lemongraph 0.0.1

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Files changed (161) hide show
  1. checksums.yaml +7 -0
  2. data/.yardopts +8 -0
  3. data/LICENSE +674 -0
  4. data/README.md +6 -0
  5. data/ext/lemon-1.3.1/AUTHORS +26 -0
  6. data/ext/lemon-1.3.1/CMakeLists.txt +371 -0
  7. data/ext/lemon-1.3.1/INSTALL +167 -0
  8. data/ext/lemon-1.3.1/LICENSE +32 -0
  9. data/ext/lemon-1.3.1/NEWS +337 -0
  10. data/ext/lemon-1.3.1/README +50 -0
  11. data/ext/lemon-1.3.1/cmake/FindCOIN.cmake +110 -0
  12. data/ext/lemon-1.3.1/cmake/FindGLPK.cmake +55 -0
  13. data/ext/lemon-1.3.1/cmake/FindGhostscript.cmake +10 -0
  14. data/ext/lemon-1.3.1/cmake/FindILOG.cmake +102 -0
  15. data/ext/lemon-1.3.1/cmake/FindSOPLEX.cmake +23 -0
  16. data/ext/lemon-1.3.1/cmake/LEMONConfig.cmake.in +13 -0
  17. data/ext/lemon-1.3.1/cmake/nsis/lemon.ico +0 -0
  18. data/ext/lemon-1.3.1/cmake/nsis/uninstall.ico +0 -0
  19. data/ext/lemon-1.3.1/cmake/version.cmake +1 -0
  20. data/ext/lemon-1.3.1/cmake/version.cmake.in +1 -0
  21. data/ext/lemon-1.3.1/contrib/CMakeLists.txt +19 -0
  22. data/ext/lemon-1.3.1/lemon/CMakeLists.txt +91 -0
  23. data/ext/lemon-1.3.1/lemon/adaptors.h +3638 -0
  24. data/ext/lemon-1.3.1/lemon/arg_parser.cc +474 -0
  25. data/ext/lemon-1.3.1/lemon/arg_parser.h +440 -0
  26. data/ext/lemon-1.3.1/lemon/assert.h +214 -0
  27. data/ext/lemon-1.3.1/lemon/base.cc +37 -0
  28. data/ext/lemon-1.3.1/lemon/bellman_ford.h +1116 -0
  29. data/ext/lemon-1.3.1/lemon/bfs.h +1754 -0
  30. data/ext/lemon-1.3.1/lemon/bin_heap.h +347 -0
  31. data/ext/lemon-1.3.1/lemon/binomial_heap.h +445 -0
  32. data/ext/lemon-1.3.1/lemon/bits/alteration_notifier.h +472 -0
  33. data/ext/lemon-1.3.1/lemon/bits/array_map.h +351 -0
  34. data/ext/lemon-1.3.1/lemon/bits/bezier.h +174 -0
  35. data/ext/lemon-1.3.1/lemon/bits/default_map.h +182 -0
  36. data/ext/lemon-1.3.1/lemon/bits/edge_set_extender.h +627 -0
  37. data/ext/lemon-1.3.1/lemon/bits/enable_if.h +131 -0
  38. data/ext/lemon-1.3.1/lemon/bits/graph_adaptor_extender.h +401 -0
  39. data/ext/lemon-1.3.1/lemon/bits/graph_extender.h +1332 -0
  40. data/ext/lemon-1.3.1/lemon/bits/lock.h +65 -0
  41. data/ext/lemon-1.3.1/lemon/bits/map_extender.h +332 -0
  42. data/ext/lemon-1.3.1/lemon/bits/path_dump.h +177 -0
  43. data/ext/lemon-1.3.1/lemon/bits/solver_bits.h +194 -0
  44. data/ext/lemon-1.3.1/lemon/bits/traits.h +388 -0
  45. data/ext/lemon-1.3.1/lemon/bits/variant.h +494 -0
  46. data/ext/lemon-1.3.1/lemon/bits/vector_map.h +244 -0
  47. data/ext/lemon-1.3.1/lemon/bits/windows.cc +166 -0
  48. data/ext/lemon-1.3.1/lemon/bits/windows.h +44 -0
  49. data/ext/lemon-1.3.1/lemon/bucket_heap.h +594 -0
  50. data/ext/lemon-1.3.1/lemon/capacity_scaling.h +1014 -0
  51. data/ext/lemon-1.3.1/lemon/cbc.cc +460 -0
  52. data/ext/lemon-1.3.1/lemon/cbc.h +129 -0
  53. data/ext/lemon-1.3.1/lemon/christofides_tsp.h +254 -0
  54. data/ext/lemon-1.3.1/lemon/circulation.h +807 -0
  55. data/ext/lemon-1.3.1/lemon/clp.cc +464 -0
  56. data/ext/lemon-1.3.1/lemon/clp.h +164 -0
  57. data/ext/lemon-1.3.1/lemon/color.cc +44 -0
  58. data/ext/lemon-1.3.1/lemon/color.h +204 -0
  59. data/ext/lemon-1.3.1/lemon/concept_check.h +77 -0
  60. data/ext/lemon-1.3.1/lemon/concepts/bpgraph.h +1029 -0
  61. data/ext/lemon-1.3.1/lemon/concepts/digraph.h +491 -0
  62. data/ext/lemon-1.3.1/lemon/concepts/graph.h +788 -0
  63. data/ext/lemon-1.3.1/lemon/concepts/graph_components.h +2134 -0
  64. data/ext/lemon-1.3.1/lemon/concepts/heap.h +324 -0
  65. data/ext/lemon-1.3.1/lemon/concepts/maps.h +223 -0
  66. data/ext/lemon-1.3.1/lemon/concepts/path.h +312 -0
  67. data/ext/lemon-1.3.1/lemon/config.h.in +22 -0
  68. data/ext/lemon-1.3.1/lemon/connectivity.h +1688 -0
  69. data/ext/lemon-1.3.1/lemon/core.h +2506 -0
  70. data/ext/lemon-1.3.1/lemon/cost_scaling.h +1607 -0
  71. data/ext/lemon-1.3.1/lemon/counter.h +249 -0
  72. data/ext/lemon-1.3.1/lemon/cplex.cc +994 -0
  73. data/ext/lemon-1.3.1/lemon/cplex.h +292 -0
  74. data/ext/lemon-1.3.1/lemon/cycle_canceling.h +1230 -0
  75. data/ext/lemon-1.3.1/lemon/dfs.h +1637 -0
  76. data/ext/lemon-1.3.1/lemon/dheap.h +352 -0
  77. data/ext/lemon-1.3.1/lemon/dijkstra.h +1303 -0
  78. data/ext/lemon-1.3.1/lemon/dim2.h +726 -0
  79. data/ext/lemon-1.3.1/lemon/dimacs.h +448 -0
  80. data/ext/lemon-1.3.1/lemon/edge_set.h +1420 -0
  81. data/ext/lemon-1.3.1/lemon/edmonds_karp.h +556 -0
  82. data/ext/lemon-1.3.1/lemon/elevator.h +982 -0
  83. data/ext/lemon-1.3.1/lemon/error.h +276 -0
  84. data/ext/lemon-1.3.1/lemon/euler.h +287 -0
  85. data/ext/lemon-1.3.1/lemon/fib_heap.h +475 -0
  86. data/ext/lemon-1.3.1/lemon/fractional_matching.h +2139 -0
  87. data/ext/lemon-1.3.1/lemon/full_graph.h +1082 -0
  88. data/ext/lemon-1.3.1/lemon/glpk.cc +1012 -0
  89. data/ext/lemon-1.3.1/lemon/glpk.h +263 -0
  90. data/ext/lemon-1.3.1/lemon/gomory_hu.h +568 -0
  91. data/ext/lemon-1.3.1/lemon/graph_to_eps.h +1186 -0
  92. data/ext/lemon-1.3.1/lemon/greedy_tsp.h +251 -0
  93. data/ext/lemon-1.3.1/lemon/grid_graph.h +699 -0
  94. data/ext/lemon-1.3.1/lemon/grosso_locatelli_pullan_mc.h +840 -0
  95. data/ext/lemon-1.3.1/lemon/hao_orlin.h +1015 -0
  96. data/ext/lemon-1.3.1/lemon/hartmann_orlin_mmc.h +654 -0
  97. data/ext/lemon-1.3.1/lemon/howard_mmc.h +651 -0
  98. data/ext/lemon-1.3.1/lemon/hypercube_graph.h +459 -0
  99. data/ext/lemon-1.3.1/lemon/insertion_tsp.h +533 -0
  100. data/ext/lemon-1.3.1/lemon/karp_mmc.h +590 -0
  101. data/ext/lemon-1.3.1/lemon/kruskal.h +324 -0
  102. data/ext/lemon-1.3.1/lemon/lemon.pc.in +10 -0
  103. data/ext/lemon-1.3.1/lemon/lgf_reader.h +3854 -0
  104. data/ext/lemon-1.3.1/lemon/lgf_writer.h +2687 -0
  105. data/ext/lemon-1.3.1/lemon/list_graph.h +2510 -0
  106. data/ext/lemon-1.3.1/lemon/lp.h +95 -0
  107. data/ext/lemon-1.3.1/lemon/lp_base.cc +30 -0
  108. data/ext/lemon-1.3.1/lemon/lp_base.h +2147 -0
  109. data/ext/lemon-1.3.1/lemon/lp_skeleton.cc +143 -0
  110. data/ext/lemon-1.3.1/lemon/lp_skeleton.h +234 -0
  111. data/ext/lemon-1.3.1/lemon/maps.h +4057 -0
  112. data/ext/lemon-1.3.1/lemon/matching.h +3505 -0
  113. data/ext/lemon-1.3.1/lemon/math.h +77 -0
  114. data/ext/lemon-1.3.1/lemon/max_cardinality_search.h +794 -0
  115. data/ext/lemon-1.3.1/lemon/min_cost_arborescence.h +808 -0
  116. data/ext/lemon-1.3.1/lemon/nagamochi_ibaraki.h +702 -0
  117. data/ext/lemon-1.3.1/lemon/nauty_reader.h +113 -0
  118. data/ext/lemon-1.3.1/lemon/nearest_neighbor_tsp.h +238 -0
  119. data/ext/lemon-1.3.1/lemon/network_simplex.h +1659 -0
  120. data/ext/lemon-1.3.1/lemon/opt2_tsp.h +367 -0
  121. data/ext/lemon-1.3.1/lemon/pairing_heap.h +474 -0
  122. data/ext/lemon-1.3.1/lemon/path.h +1164 -0
  123. data/ext/lemon-1.3.1/lemon/planarity.h +2754 -0
  124. data/ext/lemon-1.3.1/lemon/preflow.h +985 -0
  125. data/ext/lemon-1.3.1/lemon/quad_heap.h +343 -0
  126. data/ext/lemon-1.3.1/lemon/radix_heap.h +438 -0
  127. data/ext/lemon-1.3.1/lemon/radix_sort.h +487 -0
  128. data/ext/lemon-1.3.1/lemon/random.cc +29 -0
  129. data/ext/lemon-1.3.1/lemon/random.h +1005 -0
  130. data/ext/lemon-1.3.1/lemon/smart_graph.h +1344 -0
  131. data/ext/lemon-1.3.1/lemon/soplex.cc +465 -0
  132. data/ext/lemon-1.3.1/lemon/soplex.h +158 -0
  133. data/ext/lemon-1.3.1/lemon/static_graph.h +476 -0
  134. data/ext/lemon-1.3.1/lemon/suurballe.h +776 -0
  135. data/ext/lemon-1.3.1/lemon/time_measure.h +610 -0
  136. data/ext/lemon-1.3.1/lemon/tolerance.h +242 -0
  137. data/ext/lemon-1.3.1/lemon/unionfind.h +1824 -0
  138. data/ext/lemon-1.3.1/scripts/unify-sources.sh +390 -0
  139. data/ext/lemon-1.3.1/scripts/valgrind-wrapper.sh +22 -0
  140. data/ext/lemongraph/arc_map.cc +1007 -0
  141. data/ext/lemongraph/digraph.cc +282 -0
  142. data/ext/lemongraph/digraph_arc.cc +153 -0
  143. data/ext/lemongraph/digraph_node.cc +277 -0
  144. data/ext/lemongraph/edge_map.cc +770 -0
  145. data/ext/lemongraph/extconf.rb +53 -0
  146. data/ext/lemongraph/graph.cc +351 -0
  147. data/ext/lemongraph/graph_arc.cc +95 -0
  148. data/ext/lemongraph/graph_edge.cc +153 -0
  149. data/ext/lemongraph/graph_item.cc +76 -0
  150. data/ext/lemongraph/graph_node.cc +321 -0
  151. data/ext/lemongraph/lemongraph.cc +260 -0
  152. data/ext/lemongraph/lemongraph.hh +295 -0
  153. data/ext/lemongraph/lemongraph.map +6 -0
  154. data/ext/lemongraph/lemongraph_export.hh +31 -0
  155. data/ext/lemongraph/node_map.cc +1011 -0
  156. data/lemongraph.gemspec +176 -0
  157. data/lib/lemongraph/graphviz.rb +240 -0
  158. data/lib/lemongraph/version.rb +4 -0
  159. data/lib/lemongraph.rb +21 -0
  160. data/samples/lemondeps.rb +38 -0
  161. metadata +202 -0
@@ -0,0 +1,594 @@
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+ /* -*- mode: C++; indent-tabs-mode: nil; -*-
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+ *
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+ * This file is a part of LEMON, a generic C++ optimization library.
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+ *
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+ * Copyright (C) 2003-2010
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+ * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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+ * (Egervary Research Group on Combinatorial Optimization, EGRES).
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+ *
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+ * Permission to use, modify and distribute this software is granted
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+ * provided that this copyright notice appears in all copies. For
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+ * precise terms see the accompanying LICENSE file.
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+ *
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+ * This software is provided "AS IS" with no warranty of any kind,
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+ * express or implied, and with no claim as to its suitability for any
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+ * purpose.
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+ *
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+ */
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+
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+ #ifndef LEMON_BUCKET_HEAP_H
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+ #define LEMON_BUCKET_HEAP_H
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+
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+ ///\ingroup heaps
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+ ///\file
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+ ///\brief Bucket heap implementation.
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+
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+ #include <vector>
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+ #include <utility>
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+ #include <functional>
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+
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+ namespace lemon {
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+
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+ namespace _bucket_heap_bits {
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+
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+ template <bool MIN>
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+ struct DirectionTraits {
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+ static bool less(int left, int right) {
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+ return left < right;
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+ }
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+ static void increase(int& value) {
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+ ++value;
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+ }
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+ };
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+
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+ template <>
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+ struct DirectionTraits<false> {
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+ static bool less(int left, int right) {
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+ return left > right;
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+ }
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+ static void increase(int& value) {
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+ --value;
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+ }
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+ };
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+
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+ }
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+
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+ /// \ingroup heaps
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+ ///
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+ /// \brief Bucket heap data structure.
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+ ///
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+ /// This class implements the \e bucket \e heap data structure.
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+ /// It practically conforms to the \ref concepts::Heap "heap concept",
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+ /// but it has some limitations.
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+ ///
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+ /// The bucket heap is a very simple structure. It can store only
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+ /// \c int priorities and it maintains a list of items for each priority
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+ /// in the range <tt>[0..C)</tt>. So it should only be used when the
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+ /// priorities are small. It is not intended to use as a Dijkstra heap.
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+ ///
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+ /// \tparam IM A read-writable item map with \c int values, used
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+ /// internally to handle the cross references.
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+ /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
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+ /// The default is \e min-heap. If this parameter is set to \c false,
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+ /// then the comparison is reversed, so the top(), prio() and pop()
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+ /// functions deal with the item having maximum priority instead of the
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+ /// minimum.
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+ ///
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+ /// \sa SimpleBucketHeap
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+ template <typename IM, bool MIN = true>
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+ class BucketHeap {
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+
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+ public:
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+
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+ /// Type of the item-int map.
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+ typedef IM ItemIntMap;
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+ /// Type of the priorities.
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+ typedef int Prio;
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+ /// Type of the items stored in the heap.
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+ typedef typename ItemIntMap::Key Item;
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+ /// Type of the item-priority pairs.
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+ typedef std::pair<Item,Prio> Pair;
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+
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+ private:
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+
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+ typedef _bucket_heap_bits::DirectionTraits<MIN> Direction;
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+
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+ public:
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+
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+ /// \brief Type to represent the states of the items.
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+ ///
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+ /// Each item has a state associated to it. It can be "in heap",
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+ /// "pre-heap" or "post-heap". The latter two are indifferent from the
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+ /// heap's point of view, but may be useful to the user.
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+ ///
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+ /// The item-int map must be initialized in such way that it assigns
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+ /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
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+ enum State {
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+ IN_HEAP = 0, ///< = 0.
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+ PRE_HEAP = -1, ///< = -1.
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+ POST_HEAP = -2 ///< = -2.
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+ };
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+
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+ public:
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+
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+ /// \brief Constructor.
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+ ///
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+ /// Constructor.
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+ /// \param map A map that assigns \c int values to the items.
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+ /// It is used internally to handle the cross references.
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+ /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
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+ explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {}
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+
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+ /// \brief The number of items stored in the heap.
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+ ///
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+ /// This function returns the number of items stored in the heap.
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+ int size() const { return _data.size(); }
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+
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+ /// \brief Check if the heap is empty.
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+ ///
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+ /// This function returns \c true if the heap is empty.
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+ bool empty() const { return _data.empty(); }
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+
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+ /// \brief Make the heap empty.
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+ ///
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+ /// This functon makes the heap empty.
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+ /// It does not change the cross reference map. If you want to reuse
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+ /// a heap that is not surely empty, you should first clear it and
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+ /// then you should set the cross reference map to \c PRE_HEAP
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+ /// for each item.
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+ void clear() {
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+ _data.clear(); _first.clear(); _minimum = 0;
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+ }
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+
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+ private:
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+
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+ void relocateLast(int idx) {
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+ if (idx + 1 < int(_data.size())) {
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+ _data[idx] = _data.back();
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+ if (_data[idx].prev != -1) {
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+ _data[_data[idx].prev].next = idx;
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+ } else {
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+ _first[_data[idx].value] = idx;
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+ }
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+ if (_data[idx].next != -1) {
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+ _data[_data[idx].next].prev = idx;
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+ }
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+ _iim[_data[idx].item] = idx;
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+ }
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+ _data.pop_back();
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+ }
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+
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+ void unlace(int idx) {
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+ if (_data[idx].prev != -1) {
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+ _data[_data[idx].prev].next = _data[idx].next;
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+ } else {
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+ _first[_data[idx].value] = _data[idx].next;
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+ }
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+ if (_data[idx].next != -1) {
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+ _data[_data[idx].next].prev = _data[idx].prev;
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+ }
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+ }
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+
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+ void lace(int idx) {
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+ if (int(_first.size()) <= _data[idx].value) {
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+ _first.resize(_data[idx].value + 1, -1);
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+ }
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+ _data[idx].next = _first[_data[idx].value];
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+ if (_data[idx].next != -1) {
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+ _data[_data[idx].next].prev = idx;
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+ }
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+ _first[_data[idx].value] = idx;
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+ _data[idx].prev = -1;
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+ }
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+
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+ public:
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+
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+ /// \brief Insert a pair of item and priority into the heap.
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+ ///
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+ /// This function inserts \c p.first to the heap with priority
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+ /// \c p.second.
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+ /// \param p The pair to insert.
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+ /// \pre \c p.first must not be stored in the heap.
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+ void push(const Pair& p) {
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+ push(p.first, p.second);
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+ }
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+
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+ /// \brief Insert an item into the heap with the given priority.
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+ ///
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+ /// This function inserts the given item into the heap with the
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+ /// given priority.
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+ /// \param i The item to insert.
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+ /// \param p The priority of the item.
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+ /// \pre \e i must not be stored in the heap.
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+ void push(const Item &i, const Prio &p) {
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+ int idx = _data.size();
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+ _iim[i] = idx;
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+ _data.push_back(BucketItem(i, p));
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+ lace(idx);
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+ if (Direction::less(p, _minimum)) {
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+ _minimum = p;
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+ }
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+ }
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+
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+ /// \brief Return the item having minimum priority.
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+ ///
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+ /// This function returns the item having minimum priority.
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+ /// \pre The heap must be non-empty.
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+ Item top() const {
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+ while (_first[_minimum] == -1) {
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+ Direction::increase(_minimum);
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+ }
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+ return _data[_first[_minimum]].item;
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+ }
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+
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+ /// \brief The minimum priority.
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+ ///
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+ /// This function returns the minimum priority.
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+ /// \pre The heap must be non-empty.
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+ Prio prio() const {
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+ while (_first[_minimum] == -1) {
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+ Direction::increase(_minimum);
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+ }
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+ return _minimum;
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+ }
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+
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+ /// \brief Remove the item having minimum priority.
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+ ///
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+ /// This function removes the item having minimum priority.
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+ /// \pre The heap must be non-empty.
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+ void pop() {
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+ while (_first[_minimum] == -1) {
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+ Direction::increase(_minimum);
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+ }
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+ int idx = _first[_minimum];
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+ _iim[_data[idx].item] = -2;
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+ unlace(idx);
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+ relocateLast(idx);
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+ }
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+
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+ /// \brief Remove the given item from the heap.
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+ ///
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+ /// This function removes the given item from the heap if it is
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+ /// already stored.
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+ /// \param i The item to delete.
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+ /// \pre \e i must be in the heap.
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+ void erase(const Item &i) {
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+ int idx = _iim[i];
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+ _iim[_data[idx].item] = -2;
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+ unlace(idx);
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+ relocateLast(idx);
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+ }
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+
262
+ /// \brief The priority of the given item.
263
+ ///
264
+ /// This function returns the priority of the given item.
265
+ /// \param i The item.
266
+ /// \pre \e i must be in the heap.
267
+ Prio operator[](const Item &i) const {
268
+ int idx = _iim[i];
269
+ return _data[idx].value;
270
+ }
271
+
272
+ /// \brief Set the priority of an item or insert it, if it is
273
+ /// not stored in the heap.
274
+ ///
275
+ /// This method sets the priority of the given item if it is
276
+ /// already stored in the heap. Otherwise it inserts the given
277
+ /// item into the heap with the given priority.
278
+ /// \param i The item.
279
+ /// \param p The priority.
280
+ void set(const Item &i, const Prio &p) {
281
+ int idx = _iim[i];
282
+ if (idx < 0) {
283
+ push(i, p);
284
+ } else if (Direction::less(p, _data[idx].value)) {
285
+ decrease(i, p);
286
+ } else {
287
+ increase(i, p);
288
+ }
289
+ }
290
+
291
+ /// \brief Decrease the priority of an item to the given value.
292
+ ///
293
+ /// This function decreases the priority of an item to the given value.
294
+ /// \param i The item.
295
+ /// \param p The priority.
296
+ /// \pre \e i must be stored in the heap with priority at least \e p.
297
+ void decrease(const Item &i, const Prio &p) {
298
+ int idx = _iim[i];
299
+ unlace(idx);
300
+ _data[idx].value = p;
301
+ if (Direction::less(p, _minimum)) {
302
+ _minimum = p;
303
+ }
304
+ lace(idx);
305
+ }
306
+
307
+ /// \brief Increase the priority of an item to the given value.
308
+ ///
309
+ /// This function increases the priority of an item to the given value.
310
+ /// \param i The item.
311
+ /// \param p The priority.
312
+ /// \pre \e i must be stored in the heap with priority at most \e p.
313
+ void increase(const Item &i, const Prio &p) {
314
+ int idx = _iim[i];
315
+ unlace(idx);
316
+ _data[idx].value = p;
317
+ lace(idx);
318
+ }
319
+
320
+ /// \brief Return the state of an item.
321
+ ///
322
+ /// This method returns \c PRE_HEAP if the given item has never
323
+ /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
324
+ /// and \c POST_HEAP otherwise.
325
+ /// In the latter case it is possible that the item will get back
326
+ /// to the heap again.
327
+ /// \param i The item.
328
+ State state(const Item &i) const {
329
+ int idx = _iim[i];
330
+ if (idx >= 0) idx = 0;
331
+ return State(idx);
332
+ }
333
+
334
+ /// \brief Set the state of an item in the heap.
335
+ ///
336
+ /// This function sets the state of the given item in the heap.
337
+ /// It can be used to manually clear the heap when it is important
338
+ /// to achive better time complexity.
339
+ /// \param i The item.
340
+ /// \param st The state. It should not be \c IN_HEAP.
341
+ void state(const Item& i, State st) {
342
+ switch (st) {
343
+ case POST_HEAP:
344
+ case PRE_HEAP:
345
+ if (state(i) == IN_HEAP) {
346
+ erase(i);
347
+ }
348
+ _iim[i] = st;
349
+ break;
350
+ case IN_HEAP:
351
+ break;
352
+ }
353
+ }
354
+
355
+ private:
356
+
357
+ struct BucketItem {
358
+ BucketItem(const Item& _item, int _value)
359
+ : item(_item), value(_value) {}
360
+
361
+ Item item;
362
+ int value;
363
+
364
+ int prev, next;
365
+ };
366
+
367
+ ItemIntMap& _iim;
368
+ std::vector<int> _first;
369
+ std::vector<BucketItem> _data;
370
+ mutable int _minimum;
371
+
372
+ }; // class BucketHeap
373
+
374
+ /// \ingroup heaps
375
+ ///
376
+ /// \brief Simplified bucket heap data structure.
377
+ ///
378
+ /// This class implements a simplified \e bucket \e heap data
379
+ /// structure. It does not provide some functionality, but it is
380
+ /// faster and simpler than BucketHeap. The main difference is
381
+ /// that BucketHeap stores a doubly-linked list for each key while
382
+ /// this class stores only simply-linked lists. It supports erasing
383
+ /// only for the item having minimum priority and it does not support
384
+ /// key increasing and decreasing.
385
+ ///
386
+ /// Note that this implementation does not conform to the
387
+ /// \ref concepts::Heap "heap concept" due to the lack of some
388
+ /// functionality.
389
+ ///
390
+ /// \tparam IM A read-writable item map with \c int values, used
391
+ /// internally to handle the cross references.
392
+ /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
393
+ /// The default is \e min-heap. If this parameter is set to \c false,
394
+ /// then the comparison is reversed, so the top(), prio() and pop()
395
+ /// functions deal with the item having maximum priority instead of the
396
+ /// minimum.
397
+ ///
398
+ /// \sa BucketHeap
399
+ template <typename IM, bool MIN = true >
400
+ class SimpleBucketHeap {
401
+
402
+ public:
403
+
404
+ /// Type of the item-int map.
405
+ typedef IM ItemIntMap;
406
+ /// Type of the priorities.
407
+ typedef int Prio;
408
+ /// Type of the items stored in the heap.
409
+ typedef typename ItemIntMap::Key Item;
410
+ /// Type of the item-priority pairs.
411
+ typedef std::pair<Item,Prio> Pair;
412
+
413
+ private:
414
+
415
+ typedef _bucket_heap_bits::DirectionTraits<MIN> Direction;
416
+
417
+ public:
418
+
419
+ /// \brief Type to represent the states of the items.
420
+ ///
421
+ /// Each item has a state associated to it. It can be "in heap",
422
+ /// "pre-heap" or "post-heap". The latter two are indifferent from the
423
+ /// heap's point of view, but may be useful to the user.
424
+ ///
425
+ /// The item-int map must be initialized in such way that it assigns
426
+ /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
427
+ enum State {
428
+ IN_HEAP = 0, ///< = 0.
429
+ PRE_HEAP = -1, ///< = -1.
430
+ POST_HEAP = -2 ///< = -2.
431
+ };
432
+
433
+ public:
434
+
435
+ /// \brief Constructor.
436
+ ///
437
+ /// Constructor.
438
+ /// \param map A map that assigns \c int values to the items.
439
+ /// It is used internally to handle the cross references.
440
+ /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
441
+ explicit SimpleBucketHeap(ItemIntMap &map)
442
+ : _iim(map), _free(-1), _num(0), _minimum(0) {}
443
+
444
+ /// \brief The number of items stored in the heap.
445
+ ///
446
+ /// This function returns the number of items stored in the heap.
447
+ int size() const { return _num; }
448
+
449
+ /// \brief Check if the heap is empty.
450
+ ///
451
+ /// This function returns \c true if the heap is empty.
452
+ bool empty() const { return _num == 0; }
453
+
454
+ /// \brief Make the heap empty.
455
+ ///
456
+ /// This functon makes the heap empty.
457
+ /// It does not change the cross reference map. If you want to reuse
458
+ /// a heap that is not surely empty, you should first clear it and
459
+ /// then you should set the cross reference map to \c PRE_HEAP
460
+ /// for each item.
461
+ void clear() {
462
+ _data.clear(); _first.clear(); _free = -1; _num = 0; _minimum = 0;
463
+ }
464
+
465
+ /// \brief Insert a pair of item and priority into the heap.
466
+ ///
467
+ /// This function inserts \c p.first to the heap with priority
468
+ /// \c p.second.
469
+ /// \param p The pair to insert.
470
+ /// \pre \c p.first must not be stored in the heap.
471
+ void push(const Pair& p) {
472
+ push(p.first, p.second);
473
+ }
474
+
475
+ /// \brief Insert an item into the heap with the given priority.
476
+ ///
477
+ /// This function inserts the given item into the heap with the
478
+ /// given priority.
479
+ /// \param i The item to insert.
480
+ /// \param p The priority of the item.
481
+ /// \pre \e i must not be stored in the heap.
482
+ void push(const Item &i, const Prio &p) {
483
+ int idx;
484
+ if (_free == -1) {
485
+ idx = _data.size();
486
+ _data.push_back(BucketItem(i));
487
+ } else {
488
+ idx = _free;
489
+ _free = _data[idx].next;
490
+ _data[idx].item = i;
491
+ }
492
+ _iim[i] = idx;
493
+ if (p >= int(_first.size())) _first.resize(p + 1, -1);
494
+ _data[idx].next = _first[p];
495
+ _first[p] = idx;
496
+ if (Direction::less(p, _minimum)) {
497
+ _minimum = p;
498
+ }
499
+ ++_num;
500
+ }
501
+
502
+ /// \brief Return the item having minimum priority.
503
+ ///
504
+ /// This function returns the item having minimum priority.
505
+ /// \pre The heap must be non-empty.
506
+ Item top() const {
507
+ while (_first[_minimum] == -1) {
508
+ Direction::increase(_minimum);
509
+ }
510
+ return _data[_first[_minimum]].item;
511
+ }
512
+
513
+ /// \brief The minimum priority.
514
+ ///
515
+ /// This function returns the minimum priority.
516
+ /// \pre The heap must be non-empty.
517
+ Prio prio() const {
518
+ while (_first[_minimum] == -1) {
519
+ Direction::increase(_minimum);
520
+ }
521
+ return _minimum;
522
+ }
523
+
524
+ /// \brief Remove the item having minimum priority.
525
+ ///
526
+ /// This function removes the item having minimum priority.
527
+ /// \pre The heap must be non-empty.
528
+ void pop() {
529
+ while (_first[_minimum] == -1) {
530
+ Direction::increase(_minimum);
531
+ }
532
+ int idx = _first[_minimum];
533
+ _iim[_data[idx].item] = -2;
534
+ _first[_minimum] = _data[idx].next;
535
+ _data[idx].next = _free;
536
+ _free = idx;
537
+ --_num;
538
+ }
539
+
540
+ /// \brief The priority of the given item.
541
+ ///
542
+ /// This function returns the priority of the given item.
543
+ /// \param i The item.
544
+ /// \pre \e i must be in the heap.
545
+ /// \warning This operator is not a constant time function because
546
+ /// it scans the whole data structure to find the proper value.
547
+ Prio operator[](const Item &i) const {
548
+ for (int k = 0; k < int(_first.size()); ++k) {
549
+ int idx = _first[k];
550
+ while (idx != -1) {
551
+ if (_data[idx].item == i) {
552
+ return k;
553
+ }
554
+ idx = _data[idx].next;
555
+ }
556
+ }
557
+ return -1;
558
+ }
559
+
560
+ /// \brief Return the state of an item.
561
+ ///
562
+ /// This method returns \c PRE_HEAP if the given item has never
563
+ /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
564
+ /// and \c POST_HEAP otherwise.
565
+ /// In the latter case it is possible that the item will get back
566
+ /// to the heap again.
567
+ /// \param i The item.
568
+ State state(const Item &i) const {
569
+ int idx = _iim[i];
570
+ if (idx >= 0) idx = 0;
571
+ return State(idx);
572
+ }
573
+
574
+ private:
575
+
576
+ struct BucketItem {
577
+ BucketItem(const Item& _item)
578
+ : item(_item) {}
579
+
580
+ Item item;
581
+ int next;
582
+ };
583
+
584
+ ItemIntMap& _iim;
585
+ std::vector<int> _first;
586
+ std::vector<BucketItem> _data;
587
+ int _free, _num;
588
+ mutable int _minimum;
589
+
590
+ }; // class SimpleBucketHeap
591
+
592
+ }
593
+
594
+ #endif