leveldb 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (128) hide show
  1. checksums.yaml +7 -0
  2. data/LICENSE.txt +22 -0
  3. data/README.md +95 -0
  4. data/ext/Rakefile +11 -0
  5. data/ext/leveldb/LICENSE +27 -0
  6. data/ext/leveldb/Makefile +206 -0
  7. data/ext/leveldb/build_config.mk +13 -0
  8. data/ext/leveldb/db/builder.cc +88 -0
  9. data/ext/leveldb/db/builder.h +34 -0
  10. data/ext/leveldb/db/c.cc +595 -0
  11. data/ext/leveldb/db/c_test.c +390 -0
  12. data/ext/leveldb/db/corruption_test.cc +359 -0
  13. data/ext/leveldb/db/db_bench.cc +979 -0
  14. data/ext/leveldb/db/db_impl.cc +1485 -0
  15. data/ext/leveldb/db/db_impl.h +203 -0
  16. data/ext/leveldb/db/db_iter.cc +299 -0
  17. data/ext/leveldb/db/db_iter.h +26 -0
  18. data/ext/leveldb/db/db_test.cc +2092 -0
  19. data/ext/leveldb/db/dbformat.cc +140 -0
  20. data/ext/leveldb/db/dbformat.h +227 -0
  21. data/ext/leveldb/db/dbformat_test.cc +112 -0
  22. data/ext/leveldb/db/filename.cc +139 -0
  23. data/ext/leveldb/db/filename.h +80 -0
  24. data/ext/leveldb/db/filename_test.cc +122 -0
  25. data/ext/leveldb/db/leveldb_main.cc +238 -0
  26. data/ext/leveldb/db/log_format.h +35 -0
  27. data/ext/leveldb/db/log_reader.cc +259 -0
  28. data/ext/leveldb/db/log_reader.h +108 -0
  29. data/ext/leveldb/db/log_test.cc +500 -0
  30. data/ext/leveldb/db/log_writer.cc +103 -0
  31. data/ext/leveldb/db/log_writer.h +48 -0
  32. data/ext/leveldb/db/memtable.cc +145 -0
  33. data/ext/leveldb/db/memtable.h +91 -0
  34. data/ext/leveldb/db/repair.cc +389 -0
  35. data/ext/leveldb/db/skiplist.h +379 -0
  36. data/ext/leveldb/db/skiplist_test.cc +378 -0
  37. data/ext/leveldb/db/snapshot.h +66 -0
  38. data/ext/leveldb/db/table_cache.cc +121 -0
  39. data/ext/leveldb/db/table_cache.h +61 -0
  40. data/ext/leveldb/db/version_edit.cc +266 -0
  41. data/ext/leveldb/db/version_edit.h +107 -0
  42. data/ext/leveldb/db/version_edit_test.cc +46 -0
  43. data/ext/leveldb/db/version_set.cc +1443 -0
  44. data/ext/leveldb/db/version_set.h +383 -0
  45. data/ext/leveldb/db/version_set_test.cc +179 -0
  46. data/ext/leveldb/db/write_batch.cc +147 -0
  47. data/ext/leveldb/db/write_batch_internal.h +49 -0
  48. data/ext/leveldb/db/write_batch_test.cc +120 -0
  49. data/ext/leveldb/doc/bench/db_bench_sqlite3.cc +718 -0
  50. data/ext/leveldb/doc/bench/db_bench_tree_db.cc +528 -0
  51. data/ext/leveldb/helpers/memenv/memenv.cc +384 -0
  52. data/ext/leveldb/helpers/memenv/memenv.h +20 -0
  53. data/ext/leveldb/helpers/memenv/memenv_test.cc +232 -0
  54. data/ext/leveldb/include/leveldb/c.h +291 -0
  55. data/ext/leveldb/include/leveldb/cache.h +99 -0
  56. data/ext/leveldb/include/leveldb/comparator.h +63 -0
  57. data/ext/leveldb/include/leveldb/db.h +161 -0
  58. data/ext/leveldb/include/leveldb/env.h +333 -0
  59. data/ext/leveldb/include/leveldb/filter_policy.h +70 -0
  60. data/ext/leveldb/include/leveldb/iterator.h +100 -0
  61. data/ext/leveldb/include/leveldb/options.h +195 -0
  62. data/ext/leveldb/include/leveldb/slice.h +109 -0
  63. data/ext/leveldb/include/leveldb/status.h +106 -0
  64. data/ext/leveldb/include/leveldb/table.h +85 -0
  65. data/ext/leveldb/include/leveldb/table_builder.h +92 -0
  66. data/ext/leveldb/include/leveldb/write_batch.h +64 -0
  67. data/ext/leveldb/issues/issue178_test.cc +92 -0
  68. data/ext/leveldb/port/atomic_pointer.h +224 -0
  69. data/ext/leveldb/port/port.h +19 -0
  70. data/ext/leveldb/port/port_example.h +135 -0
  71. data/ext/leveldb/port/port_posix.cc +54 -0
  72. data/ext/leveldb/port/port_posix.h +157 -0
  73. data/ext/leveldb/port/thread_annotations.h +59 -0
  74. data/ext/leveldb/port/win/stdint.h +24 -0
  75. data/ext/leveldb/table/block.cc +268 -0
  76. data/ext/leveldb/table/block.h +44 -0
  77. data/ext/leveldb/table/block_builder.cc +109 -0
  78. data/ext/leveldb/table/block_builder.h +57 -0
  79. data/ext/leveldb/table/filter_block.cc +111 -0
  80. data/ext/leveldb/table/filter_block.h +68 -0
  81. data/ext/leveldb/table/filter_block_test.cc +128 -0
  82. data/ext/leveldb/table/format.cc +145 -0
  83. data/ext/leveldb/table/format.h +108 -0
  84. data/ext/leveldb/table/iterator.cc +67 -0
  85. data/ext/leveldb/table/iterator_wrapper.h +63 -0
  86. data/ext/leveldb/table/merger.cc +197 -0
  87. data/ext/leveldb/table/merger.h +26 -0
  88. data/ext/leveldb/table/table.cc +275 -0
  89. data/ext/leveldb/table/table_builder.cc +270 -0
  90. data/ext/leveldb/table/table_test.cc +868 -0
  91. data/ext/leveldb/table/two_level_iterator.cc +182 -0
  92. data/ext/leveldb/table/two_level_iterator.h +34 -0
  93. data/ext/leveldb/util/arena.cc +68 -0
  94. data/ext/leveldb/util/arena.h +68 -0
  95. data/ext/leveldb/util/arena_test.cc +68 -0
  96. data/ext/leveldb/util/bloom.cc +95 -0
  97. data/ext/leveldb/util/bloom_test.cc +160 -0
  98. data/ext/leveldb/util/cache.cc +325 -0
  99. data/ext/leveldb/util/cache_test.cc +186 -0
  100. data/ext/leveldb/util/coding.cc +194 -0
  101. data/ext/leveldb/util/coding.h +104 -0
  102. data/ext/leveldb/util/coding_test.cc +196 -0
  103. data/ext/leveldb/util/comparator.cc +81 -0
  104. data/ext/leveldb/util/crc32c.cc +332 -0
  105. data/ext/leveldb/util/crc32c.h +45 -0
  106. data/ext/leveldb/util/crc32c_test.cc +72 -0
  107. data/ext/leveldb/util/env.cc +96 -0
  108. data/ext/leveldb/util/env_posix.cc +698 -0
  109. data/ext/leveldb/util/env_test.cc +104 -0
  110. data/ext/leveldb/util/filter_policy.cc +11 -0
  111. data/ext/leveldb/util/hash.cc +52 -0
  112. data/ext/leveldb/util/hash.h +19 -0
  113. data/ext/leveldb/util/histogram.cc +139 -0
  114. data/ext/leveldb/util/histogram.h +42 -0
  115. data/ext/leveldb/util/logging.cc +81 -0
  116. data/ext/leveldb/util/logging.h +47 -0
  117. data/ext/leveldb/util/mutexlock.h +41 -0
  118. data/ext/leveldb/util/options.cc +29 -0
  119. data/ext/leveldb/util/posix_logger.h +98 -0
  120. data/ext/leveldb/util/random.h +59 -0
  121. data/ext/leveldb/util/status.cc +75 -0
  122. data/ext/leveldb/util/testharness.cc +77 -0
  123. data/ext/leveldb/util/testharness.h +138 -0
  124. data/ext/leveldb/util/testutil.cc +51 -0
  125. data/ext/leveldb/util/testutil.h +53 -0
  126. data/lib/leveldb/version.rb +3 -0
  127. data/lib/leveldb.rb +1006 -0
  128. metadata +228 -0
@@ -0,0 +1,291 @@
1
+ /* Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2
+ Use of this source code is governed by a BSD-style license that can be
3
+ found in the LICENSE file. See the AUTHORS file for names of contributors.
4
+
5
+ C bindings for leveldb. May be useful as a stable ABI that can be
6
+ used by programs that keep leveldb in a shared library, or for
7
+ a JNI api.
8
+
9
+ Does not support:
10
+ . getters for the option types
11
+ . custom comparators that implement key shortening
12
+ . capturing post-write-snapshot
13
+ . custom iter, db, env, cache implementations using just the C bindings
14
+
15
+ Some conventions:
16
+
17
+ (1) We expose just opaque struct pointers and functions to clients.
18
+ This allows us to change internal representations without having to
19
+ recompile clients.
20
+
21
+ (2) For simplicity, there is no equivalent to the Slice type. Instead,
22
+ the caller has to pass the pointer and length as separate
23
+ arguments.
24
+
25
+ (3) Errors are represented by a null-terminated c string. NULL
26
+ means no error. All operations that can raise an error are passed
27
+ a "char** errptr" as the last argument. One of the following must
28
+ be true on entry:
29
+ *errptr == NULL
30
+ *errptr points to a malloc()ed null-terminated error message
31
+ (On Windows, *errptr must have been malloc()-ed by this library.)
32
+ On success, a leveldb routine leaves *errptr unchanged.
33
+ On failure, leveldb frees the old value of *errptr and
34
+ set *errptr to a malloc()ed error message.
35
+
36
+ (4) Bools have the type unsigned char (0 == false; rest == true)
37
+
38
+ (5) All of the pointer arguments must be non-NULL.
39
+ */
40
+
41
+ #ifndef STORAGE_LEVELDB_INCLUDE_C_H_
42
+ #define STORAGE_LEVELDB_INCLUDE_C_H_
43
+
44
+ #ifdef __cplusplus
45
+ extern "C" {
46
+ #endif
47
+
48
+ #include <stdarg.h>
49
+ #include <stddef.h>
50
+ #include <stdint.h>
51
+
52
+ /* Exported types */
53
+
54
+ typedef struct leveldb_t leveldb_t;
55
+ typedef struct leveldb_cache_t leveldb_cache_t;
56
+ typedef struct leveldb_comparator_t leveldb_comparator_t;
57
+ typedef struct leveldb_env_t leveldb_env_t;
58
+ typedef struct leveldb_filelock_t leveldb_filelock_t;
59
+ typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
60
+ typedef struct leveldb_iterator_t leveldb_iterator_t;
61
+ typedef struct leveldb_logger_t leveldb_logger_t;
62
+ typedef struct leveldb_options_t leveldb_options_t;
63
+ typedef struct leveldb_randomfile_t leveldb_randomfile_t;
64
+ typedef struct leveldb_readoptions_t leveldb_readoptions_t;
65
+ typedef struct leveldb_seqfile_t leveldb_seqfile_t;
66
+ typedef struct leveldb_snapshot_t leveldb_snapshot_t;
67
+ typedef struct leveldb_writablefile_t leveldb_writablefile_t;
68
+ typedef struct leveldb_writebatch_t leveldb_writebatch_t;
69
+ typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
70
+
71
+ /* DB operations */
72
+
73
+ extern leveldb_t* leveldb_open(
74
+ const leveldb_options_t* options,
75
+ const char* name,
76
+ char** errptr);
77
+
78
+ extern void leveldb_close(leveldb_t* db);
79
+
80
+ extern void leveldb_put(
81
+ leveldb_t* db,
82
+ const leveldb_writeoptions_t* options,
83
+ const char* key, size_t keylen,
84
+ const char* val, size_t vallen,
85
+ char** errptr);
86
+
87
+ extern void leveldb_delete(
88
+ leveldb_t* db,
89
+ const leveldb_writeoptions_t* options,
90
+ const char* key, size_t keylen,
91
+ char** errptr);
92
+
93
+ extern void leveldb_write(
94
+ leveldb_t* db,
95
+ const leveldb_writeoptions_t* options,
96
+ leveldb_writebatch_t* batch,
97
+ char** errptr);
98
+
99
+ /* Returns NULL if not found. A malloc()ed array otherwise.
100
+ Stores the length of the array in *vallen. */
101
+ extern char* leveldb_get(
102
+ leveldb_t* db,
103
+ const leveldb_readoptions_t* options,
104
+ const char* key, size_t keylen,
105
+ size_t* vallen,
106
+ char** errptr);
107
+
108
+ extern leveldb_iterator_t* leveldb_create_iterator(
109
+ leveldb_t* db,
110
+ const leveldb_readoptions_t* options);
111
+
112
+ extern const leveldb_snapshot_t* leveldb_create_snapshot(
113
+ leveldb_t* db);
114
+
115
+ extern void leveldb_release_snapshot(
116
+ leveldb_t* db,
117
+ const leveldb_snapshot_t* snapshot);
118
+
119
+ /* Returns NULL if property name is unknown.
120
+ Else returns a pointer to a malloc()-ed null-terminated value. */
121
+ extern char* leveldb_property_value(
122
+ leveldb_t* db,
123
+ const char* propname);
124
+
125
+ extern void leveldb_approximate_sizes(
126
+ leveldb_t* db,
127
+ int num_ranges,
128
+ const char* const* range_start_key, const size_t* range_start_key_len,
129
+ const char* const* range_limit_key, const size_t* range_limit_key_len,
130
+ uint64_t* sizes);
131
+
132
+ extern void leveldb_compact_range(
133
+ leveldb_t* db,
134
+ const char* start_key, size_t start_key_len,
135
+ const char* limit_key, size_t limit_key_len);
136
+
137
+ /* Management operations */
138
+
139
+ extern void leveldb_destroy_db(
140
+ const leveldb_options_t* options,
141
+ const char* name,
142
+ char** errptr);
143
+
144
+ extern void leveldb_repair_db(
145
+ const leveldb_options_t* options,
146
+ const char* name,
147
+ char** errptr);
148
+
149
+ /* Iterator */
150
+
151
+ extern void leveldb_iter_destroy(leveldb_iterator_t*);
152
+ extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
153
+ extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
154
+ extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
155
+ extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
156
+ extern void leveldb_iter_next(leveldb_iterator_t*);
157
+ extern void leveldb_iter_prev(leveldb_iterator_t*);
158
+ extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
159
+ extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
160
+ extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
161
+
162
+ /* Write batch */
163
+
164
+ extern leveldb_writebatch_t* leveldb_writebatch_create();
165
+ extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
166
+ extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
167
+ extern void leveldb_writebatch_put(
168
+ leveldb_writebatch_t*,
169
+ const char* key, size_t klen,
170
+ const char* val, size_t vlen);
171
+ extern void leveldb_writebatch_delete(
172
+ leveldb_writebatch_t*,
173
+ const char* key, size_t klen);
174
+ extern void leveldb_writebatch_iterate(
175
+ leveldb_writebatch_t*,
176
+ void* state,
177
+ void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
178
+ void (*deleted)(void*, const char* k, size_t klen));
179
+
180
+ /* Options */
181
+
182
+ extern leveldb_options_t* leveldb_options_create();
183
+ extern void leveldb_options_destroy(leveldb_options_t*);
184
+ extern void leveldb_options_set_comparator(
185
+ leveldb_options_t*,
186
+ leveldb_comparator_t*);
187
+ extern void leveldb_options_set_filter_policy(
188
+ leveldb_options_t*,
189
+ leveldb_filterpolicy_t*);
190
+ extern void leveldb_options_set_create_if_missing(
191
+ leveldb_options_t*, unsigned char);
192
+ extern void leveldb_options_set_error_if_exists(
193
+ leveldb_options_t*, unsigned char);
194
+ extern void leveldb_options_set_paranoid_checks(
195
+ leveldb_options_t*, unsigned char);
196
+ extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
197
+ extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
198
+ extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
199
+ extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
200
+ extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
201
+ extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
202
+ extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
203
+
204
+ enum {
205
+ leveldb_no_compression = 0,
206
+ leveldb_snappy_compression = 1
207
+ };
208
+ extern void leveldb_options_set_compression(leveldb_options_t*, int);
209
+
210
+ /* Comparator */
211
+
212
+ extern leveldb_comparator_t* leveldb_comparator_create(
213
+ void* state,
214
+ void (*destructor)(void*),
215
+ int (*compare)(
216
+ void*,
217
+ const char* a, size_t alen,
218
+ const char* b, size_t blen),
219
+ const char* (*name)(void*));
220
+ extern void leveldb_comparator_destroy(leveldb_comparator_t*);
221
+
222
+ /* Filter policy */
223
+
224
+ extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
225
+ void* state,
226
+ void (*destructor)(void*),
227
+ char* (*create_filter)(
228
+ void*,
229
+ const char* const* key_array, const size_t* key_length_array,
230
+ int num_keys,
231
+ size_t* filter_length),
232
+ unsigned char (*key_may_match)(
233
+ void*,
234
+ const char* key, size_t length,
235
+ const char* filter, size_t filter_length),
236
+ const char* (*name)(void*));
237
+ extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
238
+
239
+ extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
240
+ int bits_per_key);
241
+
242
+ /* Read options */
243
+
244
+ extern leveldb_readoptions_t* leveldb_readoptions_create();
245
+ extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
246
+ extern void leveldb_readoptions_set_verify_checksums(
247
+ leveldb_readoptions_t*,
248
+ unsigned char);
249
+ extern void leveldb_readoptions_set_fill_cache(
250
+ leveldb_readoptions_t*, unsigned char);
251
+ extern void leveldb_readoptions_set_snapshot(
252
+ leveldb_readoptions_t*,
253
+ const leveldb_snapshot_t*);
254
+
255
+ /* Write options */
256
+
257
+ extern leveldb_writeoptions_t* leveldb_writeoptions_create();
258
+ extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
259
+ extern void leveldb_writeoptions_set_sync(
260
+ leveldb_writeoptions_t*, unsigned char);
261
+
262
+ /* Cache */
263
+
264
+ extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
265
+ extern void leveldb_cache_destroy(leveldb_cache_t* cache);
266
+
267
+ /* Env */
268
+
269
+ extern leveldb_env_t* leveldb_create_default_env();
270
+ extern void leveldb_env_destroy(leveldb_env_t*);
271
+
272
+ /* Utility */
273
+
274
+ /* Calls free(ptr).
275
+ REQUIRES: ptr was malloc()-ed and returned by one of the routines
276
+ in this file. Note that in certain cases (typically on Windows), you
277
+ may need to call this routine instead of free(ptr) to dispose of
278
+ malloc()-ed memory returned by this library. */
279
+ extern void leveldb_free(void* ptr);
280
+
281
+ /* Return the major version number for this release. */
282
+ extern int leveldb_major_version();
283
+
284
+ /* Return the minor version number for this release. */
285
+ extern int leveldb_minor_version();
286
+
287
+ #ifdef __cplusplus
288
+ } /* end extern "C" */
289
+ #endif
290
+
291
+ #endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
@@ -0,0 +1,99 @@
1
+ // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file. See the AUTHORS file for names of contributors.
4
+ //
5
+ // A Cache is an interface that maps keys to values. It has internal
6
+ // synchronization and may be safely accessed concurrently from
7
+ // multiple threads. It may automatically evict entries to make room
8
+ // for new entries. Values have a specified charge against the cache
9
+ // capacity. For example, a cache where the values are variable
10
+ // length strings, may use the length of the string as the charge for
11
+ // the string.
12
+ //
13
+ // A builtin cache implementation with a least-recently-used eviction
14
+ // policy is provided. Clients may use their own implementations if
15
+ // they want something more sophisticated (like scan-resistance, a
16
+ // custom eviction policy, variable cache sizing, etc.)
17
+
18
+ #ifndef STORAGE_LEVELDB_INCLUDE_CACHE_H_
19
+ #define STORAGE_LEVELDB_INCLUDE_CACHE_H_
20
+
21
+ #include <stdint.h>
22
+ #include "leveldb/slice.h"
23
+
24
+ namespace leveldb {
25
+
26
+ class Cache;
27
+
28
+ // Create a new cache with a fixed size capacity. This implementation
29
+ // of Cache uses a least-recently-used eviction policy.
30
+ extern Cache* NewLRUCache(size_t capacity);
31
+
32
+ class Cache {
33
+ public:
34
+ Cache() { }
35
+
36
+ // Destroys all existing entries by calling the "deleter"
37
+ // function that was passed to the constructor.
38
+ virtual ~Cache();
39
+
40
+ // Opaque handle to an entry stored in the cache.
41
+ struct Handle { };
42
+
43
+ // Insert a mapping from key->value into the cache and assign it
44
+ // the specified charge against the total cache capacity.
45
+ //
46
+ // Returns a handle that corresponds to the mapping. The caller
47
+ // must call this->Release(handle) when the returned mapping is no
48
+ // longer needed.
49
+ //
50
+ // When the inserted entry is no longer needed, the key and
51
+ // value will be passed to "deleter".
52
+ virtual Handle* Insert(const Slice& key, void* value, size_t charge,
53
+ void (*deleter)(const Slice& key, void* value)) = 0;
54
+
55
+ // If the cache has no mapping for "key", returns NULL.
56
+ //
57
+ // Else return a handle that corresponds to the mapping. The caller
58
+ // must call this->Release(handle) when the returned mapping is no
59
+ // longer needed.
60
+ virtual Handle* Lookup(const Slice& key) = 0;
61
+
62
+ // Release a mapping returned by a previous Lookup().
63
+ // REQUIRES: handle must not have been released yet.
64
+ // REQUIRES: handle must have been returned by a method on *this.
65
+ virtual void Release(Handle* handle) = 0;
66
+
67
+ // Return the value encapsulated in a handle returned by a
68
+ // successful Lookup().
69
+ // REQUIRES: handle must not have been released yet.
70
+ // REQUIRES: handle must have been returned by a method on *this.
71
+ virtual void* Value(Handle* handle) = 0;
72
+
73
+ // If the cache contains entry for key, erase it. Note that the
74
+ // underlying entry will be kept around until all existing handles
75
+ // to it have been released.
76
+ virtual void Erase(const Slice& key) = 0;
77
+
78
+ // Return a new numeric id. May be used by multiple clients who are
79
+ // sharing the same cache to partition the key space. Typically the
80
+ // client will allocate a new id at startup and prepend the id to
81
+ // its cache keys.
82
+ virtual uint64_t NewId() = 0;
83
+
84
+ private:
85
+ void LRU_Remove(Handle* e);
86
+ void LRU_Append(Handle* e);
87
+ void Unref(Handle* e);
88
+
89
+ struct Rep;
90
+ Rep* rep_;
91
+
92
+ // No copying allowed
93
+ Cache(const Cache&);
94
+ void operator=(const Cache&);
95
+ };
96
+
97
+ } // namespace leveldb
98
+
99
+ #endif // STORAGE_LEVELDB_UTIL_CACHE_H_
@@ -0,0 +1,63 @@
1
+ // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file. See the AUTHORS file for names of contributors.
4
+
5
+ #ifndef STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
6
+ #define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
7
+
8
+ #include <string>
9
+
10
+ namespace leveldb {
11
+
12
+ class Slice;
13
+
14
+ // A Comparator object provides a total order across slices that are
15
+ // used as keys in an sstable or a database. A Comparator implementation
16
+ // must be thread-safe since leveldb may invoke its methods concurrently
17
+ // from multiple threads.
18
+ class Comparator {
19
+ public:
20
+ virtual ~Comparator();
21
+
22
+ // Three-way comparison. Returns value:
23
+ // < 0 iff "a" < "b",
24
+ // == 0 iff "a" == "b",
25
+ // > 0 iff "a" > "b"
26
+ virtual int Compare(const Slice& a, const Slice& b) const = 0;
27
+
28
+ // The name of the comparator. Used to check for comparator
29
+ // mismatches (i.e., a DB created with one comparator is
30
+ // accessed using a different comparator.
31
+ //
32
+ // The client of this package should switch to a new name whenever
33
+ // the comparator implementation changes in a way that will cause
34
+ // the relative ordering of any two keys to change.
35
+ //
36
+ // Names starting with "leveldb." are reserved and should not be used
37
+ // by any clients of this package.
38
+ virtual const char* Name() const = 0;
39
+
40
+ // Advanced functions: these are used to reduce the space requirements
41
+ // for internal data structures like index blocks.
42
+
43
+ // If *start < limit, changes *start to a short string in [start,limit).
44
+ // Simple comparator implementations may return with *start unchanged,
45
+ // i.e., an implementation of this method that does nothing is correct.
46
+ virtual void FindShortestSeparator(
47
+ std::string* start,
48
+ const Slice& limit) const = 0;
49
+
50
+ // Changes *key to a short string >= *key.
51
+ // Simple comparator implementations may return with *key unchanged,
52
+ // i.e., an implementation of this method that does nothing is correct.
53
+ virtual void FindShortSuccessor(std::string* key) const = 0;
54
+ };
55
+
56
+ // Return a builtin comparator that uses lexicographic byte-wise
57
+ // ordering. The result remains the property of this module and
58
+ // must not be deleted.
59
+ extern const Comparator* BytewiseComparator();
60
+
61
+ } // namespace leveldb
62
+
63
+ #endif // STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
@@ -0,0 +1,161 @@
1
+ // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2
+ // Use of this source code is governed by a BSD-style license that can be
3
+ // found in the LICENSE file. See the AUTHORS file for names of contributors.
4
+
5
+ #ifndef STORAGE_LEVELDB_INCLUDE_DB_H_
6
+ #define STORAGE_LEVELDB_INCLUDE_DB_H_
7
+
8
+ #include <stdint.h>
9
+ #include <stdio.h>
10
+ #include "leveldb/iterator.h"
11
+ #include "leveldb/options.h"
12
+
13
+ namespace leveldb {
14
+
15
+ // Update Makefile if you change these
16
+ static const int kMajorVersion = 1;
17
+ static const int kMinorVersion = 12;
18
+
19
+ struct Options;
20
+ struct ReadOptions;
21
+ struct WriteOptions;
22
+ class WriteBatch;
23
+
24
+ // Abstract handle to particular state of a DB.
25
+ // A Snapshot is an immutable object and can therefore be safely
26
+ // accessed from multiple threads without any external synchronization.
27
+ class Snapshot {
28
+ protected:
29
+ virtual ~Snapshot();
30
+ };
31
+
32
+ // A range of keys
33
+ struct Range {
34
+ Slice start; // Included in the range
35
+ Slice limit; // Not included in the range
36
+
37
+ Range() { }
38
+ Range(const Slice& s, const Slice& l) : start(s), limit(l) { }
39
+ };
40
+
41
+ // A DB is a persistent ordered map from keys to values.
42
+ // A DB is safe for concurrent access from multiple threads without
43
+ // any external synchronization.
44
+ class DB {
45
+ public:
46
+ // Open the database with the specified "name".
47
+ // Stores a pointer to a heap-allocated database in *dbptr and returns
48
+ // OK on success.
49
+ // Stores NULL in *dbptr and returns a non-OK status on error.
50
+ // Caller should delete *dbptr when it is no longer needed.
51
+ static Status Open(const Options& options,
52
+ const std::string& name,
53
+ DB** dbptr);
54
+
55
+ DB() { }
56
+ virtual ~DB();
57
+
58
+ // Set the database entry for "key" to "value". Returns OK on success,
59
+ // and a non-OK status on error.
60
+ // Note: consider setting options.sync = true.
61
+ virtual Status Put(const WriteOptions& options,
62
+ const Slice& key,
63
+ const Slice& value) = 0;
64
+
65
+ // Remove the database entry (if any) for "key". Returns OK on
66
+ // success, and a non-OK status on error. It is not an error if "key"
67
+ // did not exist in the database.
68
+ // Note: consider setting options.sync = true.
69
+ virtual Status Delete(const WriteOptions& options, const Slice& key) = 0;
70
+
71
+ // Apply the specified updates to the database.
72
+ // Returns OK on success, non-OK on failure.
73
+ // Note: consider setting options.sync = true.
74
+ virtual Status Write(const WriteOptions& options, WriteBatch* updates) = 0;
75
+
76
+ // If the database contains an entry for "key" store the
77
+ // corresponding value in *value and return OK.
78
+ //
79
+ // If there is no entry for "key" leave *value unchanged and return
80
+ // a status for which Status::IsNotFound() returns true.
81
+ //
82
+ // May return some other Status on an error.
83
+ virtual Status Get(const ReadOptions& options,
84
+ const Slice& key, std::string* value) = 0;
85
+
86
+ // Return a heap-allocated iterator over the contents of the database.
87
+ // The result of NewIterator() is initially invalid (caller must
88
+ // call one of the Seek methods on the iterator before using it).
89
+ //
90
+ // Caller should delete the iterator when it is no longer needed.
91
+ // The returned iterator should be deleted before this db is deleted.
92
+ virtual Iterator* NewIterator(const ReadOptions& options) = 0;
93
+
94
+ // Return a handle to the current DB state. Iterators created with
95
+ // this handle will all observe a stable snapshot of the current DB
96
+ // state. The caller must call ReleaseSnapshot(result) when the
97
+ // snapshot is no longer needed.
98
+ virtual const Snapshot* GetSnapshot() = 0;
99
+
100
+ // Release a previously acquired snapshot. The caller must not
101
+ // use "snapshot" after this call.
102
+ virtual void ReleaseSnapshot(const Snapshot* snapshot) = 0;
103
+
104
+ // DB implementations can export properties about their state
105
+ // via this method. If "property" is a valid property understood by this
106
+ // DB implementation, fills "*value" with its current value and returns
107
+ // true. Otherwise returns false.
108
+ //
109
+ //
110
+ // Valid property names include:
111
+ //
112
+ // "leveldb.num-files-at-level<N>" - return the number of files at level <N>,
113
+ // where <N> is an ASCII representation of a level number (e.g. "0").
114
+ // "leveldb.stats" - returns a multi-line string that describes statistics
115
+ // about the internal operation of the DB.
116
+ // "leveldb.sstables" - returns a multi-line string that describes all
117
+ // of the sstables that make up the db contents.
118
+ virtual bool GetProperty(const Slice& property, std::string* value) = 0;
119
+
120
+ // For each i in [0,n-1], store in "sizes[i]", the approximate
121
+ // file system space used by keys in "[range[i].start .. range[i].limit)".
122
+ //
123
+ // Note that the returned sizes measure file system space usage, so
124
+ // if the user data compresses by a factor of ten, the returned
125
+ // sizes will be one-tenth the size of the corresponding user data size.
126
+ //
127
+ // The results may not include the sizes of recently written data.
128
+ virtual void GetApproximateSizes(const Range* range, int n,
129
+ uint64_t* sizes) = 0;
130
+
131
+ // Compact the underlying storage for the key range [*begin,*end].
132
+ // In particular, deleted and overwritten versions are discarded,
133
+ // and the data is rearranged to reduce the cost of operations
134
+ // needed to access the data. This operation should typically only
135
+ // be invoked by users who understand the underlying implementation.
136
+ //
137
+ // begin==NULL is treated as a key before all keys in the database.
138
+ // end==NULL is treated as a key after all keys in the database.
139
+ // Therefore the following call will compact the entire database:
140
+ // db->CompactRange(NULL, NULL);
141
+ virtual void CompactRange(const Slice* begin, const Slice* end) = 0;
142
+
143
+ private:
144
+ // No copying allowed
145
+ DB(const DB&);
146
+ void operator=(const DB&);
147
+ };
148
+
149
+ // Destroy the contents of the specified database.
150
+ // Be very careful using this method.
151
+ Status DestroyDB(const std::string& name, const Options& options);
152
+
153
+ // If a DB cannot be opened, you may attempt to call this method to
154
+ // resurrect as much of the contents of the database as possible.
155
+ // Some data may be lost, so be careful when calling this function
156
+ // on a database that contains important information.
157
+ Status RepairDB(const std::string& dbname, const Options& options);
158
+
159
+ } // namespace leveldb
160
+
161
+ #endif // STORAGE_LEVELDB_INCLUDE_DB_H_