clutter 2.2.0-x86-mingw32 → 2.2.1-x86-mingw32
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- checksums.yaml +4 -4
- data/Rakefile +14 -5
- data/lib/clutter.rb +1 -2
- data/vendor/local/bin/json-glib-format.exe +0 -0
- data/vendor/local/bin/json-glib-validate.exe +0 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/{libcogl-15.dll → libcogl-20.dll} +0 -0
- data/vendor/local/bin/libcogl-pango-20.dll +0 -0
- data/vendor/local/bin/libcogl-path-20.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +9 -4
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +6 -4
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +5 -3
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +7 -2
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +5 -3
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +6 -4
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +5 -3
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +6 -4
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +6 -4
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +7 -3
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +13 -5
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +8 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +90 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +9 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +5 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +15 -9
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +4 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +9 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +13 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +3 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +9 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +9 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +2 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +7 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +10 -8
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +8 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +8 -4
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +32 -7
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +5 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +14 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +49 -37
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +19 -13
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +1 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +5 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +6 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +12 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +4 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +11 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +62 -55
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +23 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +74 -8
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +2 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +2 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +14 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +27 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +1 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +20 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +18 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +13 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +2 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +3 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +67 -33
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +36 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +42 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +4 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +9 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +5 -5
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +7 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +26 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +16 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +5 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +2 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +9 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +10 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +9 -1
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +5 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +35 -9
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +4 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +67 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +2 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +60 -6
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +18 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +37 -20
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +2 -2
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +2 -3
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +1 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +3 -3
- data/vendor/local/include/clutter-1.0/clutter/{clutter-table-layout.h → deprecated/clutter-table-layout.h} +15 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +1 -1
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +5 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +33 -14
- data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +18 -14
- data/vendor/local/include/cogl/cogl-path/cogl-path.h +22 -12
- data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +20 -13
- data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +35 -13
- data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +81 -53
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +26 -13
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +244 -15
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +18 -13
- data/vendor/local/include/cogl/cogl/cogl-color.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-context.h +41 -14
- data/vendor/local/include/cogl/cogl/cogl-defines.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +18 -11
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +20 -14
- data/vendor/local/include/cogl/cogl/cogl-display.h +33 -14
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +9 -6
- data/vendor/local/include/cogl/cogl/cogl-error.h +20 -15
- data/vendor/local/include/cogl/cogl/cogl-euler.h +31 -13
- data/vendor/local/include/cogl/cogl/cogl-fence.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +31 -12
- data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +70 -29
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +64 -18
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +18 -11
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-indices.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-macros.h +33 -13
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +37 -12
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +34 -15
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +25 -12
- data/vendor/local/include/cogl/cogl/cogl-object.h +40 -12
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +31 -12
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +63 -12
- data/vendor/local/include/cogl/cogl/cogl-output.h +31 -12
- data/vendor/local/include/cogl/cogl/cogl-pango.h +18 -11
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +31 -11
- data/vendor/local/include/cogl/cogl/cogl-poll.h +20 -14
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +25 -12
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +32 -13
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +34 -15
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +33 -15
- data/vendor/local/include/cogl/cogl/cogl-shader.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +27 -12
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +29 -15
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +33 -13
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +29 -24
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +54 -49
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +81 -65
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +71 -54
- data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +61 -48
- data/vendor/local/include/cogl/cogl/cogl-texture.h +157 -241
- data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +23 -11
- data/vendor/local/include/cogl/cogl/cogl-vector.h +20 -15
- data/vendor/local/include/cogl/cogl/cogl-version.h +28 -12
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +20 -13
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +18 -13
- data/vendor/local/include/cogl/cogl/cogl.h +61 -22
- data/vendor/local/include/cogl/cogl/cogl1-context.h +20 -434
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +18 -12
- data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
- data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +18 -11
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +18 -11
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +18 -11
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +18 -11
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +18 -11
- data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +21 -7
- data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +8 -3
- data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +16 -3
- data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +1 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +23 -5
- data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +9 -2
- data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +17 -4
- data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +13 -8
- data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +28 -7
- data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +97 -12
- data/vendor/local/include/json-glib-1.0/json-glib/json-version-macros.h +135 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +14 -12
- data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Cogl-2.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/CoglPango-2.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
- data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
- data/vendor/local/lib/libclutter-1.0.la +4 -4
- data/vendor/local/lib/libcogl-pango.dll.a +0 -0
- data/vendor/local/lib/libcogl-pango.la +5 -5
- data/vendor/local/lib/libcogl-path.dll.a +0 -0
- data/vendor/local/lib/libcogl-path.la +41 -0
- data/vendor/local/lib/libcogl.dll.a +0 -0
- data/vendor/local/lib/libcogl.la +5 -5
- data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
- data/vendor/local/lib/libjson-glib-1.0.la +3 -3
- data/vendor/local/lib/pkgconfig/cally-1.0.pc +1 -1
- data/vendor/local/lib/pkgconfig/clutter-1.0.pc +2 -2
- data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +2 -2
- data/vendor/local/lib/pkgconfig/cogl-1.0.pc +1 -1
- data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +1 -1
- data/vendor/local/lib/pkgconfig/cogl-pango-1.0.pc +1 -1
- data/vendor/local/lib/pkgconfig/cogl-pango-2.0-experimental.pc +3 -3
- data/vendor/local/lib/pkgconfig/cogl-path-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-path-2.0-experimental.pc +13 -0
- data/vendor/local/lib/pkgconfig/json-glib-1.0.pc +1 -1
- data/vendor/local/share/gir-1.0/Cally-1.0.gir +4 -2
- data/vendor/local/share/gir-1.0/Clutter-1.0.gir +4527 -1814
- data/vendor/local/share/gir-1.0/Cogl-1.0.gir +1194 -1881
- data/vendor/local/share/gir-1.0/Cogl-2.0.gir +20369 -0
- data/vendor/local/share/gir-1.0/CoglPango-1.0.gir +9 -5
- data/vendor/local/share/gir-1.0/CoglPango-2.0.gir +331 -0
- data/vendor/local/share/gir-1.0/Json-1.0.gir +363 -163
- data/vendor/local/share/gtk-doc/html/cally/CallyActor.html +356 -259
- data/vendor/local/share/gtk-doc/html/cally/CallyClone.html +91 -69
- data/vendor/local/share/gtk-doc/html/cally/CallyGroup.html +89 -71
- data/vendor/local/share/gtk-doc/html/cally/CallyRectangle.html +90 -68
- data/vendor/local/share/gtk-doc/html/cally/CallyRoot.html +72 -59
- data/vendor/local/share/gtk-doc/html/cally/CallyStage.html +92 -70
- data/vendor/local/share/gtk-doc/html/cally/CallyText.html +90 -66
- data/vendor/local/share/gtk-doc/html/cally/CallyTexture.html +90 -68
- data/vendor/local/share/gtk-doc/html/cally/CallyUtil.html +42 -37
- data/vendor/local/share/gtk-doc/html/cally/cally-General-API.html +109 -86
- data/vendor/local/share/gtk-doc/html/cally/cally.devhelp2 +16 -16
- data/vendor/local/share/gtk-doc/html/cally/callyannotationglossary.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/callybase.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/callyobjecthierarchy.html +16 -16
- data/vendor/local/share/gtk-doc/html/cally/callyobjectindex.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/callyobjects.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/ch01.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/ch02.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/clutter-overview.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/index.html +3 -3
- data/vendor/local/share/gtk-doc/html/cally/index.sgml +47 -29
- data/vendor/local/share/gtk-doc/html/cally/ix01.html +27 -29
- data/vendor/local/share/gtk-doc/html/cally/ix02.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/ix03.html +25 -27
- data/vendor/local/share/gtk-doc/html/cally/ix04.html +6 -6
- data/vendor/local/share/gtk-doc/html/cally/license.html +4 -4
- data/vendor/local/share/gtk-doc/html/cally/style.css +260 -105
- data/vendor/local/share/gtk-doc/html/clutter/ClutterAction.html +47 -45
- data/vendor/local/share/gtk-doc/html/clutter/ClutterActor.html +11634 -9660
- data/vendor/local/share/gtk-doc/html/clutter/ClutterActorMeta.html +283 -206
- data/vendor/local/share/gtk-doc/html/clutter/ClutterAlignConstraint.html +335 -242
- data/vendor/local/share/gtk-doc/html/clutter/ClutterAlpha.html +595 -523
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<h2><span class="refentrytitle"><a name="clutter-Shaders.top_of_page"></a>Shaders</span></h2>
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<a name="clutter-Shaders.synopsis"></a><h2>Synopsis</h2>
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<a name="ClutterShader"></a><pre class="synopsis">enum <a class="link" href="clutter-Shaders.html#ClutterShaderError" title="enum ClutterShaderError">ClutterShaderError</a>;
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<a class="link" href="clutter-Shaders.html#ClutterShader-struct" title="ClutterShader">ClutterShader</a>;
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struct <a class="link" href="clutter-Shaders.html#ClutterShaderClass" title="struct ClutterShaderClass">ClutterShaderClass</a>;
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<a class="link" href="clutter-Shaders.html#ClutterShader"><span class="returnvalue">ClutterShader</span></a> * <a class="link" href="clutter-Shaders.html#clutter-shader-new" title="clutter_shader_new ()">clutter_shader_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-vertex-source" title="clutter_shader_set_vertex_source ()">clutter_shader_set_vertex_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
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<em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
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<em class="parameter"><code><span class="type">gssize</span> length</code></em>);
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const <span class="returnvalue">gchar</span> * <a class="link" href="clutter-Shaders.html#clutter-shader-get-vertex-source" title="clutter_shader_get_vertex_source ()">clutter_shader_get_vertex_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-fragment-source" title="clutter_shader_set_fragment_source ()">clutter_shader_set_fragment_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
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<em class="parameter"><code><span class="type">gssize</span> length</code></em>);
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const <span class="returnvalue">gchar</span> * <a class="link" href="clutter-Shaders.html#clutter-shader-get-fragment-source" title="clutter_shader_get_fragment_source ()">clutter_shader_get_fragment_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">gboolean</span> <a class="link" href="clutter-Shaders.html#clutter-shader-compile" title="clutter_shader_compile ()">clutter_shader_compile</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
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<em class="parameter"><code><span class="type">GError</span> **error</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-release" title="clutter_shader_release ()">clutter_shader_release</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">gboolean</span> <a class="link" href="clutter-Shaders.html#clutter-shader-is-compiled" title="clutter_shader_is_compiled ()">clutter_shader_is_compiled</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-is-enabled" title="clutter_shader_set_is_enabled ()">clutter_shader_set_is_enabled</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
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<em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);
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<span class="returnvalue">gboolean</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-is-enabled" title="clutter_shader_get_is_enabled ()">clutter_shader_get_is_enabled</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-uniform" title="clutter_shader_set_uniform ()">clutter_shader_set_uniform</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
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<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
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<span class="returnvalue">CoglHandle</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-program" title="clutter_shader_get_cogl_program ()">clutter_shader_get_cogl_program</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">CoglHandle</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-fragment-shader" title="clutter_shader_get_cogl_fragment_shader ()">clutter_shader_get_cogl_fragment_shader</a>
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(<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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<span class="returnvalue">CoglHandle</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-vertex-shader" title="clutter_shader_get_cogl_vertex_shader ()">clutter_shader_get_cogl_vertex_shader</a>
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(<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
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#define <a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-FLOAT:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_FLOAT()">CLUTTER_VALUE_HOLDS_SHADER_FLOAT</a> (x)
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-value-set-shader-float" title="clutter_value_set_shader_float ()">clutter_value_set_shader_float</a> (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
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<em class="parameter"><code><span class="type">gint</span> size</code></em>,
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<em class="parameter"><code>const <span class="type">gfloat</span> *floats</code></em>);
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const <span class="returnvalue">gfloat</span> * <a class="link" href="clutter-Shaders.html#clutter-value-get-shader-float" title="clutter_value_get_shader_float ()">clutter_value_get_shader_float</a> (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
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<em class="parameter"><code><span class="type">gsize</span> *length</code></em>);
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#define <a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-INT:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_INT()">CLUTTER_VALUE_HOLDS_SHADER_INT</a> (x)
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-value-set-shader-int" title="clutter_value_set_shader_int ()">clutter_value_set_shader_int</a> (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
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<em class="parameter"><code><span class="type">gint</span> size</code></em>,
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<em class="parameter"><code>const <span class="type">gint</span> *ints</code></em>);
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const <span class="returnvalue">gint</span> * <a class="link" href="clutter-Shaders.html#clutter-value-get-shader-int" title="clutter_value_get_shader_int ()">clutter_value_get_shader_int</a> (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
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<em class="parameter"><code><span class="type">gsize</span> *length</code></em>);
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#define <a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-MATRIX:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_MATRIX()">CLUTTER_VALUE_HOLDS_SHADER_MATRIX</a> (x)
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<span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-value-set-shader-matrix" title="clutter_value_set_shader_matrix ()">clutter_value_set_shader_matrix</a> (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
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<em class="parameter"><code><span class="type">gint</span> size</code></em>,
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<em class="parameter"><code>const <span class="type">gfloat</span> *matrix</code></em>);
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const <span class="returnvalue">gfloat</span> * <a class="link" href="clutter-Shaders.html#clutter-value-get-shader-matrix" title="clutter_value_get_shader_matrix ()">clutter_value_get_shader_matrix</a> (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
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<em class="parameter"><code><span class="type">gsize</span> *length</code></em>);
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</pre>
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<a name="clutter-Shaders.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----ClutterShader
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</pre>
|
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|
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</div>
|
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|
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<div class="refsect1">
|
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|
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<a name="clutter-Shaders.properties"></a><h2>Properties</h2>
|
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|
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<pre class="synopsis">
|
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|
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"<a class="link" href="clutter-Shaders.html#ClutterShader--compiled" title='The "compiled" property'>compiled</a>" <span class="type">gboolean</span> : Read
|
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"<a class="link" href="clutter-Shaders.html#ClutterShader--enabled" title='The "enabled" property'>enabled</a>" <span class="type">gboolean</span> : Read / Write
|
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"<a class="link" href="clutter-Shaders.html#ClutterShader--fragment-source" title='The "fragment-source" property'>fragment-source</a>" <span class="type">gchar</span>* : Read / Write
|
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|
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"<a class="link" href="clutter-Shaders.html#ClutterShader--vertex-source" title='The "vertex-source" property'>vertex-source</a>" <span class="type">gchar</span>* : Read / Write
|
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</pre>
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</div>
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<div class="refsect1">
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<a name="clutter-Shaders.description"></a><h2>Description</h2>
|
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|
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<p>
|
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|
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<a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is an object providing an abstraction over the
|
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|
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OpenGL programmable pipeline. By using <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>s is
|
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|
-
possible to override the drawing pipeline by using small programs
|
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also known as "shaders".
|
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</p>
|
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<p>
|
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|
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<a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is available since Clutter 0.6.
|
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|
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</p>
|
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|
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<p>
|
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|
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<a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is deprecated since Clutter 1.8; use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a>
|
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|
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in newly written code.
|
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</p>
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</div>
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|
-
<a name="clutter-Shaders.
|
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|
-
<div class="
|
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|
-
<a name="ClutterShaderError"></a><h3>enum ClutterShaderError</h3>
|
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|
-
<pre class="programlisting">typedef enum {
|
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|
-
CLUTTER_SHADER_ERROR_NO_ASM,
|
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|
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CLUTTER_SHADER_ERROR_NO_GLSL,
|
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|
-
CLUTTER_SHADER_ERROR_COMPILE
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} ClutterShaderError;
|
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|
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</pre>
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<div class="warning">
|
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<h3 class="title">Warning</h3>
|
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<p><code class="literal">ClutterShaderError</code> is deprecated and should not be used in newly-written code. 1.8</p>
|
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|
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</div>
|
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<p>
|
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|
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<a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> error enumeration
|
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|
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</p>
|
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|
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<div class="variablelist"><table border="0" class="variablelist">
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|
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<a name="clutter-Shaders.functions"></a><h2>Functions</h2>
|
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<div class="informaltable"><table width="100%" border="0">
|
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39
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<colgroup>
|
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|
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<col
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|
-
<col>
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|
+
<col width="150px" class="functions_return">
|
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|
+
<col class="functions_name">
|
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42
|
</colgroup>
|
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|
<tbody>
|
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44
|
<tr>
|
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|
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<td
|
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|
-
<
|
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|
+
<td class="function_type">
|
46
|
+
<a class="link" href="clutter-Shaders.html#ClutterShader"><span class="returnvalue">ClutterShader</span></a> *
|
47
|
+
</td>
|
48
|
+
<td class="function_name">
|
49
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-new" title="clutter_shader_new ()">clutter_shader_new</a> <span class="c_punctuation">()</span>
|
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50
|
</td>
|
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51
|
</tr>
|
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|
<tr>
|
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|
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<td
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|
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<
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<td class="function_type">
|
54
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+
<span class="returnvalue">void</span>
|
55
|
+
</td>
|
56
|
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<td class="function_name">
|
57
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-set-vertex-source" title="clutter_shader_set_vertex_source ()">clutter_shader_set_vertex_source</a> <span class="c_punctuation">()</span>
|
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58
|
</td>
|
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59
|
</tr>
|
155
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|
<tr>
|
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|
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<td
|
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|
-
|
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|
+
<td class="function_type">const <span class="returnvalue">gchar</span> *
|
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+
</td>
|
63
|
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<td class="function_name">
|
64
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-get-vertex-source" title="clutter_shader_get_vertex_source ()">clutter_shader_get_vertex_source</a> <span class="c_punctuation">()</span>
|
65
|
+
</td>
|
66
|
+
</tr>
|
67
|
+
<tr>
|
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|
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<td class="function_type">
|
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|
+
<span class="returnvalue">void</span>
|
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</td>
|
71
|
+
<td class="function_name">
|
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|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-set-fragment-source" title="clutter_shader_set_fragment_source ()">clutter_shader_set_fragment_source</a> <span class="c_punctuation">()</span>
|
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|
+
</td>
|
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|
+
</tr>
|
75
|
+
<tr>
|
76
|
+
<td class="function_type">const <span class="returnvalue">gchar</span> *
|
77
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+
</td>
|
78
|
+
<td class="function_name">
|
79
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-get-fragment-source" title="clutter_shader_get_fragment_source ()">clutter_shader_get_fragment_source</a> <span class="c_punctuation">()</span>
|
80
|
+
</td>
|
81
|
+
</tr>
|
82
|
+
<tr>
|
83
|
+
<td class="function_type">
|
84
|
+
<span class="returnvalue">gboolean</span>
|
85
|
+
</td>
|
86
|
+
<td class="function_name">
|
87
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-compile" title="clutter_shader_compile ()">clutter_shader_compile</a> <span class="c_punctuation">()</span>
|
88
|
+
</td>
|
89
|
+
</tr>
|
90
|
+
<tr>
|
91
|
+
<td class="function_type">
|
92
|
+
<span class="returnvalue">void</span>
|
93
|
+
</td>
|
94
|
+
<td class="function_name">
|
95
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-release" title="clutter_shader_release ()">clutter_shader_release</a> <span class="c_punctuation">()</span>
|
96
|
+
</td>
|
97
|
+
</tr>
|
98
|
+
<tr>
|
99
|
+
<td class="function_type">
|
100
|
+
<span class="returnvalue">gboolean</span>
|
101
|
+
</td>
|
102
|
+
<td class="function_name">
|
103
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-is-compiled" title="clutter_shader_is_compiled ()">clutter_shader_is_compiled</a> <span class="c_punctuation">()</span>
|
104
|
+
</td>
|
105
|
+
</tr>
|
106
|
+
<tr>
|
107
|
+
<td class="function_type">
|
108
|
+
<span class="returnvalue">void</span>
|
109
|
+
</td>
|
110
|
+
<td class="function_name">
|
111
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-set-is-enabled" title="clutter_shader_set_is_enabled ()">clutter_shader_set_is_enabled</a> <span class="c_punctuation">()</span>
|
112
|
+
</td>
|
113
|
+
</tr>
|
114
|
+
<tr>
|
115
|
+
<td class="function_type">
|
116
|
+
<span class="returnvalue">gboolean</span>
|
117
|
+
</td>
|
118
|
+
<td class="function_name">
|
119
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-get-is-enabled" title="clutter_shader_get_is_enabled ()">clutter_shader_get_is_enabled</a> <span class="c_punctuation">()</span>
|
120
|
+
</td>
|
121
|
+
</tr>
|
122
|
+
<tr>
|
123
|
+
<td class="function_type">
|
124
|
+
<span class="returnvalue">void</span>
|
125
|
+
</td>
|
126
|
+
<td class="function_name">
|
127
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-set-uniform" title="clutter_shader_set_uniform ()">clutter_shader_set_uniform</a> <span class="c_punctuation">()</span>
|
128
|
+
</td>
|
129
|
+
</tr>
|
130
|
+
<tr>
|
131
|
+
<td class="function_type">
|
132
|
+
<span class="returnvalue">CoglHandle</span>
|
133
|
+
</td>
|
134
|
+
<td class="function_name">
|
135
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-program" title="clutter_shader_get_cogl_program ()">clutter_shader_get_cogl_program</a> <span class="c_punctuation">()</span>
|
136
|
+
</td>
|
137
|
+
</tr>
|
138
|
+
<tr>
|
139
|
+
<td class="function_type">
|
140
|
+
<span class="returnvalue">CoglHandle</span>
|
141
|
+
</td>
|
142
|
+
<td class="function_name">
|
143
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-fragment-shader" title="clutter_shader_get_cogl_fragment_shader ()">clutter_shader_get_cogl_fragment_shader</a> <span class="c_punctuation">()</span>
|
144
|
+
</td>
|
145
|
+
</tr>
|
146
|
+
<tr>
|
147
|
+
<td class="function_type">
|
148
|
+
<span class="returnvalue">CoglHandle</span>
|
149
|
+
</td>
|
150
|
+
<td class="function_name">
|
151
|
+
<a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-vertex-shader" title="clutter_shader_get_cogl_vertex_shader ()">clutter_shader_get_cogl_vertex_shader</a> <span class="c_punctuation">()</span>
|
152
|
+
</td>
|
153
|
+
</tr>
|
154
|
+
<tr>
|
155
|
+
<td class="define_keyword">#define</td>
|
156
|
+
<td class="function_name">
|
157
|
+
<a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-FLOAT:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_FLOAT()">CLUTTER_VALUE_HOLDS_SHADER_FLOAT</a><span class="c_punctuation">()</span>
|
158
|
+
</td>
|
159
|
+
</tr>
|
160
|
+
<tr>
|
161
|
+
<td class="function_type">
|
162
|
+
<span class="returnvalue">void</span>
|
163
|
+
</td>
|
164
|
+
<td class="function_name">
|
165
|
+
<a class="link" href="clutter-Shaders.html#clutter-value-set-shader-float" title="clutter_value_set_shader_float ()">clutter_value_set_shader_float</a> <span class="c_punctuation">()</span>
|
166
|
+
</td>
|
167
|
+
</tr>
|
168
|
+
<tr>
|
169
|
+
<td class="function_type">const <span class="returnvalue">gfloat</span> *
|
170
|
+
</td>
|
171
|
+
<td class="function_name">
|
172
|
+
<a class="link" href="clutter-Shaders.html#clutter-value-get-shader-float" title="clutter_value_get_shader_float ()">clutter_value_get_shader_float</a> <span class="c_punctuation">()</span>
|
173
|
+
</td>
|
174
|
+
</tr>
|
175
|
+
<tr>
|
176
|
+
<td class="define_keyword">#define</td>
|
177
|
+
<td class="function_name">
|
178
|
+
<a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-INT:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_INT()">CLUTTER_VALUE_HOLDS_SHADER_INT</a><span class="c_punctuation">()</span>
|
179
|
+
</td>
|
180
|
+
</tr>
|
181
|
+
<tr>
|
182
|
+
<td class="function_type">
|
183
|
+
<span class="returnvalue">void</span>
|
184
|
+
</td>
|
185
|
+
<td class="function_name">
|
186
|
+
<a class="link" href="clutter-Shaders.html#clutter-value-set-shader-int" title="clutter_value_set_shader_int ()">clutter_value_set_shader_int</a> <span class="c_punctuation">()</span>
|
187
|
+
</td>
|
188
|
+
</tr>
|
189
|
+
<tr>
|
190
|
+
<td class="function_type">const <span class="returnvalue">gint</span> *
|
191
|
+
</td>
|
192
|
+
<td class="function_name">
|
193
|
+
<a class="link" href="clutter-Shaders.html#clutter-value-get-shader-int" title="clutter_value_get_shader_int ()">clutter_value_get_shader_int</a> <span class="c_punctuation">()</span>
|
194
|
+
</td>
|
195
|
+
</tr>
|
196
|
+
<tr>
|
197
|
+
<td class="define_keyword">#define</td>
|
198
|
+
<td class="function_name">
|
199
|
+
<a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-MATRIX:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_MATRIX()">CLUTTER_VALUE_HOLDS_SHADER_MATRIX</a><span class="c_punctuation">()</span>
|
200
|
+
</td>
|
201
|
+
</tr>
|
202
|
+
<tr>
|
203
|
+
<td class="function_type">
|
204
|
+
<span class="returnvalue">void</span>
|
205
|
+
</td>
|
206
|
+
<td class="function_name">
|
207
|
+
<a class="link" href="clutter-Shaders.html#clutter-value-set-shader-matrix" title="clutter_value_set_shader_matrix ()">clutter_value_set_shader_matrix</a> <span class="c_punctuation">()</span>
|
208
|
+
</td>
|
209
|
+
</tr>
|
210
|
+
<tr>
|
211
|
+
<td class="function_type">const <span class="returnvalue">gfloat</span> *
|
212
|
+
</td>
|
213
|
+
<td class="function_name">
|
214
|
+
<a class="link" href="clutter-Shaders.html#clutter-value-get-shader-matrix" title="clutter_value_get_shader_matrix ()">clutter_value_get_shader_matrix</a> <span class="c_punctuation">()</span>
|
158
215
|
</td>
|
159
216
|
</tr>
|
160
217
|
</tbody>
|
161
218
|
</table></div>
|
162
|
-
<p class="since">Since 0.6</p>
|
163
219
|
</div>
|
164
|
-
<
|
165
|
-
<
|
166
|
-
<
|
167
|
-
<
|
168
|
-
<
|
169
|
-
<
|
170
|
-
<
|
220
|
+
<div class="refsect1">
|
221
|
+
<a name="clutter-Shaders.properties"></a><h2>Properties</h2>
|
222
|
+
<div class="informaltable"><table border="0">
|
223
|
+
<colgroup>
|
224
|
+
<col width="150px" class="properties_type">
|
225
|
+
<col width="300px" class="properties_name">
|
226
|
+
<col width="200px" class="properties_flags">
|
227
|
+
</colgroup>
|
228
|
+
<tbody>
|
229
|
+
<tr>
|
230
|
+
<td class="property_type"><span class="type">gboolean</span></td>
|
231
|
+
<td class="property_name"><a class="link" href="clutter-Shaders.html#ClutterShader--compiled" title="The “compiled” property">compiled</a></td>
|
232
|
+
<td class="property_flags">Read</td>
|
233
|
+
</tr>
|
234
|
+
<tr>
|
235
|
+
<td class="property_type"><span class="type">gboolean</span></td>
|
236
|
+
<td class="property_name"><a class="link" href="clutter-Shaders.html#ClutterShader--enabled" title="The “enabled” property">enabled</a></td>
|
237
|
+
<td class="property_flags">Read / Write</td>
|
238
|
+
</tr>
|
239
|
+
<tr>
|
240
|
+
<td class="property_type">
|
241
|
+
<span class="type">gchar</span> *</td>
|
242
|
+
<td class="property_name"><a class="link" href="clutter-Shaders.html#ClutterShader--fragment-source" title="The “fragment-source” property">fragment-source</a></td>
|
243
|
+
<td class="property_flags">Read / Write</td>
|
244
|
+
</tr>
|
245
|
+
<tr>
|
246
|
+
<td class="property_type">
|
247
|
+
<span class="type">gchar</span> *</td>
|
248
|
+
<td class="property_name"><a class="link" href="clutter-Shaders.html#ClutterShader--vertex-source" title="The “vertex-source” property">vertex-source</a></td>
|
249
|
+
<td class="property_flags">Read / Write</td>
|
250
|
+
</tr>
|
251
|
+
</tbody>
|
252
|
+
</table></div>
|
171
253
|
</div>
|
172
|
-
<
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
<
|
254
|
+
<a name="ClutterShader"></a><div class="refsect1">
|
255
|
+
<a name="clutter-Shaders.other"></a><h2>Types and Values</h2>
|
256
|
+
<div class="informaltable"><table width="100%" border="0">
|
257
|
+
<colgroup>
|
258
|
+
<col width="150px" class="name">
|
259
|
+
<col class="description">
|
260
|
+
</colgroup>
|
261
|
+
<tbody>
|
262
|
+
<tr>
|
263
|
+
<td class="datatype_keyword">enum</td>
|
264
|
+
<td class="function_name"><a class="link" href="clutter-Shaders.html#ClutterShaderError" title="enum ClutterShaderError">ClutterShaderError</a></td>
|
265
|
+
</tr>
|
266
|
+
<tr>
|
267
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<p><code class="literal">ClutterShaderClass</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html#ClutterShaderEffectClass" title="struct ClutterShaderEffectClass"><span class="type">ClutterShaderEffectClass</span></a> instead</p>
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<p><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is an object providing an abstraction over the
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OpenGL programmable pipeline. By using <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a><!-- -->s is
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possible to override the drawing pipeline by using small programs
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also known as "shaders".</p>
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<p><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is available since Clutter 0.6.</p>
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<p><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is deprecated since Clutter 1.8; use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a>
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in newly written code.</p>
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<a name="clutter-shader-new"></a><h3>clutter_shader_new
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<pre class="programlisting"><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="returnvalue">ClutterShader</span></a>
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<a name="clutter-shader-new"></a><h3>clutter_shader_new ()</h3>
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<pre class="programlisting"><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="returnvalue">ClutterShader</span></a> *
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clutter_shader_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
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<p>Create a new <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> instance.</p>
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<a name="id-1.10.17.9.2.7"></a><h4>Returns</h4>
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Create a new <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> instance.
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<a name="clutter-shader-set-vertex-source"></a><h3>clutter_shader_set_vertex_source
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<pre class="programlisting"><span class="returnvalue">void</span>
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<a name="clutter-shader-set-vertex-source"></a><h3>clutter_shader_set_vertex_source ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span>
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clutter_shader_set_vertex_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
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<em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
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<em class="parameter"><code><span class="type">gssize</span> length</code></em>);</pre>
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<p><code class="literal">clutter_shader_set_vertex_source</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
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<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
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<p>Sets the GLSL source code to be used by a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> for the vertex
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program.</p>
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<a name="id-1.10.17.9.3.7"></a><h4>Parameters</h4>
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<td class="parameter_description"><p>length of source buffer (currently ignored)</p></td>
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<a name="clutter-shader-get-vertex-source"></a><h3>clutter_shader_get_vertex_source
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<pre class="programlisting">const <span class="returnvalue">gchar</span>
|
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<a name="clutter-shader-get-vertex-source"></a><h3>clutter_shader_get_vertex_source ()</h3>
|
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<pre class="programlisting">const <span class="returnvalue">gchar</span> *
|
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clutter_shader_get_vertex_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
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<p><code class="literal">clutter_shader_get_vertex_source</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
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<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
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<p>Query the current GLSL vertex source set on <em class="parameter"><code>shader</code></em>
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.</p>
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<div class="refsect3">
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<a name="id-1.10.17.9.4.7"></a><h4>Parameters</h4>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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|
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<td class="parameter_name"><p>shader</p></td>
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<a name="id-1.10.17.9.4.8"></a><h4>Returns</h4>
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<p> the source of the vertex shader for this
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ClutterShader object or <code class="literal">NULL</code>. The returned string is owned by the
|
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shader object and should never be modified or freed</p>
|
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<p></p>
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</div>
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<a name="clutter-shader-set-fragment-source"></a><h3>clutter_shader_set_fragment_source
|
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<pre class="programlisting"><span class="returnvalue">void</span>
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<a name="clutter-shader-set-fragment-source"></a><h3>clutter_shader_set_fragment_source ()</h3>
|
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<pre class="programlisting"><span class="returnvalue">void</span>
|
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clutter_shader_set_fragment_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
|
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<em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
|
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<em class="parameter"><code><span class="type">gssize</span> length</code></em>);</pre>
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<p><code class="literal">clutter_shader_set_fragment_source</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
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<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
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</div>
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<p>Sets the GLSL source code to be used by a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> for the fragment
|
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program.</p>
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<div class="refsect3">
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<a name="id-1.10.17.9.5.7"></a><h4>Parameters</h4>
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<td class="parameter_name"><p>shader</p></td>
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<td>GLSL source code.</td>
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<td class="parameter_description"><p>GLSL source code.</p></td>
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<td>length of source buffer (currently ignored)</td>
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<td class="parameter_name"><p>length</p></td>
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<td class="parameter_description"><p>length of source buffer (currently ignored)</p></td>
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<td class="parameter_annotations"> </td>
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<a name="clutter-shader-get-fragment-source"></a><h3>clutter_shader_get_fragment_source
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<pre class="programlisting">const <span class="returnvalue">gchar</span>
|
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<a name="clutter-shader-get-fragment-source"></a><h3>clutter_shader_get_fragment_source ()</h3>
|
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<pre class="programlisting">const <span class="returnvalue">gchar</span> *
|
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+
clutter_shader_get_fragment_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
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<p
|
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<p><code class="literal">clutter_shader_get_fragment_source</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
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<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
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<
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<p>Query the current GLSL fragment source set on <em class="parameter"><code>shader</code></em>
|
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.</p>
|
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<div class="refsect3">
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<a name="id-1.10.17.9.6.7"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
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<td>the source of the fragment shader for this
|
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ClutterShader object or <code class="literal">NULL</code>. The returned string is owned by the
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shader object and should never be modified or freed</td>
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</tbody>
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<tbody><tr>
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<td class="parameter_name"><p>shader</p></td>
|
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<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
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|
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<td class="parameter_annotations"> </td>
|
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</tr></tbody>
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</table></div>
|
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</div>
|
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<div class="refsect3">
|
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<a name="id-1.10.17.9.6.8"></a><h4>Returns</h4>
|
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|
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<p> the source of the fragment shader for this
|
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|
+
ClutterShader object or <code class="literal">NULL</code>. The returned string is owned by the
|
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|
+
shader object and should never be modified or freed</p>
|
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|
+
<p></p>
|
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|
+
</div>
|
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<p class="since">Since 0.6</p>
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</div>
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<hr>
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<div class="refsect2">
|
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|
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<a name="clutter-shader-compile"></a><h3>clutter_shader_compile
|
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|
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<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
358
|
-
|
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|
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<a name="clutter-shader-compile"></a><h3>clutter_shader_compile ()</h3>
|
468
|
+
<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
469
|
+
clutter_shader_compile (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
|
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|
+
<em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
|
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<div class="warning">
|
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|
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<
|
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<p
|
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|
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<p><code class="literal">clutter_shader_compile</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
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|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
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|
</div>
|
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|
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<p>
|
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|
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Compiles and links GLSL sources set for vertex and fragment shaders for
|
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|
+
<p>Compiles and links GLSL sources set for vertex and fragment shaders for
|
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|
a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>. If the compilation fails and a <span class="type">GError</span> return location is
|
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|
-
provided the error will contain the errors from the compiler, if any
|
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|
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<
|
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+
provided the error will contain the errors from the compiler, if any.</p>
|
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|
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<div class="refsect3">
|
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|
+
<a name="id-1.10.17.9.7.7"></a><h4>Parameters</h4>
|
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|
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<div class="informaltable"><table width="100%" border="0">
|
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<colgroup>
|
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|
-
<col
|
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|
-
<col>
|
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|
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<col width="150px" class="parameters_name">
|
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+
<col class="parameters_description">
|
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<col width="200px" class="parameters_annotations">
|
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</colgroup>
|
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<tbody>
|
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|
<tr>
|
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|
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<td
|
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|
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<td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
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|
-
</td>
|
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|
+
<td class="parameter_name"><p>shader</p></td>
|
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|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
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|
+
<td class="parameter_annotations"> </td>
|
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|
</tr>
|
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|
<tr>
|
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|
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<td
|
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|
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<td>return location for a <span class="type">GError</span>, or <code class="literal">NULL</code>
|
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|
-
</td>
|
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|
-
</tr>
|
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|
-
<tr>
|
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|
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
386
|
-
<td>returns TRUE if the shader was succesfully compiled.</td>
|
493
|
+
<td class="parameter_name"><p>error</p></td>
|
494
|
+
<td class="parameter_description"><p>return location for a <span class="type">GError</span>, or <code class="literal">NULL</code></p></td>
|
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|
+
<td class="parameter_annotations"> </td>
|
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|
</tr>
|
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|
</tbody>
|
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498
|
</table></div>
|
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|
+
</div>
|
500
|
+
<div class="refsect3">
|
501
|
+
<a name="id-1.10.17.9.7.8"></a><h4>Returns</h4>
|
502
|
+
<p> returns TRUE if the shader was succesfully compiled.</p>
|
503
|
+
<p></p>
|
504
|
+
</div>
|
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505
|
<p class="since">Since 0.8</p>
|
391
506
|
</div>
|
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|
<hr>
|
393
508
|
<div class="refsect2">
|
394
|
-
<a name="clutter-shader-release"></a><h3>clutter_shader_release
|
395
|
-
<pre class="programlisting"><span class="returnvalue">void</span>
|
509
|
+
<a name="clutter-shader-release"></a><h3>clutter_shader_release ()</h3>
|
510
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
511
|
+
clutter_shader_release (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
|
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512
|
<div class="warning">
|
397
|
-
<
|
398
|
-
<p
|
513
|
+
<p><code class="literal">clutter_shader_release</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
514
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
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515
|
</div>
|
400
|
-
<p>
|
401
|
-
|
402
|
-
</
|
403
|
-
<div class="
|
516
|
+
<p>Frees up any GL context resources held by the shader.</p>
|
517
|
+
<div class="refsect3">
|
518
|
+
<a name="id-1.10.17.9.8.7"></a><h4>Parameters</h4>
|
519
|
+
<div class="informaltable"><table width="100%" border="0">
|
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520
|
<colgroup>
|
405
|
-
<col
|
406
|
-
<col>
|
521
|
+
<col width="150px" class="parameters_name">
|
522
|
+
<col class="parameters_description">
|
523
|
+
<col width="200px" class="parameters_annotations">
|
407
524
|
</colgroup>
|
408
525
|
<tbody><tr>
|
409
|
-
<td
|
410
|
-
<td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
411
|
-
</td>
|
526
|
+
<td class="parameter_name"><p>shader</p></td>
|
527
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
528
|
+
<td class="parameter_annotations"> </td>
|
412
529
|
</tr></tbody>
|
413
530
|
</table></div>
|
531
|
+
</div>
|
414
532
|
<p class="since">Since 0.6</p>
|
415
533
|
</div>
|
416
534
|
<hr>
|
417
535
|
<div class="refsect2">
|
418
|
-
<a name="clutter-shader-is-compiled"></a><h3>clutter_shader_is_compiled
|
419
|
-
<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
536
|
+
<a name="clutter-shader-is-compiled"></a><h3>clutter_shader_is_compiled ()</h3>
|
537
|
+
<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
538
|
+
clutter_shader_is_compiled (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
|
420
539
|
<div class="warning">
|
421
|
-
<
|
422
|
-
<p
|
423
|
-
</div>
|
424
|
-
<p>
|
425
|
-
|
426
|
-
to the GL context
|
427
|
-
|
428
|
-
<
|
540
|
+
<p><code class="literal">clutter_shader_is_compiled</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
541
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
542
|
+
</div>
|
543
|
+
<p>Checks whether <em class="parameter"><code>shader</code></em>
|
544
|
+
is is currently compiled, linked and bound
|
545
|
+
to the GL context.</p>
|
546
|
+
<div class="refsect3">
|
547
|
+
<a name="id-1.10.17.9.9.7"></a><h4>Parameters</h4>
|
548
|
+
<div class="informaltable"><table width="100%" border="0">
|
429
549
|
<colgroup>
|
430
|
-
<col
|
431
|
-
<col>
|
550
|
+
<col width="150px" class="parameters_name">
|
551
|
+
<col class="parameters_description">
|
552
|
+
<col width="200px" class="parameters_annotations">
|
432
553
|
</colgroup>
|
433
|
-
<tbody>
|
434
|
-
<
|
435
|
-
<td><p
|
436
|
-
<td
|
437
|
-
</
|
438
|
-
</tr>
|
439
|
-
<tr>
|
440
|
-
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
441
|
-
<td>
|
442
|
-
<code class="literal">TRUE</code> if the shader is compiled, linked and ready for use.</td>
|
443
|
-
</tr>
|
444
|
-
</tbody>
|
554
|
+
<tbody><tr>
|
555
|
+
<td class="parameter_name"><p>shader</p></td>
|
556
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
557
|
+
<td class="parameter_annotations"> </td>
|
558
|
+
</tr></tbody>
|
445
559
|
</table></div>
|
560
|
+
</div>
|
561
|
+
<div class="refsect3">
|
562
|
+
<a name="id-1.10.17.9.9.8"></a><h4>Returns</h4>
|
563
|
+
<p> <code class="literal">TRUE</code> if the shader is compiled, linked and ready for use.</p>
|
564
|
+
<p></p>
|
565
|
+
</div>
|
446
566
|
<p class="since">Since 0.8</p>
|
447
567
|
</div>
|
448
568
|
<hr>
|
449
569
|
<div class="refsect2">
|
450
|
-
<a name="clutter-shader-set-is-enabled"></a><h3>clutter_shader_set_is_enabled
|
451
|
-
<pre class="programlisting"><span class="returnvalue">void</span>
|
452
|
-
|
570
|
+
<a name="clutter-shader-set-is-enabled"></a><h3>clutter_shader_set_is_enabled ()</h3>
|
571
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
572
|
+
clutter_shader_set_is_enabled (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
|
573
|
+
<em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);</pre>
|
453
574
|
<div class="warning">
|
454
|
-
<
|
455
|
-
<p
|
456
|
-
</div>
|
457
|
-
<p>
|
458
|
-
|
459
|
-
|
460
|
-
</
|
461
|
-
|
462
|
-
|
463
|
-
|
464
|
-
|
465
|
-
<div class="variablelist"><table border="0" class="variablelist">
|
575
|
+
<p><code class="literal">clutter_shader_set_is_enabled</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
576
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
577
|
+
</div>
|
578
|
+
<p>Enables a shader. This function will attempt to compile and link
|
579
|
+
the shader, if it isn't already.</p>
|
580
|
+
<p>When <em class="parameter"><code>enabled</code></em>
|
581
|
+
is <code class="literal">FALSE</code> the default state of the GL pipeline will be
|
582
|
+
used instead.</p>
|
583
|
+
<div class="refsect3">
|
584
|
+
<a name="id-1.10.17.9.10.8"></a><h4>Parameters</h4>
|
585
|
+
<div class="informaltable"><table width="100%" border="0">
|
466
586
|
<colgroup>
|
467
|
-
<col
|
468
|
-
<col>
|
587
|
+
<col width="150px" class="parameters_name">
|
588
|
+
<col class="parameters_description">
|
589
|
+
<col width="200px" class="parameters_annotations">
|
469
590
|
</colgroup>
|
470
591
|
<tbody>
|
471
592
|
<tr>
|
472
|
-
<td
|
473
|
-
<td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
474
|
-
</td>
|
593
|
+
<td class="parameter_name"><p>shader</p></td>
|
594
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
595
|
+
<td class="parameter_annotations"> </td>
|
475
596
|
</tr>
|
476
597
|
<tr>
|
477
|
-
<td
|
478
|
-
<td>The new state of the shader.</td>
|
598
|
+
<td class="parameter_name"><p>enabled</p></td>
|
599
|
+
<td class="parameter_description"><p>The new state of the shader.</p></td>
|
600
|
+
<td class="parameter_annotations"> </td>
|
479
601
|
</tr>
|
480
602
|
</tbody>
|
481
603
|
</table></div>
|
604
|
+
</div>
|
482
605
|
<p class="since">Since 0.6</p>
|
483
606
|
</div>
|
484
607
|
<hr>
|
485
608
|
<div class="refsect2">
|
486
|
-
<a name="clutter-shader-get-is-enabled"></a><h3>clutter_shader_get_is_enabled
|
487
|
-
<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
609
|
+
<a name="clutter-shader-get-is-enabled"></a><h3>clutter_shader_get_is_enabled ()</h3>
|
610
|
+
<pre class="programlisting"><span class="returnvalue">gboolean</span>
|
611
|
+
clutter_shader_get_is_enabled (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
|
488
612
|
<div class="warning">
|
489
|
-
<
|
490
|
-
<p
|
613
|
+
<p><code class="literal">clutter_shader_get_is_enabled</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
614
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
491
615
|
</div>
|
492
|
-
<p>
|
493
|
-
|
494
|
-
|
495
|
-
<
|
616
|
+
<p>Checks whether <em class="parameter"><code>shader</code></em>
|
617
|
+
is enabled.</p>
|
618
|
+
<div class="refsect3">
|
619
|
+
<a name="id-1.10.17.9.11.7"></a><h4>Parameters</h4>
|
620
|
+
<div class="informaltable"><table width="100%" border="0">
|
496
621
|
<colgroup>
|
497
|
-
<col
|
498
|
-
<col>
|
622
|
+
<col width="150px" class="parameters_name">
|
623
|
+
<col class="parameters_description">
|
624
|
+
<col width="200px" class="parameters_annotations">
|
499
625
|
</colgroup>
|
500
|
-
<tbody>
|
501
|
-
<
|
502
|
-
<td><p
|
503
|
-
<td
|
504
|
-
</
|
505
|
-
</tr>
|
506
|
-
<tr>
|
507
|
-
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
508
|
-
<td>
|
509
|
-
<code class="literal">TRUE</code> if the shader is enabled.</td>
|
510
|
-
</tr>
|
511
|
-
</tbody>
|
626
|
+
<tbody><tr>
|
627
|
+
<td class="parameter_name"><p>shader</p></td>
|
628
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
629
|
+
<td class="parameter_annotations"> </td>
|
630
|
+
</tr></tbody>
|
512
631
|
</table></div>
|
632
|
+
</div>
|
633
|
+
<div class="refsect3">
|
634
|
+
<a name="id-1.10.17.9.11.8"></a><h4>Returns</h4>
|
635
|
+
<p> <code class="literal">TRUE</code> if the shader is enabled.</p>
|
636
|
+
<p></p>
|
637
|
+
</div>
|
513
638
|
<p class="since">Since 0.6</p>
|
514
639
|
</div>
|
515
640
|
<hr>
|
516
641
|
<div class="refsect2">
|
517
|
-
<a name="clutter-shader-set-uniform"></a><h3>clutter_shader_set_uniform
|
518
|
-
<pre class="programlisting"><span class="returnvalue">void</span>
|
519
|
-
|
520
|
-
|
642
|
+
<a name="clutter-shader-set-uniform"></a><h3>clutter_shader_set_uniform ()</h3>
|
643
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
644
|
+
clutter_shader_set_uniform (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
|
645
|
+
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
|
646
|
+
<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
|
521
647
|
<div class="warning">
|
522
|
-
<
|
523
|
-
<p
|
524
|
-
</div>
|
525
|
-
<p>
|
526
|
-
|
527
|
-
|
528
|
-
</
|
529
|
-
<div class="
|
648
|
+
<p><code class="literal">clutter_shader_set_uniform</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
649
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
650
|
+
</div>
|
651
|
+
<p>Sets a user configurable variable in the GLSL shader programs attached to
|
652
|
+
a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>.</p>
|
653
|
+
<div class="refsect3">
|
654
|
+
<a name="id-1.10.17.9.12.7"></a><h4>Parameters</h4>
|
655
|
+
<div class="informaltable"><table width="100%" border="0">
|
530
656
|
<colgroup>
|
531
|
-
<col
|
532
|
-
<col>
|
657
|
+
<col width="150px" class="parameters_name">
|
658
|
+
<col class="parameters_description">
|
659
|
+
<col width="200px" class="parameters_annotations">
|
533
660
|
</colgroup>
|
534
661
|
<tbody>
|
535
662
|
<tr>
|
536
|
-
<td
|
537
|
-
<td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>.</td>
|
663
|
+
<td class="parameter_name"><p>shader</p></td>
|
664
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>.</p></td>
|
665
|
+
<td class="parameter_annotations"> </td>
|
538
666
|
</tr>
|
539
667
|
<tr>
|
540
|
-
<td
|
541
|
-
<td>name of uniform in GLSL shader program to set.</td>
|
668
|
+
<td class="parameter_name"><p>name</p></td>
|
669
|
+
<td class="parameter_description"><p>name of uniform in GLSL shader program to set.</p></td>
|
670
|
+
<td class="parameter_annotations"> </td>
|
542
671
|
</tr>
|
543
672
|
<tr>
|
544
|
-
<td
|
545
|
-
<td>a <span class="type">ClutterShaderFloat</span>, <span class="type">ClutterShaderInt</span> or <span class="type">ClutterShaderMatrix</span>
|
546
|
-
<span class="type">GValue</span>.</td>
|
673
|
+
<td class="parameter_name"><p>value</p></td>
|
674
|
+
<td class="parameter_description"><p>a <span class="type">ClutterShaderFloat</span>, <span class="type">ClutterShaderInt</span> or <span class="type">ClutterShaderMatrix</span>
|
675
|
+
<span class="type">GValue</span>.</p></td>
|
676
|
+
<td class="parameter_annotations"> </td>
|
547
677
|
</tr>
|
548
678
|
</tbody>
|
549
679
|
</table></div>
|
680
|
+
</div>
|
550
681
|
<p class="since">Since 1.0</p>
|
551
682
|
</div>
|
552
683
|
<hr>
|
553
684
|
<div class="refsect2">
|
554
|
-
<a name="clutter-shader-get-cogl-program"></a><h3>clutter_shader_get_cogl_program
|
555
|
-
<pre class="programlisting"><span class="returnvalue">CoglHandle</span>
|
685
|
+
<a name="clutter-shader-get-cogl-program"></a><h3>clutter_shader_get_cogl_program ()</h3>
|
686
|
+
<pre class="programlisting"><span class="returnvalue">CoglHandle</span>
|
687
|
+
clutter_shader_get_cogl_program (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
|
556
688
|
<div class="warning">
|
557
|
-
<
|
558
|
-
<p
|
689
|
+
<p><code class="literal">clutter_shader_get_cogl_program</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
690
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
559
691
|
</div>
|
560
|
-
<p>
|
561
|
-
|
562
|
-
</
|
563
|
-
<div class="
|
692
|
+
<p>Retrieves the underlying <span class="type">CoglHandle</span> for the shader program.</p>
|
693
|
+
<div class="refsect3">
|
694
|
+
<a name="id-1.10.17.9.13.7"></a><h4>Parameters</h4>
|
695
|
+
<div class="informaltable"><table width="100%" border="0">
|
564
696
|
<colgroup>
|
565
|
-
<col
|
566
|
-
<col>
|
697
|
+
<col width="150px" class="parameters_name">
|
698
|
+
<col class="parameters_description">
|
699
|
+
<col width="200px" class="parameters_annotations">
|
567
700
|
</colgroup>
|
568
|
-
<tbody>
|
569
|
-
<
|
570
|
-
<td><p
|
571
|
-
<td
|
572
|
-
</
|
573
|
-
</tr>
|
574
|
-
<tr>
|
575
|
-
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
576
|
-
<td>A <span class="type">CoglHandle</span> for the shader program,
|
577
|
-
or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> and it should
|
578
|
-
not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
|
579
|
-
</td>
|
580
|
-
</tr>
|
581
|
-
</tbody>
|
701
|
+
<tbody><tr>
|
702
|
+
<td class="parameter_name"><p>shader</p></td>
|
703
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
704
|
+
<td class="parameter_annotations"> </td>
|
705
|
+
</tr></tbody>
|
582
706
|
</table></div>
|
707
|
+
</div>
|
708
|
+
<div class="refsect3">
|
709
|
+
<a name="id-1.10.17.9.13.8"></a><h4>Returns</h4>
|
710
|
+
<p> A <span class="type">CoglHandle</span> for the shader program,
|
711
|
+
or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> and it should
|
712
|
+
not be unreferenced. </p>
|
713
|
+
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
|
714
|
+
</div>
|
583
715
|
<p class="since">Since 1.0</p>
|
584
716
|
</div>
|
585
717
|
<hr>
|
586
718
|
<div class="refsect2">
|
587
|
-
<a name="clutter-shader-get-cogl-fragment-shader"></a><h3>clutter_shader_get_cogl_fragment_shader
|
588
|
-
<pre class="programlisting"><span class="returnvalue">CoglHandle</span>
|
589
|
-
|
719
|
+
<a name="clutter-shader-get-cogl-fragment-shader"></a><h3>clutter_shader_get_cogl_fragment_shader ()</h3>
|
720
|
+
<pre class="programlisting"><span class="returnvalue">CoglHandle</span>
|
721
|
+
clutter_shader_get_cogl_fragment_shader
|
722
|
+
(<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
|
590
723
|
<div class="warning">
|
591
|
-
<
|
592
|
-
<p
|
724
|
+
<p><code class="literal">clutter_shader_get_cogl_fragment_shader</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
725
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
593
726
|
</div>
|
594
|
-
<p>
|
595
|
-
|
596
|
-
</
|
597
|
-
<div class="
|
727
|
+
<p>Retrieves the underlying <span class="type">CoglHandle</span> for the fragment shader.</p>
|
728
|
+
<div class="refsect3">
|
729
|
+
<a name="id-1.10.17.9.14.7"></a><h4>Parameters</h4>
|
730
|
+
<div class="informaltable"><table width="100%" border="0">
|
598
731
|
<colgroup>
|
599
|
-
<col
|
600
|
-
<col>
|
732
|
+
<col width="150px" class="parameters_name">
|
733
|
+
<col class="parameters_description">
|
734
|
+
<col width="200px" class="parameters_annotations">
|
601
735
|
</colgroup>
|
602
|
-
<tbody>
|
603
|
-
<
|
604
|
-
<td><p
|
605
|
-
<td
|
606
|
-
</
|
607
|
-
</tr>
|
608
|
-
<tr>
|
609
|
-
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
610
|
-
<td>A <span class="type">CoglHandle</span> for the fragment
|
611
|
-
shader, or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
612
|
-
and it should not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
|
613
|
-
</td>
|
614
|
-
</tr>
|
615
|
-
</tbody>
|
736
|
+
<tbody><tr>
|
737
|
+
<td class="parameter_name"><p>shader</p></td>
|
738
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
739
|
+
<td class="parameter_annotations"> </td>
|
740
|
+
</tr></tbody>
|
616
741
|
</table></div>
|
742
|
+
</div>
|
743
|
+
<div class="refsect3">
|
744
|
+
<a name="id-1.10.17.9.14.8"></a><h4>Returns</h4>
|
745
|
+
<p> A <span class="type">CoglHandle</span> for the fragment
|
746
|
+
shader, or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
747
|
+
and it should not be unreferenced. </p>
|
748
|
+
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
|
749
|
+
</div>
|
617
750
|
<p class="since">Since 1.0</p>
|
618
751
|
</div>
|
619
752
|
<hr>
|
620
753
|
<div class="refsect2">
|
621
|
-
<a name="clutter-shader-get-cogl-vertex-shader"></a><h3>clutter_shader_get_cogl_vertex_shader
|
622
|
-
<pre class="programlisting"><span class="returnvalue">CoglHandle</span>
|
623
|
-
|
754
|
+
<a name="clutter-shader-get-cogl-vertex-shader"></a><h3>clutter_shader_get_cogl_vertex_shader ()</h3>
|
755
|
+
<pre class="programlisting"><span class="returnvalue">CoglHandle</span>
|
756
|
+
clutter_shader_get_cogl_vertex_shader (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
|
624
757
|
<div class="warning">
|
625
|
-
<
|
626
|
-
<p
|
758
|
+
<p><code class="literal">clutter_shader_get_cogl_vertex_shader</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
759
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
627
760
|
</div>
|
628
|
-
<p>
|
629
|
-
|
630
|
-
</
|
631
|
-
<div class="
|
761
|
+
<p>Retrieves the underlying <span class="type">CoglHandle</span> for the vertex shader.</p>
|
762
|
+
<div class="refsect3">
|
763
|
+
<a name="id-1.10.17.9.15.7"></a><h4>Parameters</h4>
|
764
|
+
<div class="informaltable"><table width="100%" border="0">
|
632
765
|
<colgroup>
|
633
|
-
<col
|
634
|
-
<col>
|
766
|
+
<col width="150px" class="parameters_name">
|
767
|
+
<col class="parameters_description">
|
768
|
+
<col width="200px" class="parameters_annotations">
|
635
769
|
</colgroup>
|
636
|
-
<tbody>
|
637
|
-
<
|
638
|
-
<td><p
|
639
|
-
<td
|
640
|
-
</
|
641
|
-
</tr>
|
642
|
-
<tr>
|
643
|
-
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
644
|
-
<td>A <span class="type">CoglHandle</span> for the vertex
|
645
|
-
shader, or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
646
|
-
and it should not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
|
647
|
-
</td>
|
648
|
-
</tr>
|
649
|
-
</tbody>
|
770
|
+
<tbody><tr>
|
771
|
+
<td class="parameter_name"><p>shader</p></td>
|
772
|
+
<td class="parameter_description"><p>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a></p></td>
|
773
|
+
<td class="parameter_annotations"> </td>
|
774
|
+
</tr></tbody>
|
650
775
|
</table></div>
|
776
|
+
</div>
|
777
|
+
<div class="refsect3">
|
778
|
+
<a name="id-1.10.17.9.15.8"></a><h4>Returns</h4>
|
779
|
+
<p> A <span class="type">CoglHandle</span> for the vertex
|
780
|
+
shader, or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
|
781
|
+
and it should not be unreferenced. </p>
|
782
|
+
<p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
|
783
|
+
</div>
|
651
784
|
<p class="since">Since 1.0</p>
|
652
785
|
</div>
|
653
786
|
<hr>
|
@@ -655,93 +788,106 @@ and it should not be unreferenced. <span class="annotation">[<acronym title="Don
|
|
655
788
|
<a name="CLUTTER-VALUE-HOLDS-SHADER-FLOAT:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_SHADER_FLOAT()</h3>
|
656
789
|
<pre class="programlisting">#define CLUTTER_VALUE_HOLDS_SHADER_FLOAT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_FLOAT))
|
657
790
|
</pre>
|
658
|
-
<p>
|
659
|
-
|
660
|
-
|
661
|
-
<
|
791
|
+
<p>Evaluates to <code class="literal">TRUE</code> if <em class="parameter"><code>x</code></em>
|
792
|
+
holds a <span class="type">ClutterShaderFloat</span>.</p>
|
793
|
+
<div class="refsect3">
|
794
|
+
<a name="id-1.10.17.9.16.5"></a><h4>Parameters</h4>
|
795
|
+
<div class="informaltable"><table width="100%" border="0">
|
662
796
|
<colgroup>
|
663
|
-
<col
|
664
|
-
<col>
|
797
|
+
<col width="150px" class="parameters_name">
|
798
|
+
<col class="parameters_description">
|
799
|
+
<col width="200px" class="parameters_annotations">
|
665
800
|
</colgroup>
|
666
801
|
<tbody><tr>
|
667
|
-
<td
|
668
|
-
<td>a <span class="type">GValue</span>
|
669
|
-
</td>
|
802
|
+
<td class="parameter_name"><p>x</p></td>
|
803
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
804
|
+
<td class="parameter_annotations"> </td>
|
670
805
|
</tr></tbody>
|
671
806
|
</table></div>
|
807
|
+
</div>
|
672
808
|
<p class="since">Since 1.0</p>
|
673
809
|
</div>
|
674
810
|
<hr>
|
675
811
|
<div class="refsect2">
|
676
|
-
<a name="clutter-value-set-shader-float"></a><h3>clutter_value_set_shader_float
|
677
|
-
<pre class="programlisting"><span class="returnvalue">void</span>
|
678
|
-
|
679
|
-
|
680
|
-
<
|
681
|
-
Sets <em class="parameter"><code>floats</code></em>
|
682
|
-
|
683
|
-
</
|
684
|
-
|
812
|
+
<a name="clutter-value-set-shader-float"></a><h3>clutter_value_set_shader_float ()</h3>
|
813
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
814
|
+
clutter_value_set_shader_float (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
|
815
|
+
<em class="parameter"><code><span class="type">gint</span> size</code></em>,
|
816
|
+
<em class="parameter"><code>const <span class="type">gfloat</span> *floats</code></em>);</pre>
|
817
|
+
<p>Sets <em class="parameter"><code>floats</code></em>
|
818
|
+
as the contents of <em class="parameter"><code>value</code></em>
|
819
|
+
. The passed <span class="type">GValue</span>
|
820
|
+
must have been initialized using <code class="literal">CLUTTER_TYPE_SHADER_FLOAT</code>.</p>
|
821
|
+
<div class="refsect3">
|
822
|
+
<a name="id-1.10.17.9.17.5"></a><h4>Parameters</h4>
|
823
|
+
<div class="informaltable"><table width="100%" border="0">
|
685
824
|
<colgroup>
|
686
|
-
<col
|
687
|
-
<col>
|
825
|
+
<col width="150px" class="parameters_name">
|
826
|
+
<col class="parameters_description">
|
827
|
+
<col width="200px" class="parameters_annotations">
|
688
828
|
</colgroup>
|
689
829
|
<tbody>
|
690
830
|
<tr>
|
691
|
-
<td
|
692
|
-
<td>a <span class="type">GValue</span>
|
693
|
-
</td>
|
831
|
+
<td class="parameter_name"><p>value</p></td>
|
832
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
833
|
+
<td class="parameter_annotations"> </td>
|
694
834
|
</tr>
|
695
835
|
<tr>
|
696
|
-
<td
|
697
|
-
<td>number of floating point values in <em class="parameter"><code>floats</code></em>
|
698
|
-
</td>
|
836
|
+
<td class="parameter_name"><p>size</p></td>
|
837
|
+
<td class="parameter_description"><p>number of floating point values in <em class="parameter"><code>floats</code></em>
|
838
|
+
</p></td>
|
839
|
+
<td class="parameter_annotations"> </td>
|
699
840
|
</tr>
|
700
841
|
<tr>
|
701
|
-
<td
|
702
|
-
<td
|
703
|
-
</td>
|
842
|
+
<td class="parameter_name"><p>floats</p></td>
|
843
|
+
<td class="parameter_description"><p> an array of floating point values. </p></td>
|
844
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=size]</span></td>
|
704
845
|
</tr>
|
705
846
|
</tbody>
|
706
847
|
</table></div>
|
848
|
+
</div>
|
707
849
|
<p class="since">Since 0.8</p>
|
708
850
|
</div>
|
709
851
|
<hr>
|
710
852
|
<div class="refsect2">
|
711
|
-
<a name="clutter-value-get-shader-float"></a><h3>clutter_value_get_shader_float
|
712
|
-
<pre class="programlisting">const <span class="returnvalue">gfloat</span>
|
713
|
-
|
714
|
-
<
|
715
|
-
Retrieves the list of floating point values stored inside
|
716
|
-
the passed <span class="type">GValue</span>. <em class="parameter"><code>value</code></em>
|
717
|
-
|
718
|
-
</p>
|
719
|
-
<div class="
|
853
|
+
<a name="clutter-value-get-shader-float"></a><h3>clutter_value_get_shader_float ()</h3>
|
854
|
+
<pre class="programlisting">const <span class="returnvalue">gfloat</span> *
|
855
|
+
clutter_value_get_shader_float (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
|
856
|
+
<em class="parameter"><code><span class="type">gsize</span> *length</code></em>);</pre>
|
857
|
+
<p>Retrieves the list of floating point values stored inside
|
858
|
+
the passed <span class="type">GValue</span>. <em class="parameter"><code>value</code></em>
|
859
|
+
must have been initialized with
|
860
|
+
<code class="literal">CLUTTER_TYPE_SHADER_FLOAT</code>.</p>
|
861
|
+
<div class="refsect3">
|
862
|
+
<a name="id-1.10.17.9.18.5"></a><h4>Parameters</h4>
|
863
|
+
<div class="informaltable"><table width="100%" border="0">
|
720
864
|
<colgroup>
|
721
|
-
<col
|
722
|
-
<col>
|
865
|
+
<col width="150px" class="parameters_name">
|
866
|
+
<col class="parameters_description">
|
867
|
+
<col width="200px" class="parameters_annotations">
|
723
868
|
</colgroup>
|
724
869
|
<tbody>
|
725
870
|
<tr>
|
726
|
-
<td
|
727
|
-
<td>a <span class="type">GValue</span>
|
728
|
-
</td>
|
729
|
-
</tr>
|
730
|
-
<tr>
|
731
|
-
<td><p><span class="term"><em class="parameter"><code>length</code></em> :</span></p></td>
|
732
|
-
<td>return location for the number of returned floating
|
733
|
-
point values, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
|
734
|
-
</td>
|
871
|
+
<td class="parameter_name"><p>value</p></td>
|
872
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
873
|
+
<td class="parameter_annotations"> </td>
|
735
874
|
</tr>
|
736
875
|
<tr>
|
737
|
-
<td
|
738
|
-
<td>
|
739
|
-
|
740
|
-
<
|
741
|
-
</td>
|
876
|
+
<td class="parameter_name"><p>length</p></td>
|
877
|
+
<td class="parameter_description"><p> return location for the number of returned floating
|
878
|
+
point values, or <code class="literal">NULL</code>. </p></td>
|
879
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
|
742
880
|
</tr>
|
743
881
|
</tbody>
|
744
882
|
</table></div>
|
883
|
+
</div>
|
884
|
+
<div class="refsect3">
|
885
|
+
<a name="id-1.10.17.9.18.6"></a><h4>Returns</h4>
|
886
|
+
<p> the pointer to a list of
|
887
|
+
floating point values. The returned value is owned by the
|
888
|
+
<span class="type">GValue</span> and should never be modified or freed. </p>
|
889
|
+
<p><span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length]</span></p>
|
890
|
+
</div>
|
745
891
|
<p class="since">Since 0.8</p>
|
746
892
|
</div>
|
747
893
|
<hr>
|
@@ -749,93 +895,106 @@ floating point values. The returned value is owned by the
|
|
749
895
|
<a name="CLUTTER-VALUE-HOLDS-SHADER-INT:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_SHADER_INT()</h3>
|
750
896
|
<pre class="programlisting">#define CLUTTER_VALUE_HOLDS_SHADER_INT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_INT))
|
751
897
|
</pre>
|
752
|
-
<p>
|
753
|
-
|
754
|
-
|
755
|
-
<
|
898
|
+
<p>Evaluates to <code class="literal">TRUE</code> if <em class="parameter"><code>x</code></em>
|
899
|
+
holds a <span class="type">ClutterShaderInt</span>.</p>
|
900
|
+
<div class="refsect3">
|
901
|
+
<a name="id-1.10.17.9.19.5"></a><h4>Parameters</h4>
|
902
|
+
<div class="informaltable"><table width="100%" border="0">
|
756
903
|
<colgroup>
|
757
|
-
<col
|
758
|
-
<col>
|
904
|
+
<col width="150px" class="parameters_name">
|
905
|
+
<col class="parameters_description">
|
906
|
+
<col width="200px" class="parameters_annotations">
|
759
907
|
</colgroup>
|
760
908
|
<tbody><tr>
|
761
|
-
<td
|
762
|
-
<td>a <span class="type">GValue</span>
|
763
|
-
</td>
|
909
|
+
<td class="parameter_name"><p>x</p></td>
|
910
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
911
|
+
<td class="parameter_annotations"> </td>
|
764
912
|
</tr></tbody>
|
765
913
|
</table></div>
|
914
|
+
</div>
|
766
915
|
<p class="since">Since 1.0</p>
|
767
916
|
</div>
|
768
917
|
<hr>
|
769
918
|
<div class="refsect2">
|
770
|
-
<a name="clutter-value-set-shader-int"></a><h3>clutter_value_set_shader_int
|
771
|
-
<pre class="programlisting"><span class="returnvalue">void</span>
|
772
|
-
|
773
|
-
|
774
|
-
<
|
775
|
-
Sets <em class="parameter"><code>ints</code></em>
|
776
|
-
|
777
|
-
</
|
778
|
-
|
919
|
+
<a name="clutter-value-set-shader-int"></a><h3>clutter_value_set_shader_int ()</h3>
|
920
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
921
|
+
clutter_value_set_shader_int (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
|
922
|
+
<em class="parameter"><code><span class="type">gint</span> size</code></em>,
|
923
|
+
<em class="parameter"><code>const <span class="type">gint</span> *ints</code></em>);</pre>
|
924
|
+
<p>Sets <em class="parameter"><code>ints</code></em>
|
925
|
+
as the contents of <em class="parameter"><code>value</code></em>
|
926
|
+
. The passed <span class="type">GValue</span>
|
927
|
+
must have been initialized using <code class="literal">CLUTTER_TYPE_SHADER_INT</code>.</p>
|
928
|
+
<div class="refsect3">
|
929
|
+
<a name="id-1.10.17.9.20.5"></a><h4>Parameters</h4>
|
930
|
+
<div class="informaltable"><table width="100%" border="0">
|
779
931
|
<colgroup>
|
780
|
-
<col
|
781
|
-
<col>
|
932
|
+
<col width="150px" class="parameters_name">
|
933
|
+
<col class="parameters_description">
|
934
|
+
<col width="200px" class="parameters_annotations">
|
782
935
|
</colgroup>
|
783
936
|
<tbody>
|
784
937
|
<tr>
|
785
|
-
<td
|
786
|
-
<td>a <span class="type">GValue</span>
|
787
|
-
</td>
|
938
|
+
<td class="parameter_name"><p>value</p></td>
|
939
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
940
|
+
<td class="parameter_annotations"> </td>
|
788
941
|
</tr>
|
789
942
|
<tr>
|
790
|
-
<td
|
791
|
-
<td>number of integer values in <em class="parameter"><code>ints</code></em>
|
792
|
-
</td>
|
943
|
+
<td class="parameter_name"><p>size</p></td>
|
944
|
+
<td class="parameter_description"><p>number of integer values in <em class="parameter"><code>ints</code></em>
|
945
|
+
</p></td>
|
946
|
+
<td class="parameter_annotations"> </td>
|
793
947
|
</tr>
|
794
948
|
<tr>
|
795
|
-
<td
|
796
|
-
<td
|
797
|
-
</td>
|
949
|
+
<td class="parameter_name"><p>ints</p></td>
|
950
|
+
<td class="parameter_description"><p> an array of integer values. </p></td>
|
951
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=size]</span></td>
|
798
952
|
</tr>
|
799
953
|
</tbody>
|
800
954
|
</table></div>
|
955
|
+
</div>
|
801
956
|
<p class="since">Since 0.8</p>
|
802
957
|
</div>
|
803
958
|
<hr>
|
804
959
|
<div class="refsect2">
|
805
|
-
<a name="clutter-value-get-shader-int"></a><h3>clutter_value_get_shader_int
|
806
|
-
<pre class="programlisting">const <span class="returnvalue">gint</span>
|
807
|
-
|
808
|
-
<
|
809
|
-
Retrieves the list of integer values stored inside the passed
|
810
|
-
<span class="type">GValue</span>. <em class="parameter"><code>value</code></em>
|
811
|
-
|
812
|
-
</p>
|
813
|
-
<div class="
|
960
|
+
<a name="clutter-value-get-shader-int"></a><h3>clutter_value_get_shader_int ()</h3>
|
961
|
+
<pre class="programlisting">const <span class="returnvalue">gint</span> *
|
962
|
+
clutter_value_get_shader_int (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
|
963
|
+
<em class="parameter"><code><span class="type">gsize</span> *length</code></em>);</pre>
|
964
|
+
<p>Retrieves the list of integer values stored inside the passed
|
965
|
+
<span class="type">GValue</span>. <em class="parameter"><code>value</code></em>
|
966
|
+
must have been initialized with
|
967
|
+
<code class="literal">CLUTTER_TYPE_SHADER_INT</code>.</p>
|
968
|
+
<div class="refsect3">
|
969
|
+
<a name="id-1.10.17.9.21.5"></a><h4>Parameters</h4>
|
970
|
+
<div class="informaltable"><table width="100%" border="0">
|
814
971
|
<colgroup>
|
815
|
-
<col
|
816
|
-
<col>
|
972
|
+
<col width="150px" class="parameters_name">
|
973
|
+
<col class="parameters_description">
|
974
|
+
<col width="200px" class="parameters_annotations">
|
817
975
|
</colgroup>
|
818
976
|
<tbody>
|
819
977
|
<tr>
|
820
|
-
<td
|
821
|
-
<td>a <span class="type">GValue</span>
|
822
|
-
</td>
|
978
|
+
<td class="parameter_name"><p>value</p></td>
|
979
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
980
|
+
<td class="parameter_annotations"> </td>
|
823
981
|
</tr>
|
824
982
|
<tr>
|
825
|
-
<td
|
826
|
-
<td>return location for the number of returned integer
|
827
|
-
values, or <code class="literal">NULL</code>.
|
828
|
-
</td>
|
829
|
-
</tr>
|
830
|
-
<tr>
|
831
|
-
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
832
|
-
<td>the pointer to a list of
|
833
|
-
integer values. The returned value is owned by the <span class="type">GValue</span> and
|
834
|
-
should never be modified or freed. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length]</span>
|
835
|
-
</td>
|
983
|
+
<td class="parameter_name"><p>length</p></td>
|
984
|
+
<td class="parameter_description"><p> return location for the number of returned integer
|
985
|
+
values, or <code class="literal">NULL</code>. </p></td>
|
986
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
|
836
987
|
</tr>
|
837
988
|
</tbody>
|
838
989
|
</table></div>
|
990
|
+
</div>
|
991
|
+
<div class="refsect3">
|
992
|
+
<a name="id-1.10.17.9.21.6"></a><h4>Returns</h4>
|
993
|
+
<p> the pointer to a list of
|
994
|
+
integer values. The returned value is owned by the <span class="type">GValue</span> and
|
995
|
+
should never be modified or freed. </p>
|
996
|
+
<p><span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length]</span></p>
|
997
|
+
</div>
|
839
998
|
<p class="since">Since 0.8</p>
|
840
999
|
</div>
|
841
1000
|
<hr>
|
@@ -843,152 +1002,228 @@ should never be modified or freed. <span class="annotation">[<acronym title="Par
|
|
843
1002
|
<a name="CLUTTER-VALUE-HOLDS-SHADER-MATRIX:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_SHADER_MATRIX()</h3>
|
844
1003
|
<pre class="programlisting">#define CLUTTER_VALUE_HOLDS_SHADER_MATRIX(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_MATRIX))
|
845
1004
|
</pre>
|
846
|
-
<p>
|
847
|
-
|
848
|
-
|
849
|
-
<
|
1005
|
+
<p>Evaluates to <code class="literal">TRUE</code> if <em class="parameter"><code>x</code></em>
|
1006
|
+
holds a <span class="type">ClutterShaderMatrix</span>.</p>
|
1007
|
+
<div class="refsect3">
|
1008
|
+
<a name="id-1.10.17.9.22.5"></a><h4>Parameters</h4>
|
1009
|
+
<div class="informaltable"><table width="100%" border="0">
|
850
1010
|
<colgroup>
|
851
|
-
<col
|
852
|
-
<col>
|
1011
|
+
<col width="150px" class="parameters_name">
|
1012
|
+
<col class="parameters_description">
|
1013
|
+
<col width="200px" class="parameters_annotations">
|
853
1014
|
</colgroup>
|
854
1015
|
<tbody><tr>
|
855
|
-
<td
|
856
|
-
<td>a <span class="type">GValue</span>
|
857
|
-
</td>
|
1016
|
+
<td class="parameter_name"><p>x</p></td>
|
1017
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
1018
|
+
<td class="parameter_annotations"> </td>
|
858
1019
|
</tr></tbody>
|
859
1020
|
</table></div>
|
1021
|
+
</div>
|
860
1022
|
<p class="since">Since 1.0</p>
|
861
1023
|
</div>
|
862
1024
|
<hr>
|
863
1025
|
<div class="refsect2">
|
864
|
-
<a name="clutter-value-set-shader-matrix"></a><h3>clutter_value_set_shader_matrix
|
865
|
-
<pre class="programlisting"><span class="returnvalue">void</span>
|
866
|
-
|
867
|
-
|
868
|
-
<
|
869
|
-
Sets <em class="parameter"><code>matrix</code></em>
|
870
|
-
|
871
|
-
</
|
872
|
-
|
1026
|
+
<a name="clutter-value-set-shader-matrix"></a><h3>clutter_value_set_shader_matrix ()</h3>
|
1027
|
+
<pre class="programlisting"><span class="returnvalue">void</span>
|
1028
|
+
clutter_value_set_shader_matrix (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
|
1029
|
+
<em class="parameter"><code><span class="type">gint</span> size</code></em>,
|
1030
|
+
<em class="parameter"><code>const <span class="type">gfloat</span> *matrix</code></em>);</pre>
|
1031
|
+
<p>Sets <em class="parameter"><code>matrix</code></em>
|
1032
|
+
as the contents of <em class="parameter"><code>value</code></em>
|
1033
|
+
. The passed <span class="type">GValue</span>
|
1034
|
+
must have been initialized using <code class="literal">CLUTTER_TYPE_SHADER_MATRIX</code>.</p>
|
1035
|
+
<div class="refsect3">
|
1036
|
+
<a name="id-1.10.17.9.23.5"></a><h4>Parameters</h4>
|
1037
|
+
<div class="informaltable"><table width="100%" border="0">
|
873
1038
|
<colgroup>
|
874
|
-
<col
|
875
|
-
<col>
|
1039
|
+
<col width="150px" class="parameters_name">
|
1040
|
+
<col class="parameters_description">
|
1041
|
+
<col width="200px" class="parameters_annotations">
|
876
1042
|
</colgroup>
|
877
1043
|
<tbody>
|
878
1044
|
<tr>
|
879
|
-
<td
|
880
|
-
<td>a <span class="type">GValue</span>
|
881
|
-
</td>
|
1045
|
+
<td class="parameter_name"><p>value</p></td>
|
1046
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
1047
|
+
<td class="parameter_annotations"> </td>
|
882
1048
|
</tr>
|
883
1049
|
<tr>
|
884
|
-
<td
|
885
|
-
<td>number of floating point values in <em class="parameter"><code>floats</code></em>
|
886
|
-
</td>
|
1050
|
+
<td class="parameter_name"><p>size</p></td>
|
1051
|
+
<td class="parameter_description"><p>number of floating point values in <em class="parameter"><code>floats</code></em>
|
1052
|
+
</p></td>
|
1053
|
+
<td class="parameter_annotations"> </td>
|
887
1054
|
</tr>
|
888
1055
|
<tr>
|
889
|
-
<td
|
890
|
-
<td>a matrix of floating point values.
|
891
|
-
</td>
|
1056
|
+
<td class="parameter_name"><p>matrix</p></td>
|
1057
|
+
<td class="parameter_description"><p> a matrix of floating point values. </p></td>
|
1058
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=size]</span></td>
|
892
1059
|
</tr>
|
893
1060
|
</tbody>
|
894
1061
|
</table></div>
|
1062
|
+
</div>
|
895
1063
|
<p class="since">Since 0.8</p>
|
896
1064
|
</div>
|
897
1065
|
<hr>
|
898
1066
|
<div class="refsect2">
|
899
|
-
<a name="clutter-value-get-shader-matrix"></a><h3>clutter_value_get_shader_matrix
|
900
|
-
<pre class="programlisting">const <span class="returnvalue">gfloat</span>
|
901
|
-
|
902
|
-
<
|
903
|
-
Retrieves a matrix of floating point values stored inside
|
904
|
-
the passed <span class="type">GValue</span>. <em class="parameter"><code>value</code></em>
|
905
|
-
|
906
|
-
</p>
|
907
|
-
<div class="
|
1067
|
+
<a name="clutter-value-get-shader-matrix"></a><h3>clutter_value_get_shader_matrix ()</h3>
|
1068
|
+
<pre class="programlisting">const <span class="returnvalue">gfloat</span> *
|
1069
|
+
clutter_value_get_shader_matrix (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
|
1070
|
+
<em class="parameter"><code><span class="type">gsize</span> *length</code></em>);</pre>
|
1071
|
+
<p>Retrieves a matrix of floating point values stored inside
|
1072
|
+
the passed <span class="type">GValue</span>. <em class="parameter"><code>value</code></em>
|
1073
|
+
must have been initialized with
|
1074
|
+
<code class="literal">CLUTTER_TYPE_SHADER_MATRIX</code>.</p>
|
1075
|
+
<div class="refsect3">
|
1076
|
+
<a name="id-1.10.17.9.24.5"></a><h4>Parameters</h4>
|
1077
|
+
<div class="informaltable"><table width="100%" border="0">
|
908
1078
|
<colgroup>
|
909
|
-
<col
|
910
|
-
<col>
|
1079
|
+
<col width="150px" class="parameters_name">
|
1080
|
+
<col class="parameters_description">
|
1081
|
+
<col width="200px" class="parameters_annotations">
|
911
1082
|
</colgroup>
|
912
1083
|
<tbody>
|
913
1084
|
<tr>
|
914
|
-
<td
|
915
|
-
<td>a <span class="type">GValue</span>
|
1085
|
+
<td class="parameter_name"><p>value</p></td>
|
1086
|
+
<td class="parameter_description"><p>a <span class="type">GValue</span></p></td>
|
1087
|
+
<td class="parameter_annotations"> </td>
|
1088
|
+
</tr>
|
1089
|
+
<tr>
|
1090
|
+
<td class="parameter_name"><p>length</p></td>
|
1091
|
+
<td class="parameter_description"><p> return location for the number of returned floating
|
1092
|
+
point values, or <code class="literal">NULL</code>. </p></td>
|
1093
|
+
<td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td>
|
1094
|
+
</tr>
|
1095
|
+
</tbody>
|
1096
|
+
</table></div>
|
1097
|
+
</div>
|
1098
|
+
<div class="refsect3">
|
1099
|
+
<a name="id-1.10.17.9.24.6"></a><h4>Returns</h4>
|
1100
|
+
<p> the pointer to a matrix
|
1101
|
+
of floating point values. The returned value is owned by the <span class="type">GValue</span> and
|
1102
|
+
should never be modified or freed. </p>
|
1103
|
+
<p><span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length][<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p>
|
1104
|
+
</div>
|
1105
|
+
<p class="since">Since 0.8</p>
|
1106
|
+
</div>
|
1107
|
+
</div>
|
1108
|
+
<div class="refsect1">
|
1109
|
+
<a name="clutter-Shaders.other_details"></a><h2>Types and Values</h2>
|
1110
|
+
<div class="refsect2">
|
1111
|
+
<a name="ClutterShaderError"></a><h3>enum ClutterShaderError</h3>
|
1112
|
+
<div class="warning"><p><code class="literal">ClutterShaderError</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p></div>
|
1113
|
+
<p><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> error enumeration</p>
|
1114
|
+
<div class="refsect3">
|
1115
|
+
<a name="id-1.10.17.10.2.6"></a><h4>Members</h4>
|
1116
|
+
<div class="informaltable"><table width="100%" border="0">
|
1117
|
+
<colgroup>
|
1118
|
+
<col width="300px" class="enum_members_name">
|
1119
|
+
<col class="enum_members_description">
|
1120
|
+
<col width="200px" class="enum_members_annotations">
|
1121
|
+
</colgroup>
|
1122
|
+
<tbody>
|
1123
|
+
<tr>
|
1124
|
+
<td class="enum_member_name"><p><a name="CLUTTER-SHADER-ERROR-NO-ASM:CAPS"></a>CLUTTER_SHADER_ERROR_NO_ASM</p></td>
|
1125
|
+
<td class="enum_member_description">
|
1126
|
+
<p>No ASM shaders support</p>
|
916
1127
|
</td>
|
1128
|
+
<td class="enum_member_annotations"> </td>
|
917
1129
|
</tr>
|
918
1130
|
<tr>
|
919
|
-
<td
|
920
|
-
<td>
|
921
|
-
|
1131
|
+
<td class="enum_member_name"><p><a name="CLUTTER-SHADER-ERROR-NO-GLSL:CAPS"></a>CLUTTER_SHADER_ERROR_NO_GLSL</p></td>
|
1132
|
+
<td class="enum_member_description">
|
1133
|
+
<p>No GLSL shaders support</p>
|
922
1134
|
</td>
|
1135
|
+
<td class="enum_member_annotations"> </td>
|
923
1136
|
</tr>
|
924
1137
|
<tr>
|
925
|
-
<td
|
926
|
-
<td>
|
927
|
-
|
928
|
-
should never be modified or freed. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length][<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
|
1138
|
+
<td class="enum_member_name"><p><a name="CLUTTER-SHADER-ERROR-COMPILE:CAPS"></a>CLUTTER_SHADER_ERROR_COMPILE</p></td>
|
1139
|
+
<td class="enum_member_description">
|
1140
|
+
<p>Compilation error</p>
|
929
1141
|
</td>
|
1142
|
+
<td class="enum_member_annotations"> </td>
|
930
1143
|
</tr>
|
931
1144
|
</tbody>
|
932
1145
|
</table></div>
|
933
|
-
|
1146
|
+
</div>
|
1147
|
+
<p class="since">Since 0.6</p>
|
1148
|
+
</div>
|
1149
|
+
<hr>
|
1150
|
+
<div class="refsect2">
|
1151
|
+
<a name="ClutterShader-struct"></a><h3>ClutterShader</h3>
|
1152
|
+
<pre class="programlisting">typedef struct _ClutterShader ClutterShader;</pre>
|
1153
|
+
<div class="warning">
|
1154
|
+
<p><code class="literal">ClutterShader</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
1155
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead</p>
|
1156
|
+
</div>
|
1157
|
+
<p>The <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> structure contains only private data
|
1158
|
+
and should be accessed using the provided API</p>
|
1159
|
+
<p class="since">Since 0.6</p>
|
1160
|
+
</div>
|
1161
|
+
<hr>
|
1162
|
+
<div class="refsect2">
|
1163
|
+
<a name="ClutterShaderClass"></a><h3>struct ClutterShaderClass</h3>
|
1164
|
+
<pre class="programlisting">struct ClutterShaderClass {
|
1165
|
+
};
|
1166
|
+
</pre>
|
1167
|
+
<div class="warning">
|
1168
|
+
<p><code class="literal">ClutterShaderClass</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
1169
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html#ClutterShaderEffectClass" title="struct ClutterShaderEffectClass"><span class="type">ClutterShaderEffectClass</span></a> instead</p>
|
1170
|
+
</div>
|
1171
|
+
<p>The <a class="link" href="clutter-Shaders.html#ClutterShaderClass" title="struct ClutterShaderClass"><span class="type">ClutterShaderClass</span></a> structure contains only private data</p>
|
1172
|
+
<p class="since">Since 0.6</p>
|
934
1173
|
</div>
|
935
1174
|
</div>
|
936
1175
|
<div class="refsect1">
|
937
1176
|
<a name="clutter-Shaders.property-details"></a><h2>Property Details</h2>
|
938
1177
|
<div class="refsect2">
|
939
|
-
<a name="ClutterShader--compiled"></a><h3>The <code class="literal"
|
940
|
-
<pre class="programlisting">
|
1178
|
+
<a name="ClutterShader--compiled"></a><h3>The <code class="literal">“compiled”</code> property</h3>
|
1179
|
+
<pre class="programlisting"> “compiled” <span class="type">gboolean</span></pre>
|
1180
|
+
<p>Whether the shader is compiled and linked, ready for use
|
1181
|
+
in the GL context.</p>
|
941
1182
|
<div class="warning">
|
942
|
-
<
|
943
|
-
<p
|
1183
|
+
<p><code class="literal">ClutterShader:compiled</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
1184
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
944
1185
|
</div>
|
945
|
-
<p>
|
946
|
-
Whether the shader is compiled and linked, ready for use
|
947
|
-
in the GL context.
|
948
|
-
</p>
|
1186
|
+
<p>Flags: Read</p>
|
949
1187
|
<p>Default value: FALSE</p>
|
950
1188
|
<p class="since">Since 0.8</p>
|
951
1189
|
</div>
|
952
1190
|
<hr>
|
953
1191
|
<div class="refsect2">
|
954
|
-
<a name="ClutterShader--enabled"></a><h3>The <code class="literal"
|
955
|
-
<pre class="programlisting">
|
1192
|
+
<a name="ClutterShader--enabled"></a><h3>The <code class="literal">“enabled”</code> property</h3>
|
1193
|
+
<pre class="programlisting"> “enabled” <span class="type">gboolean</span></pre>
|
1194
|
+
<p>Whether the shader is currently used in the GL rendering pipeline.</p>
|
956
1195
|
<div class="warning">
|
957
|
-
<
|
958
|
-
<p
|
1196
|
+
<p><code class="literal">ClutterShader:enabled</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
1197
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
959
1198
|
</div>
|
960
|
-
<p>
|
961
|
-
Whether the shader is currently used in the GL rendering pipeline.
|
962
|
-
</p>
|
1199
|
+
<p>Flags: Read / Write</p>
|
963
1200
|
<p>Default value: FALSE</p>
|
964
1201
|
<p class="since">Since 0.6</p>
|
965
1202
|
</div>
|
966
1203
|
<hr>
|
967
1204
|
<div class="refsect2">
|
968
|
-
<a name="ClutterShader--fragment-source"></a><h3>The <code class="literal"
|
969
|
-
<pre class="programlisting">
|
1205
|
+
<a name="ClutterShader--fragment-source"></a><h3>The <code class="literal">“fragment-source”</code> property</h3>
|
1206
|
+
<pre class="programlisting"> “fragment-source” <span class="type">gchar</span> *</pre>
|
1207
|
+
<p>GLSL source code for the fragment shader part of the shader program.</p>
|
970
1208
|
<div class="warning">
|
971
|
-
<
|
972
|
-
<p
|
1209
|
+
<p><code class="literal">ClutterShader:fragment-source</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
1210
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
973
1211
|
</div>
|
974
|
-
<p>
|
975
|
-
GLSL source code for the fragment shader part of the shader program.
|
976
|
-
</p>
|
1212
|
+
<p>Flags: Read / Write</p>
|
977
1213
|
<p>Default value: NULL</p>
|
978
1214
|
<p class="since">Since 0.6</p>
|
979
1215
|
</div>
|
980
1216
|
<hr>
|
981
1217
|
<div class="refsect2">
|
982
|
-
<a name="ClutterShader--vertex-source"></a><h3>The <code class="literal"
|
983
|
-
<pre class="programlisting">
|
1218
|
+
<a name="ClutterShader--vertex-source"></a><h3>The <code class="literal">“vertex-source”</code> property</h3>
|
1219
|
+
<pre class="programlisting"> “vertex-source” <span class="type">gchar</span> *</pre>
|
1220
|
+
<p>GLSL source code for the vertex shader part of the shader
|
1221
|
+
program, if any</p>
|
984
1222
|
<div class="warning">
|
985
|
-
<
|
986
|
-
<p
|
1223
|
+
<p><code class="literal">ClutterShader:vertex-source</code> has been deprecated since version 1.8 and should not be used in newly-written code.</p>
|
1224
|
+
<p>Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
|
987
1225
|
</div>
|
988
|
-
<p>
|
989
|
-
GLSL source code for the vertex shader part of the shader
|
990
|
-
program, if any
|
991
|
-
</p>
|
1226
|
+
<p>Flags: Read / Write</p>
|
992
1227
|
<p>Default value: NULL</p>
|
993
1228
|
<p class="since">Since 0.6</p>
|
994
1229
|
</div>
|
@@ -996,6 +1231,6 @@ program, if any
|
|
996
1231
|
</div>
|
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1232
|
<div class="footer">
|
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1233
|
<hr>
|
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|
-
Generated by GTK-Doc V1.
|
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|
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Generated by GTK-Doc V1.20.1</div>
|
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1235
|
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