clutter 2.2.0-x86-mingw32 → 2.2.1-x86-mingw32

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Files changed (631) hide show
  1. checksums.yaml +4 -4
  2. data/Rakefile +14 -5
  3. data/lib/clutter.rb +1 -2
  4. data/vendor/local/bin/json-glib-format.exe +0 -0
  5. data/vendor/local/bin/json-glib-validate.exe +0 -0
  6. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  7. data/vendor/local/bin/{libcogl-15.dll → libcogl-20.dll} +0 -0
  8. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  9. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  10. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  11. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +9 -4
  12. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +6 -4
  13. data/vendor/local/include/clutter-1.0/cally/cally-group.h +5 -3
  14. data/vendor/local/include/clutter-1.0/cally/cally-main.h +7 -2
  15. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +5 -3
  16. data/vendor/local/include/clutter-1.0/cally/cally-root.h +6 -4
  17. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +5 -3
  18. data/vendor/local/include/clutter-1.0/cally/cally-text.h +6 -4
  19. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +6 -4
  20. data/vendor/local/include/clutter-1.0/cally/cally-util.h +7 -3
  21. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +13 -5
  22. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +8 -2
  23. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +90 -1
  24. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +9 -1
  25. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +5 -0
  26. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +15 -9
  27. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +4 -2
  28. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +9 -1
  29. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +13 -0
  30. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +3 -1
  31. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +9 -0
  32. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +9 -1
  33. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +2 -0
  34. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +7 -2
  35. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +10 -8
  36. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +8 -2
  37. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +8 -4
  38. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +32 -7
  39. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +5 -1
  40. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +14 -2
  41. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +49 -37
  42. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +2 -2
  43. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +19 -13
  44. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +1 -0
  45. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +5 -1
  46. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +6 -2
  47. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +12 -2
  48. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +4 -2
  49. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +11 -1
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +62 -55
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +23 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +74 -8
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +2 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +2 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +14 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +27 -2
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +1 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +2 -2
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +20 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +18 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +13 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +2 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +3 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +67 -33
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +36 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +42 -1
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +4 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +9 -1
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +5 -5
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +2 -2
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +7 -1
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +26 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +2 -2
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +2 -2
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +16 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +5 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +2 -2
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +2 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +9 -2
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +10 -1
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +9 -1
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +5 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +35 -9
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +4 -2
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +2 -2
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +2 -2
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +67 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +2 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +25 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +2 -2
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +2 -2
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +60 -6
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +18 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +37 -20
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +2 -2
  97. data/vendor/local/include/clutter-1.0/clutter/clutter.h +2 -3
  98. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +1 -0
  99. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +3 -3
  100. data/vendor/local/include/clutter-1.0/clutter/{clutter-table-layout.h → deprecated/clutter-table-layout.h} +15 -0
  101. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +1 -1
  102. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +5 -0
  103. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +33 -14
  104. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +18 -14
  105. data/vendor/local/include/cogl/cogl-path/cogl-path.h +22 -12
  106. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +20 -13
  107. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +35 -13
  108. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +81 -53
  109. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +31 -11
  110. data/vendor/local/include/cogl/cogl/cogl-attribute.h +31 -11
  111. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  112. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +31 -11
  113. data/vendor/local/include/cogl/cogl/cogl-buffer.h +26 -13
  114. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +244 -15
  115. data/vendor/local/include/cogl/cogl/cogl-clutter.h +18 -13
  116. data/vendor/local/include/cogl/cogl/cogl-color.h +31 -11
  117. data/vendor/local/include/cogl/cogl/cogl-context.h +41 -14
  118. data/vendor/local/include/cogl/cogl/cogl-defines.h +20 -13
  119. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +18 -11
  120. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +20 -14
  121. data/vendor/local/include/cogl/cogl/cogl-display.h +33 -14
  122. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +9 -6
  123. data/vendor/local/include/cogl/cogl/cogl-error.h +20 -15
  124. data/vendor/local/include/cogl/cogl/cogl-euler.h +31 -13
  125. data/vendor/local/include/cogl/cogl/cogl-fence.h +20 -13
  126. data/vendor/local/include/cogl/cogl/cogl-fixed.h +20 -13
  127. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +31 -12
  128. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  129. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +70 -29
  130. data/vendor/local/include/cogl/cogl/cogl-gles2.h +64 -18
  131. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +18 -11
  132. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +31 -11
  133. data/vendor/local/include/cogl/cogl/cogl-indices.h +31 -11
  134. data/vendor/local/include/cogl/cogl/cogl-macros.h +33 -13
  135. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +20 -13
  136. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +37 -12
  137. data/vendor/local/include/cogl/cogl/cogl-matrix.h +34 -15
  138. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +25 -12
  139. data/vendor/local/include/cogl/cogl/cogl-object.h +40 -12
  140. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +31 -11
  141. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +31 -12
  142. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +63 -12
  143. data/vendor/local/include/cogl/cogl/cogl-output.h +31 -12
  144. data/vendor/local/include/cogl/cogl/cogl-pango.h +18 -11
  145. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +20 -13
  146. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +20 -13
  147. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +31 -11
  148. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +31 -11
  149. data/vendor/local/include/cogl/cogl/cogl-poll.h +20 -14
  150. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +25 -12
  151. data/vendor/local/include/cogl/cogl/cogl-primitive.h +32 -13
  152. data/vendor/local/include/cogl/cogl/cogl-primitives.h +20 -13
  153. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +34 -15
  154. data/vendor/local/include/cogl/cogl/cogl-renderer.h +33 -15
  155. data/vendor/local/include/cogl/cogl/cogl-shader.h +20 -13
  156. data/vendor/local/include/cogl/cogl/cogl-snippet.h +27 -12
  157. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +29 -15
  158. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +33 -13
  159. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +29 -24
  160. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +54 -49
  161. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +81 -65
  162. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +71 -54
  163. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  164. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +61 -48
  165. data/vendor/local/include/cogl/cogl/cogl-texture.h +157 -241
  166. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  167. data/vendor/local/include/cogl/cogl/cogl-types.h +23 -11
  168. data/vendor/local/include/cogl/cogl/cogl-vector.h +20 -15
  169. data/vendor/local/include/cogl/cogl/cogl-version.h +28 -12
  170. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +20 -13
  171. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +18 -13
  172. data/vendor/local/include/cogl/cogl/cogl.h +61 -22
  173. data/vendor/local/include/cogl/cogl/cogl1-context.h +20 -434
  174. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +18 -12
  175. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
  176. data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
  177. data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
  178. data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
  179. data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
  180. data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
  181. data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
  182. data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
  183. data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
  184. data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
  185. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +18 -11
  186. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +18 -11
  187. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +18 -11
  188. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +18 -11
  189. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +18 -11
  190. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +21 -7
  191. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +8 -3
  192. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +16 -3
  193. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +1 -0
  194. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +23 -5
  195. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +9 -2
  196. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +17 -4
  197. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +13 -8
  198. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +28 -7
  199. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +97 -12
  200. data/vendor/local/include/json-glib-1.0/json-glib/json-version-macros.h +135 -0
  201. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +14 -12
  202. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
  203. data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
  204. data/vendor/local/lib/girepository-1.0/Cogl-2.0.typelib +0 -0
  205. data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
  206. data/vendor/local/lib/girepository-1.0/CoglPango-2.0.typelib +0 -0
  207. data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
  208. data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
  209. data/vendor/local/lib/libclutter-1.0.la +4 -4
  210. data/vendor/local/lib/libcogl-pango.dll.a +0 -0
  211. data/vendor/local/lib/libcogl-pango.la +5 -5
  212. data/vendor/local/lib/libcogl-path.dll.a +0 -0
  213. data/vendor/local/lib/libcogl-path.la +41 -0
  214. data/vendor/local/lib/libcogl.dll.a +0 -0
  215. data/vendor/local/lib/libcogl.la +5 -5
  216. data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
  217. data/vendor/local/lib/libjson-glib-1.0.la +3 -3
  218. data/vendor/local/lib/pkgconfig/cally-1.0.pc +1 -1
  219. data/vendor/local/lib/pkgconfig/clutter-1.0.pc +2 -2
  220. data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +2 -2
  221. data/vendor/local/lib/pkgconfig/cogl-1.0.pc +1 -1
  222. data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +1 -1
  223. data/vendor/local/lib/pkgconfig/cogl-pango-1.0.pc +1 -1
  224. data/vendor/local/lib/pkgconfig/cogl-pango-2.0-experimental.pc +3 -3
  225. data/vendor/local/lib/pkgconfig/cogl-path-1.0.pc +13 -0
  226. data/vendor/local/lib/pkgconfig/cogl-path-2.0-experimental.pc +13 -0
  227. data/vendor/local/lib/pkgconfig/json-glib-1.0.pc +1 -1
  228. data/vendor/local/share/gir-1.0/Cally-1.0.gir +4 -2
  229. data/vendor/local/share/gir-1.0/Clutter-1.0.gir +4527 -1814
  230. data/vendor/local/share/gir-1.0/Cogl-1.0.gir +1194 -1881
  231. data/vendor/local/share/gir-1.0/Cogl-2.0.gir +20369 -0
  232. data/vendor/local/share/gir-1.0/CoglPango-1.0.gir +9 -5
  233. data/vendor/local/share/gir-1.0/CoglPango-2.0.gir +331 -0
  234. data/vendor/local/share/gir-1.0/Json-1.0.gir +363 -163
  235. data/vendor/local/share/gtk-doc/html/cally/CallyActor.html +356 -259
  236. data/vendor/local/share/gtk-doc/html/cally/CallyClone.html +91 -69
  237. data/vendor/local/share/gtk-doc/html/cally/CallyGroup.html +89 -71
  238. data/vendor/local/share/gtk-doc/html/cally/CallyRectangle.html +90 -68
  239. data/vendor/local/share/gtk-doc/html/cally/CallyRoot.html +72 -59
  240. data/vendor/local/share/gtk-doc/html/cally/CallyStage.html +92 -70
  241. data/vendor/local/share/gtk-doc/html/cally/CallyText.html +90 -66
  242. data/vendor/local/share/gtk-doc/html/cally/CallyTexture.html +90 -68
  243. data/vendor/local/share/gtk-doc/html/cally/CallyUtil.html +42 -37
  244. data/vendor/local/share/gtk-doc/html/cally/cally-General-API.html +109 -86
  245. data/vendor/local/share/gtk-doc/html/cally/cally.devhelp2 +16 -16
  246. data/vendor/local/share/gtk-doc/html/cally/callyannotationglossary.html +4 -4
  247. data/vendor/local/share/gtk-doc/html/cally/callybase.html +4 -4
  248. data/vendor/local/share/gtk-doc/html/cally/callyobjecthierarchy.html +16 -16
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@@ -0,0 +1,105 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2014 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #ifndef __COGL_TEXTURE_DEPRECATED_H__
32
+ #define __COGL_TEXTURE_DEPRECATED_H__
33
+
34
+ /**
35
+ * cogl_texture_get_format:
36
+ * @texture: a #CoglTexture pointer.
37
+ *
38
+ * Queries the #CoglPixelFormat of a cogl texture.
39
+ *
40
+ * Return value: the #CoglPixelFormat of the GPU side texture
41
+ * Deprecated: 1.18: This api is misleading
42
+ */
43
+ COGL_DEPRECATED_IN_1_18
44
+ CoglPixelFormat
45
+ cogl_texture_get_format (CoglTexture *texture);
46
+
47
+ /**
48
+ * cogl_texture_get_rowstride:
49
+ * @texture a #CoglTexture pointer.
50
+ *
51
+ * Determines the bytes-per-pixel for the #CoglPixelFormat retrieved
52
+ * from cogl_texture_get_format() and multiplies that by the texture's
53
+ * width.
54
+ *
55
+ * <note>It's very unlikely that anyone would need to use this API to
56
+ * query the internal rowstride of a #CoglTexture which can just be
57
+ * considered an implementation detail. Actually it's not even useful
58
+ * internally since underlying drivers are free to use a different
59
+ * format</note>
60
+ *
61
+ * <note>This API is only here for backwards compatibility and
62
+ * shouldn't be used in new code. In particular please don't be
63
+ * mislead to pass the returned value to cogl_texture_get_data() for
64
+ * the rowstride, since you should be passing the rowstride you desire
65
+ * for your destination buffer not the rowstride of the source
66
+ * texture.</note>
67
+ *
68
+ * Return value: The bytes-per-pixel for the current format
69
+ * multiplied by the texture's width
70
+ *
71
+ * Deprecated: 1.10: There's no replacement for the API but there's
72
+ * also no known need for API either. It was just
73
+ * a mistake that it was ever published.
74
+ */
75
+ COGL_DEPRECATED_IN_1_10
76
+ unsigned int
77
+ cogl_texture_get_rowstride (CoglTexture *texture);
78
+
79
+ /**
80
+ * cogl_texture_ref: (skip)
81
+ * @texture: a #CoglTexture.
82
+ *
83
+ * Increment the reference count for a cogl texture.
84
+ *
85
+ * Deprecated: 1.2: Use cogl_object_ref() instead
86
+ *
87
+ * Return value: the @texture pointer.
88
+ */
89
+ COGL_DEPRECATED_FOR (cogl_object_ref)
90
+ void *
91
+ cogl_texture_ref (void *texture);
92
+
93
+ /**
94
+ * cogl_texture_unref: (skip)
95
+ * @texture: a #CoglTexture.
96
+ *
97
+ * Decrement the reference count for a cogl texture.
98
+ *
99
+ * Deprecated: 1.2: Use cogl_object_unref() instead
100
+ */
101
+ COGL_DEPRECATED_FOR (cogl_object_unref)
102
+ void
103
+ cogl_texture_unref (void *texture);
104
+
105
+ #endif /* __COGL_TEXTURE_DEPRECATED_H__ */
@@ -0,0 +1,53 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2013 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
32
+ #error "Only <cogl/cogl.h> can be included directly."
33
+ #endif
34
+
35
+ #ifndef __COGL_TYPE_CASTS_H__
36
+ #define __COGL_TYPE_CASTS_H__
37
+
38
+ /* The various interface types in Cogl used to be more strongly typed
39
+ * which required lots type casting by developers. We provided
40
+ * macros for performing these casts following a widely used Gnome
41
+ * coding style. Since we now consistently typedef these interfaces
42
+ * as void for the public C api and use runtime type checking to
43
+ * catch programming errors the casts have become redundant and
44
+ * so these macros are only kept for compatibility...
45
+ */
46
+
47
+ #define COGL_FRAMEBUFFER(X) (X)
48
+ #define COGL_BUFFER(X) (X)
49
+ #define COGL_TEXTURE(X) (X)
50
+ #define COGL_META_TEXTURE(X) (X)
51
+ #define COGL_PRIMITIVE_TEXTURE(X) (X)
52
+
53
+ #endif /* __COGL_TYPE_CASTS_H__ */
@@ -0,0 +1,451 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2008,2009 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ *
30
+ * Authors:
31
+ * Robert Bragg <robert@linux.intel.com>
32
+ */
33
+
34
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
35
+ #error "Only <cogl/cogl.h> can be included directly."
36
+ #endif
37
+
38
+ #ifndef __COGL_VERTEX_BUFFER_H__
39
+ #define __COGL_VERTEX_BUFFER_H__
40
+
41
+ #include <glib.h>
42
+ #include <cogl/cogl-defines.h>
43
+ #include <cogl/cogl-types.h>
44
+ #include <cogl/cogl-macros.h>
45
+
46
+ COGL_BEGIN_DECLS
47
+
48
+ /**
49
+ * SECTION:cogl-vertex-buffer
50
+ * @short_description: An API for submitting extensible arrays of vertex
51
+ * attributes to be mapped into the GPU for fast drawing.
52
+ *
53
+ * For example to describe a textured triangle, you could create a new cogl
54
+ * vertex buffer with 3 vertices, and then you might add 2 attributes for each
55
+ * vertex:
56
+ * <orderedlist>
57
+ * <listitem>
58
+ * a "gl_Position" describing the (x,y,z) position for each vertex.
59
+ * </listitem>
60
+ * <listitem>
61
+ * a "gl_MultiTexCoord0" describing the (tx,ty) texture coordinates for each
62
+ * vertex.
63
+ * </listitem>
64
+ * </orderedlist>
65
+ *
66
+ * The Vertex Buffer API is designed to be a fairly raw mechanism for
67
+ * developers to be able to submit geometry to Cogl in a format that can be
68
+ * directly consumed by an OpenGL driver and mapped into your GPU for fast
69
+ * re-use. It is designed to avoid repeated validation of the attributes by the
70
+ * driver; to minimize transport costs (e.g. considering indirect GLX
71
+ * use-cases) and to potentially avoid repeated format conversions when
72
+ * attributes are supplied in a format that is not natively supported by the
73
+ * GPU.
74
+ *
75
+ * Although this API does allow you to modify attributes after they have been
76
+ * submitted to the GPU you should be aware that modification is not that
77
+ * cheap, since it implies validating the new data and potentially the
78
+ * OpenGL driver will need to reformat it for the GPU.
79
+ *
80
+ * If at all possible think of tricks that let you re-use static attributes,
81
+ * and if you do need to repeatedly update attributes (e.g. for some kind of
82
+ * morphing geometry) then only update and re-submit the specific attributes
83
+ * that have changed.
84
+ */
85
+
86
+ /**
87
+ * cogl_vertex_buffer_new:
88
+ * @n_vertices: The number of vertices that your attributes will correspond to.
89
+ *
90
+ * Creates a new vertex buffer that you can use to add attributes.
91
+ *
92
+ * Return value: a new #CoglHandle
93
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
94
+ */
95
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
96
+ CoglHandle
97
+ cogl_vertex_buffer_new (unsigned int n_vertices);
98
+
99
+ /**
100
+ * cogl_vertex_buffer_get_n_vertices:
101
+ * @handle: A vertex buffer handle
102
+ *
103
+ * Retrieves the number of vertices that @handle represents
104
+ *
105
+ * Return value: the number of vertices
106
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
107
+ */
108
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
109
+ unsigned int
110
+ cogl_vertex_buffer_get_n_vertices (CoglHandle handle);
111
+
112
+ /**
113
+ * cogl_vertex_buffer_add:
114
+ * @handle: A vertex buffer handle
115
+ * @attribute_name: The name of your attribute. It should be a valid GLSL
116
+ * variable name and standard attribute types must use one of following
117
+ * built-in names: (Note: they correspond to the built-in names of GLSL)
118
+ * <itemizedlist>
119
+ * <listitem>"gl_Color"</listitem>
120
+ * <listitem>"gl_Normal"</listitem>
121
+ * <listitem>"gl_MultiTexCoord0, gl_MultiTexCoord1, ..."</listitem>
122
+ * <listitem>"gl_Vertex"</listitem>
123
+ * </itemizedlist>
124
+ * To support adding multiple variations of the same attribute the name
125
+ * can have a detail component, E.g. "gl_Color::active" or
126
+ * "gl_Color::inactive"
127
+ * @n_components: The number of components per attribute and must be 1, 2,
128
+ * 3 or 4
129
+ * @type: a #CoglAttributeType specifying the data type of each component.
130
+ * @normalized: If %TRUE, this specifies that values stored in an integer
131
+ * format should be mapped into the range [-1.0, 1.0] or [0.0, 1.0]
132
+ * for unsigned values. If %FALSE they are converted to floats
133
+ * directly.
134
+ * @stride: This specifies the number of bytes from the start of one attribute
135
+ * value to the start of the next value (for the same attribute). So, for
136
+ * example, with a position interleved with color like this:
137
+ * XYRGBAXYRGBAXYRGBA, then if each letter represents a byte, the
138
+ * stride for both attributes is 6. The special value 0 means the
139
+ * values are stored sequentially in memory.
140
+ * @pointer: This addresses the first attribute in the vertex array. This
141
+ * must remain valid until you either call cogl_vertex_buffer_submit() or
142
+ * issue a draw call.
143
+ *
144
+ * Adds an attribute to a buffer, or replaces a previously added
145
+ * attribute with the same name.
146
+ *
147
+ * You either can use one of the built-in names such as "gl_Vertex", or
148
+ * "gl_MultiTexCoord0" to add standard attributes, like positions, colors
149
+ * and normals, or you can add custom attributes for use in shaders.
150
+ *
151
+ * The number of vertices declared when calling cogl_vertex_buffer_new()
152
+ * determines how many attribute values will be read from the supplied
153
+ * @pointer.
154
+ *
155
+ * The data for your attribute isn't copied anywhere until you call
156
+ * cogl_vertex_buffer_submit(), or issue a draw call which automatically
157
+ * submits pending attribute changes. so the supplied pointer must remain
158
+ * valid until then. If you are updating an existing attribute (done by
159
+ * re-adding it) then you still need to re-call cogl_vertex_buffer_submit()
160
+ * to commit the changes to the GPU. Be carefull to minimize the number
161
+ * of calls to cogl_vertex_buffer_submit(), though.
162
+ *
163
+ * <note>If you are interleving attributes it is assumed that each interleaved
164
+ * attribute starts no farther than +- stride bytes from the other attributes
165
+ * it is interleved with. I.e. this is ok:
166
+ * <programlisting>
167
+ * |-0-0-0-0-0-0-0-0-0-0|
168
+ * </programlisting>
169
+ * This is not ok:
170
+ * <programlisting>
171
+ * |- - - - -0-0-0-0-0-0 0 0 0 0|
172
+ * </programlisting>
173
+ * (Though you can have multiple groups of interleved attributes)</note>
174
+ *
175
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
176
+ */
177
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
178
+ void
179
+ cogl_vertex_buffer_add (CoglHandle handle,
180
+ const char *attribute_name,
181
+ uint8_t n_components,
182
+ CoglAttributeType type,
183
+ CoglBool normalized,
184
+ uint16_t stride,
185
+ const void *pointer);
186
+
187
+ /**
188
+ * cogl_vertex_buffer_delete:
189
+ * @handle: A vertex buffer handle
190
+ * @attribute_name: The name of a previously added attribute
191
+ *
192
+ * Deletes an attribute from a buffer. You will need to call
193
+ * cogl_vertex_buffer_submit() or issue a draw call to commit this
194
+ * change to the GPU.
195
+ *
196
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
197
+ */
198
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
199
+ void
200
+ cogl_vertex_buffer_delete (CoglHandle handle,
201
+ const char *attribute_name);
202
+
203
+ /**
204
+ * cogl_vertex_buffer_submit:
205
+ * @handle: A vertex buffer handle
206
+ *
207
+ * Submits all the user added attributes to the GPU; once submitted, the
208
+ * attributes can be used for drawing.
209
+ *
210
+ * You should aim to minimize calls to this function since it implies
211
+ * validating your data; it potentially incurs a transport cost (especially if
212
+ * you are using GLX indirect rendering) and potentially a format conversion
213
+ * cost if the GPU doesn't natively support any of the given attribute formats.
214
+ *
215
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
216
+ */
217
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
218
+ void
219
+ cogl_vertex_buffer_submit (CoglHandle handle);
220
+
221
+ /**
222
+ * cogl_vertex_buffer_disable:
223
+ * @handle: A vertex buffer handle
224
+ * @attribute_name: The name of the attribute you want to disable
225
+ *
226
+ * Disables a previosuly added attribute.
227
+ *
228
+ * Since it can be costly to add and remove new attributes to buffers; to make
229
+ * individual buffers more reuseable it is possible to enable and disable
230
+ * attributes before using a buffer for drawing.
231
+ *
232
+ * You don't need to call cogl_vertex_buffer_submit() after using this
233
+ * function.
234
+ *
235
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
236
+ */
237
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
238
+ void
239
+ cogl_vertex_buffer_disable (CoglHandle handle,
240
+ const char *attribute_name);
241
+
242
+ /**
243
+ * cogl_vertex_buffer_enable:
244
+ * @handle: A vertex buffer handle
245
+ * @attribute_name: The name of the attribute you want to enable
246
+ *
247
+ * Enables a previosuly disabled attribute.
248
+ *
249
+ * Since it can be costly to add and remove new attributes to buffers; to make
250
+ * individual buffers more reuseable it is possible to enable and disable
251
+ * attributes before using a buffer for drawing.
252
+ *
253
+ * You don't need to call cogl_vertex_buffer_submit() after using this function
254
+ *
255
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
256
+ */
257
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
258
+ void
259
+ cogl_vertex_buffer_enable (CoglHandle handle,
260
+ const char *attribute_name);
261
+
262
+ /**
263
+ * cogl_vertex_buffer_draw:
264
+ * @handle: A vertex buffer handle
265
+ * @mode: A #CoglVerticesMode specifying how the vertices should be
266
+ * interpreted.
267
+ * @first: Specifies the index of the first vertex you want to draw with
268
+ * @count: Specifies the number of vertices you want to draw.
269
+ *
270
+ * Allows you to draw geometry using all or a subset of the
271
+ * vertices in a vertex buffer.
272
+ *
273
+ * Any un-submitted attribute changes are automatically submitted before
274
+ * drawing.
275
+ *
276
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
277
+ */
278
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
279
+ void
280
+ cogl_vertex_buffer_draw (CoglHandle handle,
281
+ CoglVerticesMode mode,
282
+ int first,
283
+ int count);
284
+
285
+ /**
286
+ * cogl_vertex_buffer_indices_new:
287
+ * @indices_type: a #CoglIndicesType specifying the data type used for
288
+ * the indices.
289
+ * @indices_array: (array length=indices_len): Specifies the address of
290
+ * your array of indices
291
+ * @indices_len: The number of indices in indices_array
292
+ *
293
+ * Depending on how much geometry you are submitting it can be worthwhile
294
+ * optimizing the number of redundant vertices you submit. Using an index
295
+ * array allows you to reference vertices multiple times, for example
296
+ * during triangle strips.
297
+ *
298
+ * Return value: A CoglHandle for the indices which you can pass to
299
+ * cogl_vertex_buffer_draw_elements().
300
+ *
301
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
302
+ */
303
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
304
+ CoglHandle
305
+ cogl_vertex_buffer_indices_new (CoglIndicesType indices_type,
306
+ const void *indices_array,
307
+ int indices_len);
308
+
309
+ /**
310
+ * cogl_vertex_buffer_indices_get_type:
311
+ * @indices: An indices handle
312
+ *
313
+ * Queries back the data type used for the given indices
314
+ *
315
+ * Returns: The CoglIndicesType used
316
+ *
317
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
318
+ */
319
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
320
+ CoglIndicesType
321
+ cogl_vertex_buffer_indices_get_type (CoglHandle indices);
322
+
323
+ /**
324
+ * cogl_vertex_buffer_draw_elements:
325
+ * @handle: A vertex buffer handle
326
+ * @mode: A #CoglVerticesMode specifying how the vertices should be
327
+ * interpreted.
328
+ * @indices: A CoglHandle for a set of indices allocated via
329
+ * cogl_vertex_buffer_indices_new ()
330
+ * @min_index: Specifies the minimum vertex index contained in indices
331
+ * @max_index: Specifies the maximum vertex index contained in indices
332
+ * @indices_offset: An offset into named indices. The offset marks the first
333
+ * index to use for drawing.
334
+ * @count: Specifies the number of vertices you want to draw.
335
+ *
336
+ * This function lets you use an array of indices to specify the vertices
337
+ * within your vertex buffer that you want to draw. The indices themselves
338
+ * are created by calling cogl_vertex_buffer_indices_new ()
339
+ *
340
+ * Any un-submitted attribute changes are automatically submitted before
341
+ * drawing.
342
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
343
+ */
344
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
345
+ void
346
+ cogl_vertex_buffer_draw_elements (CoglHandle handle,
347
+ CoglVerticesMode mode,
348
+ CoglHandle indices,
349
+ int min_index,
350
+ int max_index,
351
+ int indices_offset,
352
+ int count);
353
+
354
+ /**
355
+ * cogl_vertex_buffer_ref:
356
+ * @handle: a @CoglHandle.
357
+ *
358
+ * Increment the reference count for a vertex buffer
359
+ *
360
+ * Return value: the @handle.
361
+ *
362
+ * Deprecated: 1.2: Use cogl_object_ref() instead
363
+ */
364
+ COGL_DEPRECATED_FOR (cogl_object_ref)
365
+ CoglHandle
366
+ cogl_vertex_buffer_ref (CoglHandle handle);
367
+
368
+ /**
369
+ * cogl_vertex_buffer_unref:
370
+ * @handle: a @CoglHandle.
371
+ *
372
+ * Decrement the reference count for a vertex buffer
373
+ *
374
+ * Deprecated: 1.2: Use cogl_object_unref() instead
375
+ */
376
+ COGL_DEPRECATED_FOR (cogl_object_unref)
377
+ void
378
+ cogl_vertex_buffer_unref (CoglHandle handle);
379
+
380
+ /**
381
+ * cogl_vertex_buffer_indices_get_for_quads:
382
+ * @n_indices: the number of indices in the vertex buffer.
383
+ *
384
+ * Creates a vertex buffer containing the indices needed to draw pairs
385
+ * of triangles from a list of vertices grouped as quads. There will
386
+ * be at least @n_indices entries in the buffer (but there may be
387
+ * more).
388
+ *
389
+ * The indices will follow this pattern:
390
+ *
391
+ * 0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7 ... etc
392
+ *
393
+ * For example, if you submit vertices for a quad like like that shown
394
+ * in <xref linkend="quad-indices-order"/> then you can request 6
395
+ * indices to render two triangles like those shown in <xref
396
+ * linkend="quad-indices-triangles"/>.
397
+ *
398
+ * <figure id="quad-indices-order">
399
+ * <title>Example of vertices submitted to form a quad</title>
400
+ * <graphic fileref="quad-indices-order.png" format="PNG"/>
401
+ * </figure>
402
+ *
403
+ * <figure id="quad-indices-triangles">
404
+ * <title>Illustration of the triangle indices that will be generated</title>
405
+ * <graphic fileref="quad-indices-triangles.png" format="PNG"/>
406
+ * </figure>
407
+ *
408
+ * Returns: A %CoglHandle containing the indices. The handled is
409
+ * owned by Cogl and should not be modified or unref'd.
410
+ *
411
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
412
+ */
413
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
414
+ CoglHandle
415
+ cogl_vertex_buffer_indices_get_for_quads (unsigned int n_indices);
416
+
417
+ /**
418
+ * cogl_is_vertex_buffer:
419
+ * @handle: a #CoglHandle for a vertex buffer object
420
+ *
421
+ * Checks whether @handle is a Vertex Buffer Object
422
+ *
423
+ * Return value: %TRUE if the handle is a VBO, and %FALSE
424
+ * otherwise
425
+ *
426
+ * Since: 1.0
427
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
428
+ */
429
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
430
+ CoglBool
431
+ cogl_is_vertex_buffer (CoglHandle handle);
432
+
433
+ /**
434
+ * cogl_is_vertex_buffer_indices:
435
+ * @handle: a #CoglHandle
436
+ *
437
+ * Checks whether @handle is a handle to the indices for a vertex
438
+ * buffer object
439
+ *
440
+ * Return value: %TRUE if the handle is indices, and %FALSE
441
+ * otherwise
442
+ *
443
+ * Since: 1.4
444
+ * Deprecated: 1.16: Use the #CoglPrimitive api instead
445
+ */
446
+ COGL_DEPRECATED_IN_1_16_FOR (cogl_primitive_API)
447
+ CoglBool
448
+ cogl_is_vertex_buffer_indices (CoglHandle handle);
449
+ COGL_END_DECLS
450
+
451
+ #endif /* __COGL_VERTEX_BUFFER_H__ */