leveldb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +22 -0
- data/README.md +95 -0
- data/ext/Rakefile +11 -0
- data/ext/leveldb/LICENSE +27 -0
- data/ext/leveldb/Makefile +206 -0
- data/ext/leveldb/build_config.mk +13 -0
- data/ext/leveldb/db/builder.cc +88 -0
- data/ext/leveldb/db/builder.h +34 -0
- data/ext/leveldb/db/c.cc +595 -0
- data/ext/leveldb/db/c_test.c +390 -0
- data/ext/leveldb/db/corruption_test.cc +359 -0
- data/ext/leveldb/db/db_bench.cc +979 -0
- data/ext/leveldb/db/db_impl.cc +1485 -0
- data/ext/leveldb/db/db_impl.h +203 -0
- data/ext/leveldb/db/db_iter.cc +299 -0
- data/ext/leveldb/db/db_iter.h +26 -0
- data/ext/leveldb/db/db_test.cc +2092 -0
- data/ext/leveldb/db/dbformat.cc +140 -0
- data/ext/leveldb/db/dbformat.h +227 -0
- data/ext/leveldb/db/dbformat_test.cc +112 -0
- data/ext/leveldb/db/filename.cc +139 -0
- data/ext/leveldb/db/filename.h +80 -0
- data/ext/leveldb/db/filename_test.cc +122 -0
- data/ext/leveldb/db/leveldb_main.cc +238 -0
- data/ext/leveldb/db/log_format.h +35 -0
- data/ext/leveldb/db/log_reader.cc +259 -0
- data/ext/leveldb/db/log_reader.h +108 -0
- data/ext/leveldb/db/log_test.cc +500 -0
- data/ext/leveldb/db/log_writer.cc +103 -0
- data/ext/leveldb/db/log_writer.h +48 -0
- data/ext/leveldb/db/memtable.cc +145 -0
- data/ext/leveldb/db/memtable.h +91 -0
- data/ext/leveldb/db/repair.cc +389 -0
- data/ext/leveldb/db/skiplist.h +379 -0
- data/ext/leveldb/db/skiplist_test.cc +378 -0
- data/ext/leveldb/db/snapshot.h +66 -0
- data/ext/leveldb/db/table_cache.cc +121 -0
- data/ext/leveldb/db/table_cache.h +61 -0
- data/ext/leveldb/db/version_edit.cc +266 -0
- data/ext/leveldb/db/version_edit.h +107 -0
- data/ext/leveldb/db/version_edit_test.cc +46 -0
- data/ext/leveldb/db/version_set.cc +1443 -0
- data/ext/leveldb/db/version_set.h +383 -0
- data/ext/leveldb/db/version_set_test.cc +179 -0
- data/ext/leveldb/db/write_batch.cc +147 -0
- data/ext/leveldb/db/write_batch_internal.h +49 -0
- data/ext/leveldb/db/write_batch_test.cc +120 -0
- data/ext/leveldb/doc/bench/db_bench_sqlite3.cc +718 -0
- data/ext/leveldb/doc/bench/db_bench_tree_db.cc +528 -0
- data/ext/leveldb/helpers/memenv/memenv.cc +384 -0
- data/ext/leveldb/helpers/memenv/memenv.h +20 -0
- data/ext/leveldb/helpers/memenv/memenv_test.cc +232 -0
- data/ext/leveldb/include/leveldb/c.h +291 -0
- data/ext/leveldb/include/leveldb/cache.h +99 -0
- data/ext/leveldb/include/leveldb/comparator.h +63 -0
- data/ext/leveldb/include/leveldb/db.h +161 -0
- data/ext/leveldb/include/leveldb/env.h +333 -0
- data/ext/leveldb/include/leveldb/filter_policy.h +70 -0
- data/ext/leveldb/include/leveldb/iterator.h +100 -0
- data/ext/leveldb/include/leveldb/options.h +195 -0
- data/ext/leveldb/include/leveldb/slice.h +109 -0
- data/ext/leveldb/include/leveldb/status.h +106 -0
- data/ext/leveldb/include/leveldb/table.h +85 -0
- data/ext/leveldb/include/leveldb/table_builder.h +92 -0
- data/ext/leveldb/include/leveldb/write_batch.h +64 -0
- data/ext/leveldb/issues/issue178_test.cc +92 -0
- data/ext/leveldb/port/atomic_pointer.h +224 -0
- data/ext/leveldb/port/port.h +19 -0
- data/ext/leveldb/port/port_example.h +135 -0
- data/ext/leveldb/port/port_posix.cc +54 -0
- data/ext/leveldb/port/port_posix.h +157 -0
- data/ext/leveldb/port/thread_annotations.h +59 -0
- data/ext/leveldb/port/win/stdint.h +24 -0
- data/ext/leveldb/table/block.cc +268 -0
- data/ext/leveldb/table/block.h +44 -0
- data/ext/leveldb/table/block_builder.cc +109 -0
- data/ext/leveldb/table/block_builder.h +57 -0
- data/ext/leveldb/table/filter_block.cc +111 -0
- data/ext/leveldb/table/filter_block.h +68 -0
- data/ext/leveldb/table/filter_block_test.cc +128 -0
- data/ext/leveldb/table/format.cc +145 -0
- data/ext/leveldb/table/format.h +108 -0
- data/ext/leveldb/table/iterator.cc +67 -0
- data/ext/leveldb/table/iterator_wrapper.h +63 -0
- data/ext/leveldb/table/merger.cc +197 -0
- data/ext/leveldb/table/merger.h +26 -0
- data/ext/leveldb/table/table.cc +275 -0
- data/ext/leveldb/table/table_builder.cc +270 -0
- data/ext/leveldb/table/table_test.cc +868 -0
- data/ext/leveldb/table/two_level_iterator.cc +182 -0
- data/ext/leveldb/table/two_level_iterator.h +34 -0
- data/ext/leveldb/util/arena.cc +68 -0
- data/ext/leveldb/util/arena.h +68 -0
- data/ext/leveldb/util/arena_test.cc +68 -0
- data/ext/leveldb/util/bloom.cc +95 -0
- data/ext/leveldb/util/bloom_test.cc +160 -0
- data/ext/leveldb/util/cache.cc +325 -0
- data/ext/leveldb/util/cache_test.cc +186 -0
- data/ext/leveldb/util/coding.cc +194 -0
- data/ext/leveldb/util/coding.h +104 -0
- data/ext/leveldb/util/coding_test.cc +196 -0
- data/ext/leveldb/util/comparator.cc +81 -0
- data/ext/leveldb/util/crc32c.cc +332 -0
- data/ext/leveldb/util/crc32c.h +45 -0
- data/ext/leveldb/util/crc32c_test.cc +72 -0
- data/ext/leveldb/util/env.cc +96 -0
- data/ext/leveldb/util/env_posix.cc +698 -0
- data/ext/leveldb/util/env_test.cc +104 -0
- data/ext/leveldb/util/filter_policy.cc +11 -0
- data/ext/leveldb/util/hash.cc +52 -0
- data/ext/leveldb/util/hash.h +19 -0
- data/ext/leveldb/util/histogram.cc +139 -0
- data/ext/leveldb/util/histogram.h +42 -0
- data/ext/leveldb/util/logging.cc +81 -0
- data/ext/leveldb/util/logging.h +47 -0
- data/ext/leveldb/util/mutexlock.h +41 -0
- data/ext/leveldb/util/options.cc +29 -0
- data/ext/leveldb/util/posix_logger.h +98 -0
- data/ext/leveldb/util/random.h +59 -0
- data/ext/leveldb/util/status.cc +75 -0
- data/ext/leveldb/util/testharness.cc +77 -0
- data/ext/leveldb/util/testharness.h +138 -0
- data/ext/leveldb/util/testutil.cc +51 -0
- data/ext/leveldb/util/testutil.h +53 -0
- data/lib/leveldb/version.rb +3 -0
- data/lib/leveldb.rb +1006 -0
- metadata +228 -0
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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// A filter block is stored near the end of a Table file. It contains
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// filters (e.g., bloom filters) for all data blocks in the table combined
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// into a single filter block.
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#ifndef STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
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#define STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "leveldb/slice.h"
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#include "util/hash.h"
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namespace leveldb {
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class FilterPolicy;
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// A FilterBlockBuilder is used to construct all of the filters for a
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// particular Table. It generates a single string which is stored as
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// a special block in the Table.
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//
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// The sequence of calls to FilterBlockBuilder must match the regexp:
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// (StartBlock AddKey*)* Finish
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class FilterBlockBuilder {
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public:
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explicit FilterBlockBuilder(const FilterPolicy*);
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void StartBlock(uint64_t block_offset);
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void AddKey(const Slice& key);
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Slice Finish();
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private:
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void GenerateFilter();
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const FilterPolicy* policy_;
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std::string keys_; // Flattened key contents
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std::vector<size_t> start_; // Starting index in keys_ of each key
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std::string result_; // Filter data computed so far
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std::vector<Slice> tmp_keys_; // policy_->CreateFilter() argument
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std::vector<uint32_t> filter_offsets_;
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// No copying allowed
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FilterBlockBuilder(const FilterBlockBuilder&);
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void operator=(const FilterBlockBuilder&);
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};
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class FilterBlockReader {
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public:
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// REQUIRES: "contents" and *policy must stay live while *this is live.
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FilterBlockReader(const FilterPolicy* policy, const Slice& contents);
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bool KeyMayMatch(uint64_t block_offset, const Slice& key);
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private:
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const FilterPolicy* policy_;
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const char* data_; // Pointer to filter data (at block-start)
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const char* offset_; // Pointer to beginning of offset array (at block-end)
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size_t num_; // Number of entries in offset array
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size_t base_lg_; // Encoding parameter (see kFilterBaseLg in .cc file)
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};
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}
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#endif // STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "table/filter_block.h"
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#include "leveldb/filter_policy.h"
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#include "util/coding.h"
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#include "util/hash.h"
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#include "util/logging.h"
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#include "util/testharness.h"
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#include "util/testutil.h"
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namespace leveldb {
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// For testing: emit an array with one hash value per key
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class TestHashFilter : public FilterPolicy {
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public:
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virtual const char* Name() const {
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return "TestHashFilter";
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}
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virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
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for (int i = 0; i < n; i++) {
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uint32_t h = Hash(keys[i].data(), keys[i].size(), 1);
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PutFixed32(dst, h);
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}
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}
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virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
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uint32_t h = Hash(key.data(), key.size(), 1);
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for (int i = 0; i + 4 <= filter.size(); i += 4) {
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if (h == DecodeFixed32(filter.data() + i)) {
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return true;
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}
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}
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return false;
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}
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};
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class FilterBlockTest {
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public:
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TestHashFilter policy_;
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};
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TEST(FilterBlockTest, EmptyBuilder) {
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FilterBlockBuilder builder(&policy_);
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Slice block = builder.Finish();
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ASSERT_EQ("\\x00\\x00\\x00\\x00\\x0b", EscapeString(block));
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FilterBlockReader reader(&policy_, block);
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ASSERT_TRUE(reader.KeyMayMatch(0, "foo"));
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ASSERT_TRUE(reader.KeyMayMatch(100000, "foo"));
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}
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TEST(FilterBlockTest, SingleChunk) {
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FilterBlockBuilder builder(&policy_);
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builder.StartBlock(100);
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builder.AddKey("foo");
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builder.AddKey("bar");
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builder.AddKey("box");
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builder.StartBlock(200);
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builder.AddKey("box");
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builder.StartBlock(300);
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builder.AddKey("hello");
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Slice block = builder.Finish();
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FilterBlockReader reader(&policy_, block);
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ASSERT_TRUE(reader.KeyMayMatch(100, "foo"));
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ASSERT_TRUE(reader.KeyMayMatch(100, "bar"));
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ASSERT_TRUE(reader.KeyMayMatch(100, "box"));
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ASSERT_TRUE(reader.KeyMayMatch(100, "hello"));
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ASSERT_TRUE(reader.KeyMayMatch(100, "foo"));
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ASSERT_TRUE(! reader.KeyMayMatch(100, "missing"));
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ASSERT_TRUE(! reader.KeyMayMatch(100, "other"));
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}
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TEST(FilterBlockTest, MultiChunk) {
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FilterBlockBuilder builder(&policy_);
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// First filter
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builder.StartBlock(0);
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builder.AddKey("foo");
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builder.StartBlock(2000);
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builder.AddKey("bar");
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// Second filter
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builder.StartBlock(3100);
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builder.AddKey("box");
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// Third filter is empty
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// Last filter
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builder.StartBlock(9000);
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builder.AddKey("box");
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builder.AddKey("hello");
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Slice block = builder.Finish();
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FilterBlockReader reader(&policy_, block);
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// Check first filter
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ASSERT_TRUE(reader.KeyMayMatch(0, "foo"));
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ASSERT_TRUE(reader.KeyMayMatch(2000, "bar"));
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ASSERT_TRUE(! reader.KeyMayMatch(0, "box"));
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ASSERT_TRUE(! reader.KeyMayMatch(0, "hello"));
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// Check second filter
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ASSERT_TRUE(reader.KeyMayMatch(3100, "box"));
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ASSERT_TRUE(! reader.KeyMayMatch(3100, "foo"));
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ASSERT_TRUE(! reader.KeyMayMatch(3100, "bar"));
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ASSERT_TRUE(! reader.KeyMayMatch(3100, "hello"));
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// Check third filter (empty)
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ASSERT_TRUE(! reader.KeyMayMatch(4100, "foo"));
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ASSERT_TRUE(! reader.KeyMayMatch(4100, "bar"));
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ASSERT_TRUE(! reader.KeyMayMatch(4100, "box"));
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ASSERT_TRUE(! reader.KeyMayMatch(4100, "hello"));
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// Check last filter
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ASSERT_TRUE(reader.KeyMayMatch(9000, "box"));
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ASSERT_TRUE(reader.KeyMayMatch(9000, "hello"));
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ASSERT_TRUE(! reader.KeyMayMatch(9000, "foo"));
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ASSERT_TRUE(! reader.KeyMayMatch(9000, "bar"));
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "table/format.h"
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#include "leveldb/env.h"
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#include "port/port.h"
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#include "table/block.h"
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#include "util/coding.h"
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#include "util/crc32c.h"
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namespace leveldb {
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void BlockHandle::EncodeTo(std::string* dst) const {
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// Sanity check that all fields have been set
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assert(offset_ != ~static_cast<uint64_t>(0));
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assert(size_ != ~static_cast<uint64_t>(0));
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PutVarint64(dst, offset_);
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PutVarint64(dst, size_);
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}
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Status BlockHandle::DecodeFrom(Slice* input) {
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if (GetVarint64(input, &offset_) &&
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GetVarint64(input, &size_)) {
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return Status::OK();
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} else {
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return Status::Corruption("bad block handle");
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}
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}
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void Footer::EncodeTo(std::string* dst) const {
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#ifndef NDEBUG
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const size_t original_size = dst->size();
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#endif
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metaindex_handle_.EncodeTo(dst);
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index_handle_.EncodeTo(dst);
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dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
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PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
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PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
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assert(dst->size() == original_size + kEncodedLength);
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}
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Status Footer::DecodeFrom(Slice* input) {
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const char* magic_ptr = input->data() + kEncodedLength - 8;
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const uint32_t magic_lo = DecodeFixed32(magic_ptr);
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const uint32_t magic_hi = DecodeFixed32(magic_ptr + 4);
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const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
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(static_cast<uint64_t>(magic_lo)));
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if (magic != kTableMagicNumber) {
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return Status::InvalidArgument("not an sstable (bad magic number)");
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52
|
+
}
|
53
|
+
|
54
|
+
Status result = metaindex_handle_.DecodeFrom(input);
|
55
|
+
if (result.ok()) {
|
56
|
+
result = index_handle_.DecodeFrom(input);
|
57
|
+
}
|
58
|
+
if (result.ok()) {
|
59
|
+
// We skip over any leftover data (just padding for now) in "input"
|
60
|
+
const char* end = magic_ptr + 8;
|
61
|
+
*input = Slice(end, input->data() + input->size() - end);
|
62
|
+
}
|
63
|
+
return result;
|
64
|
+
}
|
65
|
+
|
66
|
+
Status ReadBlock(RandomAccessFile* file,
|
67
|
+
const ReadOptions& options,
|
68
|
+
const BlockHandle& handle,
|
69
|
+
BlockContents* result) {
|
70
|
+
result->data = Slice();
|
71
|
+
result->cachable = false;
|
72
|
+
result->heap_allocated = false;
|
73
|
+
|
74
|
+
// Read the block contents as well as the type/crc footer.
|
75
|
+
// See table_builder.cc for the code that built this structure.
|
76
|
+
size_t n = static_cast<size_t>(handle.size());
|
77
|
+
char* buf = new char[n + kBlockTrailerSize];
|
78
|
+
Slice contents;
|
79
|
+
Status s = file->Read(handle.offset(), n + kBlockTrailerSize, &contents, buf);
|
80
|
+
if (!s.ok()) {
|
81
|
+
delete[] buf;
|
82
|
+
return s;
|
83
|
+
}
|
84
|
+
if (contents.size() != n + kBlockTrailerSize) {
|
85
|
+
delete[] buf;
|
86
|
+
return Status::Corruption("truncated block read");
|
87
|
+
}
|
88
|
+
|
89
|
+
// Check the crc of the type and the block contents
|
90
|
+
const char* data = contents.data(); // Pointer to where Read put the data
|
91
|
+
if (options.verify_checksums) {
|
92
|
+
const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
|
93
|
+
const uint32_t actual = crc32c::Value(data, n + 1);
|
94
|
+
if (actual != crc) {
|
95
|
+
delete[] buf;
|
96
|
+
s = Status::Corruption("block checksum mismatch");
|
97
|
+
return s;
|
98
|
+
}
|
99
|
+
}
|
100
|
+
|
101
|
+
switch (data[n]) {
|
102
|
+
case kNoCompression:
|
103
|
+
if (data != buf) {
|
104
|
+
// File implementation gave us pointer to some other data.
|
105
|
+
// Use it directly under the assumption that it will be live
|
106
|
+
// while the file is open.
|
107
|
+
delete[] buf;
|
108
|
+
result->data = Slice(data, n);
|
109
|
+
result->heap_allocated = false;
|
110
|
+
result->cachable = false; // Do not double-cache
|
111
|
+
} else {
|
112
|
+
result->data = Slice(buf, n);
|
113
|
+
result->heap_allocated = true;
|
114
|
+
result->cachable = true;
|
115
|
+
}
|
116
|
+
|
117
|
+
// Ok
|
118
|
+
break;
|
119
|
+
case kSnappyCompression: {
|
120
|
+
size_t ulength = 0;
|
121
|
+
if (!port::Snappy_GetUncompressedLength(data, n, &ulength)) {
|
122
|
+
delete[] buf;
|
123
|
+
return Status::Corruption("corrupted compressed block contents");
|
124
|
+
}
|
125
|
+
char* ubuf = new char[ulength];
|
126
|
+
if (!port::Snappy_Uncompress(data, n, ubuf)) {
|
127
|
+
delete[] buf;
|
128
|
+
delete[] ubuf;
|
129
|
+
return Status::Corruption("corrupted compressed block contents");
|
130
|
+
}
|
131
|
+
delete[] buf;
|
132
|
+
result->data = Slice(ubuf, ulength);
|
133
|
+
result->heap_allocated = true;
|
134
|
+
result->cachable = true;
|
135
|
+
break;
|
136
|
+
}
|
137
|
+
default:
|
138
|
+
delete[] buf;
|
139
|
+
return Status::Corruption("bad block type");
|
140
|
+
}
|
141
|
+
|
142
|
+
return Status::OK();
|
143
|
+
}
|
144
|
+
|
145
|
+
} // namespace leveldb
|
@@ -0,0 +1,108 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
|
5
|
+
#ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_
|
6
|
+
#define STORAGE_LEVELDB_TABLE_FORMAT_H_
|
7
|
+
|
8
|
+
#include <string>
|
9
|
+
#include <stdint.h>
|
10
|
+
#include "leveldb/slice.h"
|
11
|
+
#include "leveldb/status.h"
|
12
|
+
#include "leveldb/table_builder.h"
|
13
|
+
|
14
|
+
namespace leveldb {
|
15
|
+
|
16
|
+
class Block;
|
17
|
+
class RandomAccessFile;
|
18
|
+
struct ReadOptions;
|
19
|
+
|
20
|
+
// BlockHandle is a pointer to the extent of a file that stores a data
|
21
|
+
// block or a meta block.
|
22
|
+
class BlockHandle {
|
23
|
+
public:
|
24
|
+
BlockHandle();
|
25
|
+
|
26
|
+
// The offset of the block in the file.
|
27
|
+
uint64_t offset() const { return offset_; }
|
28
|
+
void set_offset(uint64_t offset) { offset_ = offset; }
|
29
|
+
|
30
|
+
// The size of the stored block
|
31
|
+
uint64_t size() const { return size_; }
|
32
|
+
void set_size(uint64_t size) { size_ = size; }
|
33
|
+
|
34
|
+
void EncodeTo(std::string* dst) const;
|
35
|
+
Status DecodeFrom(Slice* input);
|
36
|
+
|
37
|
+
// Maximum encoding length of a BlockHandle
|
38
|
+
enum { kMaxEncodedLength = 10 + 10 };
|
39
|
+
|
40
|
+
private:
|
41
|
+
uint64_t offset_;
|
42
|
+
uint64_t size_;
|
43
|
+
};
|
44
|
+
|
45
|
+
// Footer encapsulates the fixed information stored at the tail
|
46
|
+
// end of every table file.
|
47
|
+
class Footer {
|
48
|
+
public:
|
49
|
+
Footer() { }
|
50
|
+
|
51
|
+
// The block handle for the metaindex block of the table
|
52
|
+
const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
|
53
|
+
void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
|
54
|
+
|
55
|
+
// The block handle for the index block of the table
|
56
|
+
const BlockHandle& index_handle() const {
|
57
|
+
return index_handle_;
|
58
|
+
}
|
59
|
+
void set_index_handle(const BlockHandle& h) {
|
60
|
+
index_handle_ = h;
|
61
|
+
}
|
62
|
+
|
63
|
+
void EncodeTo(std::string* dst) const;
|
64
|
+
Status DecodeFrom(Slice* input);
|
65
|
+
|
66
|
+
// Encoded length of a Footer. Note that the serialization of a
|
67
|
+
// Footer will always occupy exactly this many bytes. It consists
|
68
|
+
// of two block handles and a magic number.
|
69
|
+
enum {
|
70
|
+
kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8
|
71
|
+
};
|
72
|
+
|
73
|
+
private:
|
74
|
+
BlockHandle metaindex_handle_;
|
75
|
+
BlockHandle index_handle_;
|
76
|
+
};
|
77
|
+
|
78
|
+
// kTableMagicNumber was picked by running
|
79
|
+
// echo http://code.google.com/p/leveldb/ | sha1sum
|
80
|
+
// and taking the leading 64 bits.
|
81
|
+
static const uint64_t kTableMagicNumber = 0xdb4775248b80fb57ull;
|
82
|
+
|
83
|
+
// 1-byte type + 32-bit crc
|
84
|
+
static const size_t kBlockTrailerSize = 5;
|
85
|
+
|
86
|
+
struct BlockContents {
|
87
|
+
Slice data; // Actual contents of data
|
88
|
+
bool cachable; // True iff data can be cached
|
89
|
+
bool heap_allocated; // True iff caller should delete[] data.data()
|
90
|
+
};
|
91
|
+
|
92
|
+
// Read the block identified by "handle" from "file". On failure
|
93
|
+
// return non-OK. On success fill *result and return OK.
|
94
|
+
extern Status ReadBlock(RandomAccessFile* file,
|
95
|
+
const ReadOptions& options,
|
96
|
+
const BlockHandle& handle,
|
97
|
+
BlockContents* result);
|
98
|
+
|
99
|
+
// Implementation details follow. Clients should ignore,
|
100
|
+
|
101
|
+
inline BlockHandle::BlockHandle()
|
102
|
+
: offset_(~static_cast<uint64_t>(0)),
|
103
|
+
size_(~static_cast<uint64_t>(0)) {
|
104
|
+
}
|
105
|
+
|
106
|
+
} // namespace leveldb
|
107
|
+
|
108
|
+
#endif // STORAGE_LEVELDB_TABLE_FORMAT_H_
|
@@ -0,0 +1,67 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
|
5
|
+
#include "leveldb/iterator.h"
|
6
|
+
|
7
|
+
namespace leveldb {
|
8
|
+
|
9
|
+
Iterator::Iterator() {
|
10
|
+
cleanup_.function = NULL;
|
11
|
+
cleanup_.next = NULL;
|
12
|
+
}
|
13
|
+
|
14
|
+
Iterator::~Iterator() {
|
15
|
+
if (cleanup_.function != NULL) {
|
16
|
+
(*cleanup_.function)(cleanup_.arg1, cleanup_.arg2);
|
17
|
+
for (Cleanup* c = cleanup_.next; c != NULL; ) {
|
18
|
+
(*c->function)(c->arg1, c->arg2);
|
19
|
+
Cleanup* next = c->next;
|
20
|
+
delete c;
|
21
|
+
c = next;
|
22
|
+
}
|
23
|
+
}
|
24
|
+
}
|
25
|
+
|
26
|
+
void Iterator::RegisterCleanup(CleanupFunction func, void* arg1, void* arg2) {
|
27
|
+
assert(func != NULL);
|
28
|
+
Cleanup* c;
|
29
|
+
if (cleanup_.function == NULL) {
|
30
|
+
c = &cleanup_;
|
31
|
+
} else {
|
32
|
+
c = new Cleanup;
|
33
|
+
c->next = cleanup_.next;
|
34
|
+
cleanup_.next = c;
|
35
|
+
}
|
36
|
+
c->function = func;
|
37
|
+
c->arg1 = arg1;
|
38
|
+
c->arg2 = arg2;
|
39
|
+
}
|
40
|
+
|
41
|
+
namespace {
|
42
|
+
class EmptyIterator : public Iterator {
|
43
|
+
public:
|
44
|
+
EmptyIterator(const Status& s) : status_(s) { }
|
45
|
+
virtual bool Valid() const { return false; }
|
46
|
+
virtual void Seek(const Slice& target) { }
|
47
|
+
virtual void SeekToFirst() { }
|
48
|
+
virtual void SeekToLast() { }
|
49
|
+
virtual void Next() { assert(false); }
|
50
|
+
virtual void Prev() { assert(false); }
|
51
|
+
Slice key() const { assert(false); return Slice(); }
|
52
|
+
Slice value() const { assert(false); return Slice(); }
|
53
|
+
virtual Status status() const { return status_; }
|
54
|
+
private:
|
55
|
+
Status status_;
|
56
|
+
};
|
57
|
+
} // namespace
|
58
|
+
|
59
|
+
Iterator* NewEmptyIterator() {
|
60
|
+
return new EmptyIterator(Status::OK());
|
61
|
+
}
|
62
|
+
|
63
|
+
Iterator* NewErrorIterator(const Status& status) {
|
64
|
+
return new EmptyIterator(status);
|
65
|
+
}
|
66
|
+
|
67
|
+
} // namespace leveldb
|
@@ -0,0 +1,63 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
|
5
|
+
#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
|
6
|
+
#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
|
7
|
+
|
8
|
+
namespace leveldb {
|
9
|
+
|
10
|
+
// A internal wrapper class with an interface similar to Iterator that
|
11
|
+
// caches the valid() and key() results for an underlying iterator.
|
12
|
+
// This can help avoid virtual function calls and also gives better
|
13
|
+
// cache locality.
|
14
|
+
class IteratorWrapper {
|
15
|
+
public:
|
16
|
+
IteratorWrapper(): iter_(NULL), valid_(false) { }
|
17
|
+
explicit IteratorWrapper(Iterator* iter): iter_(NULL) {
|
18
|
+
Set(iter);
|
19
|
+
}
|
20
|
+
~IteratorWrapper() { delete iter_; }
|
21
|
+
Iterator* iter() const { return iter_; }
|
22
|
+
|
23
|
+
// Takes ownership of "iter" and will delete it when destroyed, or
|
24
|
+
// when Set() is invoked again.
|
25
|
+
void Set(Iterator* iter) {
|
26
|
+
delete iter_;
|
27
|
+
iter_ = iter;
|
28
|
+
if (iter_ == NULL) {
|
29
|
+
valid_ = false;
|
30
|
+
} else {
|
31
|
+
Update();
|
32
|
+
}
|
33
|
+
}
|
34
|
+
|
35
|
+
|
36
|
+
// Iterator interface methods
|
37
|
+
bool Valid() const { return valid_; }
|
38
|
+
Slice key() const { assert(Valid()); return key_; }
|
39
|
+
Slice value() const { assert(Valid()); return iter_->value(); }
|
40
|
+
// Methods below require iter() != NULL
|
41
|
+
Status status() const { assert(iter_); return iter_->status(); }
|
42
|
+
void Next() { assert(iter_); iter_->Next(); Update(); }
|
43
|
+
void Prev() { assert(iter_); iter_->Prev(); Update(); }
|
44
|
+
void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); }
|
45
|
+
void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); }
|
46
|
+
void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); }
|
47
|
+
|
48
|
+
private:
|
49
|
+
void Update() {
|
50
|
+
valid_ = iter_->Valid();
|
51
|
+
if (valid_) {
|
52
|
+
key_ = iter_->key();
|
53
|
+
}
|
54
|
+
}
|
55
|
+
|
56
|
+
Iterator* iter_;
|
57
|
+
bool valid_;
|
58
|
+
Slice key_;
|
59
|
+
};
|
60
|
+
|
61
|
+
} // namespace leveldb
|
62
|
+
|
63
|
+
#endif // STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
|