clutter 2.2.0-x86-mingw32 → 2.2.1-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (631) hide show
  1. checksums.yaml +4 -4
  2. data/Rakefile +14 -5
  3. data/lib/clutter.rb +1 -2
  4. data/vendor/local/bin/json-glib-format.exe +0 -0
  5. data/vendor/local/bin/json-glib-validate.exe +0 -0
  6. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  7. data/vendor/local/bin/{libcogl-15.dll → libcogl-20.dll} +0 -0
  8. data/vendor/local/bin/libcogl-pango-20.dll +0 -0
  9. data/vendor/local/bin/libcogl-path-20.dll +0 -0
  10. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  11. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +9 -4
  12. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +6 -4
  13. data/vendor/local/include/clutter-1.0/cally/cally-group.h +5 -3
  14. data/vendor/local/include/clutter-1.0/cally/cally-main.h +7 -2
  15. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +5 -3
  16. data/vendor/local/include/clutter-1.0/cally/cally-root.h +6 -4
  17. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +5 -3
  18. data/vendor/local/include/clutter-1.0/cally/cally-text.h +6 -4
  19. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +6 -4
  20. data/vendor/local/include/clutter-1.0/cally/cally-util.h +7 -3
  21. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +13 -5
  22. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +8 -2
  23. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +90 -1
  24. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +9 -1
  25. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +5 -0
  26. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +15 -9
  27. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +4 -2
  28. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +9 -1
  29. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +13 -0
  30. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +3 -1
  31. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +9 -0
  32. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +9 -1
  33. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +2 -0
  34. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +7 -2
  35. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +10 -8
  36. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +8 -2
  37. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +8 -4
  38. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +32 -7
  39. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +5 -1
  40. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +14 -2
  41. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +49 -37
  42. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +2 -2
  43. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +19 -13
  44. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +1 -0
  45. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +5 -1
  46. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +6 -2
  47. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +12 -2
  48. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +4 -2
  49. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +11 -1
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +62 -55
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +23 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +74 -8
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +2 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +2 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +14 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +27 -2
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +1 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +2 -2
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +20 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +18 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +13 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +2 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +3 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +67 -33
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +36 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +42 -1
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +4 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +9 -1
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +5 -5
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +2 -2
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +7 -1
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +26 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +2 -2
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +2 -2
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +16 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +5 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +2 -2
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +2 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +9 -2
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +10 -1
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +9 -1
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +5 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +35 -9
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +4 -2
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +2 -2
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-test-utils.h +164 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +2 -2
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +67 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +2 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +25 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +2 -2
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +2 -2
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +60 -6
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +18 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +37 -20
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +2 -2
  97. data/vendor/local/include/clutter-1.0/clutter/clutter.h +2 -3
  98. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +1 -0
  99. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +3 -3
  100. data/vendor/local/include/clutter-1.0/clutter/{clutter-table-layout.h → deprecated/clutter-table-layout.h} +15 -0
  101. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +1 -1
  102. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +5 -0
  103. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +33 -14
  104. data/vendor/local/include/cogl/cogl-path/cogl-path-types.h +18 -14
  105. data/vendor/local/include/cogl/cogl-path/cogl-path.h +22 -12
  106. data/vendor/local/include/cogl/cogl-path/cogl1-path-functions.h +20 -13
  107. data/vendor/local/include/cogl/cogl-path/cogl2-path-functions.h +35 -13
  108. data/vendor/local/include/cogl/cogl/cogl-atlas-texture.h +81 -53
  109. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +31 -11
  110. data/vendor/local/include/cogl/cogl/cogl-attribute.h +31 -11
  111. data/vendor/local/include/cogl/cogl/cogl-auto-texture.h +221 -0
  112. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +31 -11
  113. data/vendor/local/include/cogl/cogl/cogl-buffer.h +26 -13
  114. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +244 -15
  115. data/vendor/local/include/cogl/cogl/cogl-clutter.h +18 -13
  116. data/vendor/local/include/cogl/cogl/cogl-color.h +31 -11
  117. data/vendor/local/include/cogl/cogl/cogl-context.h +41 -14
  118. data/vendor/local/include/cogl/cogl/cogl-defines.h +20 -13
  119. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +18 -11
  120. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +20 -14
  121. data/vendor/local/include/cogl/cogl/cogl-display.h +33 -14
  122. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +9 -6
  123. data/vendor/local/include/cogl/cogl/cogl-error.h +20 -15
  124. data/vendor/local/include/cogl/cogl/cogl-euler.h +31 -13
  125. data/vendor/local/include/cogl/cogl/cogl-fence.h +20 -13
  126. data/vendor/local/include/cogl/cogl/cogl-fixed.h +20 -13
  127. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +31 -12
  128. data/vendor/local/include/cogl/cogl/cogl-framebuffer-deprecated.h +264 -0
  129. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +70 -29
  130. data/vendor/local/include/cogl/cogl/cogl-gles2.h +64 -18
  131. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +18 -11
  132. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +31 -11
  133. data/vendor/local/include/cogl/cogl/cogl-indices.h +31 -11
  134. data/vendor/local/include/cogl/cogl/cogl-macros.h +33 -13
  135. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +20 -13
  136. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +37 -12
  137. data/vendor/local/include/cogl/cogl/cogl-matrix.h +34 -15
  138. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +25 -12
  139. data/vendor/local/include/cogl/cogl/cogl-object.h +40 -12
  140. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +31 -11
  141. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +31 -12
  142. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +63 -12
  143. data/vendor/local/include/cogl/cogl/cogl-output.h +31 -12
  144. data/vendor/local/include/cogl/cogl/cogl-pango.h +18 -11
  145. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +20 -13
  146. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +20 -13
  147. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +31 -11
  148. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +31 -11
  149. data/vendor/local/include/cogl/cogl/cogl-poll.h +20 -14
  150. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +25 -12
  151. data/vendor/local/include/cogl/cogl/cogl-primitive.h +32 -13
  152. data/vendor/local/include/cogl/cogl/cogl-primitives.h +20 -13
  153. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +34 -15
  154. data/vendor/local/include/cogl/cogl/cogl-renderer.h +33 -15
  155. data/vendor/local/include/cogl/cogl/cogl-shader.h +20 -13
  156. data/vendor/local/include/cogl/cogl/cogl-snippet.h +27 -12
  157. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +29 -15
  158. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +33 -13
  159. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +29 -24
  160. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +54 -49
  161. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +81 -65
  162. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +71 -54
  163. data/vendor/local/include/cogl/cogl/cogl-texture-deprecated.h +105 -0
  164. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +61 -48
  165. data/vendor/local/include/cogl/cogl/cogl-texture.h +157 -241
  166. data/vendor/local/include/cogl/cogl/cogl-type-casts.h +53 -0
  167. data/vendor/local/include/cogl/cogl/cogl-types.h +23 -11
  168. data/vendor/local/include/cogl/cogl/cogl-vector.h +20 -15
  169. data/vendor/local/include/cogl/cogl/cogl-version.h +28 -12
  170. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +20 -13
  171. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +18 -13
  172. data/vendor/local/include/cogl/cogl/cogl.h +61 -22
  173. data/vendor/local/include/cogl/cogl/cogl1-context.h +20 -434
  174. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +18 -12
  175. data/vendor/local/include/cogl/cogl/deprecated/cogl-auto-texture.h +221 -0
  176. data/vendor/local/include/cogl/cogl/deprecated/cogl-clip-state.h +266 -0
  177. data/vendor/local/include/cogl/cogl/deprecated/cogl-clutter.h +54 -0
  178. data/vendor/local/include/cogl/cogl/deprecated/cogl-fixed.h +811 -0
  179. data/vendor/local/include/cogl/cogl/deprecated/cogl-framebuffer-deprecated.h +264 -0
  180. data/vendor/local/include/cogl/cogl/deprecated/cogl-material-compat.h +1391 -0
  181. data/vendor/local/include/cogl/cogl/deprecated/cogl-shader.h +704 -0
  182. data/vendor/local/include/cogl/cogl/deprecated/cogl-texture-deprecated.h +105 -0
  183. data/vendor/local/include/cogl/cogl/deprecated/cogl-type-casts.h +53 -0
  184. data/vendor/local/include/cogl/cogl/deprecated/cogl-vertex-buffer.h +451 -0
  185. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +18 -11
  186. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +18 -11
  187. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +18 -11
  188. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +18 -11
  189. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +18 -11
  190. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +21 -7
  191. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +8 -3
  192. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +16 -3
  193. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +1 -0
  194. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +23 -5
  195. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +9 -2
  196. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +17 -4
  197. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +13 -8
  198. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +28 -7
  199. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +97 -12
  200. data/vendor/local/include/json-glib-1.0/json-glib/json-version-macros.h +135 -0
  201. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +14 -12
  202. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
  203. data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
  204. data/vendor/local/lib/girepository-1.0/Cogl-2.0.typelib +0 -0
  205. data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
  206. data/vendor/local/lib/girepository-1.0/CoglPango-2.0.typelib +0 -0
  207. data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
  208. data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
  209. data/vendor/local/lib/libclutter-1.0.la +4 -4
  210. data/vendor/local/lib/libcogl-pango.dll.a +0 -0
  211. data/vendor/local/lib/libcogl-pango.la +5 -5
  212. data/vendor/local/lib/libcogl-path.dll.a +0 -0
  213. data/vendor/local/lib/libcogl-path.la +41 -0
  214. data/vendor/local/lib/libcogl.dll.a +0 -0
  215. data/vendor/local/lib/libcogl.la +5 -5
  216. data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
  217. data/vendor/local/lib/libjson-glib-1.0.la +3 -3
  218. data/vendor/local/lib/pkgconfig/cally-1.0.pc +1 -1
  219. data/vendor/local/lib/pkgconfig/clutter-1.0.pc +2 -2
  220. data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +2 -2
  221. data/vendor/local/lib/pkgconfig/cogl-1.0.pc +1 -1
  222. data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +1 -1
  223. data/vendor/local/lib/pkgconfig/cogl-pango-1.0.pc +1 -1
  224. data/vendor/local/lib/pkgconfig/cogl-pango-2.0-experimental.pc +3 -3
  225. data/vendor/local/lib/pkgconfig/cogl-path-1.0.pc +13 -0
  226. data/vendor/local/lib/pkgconfig/cogl-path-2.0-experimental.pc +13 -0
  227. data/vendor/local/lib/pkgconfig/json-glib-1.0.pc +1 -1
  228. data/vendor/local/share/gir-1.0/Cally-1.0.gir +4 -2
  229. data/vendor/local/share/gir-1.0/Clutter-1.0.gir +4527 -1814
  230. data/vendor/local/share/gir-1.0/Cogl-1.0.gir +1194 -1881
  231. data/vendor/local/share/gir-1.0/Cogl-2.0.gir +20369 -0
  232. data/vendor/local/share/gir-1.0/CoglPango-1.0.gir +9 -5
  233. data/vendor/local/share/gir-1.0/CoglPango-2.0.gir +331 -0
  234. data/vendor/local/share/gir-1.0/Json-1.0.gir +363 -163
  235. data/vendor/local/share/gtk-doc/html/cally/CallyActor.html +356 -259
  236. data/vendor/local/share/gtk-doc/html/cally/CallyClone.html +91 -69
  237. data/vendor/local/share/gtk-doc/html/cally/CallyGroup.html +89 -71
  238. data/vendor/local/share/gtk-doc/html/cally/CallyRectangle.html +90 -68
  239. data/vendor/local/share/gtk-doc/html/cally/CallyRoot.html +72 -59
  240. data/vendor/local/share/gtk-doc/html/cally/CallyStage.html +92 -70
  241. data/vendor/local/share/gtk-doc/html/cally/CallyText.html +90 -66
  242. data/vendor/local/share/gtk-doc/html/cally/CallyTexture.html +90 -68
  243. data/vendor/local/share/gtk-doc/html/cally/CallyUtil.html +42 -37
  244. data/vendor/local/share/gtk-doc/html/cally/cally-General-API.html +109 -86
  245. data/vendor/local/share/gtk-doc/html/cally/cally.devhelp2 +16 -16
  246. data/vendor/local/share/gtk-doc/html/cally/callyannotationglossary.html +4 -4
  247. data/vendor/local/share/gtk-doc/html/cally/callybase.html +4 -4
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  628. data/vendor/local/share/man/man1/json-glib-validate.1 +56 -0
  629. metadata +66 -27
  630. data/vendor/local/bin/libcogl-pango-15.dll +0 -0
  631. data/vendor/local/share/gtk-doc/html/json-glib/ch04.html +0 -38
@@ -1,23 +1,29 @@
1
1
  /*
2
2
  * Cogl
3
3
  *
4
- * An object oriented GL/GLES Abstraction/Utility Layer
4
+ * A Low Level GPU Graphics and Utilities API
5
5
  *
6
- * Copyright (C) 2011 Intel Corporation.
6
+ * Copyright (C) 2011,2013 Intel Corporation.
7
7
  *
8
- * This library is free software; you can redistribute it and/or
9
- * modify it under the terms of the GNU Lesser General Public
10
- * License as published by the Free Software Foundation; either
11
- * version 2 of the License, or (at your option) any later version.
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
12
15
  *
13
- * This library is distributed in the hope that it will be useful,
14
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
- * Lesser General Public License for more details.
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
17
18
  *
18
- * You should have received a copy of the GNU Lesser General Public
19
- * License along with this library. If not, see
20
- * <http://www.gnu.org/licenses/>.
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
21
27
  *
22
28
  *
23
29
  * Authors:
@@ -55,6 +61,15 @@ COGL_BEGIN_DECLS
55
61
  typedef struct _CoglTexture2D CoglTexture2D;
56
62
  #define COGL_TEXTURE_2D(X) ((CoglTexture2D *)X)
57
63
 
64
+ #ifdef COGL_HAS_GTYPE_SUPPORT
65
+ /**
66
+ * cogl_texture_2d_get_gtype:
67
+ *
68
+ * Returns: a #GType that can be used with the GLib type system.
69
+ */
70
+ GType cogl_texture_2d_get_gtype (void);
71
+ #endif
72
+
58
73
  /**
59
74
  * cogl_is_texture_2d:
60
75
  * @object: A #CoglObject
@@ -73,13 +88,9 @@ cogl_is_texture_2d (void *object);
73
88
  * @ctx: A #CoglContext
74
89
  * @width: Width of the texture to allocate
75
90
  * @height: Height of the texture to allocate
76
- * @internal_format: The format of the texture
77
91
  *
78
- * Allocates a low-level #CoglTexture2D texture that your GPU can
79
- * texture from directly. This is unlike sliced textures for example
80
- * which may be comprised of multiple internal textures, or atlas
81
- * textures where Cogl has to modify texture coordinates before they
82
- * may be used by the GPU.
92
+ * Creates a low-level #CoglTexture2D texture with a given @width and
93
+ * @height that your GPU can texture from directly.
83
94
  *
84
95
  * The storage for the texture is not allocated before this function
85
96
  * returns. You can call cogl_texture_allocate() to explicitly
@@ -87,6 +98,11 @@ cogl_is_texture_2d (void *object);
87
98
  * automatically allocate storage lazily when it may know more about
88
99
  * how the texture is being used and can optimize how it is allocated.
89
100
  *
101
+ * The texture is still configurable until it has been allocated so
102
+ * for example you can influence the internal format of the texture
103
+ * using cogl_texture_set_components() and
104
+ * cogl_texture_set_premultiplied().
105
+ *
90
106
  * <note>Many GPUs only support power of two sizes for #CoglTexture2D
91
107
  * textures. You can check support for non power of two textures by
92
108
  * checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
@@ -99,24 +115,31 @@ cogl_is_texture_2d (void *object);
99
115
  CoglTexture2D *
100
116
  cogl_texture_2d_new_with_size (CoglContext *ctx,
101
117
  int width,
102
- int height,
103
- CoglPixelFormat internal_format);
118
+ int height);
104
119
 
105
120
  /**
106
121
  * cogl_texture_2d_new_from_file:
107
122
  * @ctx: A #CoglContext
108
123
  * @filename: the file to load
109
- * @internal_format: the #CoglPixelFormat to use for the GPU storage of the
110
- * texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied
111
- * format similar to the format of the source data will be used. The
112
- * default blending equations of Cogl expect premultiplied color data;
113
- * the main use of passing a non-premultiplied format here is if you
114
- * have non-premultiplied source data and are going to adjust the blend
115
- * mode (see cogl_material_set_blend()) or use the data for something
116
- * other than straight blending.
117
124
  * @error: A #CoglError to catch exceptional errors or %NULL
118
125
  *
119
- * Creates a #CoglTexture2D from an image file.
126
+ * Creates a low-level #CoglTexture2D texture from an image file.
127
+ *
128
+ * The storage for the texture is not allocated before this function
129
+ * returns. You can call cogl_texture_allocate() to explicitly
130
+ * allocate the underlying storage or preferably let Cogl
131
+ * automatically allocate storage lazily when it may know more about
132
+ * how the texture is being used and can optimize how it is allocated.
133
+ *
134
+ * The texture is still configurable until it has been allocated so
135
+ * for example you can influence the internal format of the texture
136
+ * using cogl_texture_set_components() and
137
+ * cogl_texture_set_premultiplied().
138
+ *
139
+ * <note>Many GPUs only support power of two sizes for #CoglTexture2D
140
+ * textures. You can check support for non power of two textures by
141
+ * checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
142
+ * cogl_has_feature().</note>
120
143
  *
121
144
  * Return value: (transfer full): A newly created #CoglTexture2D or %NULL on failure
122
145
  * and @error will be updated.
@@ -126,7 +149,6 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
126
149
  CoglTexture2D *
127
150
  cogl_texture_2d_new_from_file (CoglContext *ctx,
128
151
  const char *filename,
129
- CoglPixelFormat internal_format,
130
152
  CoglError **error);
131
153
 
132
154
  /**
@@ -135,24 +157,25 @@ cogl_texture_2d_new_from_file (CoglContext *ctx,
135
157
  * @width: width of texture in pixels
136
158
  * @height: height of texture in pixels
137
159
  * @format: the #CoglPixelFormat the buffer is stored in in RAM
138
- * @internal_format: the #CoglPixelFormat that will be used for storing
139
- * the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
140
- * premultiplied format similar to the format of the source data will
141
- * be used. The default blending equations of Cogl expect premultiplied
142
- * color data; the main use of passing a non-premultiplied format here
143
- * is if you have non-premultiplied source data and are going to adjust
144
- * the blend mode (see cogl_pipeline_set_blend()) or use the data for
145
- * something other than straight blending.
146
160
  * @rowstride: the memory offset in bytes between the starts of
147
161
  * scanlines in @data. A value of 0 will make Cogl automatically
148
162
  * calculate @rowstride from @width and @format.
149
163
  * @data: pointer the memory region where the source buffer resides
150
164
  * @error: A #CoglError for exceptions
151
165
  *
152
- * Creates a new #CoglTexture2D texture based on data residing in memory.
153
- * These are unlike sliced textures for example which may be comprised
154
- * of multiple internal textures, or atlas textures where Cogl has to
155
- * modify texture coordinates before they may be used by the GPU.
166
+ * Creates a low-level #CoglTexture2D texture based on data residing
167
+ * in memory.
168
+ *
169
+ * <note>This api will always immediately allocate GPU memory for the
170
+ * texture and upload the given data so that the @data pointer does
171
+ * not need to remain valid once this function returns. This means it
172
+ * is not possible to configure the texture before it is allocated. If
173
+ * you do need to configure the texture before allocation (to specify
174
+ * constraints on the internal format for example) then you can
175
+ * instead create a #CoglBitmap for your data and use
176
+ * cogl_texture_2d_new_from_bitmap() or use
177
+ * cogl_texture_2d_new_with_size() and then upload data using
178
+ * cogl_texture_set_data()</note>
156
179
  *
157
180
  * <note>Many GPUs only support power of two sizes for #CoglTexture2D
158
181
  * textures. You can check support for non power of two textures by
@@ -171,7 +194,6 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
171
194
  int width,
172
195
  int height,
173
196
  CoglPixelFormat format,
174
- CoglPixelFormat internal_format,
175
197
  int rowstride,
176
198
  const uint8_t *data,
177
199
  CoglError **error);
@@ -179,39 +201,33 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
179
201
  /**
180
202
  * cogl_texture_2d_new_from_bitmap:
181
203
  * @bitmap: A #CoglBitmap
182
- * @internal_format: the #CoglPixelFormat that will be used for storing
183
- * the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
184
- * premultiplied format similar to the format of the source data will
185
- * be used. The default blending equations of Cogl expect premultiplied
186
- * color data; the main use of passing a non-premultiplied format here
187
- * is if you have non-premultiplied source data and are going to adjust
188
- * the blend mode (see cogl_pipeline_set_blend()) or use the data for
189
- * something other than straight blending.
190
- * @error: A #CoglError for exceptions
191
204
  *
192
- * Creates a new #CoglTexture2D texture based on data residing in a
193
- * bitmap. These are unlike sliced textures for example which may be
194
- * comprised of multiple internal textures, or atlas textures where
195
- * Cogl has to modify texture coordinates before they may be used by
196
- * the GPU.
205
+ * Creates a low-level #CoglTexture2D texture based on data residing
206
+ * in a #CoglBitmap.
207
+ *
208
+ * The storage for the texture is not allocated before this function
209
+ * returns. You can call cogl_texture_allocate() to explicitly
210
+ * allocate the underlying storage or preferably let Cogl
211
+ * automatically allocate storage lazily when it may know more about
212
+ * how the texture is being used and can optimize how it is allocated.
213
+ *
214
+ * The texture is still configurable until it has been allocated so
215
+ * for example you can influence the internal format of the texture
216
+ * using cogl_texture_set_components() and
217
+ * cogl_texture_set_premultiplied().
197
218
  *
198
219
  * <note>Many GPUs only support power of two sizes for #CoglTexture2D
199
220
  * textures. You can check support for non power of two textures by
200
221
  * checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
201
222
  * cogl_has_feature().</note>
202
223
  *
203
- * Returns: (transfer full): A newly allocated #CoglTexture2D, or if
204
- * the size is not supported (because it is too large or a
205
- * non-power-of-two size that the hardware doesn't support)
206
- * it will return %NULL and set @error.
224
+ * Returns: (transfer full): A newly allocated #CoglTexture2D
207
225
  *
208
226
  * Since: 2.0
209
227
  * Stability: unstable
210
228
  */
211
229
  CoglTexture2D *
212
- cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap,
213
- CoglPixelFormat internal_format,
214
- CoglError **error);
230
+ cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap);
215
231
 
216
232
  COGL_END_DECLS
217
233
 
@@ -1,24 +1,29 @@
1
1
  /*
2
2
  * Cogl
3
3
  *
4
- * An object oriented GL/GLES Abstraction/Utility Layer
4
+ * A Low Level GPU Graphics and Utilities API
5
5
  *
6
6
  * Copyright (C) 2010 Intel Corporation.
7
7
  *
8
- * This library is free software; you can redistribute it and/or
9
- * modify it under the terms of the GNU Lesser General Public
10
- * License as published by the Free Software Foundation; either
11
- * version 2 of the License, or (at your option) any later version.
12
- *
13
- * This library is distributed in the hope that it will be useful,
14
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
- * Lesser General Public License for more details.
17
- *
18
- * You should have received a copy of the GNU Lesser General Public
19
- * License along with this library; if not, write to the
20
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21
- * Boston, MA 02111-1307, USA.
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
22
27
  *
23
28
  * Authors:
24
29
  * Neil Roberts <neil@linux.intel.com>
@@ -47,17 +52,24 @@ typedef struct _CoglTexture3D CoglTexture3D;
47
52
 
48
53
  #define COGL_TEXTURE_3D(X) ((CoglTexture3D *)X)
49
54
 
55
+ #ifdef COGL_HAS_GTYPE_SUPPORT
56
+ /**
57
+ * cogl_texture_3d_get_gtype:
58
+ *
59
+ * Returns: a #GType that can be used with the GLib type system.
60
+ */
61
+ GType cogl_texture_3d_get_gtype (void);
62
+ #endif
63
+
50
64
  /**
51
65
  * cogl_texture_3d_new_with_size:
52
66
  * @context: a #CoglContext
53
67
  * @width: width of the texture in pixels.
54
68
  * @height: height of the texture in pixels.
55
69
  * @depth: depth of the texture in pixels.
56
- * @internal_format: the #CoglPixelFormat to use for the GPU
57
- * storage of the texture.
58
70
  *
59
- * Creates a new #CoglTexture3D texture with the specified dimensions
60
- * and pixel format.
71
+ * Creates a low-level #CoglTexture3D texture with the specified
72
+ * dimensions and pixel format.
61
73
  *
62
74
  * The storage for the texture is not allocated before this function
63
75
  * returns. You can call cogl_texture_allocate() to explicitly
@@ -66,6 +78,11 @@ typedef struct _CoglTexture3D CoglTexture3D;
66
78
  * how the texture is going to be used and can optimize how it is
67
79
  * allocated.
68
80
  *
81
+ * The texture is still configurable until it has been allocated so
82
+ * for example you can influence the internal format of the texture
83
+ * using cogl_texture_set_components() and
84
+ * cogl_texture_set_premultiplied().
85
+ *
69
86
  * <note>This texture will fail to allocate later if
70
87
  * %COGL_FEATURE_ID_TEXTURE_3D is not advertised. Allocation can also
71
88
  * fail if the requested dimensions are not supported by the
@@ -79,8 +96,7 @@ CoglTexture3D *
79
96
  cogl_texture_3d_new_with_size (CoglContext *context,
80
97
  int width,
81
98
  int height,
82
- int depth,
83
- CoglPixelFormat internal_format);
99
+ int depth);
84
100
 
85
101
  /**
86
102
  * cogl_texture_3d_new_from_data:
@@ -89,14 +105,6 @@ cogl_texture_3d_new_with_size (CoglContext *context,
89
105
  * @height: height of the texture in pixels.
90
106
  * @depth: depth of the texture in pixels.
91
107
  * @format: the #CoglPixelFormat the buffer is stored in in RAM
92
- * @internal_format: the #CoglPixelFormat that will be used for storing
93
- * the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
94
- * premultiplied format similar to the format of the source data will
95
- * be used. The default blending equations of Cogl expect premultiplied
96
- * color data; the main use of passing a non-premultiplied format here
97
- * is if you have non-premultiplied source data and are going to adjust
98
- * the blend mode (see cogl_pipeline_set_blend()) or use the data for
99
- * something other than straight blending.
100
108
  * @rowstride: the memory offset in bytes between the starts of
101
109
  * scanlines in @data or 0 to infer it from the width and format
102
110
  * @image_stride: the number of bytes from one image to the next. This
@@ -107,16 +115,21 @@ cogl_texture_3d_new_with_size (CoglContext *context,
107
115
  * @data: pointer the memory region where the source buffer resides
108
116
  * @error: A CoglError return location.
109
117
  *
110
- * Creates a new 3D texture and initializes it with @data. The data is
111
- * assumed to be packed array of @depth images. There can be padding
112
- * between the images using @image_stride.
118
+ * Creates a low-level 3D texture and initializes it with @data. The
119
+ * data is assumed to be packed array of @depth images. There can be
120
+ * padding between the images using @image_stride.
113
121
  *
114
- * Note that this function will throw a #CoglError if
115
- * %COGL_FEATURE_ID_TEXTURE_3D is not advertised. It can also fail if the
116
- * requested dimensions are not supported by the GPU.
122
+ * <note>This api will always immediately allocate GPU memory for the
123
+ * texture and upload the given data so that the @data pointer does
124
+ * not need to remain valid once this function returns. This means it
125
+ * is not possible to configure the texture before it is allocated. If
126
+ * you do need to configure the texture before allocation (to specify
127
+ * constraints on the internal format for example) then you can
128
+ * instead create a #CoglBitmap for your data and use
129
+ * cogl_texture_3d_new_from_bitmap().</note>
117
130
  *
118
131
  * Return value: (transfer full): the newly created #CoglTexture3D or
119
- * %NULL if there was an error an an exception will be
132
+ * %NULL if there was an error and an exception will be
120
133
  * returned through @error.
121
134
  * Since: 1.10
122
135
  * Stability: Unstable
@@ -127,7 +140,6 @@ cogl_texture_3d_new_from_data (CoglContext *context,
127
140
  int height,
128
141
  int depth,
129
142
  CoglPixelFormat format,
130
- CoglPixelFormat internal_format,
131
143
  int rowstride,
132
144
  int image_stride,
133
145
  const uint8_t *data,
@@ -138,34 +150,39 @@ cogl_texture_3d_new_from_data (CoglContext *context,
138
150
  * @bitmap: A #CoglBitmap object.
139
151
  * @height: height of the texture in pixels.
140
152
  * @depth: depth of the texture in pixels.
141
- * @internal_format: the #CoglPixelFormat that will be used for storing
142
- * the buffer on the GPU. If %COGL_PIXEL_FORMAT_ANY is given then a
143
- * premultiplied format similar to the format of the source data will
144
- * be used. The default blending equations of Cogl expect premultiplied
145
- * color data; the main use of passing a non-premultiplied format here
146
- * is if you have non-premultiplied source data and are going to adjust
147
- * the blend mode (see cogl_pipeline_set_blend()) or use the data for
148
- * something other than straight blending.
149
- * @error: A CoglError return location.
150
153
  *
151
- * Creates a new 3D texture and initializes it with the images in
152
- * @bitmap. The images are assumed to be packed together after one
154
+ * Creates a low-level 3D texture and initializes it with the images
155
+ * in @bitmap. The images are assumed to be packed together after one
153
156
  * another in the increasing y axis. The height of individual image is
154
157
  * given as @height and the number of images is given in @depth. The
155
158
  * actual height of the bitmap can be larger than @height × @depth. In
156
159
  * this case it assumes there is padding between the images.
157
160
  *
158
- * Return value: (transfer full): the newly created texture or %NULL
159
- * if there was an error.
161
+ * The storage for the texture is not allocated before this function
162
+ * returns. You can call cogl_texture_allocate() to explicitly
163
+ * allocate the underlying storage or preferably let Cogl
164
+ * automatically allocate storage lazily when it may know more about
165
+ * how the texture is going to be used and can optimize how it is
166
+ * allocated.
167
+ *
168
+ * The texture is still configurable until it has been allocated so
169
+ * for example you can influence the internal format of the texture
170
+ * using cogl_texture_set_components() and
171
+ * cogl_texture_set_premultiplied().
172
+ *
173
+ * <note>This texture will fail to allocate later if
174
+ * %COGL_FEATURE_ID_TEXTURE_3D is not advertised. Allocation can also
175
+ * fail if the requested dimensions are not supported by the
176
+ * GPU.</note>
177
+ *
178
+ * Return value: (transfer full): a newly created #CoglTexture3D
160
179
  * Since: 2.0
161
180
  * Stability: unstable
162
181
  */
163
182
  CoglTexture3D *
164
183
  cogl_texture_3d_new_from_bitmap (CoglBitmap *bitmap,
165
- unsigned int height,
166
- unsigned int depth,
167
- CoglPixelFormat internal_format,
168
- CoglError **error);
184
+ int height,
185
+ int depth);
169
186
 
170
187
  /**
171
188
  * cogl_is_texture_3d:
@@ -0,0 +1,105 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * A Low Level GPU Graphics and Utilities API
5
+ *
6
+ * Copyright (C) 2014 Intel Corporation.
7
+ *
8
+ * Permission is hereby granted, free of charge, to any person
9
+ * obtaining a copy of this software and associated documentation
10
+ * files (the "Software"), to deal in the Software without
11
+ * restriction, including without limitation the rights to use, copy,
12
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
13
+ * of the Software, and to permit persons to whom the Software is
14
+ * furnished to do so, subject to the following conditions:
15
+ *
16
+ * The above copyright notice and this permission notice shall be
17
+ * included in all copies or substantial portions of the Software.
18
+ *
19
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
23
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
24
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ * SOFTWARE.
27
+ *
28
+ *
29
+ */
30
+
31
+ #ifndef __COGL_TEXTURE_DEPRECATED_H__
32
+ #define __COGL_TEXTURE_DEPRECATED_H__
33
+
34
+ /**
35
+ * cogl_texture_get_format:
36
+ * @texture: a #CoglTexture pointer.
37
+ *
38
+ * Queries the #CoglPixelFormat of a cogl texture.
39
+ *
40
+ * Return value: the #CoglPixelFormat of the GPU side texture
41
+ * Deprecated: 1.18: This api is misleading
42
+ */
43
+ COGL_DEPRECATED_IN_1_18
44
+ CoglPixelFormat
45
+ cogl_texture_get_format (CoglTexture *texture);
46
+
47
+ /**
48
+ * cogl_texture_get_rowstride:
49
+ * @texture a #CoglTexture pointer.
50
+ *
51
+ * Determines the bytes-per-pixel for the #CoglPixelFormat retrieved
52
+ * from cogl_texture_get_format() and multiplies that by the texture's
53
+ * width.
54
+ *
55
+ * <note>It's very unlikely that anyone would need to use this API to
56
+ * query the internal rowstride of a #CoglTexture which can just be
57
+ * considered an implementation detail. Actually it's not even useful
58
+ * internally since underlying drivers are free to use a different
59
+ * format</note>
60
+ *
61
+ * <note>This API is only here for backwards compatibility and
62
+ * shouldn't be used in new code. In particular please don't be
63
+ * mislead to pass the returned value to cogl_texture_get_data() for
64
+ * the rowstride, since you should be passing the rowstride you desire
65
+ * for your destination buffer not the rowstride of the source
66
+ * texture.</note>
67
+ *
68
+ * Return value: The bytes-per-pixel for the current format
69
+ * multiplied by the texture's width
70
+ *
71
+ * Deprecated: 1.10: There's no replacement for the API but there's
72
+ * also no known need for API either. It was just
73
+ * a mistake that it was ever published.
74
+ */
75
+ COGL_DEPRECATED_IN_1_10
76
+ unsigned int
77
+ cogl_texture_get_rowstride (CoglTexture *texture);
78
+
79
+ /**
80
+ * cogl_texture_ref: (skip)
81
+ * @texture: a #CoglTexture.
82
+ *
83
+ * Increment the reference count for a cogl texture.
84
+ *
85
+ * Deprecated: 1.2: Use cogl_object_ref() instead
86
+ *
87
+ * Return value: the @texture pointer.
88
+ */
89
+ COGL_DEPRECATED_FOR (cogl_object_ref)
90
+ void *
91
+ cogl_texture_ref (void *texture);
92
+
93
+ /**
94
+ * cogl_texture_unref: (skip)
95
+ * @texture: a #CoglTexture.
96
+ *
97
+ * Decrement the reference count for a cogl texture.
98
+ *
99
+ * Deprecated: 1.2: Use cogl_object_unref() instead
100
+ */
101
+ COGL_DEPRECATED_FOR (cogl_object_unref)
102
+ void
103
+ cogl_texture_unref (void *texture);
104
+
105
+ #endif /* __COGL_TEXTURE_DEPRECATED_H__ */