libv8 3.3.10.2

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  1. data/.gitignore +8 -0
  2. data/.gitmodules +3 -0
  3. data/Gemfile +4 -0
  4. data/README.md +44 -0
  5. data/Rakefile +73 -0
  6. data/ext/libv8/extconf.rb +9 -0
  7. data/lib/libv8.rb +15 -0
  8. data/lib/libv8/Makefile +38 -0
  9. data/lib/libv8/detect_cpu.rb +27 -0
  10. data/lib/libv8/fpic-on-linux-amd64.patch +13 -0
  11. data/lib/libv8/scons/CHANGES.txt +5334 -0
  12. data/lib/libv8/scons/LICENSE.txt +20 -0
  13. data/lib/libv8/scons/MANIFEST +199 -0
  14. data/lib/libv8/scons/PKG-INFO +13 -0
  15. data/lib/libv8/scons/README.txt +243 -0
  16. data/lib/libv8/scons/RELEASE.txt +98 -0
  17. data/lib/libv8/scons/engine/SCons/Action.py +1241 -0
  18. data/lib/libv8/scons/engine/SCons/Builder.py +877 -0
  19. data/lib/libv8/scons/engine/SCons/CacheDir.py +216 -0
  20. data/lib/libv8/scons/engine/SCons/Conftest.py +793 -0
  21. data/lib/libv8/scons/engine/SCons/Debug.py +220 -0
  22. data/lib/libv8/scons/engine/SCons/Defaults.py +480 -0
  23. data/lib/libv8/scons/engine/SCons/Environment.py +2318 -0
  24. data/lib/libv8/scons/engine/SCons/Errors.py +205 -0
  25. data/lib/libv8/scons/engine/SCons/Executor.py +633 -0
  26. data/lib/libv8/scons/engine/SCons/Job.py +435 -0
  27. data/lib/libv8/scons/engine/SCons/Memoize.py +244 -0
  28. data/lib/libv8/scons/engine/SCons/Node/Alias.py +152 -0
  29. data/lib/libv8/scons/engine/SCons/Node/FS.py +3142 -0
  30. data/lib/libv8/scons/engine/SCons/Node/Python.py +128 -0
  31. data/lib/libv8/scons/engine/SCons/Node/__init__.py +1328 -0
  32. data/lib/libv8/scons/engine/SCons/Options/BoolOption.py +50 -0
  33. data/lib/libv8/scons/engine/SCons/Options/EnumOption.py +50 -0
  34. data/lib/libv8/scons/engine/SCons/Options/ListOption.py +50 -0
  35. data/lib/libv8/scons/engine/SCons/Options/PackageOption.py +50 -0
  36. data/lib/libv8/scons/engine/SCons/Options/PathOption.py +76 -0
  37. data/lib/libv8/scons/engine/SCons/Options/__init__.py +67 -0
  38. data/lib/libv8/scons/engine/SCons/PathList.py +231 -0
  39. data/lib/libv8/scons/engine/SCons/Platform/__init__.py +241 -0
  40. data/lib/libv8/scons/engine/SCons/Platform/aix.py +69 -0
  41. data/lib/libv8/scons/engine/SCons/Platform/cygwin.py +55 -0
  42. data/lib/libv8/scons/engine/SCons/Platform/darwin.py +46 -0
  43. data/lib/libv8/scons/engine/SCons/Platform/hpux.py +46 -0
  44. data/lib/libv8/scons/engine/SCons/Platform/irix.py +44 -0
  45. data/lib/libv8/scons/engine/SCons/Platform/os2.py +58 -0
  46. data/lib/libv8/scons/engine/SCons/Platform/posix.py +263 -0
  47. data/lib/libv8/scons/engine/SCons/Platform/sunos.py +50 -0
  48. data/lib/libv8/scons/engine/SCons/Platform/win32.py +385 -0
  49. data/lib/libv8/scons/engine/SCons/SConf.py +1030 -0
  50. data/lib/libv8/scons/engine/SCons/SConsign.py +383 -0
  51. data/lib/libv8/scons/engine/SCons/Scanner/C.py +132 -0
  52. data/lib/libv8/scons/engine/SCons/Scanner/D.py +73 -0
  53. data/lib/libv8/scons/engine/SCons/Scanner/Dir.py +109 -0
  54. data/lib/libv8/scons/engine/SCons/Scanner/Fortran.py +316 -0
  55. data/lib/libv8/scons/engine/SCons/Scanner/IDL.py +48 -0
  56. data/lib/libv8/scons/engine/SCons/Scanner/LaTeX.py +384 -0
  57. data/lib/libv8/scons/engine/SCons/Scanner/Prog.py +101 -0
  58. data/lib/libv8/scons/engine/SCons/Scanner/RC.py +55 -0
  59. data/lib/libv8/scons/engine/SCons/Scanner/__init__.py +413 -0
  60. data/lib/libv8/scons/engine/SCons/Script/Interactive.py +384 -0
  61. data/lib/libv8/scons/engine/SCons/Script/Main.py +1334 -0
  62. data/lib/libv8/scons/engine/SCons/Script/SConsOptions.py +939 -0
  63. data/lib/libv8/scons/engine/SCons/Script/SConscript.py +640 -0
  64. data/lib/libv8/scons/engine/SCons/Script/__init__.py +412 -0
  65. data/lib/libv8/scons/engine/SCons/Sig.py +63 -0
  66. data/lib/libv8/scons/engine/SCons/Subst.py +904 -0
  67. data/lib/libv8/scons/engine/SCons/Taskmaster.py +1017 -0
  68. data/lib/libv8/scons/engine/SCons/Tool/386asm.py +61 -0
  69. data/lib/libv8/scons/engine/SCons/Tool/BitKeeper.py +67 -0
  70. data/lib/libv8/scons/engine/SCons/Tool/CVS.py +73 -0
  71. data/lib/libv8/scons/engine/SCons/Tool/FortranCommon.py +246 -0
  72. data/lib/libv8/scons/engine/SCons/Tool/JavaCommon.py +323 -0
  73. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/__init__.py +56 -0
  74. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/arch.py +61 -0
  75. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/common.py +240 -0
  76. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/netframework.py +82 -0
  77. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/sdk.py +391 -0
  78. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/vc.py +456 -0
  79. data/lib/libv8/scons/engine/SCons/Tool/MSCommon/vs.py +499 -0
  80. data/lib/libv8/scons/engine/SCons/Tool/Perforce.py +103 -0
  81. data/lib/libv8/scons/engine/SCons/Tool/PharLapCommon.py +137 -0
  82. data/lib/libv8/scons/engine/SCons/Tool/RCS.py +64 -0
  83. data/lib/libv8/scons/engine/SCons/Tool/SCCS.py +64 -0
  84. data/lib/libv8/scons/engine/SCons/Tool/Subversion.py +71 -0
  85. data/lib/libv8/scons/engine/SCons/Tool/__init__.py +681 -0
  86. data/lib/libv8/scons/engine/SCons/Tool/aixc++.py +82 -0
  87. data/lib/libv8/scons/engine/SCons/Tool/aixcc.py +74 -0
  88. data/lib/libv8/scons/engine/SCons/Tool/aixf77.py +80 -0
  89. data/lib/libv8/scons/engine/SCons/Tool/aixlink.py +76 -0
  90. data/lib/libv8/scons/engine/SCons/Tool/applelink.py +71 -0
  91. data/lib/libv8/scons/engine/SCons/Tool/ar.py +63 -0
  92. data/lib/libv8/scons/engine/SCons/Tool/as.py +78 -0
  93. data/lib/libv8/scons/engine/SCons/Tool/bcc32.py +81 -0
  94. data/lib/libv8/scons/engine/SCons/Tool/c++.py +99 -0
  95. data/lib/libv8/scons/engine/SCons/Tool/cc.py +102 -0
  96. data/lib/libv8/scons/engine/SCons/Tool/cvf.py +58 -0
  97. data/lib/libv8/scons/engine/SCons/Tool/default.py +50 -0
  98. data/lib/libv8/scons/engine/SCons/Tool/dmd.py +223 -0
  99. data/lib/libv8/scons/engine/SCons/Tool/dvi.py +64 -0
  100. data/lib/libv8/scons/engine/SCons/Tool/dvipdf.py +124 -0
  101. data/lib/libv8/scons/engine/SCons/Tool/dvips.py +94 -0
  102. data/lib/libv8/scons/engine/SCons/Tool/f77.py +62 -0
  103. data/lib/libv8/scons/engine/SCons/Tool/f90.py +62 -0
  104. data/lib/libv8/scons/engine/SCons/Tool/f95.py +63 -0
  105. data/lib/libv8/scons/engine/SCons/Tool/filesystem.py +98 -0
  106. data/lib/libv8/scons/engine/SCons/Tool/fortran.py +62 -0
  107. data/lib/libv8/scons/engine/SCons/Tool/g++.py +90 -0
  108. data/lib/libv8/scons/engine/SCons/Tool/g77.py +73 -0
  109. data/lib/libv8/scons/engine/SCons/Tool/gas.py +53 -0
  110. data/lib/libv8/scons/engine/SCons/Tool/gcc.py +80 -0
  111. data/lib/libv8/scons/engine/SCons/Tool/gfortran.py +64 -0
  112. data/lib/libv8/scons/engine/SCons/Tool/gnulink.py +63 -0
  113. data/lib/libv8/scons/engine/SCons/Tool/gs.py +81 -0
  114. data/lib/libv8/scons/engine/SCons/Tool/hpc++.py +84 -0
  115. data/lib/libv8/scons/engine/SCons/Tool/hpcc.py +53 -0
  116. data/lib/libv8/scons/engine/SCons/Tool/hplink.py +77 -0
  117. data/lib/libv8/scons/engine/SCons/Tool/icc.py +59 -0
  118. data/lib/libv8/scons/engine/SCons/Tool/icl.py +52 -0
  119. data/lib/libv8/scons/engine/SCons/Tool/ifl.py +72 -0
  120. data/lib/libv8/scons/engine/SCons/Tool/ifort.py +88 -0
  121. data/lib/libv8/scons/engine/SCons/Tool/ilink.py +59 -0
  122. data/lib/libv8/scons/engine/SCons/Tool/ilink32.py +60 -0
  123. data/lib/libv8/scons/engine/SCons/Tool/install.py +229 -0
  124. data/lib/libv8/scons/engine/SCons/Tool/intelc.py +482 -0
  125. data/lib/libv8/scons/engine/SCons/Tool/ipkg.py +67 -0
  126. data/lib/libv8/scons/engine/SCons/Tool/jar.py +110 -0
  127. data/lib/libv8/scons/engine/SCons/Tool/javac.py +230 -0
  128. data/lib/libv8/scons/engine/SCons/Tool/javah.py +137 -0
  129. data/lib/libv8/scons/engine/SCons/Tool/latex.py +79 -0
  130. data/lib/libv8/scons/engine/SCons/Tool/lex.py +97 -0
  131. data/lib/libv8/scons/engine/SCons/Tool/link.py +121 -0
  132. data/lib/libv8/scons/engine/SCons/Tool/linkloc.py +112 -0
  133. data/lib/libv8/scons/engine/SCons/Tool/m4.py +63 -0
  134. data/lib/libv8/scons/engine/SCons/Tool/masm.py +77 -0
  135. data/lib/libv8/scons/engine/SCons/Tool/midl.py +88 -0
  136. data/lib/libv8/scons/engine/SCons/Tool/mingw.py +158 -0
  137. data/lib/libv8/scons/engine/SCons/Tool/mslib.py +64 -0
  138. data/lib/libv8/scons/engine/SCons/Tool/mslink.py +266 -0
  139. data/lib/libv8/scons/engine/SCons/Tool/mssdk.py +50 -0
  140. data/lib/libv8/scons/engine/SCons/Tool/msvc.py +268 -0
  141. data/lib/libv8/scons/engine/SCons/Tool/msvs.py +1388 -0
  142. data/lib/libv8/scons/engine/SCons/Tool/mwcc.py +207 -0
  143. data/lib/libv8/scons/engine/SCons/Tool/mwld.py +107 -0
  144. data/lib/libv8/scons/engine/SCons/Tool/nasm.py +72 -0
  145. data/lib/libv8/scons/engine/SCons/Tool/packaging/__init__.py +312 -0
  146. data/lib/libv8/scons/engine/SCons/Tool/packaging/ipk.py +185 -0
  147. data/lib/libv8/scons/engine/SCons/Tool/packaging/msi.py +527 -0
  148. data/lib/libv8/scons/engine/SCons/Tool/packaging/rpm.py +365 -0
  149. data/lib/libv8/scons/engine/SCons/Tool/packaging/src_tarbz2.py +43 -0
  150. data/lib/libv8/scons/engine/SCons/Tool/packaging/src_targz.py +43 -0
  151. data/lib/libv8/scons/engine/SCons/Tool/packaging/src_zip.py +43 -0
  152. data/lib/libv8/scons/engine/SCons/Tool/packaging/tarbz2.py +44 -0
  153. data/lib/libv8/scons/engine/SCons/Tool/packaging/targz.py +44 -0
  154. data/lib/libv8/scons/engine/SCons/Tool/packaging/zip.py +44 -0
  155. data/lib/libv8/scons/engine/SCons/Tool/pdf.py +78 -0
  156. data/lib/libv8/scons/engine/SCons/Tool/pdflatex.py +83 -0
  157. data/lib/libv8/scons/engine/SCons/Tool/pdftex.py +108 -0
  158. data/lib/libv8/scons/engine/SCons/Tool/qt.py +336 -0
  159. data/lib/libv8/scons/engine/SCons/Tool/rmic.py +120 -0
  160. data/lib/libv8/scons/engine/SCons/Tool/rpcgen.py +70 -0
  161. data/lib/libv8/scons/engine/SCons/Tool/rpm.py +132 -0
  162. data/lib/libv8/scons/engine/SCons/Tool/sgiar.py +68 -0
  163. data/lib/libv8/scons/engine/SCons/Tool/sgic++.py +58 -0
  164. data/lib/libv8/scons/engine/SCons/Tool/sgicc.py +53 -0
  165. data/lib/libv8/scons/engine/SCons/Tool/sgilink.py +63 -0
  166. data/lib/libv8/scons/engine/SCons/Tool/sunar.py +67 -0
  167. data/lib/libv8/scons/engine/SCons/Tool/sunc++.py +142 -0
  168. data/lib/libv8/scons/engine/SCons/Tool/suncc.py +58 -0
  169. data/lib/libv8/scons/engine/SCons/Tool/sunf77.py +63 -0
  170. data/lib/libv8/scons/engine/SCons/Tool/sunf90.py +64 -0
  171. data/lib/libv8/scons/engine/SCons/Tool/sunf95.py +64 -0
  172. data/lib/libv8/scons/engine/SCons/Tool/sunlink.py +77 -0
  173. data/lib/libv8/scons/engine/SCons/Tool/swig.py +182 -0
  174. data/lib/libv8/scons/engine/SCons/Tool/tar.py +73 -0
  175. data/lib/libv8/scons/engine/SCons/Tool/tex.py +813 -0
  176. data/lib/libv8/scons/engine/SCons/Tool/textfile.py +175 -0
  177. data/lib/libv8/scons/engine/SCons/Tool/tlib.py +53 -0
  178. data/lib/libv8/scons/engine/SCons/Tool/wix.py +99 -0
  179. data/lib/libv8/scons/engine/SCons/Tool/yacc.py +130 -0
  180. data/lib/libv8/scons/engine/SCons/Tool/zip.py +99 -0
  181. data/lib/libv8/scons/engine/SCons/Util.py +1492 -0
  182. data/lib/libv8/scons/engine/SCons/Variables/BoolVariable.py +89 -0
  183. data/lib/libv8/scons/engine/SCons/Variables/EnumVariable.py +103 -0
  184. data/lib/libv8/scons/engine/SCons/Variables/ListVariable.py +135 -0
  185. data/lib/libv8/scons/engine/SCons/Variables/PackageVariable.py +106 -0
  186. data/lib/libv8/scons/engine/SCons/Variables/PathVariable.py +147 -0
  187. data/lib/libv8/scons/engine/SCons/Variables/__init__.py +312 -0
  188. data/lib/libv8/scons/engine/SCons/Warnings.py +246 -0
  189. data/lib/libv8/scons/engine/SCons/__init__.py +49 -0
  190. data/lib/libv8/scons/engine/SCons/compat/__init__.py +237 -0
  191. data/lib/libv8/scons/engine/SCons/compat/_scons_builtins.py +150 -0
  192. data/lib/libv8/scons/engine/SCons/compat/_scons_collections.py +45 -0
  193. data/lib/libv8/scons/engine/SCons/compat/_scons_dbm.py +45 -0
  194. data/lib/libv8/scons/engine/SCons/compat/_scons_hashlib.py +76 -0
  195. data/lib/libv8/scons/engine/SCons/compat/_scons_io.py +45 -0
  196. data/lib/libv8/scons/engine/SCons/compat/_scons_sets.py +563 -0
  197. data/lib/libv8/scons/engine/SCons/compat/_scons_subprocess.py +1281 -0
  198. data/lib/libv8/scons/engine/SCons/cpp.py +589 -0
  199. data/lib/libv8/scons/engine/SCons/dblite.py +251 -0
  200. data/lib/libv8/scons/engine/SCons/exitfuncs.py +77 -0
  201. data/lib/libv8/scons/os_spawnv_fix.diff +83 -0
  202. data/lib/libv8/scons/scons-time.1 +1017 -0
  203. data/lib/libv8/scons/scons.1 +15219 -0
  204. data/lib/libv8/scons/sconsign.1 +208 -0
  205. data/lib/libv8/scons/script/scons +196 -0
  206. data/lib/libv8/scons/script/scons-time +1544 -0
  207. data/lib/libv8/scons/script/scons.bat +31 -0
  208. data/lib/libv8/scons/script/sconsign +513 -0
  209. data/lib/libv8/scons/setup.cfg +6 -0
  210. data/lib/libv8/scons/setup.py +425 -0
  211. data/lib/libv8/v8/.gitignore +35 -0
  212. data/lib/libv8/v8/AUTHORS +44 -0
  213. data/lib/libv8/v8/ChangeLog +2839 -0
  214. data/lib/libv8/v8/LICENSE +52 -0
  215. data/lib/libv8/v8/LICENSE.strongtalk +29 -0
  216. data/lib/libv8/v8/LICENSE.v8 +26 -0
  217. data/lib/libv8/v8/LICENSE.valgrind +45 -0
  218. data/lib/libv8/v8/SConstruct +1478 -0
  219. data/lib/libv8/v8/build/README.txt +49 -0
  220. data/lib/libv8/v8/build/all.gyp +18 -0
  221. data/lib/libv8/v8/build/armu.gypi +32 -0
  222. data/lib/libv8/v8/build/common.gypi +144 -0
  223. data/lib/libv8/v8/build/gyp_v8 +145 -0
  224. data/lib/libv8/v8/include/v8-debug.h +395 -0
  225. data/lib/libv8/v8/include/v8-preparser.h +117 -0
  226. data/lib/libv8/v8/include/v8-profiler.h +505 -0
  227. data/lib/libv8/v8/include/v8-testing.h +104 -0
  228. data/lib/libv8/v8/include/v8.h +4124 -0
  229. data/lib/libv8/v8/include/v8stdint.h +53 -0
  230. data/lib/libv8/v8/preparser/SConscript +38 -0
  231. data/lib/libv8/v8/preparser/preparser-process.cc +379 -0
  232. data/lib/libv8/v8/src/SConscript +368 -0
  233. data/lib/libv8/v8/src/accessors.cc +767 -0
  234. data/lib/libv8/v8/src/accessors.h +123 -0
  235. data/lib/libv8/v8/src/allocation-inl.h +49 -0
  236. data/lib/libv8/v8/src/allocation.cc +122 -0
  237. data/lib/libv8/v8/src/allocation.h +143 -0
  238. data/lib/libv8/v8/src/api.cc +5845 -0
  239. data/lib/libv8/v8/src/api.h +574 -0
  240. data/lib/libv8/v8/src/apinatives.js +110 -0
  241. data/lib/libv8/v8/src/apiutils.h +73 -0
  242. data/lib/libv8/v8/src/arguments.h +118 -0
  243. data/lib/libv8/v8/src/arm/assembler-arm-inl.h +353 -0
  244. data/lib/libv8/v8/src/arm/assembler-arm.cc +2661 -0
  245. data/lib/libv8/v8/src/arm/assembler-arm.h +1375 -0
  246. data/lib/libv8/v8/src/arm/builtins-arm.cc +1658 -0
  247. data/lib/libv8/v8/src/arm/code-stubs-arm.cc +6398 -0
  248. data/lib/libv8/v8/src/arm/code-stubs-arm.h +673 -0
  249. data/lib/libv8/v8/src/arm/codegen-arm.cc +52 -0
  250. data/lib/libv8/v8/src/arm/codegen-arm.h +91 -0
  251. data/lib/libv8/v8/src/arm/constants-arm.cc +152 -0
  252. data/lib/libv8/v8/src/arm/constants-arm.h +775 -0
  253. data/lib/libv8/v8/src/arm/cpu-arm.cc +120 -0
  254. data/lib/libv8/v8/src/arm/debug-arm.cc +317 -0
  255. data/lib/libv8/v8/src/arm/deoptimizer-arm.cc +754 -0
  256. data/lib/libv8/v8/src/arm/disasm-arm.cc +1506 -0
  257. data/lib/libv8/v8/src/arm/frames-arm.cc +45 -0
  258. data/lib/libv8/v8/src/arm/frames-arm.h +168 -0
  259. data/lib/libv8/v8/src/arm/full-codegen-arm.cc +4375 -0
  260. data/lib/libv8/v8/src/arm/ic-arm.cc +1562 -0
  261. data/lib/libv8/v8/src/arm/lithium-arm.cc +2206 -0
  262. data/lib/libv8/v8/src/arm/lithium-arm.h +2348 -0
  263. data/lib/libv8/v8/src/arm/lithium-codegen-arm.cc +4526 -0
  264. data/lib/libv8/v8/src/arm/lithium-codegen-arm.h +403 -0
  265. data/lib/libv8/v8/src/arm/lithium-gap-resolver-arm.cc +305 -0
  266. data/lib/libv8/v8/src/arm/lithium-gap-resolver-arm.h +84 -0
  267. data/lib/libv8/v8/src/arm/macro-assembler-arm.cc +3163 -0
  268. data/lib/libv8/v8/src/arm/macro-assembler-arm.h +1126 -0
  269. data/lib/libv8/v8/src/arm/regexp-macro-assembler-arm.cc +1287 -0
  270. data/lib/libv8/v8/src/arm/regexp-macro-assembler-arm.h +253 -0
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@@ -0,0 +1,442 @@
1
+ // Copyright 2010 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
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+ //
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+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
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+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_FACTORY_H_
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+ #define V8_FACTORY_H_
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+
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+ #include "globals.h"
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+ #include "handles.h"
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+ #include "heap.h"
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+
35
+ namespace v8 {
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+ namespace internal {
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+
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+ // Interface for handle based allocation.
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+
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+ class Factory {
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+ public:
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+ // Allocate a new fixed array with undefined entries.
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+ Handle<FixedArray> NewFixedArray(
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+ int size,
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+ PretenureFlag pretenure = NOT_TENURED);
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+
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+ // Allocate a new fixed array with non-existing entries (the hole).
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+ Handle<FixedArray> NewFixedArrayWithHoles(
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+ int size,
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+ PretenureFlag pretenure = NOT_TENURED);
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+
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+ Handle<NumberDictionary> NewNumberDictionary(int at_least_space_for);
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+
54
+ Handle<StringDictionary> NewStringDictionary(int at_least_space_for);
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+
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+ Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors);
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+ Handle<DeoptimizationInputData> NewDeoptimizationInputData(
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+ int deopt_entry_count,
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+ PretenureFlag pretenure);
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+ Handle<DeoptimizationOutputData> NewDeoptimizationOutputData(
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+ int deopt_entry_count,
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+ PretenureFlag pretenure);
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+
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+ Handle<String> LookupSymbol(Vector<const char> str);
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+ Handle<String> LookupSymbol(Handle<String> str);
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+ Handle<String> LookupAsciiSymbol(Vector<const char> str);
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+ Handle<String> LookupAsciiSymbol(Handle<SeqAsciiString>,
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+ int from,
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+ int length);
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+ Handle<String> LookupTwoByteSymbol(Vector<const uc16> str);
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+ Handle<String> LookupAsciiSymbol(const char* str) {
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+ return LookupSymbol(CStrVector(str));
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+ }
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+
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+
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+ // String creation functions. Most of the string creation functions take
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+ // a Heap::PretenureFlag argument to optionally request that they be
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+ // allocated in the old generation. The pretenure flag defaults to
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+ // DONT_TENURE.
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+ //
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+ // Creates a new String object. There are two String encodings: ASCII and
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+ // two byte. One should choose between the three string factory functions
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+ // based on the encoding of the string buffer that the string is
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+ // initialized from.
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+ // - ...FromAscii initializes the string from a buffer that is ASCII
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+ // encoded (it does not check that the buffer is ASCII encoded) and
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+ // the result will be ASCII encoded.
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+ // - ...FromUtf8 initializes the string from a buffer that is UTF-8
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+ // encoded. If the characters are all single-byte characters, the
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+ // result will be ASCII encoded, otherwise it will converted to two
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+ // byte.
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+ // - ...FromTwoByte initializes the string from a buffer that is two
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+ // byte encoded. If the characters are all single-byte characters,
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+ // the result will be converted to ASCII, otherwise it will be left as
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+ // two byte.
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+ //
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+ // ASCII strings are pretenured when used as keys in the SourceCodeCache.
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+ Handle<String> NewStringFromAscii(
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+ Vector<const char> str,
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+ PretenureFlag pretenure = NOT_TENURED);
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+
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+ // UTF8 strings are pretenured when used for regexp literal patterns and
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+ // flags in the parser.
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+ Handle<String> NewStringFromUtf8(
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+ Vector<const char> str,
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+ PretenureFlag pretenure = NOT_TENURED);
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+
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+ Handle<String> NewStringFromTwoByte(
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+ Vector<const uc16> str,
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+ PretenureFlag pretenure = NOT_TENURED);
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+
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+ // Allocates and partially initializes an ASCII or TwoByte String. The
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+ // characters of the string are uninitialized. Currently used in regexp code
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+ // only, where they are pretenured.
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+ Handle<String> NewRawAsciiString(
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+ int length,
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+ PretenureFlag pretenure = NOT_TENURED);
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+ Handle<String> NewRawTwoByteString(
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+ int length,
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+ PretenureFlag pretenure = NOT_TENURED);
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+
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+ // Create a new cons string object which consists of a pair of strings.
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+ Handle<String> NewConsString(Handle<String> first,
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+ Handle<String> second);
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+
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+ // Create a new string object which holds a substring of a string.
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+ Handle<String> NewSubString(Handle<String> str,
128
+ int begin,
129
+ int end);
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+
131
+ // Creates a new external String object. There are two String encodings
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+ // in the system: ASCII and two byte. Unlike other String types, it does
133
+ // not make sense to have a UTF-8 factory function for external strings,
134
+ // because we cannot change the underlying buffer.
135
+ Handle<String> NewExternalStringFromAscii(
136
+ ExternalAsciiString::Resource* resource);
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+ Handle<String> NewExternalStringFromTwoByte(
138
+ ExternalTwoByteString::Resource* resource);
139
+
140
+ // Create a global (but otherwise uninitialized) context.
141
+ Handle<Context> NewGlobalContext();
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+
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+ // Create a function context.
144
+ Handle<Context> NewFunctionContext(int length,
145
+ Handle<JSFunction> closure);
146
+
147
+ // Create a 'with' context.
148
+ Handle<Context> NewWithContext(Handle<Context> previous,
149
+ Handle<JSObject> extension,
150
+ bool is_catch_context);
151
+
152
+ // Return the Symbol matching the passed in string.
153
+ Handle<String> SymbolFromString(Handle<String> value);
154
+
155
+ // Allocate a new struct. The struct is pretenured (allocated directly in
156
+ // the old generation).
157
+ Handle<Struct> NewStruct(InstanceType type);
158
+
159
+ Handle<AccessorInfo> NewAccessorInfo();
160
+
161
+ Handle<Script> NewScript(Handle<String> source);
162
+
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+ // Foreign objects are pretenured when allocated by the bootstrapper.
164
+ Handle<Foreign> NewForeign(Address addr,
165
+ PretenureFlag pretenure = NOT_TENURED);
166
+
167
+ // Allocate a new foreign object. The foreign is pretenured (allocated
168
+ // directly in the old generation).
169
+ Handle<Foreign> NewForeign(const AccessorDescriptor* foreign);
170
+
171
+ Handle<ByteArray> NewByteArray(int length,
172
+ PretenureFlag pretenure = NOT_TENURED);
173
+
174
+ Handle<ExternalArray> NewExternalArray(
175
+ int length,
176
+ ExternalArrayType array_type,
177
+ void* external_pointer,
178
+ PretenureFlag pretenure = NOT_TENURED);
179
+
180
+ Handle<JSGlobalPropertyCell> NewJSGlobalPropertyCell(
181
+ Handle<Object> value);
182
+
183
+ Handle<Map> NewMap(InstanceType type, int instance_size);
184
+
185
+ Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function);
186
+
187
+ Handle<Map> CopyMapDropDescriptors(Handle<Map> map);
188
+
189
+ // Copy the map adding more inobject properties if possible without
190
+ // overflowing the instance size.
191
+ Handle<Map> CopyMap(Handle<Map> map, int extra_inobject_props);
192
+
193
+ Handle<Map> CopyMapDropTransitions(Handle<Map> map);
194
+
195
+ Handle<Map> GetFastElementsMap(Handle<Map> map);
196
+
197
+ Handle<Map> GetSlowElementsMap(Handle<Map> map);
198
+
199
+ Handle<Map> GetExternalArrayElementsMap(Handle<Map> map,
200
+ ExternalArrayType array_type,
201
+ bool safe_to_add_transition);
202
+
203
+ Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array);
204
+
205
+ // Numbers (eg, literals) are pretenured by the parser.
206
+ Handle<Object> NewNumber(double value,
207
+ PretenureFlag pretenure = NOT_TENURED);
208
+
209
+ Handle<Object> NewNumberFromInt(int value);
210
+ Handle<Object> NewNumberFromUint(uint32_t value);
211
+
212
+ // These objects are used by the api to create env-independent data
213
+ // structures in the heap.
214
+ Handle<JSObject> NewNeanderObject();
215
+
216
+ Handle<JSObject> NewArgumentsObject(Handle<Object> callee, int length);
217
+
218
+ // JS objects are pretenured when allocated by the bootstrapper and
219
+ // runtime.
220
+ Handle<JSObject> NewJSObject(Handle<JSFunction> constructor,
221
+ PretenureFlag pretenure = NOT_TENURED);
222
+
223
+ // Global objects are pretenured.
224
+ Handle<GlobalObject> NewGlobalObject(Handle<JSFunction> constructor);
225
+
226
+ // JS objects are pretenured when allocated by the bootstrapper and
227
+ // runtime.
228
+ Handle<JSObject> NewJSObjectFromMap(Handle<Map> map);
229
+
230
+ // JS arrays are pretenured when allocated by the parser.
231
+ Handle<JSArray> NewJSArray(int capacity,
232
+ PretenureFlag pretenure = NOT_TENURED);
233
+
234
+ Handle<JSArray> NewJSArrayWithElements(
235
+ Handle<FixedArray> elements,
236
+ PretenureFlag pretenure = NOT_TENURED);
237
+
238
+ Handle<JSProxy> NewJSProxy(Handle<Object> handler, Handle<Object> prototype);
239
+
240
+ Handle<JSFunction> NewFunction(Handle<String> name,
241
+ Handle<Object> prototype);
242
+
243
+ Handle<JSFunction> NewFunctionWithoutPrototype(
244
+ Handle<String> name,
245
+ StrictModeFlag strict_mode);
246
+
247
+ Handle<JSFunction> NewFunction(Handle<Object> super, bool is_global);
248
+
249
+ Handle<JSFunction> BaseNewFunctionFromSharedFunctionInfo(
250
+ Handle<SharedFunctionInfo> function_info,
251
+ Handle<Map> function_map,
252
+ PretenureFlag pretenure);
253
+
254
+ Handle<JSFunction> NewFunctionFromSharedFunctionInfo(
255
+ Handle<SharedFunctionInfo> function_info,
256
+ Handle<Context> context,
257
+ PretenureFlag pretenure = TENURED);
258
+
259
+ Handle<Code> NewCode(const CodeDesc& desc,
260
+ Code::Flags flags,
261
+ Handle<Object> self_reference,
262
+ bool immovable = false);
263
+
264
+ Handle<Code> CopyCode(Handle<Code> code);
265
+
266
+ Handle<Code> CopyCode(Handle<Code> code, Vector<byte> reloc_info);
267
+
268
+ Handle<Object> ToObject(Handle<Object> object);
269
+ Handle<Object> ToObject(Handle<Object> object,
270
+ Handle<Context> global_context);
271
+
272
+ // Interface for creating error objects.
273
+
274
+ Handle<Object> NewError(const char* maker, const char* type,
275
+ Handle<JSArray> args);
276
+ Handle<Object> NewError(const char* maker, const char* type,
277
+ Vector< Handle<Object> > args);
278
+ Handle<Object> NewError(const char* type,
279
+ Vector< Handle<Object> > args);
280
+ Handle<Object> NewError(Handle<String> message);
281
+ Handle<Object> NewError(const char* constructor,
282
+ Handle<String> message);
283
+
284
+ Handle<Object> NewTypeError(const char* type,
285
+ Vector< Handle<Object> > args);
286
+ Handle<Object> NewTypeError(Handle<String> message);
287
+
288
+ Handle<Object> NewRangeError(const char* type,
289
+ Vector< Handle<Object> > args);
290
+ Handle<Object> NewRangeError(Handle<String> message);
291
+
292
+ Handle<Object> NewSyntaxError(const char* type, Handle<JSArray> args);
293
+ Handle<Object> NewSyntaxError(Handle<String> message);
294
+
295
+ Handle<Object> NewReferenceError(const char* type,
296
+ Vector< Handle<Object> > args);
297
+ Handle<Object> NewReferenceError(Handle<String> message);
298
+
299
+ Handle<Object> NewEvalError(const char* type,
300
+ Vector< Handle<Object> > args);
301
+
302
+
303
+ Handle<JSFunction> NewFunction(Handle<String> name,
304
+ InstanceType type,
305
+ int instance_size,
306
+ Handle<Code> code,
307
+ bool force_initial_map);
308
+
309
+ Handle<JSFunction> NewFunction(Handle<Map> function_map,
310
+ Handle<SharedFunctionInfo> shared, Handle<Object> prototype);
311
+
312
+
313
+ Handle<JSFunction> NewFunctionWithPrototype(Handle<String> name,
314
+ InstanceType type,
315
+ int instance_size,
316
+ Handle<JSObject> prototype,
317
+ Handle<Code> code,
318
+ bool force_initial_map);
319
+
320
+ Handle<JSFunction> NewFunctionWithoutPrototype(Handle<String> name,
321
+ Handle<Code> code);
322
+
323
+ Handle<DescriptorArray> CopyAppendForeignDescriptor(
324
+ Handle<DescriptorArray> array,
325
+ Handle<String> key,
326
+ Handle<Object> value,
327
+ PropertyAttributes attributes);
328
+
329
+ Handle<String> NumberToString(Handle<Object> number);
330
+
331
+ enum ApiInstanceType {
332
+ JavaScriptObject,
333
+ InnerGlobalObject,
334
+ OuterGlobalObject
335
+ };
336
+
337
+ Handle<JSFunction> CreateApiFunction(
338
+ Handle<FunctionTemplateInfo> data,
339
+ ApiInstanceType type = JavaScriptObject);
340
+
341
+ Handle<JSFunction> InstallMembers(Handle<JSFunction> function);
342
+
343
+ // Installs interceptors on the instance. 'desc' is a function template,
344
+ // and instance is an object instance created by the function of this
345
+ // function template.
346
+ void ConfigureInstance(Handle<FunctionTemplateInfo> desc,
347
+ Handle<JSObject> instance,
348
+ bool* pending_exception);
349
+
350
+ #define ROOT_ACCESSOR(type, name, camel_name) \
351
+ inline Handle<type> name() { \
352
+ return Handle<type>(BitCast<type**>( \
353
+ &isolate()->heap()->roots_[Heap::k##camel_name##RootIndex])); \
354
+ }
355
+ ROOT_LIST(ROOT_ACCESSOR)
356
+ #undef ROOT_ACCESSOR_ACCESSOR
357
+
358
+ #define SYMBOL_ACCESSOR(name, str) \
359
+ inline Handle<String> name() { \
360
+ return Handle<String>(BitCast<String**>( \
361
+ &isolate()->heap()->roots_[Heap::k##name##RootIndex])); \
362
+ }
363
+ SYMBOL_LIST(SYMBOL_ACCESSOR)
364
+ #undef SYMBOL_ACCESSOR
365
+
366
+ Handle<String> hidden_symbol() {
367
+ return Handle<String>(&isolate()->heap()->hidden_symbol_);
368
+ }
369
+
370
+ Handle<SharedFunctionInfo> NewSharedFunctionInfo(
371
+ Handle<String> name,
372
+ int number_of_literals,
373
+ Handle<Code> code,
374
+ Handle<SerializedScopeInfo> scope_info);
375
+ Handle<SharedFunctionInfo> NewSharedFunctionInfo(Handle<String> name);
376
+
377
+ Handle<JSMessageObject> NewJSMessageObject(
378
+ Handle<String> type,
379
+ Handle<JSArray> arguments,
380
+ int start_position,
381
+ int end_position,
382
+ Handle<Object> script,
383
+ Handle<Object> stack_trace,
384
+ Handle<Object> stack_frames);
385
+
386
+ Handle<NumberDictionary> DictionaryAtNumberPut(
387
+ Handle<NumberDictionary>,
388
+ uint32_t key,
389
+ Handle<Object> value);
390
+
391
+ #ifdef ENABLE_DEBUGGER_SUPPORT
392
+ Handle<DebugInfo> NewDebugInfo(Handle<SharedFunctionInfo> shared);
393
+ #endif
394
+
395
+ // Return a map using the map cache in the global context.
396
+ // The key the an ordered set of property names.
397
+ Handle<Map> ObjectLiteralMapFromCache(Handle<Context> context,
398
+ Handle<FixedArray> keys);
399
+
400
+ // Creates a new FixedArray that holds the data associated with the
401
+ // atom regexp and stores it in the regexp.
402
+ void SetRegExpAtomData(Handle<JSRegExp> regexp,
403
+ JSRegExp::Type type,
404
+ Handle<String> source,
405
+ JSRegExp::Flags flags,
406
+ Handle<Object> match_pattern);
407
+
408
+ // Creates a new FixedArray that holds the data associated with the
409
+ // irregexp regexp and stores it in the regexp.
410
+ void SetRegExpIrregexpData(Handle<JSRegExp> regexp,
411
+ JSRegExp::Type type,
412
+ Handle<String> source,
413
+ JSRegExp::Flags flags,
414
+ int capture_count);
415
+
416
+ private:
417
+ Isolate* isolate() { return reinterpret_cast<Isolate*>(this); }
418
+
419
+ Handle<JSFunction> NewFunctionHelper(Handle<String> name,
420
+ Handle<Object> prototype);
421
+
422
+ Handle<JSFunction> NewFunctionWithoutPrototypeHelper(
423
+ Handle<String> name,
424
+ StrictModeFlag strict_mode);
425
+
426
+ Handle<DescriptorArray> CopyAppendCallbackDescriptors(
427
+ Handle<DescriptorArray> array,
428
+ Handle<Object> descriptors);
429
+
430
+ // Create a new map cache.
431
+ Handle<MapCache> NewMapCache(int at_least_space_for);
432
+
433
+ // Update the map cache in the global context with (keys, map)
434
+ Handle<MapCache> AddToMapCache(Handle<Context> context,
435
+ Handle<FixedArray> keys,
436
+ Handle<Map> map);
437
+ };
438
+
439
+
440
+ } } // namespace v8::internal
441
+
442
+ #endif // V8_FACTORY_H_
@@ -0,0 +1,736 @@
1
+ // Copyright 2010 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #include "v8.h"
29
+
30
+ #include "fast-dtoa.h"
31
+
32
+ #include "cached-powers.h"
33
+ #include "diy-fp.h"
34
+ #include "double.h"
35
+
36
+ namespace v8 {
37
+ namespace internal {
38
+
39
+ // The minimal and maximal target exponent define the range of w's binary
40
+ // exponent, where 'w' is the result of multiplying the input by a cached power
41
+ // of ten.
42
+ //
43
+ // A different range might be chosen on a different platform, to optimize digit
44
+ // generation, but a smaller range requires more powers of ten to be cached.
45
+ static const int kMinimalTargetExponent = -60;
46
+ static const int kMaximalTargetExponent = -32;
47
+
48
+
49
+ // Adjusts the last digit of the generated number, and screens out generated
50
+ // solutions that may be inaccurate. A solution may be inaccurate if it is
51
+ // outside the safe interval, or if we ctannot prove that it is closer to the
52
+ // input than a neighboring representation of the same length.
53
+ //
54
+ // Input: * buffer containing the digits of too_high / 10^kappa
55
+ // * the buffer's length
56
+ // * distance_too_high_w == (too_high - w).f() * unit
57
+ // * unsafe_interval == (too_high - too_low).f() * unit
58
+ // * rest = (too_high - buffer * 10^kappa).f() * unit
59
+ // * ten_kappa = 10^kappa * unit
60
+ // * unit = the common multiplier
61
+ // Output: returns true if the buffer is guaranteed to contain the closest
62
+ // representable number to the input.
63
+ // Modifies the generated digits in the buffer to approach (round towards) w.
64
+ static bool RoundWeed(Vector<char> buffer,
65
+ int length,
66
+ uint64_t distance_too_high_w,
67
+ uint64_t unsafe_interval,
68
+ uint64_t rest,
69
+ uint64_t ten_kappa,
70
+ uint64_t unit) {
71
+ uint64_t small_distance = distance_too_high_w - unit;
72
+ uint64_t big_distance = distance_too_high_w + unit;
73
+ // Let w_low = too_high - big_distance, and
74
+ // w_high = too_high - small_distance.
75
+ // Note: w_low < w < w_high
76
+ //
77
+ // The real w (* unit) must lie somewhere inside the interval
78
+ // ]w_low; w_high[ (often written as "(w_low; w_high)")
79
+
80
+ // Basically the buffer currently contains a number in the unsafe interval
81
+ // ]too_low; too_high[ with too_low < w < too_high
82
+ //
83
+ // too_high - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
84
+ // ^v 1 unit ^ ^ ^ ^
85
+ // boundary_high --------------------- . . . .
86
+ // ^v 1 unit . . . .
87
+ // - - - - - - - - - - - - - - - - - - - + - - + - - - - - - . .
88
+ // . . ^ . .
89
+ // . big_distance . . .
90
+ // . . . . rest
91
+ // small_distance . . . .
92
+ // v . . . .
93
+ // w_high - - - - - - - - - - - - - - - - - - . . . .
94
+ // ^v 1 unit . . . .
95
+ // w ---------------------------------------- . . . .
96
+ // ^v 1 unit v . . .
97
+ // w_low - - - - - - - - - - - - - - - - - - - - - . . .
98
+ // . . v
99
+ // buffer --------------------------------------------------+-------+--------
100
+ // . .
101
+ // safe_interval .
102
+ // v .
103
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .
104
+ // ^v 1 unit .
105
+ // boundary_low ------------------------- unsafe_interval
106
+ // ^v 1 unit v
107
+ // too_low - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
108
+ //
109
+ //
110
+ // Note that the value of buffer could lie anywhere inside the range too_low
111
+ // to too_high.
112
+ //
113
+ // boundary_low, boundary_high and w are approximations of the real boundaries
114
+ // and v (the input number). They are guaranteed to be precise up to one unit.
115
+ // In fact the error is guaranteed to be strictly less than one unit.
116
+ //
117
+ // Anything that lies outside the unsafe interval is guaranteed not to round
118
+ // to v when read again.
119
+ // Anything that lies inside the safe interval is guaranteed to round to v
120
+ // when read again.
121
+ // If the number inside the buffer lies inside the unsafe interval but not
122
+ // inside the safe interval then we simply do not know and bail out (returning
123
+ // false).
124
+ //
125
+ // Similarly we have to take into account the imprecision of 'w' when finding
126
+ // the closest representation of 'w'. If we have two potential
127
+ // representations, and one is closer to both w_low and w_high, then we know
128
+ // it is closer to the actual value v.
129
+ //
130
+ // By generating the digits of too_high we got the largest (closest to
131
+ // too_high) buffer that is still in the unsafe interval. In the case where
132
+ // w_high < buffer < too_high we try to decrement the buffer.
133
+ // This way the buffer approaches (rounds towards) w.
134
+ // There are 3 conditions that stop the decrementation process:
135
+ // 1) the buffer is already below w_high
136
+ // 2) decrementing the buffer would make it leave the unsafe interval
137
+ // 3) decrementing the buffer would yield a number below w_high and farther
138
+ // away than the current number. In other words:
139
+ // (buffer{-1} < w_high) && w_high - buffer{-1} > buffer - w_high
140
+ // Instead of using the buffer directly we use its distance to too_high.
141
+ // Conceptually rest ~= too_high - buffer
142
+ // We need to do the following tests in this order to avoid over- and
143
+ // underflows.
144
+ ASSERT(rest <= unsafe_interval);
145
+ while (rest < small_distance && // Negated condition 1
146
+ unsafe_interval - rest >= ten_kappa && // Negated condition 2
147
+ (rest + ten_kappa < small_distance || // buffer{-1} > w_high
148
+ small_distance - rest >= rest + ten_kappa - small_distance)) {
149
+ buffer[length - 1]--;
150
+ rest += ten_kappa;
151
+ }
152
+
153
+ // We have approached w+ as much as possible. We now test if approaching w-
154
+ // would require changing the buffer. If yes, then we have two possible
155
+ // representations close to w, but we cannot decide which one is closer.
156
+ if (rest < big_distance &&
157
+ unsafe_interval - rest >= ten_kappa &&
158
+ (rest + ten_kappa < big_distance ||
159
+ big_distance - rest > rest + ten_kappa - big_distance)) {
160
+ return false;
161
+ }
162
+
163
+ // Weeding test.
164
+ // The safe interval is [too_low + 2 ulp; too_high - 2 ulp]
165
+ // Since too_low = too_high - unsafe_interval this is equivalent to
166
+ // [too_high - unsafe_interval + 4 ulp; too_high - 2 ulp]
167
+ // Conceptually we have: rest ~= too_high - buffer
168
+ return (2 * unit <= rest) && (rest <= unsafe_interval - 4 * unit);
169
+ }
170
+
171
+
172
+ // Rounds the buffer upwards if the result is closer to v by possibly adding
173
+ // 1 to the buffer. If the precision of the calculation is not sufficient to
174
+ // round correctly, return false.
175
+ // The rounding might shift the whole buffer in which case the kappa is
176
+ // adjusted. For example "99", kappa = 3 might become "10", kappa = 4.
177
+ //
178
+ // If 2*rest > ten_kappa then the buffer needs to be round up.
179
+ // rest can have an error of +/- 1 unit. This function accounts for the
180
+ // imprecision and returns false, if the rounding direction cannot be
181
+ // unambiguously determined.
182
+ //
183
+ // Precondition: rest < ten_kappa.
184
+ static bool RoundWeedCounted(Vector<char> buffer,
185
+ int length,
186
+ uint64_t rest,
187
+ uint64_t ten_kappa,
188
+ uint64_t unit,
189
+ int* kappa) {
190
+ ASSERT(rest < ten_kappa);
191
+ // The following tests are done in a specific order to avoid overflows. They
192
+ // will work correctly with any uint64 values of rest < ten_kappa and unit.
193
+ //
194
+ // If the unit is too big, then we don't know which way to round. For example
195
+ // a unit of 50 means that the real number lies within rest +/- 50. If
196
+ // 10^kappa == 40 then there is no way to tell which way to round.
197
+ if (unit >= ten_kappa) return false;
198
+ // Even if unit is just half the size of 10^kappa we are already completely
199
+ // lost. (And after the previous test we know that the expression will not
200
+ // over/underflow.)
201
+ if (ten_kappa - unit <= unit) return false;
202
+ // If 2 * (rest + unit) <= 10^kappa we can safely round down.
203
+ if ((ten_kappa - rest > rest) && (ten_kappa - 2 * rest >= 2 * unit)) {
204
+ return true;
205
+ }
206
+ // If 2 * (rest - unit) >= 10^kappa, then we can safely round up.
207
+ if ((rest > unit) && (ten_kappa - (rest - unit) <= (rest - unit))) {
208
+ // Increment the last digit recursively until we find a non '9' digit.
209
+ buffer[length - 1]++;
210
+ for (int i = length - 1; i > 0; --i) {
211
+ if (buffer[i] != '0' + 10) break;
212
+ buffer[i] = '0';
213
+ buffer[i - 1]++;
214
+ }
215
+ // If the first digit is now '0'+ 10 we had a buffer with all '9's. With the
216
+ // exception of the first digit all digits are now '0'. Simply switch the
217
+ // first digit to '1' and adjust the kappa. Example: "99" becomes "10" and
218
+ // the power (the kappa) is increased.
219
+ if (buffer[0] == '0' + 10) {
220
+ buffer[0] = '1';
221
+ (*kappa) += 1;
222
+ }
223
+ return true;
224
+ }
225
+ return false;
226
+ }
227
+
228
+
229
+ static const uint32_t kTen4 = 10000;
230
+ static const uint32_t kTen5 = 100000;
231
+ static const uint32_t kTen6 = 1000000;
232
+ static const uint32_t kTen7 = 10000000;
233
+ static const uint32_t kTen8 = 100000000;
234
+ static const uint32_t kTen9 = 1000000000;
235
+
236
+ // Returns the biggest power of ten that is less than or equal than the given
237
+ // number. We furthermore receive the maximum number of bits 'number' has.
238
+ // If number_bits == 0 then 0^-1 is returned
239
+ // The number of bits must be <= 32.
240
+ // Precondition: number < (1 << (number_bits + 1)).
241
+ static void BiggestPowerTen(uint32_t number,
242
+ int number_bits,
243
+ uint32_t* power,
244
+ int* exponent) {
245
+ switch (number_bits) {
246
+ case 32:
247
+ case 31:
248
+ case 30:
249
+ if (kTen9 <= number) {
250
+ *power = kTen9;
251
+ *exponent = 9;
252
+ break;
253
+ } // else fallthrough
254
+ case 29:
255
+ case 28:
256
+ case 27:
257
+ if (kTen8 <= number) {
258
+ *power = kTen8;
259
+ *exponent = 8;
260
+ break;
261
+ } // else fallthrough
262
+ case 26:
263
+ case 25:
264
+ case 24:
265
+ if (kTen7 <= number) {
266
+ *power = kTen7;
267
+ *exponent = 7;
268
+ break;
269
+ } // else fallthrough
270
+ case 23:
271
+ case 22:
272
+ case 21:
273
+ case 20:
274
+ if (kTen6 <= number) {
275
+ *power = kTen6;
276
+ *exponent = 6;
277
+ break;
278
+ } // else fallthrough
279
+ case 19:
280
+ case 18:
281
+ case 17:
282
+ if (kTen5 <= number) {
283
+ *power = kTen5;
284
+ *exponent = 5;
285
+ break;
286
+ } // else fallthrough
287
+ case 16:
288
+ case 15:
289
+ case 14:
290
+ if (kTen4 <= number) {
291
+ *power = kTen4;
292
+ *exponent = 4;
293
+ break;
294
+ } // else fallthrough
295
+ case 13:
296
+ case 12:
297
+ case 11:
298
+ case 10:
299
+ if (1000 <= number) {
300
+ *power = 1000;
301
+ *exponent = 3;
302
+ break;
303
+ } // else fallthrough
304
+ case 9:
305
+ case 8:
306
+ case 7:
307
+ if (100 <= number) {
308
+ *power = 100;
309
+ *exponent = 2;
310
+ break;
311
+ } // else fallthrough
312
+ case 6:
313
+ case 5:
314
+ case 4:
315
+ if (10 <= number) {
316
+ *power = 10;
317
+ *exponent = 1;
318
+ break;
319
+ } // else fallthrough
320
+ case 3:
321
+ case 2:
322
+ case 1:
323
+ if (1 <= number) {
324
+ *power = 1;
325
+ *exponent = 0;
326
+ break;
327
+ } // else fallthrough
328
+ case 0:
329
+ *power = 0;
330
+ *exponent = -1;
331
+ break;
332
+ default:
333
+ // Following assignments are here to silence compiler warnings.
334
+ *power = 0;
335
+ *exponent = 0;
336
+ UNREACHABLE();
337
+ }
338
+ }
339
+
340
+
341
+ // Generates the digits of input number w.
342
+ // w is a floating-point number (DiyFp), consisting of a significand and an
343
+ // exponent. Its exponent is bounded by kMinimalTargetExponent and
344
+ // kMaximalTargetExponent.
345
+ // Hence -60 <= w.e() <= -32.
346
+ //
347
+ // Returns false if it fails, in which case the generated digits in the buffer
348
+ // should not be used.
349
+ // Preconditions:
350
+ // * low, w and high are correct up to 1 ulp (unit in the last place). That
351
+ // is, their error must be less than a unit of their last digits.
352
+ // * low.e() == w.e() == high.e()
353
+ // * low < w < high, and taking into account their error: low~ <= high~
354
+ // * kMinimalTargetExponent <= w.e() <= kMaximalTargetExponent
355
+ // Postconditions: returns false if procedure fails.
356
+ // otherwise:
357
+ // * buffer is not null-terminated, but len contains the number of digits.
358
+ // * buffer contains the shortest possible decimal digit-sequence
359
+ // such that LOW < buffer * 10^kappa < HIGH, where LOW and HIGH are the
360
+ // correct values of low and high (without their error).
361
+ // * if more than one decimal representation gives the minimal number of
362
+ // decimal digits then the one closest to W (where W is the correct value
363
+ // of w) is chosen.
364
+ // Remark: this procedure takes into account the imprecision of its input
365
+ // numbers. If the precision is not enough to guarantee all the postconditions
366
+ // then false is returned. This usually happens rarely (~0.5%).
367
+ //
368
+ // Say, for the sake of example, that
369
+ // w.e() == -48, and w.f() == 0x1234567890abcdef
370
+ // w's value can be computed by w.f() * 2^w.e()
371
+ // We can obtain w's integral digits by simply shifting w.f() by -w.e().
372
+ // -> w's integral part is 0x1234
373
+ // w's fractional part is therefore 0x567890abcdef.
374
+ // Printing w's integral part is easy (simply print 0x1234 in decimal).
375
+ // In order to print its fraction we repeatedly multiply the fraction by 10 and
376
+ // get each digit. Example the first digit after the point would be computed by
377
+ // (0x567890abcdef * 10) >> 48. -> 3
378
+ // The whole thing becomes slightly more complicated because we want to stop
379
+ // once we have enough digits. That is, once the digits inside the buffer
380
+ // represent 'w' we can stop. Everything inside the interval low - high
381
+ // represents w. However we have to pay attention to low, high and w's
382
+ // imprecision.
383
+ static bool DigitGen(DiyFp low,
384
+ DiyFp w,
385
+ DiyFp high,
386
+ Vector<char> buffer,
387
+ int* length,
388
+ int* kappa) {
389
+ ASSERT(low.e() == w.e() && w.e() == high.e());
390
+ ASSERT(low.f() + 1 <= high.f() - 1);
391
+ ASSERT(kMinimalTargetExponent <= w.e() && w.e() <= kMaximalTargetExponent);
392
+ // low, w and high are imprecise, but by less than one ulp (unit in the last
393
+ // place).
394
+ // If we remove (resp. add) 1 ulp from low (resp. high) we are certain that
395
+ // the new numbers are outside of the interval we want the final
396
+ // representation to lie in.
397
+ // Inversely adding (resp. removing) 1 ulp from low (resp. high) would yield
398
+ // numbers that are certain to lie in the interval. We will use this fact
399
+ // later on.
400
+ // We will now start by generating the digits within the uncertain
401
+ // interval. Later we will weed out representations that lie outside the safe
402
+ // interval and thus _might_ lie outside the correct interval.
403
+ uint64_t unit = 1;
404
+ DiyFp too_low = DiyFp(low.f() - unit, low.e());
405
+ DiyFp too_high = DiyFp(high.f() + unit, high.e());
406
+ // too_low and too_high are guaranteed to lie outside the interval we want the
407
+ // generated number in.
408
+ DiyFp unsafe_interval = DiyFp::Minus(too_high, too_low);
409
+ // We now cut the input number into two parts: the integral digits and the
410
+ // fractionals. We will not write any decimal separator though, but adapt
411
+ // kappa instead.
412
+ // Reminder: we are currently computing the digits (stored inside the buffer)
413
+ // such that: too_low < buffer * 10^kappa < too_high
414
+ // We use too_high for the digit_generation and stop as soon as possible.
415
+ // If we stop early we effectively round down.
416
+ DiyFp one = DiyFp(static_cast<uint64_t>(1) << -w.e(), w.e());
417
+ // Division by one is a shift.
418
+ uint32_t integrals = static_cast<uint32_t>(too_high.f() >> -one.e());
419
+ // Modulo by one is an and.
420
+ uint64_t fractionals = too_high.f() & (one.f() - 1);
421
+ uint32_t divisor;
422
+ int divisor_exponent;
423
+ BiggestPowerTen(integrals, DiyFp::kSignificandSize - (-one.e()),
424
+ &divisor, &divisor_exponent);
425
+ *kappa = divisor_exponent + 1;
426
+ *length = 0;
427
+ // Loop invariant: buffer = too_high / 10^kappa (integer division)
428
+ // The invariant holds for the first iteration: kappa has been initialized
429
+ // with the divisor exponent + 1. And the divisor is the biggest power of ten
430
+ // that is smaller than integrals.
431
+ while (*kappa > 0) {
432
+ int digit = integrals / divisor;
433
+ buffer[*length] = '0' + digit;
434
+ (*length)++;
435
+ integrals %= divisor;
436
+ (*kappa)--;
437
+ // Note that kappa now equals the exponent of the divisor and that the
438
+ // invariant thus holds again.
439
+ uint64_t rest =
440
+ (static_cast<uint64_t>(integrals) << -one.e()) + fractionals;
441
+ // Invariant: too_high = buffer * 10^kappa + DiyFp(rest, one.e())
442
+ // Reminder: unsafe_interval.e() == one.e()
443
+ if (rest < unsafe_interval.f()) {
444
+ // Rounding down (by not emitting the remaining digits) yields a number
445
+ // that lies within the unsafe interval.
446
+ return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f(),
447
+ unsafe_interval.f(), rest,
448
+ static_cast<uint64_t>(divisor) << -one.e(), unit);
449
+ }
450
+ divisor /= 10;
451
+ }
452
+
453
+ // The integrals have been generated. We are at the point of the decimal
454
+ // separator. In the following loop we simply multiply the remaining digits by
455
+ // 10 and divide by one. We just need to pay attention to multiply associated
456
+ // data (like the interval or 'unit'), too.
457
+ // Note that the multiplication by 10 does not overflow, because w.e >= -60
458
+ // and thus one.e >= -60.
459
+ ASSERT(one.e() >= -60);
460
+ ASSERT(fractionals < one.f());
461
+ ASSERT(V8_2PART_UINT64_C(0xFFFFFFFF, FFFFFFFF) / 10 >= one.f());
462
+ while (true) {
463
+ fractionals *= 10;
464
+ unit *= 10;
465
+ unsafe_interval.set_f(unsafe_interval.f() * 10);
466
+ // Integer division by one.
467
+ int digit = static_cast<int>(fractionals >> -one.e());
468
+ buffer[*length] = '0' + digit;
469
+ (*length)++;
470
+ fractionals &= one.f() - 1; // Modulo by one.
471
+ (*kappa)--;
472
+ if (fractionals < unsafe_interval.f()) {
473
+ return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f() * unit,
474
+ unsafe_interval.f(), fractionals, one.f(), unit);
475
+ }
476
+ }
477
+ }
478
+
479
+
480
+
481
+ // Generates (at most) requested_digits of input number w.
482
+ // w is a floating-point number (DiyFp), consisting of a significand and an
483
+ // exponent. Its exponent is bounded by kMinimalTargetExponent and
484
+ // kMaximalTargetExponent.
485
+ // Hence -60 <= w.e() <= -32.
486
+ //
487
+ // Returns false if it fails, in which case the generated digits in the buffer
488
+ // should not be used.
489
+ // Preconditions:
490
+ // * w is correct up to 1 ulp (unit in the last place). That
491
+ // is, its error must be strictly less than a unit of its last digit.
492
+ // * kMinimalTargetExponent <= w.e() <= kMaximalTargetExponent
493
+ //
494
+ // Postconditions: returns false if procedure fails.
495
+ // otherwise:
496
+ // * buffer is not null-terminated, but length contains the number of
497
+ // digits.
498
+ // * the representation in buffer is the most precise representation of
499
+ // requested_digits digits.
500
+ // * buffer contains at most requested_digits digits of w. If there are less
501
+ // than requested_digits digits then some trailing '0's have been removed.
502
+ // * kappa is such that
503
+ // w = buffer * 10^kappa + eps with |eps| < 10^kappa / 2.
504
+ //
505
+ // Remark: This procedure takes into account the imprecision of its input
506
+ // numbers. If the precision is not enough to guarantee all the postconditions
507
+ // then false is returned. This usually happens rarely, but the failure-rate
508
+ // increases with higher requested_digits.
509
+ static bool DigitGenCounted(DiyFp w,
510
+ int requested_digits,
511
+ Vector<char> buffer,
512
+ int* length,
513
+ int* kappa) {
514
+ ASSERT(kMinimalTargetExponent <= w.e() && w.e() <= kMaximalTargetExponent);
515
+ ASSERT(kMinimalTargetExponent >= -60);
516
+ ASSERT(kMaximalTargetExponent <= -32);
517
+ // w is assumed to have an error less than 1 unit. Whenever w is scaled we
518
+ // also scale its error.
519
+ uint64_t w_error = 1;
520
+ // We cut the input number into two parts: the integral digits and the
521
+ // fractional digits. We don't emit any decimal separator, but adapt kappa
522
+ // instead. Example: instead of writing "1.2" we put "12" into the buffer and
523
+ // increase kappa by 1.
524
+ DiyFp one = DiyFp(static_cast<uint64_t>(1) << -w.e(), w.e());
525
+ // Division by one is a shift.
526
+ uint32_t integrals = static_cast<uint32_t>(w.f() >> -one.e());
527
+ // Modulo by one is an and.
528
+ uint64_t fractionals = w.f() & (one.f() - 1);
529
+ uint32_t divisor;
530
+ int divisor_exponent;
531
+ BiggestPowerTen(integrals, DiyFp::kSignificandSize - (-one.e()),
532
+ &divisor, &divisor_exponent);
533
+ *kappa = divisor_exponent + 1;
534
+ *length = 0;
535
+
536
+ // Loop invariant: buffer = w / 10^kappa (integer division)
537
+ // The invariant holds for the first iteration: kappa has been initialized
538
+ // with the divisor exponent + 1. And the divisor is the biggest power of ten
539
+ // that is smaller than 'integrals'.
540
+ while (*kappa > 0) {
541
+ int digit = integrals / divisor;
542
+ buffer[*length] = '0' + digit;
543
+ (*length)++;
544
+ requested_digits--;
545
+ integrals %= divisor;
546
+ (*kappa)--;
547
+ // Note that kappa now equals the exponent of the divisor and that the
548
+ // invariant thus holds again.
549
+ if (requested_digits == 0) break;
550
+ divisor /= 10;
551
+ }
552
+
553
+ if (requested_digits == 0) {
554
+ uint64_t rest =
555
+ (static_cast<uint64_t>(integrals) << -one.e()) + fractionals;
556
+ return RoundWeedCounted(buffer, *length, rest,
557
+ static_cast<uint64_t>(divisor) << -one.e(), w_error,
558
+ kappa);
559
+ }
560
+
561
+ // The integrals have been generated. We are at the point of the decimal
562
+ // separator. In the following loop we simply multiply the remaining digits by
563
+ // 10 and divide by one. We just need to pay attention to multiply associated
564
+ // data (the 'unit'), too.
565
+ // Note that the multiplication by 10 does not overflow, because w.e >= -60
566
+ // and thus one.e >= -60.
567
+ ASSERT(one.e() >= -60);
568
+ ASSERT(fractionals < one.f());
569
+ ASSERT(V8_2PART_UINT64_C(0xFFFFFFFF, FFFFFFFF) / 10 >= one.f());
570
+ while (requested_digits > 0 && fractionals > w_error) {
571
+ fractionals *= 10;
572
+ w_error *= 10;
573
+ // Integer division by one.
574
+ int digit = static_cast<int>(fractionals >> -one.e());
575
+ buffer[*length] = '0' + digit;
576
+ (*length)++;
577
+ requested_digits--;
578
+ fractionals &= one.f() - 1; // Modulo by one.
579
+ (*kappa)--;
580
+ }
581
+ if (requested_digits != 0) return false;
582
+ return RoundWeedCounted(buffer, *length, fractionals, one.f(), w_error,
583
+ kappa);
584
+ }
585
+
586
+
587
+ // Provides a decimal representation of v.
588
+ // Returns true if it succeeds, otherwise the result cannot be trusted.
589
+ // There will be *length digits inside the buffer (not null-terminated).
590
+ // If the function returns true then
591
+ // v == (double) (buffer * 10^decimal_exponent).
592
+ // The digits in the buffer are the shortest representation possible: no
593
+ // 0.09999999999999999 instead of 0.1. The shorter representation will even be
594
+ // chosen even if the longer one would be closer to v.
595
+ // The last digit will be closest to the actual v. That is, even if several
596
+ // digits might correctly yield 'v' when read again, the closest will be
597
+ // computed.
598
+ static bool Grisu3(double v,
599
+ Vector<char> buffer,
600
+ int* length,
601
+ int* decimal_exponent) {
602
+ DiyFp w = Double(v).AsNormalizedDiyFp();
603
+ // boundary_minus and boundary_plus are the boundaries between v and its
604
+ // closest floating-point neighbors. Any number strictly between
605
+ // boundary_minus and boundary_plus will round to v when convert to a double.
606
+ // Grisu3 will never output representations that lie exactly on a boundary.
607
+ DiyFp boundary_minus, boundary_plus;
608
+ Double(v).NormalizedBoundaries(&boundary_minus, &boundary_plus);
609
+ ASSERT(boundary_plus.e() == w.e());
610
+ DiyFp ten_mk; // Cached power of ten: 10^-k
611
+ int mk; // -k
612
+ int ten_mk_minimal_binary_exponent =
613
+ kMinimalTargetExponent - (w.e() + DiyFp::kSignificandSize);
614
+ int ten_mk_maximal_binary_exponent =
615
+ kMaximalTargetExponent - (w.e() + DiyFp::kSignificandSize);
616
+ PowersOfTenCache::GetCachedPowerForBinaryExponentRange(
617
+ ten_mk_minimal_binary_exponent,
618
+ ten_mk_maximal_binary_exponent,
619
+ &ten_mk, &mk);
620
+ ASSERT((kMinimalTargetExponent <= w.e() + ten_mk.e() +
621
+ DiyFp::kSignificandSize) &&
622
+ (kMaximalTargetExponent >= w.e() + ten_mk.e() +
623
+ DiyFp::kSignificandSize));
624
+ // Note that ten_mk is only an approximation of 10^-k. A DiyFp only contains a
625
+ // 64 bit significand and ten_mk is thus only precise up to 64 bits.
626
+
627
+ // The DiyFp::Times procedure rounds its result, and ten_mk is approximated
628
+ // too. The variable scaled_w (as well as scaled_boundary_minus/plus) are now
629
+ // off by a small amount.
630
+ // In fact: scaled_w - w*10^k < 1ulp (unit in the last place) of scaled_w.
631
+ // In other words: let f = scaled_w.f() and e = scaled_w.e(), then
632
+ // (f-1) * 2^e < w*10^k < (f+1) * 2^e
633
+ DiyFp scaled_w = DiyFp::Times(w, ten_mk);
634
+ ASSERT(scaled_w.e() ==
635
+ boundary_plus.e() + ten_mk.e() + DiyFp::kSignificandSize);
636
+ // In theory it would be possible to avoid some recomputations by computing
637
+ // the difference between w and boundary_minus/plus (a power of 2) and to
638
+ // compute scaled_boundary_minus/plus by subtracting/adding from
639
+ // scaled_w. However the code becomes much less readable and the speed
640
+ // enhancements are not terriffic.
641
+ DiyFp scaled_boundary_minus = DiyFp::Times(boundary_minus, ten_mk);
642
+ DiyFp scaled_boundary_plus = DiyFp::Times(boundary_plus, ten_mk);
643
+
644
+ // DigitGen will generate the digits of scaled_w. Therefore we have
645
+ // v == (double) (scaled_w * 10^-mk).
646
+ // Set decimal_exponent == -mk and pass it to DigitGen. If scaled_w is not an
647
+ // integer than it will be updated. For instance if scaled_w == 1.23 then
648
+ // the buffer will be filled with "123" und the decimal_exponent will be
649
+ // decreased by 2.
650
+ int kappa;
651
+ bool result = DigitGen(scaled_boundary_minus, scaled_w, scaled_boundary_plus,
652
+ buffer, length, &kappa);
653
+ *decimal_exponent = -mk + kappa;
654
+ return result;
655
+ }
656
+
657
+
658
+ // The "counted" version of grisu3 (see above) only generates requested_digits
659
+ // number of digits. This version does not generate the shortest representation,
660
+ // and with enough requested digits 0.1 will at some point print as 0.9999999...
661
+ // Grisu3 is too imprecise for real halfway cases (1.5 will not work) and
662
+ // therefore the rounding strategy for halfway cases is irrelevant.
663
+ static bool Grisu3Counted(double v,
664
+ int requested_digits,
665
+ Vector<char> buffer,
666
+ int* length,
667
+ int* decimal_exponent) {
668
+ DiyFp w = Double(v).AsNormalizedDiyFp();
669
+ DiyFp ten_mk; // Cached power of ten: 10^-k
670
+ int mk; // -k
671
+ int ten_mk_minimal_binary_exponent =
672
+ kMinimalTargetExponent - (w.e() + DiyFp::kSignificandSize);
673
+ int ten_mk_maximal_binary_exponent =
674
+ kMaximalTargetExponent - (w.e() + DiyFp::kSignificandSize);
675
+ PowersOfTenCache::GetCachedPowerForBinaryExponentRange(
676
+ ten_mk_minimal_binary_exponent,
677
+ ten_mk_maximal_binary_exponent,
678
+ &ten_mk, &mk);
679
+ ASSERT((kMinimalTargetExponent <= w.e() + ten_mk.e() +
680
+ DiyFp::kSignificandSize) &&
681
+ (kMaximalTargetExponent >= w.e() + ten_mk.e() +
682
+ DiyFp::kSignificandSize));
683
+ // Note that ten_mk is only an approximation of 10^-k. A DiyFp only contains a
684
+ // 64 bit significand and ten_mk is thus only precise up to 64 bits.
685
+
686
+ // The DiyFp::Times procedure rounds its result, and ten_mk is approximated
687
+ // too. The variable scaled_w (as well as scaled_boundary_minus/plus) are now
688
+ // off by a small amount.
689
+ // In fact: scaled_w - w*10^k < 1ulp (unit in the last place) of scaled_w.
690
+ // In other words: let f = scaled_w.f() and e = scaled_w.e(), then
691
+ // (f-1) * 2^e < w*10^k < (f+1) * 2^e
692
+ DiyFp scaled_w = DiyFp::Times(w, ten_mk);
693
+
694
+ // We now have (double) (scaled_w * 10^-mk).
695
+ // DigitGen will generate the first requested_digits digits of scaled_w and
696
+ // return together with a kappa such that scaled_w ~= buffer * 10^kappa. (It
697
+ // will not always be exactly the same since DigitGenCounted only produces a
698
+ // limited number of digits.)
699
+ int kappa;
700
+ bool result = DigitGenCounted(scaled_w, requested_digits,
701
+ buffer, length, &kappa);
702
+ *decimal_exponent = -mk + kappa;
703
+ return result;
704
+ }
705
+
706
+
707
+ bool FastDtoa(double v,
708
+ FastDtoaMode mode,
709
+ int requested_digits,
710
+ Vector<char> buffer,
711
+ int* length,
712
+ int* decimal_point) {
713
+ ASSERT(v > 0);
714
+ ASSERT(!Double(v).IsSpecial());
715
+
716
+ bool result = false;
717
+ int decimal_exponent = 0;
718
+ switch (mode) {
719
+ case FAST_DTOA_SHORTEST:
720
+ result = Grisu3(v, buffer, length, &decimal_exponent);
721
+ break;
722
+ case FAST_DTOA_PRECISION:
723
+ result = Grisu3Counted(v, requested_digits,
724
+ buffer, length, &decimal_exponent);
725
+ break;
726
+ default:
727
+ UNREACHABLE();
728
+ }
729
+ if (result) {
730
+ *decimal_point = *length + decimal_exponent;
731
+ buffer[*length] = '\0';
732
+ }
733
+ return result;
734
+ }
735
+
736
+ } } // namespace v8::internal