cglm 0.1.0 → 0.1.3
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- checksums.yaml +4 -4
- data/.travis.yml +2 -1
- data/Gemfile.lock +18 -16
- data/README.md +2 -0
- data/cglm.gemspec +3 -3
- data/ext/cglm/cglm-0.6.2/include/cglm/affine-mat.h +168 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/affine.h +490 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/applesimd.h +95 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/bezier.h +154 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/box.h +279 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/affine.h +117 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/bezier.h +31 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/box.h +79 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/cam.h +143 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/curve.h +23 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/ease.h +143 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/euler.h +55 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/frustum.h +41 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/io.h +44 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/mat3.h +86 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/mat4.h +127 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/plane.h +23 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/project.h +33 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/quat.h +159 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/sphere.h +39 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/vec3.h +312 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call/vec4.h +290 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/call.h +36 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/cam.h +585 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/cglm.h +32 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/color.h +26 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/common.h +37 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/curve.h +40 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/ease.h +317 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/euler.h +453 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/frustum.h +255 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/io.h +203 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/mat3.h +422 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/mat4.h +726 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/plane.h +36 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/project.h +118 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/quat.h +828 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/arm.h +83 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/avx/affine.h +66 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/avx/mat4.h +66 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/intrin.h +90 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/neon/mat4.h +57 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/sse2/affine.h +111 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/sse2/mat3.h +59 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/sse2/mat4.h +405 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/sse2/quat.h +46 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/simd/x86.h +192 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/sphere.h +99 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/affine.h +337 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/box.h +256 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/cam.h +451 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/color.h +27 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/curve.h +40 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/euler.h +152 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/frustum.h +155 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/io.h +82 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/mat3.h +285 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/mat4.h +459 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/plane.h +40 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/project.h +104 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/quat.h +532 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/sphere.h +93 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/vec3-ext.h +257 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/vec3.h +970 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/vec4-ext.h +257 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct/vec4.h +814 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/struct.h +36 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/types-struct.h +129 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/types.h +76 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/util.h +328 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/vec3-ext.h +272 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/vec3.h +1078 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/vec4-ext.h +315 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/vec4.h +1078 -0
- data/ext/cglm/cglm-0.6.2/include/cglm/version.h +15 -0
- data/ext/cglm/extconf.rb +2 -3
- data/ext/cglm/rb_cglm.h +5 -3
- data/ext/cglm/rb_cglm_mat3.c +3 -3
- data/ext/cglm/rb_cglm_mat4.c +3 -3
- data/ext/cglm/rb_cglm_quat.c +2 -2
- data/ext/cglm/rb_cglm_vec3.c +63 -61
- data/ext/cglm/rb_cglm_vec4.c +2 -0
- data/ext/cglm/ruby_pre27.h +35 -0
- data/lib/cglm/vec3.rb +2 -2
- data/lib/cglm/vec4.rb +2 -2
- data/lib/cglm/vector_type.rb +15 -0
- data/lib/cglm/version.rb +1 -1
- metadata +89 -13
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/*
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* Copyright (c), Recep Aslantas.
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*
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* MIT License (MIT), http://opensource.org/licenses/MIT
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* Full license can be found in the LICENSE file
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*/
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/*!
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* @brief SIMD like functions
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*/
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/*
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Functions:
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CGLM_INLINE void glm_vec3_broadcast(float val, vec3 d);
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CGLM_INLINE void glm_vec3_fill(vec3 v, float val);
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CGLM_INLINE bool glm_vec3_eq(vec3 v, float val);
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CGLM_INLINE bool glm_vec3_eq_eps(vec3 v, float val);
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CGLM_INLINE bool glm_vec3_eq_all(vec3 v);
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CGLM_INLINE bool glm_vec3_eqv(vec3 a, vec3 b);
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CGLM_INLINE bool glm_vec3_eqv_eps(vec3 a, vec3 b);
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CGLM_INLINE float glm_vec3_max(vec3 v);
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CGLM_INLINE float glm_vec3_min(vec3 v);
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CGLM_INLINE bool glm_vec3_isnan(vec3 v);
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CGLM_INLINE bool glm_vec3_isinf(vec3 v);
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CGLM_INLINE bool glm_vec3_isvalid(vec3 v);
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CGLM_INLINE void glm_vec3_sign(vec3 v, vec3 dest);
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CGLM_INLINE void glm_vec3_abs(vec3 v, vec3 dest);
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CGLM_INLINE void glm_vec3_fract(vec3 v, vec3 dest);
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CGLM_INLINE float glm_vec3_hadd(vec3 v);
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CGLM_INLINE void glm_vec3_sqrt(vec3 v, vec3 dest);
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*/
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#ifndef cglm_vec3_ext_h
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#define cglm_vec3_ext_h
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#include "common.h"
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#include "util.h"
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/*!
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* @brief fill a vector with specified value
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*
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* @param[in] val value
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* @param[out] d dest
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*/
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CGLM_INLINE
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void
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glm_vec3_broadcast(float val, vec3 d) {
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d[0] = d[1] = d[2] = val;
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}
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/*!
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* @brief fill a vector with specified value
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*
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* @param[out] v dest
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* @param[in] val value
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*/
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CGLM_INLINE
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void
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glm_vec3_fill(vec3 v, float val) {
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v[0] = v[1] = v[2] = val;
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}
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/*!
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* @brief check if vector is equal to value (without epsilon)
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*
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* @param[in] v vector
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* @param[in] val value
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*/
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CGLM_INLINE
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bool
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glm_vec3_eq(vec3 v, float val) {
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return v[0] == val && v[0] == v[1] && v[0] == v[2];
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}
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/*!
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* @brief check if vector is equal to value (with epsilon)
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*
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* @param[in] v vector
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* @param[in] val value
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*/
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CGLM_INLINE
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bool
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glm_vec3_eq_eps(vec3 v, float val) {
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return fabsf(v[0] - val) <= FLT_EPSILON
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&& fabsf(v[1] - val) <= FLT_EPSILON
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&& fabsf(v[2] - val) <= FLT_EPSILON;
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}
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/*!
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* @brief check if vectors members are equal (without epsilon)
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*
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* @param[in] v vector
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*/
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CGLM_INLINE
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bool
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glm_vec3_eq_all(vec3 v) {
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return v[0] == v[1] && v[0] == v[2];
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}
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/*!
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* @brief check if vector is equal to another (without epsilon)
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*
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* @param[in] a vector
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* @param[in] b vector
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*/
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CGLM_INLINE
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bool
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glm_vec3_eqv(vec3 a, vec3 b) {
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return a[0] == b[0]
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&& a[1] == b[1]
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&& a[2] == b[2];
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}
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/*!
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* @brief check if vector is equal to another (with epsilon)
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*
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* @param[in] a vector
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* @param[in] b vector
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*/
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CGLM_INLINE
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bool
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glm_vec3_eqv_eps(vec3 a, vec3 b) {
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return fabsf(a[0] - b[0]) <= FLT_EPSILON
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&& fabsf(a[1] - b[1]) <= FLT_EPSILON
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&& fabsf(a[2] - b[2]) <= FLT_EPSILON;
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}
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/*!
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* @brief max value of vector
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*
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* @param[in] v vector
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*/
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CGLM_INLINE
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float
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glm_vec3_max(vec3 v) {
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float max;
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max = v[0];
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if (v[1] > max)
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max = v[1];
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if (v[2] > max)
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max = v[2];
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return max;
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}
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/*!
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* @brief min value of vector
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*
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* @param[in] v vector
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*/
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CGLM_INLINE
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float
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glm_vec3_min(vec3 v) {
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float min;
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min = v[0];
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if (v[1] < min)
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min = v[1];
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if (v[2] < min)
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min = v[2];
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return min;
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}
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/*!
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* @brief check if all items are NaN (not a number)
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* you should only use this in DEBUG mode or very critical asserts
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*
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* @param[in] v vector
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*/
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CGLM_INLINE
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bool
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glm_vec3_isnan(vec3 v) {
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return isnan(v[0]) || isnan(v[1]) || isnan(v[2]);
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}
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/*!
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* @brief check if all items are INFINITY
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* you should only use this in DEBUG mode or very critical asserts
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*
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* @param[in] v vector
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*/
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CGLM_INLINE
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bool
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glm_vec3_isinf(vec3 v) {
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return isinf(v[0]) || isinf(v[1]) || isinf(v[2]);
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}
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/*!
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* @brief check if all items are valid number
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* you should only use this in DEBUG mode or very critical asserts
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*
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* @param[in] v vector
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*/
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CGLM_INLINE
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bool
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glm_vec3_isvalid(vec3 v) {
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return !glm_vec3_isnan(v) && !glm_vec3_isinf(v);
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}
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/*!
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* @brief get sign of 32 bit float as +1, -1, 0
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*
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* Important: It returns 0 for zero/NaN input
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*
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* @param v vector
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*/
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CGLM_INLINE
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void
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glm_vec3_sign(vec3 v, vec3 dest) {
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dest[0] = glm_signf(v[0]);
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dest[1] = glm_signf(v[1]);
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dest[2] = glm_signf(v[2]);
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}
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/*!
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* @brief absolute value of each vector item
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*
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* @param[in] v vector
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* @param[out] dest destination vector
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*/
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CGLM_INLINE
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void
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glm_vec3_abs(vec3 v, vec3 dest) {
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dest[0] = fabsf(v[0]);
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dest[1] = fabsf(v[1]);
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dest[2] = fabsf(v[2]);
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}
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/*!
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* @brief fractional part of each vector item
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*
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* @param[in] v vector
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* @param[out] dest destination vector
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*/
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CGLM_INLINE
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void
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glm_vec3_fract(vec3 v, vec3 dest) {
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dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f);
|
241
|
+
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f);
|
242
|
+
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f);
|
243
|
+
}
|
244
|
+
|
245
|
+
/*!
|
246
|
+
* @brief vector reduction by summation
|
247
|
+
* @warning could overflow
|
248
|
+
*
|
249
|
+
* @param[in] v vector
|
250
|
+
* @return sum of all vector's elements
|
251
|
+
*/
|
252
|
+
CGLM_INLINE
|
253
|
+
float
|
254
|
+
glm_vec3_hadd(vec3 v) {
|
255
|
+
return v[0] + v[1] + v[2];
|
256
|
+
}
|
257
|
+
|
258
|
+
/*!
|
259
|
+
* @brief square root of each vector item
|
260
|
+
*
|
261
|
+
* @param[in] v vector
|
262
|
+
* @param[out] dest destination vector
|
263
|
+
*/
|
264
|
+
CGLM_INLINE
|
265
|
+
void
|
266
|
+
glm_vec3_sqrt(vec3 v, vec3 dest) {
|
267
|
+
dest[0] = sqrtf(v[0]);
|
268
|
+
dest[1] = sqrtf(v[1]);
|
269
|
+
dest[2] = sqrtf(v[2]);
|
270
|
+
}
|
271
|
+
|
272
|
+
#endif /* cglm_vec3_ext_h */
|