dango_generator 0.0.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. data/LICENSE +16 -0
  2. data/README.txt +41 -0
  3. data/dango_generator.rb +99 -0
  4. data/templates/as3/as3corelib-license.txt +33 -0
  5. data/templates/as3/as3corelib-readme.txt +5 -0
  6. data/templates/as3/com/adobe/crypto/MD5.as +256 -0
  7. data/templates/as3/com/adobe/crypto/SHA1.as +268 -0
  8. data/templates/as3/com/adobe/crypto/SHA224.as +255 -0
  9. data/templates/as3/com/adobe/crypto/SHA256.as +260 -0
  10. data/templates/as3/com/adobe/crypto/WSSEUsernameToken.as +117 -0
  11. data/templates/as3/com/adobe/errors/IllegalStateError.as +66 -0
  12. data/templates/as3/com/adobe/images/BitString.as +42 -0
  13. data/templates/as3/com/adobe/images/JPGEncoder.as +651 -0
  14. data/templates/as3/com/adobe/images/PNGEncoder.as +144 -0
  15. data/templates/as3/com/adobe/net/DynamicURLLoader.as +58 -0
  16. data/templates/as3/com/adobe/net/IURIResolver.as +79 -0
  17. data/templates/as3/com/adobe/net/URI.as +2469 -0
  18. data/templates/as3/com/adobe/net/URIEncodingBitmap.as +142 -0
  19. data/templates/as3/com/adobe/net/proxies/RFC2817Socket.as +204 -0
  20. data/templates/as3/com/adobe/serialization/json/JSON.as +88 -0
  21. data/templates/as3/com/adobe/serialization/json/JSONDecoder.as +218 -0
  22. data/templates/as3/com/adobe/serialization/json/JSONEncoder.as +302 -0
  23. data/templates/as3/com/adobe/serialization/json/JSONParseError.as +90 -0
  24. data/templates/as3/com/adobe/serialization/json/JSONToken.as +107 -0
  25. data/templates/as3/com/adobe/serialization/json/JSONTokenType.as +70 -0
  26. data/templates/as3/com/adobe/serialization/json/JSONTokenizer.as +550 -0
  27. data/templates/as3/com/adobe/utils/ArrayUtil.as +190 -0
  28. data/templates/as3/com/adobe/utils/DateUtil.as +666 -0
  29. data/templates/as3/com/adobe/utils/DictionaryUtil.as +90 -0
  30. data/templates/as3/com/adobe/utils/IntUtil.as +69 -0
  31. data/templates/as3/com/adobe/utils/NumberFormatter.as +77 -0
  32. data/templates/as3/com/adobe/utils/StringUtil.as +257 -0
  33. data/templates/as3/com/adobe/utils/XMLUtil.as +171 -0
  34. data/templates/as3/com/adobe/webapis/ServiceBase.as +51 -0
  35. data/templates/as3/com/adobe/webapis/URLLoaderBase.as +111 -0
  36. data/templates/as3/com/adobe/webapis/events/ServiceEvent.as +78 -0
  37. data/templates/as3/org/rubyforge/dango/DangoClientFramework.as +426 -0
  38. data/templates/as3/org/rubyforge/dango/DangoError.as +11 -0
  39. data/templates/as3/org/rubyforge/dango/DangoErrorCode.as +7 -0
  40. data/templates/as3/org/rubyforge/dango/DangoErrorEvent.as +23 -0
  41. data/templates/as3/org/rubyforge/dango/DangoReceiveEvent.as +21 -0
  42. data/templates/as3/org/rubyforge/dango/DangoURLLoader.as +127 -0
  43. data/templates/as3/org/rubyforge/dango/DangoURLLoaderEvent.as +29 -0
  44. data/templates/as3/org/rubyforge/dango/DangoUtil.as +84 -0
  45. data/templates/dango/config/development.yml +28 -0
  46. data/templates/dango/config/production.yml +3 -0
  47. data/templates/dango/config/system_message.yml +5 -0
  48. data/templates/dango/config/test.yml +3 -0
  49. data/templates/dango/server/99_dango_server.rb +22 -0
  50. data/templates/lib/dango_monitor_client.rb +1 -0
  51. data/templates/lib/dango_tester_client.rb +1 -0
  52. data/templates/script/dango_server +36 -0
  53. data/templates/tasks/dango.rake +2 -0
  54. metadata +108 -0
@@ -0,0 +1,302 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ */
35
+
36
+ package com.adobe.serialization.json
37
+ {
38
+
39
+ import flash.utils.describeType;
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+
41
+ public class JSONEncoder {
42
+
43
+ /** The string that is going to represent the object we're encoding */
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+ private var jsonString:String;
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+
46
+ /**
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+ * Creates a new JSONEncoder.
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+ *
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+ * @param o The object to encode as a JSON string
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+ * @langversion ActionScript 3.0
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+ * @playerversion Flash 9.0
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+ * @tiptext
53
+ */
54
+ public function JSONEncoder( value:* ) {
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+ jsonString = convertToString( value );
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+
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+ }
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+
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+ /**
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+ * Gets the JSON string from the encoder.
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+ *
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+ * @return The JSON string representation of the object
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+ * that was passed to the constructor
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+ * @langversion ActionScript 3.0
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+ * @playerversion Flash 9.0
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+ * @tiptext
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+ */
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+ public function getString():String {
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+ return jsonString;
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+ }
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+
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+ /**
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+ * Converts a value to it's JSON string equivalent.
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+ *
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+ * @param value The value to convert. Could be any
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+ * type (object, number, array, etc)
77
+ */
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+ private function convertToString( value:* ):String {
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+
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+ // determine what value is and convert it based on it's type
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+ if ( value is String ) {
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+
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+ // escape the string so it's formatted correctly
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+ return escapeString( value as String );
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+
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+ } else if ( value is Number ) {
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+
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+ // only encode numbers that finate
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+ return isFinite( value as Number) ? value.toString() : "null";
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+
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+ } else if ( value is Boolean ) {
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+
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+ // convert boolean to string easily
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+ return value ? "true" : "false";
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+
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+ } else if ( value is Array ) {
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+
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+ // call the helper method to convert an array
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+ return arrayToString( value as Array );
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+
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+ } else if ( value is Object && value != null ) {
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+
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+ // call the helper method to convert an object
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+ return objectToString( value );
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+ }
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+ return "null";
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+ }
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+
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+ /**
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+ * Escapes a string accoding to the JSON specification.
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+ *
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+ * @param str The string to be escaped
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+ * @return The string with escaped special characters
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+ * according to the JSON specification
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+ */
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+ private function escapeString( str:String ):String {
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+ // create a string to store the string's jsonstring value
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+ var s:String = "";
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+ // current character in the string we're processing
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+ var ch:String;
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+ // store the length in a local variable to reduce lookups
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+ var len:Number = str.length;
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+
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+ // loop over all of the characters in the string
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+ for ( var i:int = 0; i < len; i++ ) {
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+
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+ // examine the character to determine if we have to escape it
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+ ch = str.charAt( i );
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+ switch ( ch ) {
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+
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+ case '"': // quotation mark
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+ s += "\\\"";
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+ break;
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+
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+ //case '/': // solidus
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+ // s += "\\/";
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+ // break;
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+
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+ case '\\': // reverse solidus
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+ s += "\\\\";
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+ break;
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+
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+ case '\b': // bell
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+ s += "\\b";
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+ break;
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+
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+ case '\f': // form feed
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+ s += "\\f";
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+ break;
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+
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+ case '\n': // newline
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+ s += "\\n";
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+ break;
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+
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+ case '\r': // carriage return
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+ s += "\\r";
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+ break;
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+
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+ case '\t': // horizontal tab
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+ s += "\\t";
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+ break;
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+
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+ default: // everything else
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+
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+ // check for a control character and escape as unicode
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+ if ( ch < ' ' ) {
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+ // get the hex digit(s) of the character (either 1 or 2 digits)
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+ var hexCode:String = ch.charCodeAt( 0 ).toString( 16 );
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+
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+ // ensure that there are 4 digits by adjusting
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+ // the # of zeros accordingly.
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+ var zeroPad:String = hexCode.length == 2 ? "00" : "000";
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+
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+ // create the unicode escape sequence with 4 hex digits
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+ s += "\\u" + zeroPad + hexCode;
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+ } else {
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+
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+ // no need to do any special encoding, just pass-through
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+ s += ch;
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+
181
+ }
182
+ } // end switch
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+
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+ } // end for loop
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+
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+ return "\"" + s + "\"";
187
+ }
188
+
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+ /**
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+ * Converts an array to it's JSON string equivalent
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+ *
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+ * @param a The array to convert
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+ * @return The JSON string representation of <code>a</code>
194
+ */
195
+ private function arrayToString( a:Array ):String {
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+ // create a string to store the array's jsonstring value
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+ var s:String = "";
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+
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+ // loop over the elements in the array and add their converted
200
+ // values to the string
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+ for ( var i:int = 0; i < a.length; i++ ) {
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+ // when the length is 0 we're adding the first element so
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+ // no comma is necessary
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+ if ( s.length > 0 ) {
205
+ // we've already added an element, so add the comma separator
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+ s += ","
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+ }
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+
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+ // convert the value to a string
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+ s += convertToString( a[i] );
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+ }
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+
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+ // KNOWN ISSUE: In ActionScript, Arrays can also be associative
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+ // objects and you can put anything in them, ie:
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+ // myArray["foo"] = "bar";
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+ //
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+ // These properties aren't picked up in the for loop above because
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+ // the properties don't correspond to indexes. However, we're
219
+ // sort of out luck because the JSON specification doesn't allow
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+ // these types of array properties.
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+ //
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+ // So, if the array was also used as an associative object, there
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+ // may be some values in the array that don't get properly encoded.
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+ //
225
+ // A possible solution is to instead encode the Array as an Object
226
+ // but then it won't get decoded correctly (and won't be an
227
+ // Array instance)
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+
229
+ // close the array and return it's string value
230
+ return "[" + s + "]";
231
+ }
232
+
233
+ /**
234
+ * Converts an object to it's JSON string equivalent
235
+ *
236
+ * @param o The object to convert
237
+ * @return The JSON string representation of <code>o</code>
238
+ */
239
+ private function objectToString( o:Object ):String
240
+ {
241
+ // create a string to store the object's jsonstring value
242
+ var s:String = "";
243
+
244
+ // determine if o is a class instance or a plain object
245
+ var classInfo:XML = describeType( o );
246
+ if ( classInfo.@name.toString() == "Object" )
247
+ {
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+ // the value of o[key] in the loop below - store this
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+ // as a variable so we don't have to keep looking up o[key]
250
+ // when testing for valid values to convert
251
+ var value:Object;
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+
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+ // loop over the keys in the object and add their converted
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+ // values to the string
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+ for ( var key:String in o )
256
+ {
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+ // assign value to a variable for quick lookup
258
+ value = o[key];
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+
260
+ // don't add function's to the JSON string
261
+ if ( value is Function )
262
+ {
263
+ // skip this key and try another
264
+ continue;
265
+ }
266
+
267
+ // when the length is 0 we're adding the first item so
268
+ // no comma is necessary
269
+ if ( s.length > 0 ) {
270
+ // we've already added an item, so add the comma separator
271
+ s += ","
272
+ }
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+
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+ s += escapeString( key ) + ":" + convertToString( value );
275
+ }
276
+ }
277
+ else // o is a class instance
278
+ {
279
+ // Loop over all of the variables and accessors in the class and
280
+ // serialize them along with their values.
281
+ for each ( var v:XML in classInfo..*.( name() == "variable" || name() == "accessor" ) )
282
+ {
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+ // When the length is 0 we're adding the first item so
284
+ // no comma is necessary
285
+ if ( s.length > 0 ) {
286
+ // We've already added an item, so add the comma separator
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+ s += ","
288
+ }
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+
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+ s += escapeString( v.@name.toString() ) + ":"
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+ + convertToString( o[ v.@name ] );
292
+ }
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+
294
+ }
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+
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+ return "{" + s + "}";
297
+ }
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+
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+
300
+ }
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+
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+ }
@@ -0,0 +1,90 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ */
35
+
36
+ package com.adobe.serialization.json {
37
+
38
+ /**
39
+ *
40
+ *
41
+ */
42
+ public class JSONParseError extends Error {
43
+
44
+ /** The location in the string where the error occurred */
45
+ private var _location:int;
46
+
47
+ /** The string in which the parse error occurred */
48
+ private var _text:String;
49
+
50
+ /**
51
+ * Constructs a new JSONParseError.
52
+ *
53
+ * @param message The error message that occured during parsing
54
+ * @langversion ActionScript 3.0
55
+ * @playerversion Flash 9.0
56
+ * @tiptext
57
+ */
58
+ public function JSONParseError( message:String = "", location:int = 0, text:String = "") {
59
+ super( message );
60
+ //name = "JSONParseError";
61
+ _location = location;
62
+ _text = text;
63
+ }
64
+
65
+ /**
66
+ * Provides read-only access to the location variable.
67
+ *
68
+ * @return The location in the string where the error occurred
69
+ * @langversion ActionScript 3.0
70
+ * @playerversion Flash 9.0
71
+ * @tiptext
72
+ */
73
+ public function get location():int {
74
+ return _location;
75
+ }
76
+
77
+ /**
78
+ * Provides read-only access to the text variable.
79
+ *
80
+ * @return The string in which the error occurred
81
+ * @langversion ActionScript 3.0
82
+ * @playerversion Flash 9.0
83
+ * @tiptext
84
+ */
85
+ public function get text():String {
86
+ return _text;
87
+ }
88
+ }
89
+
90
+ }
@@ -0,0 +1,107 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
20
+ code.
21
+
22
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ */
35
+
36
+ package com.adobe.serialization.json {
37
+
38
+ public class JSONToken {
39
+
40
+ private var _type:int;
41
+ private var _value:Object;
42
+
43
+ /**
44
+ * Creates a new JSONToken with a specific token type and value.
45
+ *
46
+ * @param type The JSONTokenType of the token
47
+ * @param value The value of the token
48
+ * @langversion ActionScript 3.0
49
+ * @playerversion Flash 9.0
50
+ * @tiptext
51
+ */
52
+ public function JSONToken( type:int = -1 /* JSONTokenType.UNKNOWN */, value:Object = null ) {
53
+ _type = type;
54
+ _value = value;
55
+ }
56
+
57
+ /**
58
+ * Returns the type of the token.
59
+ *
60
+ * @see com.adobe.serialization.json.JSONTokenType
61
+ * @langversion ActionScript 3.0
62
+ * @playerversion Flash 9.0
63
+ * @tiptext
64
+ */
65
+ public function get type():int {
66
+ return _type;
67
+ }
68
+
69
+ /**
70
+ * Sets the type of the token.
71
+ *
72
+ * @see com.adobe.serialization.json.JSONTokenType
73
+ * @langversion ActionScript 3.0
74
+ * @playerversion Flash 9.0
75
+ * @tiptext
76
+ */
77
+ public function set type( value:int ):void {
78
+ _type = value;
79
+ }
80
+
81
+ /**
82
+ * Gets the value of the token
83
+ *
84
+ * @see com.adobe.serialization.json.JSONTokenType
85
+ * @langversion ActionScript 3.0
86
+ * @playerversion Flash 9.0
87
+ * @tiptext
88
+ */
89
+ public function get value():Object {
90
+ return _value;
91
+ }
92
+
93
+ /**
94
+ * Sets the value of the token
95
+ *
96
+ * @see com.adobe.serialization.json.JSONTokenType
97
+ * @langversion ActionScript 3.0
98
+ * @playerversion Flash 9.0
99
+ * @tiptext
100
+ */
101
+ public function set value ( v:Object ):void {
102
+ _value = v;
103
+ }
104
+
105
+ }
106
+
107
+ }
@@ -0,0 +1,70 @@
1
+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
3
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
4
+
5
+ Please read this Source Code License Agreement carefully before using
6
+ the source code.
7
+
8
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
9
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
10
+ prepare derivative works of, publicly display, publicly perform, and
11
+ distribute this source code and such derivative works in source or
12
+ object code form without any attribution requirements.
13
+
14
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
15
+ derived from the source code without prior written permission.
16
+
17
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
18
+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
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+ code.
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+
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+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
23
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
24
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
26
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
27
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
30
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
31
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
32
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
33
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+
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+ package com.adobe.serialization.json {
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+
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+ /**
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+ * Class containing constant values for the different types
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+ * of tokens in a JSON encoded string.
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+ */
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+ public class JSONTokenType {
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+
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+ public static const UNKNOWN:int = -1;
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+
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+ public static const COMMA:int = 0;
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+
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+ public static const LEFT_BRACE:int = 1;
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+
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+ public static const RIGHT_BRACE:int = 2;
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+
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+ public static const LEFT_BRACKET:int = 3;
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+
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+ public static const RIGHT_BRACKET:int = 4;
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+
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+ public static const COLON:int = 6;
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+
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+ public static const TRUE:int = 7;
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+
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+ public static const FALSE:int = 8;
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+
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+ public static const NULL:int = 9;
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+
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+ public static const STRING:int = 10;
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+
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+ public static const NUMBER:int = 11;
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+
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+ }
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+
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+ }