leveldb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +22 -0
- data/README.md +95 -0
- data/ext/Rakefile +11 -0
- data/ext/leveldb/LICENSE +27 -0
- data/ext/leveldb/Makefile +206 -0
- data/ext/leveldb/build_config.mk +13 -0
- data/ext/leveldb/db/builder.cc +88 -0
- data/ext/leveldb/db/builder.h +34 -0
- data/ext/leveldb/db/c.cc +595 -0
- data/ext/leveldb/db/c_test.c +390 -0
- data/ext/leveldb/db/corruption_test.cc +359 -0
- data/ext/leveldb/db/db_bench.cc +979 -0
- data/ext/leveldb/db/db_impl.cc +1485 -0
- data/ext/leveldb/db/db_impl.h +203 -0
- data/ext/leveldb/db/db_iter.cc +299 -0
- data/ext/leveldb/db/db_iter.h +26 -0
- data/ext/leveldb/db/db_test.cc +2092 -0
- data/ext/leveldb/db/dbformat.cc +140 -0
- data/ext/leveldb/db/dbformat.h +227 -0
- data/ext/leveldb/db/dbformat_test.cc +112 -0
- data/ext/leveldb/db/filename.cc +139 -0
- data/ext/leveldb/db/filename.h +80 -0
- data/ext/leveldb/db/filename_test.cc +122 -0
- data/ext/leveldb/db/leveldb_main.cc +238 -0
- data/ext/leveldb/db/log_format.h +35 -0
- data/ext/leveldb/db/log_reader.cc +259 -0
- data/ext/leveldb/db/log_reader.h +108 -0
- data/ext/leveldb/db/log_test.cc +500 -0
- data/ext/leveldb/db/log_writer.cc +103 -0
- data/ext/leveldb/db/log_writer.h +48 -0
- data/ext/leveldb/db/memtable.cc +145 -0
- data/ext/leveldb/db/memtable.h +91 -0
- data/ext/leveldb/db/repair.cc +389 -0
- data/ext/leveldb/db/skiplist.h +379 -0
- data/ext/leveldb/db/skiplist_test.cc +378 -0
- data/ext/leveldb/db/snapshot.h +66 -0
- data/ext/leveldb/db/table_cache.cc +121 -0
- data/ext/leveldb/db/table_cache.h +61 -0
- data/ext/leveldb/db/version_edit.cc +266 -0
- data/ext/leveldb/db/version_edit.h +107 -0
- data/ext/leveldb/db/version_edit_test.cc +46 -0
- data/ext/leveldb/db/version_set.cc +1443 -0
- data/ext/leveldb/db/version_set.h +383 -0
- data/ext/leveldb/db/version_set_test.cc +179 -0
- data/ext/leveldb/db/write_batch.cc +147 -0
- data/ext/leveldb/db/write_batch_internal.h +49 -0
- data/ext/leveldb/db/write_batch_test.cc +120 -0
- data/ext/leveldb/doc/bench/db_bench_sqlite3.cc +718 -0
- data/ext/leveldb/doc/bench/db_bench_tree_db.cc +528 -0
- data/ext/leveldb/helpers/memenv/memenv.cc +384 -0
- data/ext/leveldb/helpers/memenv/memenv.h +20 -0
- data/ext/leveldb/helpers/memenv/memenv_test.cc +232 -0
- data/ext/leveldb/include/leveldb/c.h +291 -0
- data/ext/leveldb/include/leveldb/cache.h +99 -0
- data/ext/leveldb/include/leveldb/comparator.h +63 -0
- data/ext/leveldb/include/leveldb/db.h +161 -0
- data/ext/leveldb/include/leveldb/env.h +333 -0
- data/ext/leveldb/include/leveldb/filter_policy.h +70 -0
- data/ext/leveldb/include/leveldb/iterator.h +100 -0
- data/ext/leveldb/include/leveldb/options.h +195 -0
- data/ext/leveldb/include/leveldb/slice.h +109 -0
- data/ext/leveldb/include/leveldb/status.h +106 -0
- data/ext/leveldb/include/leveldb/table.h +85 -0
- data/ext/leveldb/include/leveldb/table_builder.h +92 -0
- data/ext/leveldb/include/leveldb/write_batch.h +64 -0
- data/ext/leveldb/issues/issue178_test.cc +92 -0
- data/ext/leveldb/port/atomic_pointer.h +224 -0
- data/ext/leveldb/port/port.h +19 -0
- data/ext/leveldb/port/port_example.h +135 -0
- data/ext/leveldb/port/port_posix.cc +54 -0
- data/ext/leveldb/port/port_posix.h +157 -0
- data/ext/leveldb/port/thread_annotations.h +59 -0
- data/ext/leveldb/port/win/stdint.h +24 -0
- data/ext/leveldb/table/block.cc +268 -0
- data/ext/leveldb/table/block.h +44 -0
- data/ext/leveldb/table/block_builder.cc +109 -0
- data/ext/leveldb/table/block_builder.h +57 -0
- data/ext/leveldb/table/filter_block.cc +111 -0
- data/ext/leveldb/table/filter_block.h +68 -0
- data/ext/leveldb/table/filter_block_test.cc +128 -0
- data/ext/leveldb/table/format.cc +145 -0
- data/ext/leveldb/table/format.h +108 -0
- data/ext/leveldb/table/iterator.cc +67 -0
- data/ext/leveldb/table/iterator_wrapper.h +63 -0
- data/ext/leveldb/table/merger.cc +197 -0
- data/ext/leveldb/table/merger.h +26 -0
- data/ext/leveldb/table/table.cc +275 -0
- data/ext/leveldb/table/table_builder.cc +270 -0
- data/ext/leveldb/table/table_test.cc +868 -0
- data/ext/leveldb/table/two_level_iterator.cc +182 -0
- data/ext/leveldb/table/two_level_iterator.h +34 -0
- data/ext/leveldb/util/arena.cc +68 -0
- data/ext/leveldb/util/arena.h +68 -0
- data/ext/leveldb/util/arena_test.cc +68 -0
- data/ext/leveldb/util/bloom.cc +95 -0
- data/ext/leveldb/util/bloom_test.cc +160 -0
- data/ext/leveldb/util/cache.cc +325 -0
- data/ext/leveldb/util/cache_test.cc +186 -0
- data/ext/leveldb/util/coding.cc +194 -0
- data/ext/leveldb/util/coding.h +104 -0
- data/ext/leveldb/util/coding_test.cc +196 -0
- data/ext/leveldb/util/comparator.cc +81 -0
- data/ext/leveldb/util/crc32c.cc +332 -0
- data/ext/leveldb/util/crc32c.h +45 -0
- data/ext/leveldb/util/crc32c_test.cc +72 -0
- data/ext/leveldb/util/env.cc +96 -0
- data/ext/leveldb/util/env_posix.cc +698 -0
- data/ext/leveldb/util/env_test.cc +104 -0
- data/ext/leveldb/util/filter_policy.cc +11 -0
- data/ext/leveldb/util/hash.cc +52 -0
- data/ext/leveldb/util/hash.h +19 -0
- data/ext/leveldb/util/histogram.cc +139 -0
- data/ext/leveldb/util/histogram.h +42 -0
- data/ext/leveldb/util/logging.cc +81 -0
- data/ext/leveldb/util/logging.h +47 -0
- data/ext/leveldb/util/mutexlock.h +41 -0
- data/ext/leveldb/util/options.cc +29 -0
- data/ext/leveldb/util/posix_logger.h +98 -0
- data/ext/leveldb/util/random.h +59 -0
- data/ext/leveldb/util/status.cc +75 -0
- data/ext/leveldb/util/testharness.cc +77 -0
- data/ext/leveldb/util/testharness.h +138 -0
- data/ext/leveldb/util/testutil.cc +51 -0
- data/ext/leveldb/util/testutil.h +53 -0
- data/lib/leveldb/version.rb +3 -0
- data/lib/leveldb.rb +1006 -0
- metadata +228 -0
@@ -0,0 +1,378 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "db/skiplist.h"
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#include <set>
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#include "leveldb/env.h"
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#include "util/arena.h"
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#include "util/hash.h"
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#include "util/random.h"
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#include "util/testharness.h"
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namespace leveldb {
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typedef uint64_t Key;
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struct Comparator {
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int operator()(const Key& a, const Key& b) const {
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if (a < b) {
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return -1;
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} else if (a > b) {
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return +1;
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} else {
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return 0;
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}
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}
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};
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class SkipTest { };
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TEST(SkipTest, Empty) {
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Arena arena;
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Comparator cmp;
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SkipList<Key, Comparator> list(cmp, &arena);
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ASSERT_TRUE(!list.Contains(10));
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SkipList<Key, Comparator>::Iterator iter(&list);
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ASSERT_TRUE(!iter.Valid());
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iter.SeekToFirst();
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ASSERT_TRUE(!iter.Valid());
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iter.Seek(100);
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ASSERT_TRUE(!iter.Valid());
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iter.SeekToLast();
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ASSERT_TRUE(!iter.Valid());
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}
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TEST(SkipTest, InsertAndLookup) {
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const int N = 2000;
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const int R = 5000;
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Random rnd(1000);
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std::set<Key> keys;
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Arena arena;
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Comparator cmp;
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SkipList<Key, Comparator> list(cmp, &arena);
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for (int i = 0; i < N; i++) {
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Key key = rnd.Next() % R;
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if (keys.insert(key).second) {
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list.Insert(key);
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}
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}
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for (int i = 0; i < R; i++) {
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if (list.Contains(i)) {
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ASSERT_EQ(keys.count(i), 1);
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} else {
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ASSERT_EQ(keys.count(i), 0);
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}
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}
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// Simple iterator tests
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{
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SkipList<Key, Comparator>::Iterator iter(&list);
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ASSERT_TRUE(!iter.Valid());
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iter.Seek(0);
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ASSERT_TRUE(iter.Valid());
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ASSERT_EQ(*(keys.begin()), iter.key());
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iter.SeekToFirst();
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ASSERT_TRUE(iter.Valid());
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ASSERT_EQ(*(keys.begin()), iter.key());
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iter.SeekToLast();
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ASSERT_TRUE(iter.Valid());
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ASSERT_EQ(*(keys.rbegin()), iter.key());
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}
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// Forward iteration test
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for (int i = 0; i < R; i++) {
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SkipList<Key, Comparator>::Iterator iter(&list);
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iter.Seek(i);
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// Compare against model iterator
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std::set<Key>::iterator model_iter = keys.lower_bound(i);
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for (int j = 0; j < 3; j++) {
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if (model_iter == keys.end()) {
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ASSERT_TRUE(!iter.Valid());
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break;
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} else {
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ASSERT_TRUE(iter.Valid());
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ASSERT_EQ(*model_iter, iter.key());
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++model_iter;
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iter.Next();
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}
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}
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}
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// Backward iteration test
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{
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SkipList<Key, Comparator>::Iterator iter(&list);
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iter.SeekToLast();
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// Compare against model iterator
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for (std::set<Key>::reverse_iterator model_iter = keys.rbegin();
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model_iter != keys.rend();
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++model_iter) {
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ASSERT_TRUE(iter.Valid());
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ASSERT_EQ(*model_iter, iter.key());
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iter.Prev();
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}
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ASSERT_TRUE(!iter.Valid());
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}
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}
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// We want to make sure that with a single writer and multiple
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// concurrent readers (with no synchronization other than when a
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// reader's iterator is created), the reader always observes all the
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// data that was present in the skip list when the iterator was
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// constructor. Because insertions are happening concurrently, we may
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// also observe new values that were inserted since the iterator was
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// constructed, but we should never miss any values that were present
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// at iterator construction time.
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//
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// We generate multi-part keys:
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// <key,gen,hash>
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// where:
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// key is in range [0..K-1]
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// gen is a generation number for key
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// hash is hash(key,gen)
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//
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// The insertion code picks a random key, sets gen to be 1 + the last
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// generation number inserted for that key, and sets hash to Hash(key,gen).
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//
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// At the beginning of a read, we snapshot the last inserted
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// generation number for each key. We then iterate, including random
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// calls to Next() and Seek(). For every key we encounter, we
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// check that it is either expected given the initial snapshot or has
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// been concurrently added since the iterator started.
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class ConcurrentTest {
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private:
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static const uint32_t K = 4;
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static uint64_t key(Key key) { return (key >> 40); }
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static uint64_t gen(Key key) { return (key >> 8) & 0xffffffffu; }
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static uint64_t hash(Key key) { return key & 0xff; }
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static uint64_t HashNumbers(uint64_t k, uint64_t g) {
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uint64_t data[2] = { k, g };
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return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
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}
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static Key MakeKey(uint64_t k, uint64_t g) {
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assert(sizeof(Key) == sizeof(uint64_t));
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assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
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assert(g <= 0xffffffffu);
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return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
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}
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static bool IsValidKey(Key k) {
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return hash(k) == (HashNumbers(key(k), gen(k)) & 0xff);
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}
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static Key RandomTarget(Random* rnd) {
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switch (rnd->Next() % 10) {
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case 0:
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// Seek to beginning
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return MakeKey(0, 0);
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case 1:
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// Seek to end
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return MakeKey(K, 0);
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default:
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// Seek to middle
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return MakeKey(rnd->Next() % K, 0);
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}
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}
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// Per-key generation
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struct State {
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port::AtomicPointer generation[K];
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void Set(int k, intptr_t v) {
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generation[k].Release_Store(reinterpret_cast<void*>(v));
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}
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intptr_t Get(int k) {
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return reinterpret_cast<intptr_t>(generation[k].Acquire_Load());
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}
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State() {
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for (int k = 0; k < K; k++) {
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Set(k, 0);
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}
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}
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};
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// Current state of the test
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State current_;
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Arena arena_;
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// SkipList is not protected by mu_. We just use a single writer
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// thread to modify it.
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SkipList<Key, Comparator> list_;
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public:
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ConcurrentTest() : list_(Comparator(), &arena_) { }
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// REQUIRES: External synchronization
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void WriteStep(Random* rnd) {
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const uint32_t k = rnd->Next() % K;
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const intptr_t g = current_.Get(k) + 1;
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const Key key = MakeKey(k, g);
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list_.Insert(key);
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current_.Set(k, g);
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}
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void ReadStep(Random* rnd) {
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// Remember the initial committed state of the skiplist.
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State initial_state;
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for (int k = 0; k < K; k++) {
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initial_state.Set(k, current_.Get(k));
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}
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Key pos = RandomTarget(rnd);
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SkipList<Key, Comparator>::Iterator iter(&list_);
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iter.Seek(pos);
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while (true) {
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Key current;
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if (!iter.Valid()) {
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current = MakeKey(K, 0);
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} else {
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current = iter.key();
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ASSERT_TRUE(IsValidKey(current)) << current;
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}
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ASSERT_LE(pos, current) << "should not go backwards";
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// Verify that everything in [pos,current) was not present in
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// initial_state.
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while (pos < current) {
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ASSERT_LT(key(pos), K) << pos;
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// Note that generation 0 is never inserted, so it is ok if
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// <*,0,*> is missing.
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ASSERT_TRUE((gen(pos) == 0) ||
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(gen(pos) > initial_state.Get(key(pos)))
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) << "key: " << key(pos)
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<< "; gen: " << gen(pos)
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<< "; initgen: "
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<< initial_state.Get(key(pos));
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// Advance to next key in the valid key space
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if (key(pos) < key(current)) {
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pos = MakeKey(key(pos) + 1, 0);
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|
+
} else {
|
263
|
+
pos = MakeKey(key(pos), gen(pos) + 1);
|
264
|
+
}
|
265
|
+
}
|
266
|
+
|
267
|
+
if (!iter.Valid()) {
|
268
|
+
break;
|
269
|
+
}
|
270
|
+
|
271
|
+
if (rnd->Next() % 2) {
|
272
|
+
iter.Next();
|
273
|
+
pos = MakeKey(key(pos), gen(pos) + 1);
|
274
|
+
} else {
|
275
|
+
Key new_target = RandomTarget(rnd);
|
276
|
+
if (new_target > pos) {
|
277
|
+
pos = new_target;
|
278
|
+
iter.Seek(new_target);
|
279
|
+
}
|
280
|
+
}
|
281
|
+
}
|
282
|
+
}
|
283
|
+
};
|
284
|
+
const uint32_t ConcurrentTest::K;
|
285
|
+
|
286
|
+
// Simple test that does single-threaded testing of the ConcurrentTest
|
287
|
+
// scaffolding.
|
288
|
+
TEST(SkipTest, ConcurrentWithoutThreads) {
|
289
|
+
ConcurrentTest test;
|
290
|
+
Random rnd(test::RandomSeed());
|
291
|
+
for (int i = 0; i < 10000; i++) {
|
292
|
+
test.ReadStep(&rnd);
|
293
|
+
test.WriteStep(&rnd);
|
294
|
+
}
|
295
|
+
}
|
296
|
+
|
297
|
+
class TestState {
|
298
|
+
public:
|
299
|
+
ConcurrentTest t_;
|
300
|
+
int seed_;
|
301
|
+
port::AtomicPointer quit_flag_;
|
302
|
+
|
303
|
+
enum ReaderState {
|
304
|
+
STARTING,
|
305
|
+
RUNNING,
|
306
|
+
DONE
|
307
|
+
};
|
308
|
+
|
309
|
+
explicit TestState(int s)
|
310
|
+
: seed_(s),
|
311
|
+
quit_flag_(NULL),
|
312
|
+
state_(STARTING),
|
313
|
+
state_cv_(&mu_) {}
|
314
|
+
|
315
|
+
void Wait(ReaderState s) {
|
316
|
+
mu_.Lock();
|
317
|
+
while (state_ != s) {
|
318
|
+
state_cv_.Wait();
|
319
|
+
}
|
320
|
+
mu_.Unlock();
|
321
|
+
}
|
322
|
+
|
323
|
+
void Change(ReaderState s) {
|
324
|
+
mu_.Lock();
|
325
|
+
state_ = s;
|
326
|
+
state_cv_.Signal();
|
327
|
+
mu_.Unlock();
|
328
|
+
}
|
329
|
+
|
330
|
+
private:
|
331
|
+
port::Mutex mu_;
|
332
|
+
ReaderState state_;
|
333
|
+
port::CondVar state_cv_;
|
334
|
+
};
|
335
|
+
|
336
|
+
static void ConcurrentReader(void* arg) {
|
337
|
+
TestState* state = reinterpret_cast<TestState*>(arg);
|
338
|
+
Random rnd(state->seed_);
|
339
|
+
int64_t reads = 0;
|
340
|
+
state->Change(TestState::RUNNING);
|
341
|
+
while (!state->quit_flag_.Acquire_Load()) {
|
342
|
+
state->t_.ReadStep(&rnd);
|
343
|
+
++reads;
|
344
|
+
}
|
345
|
+
state->Change(TestState::DONE);
|
346
|
+
}
|
347
|
+
|
348
|
+
static void RunConcurrent(int run) {
|
349
|
+
const int seed = test::RandomSeed() + (run * 100);
|
350
|
+
Random rnd(seed);
|
351
|
+
const int N = 1000;
|
352
|
+
const int kSize = 1000;
|
353
|
+
for (int i = 0; i < N; i++) {
|
354
|
+
if ((i % 100) == 0) {
|
355
|
+
fprintf(stderr, "Run %d of %d\n", i, N);
|
356
|
+
}
|
357
|
+
TestState state(seed + 1);
|
358
|
+
Env::Default()->Schedule(ConcurrentReader, &state);
|
359
|
+
state.Wait(TestState::RUNNING);
|
360
|
+
for (int i = 0; i < kSize; i++) {
|
361
|
+
state.t_.WriteStep(&rnd);
|
362
|
+
}
|
363
|
+
state.quit_flag_.Release_Store(&state); // Any non-NULL arg will do
|
364
|
+
state.Wait(TestState::DONE);
|
365
|
+
}
|
366
|
+
}
|
367
|
+
|
368
|
+
TEST(SkipTest, Concurrent1) { RunConcurrent(1); }
|
369
|
+
TEST(SkipTest, Concurrent2) { RunConcurrent(2); }
|
370
|
+
TEST(SkipTest, Concurrent3) { RunConcurrent(3); }
|
371
|
+
TEST(SkipTest, Concurrent4) { RunConcurrent(4); }
|
372
|
+
TEST(SkipTest, Concurrent5) { RunConcurrent(5); }
|
373
|
+
|
374
|
+
} // namespace leveldb
|
375
|
+
|
376
|
+
int main(int argc, char** argv) {
|
377
|
+
return leveldb::test::RunAllTests();
|
378
|
+
}
|
@@ -0,0 +1,66 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
|
5
|
+
#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
|
6
|
+
#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
|
7
|
+
|
8
|
+
#include "leveldb/db.h"
|
9
|
+
|
10
|
+
namespace leveldb {
|
11
|
+
|
12
|
+
class SnapshotList;
|
13
|
+
|
14
|
+
// Snapshots are kept in a doubly-linked list in the DB.
|
15
|
+
// Each SnapshotImpl corresponds to a particular sequence number.
|
16
|
+
class SnapshotImpl : public Snapshot {
|
17
|
+
public:
|
18
|
+
SequenceNumber number_; // const after creation
|
19
|
+
|
20
|
+
private:
|
21
|
+
friend class SnapshotList;
|
22
|
+
|
23
|
+
// SnapshotImpl is kept in a doubly-linked circular list
|
24
|
+
SnapshotImpl* prev_;
|
25
|
+
SnapshotImpl* next_;
|
26
|
+
|
27
|
+
SnapshotList* list_; // just for sanity checks
|
28
|
+
};
|
29
|
+
|
30
|
+
class SnapshotList {
|
31
|
+
public:
|
32
|
+
SnapshotList() {
|
33
|
+
list_.prev_ = &list_;
|
34
|
+
list_.next_ = &list_;
|
35
|
+
}
|
36
|
+
|
37
|
+
bool empty() const { return list_.next_ == &list_; }
|
38
|
+
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
|
39
|
+
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
|
40
|
+
|
41
|
+
const SnapshotImpl* New(SequenceNumber seq) {
|
42
|
+
SnapshotImpl* s = new SnapshotImpl;
|
43
|
+
s->number_ = seq;
|
44
|
+
s->list_ = this;
|
45
|
+
s->next_ = &list_;
|
46
|
+
s->prev_ = list_.prev_;
|
47
|
+
s->prev_->next_ = s;
|
48
|
+
s->next_->prev_ = s;
|
49
|
+
return s;
|
50
|
+
}
|
51
|
+
|
52
|
+
void Delete(const SnapshotImpl* s) {
|
53
|
+
assert(s->list_ == this);
|
54
|
+
s->prev_->next_ = s->next_;
|
55
|
+
s->next_->prev_ = s->prev_;
|
56
|
+
delete s;
|
57
|
+
}
|
58
|
+
|
59
|
+
private:
|
60
|
+
// Dummy head of doubly-linked list of snapshots
|
61
|
+
SnapshotImpl list_;
|
62
|
+
};
|
63
|
+
|
64
|
+
} // namespace leveldb
|
65
|
+
|
66
|
+
#endif // STORAGE_LEVELDB_DB_SNAPSHOT_H_
|
@@ -0,0 +1,121 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
|
5
|
+
#include "db/table_cache.h"
|
6
|
+
|
7
|
+
#include "db/filename.h"
|
8
|
+
#include "leveldb/env.h"
|
9
|
+
#include "leveldb/table.h"
|
10
|
+
#include "util/coding.h"
|
11
|
+
|
12
|
+
namespace leveldb {
|
13
|
+
|
14
|
+
struct TableAndFile {
|
15
|
+
RandomAccessFile* file;
|
16
|
+
Table* table;
|
17
|
+
};
|
18
|
+
|
19
|
+
static void DeleteEntry(const Slice& key, void* value) {
|
20
|
+
TableAndFile* tf = reinterpret_cast<TableAndFile*>(value);
|
21
|
+
delete tf->table;
|
22
|
+
delete tf->file;
|
23
|
+
delete tf;
|
24
|
+
}
|
25
|
+
|
26
|
+
static void UnrefEntry(void* arg1, void* arg2) {
|
27
|
+
Cache* cache = reinterpret_cast<Cache*>(arg1);
|
28
|
+
Cache::Handle* h = reinterpret_cast<Cache::Handle*>(arg2);
|
29
|
+
cache->Release(h);
|
30
|
+
}
|
31
|
+
|
32
|
+
TableCache::TableCache(const std::string& dbname,
|
33
|
+
const Options* options,
|
34
|
+
int entries)
|
35
|
+
: env_(options->env),
|
36
|
+
dbname_(dbname),
|
37
|
+
options_(options),
|
38
|
+
cache_(NewLRUCache(entries)) {
|
39
|
+
}
|
40
|
+
|
41
|
+
TableCache::~TableCache() {
|
42
|
+
delete cache_;
|
43
|
+
}
|
44
|
+
|
45
|
+
Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
|
46
|
+
Cache::Handle** handle) {
|
47
|
+
Status s;
|
48
|
+
char buf[sizeof(file_number)];
|
49
|
+
EncodeFixed64(buf, file_number);
|
50
|
+
Slice key(buf, sizeof(buf));
|
51
|
+
*handle = cache_->Lookup(key);
|
52
|
+
if (*handle == NULL) {
|
53
|
+
std::string fname = TableFileName(dbname_, file_number);
|
54
|
+
RandomAccessFile* file = NULL;
|
55
|
+
Table* table = NULL;
|
56
|
+
s = env_->NewRandomAccessFile(fname, &file);
|
57
|
+
if (s.ok()) {
|
58
|
+
s = Table::Open(*options_, file, file_size, &table);
|
59
|
+
}
|
60
|
+
|
61
|
+
if (!s.ok()) {
|
62
|
+
assert(table == NULL);
|
63
|
+
delete file;
|
64
|
+
// We do not cache error results so that if the error is transient,
|
65
|
+
// or somebody repairs the file, we recover automatically.
|
66
|
+
} else {
|
67
|
+
TableAndFile* tf = new TableAndFile;
|
68
|
+
tf->file = file;
|
69
|
+
tf->table = table;
|
70
|
+
*handle = cache_->Insert(key, tf, 1, &DeleteEntry);
|
71
|
+
}
|
72
|
+
}
|
73
|
+
return s;
|
74
|
+
}
|
75
|
+
|
76
|
+
Iterator* TableCache::NewIterator(const ReadOptions& options,
|
77
|
+
uint64_t file_number,
|
78
|
+
uint64_t file_size,
|
79
|
+
Table** tableptr) {
|
80
|
+
if (tableptr != NULL) {
|
81
|
+
*tableptr = NULL;
|
82
|
+
}
|
83
|
+
|
84
|
+
Cache::Handle* handle = NULL;
|
85
|
+
Status s = FindTable(file_number, file_size, &handle);
|
86
|
+
if (!s.ok()) {
|
87
|
+
return NewErrorIterator(s);
|
88
|
+
}
|
89
|
+
|
90
|
+
Table* table = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
|
91
|
+
Iterator* result = table->NewIterator(options);
|
92
|
+
result->RegisterCleanup(&UnrefEntry, cache_, handle);
|
93
|
+
if (tableptr != NULL) {
|
94
|
+
*tableptr = table;
|
95
|
+
}
|
96
|
+
return result;
|
97
|
+
}
|
98
|
+
|
99
|
+
Status TableCache::Get(const ReadOptions& options,
|
100
|
+
uint64_t file_number,
|
101
|
+
uint64_t file_size,
|
102
|
+
const Slice& k,
|
103
|
+
void* arg,
|
104
|
+
void (*saver)(void*, const Slice&, const Slice&)) {
|
105
|
+
Cache::Handle* handle = NULL;
|
106
|
+
Status s = FindTable(file_number, file_size, &handle);
|
107
|
+
if (s.ok()) {
|
108
|
+
Table* t = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
|
109
|
+
s = t->InternalGet(options, k, arg, saver);
|
110
|
+
cache_->Release(handle);
|
111
|
+
}
|
112
|
+
return s;
|
113
|
+
}
|
114
|
+
|
115
|
+
void TableCache::Evict(uint64_t file_number) {
|
116
|
+
char buf[sizeof(file_number)];
|
117
|
+
EncodeFixed64(buf, file_number);
|
118
|
+
cache_->Erase(Slice(buf, sizeof(buf)));
|
119
|
+
}
|
120
|
+
|
121
|
+
} // namespace leveldb
|
@@ -0,0 +1,61 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
//
|
5
|
+
// Thread-safe (provides internal synchronization)
|
6
|
+
|
7
|
+
#ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
|
8
|
+
#define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
|
9
|
+
|
10
|
+
#include <string>
|
11
|
+
#include <stdint.h>
|
12
|
+
#include "db/dbformat.h"
|
13
|
+
#include "leveldb/cache.h"
|
14
|
+
#include "leveldb/table.h"
|
15
|
+
#include "port/port.h"
|
16
|
+
|
17
|
+
namespace leveldb {
|
18
|
+
|
19
|
+
class Env;
|
20
|
+
|
21
|
+
class TableCache {
|
22
|
+
public:
|
23
|
+
TableCache(const std::string& dbname, const Options* options, int entries);
|
24
|
+
~TableCache();
|
25
|
+
|
26
|
+
// Return an iterator for the specified file number (the corresponding
|
27
|
+
// file length must be exactly "file_size" bytes). If "tableptr" is
|
28
|
+
// non-NULL, also sets "*tableptr" to point to the Table object
|
29
|
+
// underlying the returned iterator, or NULL if no Table object underlies
|
30
|
+
// the returned iterator. The returned "*tableptr" object is owned by
|
31
|
+
// the cache and should not be deleted, and is valid for as long as the
|
32
|
+
// returned iterator is live.
|
33
|
+
Iterator* NewIterator(const ReadOptions& options,
|
34
|
+
uint64_t file_number,
|
35
|
+
uint64_t file_size,
|
36
|
+
Table** tableptr = NULL);
|
37
|
+
|
38
|
+
// If a seek to internal key "k" in specified file finds an entry,
|
39
|
+
// call (*handle_result)(arg, found_key, found_value).
|
40
|
+
Status Get(const ReadOptions& options,
|
41
|
+
uint64_t file_number,
|
42
|
+
uint64_t file_size,
|
43
|
+
const Slice& k,
|
44
|
+
void* arg,
|
45
|
+
void (*handle_result)(void*, const Slice&, const Slice&));
|
46
|
+
|
47
|
+
// Evict any entry for the specified file number
|
48
|
+
void Evict(uint64_t file_number);
|
49
|
+
|
50
|
+
private:
|
51
|
+
Env* const env_;
|
52
|
+
const std::string dbname_;
|
53
|
+
const Options* options_;
|
54
|
+
Cache* cache_;
|
55
|
+
|
56
|
+
Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
|
57
|
+
};
|
58
|
+
|
59
|
+
} // namespace leveldb
|
60
|
+
|
61
|
+
#endif // STORAGE_LEVELDB_DB_TABLE_CACHE_H_
|