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<p>This attribute is used inside a TestFixture to provide a single set of
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using System;
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using NUnit.Framework;
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[TestFixture]
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<pre class="vb">Imports System
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Imports Nunit.Framework
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Namespace Nunit.Tests
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<TestFixture()> Public Class SuccessTests
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<TestFixtureSetUp()> Public Sub Init()
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' ...
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End Sub
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<TestFixtureTearDown()> Public Sub Cleanup()
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End Sub
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<pre class="mc">#using <Nunit.Framework.dll>
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using namespace System;
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using namespace NUnit::Framework;
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namespace NUnitTests
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{
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[TestFixture]
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public __gc class SuccessTests
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[Test] void Add();
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<pre class="js">package NUnit.Tests;
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public void Add()
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<h4>Inheritance</h4>
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<p>The TestFixtureSetUp attribute is inherited from any base class. Therefore, if a base
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<script language="JavaScript" src="codeFuncs.js" ></script> <!-- Do it this way for IE -->
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<h3>TestFixtureTearDownAttribute (NUnit 2.1)</h3>
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<p>This attribute is used inside a TestFixture to provide a single set of
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functions that are performed once after all tests are completed.
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A TestFixture can have only one TestFixtureTearDown method. If more than
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one is defined the TestFixture will compile successfully but its tests will
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not run.</p>
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<p>So long as any TestFixtureSetUp method runs without error, the TestFixtureTearDown method is
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guaranteed to run. It will not run if a TestFixtureSetUp method fails or throws an
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exception.</p>
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<h4>Example:</h4>
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<div class="code">
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<a href="javascript:ShowCS()">C#</a><br>
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<a href="javascript:ShowVB()">VB</a><br>
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<a href="javascript:ShowMC()">C++</a><br>
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</div>
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<pre class="cs">namespace NUnit.Tests
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{
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using System;
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using NUnit.Framework;
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[TestFixture]
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public class SuccessTests
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{
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[TestFixtureSetUp] public void Init()
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{ /* ... */ }
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[TestFixtureTearDown] public void Cleanup()
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{ /* ... */ }
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[Test] public void Add()
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{ /* ... */ }
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}
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}
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</pre>
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<pre class="vb">Imports System
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Imports Nunit.Framework
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Namespace Nunit.Tests
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<TestFixture()> Public Class SuccessTests
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<TestFixtureSetUp()> Public Sub Init()
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' ...
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End Sub
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<TestFixtureTearDown()> Public Sub Cleanup()
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' ...
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End Sub
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<Test()> Public Sub Add()
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' ...
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End Sub
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End Class
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End Namespace
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</pre>
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<pre class="mc">#using <Nunit.Framework.dll>
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using namespace System;
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using namespace NUnit::Framework;
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namespace NUnitTests
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{
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[TestFixture]
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public __gc class SuccessTests
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{
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[TestFixtureSetUp] void Init();
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[TestFixtureTearDown] void Cleanup();
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[Test] void Add();
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};
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}
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#include "cppsample.h"
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namespace NUnitTests {
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// ...
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}
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</pre>
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<pre class="js">package NUnit.Tests;
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import System.*;
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import NUnit.Framework.TestFixture;
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/** @attribute NUnit.Framework.TestFixture() */
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public class SuccessTests
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{
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/** @attribute NUnit.Framework.TestFixtureSetUp() */
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public void Init()
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{ /* ... */ }
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/** @attribute NUnit.Framework.TestFixtureTearDown() */
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public void Cleanup()
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{ /* ... */ }
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/** @attribute NUnit.Framework.Test() */
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public void Add()
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{ /* ... */ }
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}
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</pre>
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<h4>Inheritance</h4>
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<p>The TestFixtureTearDown attribute is inherited from any base class. Therefore, if a base
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class has defined a TestFixtureTearDown method, that method will be called
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after each test method in the derived class. If you wish to add more
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functionality in a derived class you need to mark the method
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with the appropriate attribute and then call the base class method.</p>
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