nunit 2.4.8.0

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@@ -0,0 +1,204 @@
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+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
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+ <html>
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+ <!-- Standard Head Part -->
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+ <head>
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+ <title>NUnit - Teardown</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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+ <meta http-equiv="Content-Language" content="en-US">
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+ <link rel="stylesheet" type="text/css" href="nunit.css">
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+ </head>
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+ <!-- End Standard Head Part -->
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+
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+ <body>
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+
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+ <div id="header">
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+ <a id="logo" href="http://www.nunit.org"><img src="img/logo.gif" alt="NUnit.org" title="NUnit.org"></a>
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+ <div id="nav">
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+ <a href="http://www.nunit.org">NUnit</a>
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+ <a class="active" href="index.html">Documentation</a>
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+ </div>
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+ </div>
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+ <!-- End of Header -->
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+
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+ <div id="content">
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+
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+ <script language="JavaScript" src="codeFuncs.js" ></script> <!-- Do it this way for IE -->
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+
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+ <h3>TearDownAttribute (NUnit 2.0)</h3>
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+
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+ <p>This attribute is used inside a TestFixture to provide a common set of
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+ functions that are performed after each test method is run.
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+ A TestFixture can have only one TearDown method. If more than one is defined
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+ the TestFixture will compile successfully, but its tests will not run.</p>
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+
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+ <p>So long as any SetUp method runs without error, the TearDown method is
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+ guaranteed to run. It will not run if a SetUp method fails or throws an
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+ exception.</p>
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+
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+ <h4>Example:</h4>
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+
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+ <div class="code">
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+
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+ <div class="langFilter">
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+ <a href="javascript:Show('DD1')" onmouseover="Show('DD1')"><img src="img/langFilter.gif" width="14" height="14" alt="Language Filter"></a>
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+ <div id="DD1" class="dropdown" style="display: none" onclick="Hide('DD1')">
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+ <a href="javascript:ShowCS()">C#</a><br>
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+ <a href="javascript:ShowVB()">VB</a><br>
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+ <a href="javascript:ShowMC()">C++</a><br>
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+ <a href="javascript:ShowJS()">J#</a><br>
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+ </div>
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+ </div>
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+
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+ <pre class="cs">namespace NUnit.Tests
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+ {
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+ using System;
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+ using NUnit.Framework;
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+
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+ [TestFixture]
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+ public class SuccessTests
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+ {
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+ [SetUp] public void Init()
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+ { /* ... */ }
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+
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+ [TearDown] public void Cleanup()
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+ { /* ... */ }
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+
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+ [Test] public void Add()
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+ { /* ... */ }
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+ }
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+ }
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+ </pre>
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+
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+ <pre class="vb">Imports System
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+ Imports Nunit.Framework
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+
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+ Namespace Nunit.Tests
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+
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+ &lt;TestFixture()&gt; Public Class SuccessTests
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+ &lt;SetUp()&gt; Public Sub Init()
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+ ' ...
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+ End Sub
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+
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+ &lt;TearDown()&gt; Public Sub Cleanup()
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+ ' ...
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+ End Sub
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+
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+ &lt;Test()&gt; Public Sub Add()
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+ ' ...
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+ End Sub
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+ End Class
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+ End Namespace
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+ </pre>
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+
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+ <pre class="mc">#using &lt;Nunit.Framework.dll&gt;
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+ using namespace System;
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+ using namespace NUnit::Framework;
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+
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+ namespace NUnitTests
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+ {
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+ [TestFixture]
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+ public __gc class SuccessTests
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+ {
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+ [SetUp] void Init();
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+ [TearDown] void Cleanup();
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+
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+ [Test] void Add();
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+ };
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+ }
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+
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+ #include "cppsample.h"
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+
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+ namespace NUnitTests {
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+ // ...
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+ }
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+ </pre>
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+
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+ <pre class="js">package NUnit.Tests;
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+
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+ import System.*;
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+ import NUnit.Framework.TestFixture;
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+
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+
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+ /** @attribute NUnit.Framework.TestFixture() */
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+ public class SuccessTests
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+ {
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+ /** @attribute NUnit.Framework.SetUp() */
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+ public void Init()
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+ { /* ... */ }
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+
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+ /** @attribute NUnit.Framework.TearDown() */
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+ public void Cleanup()
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+ { /* ... */ }
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+
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+ /** @attribute NUnit.Framework.Test() */
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+ public void Add()
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+ { /* ... */ }
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+ }
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+ </pre>
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+
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+ </div>
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+
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+ <h4>Inheritance</h4>
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+
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+ <p>The TearDown attribute is inherited from any base class. Therefore, if a base
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+ class has defined a TearDown method, that method will be called
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+ after each test method in the derived class. If you wish to add more
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+ TearDown functionality in a derived class you need to mark the method
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+ with the appropriate attribute and then call the base class method.</p>
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+
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+ <h4>See also...</h4>
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+ <ul>
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+ <li><a href="setup.html">SetUpAttribute</a><li><a href="fixtureSetup.html">TestFixtureSetUpAttribute</a><li><a href="fixtureTeardown.html">TestFixtureTearDownAttribute</a></ul>
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+
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+
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+ </div>
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+
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+ <!-- Submenu -->
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+ <div id="subnav">
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+ <ul>
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+ <li><a href="index.html">NUnit 2.4.8</a></li>
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+ <ul>
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+ <li><a href="getStarted.html">Getting&nbsp;Started</a></li>
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+ <li><a href="assertions.html">Assertions</a></li>
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+ <li><a href="attributes.html">Attributes</a></li>
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+ <ul>
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+ <li><a href="category.html">Category</a></li>
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+ <li><a href="culture.html">Culture</a></li>
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+ <li><a href="description.html">Description</a></li>
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+ <li><a href="exception.html">Expected&nbsp;Exception</a></li>
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+ <li><a href="explicit.html">Explicit</a></li>
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+ <li><a href="ignore.html">Ignore</a></li>
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+ <li><a href="platform.html">Platform</a></li>
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+ <li><a href="property.html">Property</a></li>
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+ <li><a href="setCulture.html">SetCulture</a></li>
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+ <li><a href="setup.html">Setup</a></li>
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+ <li><a href="setupFixture.html">SetUp&nbsp;Fixture</a></li>
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+ <li><a href="suite.html">Suite</a></li>
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+ <li><a href="test.html">Test</a></li>
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+ <li><a href="testFixture.html">Test&nbsp;Fixture</a></li>
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+ <li><a href="fixtureSetup.html">Test&nbsp;Fixture&nbsp;SetUp</a></li>
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+ <li><a href="fixtureTeardown.html">Test&nbsp;Fixture&nbsp;TearDown</a></li>
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+ </ul>
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+ <li><a href="nunit-console.html">Console&nbsp;Runner</a></li>
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+ <li><a href="nunit-gui.html">Gui&nbsp;Runner</a></li>
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+ <li><a href="features.html">Other&nbsp;Features</a></li>
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+ <li><a href="releaseNotes.html">Release&nbsp;Notes</a></li>
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+ <li><a href="samples.html">Samples</a></li>
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+ <li><a href="license.html">License</a></li>
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+ </ul>
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+ </ul>
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+ <div id="footer">
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+ Copyright &copy; 2008 Charlie Poole. All Rights Reserved.
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+ </body>
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+ </html>
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+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
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+ <html>
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+ <!-- Standard Head Part -->
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+ <head>
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+ <title>NUnit - Test</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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+ <meta http-equiv="Content-Language" content="en-US">
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+ <link rel="stylesheet" type="text/css" href="nunit.css">
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+ <link rel="shortcut icon" href="favicon.ico">
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+ </head>
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+ <!-- End Standard Head Part -->
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+
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+ <body>
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+
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+ <!-- Standard Header for NUnit.org -->
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+ <div id="header">
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+ <a id="logo" href="http://www.nunit.org"><img src="img/logo.gif" alt="NUnit.org" title="NUnit.org"></a>
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+ <div id="nav">
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+ <a href="http://www.nunit.org">NUnit</a>
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+ <a class="active" href="index.html">Documentation</a>
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+ <!-- End of Header -->
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+
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+ <div id="content">
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+
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+ <script language="JavaScript" src="codeFuncs.js" ></script> <!-- Do it this way for IE -->
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+
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+ <h3>TestAttribute (NUnit 2.0)</h3>
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+
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+ <p>The Test attribute marks a specific method inside a class that has already been
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+ marked as a TestFixture, as a test method. For backwards compatibility with
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+ previous versions of Nunit a test method will also be found if the first 4
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+ letters are &quot;test&quot; regardless of case.</p>
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+
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+ <p>The signature for a test method is defined as follows:
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+ <pre> public void MethodName()</pre></p>
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+
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+ <p>Note that there must be no parameters. If the programmer marks a test method
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+ that does not have the correct signature it will not be run and it will appear
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+ in the Test Not Run area in the UI that ran the program.</p>
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+
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+ <h4>Example:</h4>
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+
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+ <div class="code">
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+
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+ <div class="langFilter">
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+ <a href="javascript:Show('DD1')" onmouseover="Show('DD1')"><img src="img/langFilter.gif" width="14" height="14" alt="Language Filter"></a>
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+ <div id="DD1" class="dropdown" style="display: none;" onclick="Hide('DD1')">
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+ <a href="javascript:ShowCS()">C#</a><br>
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+ <a href="javascript:ShowVB()">VB</a><br>
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+ <a href="javascript:ShowMC()">C++</a><br>
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+ <a href="javascript:ShowJS()">J#</a><br>
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+ </div>
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+ </div>
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+
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+ <pre class="cs">namespace NUnit.Tests
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+ {
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+ using System;
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+ using NUnit.Framework;
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+
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+ [TestFixture]
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+ public class SuccessTests
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+ {
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+ [Test] public void Add()
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+ { /* ... */ }
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+
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+ public void TestSubtract()
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+ { /* backwards compatibility */ }
70
+ }
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+ }
72
+ </pre>
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+
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+ <pre class="vb">Imports System
75
+ Imports Nunit.Framework
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+
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+ Namespace Nunit.Tests
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+
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+ &lt;TestFixture()&gt; Public Class SuccessTests
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+ &lt;Test()&gt; Public Sub Add()
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+ ' ...
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+ End Sub
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+ End Class
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+ End Namespace
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+ </pre>
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+
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+ <pre class="mc">#using &lt;Nunit.Framework.dll&gt;
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+ using namespace System;
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+ using namespace NUnit::Framework;
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+
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+ namespace NUnitTests
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+ {
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+ [TestFixture]
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+ public __gc class SuccessTests
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+ {
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+ [Test] void Add();
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+ };
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+ }
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+
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+ #include "cppsample.h"
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+
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+ namespace NUnitTests {
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+ // ...
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+ }
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+ </pre>
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+
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+ <pre class="js">package NUnit.Tests;
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+
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+ import System.*;
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+ import NUnit.Framework.TestFixture;
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+
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+
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+ /** @attribute NUnit.Framework.TestFixture() */
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+ public class SuccessTests
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+ {
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+ /** @attribute NUnit.Framework.Test() */
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+ public void Add()
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+ { /* ... */ }
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+ }
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+ </pre>
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+ </div>
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+
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+ </div>
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+
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+ <!-- Submenu -->
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+ <div id="subnav">
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+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
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+ <head>
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+ <title>NUnit - TestFixture</title>
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+ <meta http-equiv="Content-Language" content="en-US">
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+ <div id="content">
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+ <script language="JavaScript" src="codeFuncs.js" ></script> <!-- Do it this way for IE -->
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+
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+ <h3>TestFixtureAttribute (NUnit 2.0)</h3>
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+ <p>This is the attribute that marks a class that contains tests and, optionally,
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+ setup or teardown methods.</p>
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+ <p>There are a few restrictions on a class that is used as a test fixture.
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+ <ul>
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+ <li>It must be a publicly exported type.</li>
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+ <li>It must have not be abstract.</li>
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+ <li>It must have a default constructor</li>
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+ <li>It must have no more than one of each of the following method
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+ types: SetUp, TearDown, TestFixtureSetUp and TestFixtureTearDown.</li>
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+ </ul>
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+ </p>
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+
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+ <p>If any of these restrictions are violated, the class will be shown as a
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+ non-runnable test fixture, and will turn yellow in the Gui if you attempt to run it.</p>
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+
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+ <p>In addition, it is advisable that the constructor not have any side effects,
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+ since NUnit may construct the object multiple times in the course of a session.</li>
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+
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+ <h4>Example:</h4>
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+
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+ <div class="code">
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+
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+ <div class="langFilter">
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+ <a href="javascript:Show('DD1')" onmouseover="Show('DD1')"><img src="img/langFilter.gif" width="14" height="14" alt="Language Filter"></a>
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+ <a href="javascript:ShowJS()">J#</a><br>
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+ </div>
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+ </div>
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+
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+ <pre class="cs">namespace NUnit.Tests
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+ {
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+ using System;
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+ using NUnit.Framework;
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+
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+ [TestFixture]
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+ public class SuccessTests
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+ {
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+ // ...
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+ }
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+ }
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+ </pre>
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+
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+ <pre class="vb">Imports System
76
+ Imports Nunit.Framework
77
+
78
+ Namespace Nunit.Tests
79
+
80
+ &lt;TestFixture()&gt; Public Class SuccessTests
81
+ ' ...
82
+ End Class
83
+ End Namespace
84
+ </pre>
85
+
86
+ <pre class="mc">#using &lt;Nunit.Framework.dll&gt;
87
+ using namespace System;
88
+ using namespace NUnit::Framework;
89
+
90
+ namespace NUnitTests
91
+ {
92
+ [TestFixture]
93
+ public __gc class SuccessTests
94
+ {
95
+ // ...
96
+ };
97
+ }
98
+
99
+ #include "cppsample.h"
100
+
101
+ namespace NUnitTests {
102
+ // ...
103
+ }
104
+ </pre>
105
+
106
+ <pre class="js">package NUnit.Tests;
107
+
108
+ import System.*;
109
+ import NUnit.Framework.TestFixture;
110
+
111
+
112
+ /** @attribute NUnit.Framework.TestFixture() */
113
+ public class SuccessTests
114
+ {
115
+ // ...
116
+ }
117
+ </pre>
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+ </div>
119
+
120
+ </div>
121
+
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+ <!-- Submenu -->
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+ <div id="subnav">
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+ <ul>
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+ <li><a href="index.html">NUnit 2.4.8</a></li>
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+ <li><a href="assertions.html">Assertions</a></li>
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