opengl 0.7.0.pre1-x86-mingw32

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  1. data/.gemtest +0 -0
  2. data/.gitignore +8 -0
  3. data/History.txt +36 -0
  4. data/MIT-LICENSE +18 -0
  5. data/Manifest.txt +140 -0
  6. data/README.rdoc +51 -0
  7. data/Rakefile +129 -0
  8. data/Rakefile.cross +104 -0
  9. data/doc/build_install.txt +119 -0
  10. data/doc/extensions.txt.in +348 -0
  11. data/doc/history.txt +66 -0
  12. data/doc/requirements_and_design.txt +117 -0
  13. data/doc/roadmap.txt +28 -0
  14. data/doc/scientific_use.txt +35 -0
  15. data/doc/supplies/page_template.html +71 -0
  16. data/doc/thanks.txt +29 -0
  17. data/doc/tutorial.txt +469 -0
  18. data/examples/NeHe/nehe_lesson02.rb +117 -0
  19. data/examples/NeHe/nehe_lesson03.rb +122 -0
  20. data/examples/NeHe/nehe_lesson04.rb +133 -0
  21. data/examples/NeHe/nehe_lesson05.rb +186 -0
  22. data/examples/NeHe/nehe_lesson36.rb +303 -0
  23. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  24. data/examples/OrangeBook/brick.frag +36 -0
  25. data/examples/OrangeBook/brick.rb +376 -0
  26. data/examples/OrangeBook/brick.vert +41 -0
  27. data/examples/OrangeBook/particle.frag +17 -0
  28. data/examples/OrangeBook/particle.rb +406 -0
  29. data/examples/OrangeBook/particle.vert +38 -0
  30. data/examples/README +16 -0
  31. data/examples/RedBook/aapoly.rb +142 -0
  32. data/examples/RedBook/aargb.rb +119 -0
  33. data/examples/RedBook/accanti.rb +162 -0
  34. data/examples/RedBook/accpersp.rb +215 -0
  35. data/examples/RedBook/alpha.rb +123 -0
  36. data/examples/RedBook/alpha3D.rb +158 -0
  37. data/examples/RedBook/bezcurve.rb +105 -0
  38. data/examples/RedBook/bezmesh.rb +137 -0
  39. data/examples/RedBook/checker.rb +124 -0
  40. data/examples/RedBook/clip.rb +95 -0
  41. data/examples/RedBook/colormat.rb +135 -0
  42. data/examples/RedBook/cube.rb +69 -0
  43. data/examples/RedBook/depthcue.rb +99 -0
  44. data/examples/RedBook/dof.rb +205 -0
  45. data/examples/RedBook/double.rb +105 -0
  46. data/examples/RedBook/drawf.rb +91 -0
  47. data/examples/RedBook/feedback.rb +145 -0
  48. data/examples/RedBook/fog.rb +167 -0
  49. data/examples/RedBook/font.rb +151 -0
  50. data/examples/RedBook/hello.rb +79 -0
  51. data/examples/RedBook/image.rb +137 -0
  52. data/examples/RedBook/jitter.rb +207 -0
  53. data/examples/RedBook/lines.rb +128 -0
  54. data/examples/RedBook/list.rb +111 -0
  55. data/examples/RedBook/material.rb +275 -0
  56. data/examples/RedBook/mipmap.rb +156 -0
  57. data/examples/RedBook/model.rb +113 -0
  58. data/examples/RedBook/movelight.rb +132 -0
  59. data/examples/RedBook/pickdepth.rb +179 -0
  60. data/examples/RedBook/planet.rb +108 -0
  61. data/examples/RedBook/quadric.rb +158 -0
  62. data/examples/RedBook/robot.rb +115 -0
  63. data/examples/RedBook/select.rb +196 -0
  64. data/examples/RedBook/smooth.rb +95 -0
  65. data/examples/RedBook/stencil.rb +163 -0
  66. data/examples/RedBook/stroke.rb +167 -0
  67. data/examples/RedBook/surface.rb +166 -0
  68. data/examples/RedBook/teaambient.rb +132 -0
  69. data/examples/RedBook/teapots.rb +182 -0
  70. data/examples/RedBook/tess.rb +183 -0
  71. data/examples/RedBook/texbind.rb +147 -0
  72. data/examples/RedBook/texgen.rb +169 -0
  73. data/examples/RedBook/texturesurf.rb +128 -0
  74. data/examples/RedBook/varray.rb +159 -0
  75. data/examples/RedBook/wrap.rb +148 -0
  76. data/examples/misc/OGLBench.rb +337 -0
  77. data/examples/misc/anisotropic.rb +194 -0
  78. data/examples/misc/fbo_test.rb +356 -0
  79. data/examples/misc/font-glut.rb +46 -0
  80. data/examples/misc/glfwtest.rb +30 -0
  81. data/examples/misc/plane.rb +161 -0
  82. data/examples/misc/readpixel.rb +65 -0
  83. data/examples/misc/sdltest.rb +34 -0
  84. data/examples/misc/trislam.rb +828 -0
  85. data/ext/common/common.h +448 -0
  86. data/ext/common/conv.h +234 -0
  87. data/ext/common/funcdef.h +280 -0
  88. data/ext/common/gl-enums.h +10031 -0
  89. data/ext/common/gl-error.h +23 -0
  90. data/ext/common/gl-types.h +67 -0
  91. data/ext/common/glu-enums.h +463 -0
  92. data/ext/gl/extconf.rb +43 -0
  93. data/ext/gl/gl-1.0-1.1.c +2811 -0
  94. data/ext/gl/gl-1.2.c +814 -0
  95. data/ext/gl/gl-1.3.c +443 -0
  96. data/ext/gl/gl-1.4.c +348 -0
  97. data/ext/gl/gl-1.5.c +225 -0
  98. data/ext/gl/gl-2.0.c +657 -0
  99. data/ext/gl/gl-2.1.c +57 -0
  100. data/ext/gl/gl-enums.c +3354 -0
  101. data/ext/gl/gl-error.c +104 -0
  102. data/ext/gl/gl-ext-3dfx.c +27 -0
  103. data/ext/gl/gl-ext-arb.c +866 -0
  104. data/ext/gl/gl-ext-ati.c +41 -0
  105. data/ext/gl/gl-ext-ext.c +889 -0
  106. data/ext/gl/gl-ext-gremedy.c +41 -0
  107. data/ext/gl/gl-ext-nv.c +679 -0
  108. data/ext/gl/gl.c +216 -0
  109. data/ext/glu/extconf.rb +51 -0
  110. data/ext/glu/glu-enums.c +164 -0
  111. data/ext/glu/glu.c +1530 -0
  112. data/ext/glut/extconf.rb +67 -0
  113. data/ext/glut/glut.c +1624 -0
  114. data/lib/opengl.rb +89 -0
  115. data/test/README +10 -0
  116. data/test/tc_common.rb +98 -0
  117. data/test/tc_ext_arb.rb +467 -0
  118. data/test/tc_ext_ati.rb +33 -0
  119. data/test/tc_ext_ext.rb +551 -0
  120. data/test/tc_ext_gremedy.rb +36 -0
  121. data/test/tc_ext_nv.rb +357 -0
  122. data/test/tc_func_10_11.rb +1281 -0
  123. data/test/tc_func_12.rb +186 -0
  124. data/test/tc_func_13.rb +229 -0
  125. data/test/tc_func_14.rb +197 -0
  126. data/test/tc_func_15.rb +270 -0
  127. data/test/tc_func_20.rb +346 -0
  128. data/test/tc_func_21.rb +541 -0
  129. data/test/tc_glu.rb +310 -0
  130. data/test/tc_include_gl.rb +35 -0
  131. data/test/tc_misc.rb +54 -0
  132. data/test/tc_require_gl.rb +34 -0
  133. data/utils/README +11 -0
  134. data/utils/enumgen.rb +112 -0
  135. data/utils/extlistgen.rb +90 -0
  136. data/utils/mkdn2html.rb +59 -0
  137. data/utils/post-mkdn2html.rb +91 -0
  138. data/website/images/ogl.jpg +0 -0
  139. data/website/images/tab_bottom.gif +0 -0
  140. data/website/style.css +198 -0
  141. metadata +274 -0
@@ -0,0 +1,156 @@
1
+ #
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+ # Copyright (c) Mark J. Kilgard, 1994. */
3
+ #
4
+ # (c) Copyright 1993, Silicon Graphics, Inc.
5
+ # ALL RIGHTS RESERVED
6
+ # Permission to use, copy, modify, and distribute this software for
7
+ # any purpose and without fee is hereby granted, provided that the above
8
+ # copyright notice appear in all copies and that both the copyright notice
9
+ # and this permission notice appear in supporting documentation, and that
10
+ # the name of Silicon Graphics, Inc. not be used in advertising
11
+ # or publicity pertaining to distribution of the software without specific,
12
+ # written prior permission.
13
+ #
14
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
+ #
27
+ # US Government Users Restricted Rights
28
+ # Use, duplication, or disclosure by the Government is subject to
29
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
+ # clause at DFARS 252.227-7013 and/or in similar or successor
32
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
33
+ # Unpublished-- rights reserved under the copyright laws of the
34
+ # United States. Contractor/manufacturer is Silicon Graphics,
35
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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+ #
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+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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+ #
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+ # mipmap.c
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+ # This program demonstrates using mipmaps for texture maps.
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+ # To overtly show the effect of mipmaps, each mipmap reduction
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+ # level has a solidly colored, contrasting texture image.
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+ # Thus, the quadrilateral which is drawn is drawn with several
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+ # different colors.
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+ require 'opengl'
46
+ require 'mathn'
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+ include Gl,Glu,Glut
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+
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+ $mipmapImage32 = []
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+ $mipmapImage16 = []
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+ $mipmapImage8 = []
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+ $mipmapImage4 = []
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+ $mipmapImage2 = []
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+ $mipmapImage1 = []
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+
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+ def makeImages
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+ for i in 0..31
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+ for j in 0..31
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+ $mipmapImage32[(j*32+i)*3+0] = 255
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+ $mipmapImage32[(j*32+i)*3+1] = 255
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+ $mipmapImage32[(j*32+i)*3+2] = 0
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+ end
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+ end
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+ for i in 0..15
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+ for j in 0..15
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+ $mipmapImage16[(j*16+i)*3+0] = 255
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+ $mipmapImage16[(j*16+i)*3+1] = 0
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+ $mipmapImage16[(j*16+i)*3+2] = 255
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+ end
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+ end
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+ for i in 0..7
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+ for j in 0..7
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+ $mipmapImage8[(j*8+i)*3+0] = 255
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+ $mipmapImage8[(j*8+i)*3+1] = 0
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+ $mipmapImage8[(j*8+i)*3+2] = 0
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+ end
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+ end
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+ for i in 0..3
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+ for j in 0..3
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+ $mipmapImage4[(j*4+i)*3+0] = 0
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+ $mipmapImage4[(j*4+i)*3+1] = 255
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+ $mipmapImage4[(j*4+i)*3+2] = 0
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+ end
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+ end
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+ for i in 0..1
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+ for j in 0..1
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+ $mipmapImage2[(j*2+i)*3+0] = 0
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+ $mipmapImage2[(j*2+i)*3+1] = 0
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+ $mipmapImage2[(j*2+i)*3+2] = 255
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+ end
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+ end
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+ $mipmapImage1[0] = 255
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+ $mipmapImage1[1] = 255
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+ $mipmapImage1[2] = 255
95
+ end
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+
97
+ def myinit
98
+ glEnable(GL_DEPTH_TEST)
99
+ glDepthFunc(GL_LESS)
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+ glShadeModel(GL_FLAT)
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+
102
+ glTranslate(0.0, 0.0, -3.6)
103
+ makeImages()
104
+ glPixelStore(GL_UNPACK_ALIGNMENT, 1)
105
+ glTexImage2D(GL_TEXTURE_2D, 0, 3, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage32.pack("C*"))
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+ glTexImage2D(GL_TEXTURE_2D, 1, 3, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage16.pack("C*"))
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+ glTexImage2D(GL_TEXTURE_2D, 2, 3, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage8.pack("C*"))
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+ glTexImage2D(GL_TEXTURE_2D, 3, 3, 4, 4, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage4.pack("C*"))
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+ glTexImage2D(GL_TEXTURE_2D, 4, 3, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage2.pack("C*"))
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+ glTexImage2D(GL_TEXTURE_2D, 5, 3, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage1.pack("C*"))
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+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT)
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+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT)
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+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
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+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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+ GL_NEAREST_MIPMAP_NEAREST)
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+ glTexEnv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL)
117
+ glEnable(GL_TEXTURE_2D)
118
+ end
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+
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+ display = Proc.new do
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+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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+ glBegin(GL_QUADS)
123
+ glTexCoord(0.0, 0.0); glVertex(-2.0, -1.0, 0.0)
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+ glTexCoord(0.0, 8.0); glVertex(-2.0, 1.0, 0.0)
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+ glTexCoord(8.0, 8.0); glVertex(2000.0, 1.0, -6000.0)
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+ glTexCoord(8.0, 0.0); glVertex(2000.0, -1.0, -6000.0)
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+ glEnd()
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+ glutSwapBuffers()
129
+ end
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+
131
+ myReshape = Proc.new do |w, h|
132
+ glViewport(0, 0, w, h)
133
+ glMatrixMode(GL_PROJECTION)
134
+ glLoadIdentity()
135
+ gluPerspective(60.0, 1.0*w/h, 1.0, 30000.0)
136
+ glMatrixMode(GL_MODELVIEW)
137
+ glLoadIdentity()
138
+ end
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+
140
+ keyboard = Proc.new do |key, x, y|
141
+ case (key)
142
+ when ?\e
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+ exit(0);
144
+ end
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+ end
146
+
147
+ glutInit
148
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
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+ glutInitWindowSize(500, 500)
150
+ glutInitWindowPosition(100, 100)
151
+ glutCreateWindow($0)
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+ myinit()
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+ glutReshapeFunc(myReshape)
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+ glutDisplayFunc(display)
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+ glutKeyboardFunc(keyboard)
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+ glutMainLoop()
@@ -0,0 +1,113 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
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+ # model.c
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+ # This program demonstrates modeling transformations
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+ require 'opengl'
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+ require 'mathn'
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+ include Gl,Glu,Glut
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+
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+ def init
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+ glClearColor(0.0, 0.0, 0.0, 0.0)
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+ glShadeModel(GL_FLAT)
46
+ end
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+
48
+ def draw_triangle
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+ glBegin(GL_LINE_LOOP)
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+ glVertex(0.0, 25.0)
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+ glVertex(25.0, -25.0)
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+ glVertex(-25.0, -25.0)
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+ glEnd()
54
+ end
55
+
56
+ display = Proc.new do
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+ glClear(GL_COLOR_BUFFER_BIT)
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+ glColor(1.0, 1.0, 1.0)
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+
60
+ glLoadIdentity()
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+ glColor(1.0, 1.0, 1.0)
62
+ draw_triangle()
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+
64
+ glEnable(GL_LINE_STIPPLE)
65
+ glLineStipple(1, 0xF0F0)
66
+ glLoadIdentity()
67
+ glTranslate(-20.0, 0.0, 0.0)
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+ draw_triangle()
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+
70
+ glLineStipple(1, 0xF00F)
71
+ glLoadIdentity()
72
+ glScale(1.5, 0.5, 1.0)
73
+ draw_triangle()
74
+
75
+ glLineStipple(1, 0x8888)
76
+ glLoadIdentity()
77
+ glRotate(90.0, 0.0, 0.0, 1.0)
78
+ draw_triangle()
79
+ glDisable(GL_LINE_STIPPLE)
80
+
81
+ glutSwapBuffers()
82
+ end
83
+
84
+ reshape = Proc.new do |w, h|
85
+ glViewport(0, 0, w, h)
86
+ glMatrixMode(GL_PROJECTION)
87
+ glLoadIdentity()
88
+ if (w <= h)
89
+ glOrtho(-50.0, 50.0, -50.0*h/w, 50.0*h/w, -1.0, 1.0)
90
+ else
91
+ glOrtho(-50.0*w/h,50.0*w/h, -50.0, 50.0, -1.0, 1.0)
92
+ end
93
+ glMatrixMode(GL_MODELVIEW)
94
+ end
95
+
96
+ keyboard = Proc.new do |key, x, y|
97
+ case key
98
+ when ?\e
99
+ exit(0)
100
+ end
101
+ end
102
+
103
+ # main
104
+ glutInit()
105
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
106
+ glutInitWindowSize(500, 500)
107
+ glutInitWindowPosition(100, 100)
108
+ glutCreateWindow($0)
109
+ init()
110
+ glutDisplayFunc(display)
111
+ glutReshapeFunc(reshape)
112
+ glutKeyboardFunc(keyboard)
113
+ glutMainLoop()
@@ -0,0 +1,132 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # movelight.c
38
+ # This program demonstrates when to issue lighting and
39
+ # transformation commands to render a model with a light
40
+ # which is moved by a modeling transformation (rotate or
41
+ # translate). The light position is reset after the modeling
42
+ # transformation is called. The eye position does not change.
43
+ #
44
+ # A sphere is drawn using a grey material characteristic.
45
+ # A single light source illuminates the object.
46
+ #
47
+ # Interaction: pressing the left mouse button alters
48
+ # the modeling transformation (x rotation) by 30 degrees.
49
+ # The scene is then redrawn with the light in a new position.
50
+
51
+ require 'opengl'
52
+ require 'rational'
53
+ require 'mathn'
54
+ include Gl,Glu,Glut
55
+
56
+ $spin = 0
57
+
58
+ # Initialize material property, light source, lighting model,
59
+ # and depth buffer.
60
+ def init
61
+ glClearColor(0.0, 0.0, 0.0, 0.0)
62
+ glShadeModel(GL_SMOOTH)
63
+ glEnable(GL_LIGHTING)
64
+ glEnable(GL_LIGHT0)
65
+ glEnable(GL_DEPTH_TEST)
66
+ end
67
+
68
+ # Here is where the light position is reset after the modeling
69
+ # transformation (glRotated) is called. This places the
70
+ # light at a new position in world coordinates. The cube
71
+ # represents the position of the light.
72
+ display = Proc.new do
73
+ position = [ 0.0, 0.0, 1.5, 1.0 ]
74
+
75
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
76
+ glPushMatrix()
77
+ GLU.LookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
78
+
79
+ glPushMatrix()
80
+ glRotate($spin, 1.0, 0.0, 0.0)
81
+ glLight(GL_LIGHT0, GL_POSITION, position)
82
+
83
+ glTranslate(0.0, 0.0, 1.5)
84
+ glDisable(GL_LIGHTING)
85
+ glColor(0.0, 1.0, 1.0)
86
+ glutWireCube(0.1)
87
+ glEnable(GL_LIGHTING)
88
+ glPopMatrix()
89
+
90
+ glutSolidTorus(0.275, 0.85, 8, 15)
91
+ glPopMatrix()
92
+ glutSwapBuffers()
93
+ end
94
+
95
+ reshape = Proc.new do |w, h|
96
+ glViewport(0, 0, w, h)
97
+ glMatrixMode(GL_PROJECTION)
98
+ glLoadIdentity()
99
+ gluPerspective(40.0, w/h, 1.0, 20.0)
100
+ glMatrixMode(GL_MODELVIEW)
101
+ glLoadIdentity()
102
+ end
103
+
104
+ mouse = Proc.new do |button, state, x, y|
105
+ case button
106
+ when GLUT_LEFT_BUTTON
107
+ if (state == GLUT_DOWN)
108
+ $spin = ($spin + 30) % 360
109
+ glutPostRedisplay()
110
+ end
111
+ end
112
+ end
113
+
114
+ keyboard = Proc.new do |key, x, y|
115
+ case key
116
+ when ?\e
117
+ exit(0)
118
+ end
119
+ end
120
+
121
+ # main
122
+ glutInit
123
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
124
+ glutInitWindowSize(500, 500)
125
+ glutInitWindowPosition(100, 100)
126
+ glutCreateWindow($0)
127
+ init()
128
+ glutDisplayFunc(display)
129
+ glutReshapeFunc(reshape)
130
+ glutMouseFunc(mouse)
131
+ glutKeyboardFunc(keyboard)
132
+ glutMainLoop()
@@ -0,0 +1,179 @@
1
+ #
2
+ # Copyright (c) Mark J. Kilgard, 1994. */
3
+ #
4
+ #
5
+ # (c) Copyright 1993, Silicon Graphics, Inc.
6
+ # ALL RIGHTS RESERVED
7
+ # Permission to use, copy, modify, and distribute this software for
8
+ # any purpose and without fee is hereby granted, provided that the above
9
+ # copyright notice appear in all copies and that both the copyright notice
10
+ # and this permission notice appear in supporting documentation, and that
11
+ # the name of Silicon Graphics, Inc. not be used in advertising
12
+ # or publicity pertaining to distribution of the software without specific,
13
+ # written prior permission.
14
+ #
15
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27
+ #
28
+ # US Government Users Restricted Rights
29
+ # Use, duplication, or disclosure by the Government is subject to
30
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
+ # clause at DFARS 252.227-7013 and/or in similar or successor
33
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
34
+ # Unpublished-- rights reserved under the copyright laws of the
35
+ # United States. Contractor/manufacturer is Silicon Graphics,
36
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37
+ #
38
+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39
+ #
40
+ # pickdepth.c
41
+ # Picking is demonstrated in this program. In
42
+ # rendering mode, three overlapping rectangles are
43
+ # drawn. When the left mouse button is pressed,
44
+ # selection mode is entered with the picking matrix.
45
+ # Rectangles which are drawn under the cursor position
46
+ # are "picked." Pay special attention to the depth
47
+ # value range, which is returned.
48
+ require 'opengl'
49
+ include Gl,Glu,Glut
50
+
51
+ def myinit
52
+ glClearColor(0.0, 0.0, 0.0, 0.0)
53
+ glDepthFunc(GL_LESS)
54
+ glEnable(GL_DEPTH_TEST)
55
+ glShadeModel(GL_FLAT)
56
+ glDepthRange(0.0, 1.0) #/* The default z mapping */
57
+ end
58
+
59
+ # The three rectangles are drawn. In selection mode,
60
+ # each rectangle is given the same name. Note that
61
+ # each rectangle is drawn with a different z value.
62
+ def drawRects(mode)
63
+ if (mode == GL_SELECT)
64
+ glLoadName(1)
65
+ end
66
+ glBegin(GL_QUADS)
67
+ glColor(1.0, 1.0, 0.0)
68
+ glVertex(2, 0, 0)
69
+ glVertex(2, 6, 0)
70
+ glVertex(6, 6, 0)
71
+ glVertex(6, 0, 0)
72
+ glEnd()
73
+ if (mode == GL_SELECT)
74
+ glLoadName(2)
75
+ end
76
+ glBegin(GL_QUADS)
77
+ glColor(0.0, 1.0, 1.0)
78
+ glVertex(3, 2, -1)
79
+ glVertex(3, 8, -1)
80
+ glVertex(8, 8, -1)
81
+ glVertex(8, 2, -1)
82
+ glEnd()
83
+ if (mode == GL_SELECT)
84
+ glLoadName(3)
85
+ end
86
+ glBegin(GL_QUADS)
87
+ glColor(1.0, 0.0, 1.0)
88
+ glVertex(0, 2, -2)
89
+ glVertex(0, 7, -2)
90
+ glVertex(5, 7, -2)
91
+ glVertex(5, 2, -2)
92
+ glEnd()
93
+ end
94
+
95
+ # processHits() prints out the contents of the
96
+ # selection array.
97
+ def processHits(hits, buffer)
98
+ printf("hits = %d\n", hits)
99
+ ptr = buffer.unpack("I*")
100
+ p = 0
101
+ for i in 0...hits # for each hit
102
+ names = ptr[p]
103
+ printf(" number of names for hit = %d\n", names); p+=1
104
+ printf(" z1 is %g", ptr[p].to_f/0xffffffff); p+=1
105
+ printf(" z2 is %g\n", ptr[p].to_f/0xffffffff); p+=1
106
+ printf(" the name is ")
107
+ for j in 0...names # for each name
108
+ printf("%d ", ptr[p]) ; p+=1
109
+ end
110
+ printf("\n")
111
+ end
112
+ end
113
+
114
+ # pickRects() sets up selection mode, name stack,
115
+ # and projection matrix for picking. Then the objects
116
+ # are drawn.
117
+ BUFSIZE=512
118
+
119
+ pickRects = proc do |button, state, x, y|
120
+ if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN)
121
+ viewport = glGetDoublev(GL_VIEWPORT)
122
+
123
+ selectBuf = glSelectBuffer(BUFSIZE)
124
+ glRenderMode(GL_SELECT)
125
+
126
+ glInitNames()
127
+ glPushName(~0)
128
+
129
+ glMatrixMode(GL_PROJECTION)
130
+ glPushMatrix()
131
+ glLoadIdentity()
132
+ # create 5x5 pixel picking region near cursor location
133
+ gluPickMatrix( x, viewport[3] - y, 5.0, 5.0, viewport)
134
+ glOrtho(0.0, 8.0, 0.0, 8.0, -0.5, 2.5)
135
+ drawRects(GL_SELECT)
136
+ glPopMatrix()
137
+ glFlush()
138
+
139
+ hits = glRenderMode(GL_RENDER)
140
+ processHits(hits, selectBuf)
141
+ end
142
+ end
143
+
144
+ display = proc do
145
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
146
+ drawRects(GL_RENDER)
147
+ glutSwapBuffers()
148
+ end
149
+
150
+ myReshape = proc do |w, h|
151
+ glViewport(0, 0, w, h)
152
+ glMatrixMode(GL_PROJECTION)
153
+ glLoadIdentity()
154
+ glOrtho(0.0, 8.0, 0.0, 8.0, -0.5, 2.5)
155
+ glMatrixMode(GL_MODELVIEW)
156
+ glLoadIdentity()
157
+ end
158
+
159
+ keyboard = Proc.new do |key, x, y|
160
+ case (key)
161
+ when ?\e
162
+ exit(0)
163
+ end
164
+ end
165
+
166
+ # Main Loop
167
+ # Open window with initial window size, title bar,
168
+ # RGBA display mode, depth buffer, and handle input events.
169
+ glutInitWindowSize(500, 500)
170
+ glutInitWindowPosition(100, 100)
171
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
172
+ glutInit()
173
+ glutCreateWindow()
174
+ myinit()
175
+ glutMouseFunc(pickRects)
176
+ glutReshapeFunc(myReshape)
177
+ glutDisplayFunc(display)
178
+ glutKeyboardFunc(keyboard)
179
+ glutMainLoop()