dango_generator 0.0.38

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Files changed (54) hide show
  1. data/LICENSE +16 -0
  2. data/README.txt +41 -0
  3. data/dango_generator.rb +99 -0
  4. data/templates/as3/as3corelib-license.txt +33 -0
  5. data/templates/as3/as3corelib-readme.txt +5 -0
  6. data/templates/as3/com/adobe/crypto/MD5.as +256 -0
  7. data/templates/as3/com/adobe/crypto/SHA1.as +268 -0
  8. data/templates/as3/com/adobe/crypto/SHA224.as +255 -0
  9. data/templates/as3/com/adobe/crypto/SHA256.as +260 -0
  10. data/templates/as3/com/adobe/crypto/WSSEUsernameToken.as +117 -0
  11. data/templates/as3/com/adobe/errors/IllegalStateError.as +66 -0
  12. data/templates/as3/com/adobe/images/BitString.as +42 -0
  13. data/templates/as3/com/adobe/images/JPGEncoder.as +651 -0
  14. data/templates/as3/com/adobe/images/PNGEncoder.as +144 -0
  15. data/templates/as3/com/adobe/net/DynamicURLLoader.as +58 -0
  16. data/templates/as3/com/adobe/net/IURIResolver.as +79 -0
  17. data/templates/as3/com/adobe/net/URI.as +2469 -0
  18. data/templates/as3/com/adobe/net/URIEncodingBitmap.as +142 -0
  19. data/templates/as3/com/adobe/net/proxies/RFC2817Socket.as +204 -0
  20. data/templates/as3/com/adobe/serialization/json/JSON.as +88 -0
  21. data/templates/as3/com/adobe/serialization/json/JSONDecoder.as +218 -0
  22. data/templates/as3/com/adobe/serialization/json/JSONEncoder.as +302 -0
  23. data/templates/as3/com/adobe/serialization/json/JSONParseError.as +90 -0
  24. data/templates/as3/com/adobe/serialization/json/JSONToken.as +107 -0
  25. data/templates/as3/com/adobe/serialization/json/JSONTokenType.as +70 -0
  26. data/templates/as3/com/adobe/serialization/json/JSONTokenizer.as +550 -0
  27. data/templates/as3/com/adobe/utils/ArrayUtil.as +190 -0
  28. data/templates/as3/com/adobe/utils/DateUtil.as +666 -0
  29. data/templates/as3/com/adobe/utils/DictionaryUtil.as +90 -0
  30. data/templates/as3/com/adobe/utils/IntUtil.as +69 -0
  31. data/templates/as3/com/adobe/utils/NumberFormatter.as +77 -0
  32. data/templates/as3/com/adobe/utils/StringUtil.as +257 -0
  33. data/templates/as3/com/adobe/utils/XMLUtil.as +171 -0
  34. data/templates/as3/com/adobe/webapis/ServiceBase.as +51 -0
  35. data/templates/as3/com/adobe/webapis/URLLoaderBase.as +111 -0
  36. data/templates/as3/com/adobe/webapis/events/ServiceEvent.as +78 -0
  37. data/templates/as3/org/rubyforge/dango/DangoClientFramework.as +426 -0
  38. data/templates/as3/org/rubyforge/dango/DangoError.as +11 -0
  39. data/templates/as3/org/rubyforge/dango/DangoErrorCode.as +7 -0
  40. data/templates/as3/org/rubyforge/dango/DangoErrorEvent.as +23 -0
  41. data/templates/as3/org/rubyforge/dango/DangoReceiveEvent.as +21 -0
  42. data/templates/as3/org/rubyforge/dango/DangoURLLoader.as +127 -0
  43. data/templates/as3/org/rubyforge/dango/DangoURLLoaderEvent.as +29 -0
  44. data/templates/as3/org/rubyforge/dango/DangoUtil.as +84 -0
  45. data/templates/dango/config/development.yml +28 -0
  46. data/templates/dango/config/production.yml +3 -0
  47. data/templates/dango/config/system_message.yml +5 -0
  48. data/templates/dango/config/test.yml +3 -0
  49. data/templates/dango/server/99_dango_server.rb +22 -0
  50. data/templates/lib/dango_monitor_client.rb +1 -0
  51. data/templates/lib/dango_tester_client.rb +1 -0
  52. data/templates/script/dango_server +36 -0
  53. data/templates/tasks/dango.rake +2 -0
  54. metadata +108 -0
@@ -0,0 +1,651 @@
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+ /*
2
+ Adobe Systems Incorporated(r) Source Code License Agreement
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+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
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+
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+ Please read this Source Code License Agreement carefully before using
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+ the source code.
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+
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+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
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+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
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+ prepare derivative works of, publicly display, publicly perform, and
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+ distribute this source code and such derivative works in source or
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+ object code form without any attribution requirements.
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+
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+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
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+ derived from the source code without prior written permission.
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+
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+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
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+ against any loss, damage, claims or lawsuits, including attorney's
19
+ fees that arise or result from your use or distribution of the source
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+ code.
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+
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+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
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+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
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+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
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+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
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+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+ package com.adobe.images
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+ {
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+ import flash.geom.*;
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+ import flash.display.*;
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+ import flash.utils.*;
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+
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+ /**
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+ * Class that converts BitmapData into a valid JPEG
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+ */
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+ public class JPGEncoder
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+ {
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+
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+ // Static table initialization
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+
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+ private var ZigZag:Array = [
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+ 0, 1, 5, 6,14,15,27,28,
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+ 2, 4, 7,13,16,26,29,42,
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+ 3, 8,12,17,25,30,41,43,
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+ 9,11,18,24,31,40,44,53,
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+ 10,19,23,32,39,45,52,54,
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+ 20,22,33,38,46,51,55,60,
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+ 21,34,37,47,50,56,59,61,
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+ 35,36,48,49,57,58,62,63
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+ ];
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+
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+ private var YTable:Array = new Array(64);
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+ private var UVTable:Array = new Array(64);
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+ private var fdtbl_Y:Array = new Array(64);
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+ private var fdtbl_UV:Array = new Array(64);
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+
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+ private function initQuantTables(sf:int):void
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+ {
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+ var i:int;
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+ var t:Number;
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+ var YQT:Array = [
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+ 16, 11, 10, 16, 24, 40, 51, 61,
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+ 12, 12, 14, 19, 26, 58, 60, 55,
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+ 14, 13, 16, 24, 40, 57, 69, 56,
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+ 14, 17, 22, 29, 51, 87, 80, 62,
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+ 18, 22, 37, 56, 68,109,103, 77,
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+ 24, 35, 55, 64, 81,104,113, 92,
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+ 49, 64, 78, 87,103,121,120,101,
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+ 72, 92, 95, 98,112,100,103, 99
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+ ];
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+ for (i = 0; i < 64; i++) {
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+ t = Math.floor((YQT[i]*sf+50)/100);
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+ if (t < 1) {
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+ t = 1;
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+ } else if (t > 255) {
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+ t = 255;
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+ }
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+ YTable[ZigZag[i]] = t;
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+ }
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+ var UVQT:Array = [
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+ 17, 18, 24, 47, 99, 99, 99, 99,
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+ 18, 21, 26, 66, 99, 99, 99, 99,
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+ 24, 26, 56, 99, 99, 99, 99, 99,
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+ 47, 66, 99, 99, 99, 99, 99, 99,
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+ 99, 99, 99, 99, 99, 99, 99, 99,
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+ 99, 99, 99, 99, 99, 99, 99, 99,
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+ 99, 99, 99, 99, 99, 99, 99, 99,
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+ 99, 99, 99, 99, 99, 99, 99, 99
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+ ];
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+ for (i = 0; i < 64; i++) {
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+ t = Math.floor((UVQT[i]*sf+50)/100);
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+ if (t < 1) {
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+ t = 1;
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+ } else if (t > 255) {
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+ t = 255;
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+ }
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+ UVTable[ZigZag[i]] = t;
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+ }
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+ var aasf:Array = [
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+ 1.0, 1.387039845, 1.306562965, 1.175875602,
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+ 1.0, 0.785694958, 0.541196100, 0.275899379
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+ ];
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+ i = 0;
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+ for (var row:int = 0; row < 8; row++)
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+ {
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+ for (var col:int = 0; col < 8; col++)
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+ {
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+ fdtbl_Y[i] = (1.0 / (YTable [ZigZag[i]] * aasf[row] * aasf[col] * 8.0));
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+ fdtbl_UV[i] = (1.0 / (UVTable[ZigZag[i]] * aasf[row] * aasf[col] * 8.0));
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+ i++;
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+ }
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+ }
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+ }
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+
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+ private var YDC_HT:Array;
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+ private var UVDC_HT:Array;
125
+ private var YAC_HT:Array;
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+ private var UVAC_HT:Array;
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+
128
+ private function computeHuffmanTbl(nrcodes:Array, std_table:Array):Array
129
+ {
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+ var codevalue:int = 0;
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+ var pos_in_table:int = 0;
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+ var HT:Array = new Array();
133
+ for (var k:int=1; k<=16; k++) {
134
+ for (var j:int=1; j<=nrcodes[k]; j++) {
135
+ HT[std_table[pos_in_table]] = new BitString();
136
+ HT[std_table[pos_in_table]].val = codevalue;
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+ HT[std_table[pos_in_table]].len = k;
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+ pos_in_table++;
139
+ codevalue++;
140
+ }
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+ codevalue*=2;
142
+ }
143
+ return HT;
144
+ }
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+
146
+ private var std_dc_luminance_nrcodes:Array = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0];
147
+ private var std_dc_luminance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11];
148
+ private var std_ac_luminance_nrcodes:Array = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d];
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+ private var std_ac_luminance_values:Array = [
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+ 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,
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+ 0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,
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+ 0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
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+ 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,
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+ 0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,
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+ 0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
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+ 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,
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+ 0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,
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+ 0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
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+ 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,
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+ 0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,
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+ 0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
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+ 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,
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+ 0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,
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+ 0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
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+ 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,
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+ 0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,
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+ 0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
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+ 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,
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+ 0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
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+ 0xf9,0xfa
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+ ];
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+
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+ private var std_dc_chrominance_nrcodes:Array = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0];
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+ private var std_dc_chrominance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11];
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+ private var std_ac_chrominance_nrcodes:Array = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77];
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+ private var std_ac_chrominance_values:Array = [
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+ 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,
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+ 0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,
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+ 0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
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+ 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,
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+ 0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,
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+ 0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
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+ 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,
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+ 0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,
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+ 0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
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+ 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,
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+ 0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,
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+ 0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
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+ 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,
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+ 0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,
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+ 0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
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+ 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,
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+ 0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,
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+ 0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
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+ 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,
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+ 0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,
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+ 0xf9,0xfa
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+ ];
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+
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+ private function initHuffmanTbl():void
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+ {
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+ YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values);
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+ UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values);
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+ YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values);
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+ UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values);
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+ }
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+
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+ private var bitcode:Array = new Array(65535);
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+ private var category:Array = new Array(65535);
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+
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+ private function initCategoryNumber():void
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+ {
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+ var nrlower:int = 1;
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+ var nrupper:int = 2;
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+ var nr:int;
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+ for (var cat:int=1; cat<=15; cat++) {
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+ //Positive numbers
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+ for (nr=nrlower; nr<nrupper; nr++) {
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+ category[32767+nr] = cat;
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+ bitcode[32767+nr] = new BitString();
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+ bitcode[32767+nr].len = cat;
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+ bitcode[32767+nr].val = nr;
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+ }
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+ //Negative numbers
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+ for (nr=-(nrupper-1); nr<=-nrlower; nr++) {
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+ category[32767+nr] = cat;
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+ bitcode[32767+nr] = new BitString();
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+ bitcode[32767+nr].len = cat;
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+ bitcode[32767+nr].val = nrupper-1+nr;
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+ }
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+ nrlower <<= 1;
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+ nrupper <<= 1;
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+ }
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+ }
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+
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+ // IO functions
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+
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+ private var byteout:ByteArray;
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+ private var bytenew:int = 0;
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+ private var bytepos:int = 7;
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+
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+ private function writeBits(bs:BitString):void
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+ {
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+ var value:int = bs.val;
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+ var posval:int = bs.len-1;
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+ while ( posval >= 0 ) {
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+ if (value & uint(1 << posval) ) {
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+ bytenew |= uint(1 << bytepos);
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+ }
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+ posval--;
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+ bytepos--;
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+ if (bytepos < 0) {
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+ if (bytenew == 0xFF) {
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+ writeByte(0xFF);
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+ writeByte(0);
256
+ }
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+ else {
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+ writeByte(bytenew);
259
+ }
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+ bytepos=7;
261
+ bytenew=0;
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+ }
263
+ }
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+ }
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+
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+ private function writeByte(value:int):void
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+ {
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+ byteout.writeByte(value);
269
+ }
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+
271
+ private function writeWord(value:int):void
272
+ {
273
+ writeByte((value>>8)&0xFF);
274
+ writeByte((value )&0xFF);
275
+ }
276
+
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+ // DCT & quantization core
278
+
279
+ private function fDCTQuant(data:Array, fdtbl:Array):Array
280
+ {
281
+ var tmp0:Number, tmp1:Number, tmp2:Number, tmp3:Number, tmp4:Number, tmp5:Number, tmp6:Number, tmp7:Number;
282
+ var tmp10:Number, tmp11:Number, tmp12:Number, tmp13:Number;
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+ var z1:Number, z2:Number, z3:Number, z4:Number, z5:Number, z11:Number, z13:Number;
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+ var i:int;
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+ /* Pass 1: process rows. */
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+ var dataOff:int=0;
287
+ for (i=0; i<8; i++) {
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+ tmp0 = data[dataOff+0] + data[dataOff+7];
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+ tmp7 = data[dataOff+0] - data[dataOff+7];
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+ tmp1 = data[dataOff+1] + data[dataOff+6];
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+ tmp6 = data[dataOff+1] - data[dataOff+6];
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+ tmp2 = data[dataOff+2] + data[dataOff+5];
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+ tmp5 = data[dataOff+2] - data[dataOff+5];
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+ tmp3 = data[dataOff+3] + data[dataOff+4];
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+ tmp4 = data[dataOff+3] - data[dataOff+4];
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+
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+ /* Even part */
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+ tmp10 = tmp0 + tmp3; /* phase 2 */
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+ tmp13 = tmp0 - tmp3;
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+ tmp11 = tmp1 + tmp2;
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+ tmp12 = tmp1 - tmp2;
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+
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+ data[dataOff+0] = tmp10 + tmp11; /* phase 3 */
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+ data[dataOff+4] = tmp10 - tmp11;
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+
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+ z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
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+ data[dataOff+2] = tmp13 + z1; /* phase 5 */
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+ data[dataOff+6] = tmp13 - z1;
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+
310
+ /* Odd part */
311
+ tmp10 = tmp4 + tmp5; /* phase 2 */
312
+ tmp11 = tmp5 + tmp6;
313
+ tmp12 = tmp6 + tmp7;
314
+
315
+ /* The rotator is modified from fig 4-8 to avoid extra negations. */
316
+ z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
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+ z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
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+ z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
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+ z3 = tmp11 * 0.707106781; /* c4 */
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+
321
+ z11 = tmp7 + z3; /* phase 5 */
322
+ z13 = tmp7 - z3;
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+
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+ data[dataOff+5] = z13 + z2; /* phase 6 */
325
+ data[dataOff+3] = z13 - z2;
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+ data[dataOff+1] = z11 + z4;
327
+ data[dataOff+7] = z11 - z4;
328
+
329
+ dataOff += 8; /* advance pointer to next row */
330
+ }
331
+
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+ /* Pass 2: process columns. */
333
+ dataOff = 0;
334
+ for (i=0; i<8; i++) {
335
+ tmp0 = data[dataOff+ 0] + data[dataOff+56];
336
+ tmp7 = data[dataOff+ 0] - data[dataOff+56];
337
+ tmp1 = data[dataOff+ 8] + data[dataOff+48];
338
+ tmp6 = data[dataOff+ 8] - data[dataOff+48];
339
+ tmp2 = data[dataOff+16] + data[dataOff+40];
340
+ tmp5 = data[dataOff+16] - data[dataOff+40];
341
+ tmp3 = data[dataOff+24] + data[dataOff+32];
342
+ tmp4 = data[dataOff+24] - data[dataOff+32];
343
+
344
+ /* Even part */
345
+ tmp10 = tmp0 + tmp3; /* phase 2 */
346
+ tmp13 = tmp0 - tmp3;
347
+ tmp11 = tmp1 + tmp2;
348
+ tmp12 = tmp1 - tmp2;
349
+
350
+ data[dataOff+ 0] = tmp10 + tmp11; /* phase 3 */
351
+ data[dataOff+32] = tmp10 - tmp11;
352
+
353
+ z1 = (tmp12 + tmp13) * 0.707106781; /* c4 */
354
+ data[dataOff+16] = tmp13 + z1; /* phase 5 */
355
+ data[dataOff+48] = tmp13 - z1;
356
+
357
+ /* Odd part */
358
+ tmp10 = tmp4 + tmp5; /* phase 2 */
359
+ tmp11 = tmp5 + tmp6;
360
+ tmp12 = tmp6 + tmp7;
361
+
362
+ /* The rotator is modified from fig 4-8 to avoid extra negations. */
363
+ z5 = (tmp10 - tmp12) * 0.382683433; /* c6 */
364
+ z2 = 0.541196100 * tmp10 + z5; /* c2-c6 */
365
+ z4 = 1.306562965 * tmp12 + z5; /* c2+c6 */
366
+ z3 = tmp11 * 0.707106781; /* c4 */
367
+
368
+ z11 = tmp7 + z3; /* phase 5 */
369
+ z13 = tmp7 - z3;
370
+
371
+ data[dataOff+40] = z13 + z2; /* phase 6 */
372
+ data[dataOff+24] = z13 - z2;
373
+ data[dataOff+ 8] = z11 + z4;
374
+ data[dataOff+56] = z11 - z4;
375
+
376
+ dataOff++; /* advance pointer to next column */
377
+ }
378
+
379
+ // Quantize/descale the coefficients
380
+ for (i=0; i<64; i++) {
381
+ // Apply the quantization and scaling factor & Round to nearest integer
382
+ data[i] = Math.round((data[i]*fdtbl[i]));
383
+ }
384
+ return data;
385
+ }
386
+
387
+ // Chunk writing
388
+
389
+ private function writeAPP0():void
390
+ {
391
+ writeWord(0xFFE0); // marker
392
+ writeWord(16); // length
393
+ writeByte(0x4A); // J
394
+ writeByte(0x46); // F
395
+ writeByte(0x49); // I
396
+ writeByte(0x46); // F
397
+ writeByte(0); // = "JFIF",'\0'
398
+ writeByte(1); // versionhi
399
+ writeByte(1); // versionlo
400
+ writeByte(0); // xyunits
401
+ writeWord(1); // xdensity
402
+ writeWord(1); // ydensity
403
+ writeByte(0); // thumbnwidth
404
+ writeByte(0); // thumbnheight
405
+ }
406
+
407
+ private function writeSOF0(width:int, height:int):void
408
+ {
409
+ writeWord(0xFFC0); // marker
410
+ writeWord(17); // length, truecolor YUV JPG
411
+ writeByte(8); // precision
412
+ writeWord(height);
413
+ writeWord(width);
414
+ writeByte(3); // nrofcomponents
415
+ writeByte(1); // IdY
416
+ writeByte(0x11); // HVY
417
+ writeByte(0); // QTY
418
+ writeByte(2); // IdU
419
+ writeByte(0x11); // HVU
420
+ writeByte(1); // QTU
421
+ writeByte(3); // IdV
422
+ writeByte(0x11); // HVV
423
+ writeByte(1); // QTV
424
+ }
425
+
426
+ private function writeDQT():void
427
+ {
428
+ writeWord(0xFFDB); // marker
429
+ writeWord(132); // length
430
+ writeByte(0);
431
+ var i:int;
432
+ for (i=0; i<64; i++) {
433
+ writeByte(YTable[i]);
434
+ }
435
+ writeByte(1);
436
+ for (i=0; i<64; i++) {
437
+ writeByte(UVTable[i]);
438
+ }
439
+ }
440
+
441
+ private function writeDHT():void
442
+ {
443
+ writeWord(0xFFC4); // marker
444
+ writeWord(0x01A2); // length
445
+ var i:int;
446
+
447
+ writeByte(0); // HTYDCinfo
448
+ for (i=0; i<16; i++) {
449
+ writeByte(std_dc_luminance_nrcodes[i+1]);
450
+ }
451
+ for (i=0; i<=11; i++) {
452
+ writeByte(std_dc_luminance_values[i]);
453
+ }
454
+
455
+ writeByte(0x10); // HTYACinfo
456
+ for (i=0; i<16; i++) {
457
+ writeByte(std_ac_luminance_nrcodes[i+1]);
458
+ }
459
+ for (i=0; i<=161; i++) {
460
+ writeByte(std_ac_luminance_values[i]);
461
+ }
462
+
463
+ writeByte(1); // HTUDCinfo
464
+ for (i=0; i<16; i++) {
465
+ writeByte(std_dc_chrominance_nrcodes[i+1]);
466
+ }
467
+ for (i=0; i<=11; i++) {
468
+ writeByte(std_dc_chrominance_values[i]);
469
+ }
470
+
471
+ writeByte(0x11); // HTUACinfo
472
+ for (i=0; i<16; i++) {
473
+ writeByte(std_ac_chrominance_nrcodes[i+1]);
474
+ }
475
+ for (i=0; i<=161; i++) {
476
+ writeByte(std_ac_chrominance_values[i]);
477
+ }
478
+ }
479
+
480
+ private function writeSOS():void
481
+ {
482
+ writeWord(0xFFDA); // marker
483
+ writeWord(12); // length
484
+ writeByte(3); // nrofcomponents
485
+ writeByte(1); // IdY
486
+ writeByte(0); // HTY
487
+ writeByte(2); // IdU
488
+ writeByte(0x11); // HTU
489
+ writeByte(3); // IdV
490
+ writeByte(0x11); // HTV
491
+ writeByte(0); // Ss
492
+ writeByte(0x3f); // Se
493
+ writeByte(0); // Bf
494
+ }
495
+
496
+ // Core processing
497
+ private var DU:Array = new Array(64);
498
+
499
+ private function processDU(CDU:Array, fdtbl:Array, DC:Number, HTDC:Array, HTAC:Array):Number
500
+ {
501
+ var EOB:BitString = HTAC[0x00];
502
+ var M16zeroes:BitString = HTAC[0xF0];
503
+ var i:int;
504
+
505
+ var DU_DCT:Array = fDCTQuant(CDU, fdtbl);
506
+ //ZigZag reorder
507
+ for (i=0;i<64;i++) {
508
+ DU[ZigZag[i]]=DU_DCT[i];
509
+ }
510
+ var Diff:int = DU[0] - DC; DC = DU[0];
511
+ //Encode DC
512
+ if (Diff==0) {
513
+ writeBits(HTDC[0]); // Diff might be 0
514
+ } else {
515
+ writeBits(HTDC[category[32767+Diff]]);
516
+ writeBits(bitcode[32767+Diff]);
517
+ }
518
+ //Encode ACs
519
+ var end0pos:int = 63;
520
+ for (; (end0pos>0)&&(DU[end0pos]==0); end0pos--) {
521
+ };
522
+ //end0pos = first element in reverse order !=0
523
+ if ( end0pos == 0) {
524
+ writeBits(EOB);
525
+ return DC;
526
+ }
527
+ i = 1;
528
+ while ( i <= end0pos ) {
529
+ var startpos:int = i;
530
+ for (; (DU[i]==0) && (i<=end0pos); i++) {
531
+ }
532
+ var nrzeroes:int = i-startpos;
533
+ if ( nrzeroes >= 16 ) {
534
+ for (var nrmarker:int=1; nrmarker <= nrzeroes/16; nrmarker++) {
535
+ writeBits(M16zeroes);
536
+ }
537
+ nrzeroes = int(nrzeroes&0xF);
538
+ }
539
+ writeBits(HTAC[nrzeroes*16+category[32767+DU[i]]]);
540
+ writeBits(bitcode[32767+DU[i]]);
541
+ i++;
542
+ }
543
+ if ( end0pos != 63 ) {
544
+ writeBits(EOB);
545
+ }
546
+ return DC;
547
+ }
548
+
549
+ private var YDU:Array = new Array(64);
550
+ private var UDU:Array = new Array(64);
551
+ private var VDU:Array = new Array(64);
552
+
553
+ private function RGB2YUV(img:BitmapData, xpos:int, ypos:int):void
554
+ {
555
+ var pos:int=0;
556
+ for (var y:int=0; y<8; y++) {
557
+ for (var x:int=0; x<8; x++) {
558
+ var P:uint = img.getPixel32(xpos+x,ypos+y);
559
+ var R:Number = Number((P>>16)&0xFF);
560
+ var G:Number = Number((P>> 8)&0xFF);
561
+ var B:Number = Number((P )&0xFF);
562
+ YDU[pos]=((( 0.29900)*R+( 0.58700)*G+( 0.11400)*B))-128;
563
+ UDU[pos]=(((-0.16874)*R+(-0.33126)*G+( 0.50000)*B));
564
+ VDU[pos]=((( 0.50000)*R+(-0.41869)*G+(-0.08131)*B));
565
+ pos++;
566
+ }
567
+ }
568
+ }
569
+
570
+ /**
571
+ * Constructor for JPEGEncoder class
572
+ *
573
+ * @param quality The quality level between 1 and 100 that detrmines the
574
+ * level of compression used in the generated JPEG
575
+ * @langversion ActionScript 3.0
576
+ * @playerversion Flash 9.0
577
+ * @tiptext
578
+ */
579
+ public function JPGEncoder(quality:Number = 50)
580
+ {
581
+ if (quality <= 0) {
582
+ quality = 1;
583
+ }
584
+ if (quality > 100) {
585
+ quality = 100;
586
+ }
587
+ var sf:int = 0;
588
+ if (quality < 50) {
589
+ sf = int(5000 / quality);
590
+ } else {
591
+ sf = int(200 - quality*2);
592
+ }
593
+ // Create tables
594
+ initHuffmanTbl();
595
+ initCategoryNumber();
596
+ initQuantTables(sf);
597
+ }
598
+
599
+ /**
600
+ * Created a JPEG image from the specified BitmapData
601
+ *
602
+ * @param image The BitmapData that will be converted into the JPEG format.
603
+ * @return a ByteArray representing the JPEG encoded image data.
604
+ * @langversion ActionScript 3.0
605
+ * @playerversion Flash 9.0
606
+ * @tiptext
607
+ */
608
+ public function encode(image:BitmapData):ByteArray
609
+ {
610
+ // Initialize bit writer
611
+ byteout = new ByteArray();
612
+ bytenew=0;
613
+ bytepos=7;
614
+
615
+ // Add JPEG headers
616
+ writeWord(0xFFD8); // SOI
617
+ writeAPP0();
618
+ writeDQT();
619
+ writeSOF0(image.width,image.height);
620
+ writeDHT();
621
+ writeSOS();
622
+
623
+
624
+ // Encode 8x8 macroblocks
625
+ var DCY:Number=0;
626
+ var DCU:Number=0;
627
+ var DCV:Number=0;
628
+ bytenew=0;
629
+ bytepos=7;
630
+ for (var ypos:int=0; ypos<image.height; ypos+=8) {
631
+ for (var xpos:int=0; xpos<image.width; xpos+=8) {
632
+ RGB2YUV(image, xpos, ypos);
633
+ DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
634
+ DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
635
+ DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
636
+ }
637
+ }
638
+
639
+ // Do the bit alignment of the EOI marker
640
+ if ( bytepos >= 0 ) {
641
+ var fillbits:BitString = new BitString();
642
+ fillbits.len = bytepos+1;
643
+ fillbits.val = (1<<(bytepos+1))-1;
644
+ writeBits(fillbits);
645
+ }
646
+
647
+ writeWord(0xFFD9); //EOI
648
+ return byteout;
649
+ }
650
+ }
651
+ }