dango_generator 0.0.38

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Files changed (54) hide show
  1. data/LICENSE +16 -0
  2. data/README.txt +41 -0
  3. data/dango_generator.rb +99 -0
  4. data/templates/as3/as3corelib-license.txt +33 -0
  5. data/templates/as3/as3corelib-readme.txt +5 -0
  6. data/templates/as3/com/adobe/crypto/MD5.as +256 -0
  7. data/templates/as3/com/adobe/crypto/SHA1.as +268 -0
  8. data/templates/as3/com/adobe/crypto/SHA224.as +255 -0
  9. data/templates/as3/com/adobe/crypto/SHA256.as +260 -0
  10. data/templates/as3/com/adobe/crypto/WSSEUsernameToken.as +117 -0
  11. data/templates/as3/com/adobe/errors/IllegalStateError.as +66 -0
  12. data/templates/as3/com/adobe/images/BitString.as +42 -0
  13. data/templates/as3/com/adobe/images/JPGEncoder.as +651 -0
  14. data/templates/as3/com/adobe/images/PNGEncoder.as +144 -0
  15. data/templates/as3/com/adobe/net/DynamicURLLoader.as +58 -0
  16. data/templates/as3/com/adobe/net/IURIResolver.as +79 -0
  17. data/templates/as3/com/adobe/net/URI.as +2469 -0
  18. data/templates/as3/com/adobe/net/URIEncodingBitmap.as +142 -0
  19. data/templates/as3/com/adobe/net/proxies/RFC2817Socket.as +204 -0
  20. data/templates/as3/com/adobe/serialization/json/JSON.as +88 -0
  21. data/templates/as3/com/adobe/serialization/json/JSONDecoder.as +218 -0
  22. data/templates/as3/com/adobe/serialization/json/JSONEncoder.as +302 -0
  23. data/templates/as3/com/adobe/serialization/json/JSONParseError.as +90 -0
  24. data/templates/as3/com/adobe/serialization/json/JSONToken.as +107 -0
  25. data/templates/as3/com/adobe/serialization/json/JSONTokenType.as +70 -0
  26. data/templates/as3/com/adobe/serialization/json/JSONTokenizer.as +550 -0
  27. data/templates/as3/com/adobe/utils/ArrayUtil.as +190 -0
  28. data/templates/as3/com/adobe/utils/DateUtil.as +666 -0
  29. data/templates/as3/com/adobe/utils/DictionaryUtil.as +90 -0
  30. data/templates/as3/com/adobe/utils/IntUtil.as +69 -0
  31. data/templates/as3/com/adobe/utils/NumberFormatter.as +77 -0
  32. data/templates/as3/com/adobe/utils/StringUtil.as +257 -0
  33. data/templates/as3/com/adobe/utils/XMLUtil.as +171 -0
  34. data/templates/as3/com/adobe/webapis/ServiceBase.as +51 -0
  35. data/templates/as3/com/adobe/webapis/URLLoaderBase.as +111 -0
  36. data/templates/as3/com/adobe/webapis/events/ServiceEvent.as +78 -0
  37. data/templates/as3/org/rubyforge/dango/DangoClientFramework.as +426 -0
  38. data/templates/as3/org/rubyforge/dango/DangoError.as +11 -0
  39. data/templates/as3/org/rubyforge/dango/DangoErrorCode.as +7 -0
  40. data/templates/as3/org/rubyforge/dango/DangoErrorEvent.as +23 -0
  41. data/templates/as3/org/rubyforge/dango/DangoReceiveEvent.as +21 -0
  42. data/templates/as3/org/rubyforge/dango/DangoURLLoader.as +127 -0
  43. data/templates/as3/org/rubyforge/dango/DangoURLLoaderEvent.as +29 -0
  44. data/templates/as3/org/rubyforge/dango/DangoUtil.as +84 -0
  45. data/templates/dango/config/development.yml +28 -0
  46. data/templates/dango/config/production.yml +3 -0
  47. data/templates/dango/config/system_message.yml +5 -0
  48. data/templates/dango/config/test.yml +3 -0
  49. data/templates/dango/server/99_dango_server.rb +22 -0
  50. data/templates/lib/dango_monitor_client.rb +1 -0
  51. data/templates/lib/dango_tester_client.rb +1 -0
  52. data/templates/script/dango_server +36 -0
  53. data/templates/tasks/dango.rake +2 -0
  54. metadata +108 -0
@@ -0,0 +1,302 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ */
35
+
36
+ package com.adobe.serialization.json
37
+ {
38
+
39
+ import flash.utils.describeType;
40
+
41
+ public class JSONEncoder {
42
+
43
+ /** The string that is going to represent the object we're encoding */
44
+ private var jsonString:String;
45
+
46
+ /**
47
+ * Creates a new JSONEncoder.
48
+ *
49
+ * @param o The object to encode as a JSON string
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+ * @langversion ActionScript 3.0
51
+ * @playerversion Flash 9.0
52
+ * @tiptext
53
+ */
54
+ public function JSONEncoder( value:* ) {
55
+ jsonString = convertToString( value );
56
+
57
+ }
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+
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+ /**
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+ * Gets the JSON string from the encoder.
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+ *
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+ * @return The JSON string representation of the object
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+ * that was passed to the constructor
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+ * @langversion ActionScript 3.0
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+ * @playerversion Flash 9.0
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+ * @tiptext
67
+ */
68
+ public function getString():String {
69
+ return jsonString;
70
+ }
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+
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+ /**
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+ * Converts a value to it's JSON string equivalent.
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+ *
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+ * @param value The value to convert. Could be any
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+ * type (object, number, array, etc)
77
+ */
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+ private function convertToString( value:* ):String {
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+
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+ // determine what value is and convert it based on it's type
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+ if ( value is String ) {
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+
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+ // escape the string so it's formatted correctly
84
+ return escapeString( value as String );
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+
86
+ } else if ( value is Number ) {
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+
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+ // only encode numbers that finate
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+ return isFinite( value as Number) ? value.toString() : "null";
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+
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+ } else if ( value is Boolean ) {
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+
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+ // convert boolean to string easily
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+ return value ? "true" : "false";
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+
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+ } else if ( value is Array ) {
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+
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+ // call the helper method to convert an array
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+ return arrayToString( value as Array );
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+
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+ } else if ( value is Object && value != null ) {
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+
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+ // call the helper method to convert an object
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+ return objectToString( value );
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+ }
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+ return "null";
107
+ }
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+
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+ /**
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+ * Escapes a string accoding to the JSON specification.
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+ *
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+ * @param str The string to be escaped
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+ * @return The string with escaped special characters
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+ * according to the JSON specification
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+ */
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+ private function escapeString( str:String ):String {
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+ // create a string to store the string's jsonstring value
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+ var s:String = "";
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+ // current character in the string we're processing
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+ var ch:String;
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+ // store the length in a local variable to reduce lookups
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+ var len:Number = str.length;
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+
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+ // loop over all of the characters in the string
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+ for ( var i:int = 0; i < len; i++ ) {
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+
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+ // examine the character to determine if we have to escape it
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+ ch = str.charAt( i );
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+ switch ( ch ) {
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+
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+ case '"': // quotation mark
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+ s += "\\\"";
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+ break;
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+
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+ //case '/': // solidus
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+ // s += "\\/";
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+ // break;
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+
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+ case '\\': // reverse solidus
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+ s += "\\\\";
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+ break;
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+
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+ case '\b': // bell
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+ s += "\\b";
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+ break;
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+
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+ case '\f': // form feed
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+ s += "\\f";
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+ break;
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+
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+ case '\n': // newline
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+ s += "\\n";
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+ break;
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+
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+ case '\r': // carriage return
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+ s += "\\r";
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+ break;
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+
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+ case '\t': // horizontal tab
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+ s += "\\t";
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+ break;
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+
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+ default: // everything else
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+
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+ // check for a control character and escape as unicode
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+ if ( ch < ' ' ) {
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+ // get the hex digit(s) of the character (either 1 or 2 digits)
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+ var hexCode:String = ch.charCodeAt( 0 ).toString( 16 );
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+
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+ // ensure that there are 4 digits by adjusting
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+ // the # of zeros accordingly.
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+ var zeroPad:String = hexCode.length == 2 ? "00" : "000";
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+
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+ // create the unicode escape sequence with 4 hex digits
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+ s += "\\u" + zeroPad + hexCode;
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+ } else {
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+
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+ // no need to do any special encoding, just pass-through
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+ s += ch;
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+
181
+ }
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+ } // end switch
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+
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+ } // end for loop
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+
186
+ return "\"" + s + "\"";
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+ }
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+
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+ /**
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+ * Converts an array to it's JSON string equivalent
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+ *
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+ * @param a The array to convert
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+ * @return The JSON string representation of <code>a</code>
194
+ */
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+ private function arrayToString( a:Array ):String {
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+ // create a string to store the array's jsonstring value
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+ var s:String = "";
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+
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+ // loop over the elements in the array and add their converted
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+ // values to the string
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+ for ( var i:int = 0; i < a.length; i++ ) {
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+ // when the length is 0 we're adding the first element so
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+ // no comma is necessary
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+ if ( s.length > 0 ) {
205
+ // we've already added an element, so add the comma separator
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+ s += ","
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+ }
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+
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+ // convert the value to a string
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+ s += convertToString( a[i] );
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+ }
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+
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+ // KNOWN ISSUE: In ActionScript, Arrays can also be associative
214
+ // objects and you can put anything in them, ie:
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+ // myArray["foo"] = "bar";
216
+ //
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+ // These properties aren't picked up in the for loop above because
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+ // the properties don't correspond to indexes. However, we're
219
+ // sort of out luck because the JSON specification doesn't allow
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+ // these types of array properties.
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+ //
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+ // So, if the array was also used as an associative object, there
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+ // may be some values in the array that don't get properly encoded.
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+ //
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+ // A possible solution is to instead encode the Array as an Object
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+ // but then it won't get decoded correctly (and won't be an
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+ // Array instance)
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+
229
+ // close the array and return it's string value
230
+ return "[" + s + "]";
231
+ }
232
+
233
+ /**
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+ * Converts an object to it's JSON string equivalent
235
+ *
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+ * @param o The object to convert
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+ * @return The JSON string representation of <code>o</code>
238
+ */
239
+ private function objectToString( o:Object ):String
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+ {
241
+ // create a string to store the object's jsonstring value
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+ var s:String = "";
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+
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+ // determine if o is a class instance or a plain object
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+ var classInfo:XML = describeType( o );
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+ if ( classInfo.@name.toString() == "Object" )
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+ {
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+ // the value of o[key] in the loop below - store this
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+ // as a variable so we don't have to keep looking up o[key]
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+ // when testing for valid values to convert
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+ var value:Object;
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+
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+ // loop over the keys in the object and add their converted
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+ // values to the string
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+ for ( var key:String in o )
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+ {
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+ // assign value to a variable for quick lookup
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+ value = o[key];
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+
260
+ // don't add function's to the JSON string
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+ if ( value is Function )
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+ {
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+ // skip this key and try another
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+ continue;
265
+ }
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+
267
+ // when the length is 0 we're adding the first item so
268
+ // no comma is necessary
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+ if ( s.length > 0 ) {
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+ // we've already added an item, so add the comma separator
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+ s += ","
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+ }
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+
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+ s += escapeString( key ) + ":" + convertToString( value );
275
+ }
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+ }
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+ else // o is a class instance
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+ {
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+ // Loop over all of the variables and accessors in the class and
280
+ // serialize them along with their values.
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+ for each ( var v:XML in classInfo..*.( name() == "variable" || name() == "accessor" ) )
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+ {
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+ // When the length is 0 we're adding the first item so
284
+ // no comma is necessary
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+ if ( s.length > 0 ) {
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+ // We've already added an item, so add the comma separator
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+ s += ","
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+ }
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+
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+ s += escapeString( v.@name.toString() ) + ":"
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+ + convertToString( o[ v.@name ] );
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+ }
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+
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+ }
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+
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+ return "{" + s + "}";
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+ }
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+
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+
300
+ }
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+
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+ }
@@ -0,0 +1,90 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ */
35
+
36
+ package com.adobe.serialization.json {
37
+
38
+ /**
39
+ *
40
+ *
41
+ */
42
+ public class JSONParseError extends Error {
43
+
44
+ /** The location in the string where the error occurred */
45
+ private var _location:int;
46
+
47
+ /** The string in which the parse error occurred */
48
+ private var _text:String;
49
+
50
+ /**
51
+ * Constructs a new JSONParseError.
52
+ *
53
+ * @param message The error message that occured during parsing
54
+ * @langversion ActionScript 3.0
55
+ * @playerversion Flash 9.0
56
+ * @tiptext
57
+ */
58
+ public function JSONParseError( message:String = "", location:int = 0, text:String = "") {
59
+ super( message );
60
+ //name = "JSONParseError";
61
+ _location = location;
62
+ _text = text;
63
+ }
64
+
65
+ /**
66
+ * Provides read-only access to the location variable.
67
+ *
68
+ * @return The location in the string where the error occurred
69
+ * @langversion ActionScript 3.0
70
+ * @playerversion Flash 9.0
71
+ * @tiptext
72
+ */
73
+ public function get location():int {
74
+ return _location;
75
+ }
76
+
77
+ /**
78
+ * Provides read-only access to the text variable.
79
+ *
80
+ * @return The string in which the error occurred
81
+ * @langversion ActionScript 3.0
82
+ * @playerversion Flash 9.0
83
+ * @tiptext
84
+ */
85
+ public function get text():String {
86
+ return _text;
87
+ }
88
+ }
89
+
90
+ }
@@ -0,0 +1,107 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ */
35
+
36
+ package com.adobe.serialization.json {
37
+
38
+ public class JSONToken {
39
+
40
+ private var _type:int;
41
+ private var _value:Object;
42
+
43
+ /**
44
+ * Creates a new JSONToken with a specific token type and value.
45
+ *
46
+ * @param type The JSONTokenType of the token
47
+ * @param value The value of the token
48
+ * @langversion ActionScript 3.0
49
+ * @playerversion Flash 9.0
50
+ * @tiptext
51
+ */
52
+ public function JSONToken( type:int = -1 /* JSONTokenType.UNKNOWN */, value:Object = null ) {
53
+ _type = type;
54
+ _value = value;
55
+ }
56
+
57
+ /**
58
+ * Returns the type of the token.
59
+ *
60
+ * @see com.adobe.serialization.json.JSONTokenType
61
+ * @langversion ActionScript 3.0
62
+ * @playerversion Flash 9.0
63
+ * @tiptext
64
+ */
65
+ public function get type():int {
66
+ return _type;
67
+ }
68
+
69
+ /**
70
+ * Sets the type of the token.
71
+ *
72
+ * @see com.adobe.serialization.json.JSONTokenType
73
+ * @langversion ActionScript 3.0
74
+ * @playerversion Flash 9.0
75
+ * @tiptext
76
+ */
77
+ public function set type( value:int ):void {
78
+ _type = value;
79
+ }
80
+
81
+ /**
82
+ * Gets the value of the token
83
+ *
84
+ * @see com.adobe.serialization.json.JSONTokenType
85
+ * @langversion ActionScript 3.0
86
+ * @playerversion Flash 9.0
87
+ * @tiptext
88
+ */
89
+ public function get value():Object {
90
+ return _value;
91
+ }
92
+
93
+ /**
94
+ * Sets the value of the token
95
+ *
96
+ * @see com.adobe.serialization.json.JSONTokenType
97
+ * @langversion ActionScript 3.0
98
+ * @playerversion Flash 9.0
99
+ * @tiptext
100
+ */
101
+ public function set value ( v:Object ):void {
102
+ _value = v;
103
+ }
104
+
105
+ }
106
+
107
+ }
@@ -0,0 +1,70 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
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+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
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+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+
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+ package com.adobe.serialization.json {
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+
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+ /**
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+ * Class containing constant values for the different types
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+ * of tokens in a JSON encoded string.
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+ */
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+ public class JSONTokenType {
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+
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+ public static const UNKNOWN:int = -1;
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+
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+ public static const COMMA:int = 0;
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+
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+ public static const LEFT_BRACE:int = 1;
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+
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+ public static const RIGHT_BRACE:int = 2;
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+
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+ public static const LEFT_BRACKET:int = 3;
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+
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+ public static const RIGHT_BRACKET:int = 4;
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+
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+ public static const COLON:int = 6;
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+
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+ public static const TRUE:int = 7;
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+
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+ public static const FALSE:int = 8;
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+
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+ public static const NULL:int = 9;
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+
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+ public static const STRING:int = 10;
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+
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+ public static const NUMBER:int = 11;
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+
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+ }
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+
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+ }