clutter 2.2.0-x86-mingw32 → 2.2.1-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (631) hide show
  1. checksums.yaml +4 -4
  2. data/Rakefile +14 -5
  3. data/lib/clutter.rb +1 -2
  4. data/vendor/local/bin/json-glib-format.exe +0 -0
  5. data/vendor/local/bin/json-glib-validate.exe +0 -0
  6. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  7. data/vendor/local/bin/{libcogl-15.dll → libcogl-20.dll} +0 -0
  8. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  9. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  10. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  11. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +9 -4
  12. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +6 -4
  13. data/vendor/local/include/clutter-1.0/cally/cally-group.h +5 -3
  14. data/vendor/local/include/clutter-1.0/cally/cally-main.h +7 -2
  15. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +5 -3
  16. data/vendor/local/include/clutter-1.0/cally/cally-root.h +6 -4
  17. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +5 -3
  18. data/vendor/local/include/clutter-1.0/cally/cally-text.h +6 -4
  19. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +6 -4
  20. data/vendor/local/include/clutter-1.0/cally/cally-util.h +7 -3
  21. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +13 -5
  22. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +8 -2
  23. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +90 -1
  24. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +9 -1
  25. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +5 -0
  26. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +15 -9
  27. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +4 -2
  28. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +9 -1
  29. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +13 -0
  30. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +3 -1
  31. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +9 -0
  32. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +9 -1
  33. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +2 -0
  34. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +7 -2
  35. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +10 -8
  36. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +8 -2
  37. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +8 -4
  38. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +32 -7
  39. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +5 -1
  40. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +14 -2
  41. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +49 -37
  42. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +2 -2
  43. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +19 -13
  44. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +1 -0
  45. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +5 -1
  46. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +6 -2
  47. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +12 -2
  48. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +4 -2
  49. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +11 -1
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +62 -55
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +23 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +74 -8
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +2 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +2 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +14 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +27 -2
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +1 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +2 -2
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +20 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +18 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +13 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +2 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +3 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +67 -33
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +36 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +42 -1
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +4 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +9 -1
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +5 -5
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +2 -2
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +7 -1
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +26 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +2 -2
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +2 -2
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +16 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +5 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +2 -2
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +2 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +9 -2
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +10 -1
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +9 -1
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +5 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +35 -9
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +4 -2
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +2 -2
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +2 -2
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +67 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +2 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +25 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +2 -2
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +2 -2
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +60 -6
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +18 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +37 -20
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +2 -2
  97. data/vendor/local/include/clutter-1.0/clutter/clutter.h +2 -3
  98. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +1 -0
  99. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +3 -3
  100. data/vendor/local/include/clutter-1.0/clutter/{clutter-table-layout.h → deprecated/clutter-table-layout.h} +15 -0
  101. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +1 -1
  102. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +5 -0
  103. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +33 -14
  104. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +18 -14
  105. data/vendor/local/include/cogl/cogl-path/cogl-path.h +22 -12
  106. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +20 -13
  107. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +35 -13
  108. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +81 -53
  109. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +31 -11
  110. data/vendor/local/include/cogl/cogl/cogl-attribute.h +31 -11
  111. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  112. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +31 -11
  113. data/vendor/local/include/cogl/cogl/cogl-buffer.h +26 -13
  114. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +244 -15
  115. data/vendor/local/include/cogl/cogl/cogl-clutter.h +18 -13
  116. data/vendor/local/include/cogl/cogl/cogl-color.h +31 -11
  117. data/vendor/local/include/cogl/cogl/cogl-context.h +41 -14
  118. data/vendor/local/include/cogl/cogl/cogl-defines.h +20 -13
  119. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +18 -11
  120. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +20 -14
  121. data/vendor/local/include/cogl/cogl/cogl-display.h +33 -14
  122. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +9 -6
  123. data/vendor/local/include/cogl/cogl/cogl-error.h +20 -15
  124. data/vendor/local/include/cogl/cogl/cogl-euler.h +31 -13
  125. data/vendor/local/include/cogl/cogl/cogl-fence.h +20 -13
  126. data/vendor/local/include/cogl/cogl/cogl-fixed.h +20 -13
  127. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +31 -12
  128. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  129. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +70 -29
  130. data/vendor/local/include/cogl/cogl/cogl-gles2.h +64 -18
  131. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +18 -11
  132. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +31 -11
  133. data/vendor/local/include/cogl/cogl/cogl-indices.h +31 -11
  134. data/vendor/local/include/cogl/cogl/cogl-macros.h +33 -13
  135. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +20 -13
  136. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +37 -12
  137. data/vendor/local/include/cogl/cogl/cogl-matrix.h +34 -15
  138. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +25 -12
  139. data/vendor/local/include/cogl/cogl/cogl-object.h +40 -12
  140. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +31 -11
  141. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +31 -12
  142. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +63 -12
  143. data/vendor/local/include/cogl/cogl/cogl-output.h +31 -12
  144. data/vendor/local/include/cogl/cogl/cogl-pango.h +18 -11
  145. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +20 -13
  146. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +20 -13
  147. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +31 -11
  148. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +31 -11
  149. data/vendor/local/include/cogl/cogl/cogl-poll.h +20 -14
  150. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +25 -12
  151. data/vendor/local/include/cogl/cogl/cogl-primitive.h +32 -13
  152. data/vendor/local/include/cogl/cogl/cogl-primitives.h +20 -13
  153. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +34 -15
  154. data/vendor/local/include/cogl/cogl/cogl-renderer.h +33 -15
  155. data/vendor/local/include/cogl/cogl/cogl-shader.h +20 -13
  156. data/vendor/local/include/cogl/cogl/cogl-snippet.h +27 -12
  157. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +29 -15
  158. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +33 -13
  159. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +29 -24
  160. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +54 -49
  161. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +81 -65
  162. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +71 -54
  163. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  164. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +61 -48
  165. data/vendor/local/include/cogl/cogl/cogl-texture.h +157 -241
  166. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  167. data/vendor/local/include/cogl/cogl/cogl-types.h +23 -11
  168. data/vendor/local/include/cogl/cogl/cogl-vector.h +20 -15
  169. data/vendor/local/include/cogl/cogl/cogl-version.h +28 -12
  170. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +20 -13
  171. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +18 -13
  172. data/vendor/local/include/cogl/cogl/cogl.h +61 -22
  173. data/vendor/local/include/cogl/cogl/cogl1-context.h +20 -434
  174. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +18 -12
  175. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
  176. data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
  177. data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
  178. data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
  179. data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
  180. data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
  181. data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
  182. data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
  183. data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
  184. data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
  185. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +18 -11
  186. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +18 -11
  187. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +18 -11
  188. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +18 -11
  189. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +18 -11
  190. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +21 -7
  191. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +8 -3
  192. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +16 -3
  193. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +1 -0
  194. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +23 -5
  195. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +9 -2
  196. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +17 -4
  197. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +13 -8
  198. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +28 -7
  199. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +97 -12
  200. data/vendor/local/include/json-glib-1.0/json-glib/json-version-macros.h +135 -0
  201. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +14 -12
  202. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
  203. data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
  204. data/vendor/local/lib/girepository-1.0/Cogl-2.0.typelib +0 -0
  205. data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
  206. data/vendor/local/lib/girepository-1.0/CoglPango-2.0.typelib +0 -0
  207. data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
  208. data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
  209. data/vendor/local/lib/libclutter-1.0.la +4 -4
  210. data/vendor/local/lib/libcogl-pango.dll.a +0 -0
  211. data/vendor/local/lib/libcogl-pango.la +5 -5
  212. data/vendor/local/lib/libcogl-path.dll.a +0 -0
  213. data/vendor/local/lib/libcogl-path.la +41 -0
  214. data/vendor/local/lib/libcogl.dll.a +0 -0
  215. data/vendor/local/lib/libcogl.la +5 -5
  216. data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
  217. data/vendor/local/lib/libjson-glib-1.0.la +3 -3
  218. data/vendor/local/lib/pkgconfig/cally-1.0.pc +1 -1
  219. data/vendor/local/lib/pkgconfig/clutter-1.0.pc +2 -2
  220. data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +2 -2
  221. data/vendor/local/lib/pkgconfig/cogl-1.0.pc +1 -1
  222. data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +1 -1
  223. data/vendor/local/lib/pkgconfig/cogl-pango-1.0.pc +1 -1
  224. data/vendor/local/lib/pkgconfig/cogl-pango-2.0-experimental.pc +3 -3
  225. data/vendor/local/lib/pkgconfig/cogl-path-1.0.pc +13 -0
  226. data/vendor/local/lib/pkgconfig/cogl-path-2.0-experimental.pc +13 -0
  227. data/vendor/local/lib/pkgconfig/json-glib-1.0.pc +1 -1
  228. data/vendor/local/share/gir-1.0/Cally-1.0.gir +4 -2
  229. data/vendor/local/share/gir-1.0/Clutter-1.0.gir +4527 -1814
  230. data/vendor/local/share/gir-1.0/Cogl-1.0.gir +1194 -1881
  231. data/vendor/local/share/gir-1.0/Cogl-2.0.gir +20369 -0
  232. data/vendor/local/share/gir-1.0/CoglPango-1.0.gir +9 -5
  233. data/vendor/local/share/gir-1.0/CoglPango-2.0.gir +331 -0
  234. data/vendor/local/share/gir-1.0/Json-1.0.gir +363 -163
  235. data/vendor/local/share/gtk-doc/html/cally/CallyActor.html +356 -259
  236. data/vendor/local/share/gtk-doc/html/cally/CallyClone.html +91 -69
  237. data/vendor/local/share/gtk-doc/html/cally/CallyGroup.html +89 -71
  238. data/vendor/local/share/gtk-doc/html/cally/CallyRectangle.html +90 -68
  239. data/vendor/local/share/gtk-doc/html/cally/CallyRoot.html +72 -59
  240. data/vendor/local/share/gtk-doc/html/cally/CallyStage.html +92 -70
  241. data/vendor/local/share/gtk-doc/html/cally/CallyText.html +90 -66
  242. data/vendor/local/share/gtk-doc/html/cally/CallyTexture.html +90 -68
  243. data/vendor/local/share/gtk-doc/html/cally/CallyUtil.html +42 -37
  244. data/vendor/local/share/gtk-doc/html/cally/cally-General-API.html +109 -86
  245. data/vendor/local/share/gtk-doc/html/cally/cally.devhelp2 +16 -16
  246. data/vendor/local/share/gtk-doc/html/cally/callyannotationglossary.html +4 -4
  247. data/vendor/local/share/gtk-doc/html/cally/callybase.html +4 -4
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@@ -0,0 +1,105 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2014 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #ifndef __COGL_TEXTURE_DEPRECATED_H__
32
+ #define __COGL_TEXTURE_DEPRECATED_H__
33
+
34
+ /**
35
+ * cogl_texture_get_format:
36
+ * @texture: a #CoglTexture pointer.
37
+ *
38
+ * Queries the #CoglPixelFormat of a cogl texture.
39
+ *
40
+ * Return value: the #CoglPixelFormat of the GPU side texture
41
+ * Deprecated: 1.18: This api is misleading
42
+ */
43
+ COGL_DEPRECATED_IN_1_18
44
+ CoglPixelFormat
45
+ cogl_texture_get_format (CoglTexture *texture);
46
+
47
+ /**
48
+ * cogl_texture_get_rowstride:
49
+ * @texture a #CoglTexture pointer.
50
+ *
51
+ * Determines the bytes-per-pixel for the #CoglPixelFormat retrieved
52
+ * from cogl_texture_get_format() and multiplies that by the texture's
53
+ * width.
54
+ *
55
+ * <note>It's very unlikely that anyone would need to use this API to
56
+ * query the internal rowstride of a #CoglTexture which can just be
57
+ * considered an implementation detail. Actually it's not even useful
58
+ * internally since underlying drivers are free to use a different
59
+ * format</note>
60
+ *
61
+ * <note>This API is only here for backwards compatibility and
62
+ * shouldn't be used in new code. In particular please don't be
63
+ * mislead to pass the returned value to cogl_texture_get_data() for
64
+ * the rowstride, since you should be passing the rowstride you desire
65
+ * for your destination buffer not the rowstride of the source
66
+ * texture.</note>
67
+ *
68
+ * Return value: The bytes-per-pixel for the current format
69
+ * multiplied by the texture's width
70
+ *
71
+ * Deprecated: 1.10: There's no replacement for the API but there's
72
+ * also no known need for API either. It was just
73
+ * a mistake that it was ever published.
74
+ */
75
+ COGL_DEPRECATED_IN_1_10
76
+ unsigned int
77
+ cogl_texture_get_rowstride (CoglTexture *texture);
78
+
79
+ /**
80
+ * cogl_texture_ref: (skip)
81
+ * @texture: a #CoglTexture.
82
+ *
83
+ * Increment the reference count for a cogl texture.
84
+ *
85
+ * Deprecated: 1.2: Use cogl_object_ref() instead
86
+ *
87
+ * Return value: the @texture pointer.
88
+ */
89
+ COGL_DEPRECATED_FOR (cogl_object_ref)
90
+ void *
91
+ cogl_texture_ref (void *texture);
92
+
93
+ /**
94
+ * cogl_texture_unref: (skip)
95
+ * @texture: a #CoglTexture.
96
+ *
97
+ * Decrement the reference count for a cogl texture.
98
+ *
99
+ * Deprecated: 1.2: Use cogl_object_unref() instead
100
+ */
101
+ COGL_DEPRECATED_FOR (cogl_object_unref)
102
+ void
103
+ cogl_texture_unref (void *texture);
104
+
105
+ #endif /* __COGL_TEXTURE_DEPRECATED_H__ */
@@ -0,0 +1,53 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2013 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
32
+ #error "Only <cogl/cogl.h> can be included directly."
33
+ #endif
34
+
35
+ #ifndef __COGL_TYPE_CASTS_H__
36
+ #define __COGL_TYPE_CASTS_H__
37
+
38
+ /* The various interface types in Cogl used to be more strongly typed
39
+ * which required lots type casting by developers. We provided
40
+ * macros for performing these casts following a widely used Gnome
41
+ * coding style. Since we now consistently typedef these interfaces
42
+ * as void for the public C api and use runtime type checking to
43
+ * catch programming errors the casts have become redundant and
44
+ * so these macros are only kept for compatibility...
45
+ */
46
+
47
+ #define COGL_FRAMEBUFFER(X) (X)
48
+ #define COGL_BUFFER(X) (X)
49
+ #define COGL_TEXTURE(X) (X)
50
+ #define COGL_META_TEXTURE(X) (X)
51
+ #define COGL_PRIMITIVE_TEXTURE(X) (X)
52
+
53
+ #endif /* __COGL_TYPE_CASTS_H__ */
@@ -0,0 +1,451 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2008,2009 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ *
30
+ * Authors:
31
+ * Robert Bragg <robert@linux.intel.com>
32
+ */
33
+
34
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
35
+ #error "Only <cogl/cogl.h> can be included directly."
36
+ #endif
37
+
38
+ #ifndef __COGL_VERTEX_BUFFER_H__
39
+ #define __COGL_VERTEX_BUFFER_H__
40
+
41
+ #include <glib.h>
42
+ #include <cogl/cogl-defines.h>
43
+ #include <cogl/cogl-types.h>
44
+ #include <cogl/cogl-macros.h>
45
+
46
+ COGL_BEGIN_DECLS
47
+
48
+ /**
49
+ * SECTION:cogl-vertex-buffer
50
+ * @short_description: An API for submitting extensible arrays of vertex
51
+ * attributes to be mapped into the GPU for fast drawing.
52
+ *
53
+ * For example to describe a textured triangle, you could create a new cogl
54
+ * vertex buffer with 3 vertices, and then you might add 2 attributes for each
55
+ * vertex:
56
+ * <orderedlist>
57
+ * <listitem>
58
+ * a "gl_Position" describing the (x,y,z) position for each vertex.
59
+ * </listitem>
60
+ * <listitem>
61
+ * a "gl_MultiTexCoord0" describing the (tx,ty) texture coordinates for each
62
+ * vertex.
63
+ * </listitem>
64
+ * </orderedlist>
65
+ *
66
+ * The Vertex Buffer API is designed to be a fairly raw mechanism for
67
+ * developers to be able to submit geometry to Cogl in a format that can be
68
+ * directly consumed by an OpenGL driver and mapped into your GPU for fast
69
+ * re-use. It is designed to avoid repeated validation of the attributes by the
70
+ * driver; to minimize transport costs (e.g. considering indirect GLX
71
+ * use-cases) and to potentially avoid repeated format conversions when
72
+ * attributes are supplied in a format that is not natively supported by the
73
+ * GPU.
74
+ *
75
+ * Although this API does allow you to modify attributes after they have been
76
+ * submitted to the GPU you should be aware that modification is not that
77
+ * cheap, since it implies validating the new data and potentially the
78
+ * OpenGL driver will need to reformat it for the GPU.
79
+ *
80
+ * If at all possible think of tricks that let you re-use static attributes,
81
+ * and if you do need to repeatedly update attributes (e.g. for some kind of
82
+ * morphing geometry) then only update and re-submit the specific attributes
83
+ * that have changed.
84
+ */
85
+
86
+ /**
87
+ * cogl_vertex_buffer_new:
88
+ * @n_vertices: The number of vertices that your attributes will correspond to.
89
+ *
90
+ * Creates a new vertex buffer that you can use to add attributes.
91
+ *
92
+ * Return value: a new #CoglHandle
93
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
94
+ */
95
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
96
+ CoglHandle
97
+ cogl_vertex_buffer_new (unsigned int n_vertices);
98
+
99
+ /**
100
+ * cogl_vertex_buffer_get_n_vertices:
101
+ * @handle: A vertex buffer handle
102
+ *
103
+ * Retrieves the number of vertices that @handle represents
104
+ *
105
+ * Return value: the number of vertices
106
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
107
+ */
108
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
109
+ unsigned int
110
+ cogl_vertex_buffer_get_n_vertices (CoglHandle handle);
111
+
112
+ /**
113
+ * cogl_vertex_buffer_add:
114
+ * @handle: A vertex buffer handle
115
+ * @attribute_name: The name of your attribute. It should be a valid GLSL
116
+ * variable name and standard attribute types must use one of following
117
+ * built-in names: (Note: they correspond to the built-in names of GLSL)
118
+ * <itemizedlist>
119
+ * <listitem>"gl_Color"</listitem>
120
+ * <listitem>"gl_Normal"</listitem>
121
+ * <listitem>"gl_MultiTexCoord0, gl_MultiTexCoord1, ..."</listitem>
122
+ * <listitem>"gl_Vertex"</listitem>
123
+ * </itemizedlist>
124
+ * To support adding multiple variations of the same attribute the name
125
+ * can have a detail component, E.g. "gl_Color::active" or
126
+ * "gl_Color::inactive"
127
+ * @n_components: The number of components per attribute and must be 1, 2,
128
+ * 3 or 4
129
+ * @type: a #CoglAttributeType specifying the data type of each component.
130
+ * @normalized: If %TRUE, this specifies that values stored in an integer
131
+ * format should be mapped into the range [-1.0, 1.0] or [0.0, 1.0]
132
+ * for unsigned values. If %FALSE they are converted to floats
133
+ * directly.
134
+ * @stride: This specifies the number of bytes from the start of one attribute
135
+ * value to the start of the next value (for the same attribute). So, for
136
+ * example, with a position interleved with color like this:
137
+ * XYRGBAXYRGBAXYRGBA, then if each letter represents a byte, the
138
+ * stride for both attributes is 6. The special value 0 means the
139
+ * values are stored sequentially in memory.
140
+ * @pointer: This addresses the first attribute in the vertex array. This
141
+ * must remain valid until you either call cogl_vertex_buffer_submit() or
142
+ * issue a draw call.
143
+ *
144
+ * Adds an attribute to a buffer, or replaces a previously added
145
+ * attribute with the same name.
146
+ *
147
+ * You either can use one of the built-in names such as "gl_Vertex", or
148
+ * "gl_MultiTexCoord0" to add standard attributes, like positions, colors
149
+ * and normals, or you can add custom attributes for use in shaders.
150
+ *
151
+ * The number of vertices declared when calling cogl_vertex_buffer_new()
152
+ * determines how many attribute values will be read from the supplied
153
+ * @pointer.
154
+ *
155
+ * The data for your attribute isn't copied anywhere until you call
156
+ * cogl_vertex_buffer_submit(), or issue a draw call which automatically
157
+ * submits pending attribute changes. so the supplied pointer must remain
158
+ * valid until then. If you are updating an existing attribute (done by
159
+ * re-adding it) then you still need to re-call cogl_vertex_buffer_submit()
160
+ * to commit the changes to the GPU. Be carefull to minimize the number
161
+ * of calls to cogl_vertex_buffer_submit(), though.
162
+ *
163
+ * <note>If you are interleving attributes it is assumed that each interleaved
164
+ * attribute starts no farther than +- stride bytes from the other attributes
165
+ * it is interleved with. I.e. this is ok:
166
+ * <programlisting>
167
+ * |-0-0-0-0-0-0-0-0-0-0|
168
+ * </programlisting>
169
+ * This is not ok:
170
+ * <programlisting>
171
+ * |- - - - -0-0-0-0-0-0 0 0 0 0|
172
+ * </programlisting>
173
+ * (Though you can have multiple groups of interleved attributes)</note>
174
+ *
175
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
176
+ */
177
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
178
+ void
179
+ cogl_vertex_buffer_add (CoglHandle handle,
180
+ const char *attribute_name,
181
+ uint8_t n_components,
182
+ CoglAttributeType type,
183
+ CoglBool normalized,
184
+ uint16_t stride,
185
+ const void *pointer);
186
+
187
+ /**
188
+ * cogl_vertex_buffer_delete:
189
+ * @handle: A vertex buffer handle
190
+ * @attribute_name: The name of a previously added attribute
191
+ *
192
+ * Deletes an attribute from a buffer. You will need to call
193
+ * cogl_vertex_buffer_submit() or issue a draw call to commit this
194
+ * change to the GPU.
195
+ *
196
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
197
+ */
198
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
199
+ void
200
+ cogl_vertex_buffer_delete (CoglHandle handle,
201
+ const char *attribute_name);
202
+
203
+ /**
204
+ * cogl_vertex_buffer_submit:
205
+ * @handle: A vertex buffer handle
206
+ *
207
+ * Submits all the user added attributes to the GPU; once submitted, the
208
+ * attributes can be used for drawing.
209
+ *
210
+ * You should aim to minimize calls to this function since it implies
211
+ * validating your data; it potentially incurs a transport cost (especially if
212
+ * you are using GLX indirect rendering) and potentially a format conversion
213
+ * cost if the GPU doesn't natively support any of the given attribute formats.
214
+ *
215
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
216
+ */
217
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
218
+ void
219
+ cogl_vertex_buffer_submit (CoglHandle handle);
220
+
221
+ /**
222
+ * cogl_vertex_buffer_disable:
223
+ * @handle: A vertex buffer handle
224
+ * @attribute_name: The name of the attribute you want to disable
225
+ *
226
+ * Disables a previosuly added attribute.
227
+ *
228
+ * Since it can be costly to add and remove new attributes to buffers; to make
229
+ * individual buffers more reuseable it is possible to enable and disable
230
+ * attributes before using a buffer for drawing.
231
+ *
232
+ * You don't need to call cogl_vertex_buffer_submit() after using this
233
+ * function.
234
+ *
235
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
236
+ */
237
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
238
+ void
239
+ cogl_vertex_buffer_disable (CoglHandle handle,
240
+ const char *attribute_name);
241
+
242
+ /**
243
+ * cogl_vertex_buffer_enable:
244
+ * @handle: A vertex buffer handle
245
+ * @attribute_name: The name of the attribute you want to enable
246
+ *
247
+ * Enables a previosuly disabled attribute.
248
+ *
249
+ * Since it can be costly to add and remove new attributes to buffers; to make
250
+ * individual buffers more reuseable it is possible to enable and disable
251
+ * attributes before using a buffer for drawing.
252
+ *
253
+ * You don't need to call cogl_vertex_buffer_submit() after using this function
254
+ *
255
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
256
+ */
257
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
258
+ void
259
+ cogl_vertex_buffer_enable (CoglHandle handle,
260
+ const char *attribute_name);
261
+
262
+ /**
263
+ * cogl_vertex_buffer_draw:
264
+ * @handle: A vertex buffer handle
265
+ * @mode: A #CoglVerticesMode specifying how the vertices should be
266
+ * interpreted.
267
+ * @first: Specifies the index of the first vertex you want to draw with
268
+ * @count: Specifies the number of vertices you want to draw.
269
+ *
270
+ * Allows you to draw geometry using all or a subset of the
271
+ * vertices in a vertex buffer.
272
+ *
273
+ * Any un-submitted attribute changes are automatically submitted before
274
+ * drawing.
275
+ *
276
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
277
+ */
278
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
279
+ void
280
+ cogl_vertex_buffer_draw (CoglHandle handle,
281
+ CoglVerticesMode mode,
282
+ int first,
283
+ int count);
284
+
285
+ /**
286
+ * cogl_vertex_buffer_indices_new:
287
+ * @indices_type: a #CoglIndicesType specifying the data type used for
288
+ * the indices.
289
+ * @indices_array: (array length=indices_len): Specifies the address of
290
+ * your array of indices
291
+ * @indices_len: The number of indices in indices_array
292
+ *
293
+ * Depending on how much geometry you are submitting it can be worthwhile
294
+ * optimizing the number of redundant vertices you submit. Using an index
295
+ * array allows you to reference vertices multiple times, for example
296
+ * during triangle strips.
297
+ *
298
+ * Return value: A CoglHandle for the indices which you can pass to
299
+ * cogl_vertex_buffer_draw_elements().
300
+ *
301
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
302
+ */
303
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
304
+ CoglHandle
305
+ cogl_vertex_buffer_indices_new (CoglIndicesType indices_type,
306
+ const void *indices_array,
307
+ int indices_len);
308
+
309
+ /**
310
+ * cogl_vertex_buffer_indices_get_type:
311
+ * @indices: An indices handle
312
+ *
313
+ * Queries back the data type used for the given indices
314
+ *
315
+ * Returns: The CoglIndicesType used
316
+ *
317
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
318
+ */
319
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
320
+ CoglIndicesType
321
+ cogl_vertex_buffer_indices_get_type (CoglHandle indices);
322
+
323
+ /**
324
+ * cogl_vertex_buffer_draw_elements:
325
+ * @handle: A vertex buffer handle
326
+ * @mode: A #CoglVerticesMode specifying how the vertices should be
327
+ * interpreted.
328
+ * @indices: A CoglHandle for a set of indices allocated via
329
+ * cogl_vertex_buffer_indices_new ()
330
+ * @min_index: Specifies the minimum vertex index contained in indices
331
+ * @max_index: Specifies the maximum vertex index contained in indices
332
+ * @indices_offset: An offset into named indices. The offset marks the first
333
+ * index to use for drawing.
334
+ * @count: Specifies the number of vertices you want to draw.
335
+ *
336
+ * This function lets you use an array of indices to specify the vertices
337
+ * within your vertex buffer that you want to draw. The indices themselves
338
+ * are created by calling cogl_vertex_buffer_indices_new ()
339
+ *
340
+ * Any un-submitted attribute changes are automatically submitted before
341
+ * drawing.
342
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
343
+ */
344
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
345
+ void
346
+ cogl_vertex_buffer_draw_elements (CoglHandle handle,
347
+ CoglVerticesMode mode,
348
+ CoglHandle indices,
349
+ int min_index,
350
+ int max_index,
351
+ int indices_offset,
352
+ int count);
353
+
354
+ /**
355
+ * cogl_vertex_buffer_ref:
356
+ * @handle: a @CoglHandle.
357
+ *
358
+ * Increment the reference count for a vertex buffer
359
+ *
360
+ * Return value: the @handle.
361
+ *
362
+ * Deprecated: 1.2: Use cogl_object_ref() instead
363
+ */
364
+ COGL_DEPRECATED_FOR (cogl_object_ref)
365
+ CoglHandle
366
+ cogl_vertex_buffer_ref (CoglHandle handle);
367
+
368
+ /**
369
+ * cogl_vertex_buffer_unref:
370
+ * @handle: a @CoglHandle.
371
+ *
372
+ * Decrement the reference count for a vertex buffer
373
+ *
374
+ * Deprecated: 1.2: Use cogl_object_unref() instead
375
+ */
376
+ COGL_DEPRECATED_FOR (cogl_object_unref)
377
+ void
378
+ cogl_vertex_buffer_unref (CoglHandle handle);
379
+
380
+ /**
381
+ * cogl_vertex_buffer_indices_get_for_quads:
382
+ * @n_indices: the number of indices in the vertex buffer.
383
+ *
384
+ * Creates a vertex buffer containing the indices needed to draw pairs
385
+ * of triangles from a list of vertices grouped as quads. There will
386
+ * be at least @n_indices entries in the buffer (but there may be
387
+ * more).
388
+ *
389
+ * The indices will follow this pattern:
390
+ *
391
+ * 0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7 ... etc
392
+ *
393
+ * For example, if you submit vertices for a quad like like that shown
394
+ * in <xref linkend="quad-indices-order"/> then you can request 6
395
+ * indices to render two triangles like those shown in <xref
396
+ * linkend="quad-indices-triangles"/>.
397
+ *
398
+ * <figure id="quad-indices-order">
399
+ * <title>Example of vertices submitted to form a quad</title>
400
+ * <graphic fileref="quad-indices-order.png" format="PNG"/>
401
+ * </figure>
402
+ *
403
+ * <figure id="quad-indices-triangles">
404
+ * <title>Illustration of the triangle indices that will be generated</title>
405
+ * <graphic fileref="quad-indices-triangles.png" format="PNG"/>
406
+ * </figure>
407
+ *
408
+ * Returns: A %CoglHandle containing the indices. The handled is
409
+ * owned by Cogl and should not be modified or unref'd.
410
+ *
411
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
412
+ */
413
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
414
+ CoglHandle
415
+ cogl_vertex_buffer_indices_get_for_quads (unsigned int n_indices);
416
+
417
+ /**
418
+ * cogl_is_vertex_buffer:
419
+ * @handle: a #CoglHandle for a vertex buffer object
420
+ *
421
+ * Checks whether @handle is a Vertex Buffer Object
422
+ *
423
+ * Return value: %TRUE if the handle is a VBO, and %FALSE
424
+ * otherwise
425
+ *
426
+ * Since: 1.0
427
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
428
+ */
429
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
430
+ CoglBool
431
+ cogl_is_vertex_buffer (CoglHandle handle);
432
+
433
+ /**
434
+ * cogl_is_vertex_buffer_indices:
435
+ * @handle: a #CoglHandle
436
+ *
437
+ * Checks whether @handle is a handle to the indices for a vertex
438
+ * buffer object
439
+ *
440
+ * Return value: %TRUE if the handle is indices, and %FALSE
441
+ * otherwise
442
+ *
443
+ * Since: 1.4
444
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
445
+ */
446
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
447
+ CoglBool
448
+ cogl_is_vertex_buffer_indices (CoglHandle handle);
449
+ COGL_END_DECLS
450
+
451
+ #endif /* __COGL_VERTEX_BUFFER_H__ */