cyberarm_engine 0.19.0 → 0.19.1
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- checksums.yaml +4 -4
- data/.gitignore +8 -8
- data/.rubocop.yml +7 -7
- data/.travis.yml +5 -5
- data/Gemfile +6 -6
- data/LICENSE.txt +21 -21
- data/README.md +74 -74
- data/Rakefile +10 -10
- data/bin/console +14 -14
- data/bin/setup +8 -8
- data/cyberarm_engine.gemspec +39 -39
- data/lib/cyberarm_engine/animator.rb +219 -219
- data/lib/cyberarm_engine/background.rb +179 -179
- data/lib/cyberarm_engine/background_nine_slice.rb +142 -142
- data/lib/cyberarm_engine/bounding_box.rb +150 -150
- data/lib/cyberarm_engine/builtin/intro_state.rb +130 -130
- data/lib/cyberarm_engine/cache/download_manager.rb +121 -121
- data/lib/cyberarm_engine/cache.rb +4 -4
- data/lib/cyberarm_engine/common.rb +113 -113
- data/lib/cyberarm_engine/config_file.rb +46 -46
- data/lib/cyberarm_engine/console/command.rb +157 -157
- data/lib/cyberarm_engine/console/commands/help_command.rb +43 -43
- data/lib/cyberarm_engine/console/subcommand.rb +99 -99
- data/lib/cyberarm_engine/console.rb +248 -248
- data/lib/cyberarm_engine/game_object.rb +248 -248
- data/lib/cyberarm_engine/game_state.rb +97 -97
- data/lib/cyberarm_engine/model/material.rb +21 -21
- data/lib/cyberarm_engine/model/model_object.rb +131 -131
- data/lib/cyberarm_engine/model/parser.rb +74 -74
- data/lib/cyberarm_engine/model/parsers/collada_parser.rb +138 -138
- data/lib/cyberarm_engine/model/parsers/wavefront_parser.rb +154 -154
- data/lib/cyberarm_engine/model.rb +212 -212
- data/lib/cyberarm_engine/model_cache.rb +31 -31
- data/lib/cyberarm_engine/opengl/light.rb +50 -50
- data/lib/cyberarm_engine/opengl/orthographic_camera.rb +46 -46
- data/lib/cyberarm_engine/opengl/perspective_camera.rb +38 -38
- data/lib/cyberarm_engine/opengl/renderer/bounding_box_renderer.rb +249 -249
- data/lib/cyberarm_engine/opengl/renderer/g_buffer.rb +164 -164
- data/lib/cyberarm_engine/opengl/renderer/opengl_renderer.rb +298 -298
- data/lib/cyberarm_engine/opengl/renderer/renderer.rb +22 -22
- data/lib/cyberarm_engine/opengl/shader.rb +406 -406
- data/lib/cyberarm_engine/opengl/texture.rb +69 -69
- data/lib/cyberarm_engine/opengl.rb +28 -28
- data/lib/cyberarm_engine/ray.rb +56 -56
- data/lib/cyberarm_engine/stats.rb +21 -21
- data/lib/cyberarm_engine/text.rb +197 -197
- data/lib/cyberarm_engine/timer.rb +23 -23
- data/lib/cyberarm_engine/transform.rb +296 -296
- data/lib/cyberarm_engine/ui/border_canvas.rb +102 -102
- data/lib/cyberarm_engine/ui/dsl.rb +139 -139
- data/lib/cyberarm_engine/ui/element.rb +488 -488
- data/lib/cyberarm_engine/ui/elements/button.rb +97 -97
- data/lib/cyberarm_engine/ui/elements/check_box.rb +54 -54
- data/lib/cyberarm_engine/ui/elements/container.rb +256 -256
- data/lib/cyberarm_engine/ui/elements/edit_box.rb +179 -179
- data/lib/cyberarm_engine/ui/elements/edit_line.rb +263 -263
- data/lib/cyberarm_engine/ui/elements/flow.rb +15 -15
- data/lib/cyberarm_engine/ui/elements/image.rb +72 -72
- data/lib/cyberarm_engine/ui/elements/list_box.rb +88 -82
- data/lib/cyberarm_engine/ui/elements/progress.rb +51 -51
- data/lib/cyberarm_engine/ui/elements/radio.rb +6 -6
- data/lib/cyberarm_engine/ui/elements/slider.rb +104 -104
- data/lib/cyberarm_engine/ui/elements/stack.rb +11 -11
- data/lib/cyberarm_engine/ui/elements/text_block.rb +162 -162
- data/lib/cyberarm_engine/ui/elements/toggle_button.rb +65 -65
- data/lib/cyberarm_engine/ui/event.rb +54 -54
- data/lib/cyberarm_engine/ui/gui_state.rb +256 -256
- data/lib/cyberarm_engine/ui/style.rb +49 -49
- data/lib/cyberarm_engine/ui/theme.rb +207 -207
- data/lib/cyberarm_engine/vector.rb +293 -293
- data/lib/cyberarm_engine/version.rb +4 -4
- data/lib/cyberarm_engine/window.rb +120 -120
- data/lib/cyberarm_engine.rb +71 -71
- metadata +3 -3
@@ -1,179 +1,179 @@
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module CyberarmEngine
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class Background
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attr_accessor :x, :y, :z, :width, :height, :angle, :debug
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attr_reader :background
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def initialize(x: 0, y: 0, z: 0, width: 0, height: 0, background: Gosu::Color::BLACK, angle: 0, debug: false)
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@x = x
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@y = y
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@z = z
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@width = width
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@height = height
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@debug = debug
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@paint = Paint.new(background)
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@angle = angle
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@top_left = Vector.new(@x, @y)
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@top_right = Vector.new(@x + @width, @y)
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@bottom_left = Vector.new(@x, @y + @height)
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@bottom_right = Vector.new(@x + @width, @y + @height)
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end
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def draw
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Gosu.clip_to(@x, @y, @width, @height) do
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Gosu.draw_quad(
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@top_left.x, @top_left.y, @paint.top_left,
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@top_right.x, @top_right.y, @paint.top_right,
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@bottom_right.x, @bottom_right.y, @paint.bottom_right,
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@bottom_left.x, @bottom_left.y, @paint.bottom_left,
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@z
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)
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end
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debug_outline if @debug
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end
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def update
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origin_x = (@x + (@width / 2))
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origin_y = (@y + (@height / 2))
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points = [
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@top_left = Vector.new(@x, @y),
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@top_right = Vector.new(@x + @width, @y),
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@bottom_left = Vector.new(@x, @y + @height),
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@bottom_right = Vector.new(@x + @width, @y + @height)
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]
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[@top_left, @top_right, @bottom_left, @bottom_right].each do |vector|
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temp_x = vector.x - origin_x
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temp_y = vector.y - origin_y
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# 90 is up here, while gosu uses 0 for up.
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radians = (@angle + 90).gosu_to_radians
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vector.x = (@x + (@width / 2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
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vector.y = (@y + (@height / 2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
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end
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# [
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# [:top, @top_left, @top_right],
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# [:right, @top_right, @bottom_right],
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# [:bottom, @bottom_right, @bottom_left],
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# [:left, @bottom_left, @top_left]
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# ].each do |edge|
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# points.each do |point|
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# puts "#{edge.first} -> #{shortest_distance(point, edge[1], edge[2])}"
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# end
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# end
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end
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def shortest_distance(point, la, lb)
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a = la.x - lb.x
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b = la.y - lb.y
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c = Gosu.distance(la.x, la.y, lb.x, lb.y)
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p a, b, c
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d = (a * point.x + b * point.y + c).abs / Math.sqrt(a * a + b * b)
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puts "Distance: #{d}"
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exit!
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d
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end
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def debug_outline
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# Top
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Gosu.draw_line(
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@x, @y, Gosu::Color::RED,
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@x + @width, @y, Gosu::Color::RED,
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@z
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)
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# Right
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Gosu.draw_line(
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@x + @width, @y, Gosu::Color::RED,
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@x + @width, @y + @height, Gosu::Color::RED,
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@z
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)
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# Bottom
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Gosu.draw_line(
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@x + @width, @y + @height, Gosu::Color::RED,
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@x, @y + @height, Gosu::Color::RED,
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@z
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)
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# Left
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Gosu.draw_line(
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@x, @y + @height, Gosu::Color::RED,
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@x, @y, Gosu::Color::RED,
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@z
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)
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end
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def background=(_background)
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@paint.set(_background)
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update
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end
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def angle=(n)
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@angle = n
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update
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end
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end
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class Paint
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attr_accessor :top_left, :top_right, :bottom_left, :bottom_right
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def initialize(background)
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set(background)
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end
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def set(background)
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@background = background
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if background.is_a?(Numeric)
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@top_left = background
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@top_right = background
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@bottom_left = background
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@bottom_right = background
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elsif background.is_a?(Gosu::Color)
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@top_left = background
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@top_right = background
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@bottom_left = background
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@bottom_right = background
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elsif background.is_a?(Array)
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if background.size == 1
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set(background.first)
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elsif background.size == 2
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@top_left = background.first
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@top_right = background.last
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@bottom_left = background.first
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@bottom_right = background.last
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elsif background.size == 4
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@top_left = background[0]
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@top_right = background[1]
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@bottom_left = background[2]
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@bottom_right = background[3]
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else
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raise ArgumentError, "background array was empty or had wrong number of elements (expected 2 or 4 elements)"
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end
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elsif background.is_a?(Hash)
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@top_left = background[:top_left]
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@top_right = background[:top_right]
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@bottom_left = background[:bottom_left]
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@bottom_right = background[:bottom_right]
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elsif background.is_a?(Range)
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set([background.begin, background.begin, background.end, background.end])
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else
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raise ArgumentError, "background '#{background}' of type '#{background.class}' was not able to be processed"
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end
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end
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end
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end
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# Add <=> method to support Range based gradients
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module Gosu
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class Color
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def <=>(_other)
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self
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end
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end
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end
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module CyberarmEngine
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class Background
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attr_accessor :x, :y, :z, :width, :height, :angle, :debug
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attr_reader :background
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def initialize(x: 0, y: 0, z: 0, width: 0, height: 0, background: Gosu::Color::BLACK, angle: 0, debug: false)
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@x = x
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@y = y
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@z = z
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@width = width
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@height = height
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@debug = debug
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@paint = Paint.new(background)
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@angle = angle
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@top_left = Vector.new(@x, @y)
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@top_right = Vector.new(@x + @width, @y)
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@bottom_left = Vector.new(@x, @y + @height)
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@bottom_right = Vector.new(@x + @width, @y + @height)
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end
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def draw
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Gosu.clip_to(@x, @y, @width, @height) do
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Gosu.draw_quad(
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@top_left.x, @top_left.y, @paint.top_left,
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@top_right.x, @top_right.y, @paint.top_right,
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@bottom_right.x, @bottom_right.y, @paint.bottom_right,
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@bottom_left.x, @bottom_left.y, @paint.bottom_left,
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@z
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)
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end
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debug_outline if @debug
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end
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def update
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origin_x = (@x + (@width / 2))
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origin_y = (@y + (@height / 2))
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points = [
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@top_left = Vector.new(@x, @y),
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@top_right = Vector.new(@x + @width, @y),
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@bottom_left = Vector.new(@x, @y + @height),
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@bottom_right = Vector.new(@x + @width, @y + @height)
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]
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[@top_left, @top_right, @bottom_left, @bottom_right].each do |vector|
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temp_x = vector.x - origin_x
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temp_y = vector.y - origin_y
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# 90 is up here, while gosu uses 0 for up.
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radians = (@angle + 90).gosu_to_radians
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vector.x = (@x + (@width / 2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
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vector.y = (@y + (@height / 2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
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end
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# [
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# [:top, @top_left, @top_right],
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# [:right, @top_right, @bottom_right],
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# [:bottom, @bottom_right, @bottom_left],
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# [:left, @bottom_left, @top_left]
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# ].each do |edge|
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# points.each do |point|
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# puts "#{edge.first} -> #{shortest_distance(point, edge[1], edge[2])}"
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# end
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# end
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end
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def shortest_distance(point, la, lb)
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a = la.x - lb.x
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b = la.y - lb.y
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c = Gosu.distance(la.x, la.y, lb.x, lb.y)
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p a, b, c
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d = (a * point.x + b * point.y + c).abs / Math.sqrt(a * a + b * b)
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puts "Distance: #{d}"
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exit!
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d
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end
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def debug_outline
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# Top
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Gosu.draw_line(
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@x, @y, Gosu::Color::RED,
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@x + @width, @y, Gosu::Color::RED,
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@z
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)
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# Right
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Gosu.draw_line(
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@x + @width, @y, Gosu::Color::RED,
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@x + @width, @y + @height, Gosu::Color::RED,
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@z
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)
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# Bottom
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Gosu.draw_line(
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@x + @width, @y + @height, Gosu::Color::RED,
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@x, @y + @height, Gosu::Color::RED,
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@z
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)
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# Left
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Gosu.draw_line(
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@x, @y + @height, Gosu::Color::RED,
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@x, @y, Gosu::Color::RED,
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@z
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)
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end
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def background=(_background)
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@paint.set(_background)
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update
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end
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def angle=(n)
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@angle = n
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update
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end
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end
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class Paint
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attr_accessor :top_left, :top_right, :bottom_left, :bottom_right
|
124
|
+
|
125
|
+
def initialize(background)
|
126
|
+
set(background)
|
127
|
+
end
|
128
|
+
|
129
|
+
def set(background)
|
130
|
+
@background = background
|
131
|
+
|
132
|
+
if background.is_a?(Numeric)
|
133
|
+
@top_left = background
|
134
|
+
@top_right = background
|
135
|
+
@bottom_left = background
|
136
|
+
@bottom_right = background
|
137
|
+
elsif background.is_a?(Gosu::Color)
|
138
|
+
@top_left = background
|
139
|
+
@top_right = background
|
140
|
+
@bottom_left = background
|
141
|
+
@bottom_right = background
|
142
|
+
elsif background.is_a?(Array)
|
143
|
+
if background.size == 1
|
144
|
+
set(background.first)
|
145
|
+
elsif background.size == 2
|
146
|
+
@top_left = background.first
|
147
|
+
@top_right = background.last
|
148
|
+
@bottom_left = background.first
|
149
|
+
@bottom_right = background.last
|
150
|
+
elsif background.size == 4
|
151
|
+
@top_left = background[0]
|
152
|
+
@top_right = background[1]
|
153
|
+
@bottom_left = background[2]
|
154
|
+
@bottom_right = background[3]
|
155
|
+
else
|
156
|
+
raise ArgumentError, "background array was empty or had wrong number of elements (expected 2 or 4 elements)"
|
157
|
+
end
|
158
|
+
elsif background.is_a?(Hash)
|
159
|
+
@top_left = background[:top_left]
|
160
|
+
@top_right = background[:top_right]
|
161
|
+
@bottom_left = background[:bottom_left]
|
162
|
+
@bottom_right = background[:bottom_right]
|
163
|
+
elsif background.is_a?(Range)
|
164
|
+
set([background.begin, background.begin, background.end, background.end])
|
165
|
+
else
|
166
|
+
raise ArgumentError, "background '#{background}' of type '#{background.class}' was not able to be processed"
|
167
|
+
end
|
168
|
+
end
|
169
|
+
end
|
170
|
+
end
|
171
|
+
|
172
|
+
# Add <=> method to support Range based gradients
|
173
|
+
module Gosu
|
174
|
+
class Color
|
175
|
+
def <=>(_other)
|
176
|
+
self
|
177
|
+
end
|
178
|
+
end
|
179
|
+
end
|
@@ -1,142 +1,142 @@
|
|
1
|
-
module CyberarmEngine
|
2
|
-
class BackgroundNineSlice
|
3
|
-
include CyberarmEngine::Common
|
4
|
-
attr_accessor :x, :y, :z, :width, :height, :left, :top, :right, :bottom, :mode, :color
|
5
|
-
attr_reader :image
|
6
|
-
|
7
|
-
def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE)
|
8
|
-
@image = get_image(image_path) if image_path
|
9
|
-
|
10
|
-
@x = x
|
11
|
-
@y = y
|
12
|
-
@z = z
|
13
|
-
|
14
|
-
@width = width
|
15
|
-
@height = height
|
16
|
-
|
17
|
-
@mode = mode
|
18
|
-
|
19
|
-
@left = left
|
20
|
-
@top = top
|
21
|
-
@right = right
|
22
|
-
@bottom = bottom
|
23
|
-
|
24
|
-
@color = color
|
25
|
-
|
26
|
-
nine_slice if @image
|
27
|
-
end
|
28
|
-
|
29
|
-
def image=(image_path)
|
30
|
-
old_image = @image
|
31
|
-
@image = image_path ? get_image(image_path) : image_path
|
32
|
-
nine_slice if @image && old_image != @image
|
33
|
-
end
|
34
|
-
|
35
|
-
def nine_slice
|
36
|
-
# pp [@left, @top, @right, @bottom, @image.width]
|
37
|
-
|
38
|
-
@segment_top_left = @image.subimage(0, 0, @left, @top)
|
39
|
-
@segment_top_right = @image.subimage(@image.width - @right, 0, @right, @top)
|
40
|
-
|
41
|
-
@segment_left = @image.subimage(0, @top, @left, @image.height - (@top + @bottom))
|
42
|
-
@segment_right = @image.subimage(@image.width - @right, @top, @left, @image.height - (@top + @bottom))
|
43
|
-
|
44
|
-
@segment_bottom_left = @image.subimage(0, @image.height - @bottom, @left, @bottom)
|
45
|
-
@segment_bottom_right = @image.subimage(@image.width - @right, @image.height - @bottom, @right, @bottom)
|
46
|
-
|
47
|
-
@segment_top = @image.subimage(@left, 0, @image.width - (@left + @right), @top)
|
48
|
-
@segment_bottom = @image.subimage(@left, @image.height - @bottom, @image.width - (@left + @right), @bottom)
|
49
|
-
|
50
|
-
@segment_middle = @image.subimage(@left, @top, @image.width - (@left + @right), @image.height - (@top + @bottom))
|
51
|
-
end
|
52
|
-
|
53
|
-
def cx
|
54
|
-
@x + @left
|
55
|
-
end
|
56
|
-
|
57
|
-
def cy
|
58
|
-
@y + @top
|
59
|
-
end
|
60
|
-
|
61
|
-
def cwidth
|
62
|
-
@cx - @width
|
63
|
-
end
|
64
|
-
|
65
|
-
def cheight
|
66
|
-
@cy - @height
|
67
|
-
end
|
68
|
-
|
69
|
-
def width_scale
|
70
|
-
scale = (@width.to_f - (@left + @right)) / (@image.width - (@left + @right))
|
71
|
-
scale.abs
|
72
|
-
end
|
73
|
-
|
74
|
-
def height_scale
|
75
|
-
scale = (@height - (@top + @bottom)).to_f / (@image.height - (@top + @bottom))
|
76
|
-
scale.abs
|
77
|
-
end
|
78
|
-
|
79
|
-
def draw
|
80
|
-
return unless @image && @segment_top_left
|
81
|
-
|
82
|
-
@mode == :tiled ? draw_tiled : draw_stretched
|
83
|
-
end
|
84
|
-
|
85
|
-
def draw_stretched
|
86
|
-
@segment_top_left.draw(@x, @y, @z, 1, 1, @color)
|
87
|
-
@segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale, 1, @color) # SCALE X
|
88
|
-
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color)
|
89
|
-
|
90
|
-
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale, @color) # SCALE Y
|
91
|
-
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color)
|
92
|
-
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X
|
93
|
-
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
|
94
|
-
@segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y
|
95
|
-
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y
|
96
|
-
end
|
97
|
-
|
98
|
-
def draw_tiled
|
99
|
-
@segment_top_left.draw(@x, @y, @z, 1, 1, @color)
|
100
|
-
|
101
|
-
# p [width_scale, height_scale]
|
102
|
-
|
103
|
-
Gosu.clip_to(@x + @segment_top_left.width, @y, @segment_top.width * width_scale, @segment_top.height) do
|
104
|
-
width_scale.ceil.times do |i|
|
105
|
-
@segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z, 1, 1, @color) # SCALE X
|
106
|
-
end
|
107
|
-
end
|
108
|
-
|
109
|
-
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color)
|
110
|
-
|
111
|
-
Gosu.clip_to(@x + @width - @segment_top_right.width, @y + @top, @segment_right.width, @segment_right.height * height_scale) do
|
112
|
-
height_scale.ceil.times do |i|
|
113
|
-
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z, 1, 1, @color) # SCALE Y
|
114
|
-
end
|
115
|
-
end
|
116
|
-
|
117
|
-
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color)
|
118
|
-
|
119
|
-
Gosu.clip_to(@x + @segment_top_left.width, @y + @height - @segment_bottom.height, @segment_top.width * width_scale, @segment_bottom.height) do
|
120
|
-
width_scale.ceil.times do |i|
|
121
|
-
@segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z, 1, 1, @color) # SCALE X
|
122
|
-
end
|
123
|
-
end
|
124
|
-
|
125
|
-
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
|
126
|
-
|
127
|
-
Gosu.clip_to(@x, @y + @top, @segment_left.width, @segment_left.height * height_scale) do
|
128
|
-
height_scale.ceil.times do |i|
|
129
|
-
@segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z, 1, 1, @color) # SCALE Y
|
130
|
-
end
|
131
|
-
end
|
132
|
-
|
133
|
-
Gosu.clip_to(@x + @segment_top_left.width, @y + @segment_top.height, @width - (@segment_left.width + @segment_right.width), @height - (@segment_top.height + @segment_bottom.height)) do
|
134
|
-
height_scale.ceil.times do |y|
|
135
|
-
width_scale.ceil.times do |x|
|
136
|
-
@segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z, 1, 1, @color) # SCALE X and SCALE Y
|
137
|
-
end
|
138
|
-
end
|
139
|
-
end
|
140
|
-
end
|
141
|
-
end
|
142
|
-
end
|
1
|
+
module CyberarmEngine
|
2
|
+
class BackgroundNineSlice
|
3
|
+
include CyberarmEngine::Common
|
4
|
+
attr_accessor :x, :y, :z, :width, :height, :left, :top, :right, :bottom, :mode, :color
|
5
|
+
attr_reader :image
|
6
|
+
|
7
|
+
def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE)
|
8
|
+
@image = get_image(image_path) if image_path
|
9
|
+
|
10
|
+
@x = x
|
11
|
+
@y = y
|
12
|
+
@z = z
|
13
|
+
|
14
|
+
@width = width
|
15
|
+
@height = height
|
16
|
+
|
17
|
+
@mode = mode
|
18
|
+
|
19
|
+
@left = left
|
20
|
+
@top = top
|
21
|
+
@right = right
|
22
|
+
@bottom = bottom
|
23
|
+
|
24
|
+
@color = color
|
25
|
+
|
26
|
+
nine_slice if @image
|
27
|
+
end
|
28
|
+
|
29
|
+
def image=(image_path)
|
30
|
+
old_image = @image
|
31
|
+
@image = image_path ? get_image(image_path) : image_path
|
32
|
+
nine_slice if @image && old_image != @image
|
33
|
+
end
|
34
|
+
|
35
|
+
def nine_slice
|
36
|
+
# pp [@left, @top, @right, @bottom, @image.width]
|
37
|
+
|
38
|
+
@segment_top_left = @image.subimage(0, 0, @left, @top)
|
39
|
+
@segment_top_right = @image.subimage(@image.width - @right, 0, @right, @top)
|
40
|
+
|
41
|
+
@segment_left = @image.subimage(0, @top, @left, @image.height - (@top + @bottom))
|
42
|
+
@segment_right = @image.subimage(@image.width - @right, @top, @left, @image.height - (@top + @bottom))
|
43
|
+
|
44
|
+
@segment_bottom_left = @image.subimage(0, @image.height - @bottom, @left, @bottom)
|
45
|
+
@segment_bottom_right = @image.subimage(@image.width - @right, @image.height - @bottom, @right, @bottom)
|
46
|
+
|
47
|
+
@segment_top = @image.subimage(@left, 0, @image.width - (@left + @right), @top)
|
48
|
+
@segment_bottom = @image.subimage(@left, @image.height - @bottom, @image.width - (@left + @right), @bottom)
|
49
|
+
|
50
|
+
@segment_middle = @image.subimage(@left, @top, @image.width - (@left + @right), @image.height - (@top + @bottom))
|
51
|
+
end
|
52
|
+
|
53
|
+
def cx
|
54
|
+
@x + @left
|
55
|
+
end
|
56
|
+
|
57
|
+
def cy
|
58
|
+
@y + @top
|
59
|
+
end
|
60
|
+
|
61
|
+
def cwidth
|
62
|
+
@cx - @width
|
63
|
+
end
|
64
|
+
|
65
|
+
def cheight
|
66
|
+
@cy - @height
|
67
|
+
end
|
68
|
+
|
69
|
+
def width_scale
|
70
|
+
scale = (@width.to_f - (@left + @right)) / (@image.width - (@left + @right))
|
71
|
+
scale.abs
|
72
|
+
end
|
73
|
+
|
74
|
+
def height_scale
|
75
|
+
scale = (@height - (@top + @bottom)).to_f / (@image.height - (@top + @bottom))
|
76
|
+
scale.abs
|
77
|
+
end
|
78
|
+
|
79
|
+
def draw
|
80
|
+
return unless @image && @segment_top_left
|
81
|
+
|
82
|
+
@mode == :tiled ? draw_tiled : draw_stretched
|
83
|
+
end
|
84
|
+
|
85
|
+
def draw_stretched
|
86
|
+
@segment_top_left.draw(@x, @y, @z, 1, 1, @color)
|
87
|
+
@segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale, 1, @color) # SCALE X
|
88
|
+
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color)
|
89
|
+
|
90
|
+
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale, @color) # SCALE Y
|
91
|
+
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color)
|
92
|
+
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X
|
93
|
+
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
|
94
|
+
@segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y
|
95
|
+
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y
|
96
|
+
end
|
97
|
+
|
98
|
+
def draw_tiled
|
99
|
+
@segment_top_left.draw(@x, @y, @z, 1, 1, @color)
|
100
|
+
|
101
|
+
# p [width_scale, height_scale]
|
102
|
+
|
103
|
+
Gosu.clip_to(@x + @segment_top_left.width, @y, @segment_top.width * width_scale, @segment_top.height) do
|
104
|
+
width_scale.ceil.times do |i|
|
105
|
+
@segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z, 1, 1, @color) # SCALE X
|
106
|
+
end
|
107
|
+
end
|
108
|
+
|
109
|
+
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color)
|
110
|
+
|
111
|
+
Gosu.clip_to(@x + @width - @segment_top_right.width, @y + @top, @segment_right.width, @segment_right.height * height_scale) do
|
112
|
+
height_scale.ceil.times do |i|
|
113
|
+
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z, 1, 1, @color) # SCALE Y
|
114
|
+
end
|
115
|
+
end
|
116
|
+
|
117
|
+
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color)
|
118
|
+
|
119
|
+
Gosu.clip_to(@x + @segment_top_left.width, @y + @height - @segment_bottom.height, @segment_top.width * width_scale, @segment_bottom.height) do
|
120
|
+
width_scale.ceil.times do |i|
|
121
|
+
@segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z, 1, 1, @color) # SCALE X
|
122
|
+
end
|
123
|
+
end
|
124
|
+
|
125
|
+
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
|
126
|
+
|
127
|
+
Gosu.clip_to(@x, @y + @top, @segment_left.width, @segment_left.height * height_scale) do
|
128
|
+
height_scale.ceil.times do |i|
|
129
|
+
@segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z, 1, 1, @color) # SCALE Y
|
130
|
+
end
|
131
|
+
end
|
132
|
+
|
133
|
+
Gosu.clip_to(@x + @segment_top_left.width, @y + @segment_top.height, @width - (@segment_left.width + @segment_right.width), @height - (@segment_top.height + @segment_bottom.height)) do
|
134
|
+
height_scale.ceil.times do |y|
|
135
|
+
width_scale.ceil.times do |x|
|
136
|
+
@segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z, 1, 1, @color) # SCALE X and SCALE Y
|
137
|
+
end
|
138
|
+
end
|
139
|
+
end
|
140
|
+
end
|
141
|
+
end
|
142
|
+
end
|