ceedling 0.9.0 → 1.0.1

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Files changed (1282) hide show
  1. checksums.yaml +7 -0
  2. data/GIT_COMMIT_SHA +1 -0
  3. data/Gemfile +23 -2
  4. data/Gemfile.lock +50 -0
  5. data/README.md +728 -42
  6. data/Rakefile +21 -75
  7. data/assets/ceedling +9 -0
  8. data/assets/ceedling.cmd +1 -0
  9. data/assets/default_gitignore +7 -0
  10. data/assets/example_file.c +16 -0
  11. data/assets/example_file.h +15 -0
  12. data/assets/example_file_call.c +13 -0
  13. data/assets/example_file_call.h +13 -0
  14. data/assets/project.yml +402 -0
  15. data/assets/test_example_file.c +20 -0
  16. data/assets/test_example_file_boom.c +20 -0
  17. data/assets/test_example_file_crash.c +25 -0
  18. data/assets/test_example_file_success.c +21 -0
  19. data/assets/test_example_file_unity_printf.c +19 -0
  20. data/assets/test_example_file_verbose.c +19 -0
  21. data/assets/test_example_file_with_mock.c +20 -0
  22. data/assets/test_example_with_parameterized_tests.c +28 -0
  23. data/assets/tests_with_defines/src/adc_hardware.c +18 -0
  24. data/assets/tests_with_defines/src/adc_hardware.h +13 -0
  25. data/assets/tests_with_defines/src/adc_hardware_configurator.c +18 -0
  26. data/assets/tests_with_defines/src/adc_hardware_configurator.h +17 -0
  27. data/assets/tests_with_defines/test/test_adc_hardware.c +28 -0
  28. data/assets/tests_with_defines/test/test_adc_hardware_special.c +28 -0
  29. data/assets/tests_with_preprocessing/src/adc_hardwareA.c +17 -0
  30. data/assets/tests_with_preprocessing/src/adc_hardwareA.h +13 -0
  31. data/assets/tests_with_preprocessing/src/adc_hardwareB.c +14 -0
  32. data/assets/tests_with_preprocessing/src/adc_hardwareB.h +13 -0
  33. data/assets/tests_with_preprocessing/src/adc_hardwareC.c +14 -0
  34. data/assets/tests_with_preprocessing/src/adc_hardwareC.h +13 -0
  35. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorA.h +13 -0
  36. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorB.h +15 -0
  37. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorC.h +15 -0
  38. data/assets/tests_with_preprocessing/test/test_adc_hardwareA.c +41 -0
  39. data/assets/tests_with_preprocessing/test/test_adc_hardwareB.c +25 -0
  40. data/assets/tests_with_preprocessing/test/test_adc_hardwareC.c +29 -0
  41. data/assets/uncovered_example_file.c +12 -0
  42. data/bin/actions_wrapper.rb +50 -0
  43. data/bin/app_cfg.rb +134 -0
  44. data/bin/ceedling +146 -57
  45. data/bin/cli.rb +542 -0
  46. data/bin/cli_handler.rb +480 -0
  47. data/bin/cli_helper.rb +512 -0
  48. data/bin/configinator.rb +111 -0
  49. data/bin/mixinator.rb +136 -0
  50. data/bin/mixins.rb +12 -0
  51. data/bin/objects.yml +80 -0
  52. data/bin/path_validator.rb +54 -0
  53. data/bin/projectinator.rb +244 -0
  54. data/bin/versionator.rb +81 -0
  55. data/ceedling.gemspec +54 -14
  56. data/config/test_environment.rb +14 -0
  57. data/docs/BreakingChanges.md +260 -0
  58. data/docs/CODE_OF_CONDUCT.md +138 -0
  59. data/docs/CONTRIBUTING.md +240 -0
  60. data/docs/Ceedling Basic Porting.pdf +0 -0
  61. data/docs/Ceedling Managing Release Code.pdf +0 -0
  62. data/docs/Ceedling Working with IDEs.pdf +0 -0
  63. data/docs/CeedlingPacket.md +5651 -0
  64. data/docs/CeedlingPullRequestChecklist.md +24 -0
  65. data/docs/CeedlingUpgrade.md +83 -0
  66. data/docs/Changelog.md +493 -0
  67. data/docs/PluginDevelopmentGuide.md +764 -0
  68. data/docs/ReleaseNotes.md +353 -0
  69. data/docs/SECURITY.md +41 -0
  70. data/docs/ThrowTheSwitchCodingStandard.md +207 -0
  71. data/examples/temp_sensor/README.md +18 -0
  72. data/examples/temp_sensor/mixin/add_gcov.yml +51 -0
  73. data/examples/temp_sensor/mixin/add_unity_helper.yml +26 -0
  74. data/examples/temp_sensor/project.yml +355 -70
  75. data/examples/temp_sensor/src/AdcConductor.c +49 -42
  76. data/examples/temp_sensor/src/AdcConductor.h +20 -11
  77. data/examples/temp_sensor/src/AdcHardware.c +34 -27
  78. data/examples/temp_sensor/src/AdcHardware.h +18 -11
  79. data/examples/temp_sensor/src/AdcHardwareConfigurator.c +25 -18
  80. data/examples/temp_sensor/src/AdcHardwareConfigurator.h +17 -10
  81. data/examples/temp_sensor/src/AdcModel.c +40 -33
  82. data/examples/temp_sensor/src/AdcModel.h +20 -13
  83. data/examples/temp_sensor/src/AdcTemperatureSensor.c +58 -51
  84. data/examples/temp_sensor/src/AdcTemperatureSensor.h +17 -10
  85. data/examples/temp_sensor/src/Executor.c +32 -25
  86. data/examples/temp_sensor/src/Executor.h +16 -9
  87. data/examples/temp_sensor/src/IntrinsicsWrapper.c +25 -18
  88. data/examples/temp_sensor/src/IntrinsicsWrapper.h +14 -7
  89. data/examples/temp_sensor/src/Main.c +53 -46
  90. data/examples/temp_sensor/src/Main.h +14 -7
  91. data/examples/temp_sensor/src/Model.c +17 -10
  92. data/examples/temp_sensor/src/Model.h +15 -8
  93. data/examples/temp_sensor/src/ModelConfig.h +14 -7
  94. data/examples/temp_sensor/src/TaskScheduler.c +79 -72
  95. data/examples/temp_sensor/src/TaskScheduler.h +18 -11
  96. data/examples/temp_sensor/src/TemperatureCalculator.c +38 -27
  97. data/examples/temp_sensor/src/TemperatureCalculator.h +15 -6
  98. data/examples/temp_sensor/src/TemperatureFilter.c +45 -39
  99. data/examples/temp_sensor/src/TemperatureFilter.h +17 -10
  100. data/examples/temp_sensor/src/TimerConductor.c +22 -15
  101. data/examples/temp_sensor/src/TimerConductor.h +16 -9
  102. data/examples/temp_sensor/src/TimerConfigurator.c +58 -51
  103. data/examples/temp_sensor/src/TimerConfigurator.h +22 -15
  104. data/examples/temp_sensor/src/TimerHardware.c +22 -15
  105. data/examples/temp_sensor/src/TimerHardware.h +15 -8
  106. data/examples/temp_sensor/src/TimerInterruptConfigurator.c +62 -55
  107. data/examples/temp_sensor/src/TimerInterruptConfigurator.h +20 -13
  108. data/examples/temp_sensor/src/TimerInterruptHandler.c +32 -25
  109. data/examples/temp_sensor/src/TimerInterruptHandler.h +17 -10
  110. data/examples/temp_sensor/src/TimerModel.c +16 -9
  111. data/examples/temp_sensor/src/TimerModel.h +15 -8
  112. data/examples/temp_sensor/src/Types.h +97 -103
  113. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +25 -18
  114. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +15 -6
  115. data/examples/temp_sensor/src/UsartConductor.c +28 -21
  116. data/examples/temp_sensor/src/UsartConductor.h +14 -7
  117. data/examples/temp_sensor/src/UsartConfigurator.c +46 -39
  118. data/examples/temp_sensor/src/UsartConfigurator.h +20 -13
  119. data/examples/temp_sensor/src/UsartHardware.c +29 -34
  120. data/examples/temp_sensor/src/UsartHardware.h +16 -10
  121. data/examples/temp_sensor/src/UsartModel.c +41 -34
  122. data/examples/temp_sensor/src/UsartModel.h +17 -10
  123. data/examples/temp_sensor/src/UsartPutChar.c +23 -16
  124. data/examples/temp_sensor/src/UsartPutChar.h +15 -8
  125. data/examples/temp_sensor/src/UsartTransmitBufferStatus.c +14 -7
  126. data/examples/temp_sensor/src/UsartTransmitBufferStatus.h +15 -8
  127. data/examples/temp_sensor/test/TestExecutor.c +43 -0
  128. data/examples/temp_sensor/test/TestMain.c +31 -0
  129. data/examples/temp_sensor/test/TestModel.c +27 -0
  130. data/examples/temp_sensor/test/TestTaskScheduler.c +111 -0
  131. data/examples/temp_sensor/test/TestTemperatureCalculator.c +43 -0
  132. data/examples/temp_sensor/test/TestTemperatureFilter.c +86 -0
  133. data/examples/temp_sensor/test/TestTimerConductor.c +39 -0
  134. data/examples/temp_sensor/test/TestTimerHardware.c +33 -0
  135. data/examples/temp_sensor/test/TestTimerIntegrated.c +53 -0
  136. data/examples/temp_sensor/test/TestTimerModel.c +25 -0
  137. data/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +28 -0
  138. data/examples/temp_sensor/test/TestUsartConductor.c +47 -0
  139. data/examples/temp_sensor/test/TestUsartHardware.c +43 -0
  140. data/examples/temp_sensor/test/TestUsartIntegrated.c +63 -0
  141. data/examples/temp_sensor/test/TestUsartModel.c +47 -0
  142. data/examples/temp_sensor/test/adc/TestAdcConductor.c +128 -0
  143. data/examples/temp_sensor/test/adc/TestAdcHardware.c +51 -0
  144. data/examples/temp_sensor/test/adc/TestAdcModel.c +40 -0
  145. data/examples/temp_sensor/test/support/UnityHelper.c +19 -10
  146. data/examples/temp_sensor/test/support/UnityHelper.h +17 -12
  147. data/lib/ceedling/application.rb +26 -0
  148. data/lib/ceedling/backtrace.gdb +5 -0
  149. data/lib/ceedling/build_batchinator.rb +113 -0
  150. data/lib/ceedling/cacheinator.rb +53 -0
  151. data/lib/ceedling/cacheinator_helper.rb +41 -0
  152. data/lib/ceedling/config_matchinator.rb +192 -0
  153. data/lib/ceedling/config_walkinator.rb +35 -0
  154. data/lib/ceedling/configurator.rb +735 -0
  155. data/lib/ceedling/configurator_builder.rb +558 -0
  156. data/lib/ceedling/configurator_plugins.rb +165 -0
  157. data/lib/ceedling/configurator_setup.rb +799 -0
  158. data/lib/ceedling/configurator_validator.rb +203 -0
  159. data/lib/ceedling/constants.rb +160 -0
  160. data/lib/ceedling/defaults.rb +477 -0
  161. data/lib/ceedling/defineinator.rb +90 -0
  162. data/lib/ceedling/dependinator.rb +31 -0
  163. data/lib/ceedling/encodinator.rb +26 -0
  164. data/lib/ceedling/erb_wrapper.rb +16 -0
  165. data/lib/ceedling/exceptions.rb +47 -0
  166. data/lib/ceedling/file_finder.rb +183 -0
  167. data/lib/ceedling/file_finder_helper.rb +116 -0
  168. data/lib/ceedling/file_path_collection_utils.rb +137 -0
  169. data/lib/ceedling/file_path_utils.rb +190 -0
  170. data/lib/ceedling/file_system_wrapper.rb +16 -0
  171. data/lib/ceedling/file_wrapper.rb +122 -0
  172. data/lib/ceedling/flaginator.rb +65 -0
  173. data/lib/ceedling/generator.rb +365 -0
  174. data/lib/ceedling/generator_helper.rb +78 -0
  175. data/lib/ceedling/generator_mocks.rb +41 -0
  176. data/lib/ceedling/generator_test_results.rb +270 -0
  177. data/lib/ceedling/generator_test_results_backtrace.rb +215 -0
  178. data/lib/ceedling/generator_test_results_sanity_checker.rb +70 -0
  179. data/lib/ceedling/generator_test_runner.rb +84 -0
  180. data/lib/ceedling/include_pathinator.rb +83 -0
  181. data/lib/ceedling/loginator.rb +326 -0
  182. data/lib/ceedling/makefile.rb +52 -0
  183. data/lib/ceedling/objects.yml +352 -0
  184. data/lib/ceedling/parsing_parcels.rb +77 -0
  185. data/lib/ceedling/plugin.rb +30 -0
  186. data/lib/ceedling/plugin_manager.rb +133 -0
  187. data/lib/ceedling/plugin_manager_helper.rb +25 -0
  188. data/lib/ceedling/plugin_reportinator.rb +139 -0
  189. data/lib/ceedling/plugin_reportinator_helper.rb +84 -0
  190. data/lib/ceedling/preprocessinator.rb +239 -0
  191. data/lib/ceedling/preprocessinator_extractor.rb +257 -0
  192. data/lib/ceedling/preprocessinator_file_handler.rb +229 -0
  193. data/lib/ceedling/preprocessinator_includes_handler.rb +382 -0
  194. data/lib/ceedling/rake_utils.rb +23 -0
  195. data/lib/ceedling/rake_wrapper.rb +40 -0
  196. data/lib/ceedling/rakefile.rb +145 -0
  197. data/lib/ceedling/release_invoker.rb +68 -0
  198. data/lib/ceedling/release_invoker_helper.rb +12 -0
  199. data/lib/ceedling/reportinator.rb +124 -0
  200. data/lib/ceedling/rules_release.rake +107 -0
  201. data/lib/ceedling/rules_tests.rake +62 -0
  202. data/lib/ceedling/setupinator.rb +199 -0
  203. data/lib/ceedling/stream_wrapper.rb +51 -0
  204. data/lib/ceedling/system_utils.rb +43 -0
  205. data/lib/ceedling/system_wrapper.rb +150 -0
  206. data/lib/ceedling/task_invoker.rb +70 -0
  207. data/lib/ceedling/tasks_base.rake +39 -0
  208. data/lib/ceedling/tasks_filesystem.rake +99 -0
  209. data/lib/ceedling/tasks_release.rake +43 -0
  210. data/lib/ceedling/tasks_tests.rake +71 -0
  211. data/lib/ceedling/test_context_extractor.rb +379 -0
  212. data/lib/ceedling/test_invoker.rb +506 -0
  213. data/lib/ceedling/test_invoker_helper.rb +347 -0
  214. data/lib/ceedling/test_runner_manager.rb +47 -0
  215. data/lib/ceedling/tool_executor.rb +233 -0
  216. data/lib/ceedling/tool_executor_helper.rb +107 -0
  217. data/lib/ceedling/tool_validator.rb +149 -0
  218. data/lib/ceedling/verbosinator.rb +22 -0
  219. data/lib/ceedling/yaml_wrapper.rb +37 -0
  220. data/lib/ceedling.rb +12 -4
  221. data/lib/version.rb +24 -0
  222. data/license.txt +24 -0
  223. data/plugins/beep/README.md +133 -0
  224. data/plugins/beep/config/defaults.yml +12 -0
  225. data/plugins/beep/config/defaults_beep.rb +67 -0
  226. data/plugins/beep/lib/beep.rb +85 -0
  227. data/plugins/bullseye/README.md +81 -0
  228. data/plugins/bullseye/bullseye.rake +180 -0
  229. data/plugins/bullseye/config/defaults.yml +66 -0
  230. data/plugins/bullseye/lib/bullseye.rb +203 -0
  231. data/plugins/command_hooks/README.md +241 -0
  232. data/plugins/command_hooks/lib/command_hooks.rb +231 -0
  233. data/plugins/compile_commands_json_db/README.md +40 -0
  234. data/plugins/compile_commands_json_db/lib/compile_commands_json_db.rb +51 -0
  235. data/plugins/dependencies/README.md +321 -0
  236. data/plugins/dependencies/Rakefile +188 -0
  237. data/plugins/dependencies/config/defaults.yml +78 -0
  238. data/plugins/dependencies/dependencies.rake +157 -0
  239. data/plugins/dependencies/example/boss/project.yml +231 -0
  240. data/plugins/dependencies/example/boss/src/boss.c +80 -0
  241. data/plugins/dependencies/example/boss/src/boss.h +16 -0
  242. data/plugins/dependencies/example/boss/src/main.c +45 -0
  243. data/plugins/dependencies/example/boss/test/test_boss.c +118 -0
  244. data/plugins/dependencies/example/supervisor/project.yml +165 -0
  245. data/plugins/dependencies/example/supervisor/src/supervisor.c +45 -0
  246. data/plugins/dependencies/example/supervisor/src/supervisor.h +14 -0
  247. data/plugins/dependencies/example/supervisor/test/test_supervisor.c +58 -0
  248. data/plugins/dependencies/example/version.tar.gzip +0 -0
  249. data/plugins/dependencies/example/workerbees.zip +0 -0
  250. data/plugins/dependencies/lib/dependencies.rb +531 -0
  251. data/plugins/fff/README.md +242 -0
  252. data/plugins/fff/Rakefile +26 -0
  253. data/plugins/fff/config/fff.yml +13 -0
  254. data/plugins/fff/examples/fff_example/project.yml +145 -0
  255. data/plugins/fff/examples/fff_example/src/bar.c +8 -0
  256. data/plugins/fff/examples/fff_example/src/bar.h +21 -0
  257. data/plugins/fff/examples/fff_example/src/custom_types.h +13 -0
  258. data/plugins/fff/examples/fff_example/src/display.c +14 -0
  259. data/plugins/fff/examples/fff_example/src/display.h +23 -0
  260. data/plugins/fff/examples/fff_example/src/event_processor.c +100 -0
  261. data/plugins/fff/examples/fff_example/src/event_processor.h +18 -0
  262. data/plugins/fff/examples/fff_example/src/foo.c +23 -0
  263. data/plugins/fff/examples/fff_example/src/foo.h +15 -0
  264. data/plugins/fff/examples/fff_example/src/subfolder/zzz.c +8 -0
  265. data/plugins/fff/examples/fff_example/src/subfolder/zzz.h +13 -0
  266. data/plugins/fff/examples/fff_example/test/test_event_processor.c +160 -0
  267. data/plugins/fff/examples/fff_example/test/test_foo.c +54 -0
  268. data/plugins/fff/lib/fff.rb +90 -0
  269. data/plugins/fff/lib/fff_mock_generator.rb +172 -0
  270. data/plugins/fff/spec/fff_mock_header_generator_spec.rb +311 -0
  271. data/plugins/fff/spec/fff_mock_source_generator_spec.rb +156 -0
  272. data/plugins/fff/spec/header_generator.rb +58 -0
  273. data/plugins/fff/spec/spec_helper.rb +103 -0
  274. data/plugins/fff/src/fff_unity_helper.h +40 -0
  275. data/plugins/fff/vendor/fff/LICENSE +25 -0
  276. data/plugins/fff/vendor/fff/Makefile +10 -0
  277. data/plugins/fff/vendor/fff/README.md +454 -0
  278. data/plugins/fff/vendor/fff/buildandtest +15 -0
  279. data/plugins/fff/vendor/fff/examples/Makefile +7 -0
  280. data/plugins/fff/vendor/fff/examples/driver_testing/Makefile +64 -0
  281. data/plugins/fff/vendor/fff/examples/driver_testing/driver.c +32 -0
  282. data/plugins/fff/vendor/fff/examples/driver_testing/driver.h +21 -0
  283. data/plugins/fff/vendor/fff/examples/driver_testing/driver.test.cpp +58 -0
  284. data/plugins/fff/vendor/fff/examples/driver_testing/driver.test.fff.cpp +70 -0
  285. data/plugins/fff/vendor/fff/examples/driver_testing/hardware_abstraction.h +25 -0
  286. data/plugins/fff/vendor/fff/examples/driver_testing/registers.h +23 -0
  287. data/plugins/fff/vendor/fff/examples/embedded_ui/DISPLAY.h +27 -0
  288. data/plugins/fff/vendor/fff/examples/embedded_ui/Kata.txt +25 -0
  289. data/plugins/fff/vendor/fff/examples/embedded_ui/Makefile +67 -0
  290. data/plugins/fff/vendor/fff/examples/embedded_ui/SYSTEM.h +31 -0
  291. data/plugins/fff/vendor/fff/examples/embedded_ui/UI.c +56 -0
  292. data/plugins/fff/vendor/fff/examples/embedded_ui/UI.h +22 -0
  293. data/plugins/fff/vendor/fff/examples/embedded_ui/UI_test_ansic.c +191 -0
  294. data/plugins/fff/vendor/fff/examples/embedded_ui/UI_test_cpp.cpp +144 -0
  295. data/plugins/fff/vendor/fff/examples/embedded_ui/test_suite_template.c +42 -0
  296. data/plugins/fff/vendor/fff/fakegen.rb +428 -0
  297. data/plugins/fff/vendor/fff/fff.h +5122 -0
  298. data/plugins/fff/vendor/fff/gtest/Makefile +22 -0
  299. data/plugins/fff/vendor/fff/gtest/gtest-all.cc +9118 -0
  300. data/plugins/fff/vendor/fff/gtest/gtest-main.cc +6 -0
  301. data/plugins/fff/vendor/fff/gtest/gtest.h +19547 -0
  302. data/plugins/fff/vendor/fff/test/Makefile +81 -0
  303. data/plugins/fff/vendor/fff/test/c_test_framework.h +25 -0
  304. data/plugins/fff/vendor/fff/test/fff_test_c.c +116 -0
  305. data/plugins/fff/vendor/fff/test/fff_test_cpp.cpp +53 -0
  306. data/plugins/fff/vendor/fff/test/fff_test_global_c.c +84 -0
  307. data/plugins/fff/vendor/fff/test/fff_test_global_cpp.cpp +31 -0
  308. data/plugins/fff/vendor/fff/test/global_fakes.c +21 -0
  309. data/plugins/fff/vendor/fff/test/global_fakes.h +47 -0
  310. data/plugins/fff/vendor/fff/test/test_cases.include +276 -0
  311. data/plugins/gcov/README.md +893 -0
  312. data/plugins/gcov/config/defaults.yml +30 -0
  313. data/plugins/gcov/config/defaults_gcov.rb +109 -0
  314. data/plugins/gcov/gcov.rake +100 -0
  315. data/plugins/gcov/lib/gcov.rb +282 -0
  316. data/plugins/gcov/lib/gcov_constants.rb +63 -0
  317. data/plugins/gcov/lib/gcovr_reportinator.rb +425 -0
  318. data/plugins/gcov/lib/reportgenerator_reportinator.rb +220 -0
  319. data/plugins/gcov/lib/reportinator_helper.rb +30 -0
  320. data/plugins/module_generator/README.md +267 -0
  321. data/plugins/module_generator/Rakefile +232 -0
  322. data/plugins/module_generator/assets/stubby1.h +13 -0
  323. data/plugins/module_generator/assets/stubby2.h +15 -0
  324. data/plugins/module_generator/config/module_generator.yml +13 -0
  325. data/plugins/module_generator/example/project.yml +174 -0
  326. data/plugins/module_generator/lib/module_generator.rb +122 -0
  327. data/plugins/module_generator/module_generator.rake +69 -0
  328. data/plugins/report_build_warnings_log/README.md +40 -0
  329. data/plugins/report_build_warnings_log/config/defaults.yml +12 -0
  330. data/plugins/report_build_warnings_log/lib/report_build_warnings_log.rb +143 -0
  331. data/plugins/report_tests_gtestlike_stdout/README.md +96 -0
  332. data/plugins/report_tests_gtestlike_stdout/assets/template.erb +83 -0
  333. data/plugins/report_tests_gtestlike_stdout/config/report_tests_gtestlike_stdout.yml +11 -0
  334. data/plugins/report_tests_gtestlike_stdout/lib/report_tests_gtestlike_stdout.rb +69 -0
  335. data/plugins/report_tests_ide_stdout/README.md +62 -0
  336. data/plugins/report_tests_ide_stdout/config/report_tests_ide_stdout.yml +11 -0
  337. data/plugins/report_tests_ide_stdout/lib/report_tests_ide_stdout.rb +72 -0
  338. data/plugins/report_tests_log_factory/README.md +446 -0
  339. data/plugins/report_tests_log_factory/config/defaults.yml +11 -0
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1
+ # Unity Assertions Reference
2
+
3
+ ## Background and Overview
4
+
5
+ ### Super Condensed Version
6
+
7
+ - An assertion establishes truth (i.e. boolean True) for a single condition.
8
+ Upon boolean False, an assertion stops execution and reports the failure.
9
+ - Unity is mainly a rich collection of assertions and the support to gather up
10
+ and easily execute those assertions.
11
+ - The structure of Unity allows you to easily separate test assertions from
12
+ source code in, well, test code.
13
+ - Unity’s assertions:
14
+ - Come in many, many flavors to handle different C types and assertion cases.
15
+ - Use context to provide detailed and helpful failure messages.
16
+ - Document types, expected values, and basic behavior in your source code for
17
+ free.
18
+
19
+ ### Unity Is Several Things But Mainly It’s Assertions
20
+
21
+ One way to think of Unity is simply as a rich collection of assertions you can
22
+ use to establish whether your source code behaves the way you think it does.
23
+ Unity provides a framework to easily organize and execute those assertions in
24
+ test code separate from your source code.
25
+
26
+ ### What’s an Assertion?
27
+
28
+ At their core, assertions are an establishment of truth - boolean truth. Was this
29
+ thing equal to that thing? Does that code doohickey have such-and-such property
30
+ or not? You get the idea. Assertions are executable code. Static analysis is a
31
+ valuable approach to improving code quality, but it is not executing your code
32
+ in the way an assertion can. A failing assertion stops execution and reports an
33
+ error through some appropriate I/O channel (e.g. stdout, GUI, output file,
34
+ blinky light).
35
+
36
+ Fundamentally, for dynamic verification all you need is a single assertion
37
+ mechanism. In fact, that’s what the [assert() macro][] in C’s standard library
38
+ is for. So why not just use it? Well, we can do far better in the reporting
39
+ department. C’s `assert()` is pretty dumb as-is and is particularly poor for
40
+ handling common data types like arrays, structs, etc. And, without some other
41
+ support, it’s far too tempting to litter source code with C’s `assert()`’s. It’s
42
+ generally much cleaner, manageable, and more useful to separate test and source
43
+ code in the way Unity facilitates.
44
+
45
+ ### Unity’s Assertions: Helpful Messages _and_ Free Source Code Documentation
46
+
47
+ Asserting a simple truth condition is valuable, but using the context of the
48
+ assertion is even more valuable. For instance, if you know you’re comparing bit
49
+ flags and not just integers, then why not use that context to give explicit,
50
+ readable, bit-level feedback when an assertion fails?
51
+
52
+ That’s what Unity’s collection of assertions do - capture context to give you
53
+ helpful, meaningful assertion failure messages. In fact, the assertions
54
+ themselves also serve as executable documentation about types and values in your
55
+ source code. So long as your tests remain current with your source and all those
56
+ tests pass, you have a detailed, up-to-date view of the intent and mechanisms in
57
+ your source code. And due to a wondrous mystery, well-tested code usually tends
58
+ to be well designed code.
59
+
60
+ ## Assertion Conventions and Configurations
61
+
62
+ ### Naming and Parameter Conventions
63
+
64
+ The convention of assertion parameters generally follows this order:
65
+
66
+ ```c
67
+ TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
68
+ ```
69
+
70
+ The very simplest assertion possible uses only a single `actual` parameter (e.g.
71
+ a simple null check).
72
+
73
+ - `Actual` is the value being tested and unlike the other parameters in an
74
+ assertion construction is the only parameter present in all assertion variants.
75
+ - `Modifiers` are masks, ranges, bit flag specifiers, floating point deltas.
76
+ - `Expected` is your expected value (duh) to compare to an `actual` value; it’s
77
+ marked as an optional parameter because some assertions only need a single
78
+ `actual` parameter (e.g. null check).
79
+ - `Size/count` refers to string lengths, number of array elements, etc.
80
+
81
+ Many of Unity’s assertions are clear duplications in that the same data type
82
+ is handled by several assertions. The differences among these are in how failure
83
+ messages are presented. For instance, a `_HEX` variant of an assertion prints
84
+ the expected and actual values of that assertion formatted as hexadecimal.
85
+
86
+ #### TEST_ASSERT_X_MESSAGE Variants
87
+
88
+ _All_ assertions are complemented with a variant that includes a simple string
89
+ message as a final parameter. The string you specify is appended to an assertion
90
+ failure message in Unity output.
91
+
92
+ For brevity, the assertion variants with a message parameter are not listed
93
+ below. Just tack on `_MESSAGE` as the final component to any assertion name in
94
+ the reference list below and add a string as the final parameter.
95
+
96
+ _Example:_
97
+
98
+ ```c
99
+ TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
100
+ ```
101
+
102
+ becomes messageified like thus…
103
+
104
+ ```c
105
+ TEST_ASSERT_X_MESSAGE( {modifiers}, {expected}, actual, {size/count}, message )
106
+ ```
107
+
108
+ Notes:
109
+
110
+ - The `_MESSAGE` variants intentionally do not support `printf` style formatting
111
+ since many embedded projects don’t support or avoid `printf` for various reasons.
112
+ It is possible to use `sprintf` before the assertion to assemble a complex fail
113
+ message, if necessary.
114
+ - If you want to output a counter value within an assertion fail message (e.g. from
115
+ a loop) , building up an array of results and then using one of the `_ARRAY`
116
+ assertions (see below) might be a handy alternative to `sprintf`.
117
+
118
+ #### TEST_ASSERT_X_ARRAY Variants
119
+
120
+ Unity provides a collection of assertions for arrays containing a variety of
121
+ types. These are documented in the Array section below. These are almost on par
122
+ with the `_MESSAGE`variants of Unity’s Asserts in that for pretty much any Unity
123
+ type assertion you can tack on `_ARRAY` and run assertions on an entire block of
124
+ memory.
125
+
126
+ ```c
127
+ TEST_ASSERT_EQUAL_TYPEX_ARRAY( expected, actual, {size/count} )
128
+ ```
129
+
130
+ - `Expected` is an array itself.
131
+ - `Size/count` is one or two parameters necessary to establish the number of array
132
+ elements and perhaps the length of elements within the array.
133
+
134
+ Notes:
135
+
136
+ - The `_MESSAGE` variant convention still applies here to array assertions. The
137
+ `_MESSAGE` variants of the `_ARRAY` assertions have names ending with
138
+ `_ARRAY_MESSAGE`.
139
+ - Assertions for handling arrays of floating point values are grouped with float
140
+ and double assertions (see immediately following section).
141
+
142
+ ### TEST_ASSERT_EACH_EQUAL_X Variants
143
+
144
+ Unity provides a collection of assertions for arrays containing a variety of
145
+ types which can be compared to a single value as well. These are documented in
146
+ the Each Equal section below. these are almost on par with the `_MESSAGE`
147
+ variants of Unity’s Asserts in that for pretty much any Unity type assertion you
148
+ can inject `_EACH_EQUAL` and run assertions on an entire block of memory.
149
+
150
+ ```c
151
+ TEST_ASSERT_EACH_EQUAL_TYPEX( expected, actual, {size/count} )
152
+ ```
153
+
154
+ - `Expected` is a single value to compare to.
155
+ - `Actual` is an array where each element will be compared to the expected value.
156
+ - `Size/count` is one of two parameters necessary to establish the number of array
157
+ elements and perhaps the length of elements within the array.
158
+
159
+ Notes:
160
+
161
+ - The `_MESSAGE` variant convention still applies here to Each Equal assertions.
162
+ - Assertions for handling Each Equal of floating point values are grouped with
163
+ float and double assertions (see immediately following section).
164
+
165
+ ### Configuration
166
+
167
+ #### Floating Point Support Is Optional
168
+
169
+ Support for floating point types is configurable. That is, by defining the
170
+ appropriate preprocessor symbols, floats and doubles can be individually enabled
171
+ or disabled in Unity code. This is useful for embedded targets with no floating
172
+ point math support (i.e. Unity compiles free of errors for fixed point only
173
+ platforms). See Unity documentation for specifics.
174
+
175
+ #### Maximum Data Type Width Is Configurable
176
+
177
+ Not all targets support 64 bit wide types or even 32 bit wide types. Define the
178
+ appropriate preprocessor symbols and Unity will omit all operations from
179
+ compilation that exceed the maximum width of your target. See Unity
180
+ documentation for specifics.
181
+
182
+ ## The Assertions in All Their Blessed Glory
183
+
184
+ ### Basic Fail, Pass and Ignore
185
+
186
+ #### `TEST_FAIL()`
187
+
188
+ #### `TEST_FAIL_MESSAGE("message")`
189
+
190
+ This fella is most often used in special conditions where your test code is
191
+ performing logic beyond a simple assertion. That is, in practice, `TEST_FAIL()`
192
+ will always be found inside a conditional code block.
193
+
194
+ _Examples:_
195
+
196
+ - Executing a state machine multiple times that increments a counter your test
197
+ code then verifies as a final step.
198
+ - Triggering an exception and verifying it (as in Try / Catch / Throw - see the
199
+ [CException](https://github.com/ThrowTheSwitch/CException) project).
200
+
201
+ #### `TEST_PASS()`
202
+
203
+ #### `TEST_PASS_MESSAGE("message")`
204
+
205
+ This will abort the remainder of the test, but count the test as a pass. Under
206
+ normal circumstances, it is not necessary to include this macro in your tests…
207
+ a lack of failure will automatically be counted as a `PASS`. It is occasionally
208
+ useful for tests with `#ifdef`s and such.
209
+
210
+ #### `TEST_IGNORE()`
211
+
212
+ #### `TEST_IGNORE_MESSAGE("message")`
213
+
214
+ Marks a test case (i.e. function meant to contain test assertions) as ignored.
215
+ Usually this is employed as a breadcrumb to come back and implement a test case.
216
+ An ignored test case has effects if other assertions are in the enclosing test
217
+ case (see Unity documentation for more).
218
+
219
+ #### `TEST_MESSAGE(message)`
220
+
221
+ This can be useful for outputting `INFO` messages into the Unity output stream
222
+ without actually ending the test. Like pass and fail messages, it will be output
223
+ with the filename and line number.
224
+
225
+ ### Boolean
226
+
227
+ #### `TEST_ASSERT (condition)`
228
+
229
+ #### `TEST_ASSERT_TRUE (condition)`
230
+
231
+ #### `TEST_ASSERT_FALSE (condition)`
232
+
233
+ #### `TEST_ASSERT_UNLESS (condition)`
234
+
235
+ A simple wording variation on `TEST_ASSERT_FALSE`.The semantics of
236
+ `TEST_ASSERT_UNLESS` aid readability in certain test constructions or
237
+ conditional statements.
238
+
239
+ #### `TEST_ASSERT_NULL (pointer)`
240
+
241
+ #### `TEST_ASSERT_NOT_NULL (pointer)`
242
+
243
+ Verify if a pointer is or is not NULL.
244
+
245
+ #### `TEST_ASSERT_EMPTY (pointer)`
246
+
247
+ #### `TEST_ASSERT_NOT_EMPTY (pointer)`
248
+
249
+ Verify if the first element dereferenced from a pointer is or is not zero. This
250
+ is particularly useful for checking for empty (or non-empty) null-terminated
251
+ C strings, but can be just as easily used for other null-terminated arrays.
252
+
253
+ ### Signed and Unsigned Integers (of all sizes)
254
+
255
+ Large integer sizes can be disabled for build targets that do not support them.
256
+ For example, if your target only supports up to 16 bit types, by defining the
257
+ appropriate symbols Unity can be configured to omit 32 and 64 bit operations
258
+ that would break compilation (see Unity documentation for more). Refer to
259
+ Advanced Asserting later in this document for advice on dealing with other word
260
+ sizes.
261
+
262
+ #### `TEST_ASSERT_EQUAL_INT (expected, actual)`
263
+
264
+ #### `TEST_ASSERT_EQUAL_INT8 (expected, actual)`
265
+
266
+ #### `TEST_ASSERT_EQUAL_INT16 (expected, actual)`
267
+
268
+ #### `TEST_ASSERT_EQUAL_INT32 (expected, actual)`
269
+
270
+ #### `TEST_ASSERT_EQUAL_INT64 (expected, actual)`
271
+
272
+ #### `TEST_ASSERT_EQUAL_UINT (expected, actual)`
273
+
274
+ #### `TEST_ASSERT_EQUAL_UINT8 (expected, actual)`
275
+
276
+ #### `TEST_ASSERT_EQUAL_UINT16 (expected, actual)`
277
+
278
+ #### `TEST_ASSERT_EQUAL_UINT32 (expected, actual)`
279
+
280
+ #### `TEST_ASSERT_EQUAL_UINT64 (expected, actual)`
281
+
282
+ ### Unsigned Integers (of all sizes) in Hexadecimal
283
+
284
+ All `_HEX` assertions are identical in function to unsigned integer assertions
285
+ but produce failure messages with the `expected` and `actual` values formatted
286
+ in hexadecimal. Unity output is big endian.
287
+
288
+ #### `TEST_ASSERT_EQUAL_HEX (expected, actual)`
289
+
290
+ #### `TEST_ASSERT_EQUAL_HEX8 (expected, actual)`
291
+
292
+ #### `TEST_ASSERT_EQUAL_HEX16 (expected, actual)`
293
+
294
+ #### `TEST_ASSERT_EQUAL_HEX32 (expected, actual)`
295
+
296
+ #### `TEST_ASSERT_EQUAL_HEX64 (expected, actual)`
297
+
298
+ ### Characters
299
+
300
+ While you can use the 8-bit integer assertions to compare `char`, another option is
301
+ to use this specialized assertion which will show printable characters as printables,
302
+ otherwise showing the HEX escape code for the characters.
303
+
304
+ #### `TEST_ASSERT_EQUAL_CHAR (expected, actual)`
305
+
306
+ ### Masked and Bit-level Assertions
307
+
308
+ Masked and bit-level assertions produce output formatted in hexadecimal. Unity
309
+ output is big endian.
310
+
311
+ #### `TEST_ASSERT_BITS (mask, expected, actual)`
312
+
313
+ Only compares the masked (i.e. high) bits of `expected` and `actual` parameters.
314
+
315
+ #### `TEST_ASSERT_BITS_HIGH (mask, actual)`
316
+
317
+ Asserts the masked bits of the `actual` parameter are high.
318
+
319
+ #### `TEST_ASSERT_BITS_LOW (mask, actual)`
320
+
321
+ Asserts the masked bits of the `actual` parameter are low.
322
+
323
+ #### `TEST_ASSERT_BIT_HIGH (bit, actual)`
324
+
325
+ Asserts the specified bit of the `actual` parameter is high.
326
+
327
+ #### `TEST_ASSERT_BIT_LOW (bit, actual)`
328
+
329
+ Asserts the specified bit of the `actual` parameter is low.
330
+
331
+ ### Integer Less Than / Greater Than
332
+
333
+ These assertions verify that the `actual` parameter is less than or greater
334
+ than `threshold` (exclusive). For example, if the threshold value is 0 for the
335
+ greater than assertion will fail if it is 0 or less. There are assertions for
336
+ all the various sizes of ints, as for the equality assertions. Some examples:
337
+
338
+ #### `TEST_ASSERT_GREATER_THAN_INT8 (threshold, actual)`
339
+
340
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_INT16 (threshold, actual)`
341
+
342
+ #### `TEST_ASSERT_LESS_THAN_INT32 (threshold, actual)`
343
+
344
+ #### `TEST_ASSERT_LESS_OR_EQUAL_UINT (threshold, actual)`
345
+
346
+ #### `TEST_ASSERT_NOT_EQUAL_UINT8 (threshold, actual)`
347
+
348
+ ### Integer Ranges (of all sizes)
349
+
350
+ These assertions verify that the `expected` parameter is within +/- `delta`
351
+ (inclusive) of the `actual` parameter. For example, if the expected value is 10
352
+ and the delta is 3 then the assertion will fail for any value outside the range
353
+ of 7 - 13.
354
+
355
+ #### `TEST_ASSERT_INT_WITHIN (delta, expected, actual)`
356
+
357
+ #### `TEST_ASSERT_INT8_WITHIN (delta, expected, actual)`
358
+
359
+ #### `TEST_ASSERT_INT16_WITHIN (delta, expected, actual)`
360
+
361
+ #### `TEST_ASSERT_INT32_WITHIN (delta, expected, actual)`
362
+
363
+ #### `TEST_ASSERT_INT64_WITHIN (delta, expected, actual)`
364
+
365
+ #### `TEST_ASSERT_UINT_WITHIN (delta, expected, actual)`
366
+
367
+ #### `TEST_ASSERT_UINT8_WITHIN (delta, expected, actual)`
368
+
369
+ #### `TEST_ASSERT_UINT16_WITHIN (delta, expected, actual)`
370
+
371
+ #### `TEST_ASSERT_UINT32_WITHIN (delta, expected, actual)`
372
+
373
+ #### `TEST_ASSERT_UINT64_WITHIN (delta, expected, actual)`
374
+
375
+ #### `TEST_ASSERT_HEX_WITHIN (delta, expected, actual)`
376
+
377
+ #### `TEST_ASSERT_HEX8_WITHIN (delta, expected, actual)`
378
+
379
+ #### `TEST_ASSERT_HEX16_WITHIN (delta, expected, actual)`
380
+
381
+ #### `TEST_ASSERT_HEX32_WITHIN (delta, expected, actual)`
382
+
383
+ #### `TEST_ASSERT_HEX64_WITHIN (delta, expected, actual)`
384
+
385
+ #### `TEST_ASSERT_CHAR_WITHIN (delta, expected, actual)`
386
+
387
+ ### Structs and Strings
388
+
389
+ #### `TEST_ASSERT_EQUAL_PTR (expected, actual)`
390
+
391
+ Asserts that the pointers point to the same memory location.
392
+
393
+ #### `TEST_ASSERT_EQUAL_STRING (expected, actual)`
394
+
395
+ Asserts that the null terminated (`’\0’`)strings are identical. If strings are
396
+ of different lengths or any portion of the strings before their terminators
397
+ differ, the assertion fails. Two NULL strings (i.e. zero length) are considered
398
+ equivalent.
399
+
400
+ #### `TEST_ASSERT_EQUAL_MEMORY (expected, actual, len)`
401
+
402
+ Asserts that the contents of the memory specified by the `expected` and `actual`
403
+ pointers is identical. The size of the memory blocks in bytes is specified by
404
+ the `len` parameter.
405
+
406
+ ### Arrays
407
+
408
+ `expected` and `actual` parameters are both arrays. `num_elements` specifies the
409
+ number of elements in the arrays to compare.
410
+
411
+ `_HEX` assertions produce failure messages with expected and actual array
412
+ contents formatted in hexadecimal.
413
+
414
+ For array of strings comparison behavior, see comments for
415
+ `TEST_ASSERT_EQUAL_STRING` in the preceding section.
416
+
417
+ Assertions fail upon the first element in the compared arrays found not to
418
+ match. Failure messages specify the array index of the failed comparison.
419
+
420
+ #### `TEST_ASSERT_EQUAL_INT_ARRAY (expected, actual, num_elements)`
421
+
422
+ #### `TEST_ASSERT_EQUAL_INT8_ARRAY (expected, actual, num_elements)`
423
+
424
+ #### `TEST_ASSERT_EQUAL_INT16_ARRAY (expected, actual, num_elements)`
425
+
426
+ #### `TEST_ASSERT_EQUAL_INT32_ARRAY (expected, actual, num_elements)`
427
+
428
+ #### `TEST_ASSERT_EQUAL_INT64_ARRAY (expected, actual, num_elements)`
429
+
430
+ #### `TEST_ASSERT_EQUAL_UINT_ARRAY (expected, actual, num_elements)`
431
+
432
+ #### `TEST_ASSERT_EQUAL_UINT8_ARRAY (expected, actual, num_elements)`
433
+
434
+ #### `TEST_ASSERT_EQUAL_UINT16_ARRAY (expected, actual, num_elements)`
435
+
436
+ #### `TEST_ASSERT_EQUAL_UINT32_ARRAY (expected, actual, num_elements)`
437
+
438
+ #### `TEST_ASSERT_EQUAL_UINT64_ARRAY (expected, actual, num_elements)`
439
+
440
+ #### `TEST_ASSERT_EQUAL_HEX_ARRAY (expected, actual, num_elements)`
441
+
442
+ #### `TEST_ASSERT_EQUAL_HEX8_ARRAY (expected, actual, num_elements)`
443
+
444
+ #### `TEST_ASSERT_EQUAL_HEX16_ARRAY (expected, actual, num_elements)`
445
+
446
+ #### `TEST_ASSERT_EQUAL_HEX32_ARRAY (expected, actual, num_elements)`
447
+
448
+ #### `TEST_ASSERT_EQUAL_HEX64_ARRAY (expected, actual, num_elements)`
449
+
450
+ #### `TEST_ASSERT_EQUAL_CHAR_ARRAY (expected, actual, num_elements)`
451
+
452
+ #### `TEST_ASSERT_EQUAL_PTR_ARRAY (expected, actual, num_elements)`
453
+
454
+ #### `TEST_ASSERT_EQUAL_STRING_ARRAY (expected, actual, num_elements)`
455
+
456
+ #### `TEST_ASSERT_EQUAL_MEMORY_ARRAY (expected, actual, len, num_elements)`
457
+
458
+ `len` is the memory in bytes to be compared at each array element.
459
+
460
+ ### Integer Array Ranges (of all sizes)
461
+
462
+ These assertions verify that the `expected` array parameter is within +/- `delta`
463
+ (inclusive) of the `actual` array parameter. For example, if the expected value is
464
+ \[10, 12\] and the delta is 3 then the assertion will fail for any value
465
+ outside the range of \[7 - 13, 9 - 15\].
466
+
467
+ #### `TEST_ASSERT_INT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
468
+
469
+ #### `TEST_ASSERT_INT8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
470
+
471
+ #### `TEST_ASSERT_INT16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
472
+
473
+ #### `TEST_ASSERT_INT32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
474
+
475
+ #### `TEST_ASSERT_INT64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
476
+
477
+ #### `TEST_ASSERT_UINT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
478
+
479
+ #### `TEST_ASSERT_UINT8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
480
+
481
+ #### `TEST_ASSERT_UINT16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
482
+
483
+ #### `TEST_ASSERT_UINT32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
484
+
485
+ #### `TEST_ASSERT_UINT64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
486
+
487
+ #### `TEST_ASSERT_HEX_ARRAY_WITHIN (delta, expected, actual, num_elements)`
488
+
489
+ #### `TEST_ASSERT_HEX8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
490
+
491
+ #### `TEST_ASSERT_HEX16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
492
+
493
+ #### `TEST_ASSERT_HEX32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
494
+
495
+ #### `TEST_ASSERT_HEX64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
496
+
497
+ #### `TEST_ASSERT_CHAR_ARRAY_WITHIN (delta, expected, actual, num_elements)`
498
+
499
+ ### Each Equal (Arrays to Single Value)
500
+
501
+ `expected` are single values and `actual` are arrays. `num_elements` specifies
502
+ the number of elements in the arrays to compare.
503
+
504
+ `_HEX` assertions produce failure messages with expected and actual array
505
+ contents formatted in hexadecimal.
506
+
507
+ Assertions fail upon the first element in the compared arrays found not to
508
+ match. Failure messages specify the array index of the failed comparison.
509
+
510
+ #### `TEST_ASSERT_EACH_EQUAL_INT (expected, actual, num_elements)`
511
+
512
+ #### `TEST_ASSERT_EACH_EQUAL_INT8 (expected, actual, num_elements)`
513
+
514
+ #### `TEST_ASSERT_EACH_EQUAL_INT16 (expected, actual, num_elements)`
515
+
516
+ #### `TEST_ASSERT_EACH_EQUAL_INT32 (expected, actual, num_elements)`
517
+
518
+ #### `TEST_ASSERT_EACH_EQUAL_INT64 (expected, actual, num_elements)`
519
+
520
+ #### `TEST_ASSERT_EACH_EQUAL_UINT (expected, actual, num_elements)`
521
+
522
+ #### `TEST_ASSERT_EACH_EQUAL_UINT8 (expected, actual, num_elements)`
523
+
524
+ #### `TEST_ASSERT_EACH_EQUAL_UINT16 (expected, actual, num_elements)`
525
+
526
+ #### `TEST_ASSERT_EACH_EQUAL_UINT32 (expected, actual, num_elements)`
527
+
528
+ #### `TEST_ASSERT_EACH_EQUAL_UINT64 (expected, actual, num_elements)`
529
+
530
+ #### `TEST_ASSERT_EACH_EQUAL_HEX (expected, actual, num_elements)`
531
+
532
+ #### `TEST_ASSERT_EACH_EQUAL_HEX8 (expected, actual, num_elements)`
533
+
534
+ #### `TEST_ASSERT_EACH_EQUAL_HEX16 (expected, actual, num_elements)`
535
+
536
+ #### `TEST_ASSERT_EACH_EQUAL_HEX32 (expected, actual, num_elements)`
537
+
538
+ #### `TEST_ASSERT_EACH_EQUAL_HEX64 (expected, actual, num_elements)`
539
+
540
+ #### `TEST_ASSERT_EACH_EQUAL_CHAR (expected, actual, num_elements)`
541
+
542
+ #### `TEST_ASSERT_EACH_EQUAL_PTR (expected, actual, num_elements)`
543
+
544
+ #### `TEST_ASSERT_EACH_EQUAL_STRING (expected, actual, num_elements)`
545
+
546
+ #### `TEST_ASSERT_EACH_EQUAL_MEMORY (expected, actual, len, num_elements)`
547
+
548
+ `len` is the memory in bytes to be compared at each array element.
549
+
550
+ ### Floating Point (If enabled)
551
+
552
+ #### `TEST_ASSERT_FLOAT_WITHIN (delta, expected, actual)`
553
+
554
+ Asserts that the `actual` value is within +/- `delta` of the `expected` value.
555
+ The nature of floating point representation is such that exact evaluations of
556
+ equality are not guaranteed.
557
+
558
+ #### `TEST_ASSERT_FLOAT_NOT_WITHIN (delta, expected, actual)`
559
+
560
+ Asserts that the `actual` value is NOT within +/- `delta` of the `expected` value.
561
+
562
+ #### `TEST_ASSERT_EQUAL_FLOAT (expected, actual)`
563
+
564
+ Asserts that the `actual` value is “close enough to be considered equal” to the
565
+ `expected` value. If you are curious about the details, refer to the Advanced
566
+ Asserting section for more details on this. Omitting a user-specified delta in a
567
+ floating point assertion is both a shorthand convenience and a requirement of
568
+ code generation conventions for CMock.
569
+
570
+ #### `TEST_ASSERT_NOT_EQUAL_FLOAT (expected, actual)`
571
+
572
+ Asserts that the `actual` value is NOT “close enough to be considered equal” to the
573
+ `expected` value.
574
+
575
+ #### `TEST_ASSERT_FLOAT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
576
+
577
+ See Array assertion section for details. Note that individual array element
578
+ uses user-provided delta plus default comparison delta for checking
579
+ and is based on `TEST_ASSERT_FLOAT_WITHIN` comparison.
580
+
581
+ #### `TEST_ASSERT_EQUAL_FLOAT_ARRAY (expected, actual, num_elements)`
582
+
583
+ See Array assertion section for details. Note that individual array element
584
+ float comparisons are executed using `TEST_ASSERT_EQUAL_FLOAT`. That is, user
585
+ specified delta comparison values requires a custom-implemented floating point
586
+ array assertion.
587
+
588
+ #### `TEST_ASSERT_LESS_THAN_FLOAT (threshold, actual)`
589
+
590
+ Asserts that the `actual` parameter is less than `threshold` (exclusive).
591
+ For example, if the threshold value is 1.0f, the assertion will fail if it is
592
+ greater than 1.0f.
593
+
594
+ #### `TEST_ASSERT_GREATER_THAN_FLOAT (threshold, actual)`
595
+
596
+ Asserts that the `actual` parameter is greater than `threshold` (exclusive).
597
+ For example, if the threshold value is 1.0f, the assertion will fail if it is
598
+ less than 1.0f.
599
+
600
+ #### `TEST_ASSERT_LESS_OR_EQUAL_FLOAT (threshold, actual)`
601
+
602
+ Asserts that the `actual` parameter is less than or equal to `threshold`.
603
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_FLOAT`.
604
+
605
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_FLOAT (threshold, actual)`
606
+
607
+ Asserts that the `actual` parameter is greater than `threshold`.
608
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_FLOAT`.
609
+
610
+ #### `TEST_ASSERT_FLOAT_IS_INF (actual)`
611
+
612
+ Asserts that `actual` parameter is equivalent to positive infinity floating
613
+ point representation.
614
+
615
+ #### `TEST_ASSERT_FLOAT_IS_NEG_INF (actual)`
616
+
617
+ Asserts that `actual` parameter is equivalent to negative infinity floating
618
+ point representation.
619
+
620
+ #### `TEST_ASSERT_FLOAT_IS_NAN (actual)`
621
+
622
+ Asserts that `actual` parameter is a Not A Number floating point representation.
623
+
624
+ #### `TEST_ASSERT_FLOAT_IS_DETERMINATE (actual)`
625
+
626
+ Asserts that `actual` parameter is a floating point representation usable for
627
+ mathematical operations. That is, the `actual` parameter is neither positive
628
+ infinity nor negative infinity nor Not A Number floating point representations.
629
+
630
+ #### `TEST_ASSERT_FLOAT_IS_NOT_INF (actual)`
631
+
632
+ Asserts that `actual` parameter is a value other than positive infinity floating
633
+ point representation.
634
+
635
+ #### `TEST_ASSERT_FLOAT_IS_NOT_NEG_INF (actual)`
636
+
637
+ Asserts that `actual` parameter is a value other than negative infinity floating
638
+ point representation.
639
+
640
+ #### `TEST_ASSERT_FLOAT_IS_NOT_NAN (actual)`
641
+
642
+ Asserts that `actual` parameter is a value other than Not A Number floating
643
+ point representation.
644
+
645
+ #### `TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE (actual)`
646
+
647
+ Asserts that `actual` parameter is not usable for mathematical operations. That
648
+ is, the `actual` parameter is either positive infinity or negative infinity or
649
+ Not A Number floating point representations.
650
+
651
+ ### Double (If enabled)
652
+
653
+ #### `TEST_ASSERT_DOUBLE_WITHIN (delta, expected, actual)`
654
+
655
+ Asserts that the `actual` value is within +/- `delta` of the `expected` value.
656
+ The nature of floating point representation is such that exact evaluations of
657
+ equality are not guaranteed.
658
+
659
+ #### `TEST_ASSERT_DOUBLE_NOT_WITHIN (delta, expected, actual)`
660
+
661
+ Asserts that the `actual` value is NOT within +/- `delta` of the `expected` value.
662
+
663
+ #### `TEST_ASSERT_EQUAL_DOUBLE (expected, actual)`
664
+
665
+ Asserts that the `actual` value is “close enough to be considered equal” to the
666
+ `expected` value. If you are curious about the details, refer to the Advanced
667
+ Asserting section for more details. Omitting a user-specified delta in a
668
+ floating point assertion is both a shorthand convenience and a requirement of
669
+ code generation conventions for CMock.
670
+
671
+ #### `TEST_ASSERT_NOT_EQUAL_DOUBLE (expected, actual)`
672
+
673
+ Asserts that the `actual` value is NOT “close enough to be considered equal” to the
674
+ `expected` value.
675
+
676
+ #### `TEST_ASSERT_DOUBLE_ARRAY_WITHIN (delta, expected, actual, num_elements)`
677
+
678
+ See Array assertion section for details. Note that individual array element
679
+ uses user-provided delta plus default comparison delta for checking
680
+ and is based on `TEST_ASSERT_DOUBLE_WITHIN` comparison.
681
+
682
+ #### `TEST_ASSERT_EQUAL_DOUBLE_ARRAY (expected, actual, num_elements)`
683
+
684
+ See Array assertion section for details. Note that individual array element
685
+ double comparisons are executed using `TEST_ASSERT_EQUAL_DOUBLE`. That is, user
686
+ specified delta comparison values requires a custom implemented double array
687
+ assertion.
688
+
689
+ #### `TEST_ASSERT_LESS_THAN_DOUBLE (threshold, actual)`
690
+
691
+ Asserts that the `actual` parameter is less than `threshold` (exclusive).
692
+ For example, if the threshold value is 1.0, the assertion will fail if it is
693
+ greater than 1.0.
694
+
695
+ #### `TEST_ASSERT_LESS_OR_EQUAL_DOUBLE (threshold, actual)`
696
+
697
+ Asserts that the `actual` parameter is less than or equal to `threshold`.
698
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_DOUBLE`.
699
+
700
+ #### `TEST_ASSERT_GREATER_THAN_DOUBLE (threshold, actual)`
701
+
702
+ Asserts that the `actual` parameter is greater than `threshold` (exclusive).
703
+ For example, if the threshold value is 1.0, the assertion will fail if it is
704
+ less than 1.0.
705
+
706
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE (threshold, actual)`
707
+
708
+ Asserts that the `actual` parameter is greater than or equal to `threshold`.
709
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_DOUBLE`.
710
+
711
+ #### `TEST_ASSERT_DOUBLE_IS_INF (actual)`
712
+
713
+ Asserts that `actual` parameter is equivalent to positive infinity floating
714
+ point representation.
715
+
716
+ #### `TEST_ASSERT_DOUBLE_IS_NEG_INF (actual)`
717
+
718
+ Asserts that `actual` parameter is equivalent to negative infinity floating point
719
+ representation.
720
+
721
+ #### `TEST_ASSERT_DOUBLE_IS_NAN (actual)`
722
+
723
+ Asserts that `actual` parameter is a Not A Number floating point representation.
724
+
725
+ #### `TEST_ASSERT_DOUBLE_IS_DETERMINATE (actual)`
726
+
727
+ Asserts that `actual` parameter is a floating point representation usable for
728
+ mathematical operations. That is, the `actual` parameter is neither positive
729
+ infinity nor negative infinity nor Not A Number floating point representations.
730
+
731
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_INF (actual)`
732
+
733
+ Asserts that `actual` parameter is a value other than positive infinity floating
734
+ point representation.
735
+
736
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF (actual)`
737
+
738
+ Asserts that `actual` parameter is a value other than negative infinity floating
739
+ point representation.
740
+
741
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_NAN (actual)`
742
+
743
+ Asserts that `actual` parameter is a value other than Not A Number floating
744
+ point representation.
745
+
746
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE (actual)`
747
+
748
+ Asserts that `actual` parameter is not usable for mathematical operations. That
749
+ is, the `actual` parameter is either positive infinity or negative infinity or
750
+ Not A Number floating point representations.
751
+
752
+ ## Advanced Asserting: Details On Tricky Assertions
753
+
754
+ This section helps you understand how to deal with some of the trickier
755
+ assertion situations you may run into. It will give you a glimpse into some of
756
+ the under-the-hood details of Unity’s assertion mechanisms. If you’re one of
757
+ those people who likes to know what is going on in the background, read on. If
758
+ not, feel free to ignore the rest of this document until you need it.
759
+
760
+ ### How do the EQUAL assertions work for FLOAT and DOUBLE?
761
+
762
+ As you may know, directly checking for equality between a pair of floats or a
763
+ pair of doubles is sloppy at best and an outright no-no at worst. Floating point
764
+ values can often be represented in multiple ways, particularly after a series of
765
+ operations on a value. Initializing a variable to the value of 2.0 is likely to
766
+ result in a floating point representation of 2 x 20,but a series of
767
+ mathematical operations might result in a representation of 8 x 2-2
768
+ that also evaluates to a value of 2. At some point repeated operations cause
769
+ equality checks to fail.
770
+
771
+ So Unity doesn’t do direct floating point comparisons for equality. Instead, it
772
+ checks if two floating point values are “really close.” If you leave Unity
773
+ running with defaults, “really close” means “within a significant bit or two.”
774
+ Under the hood, `TEST_ASSERT_EQUAL_FLOAT` is really `TEST_ASSERT_FLOAT_WITHIN`
775
+ with the `delta` parameter calculated on the fly. For single precision, delta is
776
+ the expected value multiplied by 0.00001, producing a very small proportional
777
+ range around the expected value.
778
+
779
+ If you are expecting a value of 20,000.0 the delta is calculated to be 0.2. So
780
+ any value between 19,999.8 and 20,000.2 will satisfy the equality check. This
781
+ works out to be roughly a single bit of range for a single-precision number, and
782
+ that’s just about as tight a tolerance as you can reasonably get from a floating
783
+ point value.
784
+
785
+ So what happens when it’s zero? Zero - even more than other floating point
786
+ values - can be represented many different ways. It doesn’t matter if you have
787
+ 0x20 or 0x263. It’s still zero, right? Luckily, if you subtract these
788
+ values from each other, they will always produce a difference of zero, which
789
+ will still fall between 0 plus or minus a delta of 0. So it still works!
790
+
791
+ Double precision floating point numbers use a much smaller multiplier, again
792
+ approximating a single bit of error.
793
+
794
+ If you don’t like these ranges and you want to make your floating point equality
795
+ assertions less strict, you can change these multipliers to whatever you like by
796
+ defining UNITY_FLOAT_PRECISION and UNITY_DOUBLE_PRECISION. See Unity
797
+ documentation for more.
798
+
799
+ ### How do we deal with targets with non-standard int sizes?
800
+
801
+ It’s “fun” that C is a standard where something as fundamental as an integer
802
+ varies by target. According to the C standard, an `int` is to be the target’s
803
+ natural register size, and it should be at least 16-bits and a multiple of a
804
+ byte. It also guarantees an order of sizes:
805
+
806
+ ```C
807
+ char <= short <= int <= long <= long long
808
+ ```
809
+
810
+ Most often, `int` is 32-bits. In many cases in the embedded world, `int` is
811
+ 16-bits. There are rare microcontrollers out there that have 24-bit integers,
812
+ and this remains perfectly standard C.
813
+
814
+ To make things even more interesting, there are compilers and targets out there
815
+ that have a hard choice to make. What if their natural register size is 10-bits
816
+ or 12-bits? Clearly they can’t fulfill _both_ the requirement to be at least
817
+ 16-bits AND the requirement to match the natural register size. In these
818
+ situations, they often choose the natural register size, leaving us with
819
+ something like this:
820
+
821
+ ```C
822
+ char (8 bit) <= short (12 bit) <= int (12 bit) <= long (16 bit)
823
+ ```
824
+
825
+ Um… yikes. It’s obviously breaking a rule or two… but they had to break SOME
826
+ rules, so they made a choice.
827
+
828
+ When the C99 standard rolled around, it introduced alternate standard-size types.
829
+ It also introduced macros for pulling in MIN/MAX values for your integer types.
830
+ It’s glorious! Unfortunately, many embedded compilers can’t be relied upon to
831
+ use the C99 types (Sometimes because they have weird register sizes as described
832
+ above. Sometimes because they don’t feel like it?).
833
+
834
+ A goal of Unity from the beginning was to support every combination of
835
+ microcontroller or microprocessor and C compiler. Over time, we’ve gotten really
836
+ close to this. There are a few tricks that you should be aware of, though, if
837
+ you’re going to do this effectively on some of these more idiosyncratic targets.
838
+
839
+ First, when setting up Unity for a new target, you’re going to want to pay
840
+ special attention to the macros for automatically detecting types
841
+ (where available) or manually configuring them yourself. You can get information
842
+ on both of these in Unity’s documentation.
843
+
844
+ What about the times where you suddenly need to deal with something odd, like a
845
+ 24-bit `int`? The simplest solution is to use the next size up. If you have a
846
+ 24-bit `int`, configure Unity to use 32-bit integers. If you have a 12-bit
847
+ `int`, configure Unity to use 16 bits. There are two ways this is going to
848
+ affect you:
849
+
850
+ 1. When Unity displays errors for you, it’s going to pad the upper unused bits
851
+ with zeros.
852
+ 2. You’re going to have to be careful of assertions that perform signed
853
+ operations, particularly `TEST_ASSERT_INT_WITHIN`. Such assertions might wrap
854
+ your `int` in the wrong place, and you could experience false failures. You can
855
+ always back down to a simple `TEST_ASSERT` and do the operations yourself.
856
+
857
+ *Find The Latest of This And More at [ThrowTheSwitch.org][]*
858
+
859
+ [assert() macro]: http://en.wikipedia.org/wiki/Assert.h
860
+ [ThrowTheSwitch.org]: https://throwtheswitch.org