opengl 0.7.0.pre1-x86-mingw32

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  1. data/.gemtest +0 -0
  2. data/.gitignore +8 -0
  3. data/History.txt +36 -0
  4. data/MIT-LICENSE +18 -0
  5. data/Manifest.txt +140 -0
  6. data/README.rdoc +51 -0
  7. data/Rakefile +129 -0
  8. data/Rakefile.cross +104 -0
  9. data/doc/build_install.txt +119 -0
  10. data/doc/extensions.txt.in +348 -0
  11. data/doc/history.txt +66 -0
  12. data/doc/requirements_and_design.txt +117 -0
  13. data/doc/roadmap.txt +28 -0
  14. data/doc/scientific_use.txt +35 -0
  15. data/doc/supplies/page_template.html +71 -0
  16. data/doc/thanks.txt +29 -0
  17. data/doc/tutorial.txt +469 -0
  18. data/examples/NeHe/nehe_lesson02.rb +117 -0
  19. data/examples/NeHe/nehe_lesson03.rb +122 -0
  20. data/examples/NeHe/nehe_lesson04.rb +133 -0
  21. data/examples/NeHe/nehe_lesson05.rb +186 -0
  22. data/examples/NeHe/nehe_lesson36.rb +303 -0
  23. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  24. data/examples/OrangeBook/brick.frag +36 -0
  25. data/examples/OrangeBook/brick.rb +376 -0
  26. data/examples/OrangeBook/brick.vert +41 -0
  27. data/examples/OrangeBook/particle.frag +17 -0
  28. data/examples/OrangeBook/particle.rb +406 -0
  29. data/examples/OrangeBook/particle.vert +38 -0
  30. data/examples/README +16 -0
  31. data/examples/RedBook/aapoly.rb +142 -0
  32. data/examples/RedBook/aargb.rb +119 -0
  33. data/examples/RedBook/accanti.rb +162 -0
  34. data/examples/RedBook/accpersp.rb +215 -0
  35. data/examples/RedBook/alpha.rb +123 -0
  36. data/examples/RedBook/alpha3D.rb +158 -0
  37. data/examples/RedBook/bezcurve.rb +105 -0
  38. data/examples/RedBook/bezmesh.rb +137 -0
  39. data/examples/RedBook/checker.rb +124 -0
  40. data/examples/RedBook/clip.rb +95 -0
  41. data/examples/RedBook/colormat.rb +135 -0
  42. data/examples/RedBook/cube.rb +69 -0
  43. data/examples/RedBook/depthcue.rb +99 -0
  44. data/examples/RedBook/dof.rb +205 -0
  45. data/examples/RedBook/double.rb +105 -0
  46. data/examples/RedBook/drawf.rb +91 -0
  47. data/examples/RedBook/feedback.rb +145 -0
  48. data/examples/RedBook/fog.rb +167 -0
  49. data/examples/RedBook/font.rb +151 -0
  50. data/examples/RedBook/hello.rb +79 -0
  51. data/examples/RedBook/image.rb +137 -0
  52. data/examples/RedBook/jitter.rb +207 -0
  53. data/examples/RedBook/lines.rb +128 -0
  54. data/examples/RedBook/list.rb +111 -0
  55. data/examples/RedBook/material.rb +275 -0
  56. data/examples/RedBook/mipmap.rb +156 -0
  57. data/examples/RedBook/model.rb +113 -0
  58. data/examples/RedBook/movelight.rb +132 -0
  59. data/examples/RedBook/pickdepth.rb +179 -0
  60. data/examples/RedBook/planet.rb +108 -0
  61. data/examples/RedBook/quadric.rb +158 -0
  62. data/examples/RedBook/robot.rb +115 -0
  63. data/examples/RedBook/select.rb +196 -0
  64. data/examples/RedBook/smooth.rb +95 -0
  65. data/examples/RedBook/stencil.rb +163 -0
  66. data/examples/RedBook/stroke.rb +167 -0
  67. data/examples/RedBook/surface.rb +166 -0
  68. data/examples/RedBook/teaambient.rb +132 -0
  69. data/examples/RedBook/teapots.rb +182 -0
  70. data/examples/RedBook/tess.rb +183 -0
  71. data/examples/RedBook/texbind.rb +147 -0
  72. data/examples/RedBook/texgen.rb +169 -0
  73. data/examples/RedBook/texturesurf.rb +128 -0
  74. data/examples/RedBook/varray.rb +159 -0
  75. data/examples/RedBook/wrap.rb +148 -0
  76. data/examples/misc/OGLBench.rb +337 -0
  77. data/examples/misc/anisotropic.rb +194 -0
  78. data/examples/misc/fbo_test.rb +356 -0
  79. data/examples/misc/font-glut.rb +46 -0
  80. data/examples/misc/glfwtest.rb +30 -0
  81. data/examples/misc/plane.rb +161 -0
  82. data/examples/misc/readpixel.rb +65 -0
  83. data/examples/misc/sdltest.rb +34 -0
  84. data/examples/misc/trislam.rb +828 -0
  85. data/ext/common/common.h +448 -0
  86. data/ext/common/conv.h +234 -0
  87. data/ext/common/funcdef.h +280 -0
  88. data/ext/common/gl-enums.h +10031 -0
  89. data/ext/common/gl-error.h +23 -0
  90. data/ext/common/gl-types.h +67 -0
  91. data/ext/common/glu-enums.h +463 -0
  92. data/ext/gl/extconf.rb +43 -0
  93. data/ext/gl/gl-1.0-1.1.c +2811 -0
  94. data/ext/gl/gl-1.2.c +814 -0
  95. data/ext/gl/gl-1.3.c +443 -0
  96. data/ext/gl/gl-1.4.c +348 -0
  97. data/ext/gl/gl-1.5.c +225 -0
  98. data/ext/gl/gl-2.0.c +657 -0
  99. data/ext/gl/gl-2.1.c +57 -0
  100. data/ext/gl/gl-enums.c +3354 -0
  101. data/ext/gl/gl-error.c +104 -0
  102. data/ext/gl/gl-ext-3dfx.c +27 -0
  103. data/ext/gl/gl-ext-arb.c +866 -0
  104. data/ext/gl/gl-ext-ati.c +41 -0
  105. data/ext/gl/gl-ext-ext.c +889 -0
  106. data/ext/gl/gl-ext-gremedy.c +41 -0
  107. data/ext/gl/gl-ext-nv.c +679 -0
  108. data/ext/gl/gl.c +216 -0
  109. data/ext/glu/extconf.rb +51 -0
  110. data/ext/glu/glu-enums.c +164 -0
  111. data/ext/glu/glu.c +1530 -0
  112. data/ext/glut/extconf.rb +67 -0
  113. data/ext/glut/glut.c +1624 -0
  114. data/lib/opengl.rb +89 -0
  115. data/test/README +10 -0
  116. data/test/tc_common.rb +98 -0
  117. data/test/tc_ext_arb.rb +467 -0
  118. data/test/tc_ext_ati.rb +33 -0
  119. data/test/tc_ext_ext.rb +551 -0
  120. data/test/tc_ext_gremedy.rb +36 -0
  121. data/test/tc_ext_nv.rb +357 -0
  122. data/test/tc_func_10_11.rb +1281 -0
  123. data/test/tc_func_12.rb +186 -0
  124. data/test/tc_func_13.rb +229 -0
  125. data/test/tc_func_14.rb +197 -0
  126. data/test/tc_func_15.rb +270 -0
  127. data/test/tc_func_20.rb +346 -0
  128. data/test/tc_func_21.rb +541 -0
  129. data/test/tc_glu.rb +310 -0
  130. data/test/tc_include_gl.rb +35 -0
  131. data/test/tc_misc.rb +54 -0
  132. data/test/tc_require_gl.rb +34 -0
  133. data/utils/README +11 -0
  134. data/utils/enumgen.rb +112 -0
  135. data/utils/extlistgen.rb +90 -0
  136. data/utils/mkdn2html.rb +59 -0
  137. data/utils/post-mkdn2html.rb +91 -0
  138. data/website/images/ogl.jpg +0 -0
  139. data/website/images/tab_bottom.gif +0 -0
  140. data/website/style.css +198 -0
  141. metadata +274 -0
@@ -0,0 +1,108 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # planet.c
38
+ # This program shows how to composite modeling transformations
39
+ # to draw translated and rotated models.
40
+ # Interaction: pressing the d and y keys (day and year)
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+ # alters the rotation of the planet around the sun.
42
+ require 'opengl'
43
+ require 'rational'
44
+ include Gl,Glu,Glut
45
+
46
+ STDOUT.sync = TRUE
47
+
48
+ $year = 0
49
+ $day = 0
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+
51
+ def init
52
+ glClearColor(0.0, 0.0, 0.0, 0.0)
53
+ glShadeModel(GL_FLAT)
54
+ end
55
+
56
+ display = Proc.new do
57
+ glClear(GL_COLOR_BUFFER_BIT)
58
+ glColor(1.0, 1.0, 1.0)
59
+
60
+ glPushMatrix()
61
+ glutWireSphere(1.0, 20, 16) # draw sun
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+ glRotate($year, 0.0, 1.0, 0.0)
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+ glTranslate(2.0, 0.0, 0.0)
64
+ glRotate($day, 0.0, 1.0, 0.0)
65
+ glutWireSphere(0.2, 10, 8) # draw smaller planet
66
+ glPopMatrix()
67
+ glutSwapBuffers()
68
+ end
69
+
70
+ reshape = Proc.new do |w, h|
71
+ glViewport(0, 0, w, h)
72
+ glMatrixMode(GL_PROJECTION)
73
+ glLoadIdentity()
74
+ gluPerspective(60.0, w.to_f/h.to_f, 1.0, 20.0)
75
+ glMatrixMode(GL_MODELVIEW)
76
+ glLoadIdentity()
77
+ gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
78
+ end
79
+
80
+ keyboard = Proc.new do |key, x, y|
81
+ case (key)
82
+ when ?d
83
+ $day = ($day + 10) % 360
84
+ glutPostRedisplay()
85
+ when ?D
86
+ $day = ($day - 10) % 360
87
+ glutPostRedisplay()
88
+ when ?y
89
+ $year = ($year + 5) % 360
90
+ glutPostRedisplay()
91
+ when ?Y
92
+ $year = ($year - 5) % 360
93
+ glutPostRedisplay()
94
+ when ?\e
95
+ exit(0)
96
+ end
97
+ end
98
+
99
+ glutInit
100
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
101
+ glutInitWindowSize(500, 500)
102
+ glutInitWindowPosition(100, 100)
103
+ glutCreateWindow($0)
104
+ init()
105
+ glutDisplayFunc(display)
106
+ glutReshapeFunc(reshape)
107
+ glutKeyboardFunc(keyboard)
108
+ glutMainLoop()
@@ -0,0 +1,158 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # quadric.c
38
+ # This program demonstrates the use of some of the gluQuadric*
39
+ # routines. Quadric objects are created with some quadric
40
+ # properties and the callback routine to handle errors.
41
+ # Note that the cylinder has no top or bottom and the circle
42
+ # has a hole in it.
43
+ require 'opengl'
44
+ require 'mathn'
45
+ include Gl,Glu,Glut
46
+
47
+ $startList = nil
48
+
49
+ def init
50
+ mat_ambient = [ 0.5, 0.5, 0.5, 1.0 ]
51
+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
52
+ mat_shininess = [ 50.0 ]
53
+ light_position = [ 1.0, 1.0, 1.0, 0.0 ]
54
+ model_ambient = [ 0.5, 0.5, 0.5, 1.0 ]
55
+
56
+ glClearColor(0.0, 0.0, 0.0, 0.0)
57
+
58
+ glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
59
+ glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
60
+ glMaterial(GL_FRONT, GL_SHININESS, mat_shininess)
61
+ glLight(GL_LIGHT0, GL_POSITION, light_position)
62
+ glLightModel(GL_LIGHT_MODEL_AMBIENT, model_ambient)
63
+
64
+ glEnable(GL_LIGHTING)
65
+ glEnable(GL_LIGHT0)
66
+ glEnable(GL_DEPTH_TEST)
67
+
68
+ # Create 4 display lists, each with a different quadric object.
69
+ # Different drawing styles and surface normal specifications
70
+ # are demonstrated.
71
+ $startList = glGenLists(4)
72
+ qobj = gluNewQuadric()
73
+
74
+ gluQuadricDrawStyle(qobj, GLU_FILL) # smooth shaded
75
+ gluQuadricNormals(qobj, GLU_SMOOTH)
76
+ glNewList($startList, GL_COMPILE)
77
+ gluSphere(qobj, 0.75, 15, 10)
78
+ glEndList()
79
+
80
+ gluQuadricDrawStyle(qobj, GLU_FILL) # flat shaded
81
+ gluQuadricNormals(qobj, GLU_FLAT)
82
+ glNewList($startList+1, GL_COMPILE)
83
+ gluCylinder(qobj, 0.5, 0.3, 1.0, 15, 5)
84
+ glEndList()
85
+
86
+ gluQuadricDrawStyle(qobj, GLU_LINE) # all polygons wireframe
87
+ gluQuadricNormals(qobj, GLU_NONE)
88
+ glNewList($startList+2, GL_COMPILE)
89
+ gluDisk(qobj, 0.25, 1.0, 20, 4)
90
+ glEndList()
91
+
92
+ gluQuadricDrawStyle(qobj, GLU_SILHOUETTE) # boundary only
93
+ gluQuadricNormals(qobj, GLU_NONE)
94
+ glNewList($startList+3, GL_COMPILE)
95
+ gluPartialDisk(qobj, 0.0, 1.0, 20, 4, 0.0, 225.0)
96
+ glEndList()
97
+ end
98
+
99
+ display = Proc.new do
100
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
101
+ glPushMatrix()
102
+
103
+ glEnable(GL_LIGHTING)
104
+ glShadeModel(GL_SMOOTH)
105
+ glTranslate(-1.0, -1.0, 0.0)
106
+ glCallList($startList)
107
+
108
+ glShadeModel(GL_FLAT)
109
+ glTranslate(0.0, 2.0, 0.0)
110
+ glPushMatrix()
111
+ glRotate(300.0, 1.0, 0.0, 0.0)
112
+ glCallList($startList+1)
113
+ glPopMatrix()
114
+
115
+ glDisable(GL_LIGHTING)
116
+ glColor(0.0, 1.0, 1.0)
117
+ glTranslate(2.0, -2.0, 0.0)
118
+ glCallList($startList+2)
119
+
120
+ glColor(1.0, 1.0, 0.0)
121
+ glTranslate(0.0, 2.0, 0.0)
122
+ glCallList($startList+3)
123
+
124
+ glPopMatrix()
125
+ glutSwapBuffers()
126
+ end
127
+
128
+ reshape = Proc.new do |w, h|
129
+ glViewport(0, 0, w, h)
130
+ glMatrixMode(GL_PROJECTION)
131
+ glLoadIdentity()
132
+ if (w <= h)
133
+ glOrtho(-2.5, 2.5, -2.5*h/w, 2.5*h/w, -10.0, 10.0)
134
+ else
135
+ glOrtho(-2.5*w/h, 2.5*w/h, -2.5, 2.5, -10.0, 10.0)
136
+ end
137
+ glMatrixMode(GL_MODELVIEW)
138
+ glLoadIdentity()
139
+ end
140
+
141
+ keyboard = Proc.new do |key, x, y|
142
+ case (key)
143
+ when ?\e
144
+ exit(0)
145
+ end
146
+ end
147
+
148
+ # main
149
+ glutInit
150
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
151
+ glutInitWindowSize(500, 500)
152
+ glutInitWindowPosition(100, 100)
153
+ glutCreateWindow($0)
154
+ init()
155
+ glutDisplayFunc(display)
156
+ glutReshapeFunc(reshape)
157
+ glutKeyboardFunc(keyboard)
158
+ glutMainLoop()
@@ -0,0 +1,115 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # robot.c
38
+ # This program shows how to composite modeling transformations
39
+ # to draw translated and rotated hierarchical models.
40
+ # Interaction: pressing the s and e keys (shoulder and elbow)
41
+ # alters the rotation of the robot arm.
42
+ require 'opengl'
43
+ require 'mathn'
44
+ include Gl,Glu,Glut
45
+
46
+ $shoulder = 0
47
+ $elbow = 0
48
+
49
+ def init
50
+ glClearColor(0.0, 0.0, 0.0, 0.0)
51
+ glShadeModel(GL_FLAT)
52
+ end
53
+
54
+ display = Proc.new do
55
+ glClear(GL_COLOR_BUFFER_BIT)
56
+ glPushMatrix()
57
+ glTranslate(-1.0, 0.0, 0.0)
58
+ glRotate($shoulder, 0.0, 0.0, 1.0)
59
+ glTranslate(1.0, 0.0, 0.0)
60
+ glPushMatrix()
61
+ glScale(2.0, 0.4, 1.0)
62
+ glutWireCube(1.0)
63
+ glPopMatrix()
64
+
65
+ glTranslate(1.0, 0.0, 0.0)
66
+ glRotate($elbow, 0.0, 0.0, 1.0)
67
+ glTranslate(1.0, 0.0, 0.0)
68
+ glPushMatrix()
69
+ glScale(2.0, 0.4, 1.0)
70
+ glutWireCube(1.0)
71
+ glPopMatrix()
72
+
73
+ glPopMatrix()
74
+ glutSwapBuffers()
75
+ end
76
+
77
+ reshape = Proc.new do |w, h|
78
+ glViewport(0, 0, w, h)
79
+ glMatrixMode(GL_PROJECTION)
80
+ glLoadIdentity()
81
+ gluPerspective(65.0, w/ h, 1.0, 20.0)
82
+ glMatrixMode(GL_MODELVIEW)
83
+ glLoadIdentity()
84
+ glTranslate(0.0, 0.0, -5.0)
85
+ end
86
+
87
+ keyboard = Proc.new do|key, x, y|
88
+ case (key)
89
+ when ?s
90
+ $shoulder = ($shoulder + 5) % 360
91
+ glutPostRedisplay()
92
+ when ?S
93
+ $shoulder = ($shoulder - 5) % 360
94
+ glutPostRedisplay()
95
+ when ?e
96
+ $elbow = ($elbow + 5) % 360
97
+ glutPostRedisplay()
98
+ when ?E
99
+ $elbow = ($elbow - 5) % 360
100
+ glutPostRedisplay()
101
+ when ?\e
102
+ exit(0)
103
+ end
104
+ end
105
+
106
+ glutInit
107
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
108
+ glutInitWindowSize(500, 500)
109
+ glutInitWindowPosition(100, 100)
110
+ glutCreateWindow($0)
111
+ init()
112
+ glutDisplayFunc(display)
113
+ glutReshapeFunc(reshape)
114
+ glutKeyboardFunc(keyboard)
115
+ glutMainLoop()
@@ -0,0 +1,196 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ #
38
+ # select.c
39
+ # This is an illustration of the selection mode and
40
+ # name stack, which detects whether objects which collide
41
+ # with a viewing volume. First, four triangles and a
42
+ # rectangular box representing a viewing volume are drawn
43
+ # (drawScene routine). The green triangle and yellow
44
+ # triangles appear to lie within the viewing volume, but
45
+ # the red triangle appears to lie outside it. Then the
46
+ # selection mode is entered (selectObjects routine).
47
+ # Drawing to the screen ceases. To see if any collisions
48
+ # occur, the four triangles are called. In this example,
49
+ # the green triangle causes one hit with the name 1, and
50
+ # the yellow triangles cause one hit with the name 3.
51
+ require 'opengl'
52
+ include Gl,Glu,Glut
53
+
54
+ # draw a triangle with vertices at (x1, y1), (x2, y2)
55
+ # and (x3, y3) at z units away from the origin.
56
+ def drawTriangle(x1, y1, x2, y2, x3, y3, z)
57
+ glBegin(GL_TRIANGLES)
58
+ glVertex(x1, y1, z)
59
+ glVertex(x2, y2, z)
60
+ glVertex(x3, y3, z)
61
+ glEnd()
62
+ end
63
+
64
+ # draw a rectangular box with these outer x, y, and z values
65
+ def drawViewVolume(x1, x2, y1, y2, z1, z2)
66
+ glColor(1.0, 1.0, 1.0)
67
+ glBegin(GL_LINE_LOOP)
68
+ glVertex(x1, y1, -z1)
69
+ glVertex(x2, y1, -z1)
70
+ glVertex(x2, y2, -z1)
71
+ glVertex(x1, y2, -z1)
72
+ glEnd()
73
+
74
+ glBegin(GL_LINE_LOOP)
75
+ glVertex(x1, y1, -z2)
76
+ glVertex(x2, y1, -z2)
77
+ glVertex(x2, y2, -z2)
78
+ glVertex(x1, y2, -z2)
79
+ glEnd()
80
+
81
+ glBegin(GL_LINES)# 4 lines
82
+ glVertex(x1, y1, -z1)
83
+ glVertex(x1, y1, -z2)
84
+ glVertex(x1, y2, -z1)
85
+ glVertex(x1, y2, -z2)
86
+ glVertex(x2, y1, -z1)
87
+ glVertex(x2, y1, -z2)
88
+ glVertex(x2, y2, -z1)
89
+ glVertex(x2, y2, -z2)
90
+ glEnd()
91
+ end
92
+
93
+ # drawScene draws 4 triangles and a wire frame
94
+ # which represents the viewing volume.
95
+ def drawScene()
96
+ glMatrixMode(GL_PROJECTION)
97
+ glLoadIdentity()
98
+ gluPerspective(40.0, 4.0/3.0, 1.0, 100.0)
99
+
100
+ glMatrixMode(GL_MODELVIEW)
101
+ glLoadIdentity()
102
+ gluLookAt(7.5, 7.5, 12.5, 2.5, 2.5, -5.0, 0.0, 1.0, 0.0)
103
+ glColor(0.0, 1.0, 0.0)# green triangle
104
+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0)
105
+ glColor(1.0, 0.0, 0.0)# red triangle
106
+ drawTriangle(2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0)
107
+ glColor(1.0, 1.0, 0.0)# yellow triangles
108
+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0)
109
+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0)
110
+ drawViewVolume(0.0, 5.0, 0.0, 5.0, 0.0, 10.0)
111
+ end
112
+
113
+ # processHits prints out the contents of the selection array
114
+ def processHits(hits, buffer)
115
+ printf("hits = %d\n", hits)
116
+ ptr = buffer.unpack("I*")
117
+ p = 0
118
+ for i in 0...hits # for each hit
119
+ names = ptr[p]
120
+ printf(" number of names for hit = %d\n", names); p+=1
121
+ printf(" z1 is %g", ptr[p].to_f/0xffffffff); p+=1
122
+ printf(" z2 is %g\n", ptr[p].to_f/0xffffffff); p+=1
123
+ printf(" the name is ")
124
+ for j in 0...names # for each name
125
+ printf("%d ", ptr[p]); p+=1
126
+ end
127
+ printf("\n")
128
+ end
129
+ end
130
+
131
+ # selectObjects "draws" the triangles in selection mode,
132
+ # assigning names for the triangles. Note that the third
133
+ # and fourth triangles share one name, so that if either
134
+ # or both triangles intersects the viewing/clipping volume,
135
+ # only one hit will be registered.
136
+
137
+ BUFSIZE=512
138
+
139
+ def selectObjects
140
+ selectBuf = glSelectBuffer(BUFSIZE)
141
+ glRenderMode(GL_SELECT)
142
+
143
+ glInitNames()
144
+ glPushName(0)
145
+
146
+ glPushMatrix()
147
+ glMatrixMode(GL_PROJECTION)
148
+ glLoadIdentity()
149
+ glOrtho(0.0, 5.0, 0.0, 5.0, 0.0, 10.0)
150
+ glMatrixMode(GL_MODELVIEW)
151
+ glLoadIdentity()
152
+ glLoadName(1)
153
+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0)
154
+ glLoadName(2)
155
+ drawTriangle(2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0)
156
+ glLoadName(3)
157
+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0)
158
+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0)
159
+ glPopMatrix()
160
+ glFlush()
161
+
162
+ hits = glRenderMode(GL_RENDER)
163
+ processHits(hits, selectBuf)
164
+ end
165
+
166
+ def init
167
+ glEnable(GL_DEPTH_TEST)
168
+ glShadeModel(GL_FLAT)
169
+ end
170
+
171
+ display = proc do
172
+ glClearColor(0.0, 0.0, 0.0, 0.0)
173
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
174
+ drawScene()
175
+ selectObjects()
176
+ glFlush()
177
+ end
178
+
179
+ keyboard = proc do |key, x, y|
180
+ case (key)
181
+ when ?\e
182
+ exit(0)
183
+ end
184
+ end
185
+
186
+ # Main Loop
187
+
188
+ GLUT.Init
189
+ glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH)
190
+ glutInitWindowSize(500, 500)
191
+ glutInitWindowPosition(100, 100)
192
+ glutCreateWindow $0
193
+ init()
194
+ glutDisplayFunc(display)
195
+ glutKeyboardFunc(keyboard)
196
+ glutMainLoop()