ceedling 0.9.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1282) hide show
  1. checksums.yaml +7 -0
  2. data/GIT_COMMIT_SHA +1 -0
  3. data/Gemfile +23 -2
  4. data/Gemfile.lock +50 -0
  5. data/README.md +728 -42
  6. data/Rakefile +21 -75
  7. data/assets/ceedling +9 -0
  8. data/assets/ceedling.cmd +1 -0
  9. data/assets/default_gitignore +7 -0
  10. data/assets/example_file.c +16 -0
  11. data/assets/example_file.h +15 -0
  12. data/assets/example_file_call.c +13 -0
  13. data/assets/example_file_call.h +13 -0
  14. data/assets/project.yml +402 -0
  15. data/assets/test_example_file.c +20 -0
  16. data/assets/test_example_file_boom.c +20 -0
  17. data/assets/test_example_file_crash.c +25 -0
  18. data/assets/test_example_file_success.c +21 -0
  19. data/assets/test_example_file_unity_printf.c +19 -0
  20. data/assets/test_example_file_verbose.c +19 -0
  21. data/assets/test_example_file_with_mock.c +20 -0
  22. data/assets/test_example_with_parameterized_tests.c +28 -0
  23. data/assets/tests_with_defines/src/adc_hardware.c +18 -0
  24. data/assets/tests_with_defines/src/adc_hardware.h +13 -0
  25. data/assets/tests_with_defines/src/adc_hardware_configurator.c +18 -0
  26. data/assets/tests_with_defines/src/adc_hardware_configurator.h +17 -0
  27. data/assets/tests_with_defines/test/test_adc_hardware.c +28 -0
  28. data/assets/tests_with_defines/test/test_adc_hardware_special.c +28 -0
  29. data/assets/tests_with_preprocessing/src/adc_hardwareA.c +17 -0
  30. data/assets/tests_with_preprocessing/src/adc_hardwareA.h +13 -0
  31. data/assets/tests_with_preprocessing/src/adc_hardwareB.c +14 -0
  32. data/assets/tests_with_preprocessing/src/adc_hardwareB.h +13 -0
  33. data/assets/tests_with_preprocessing/src/adc_hardwareC.c +14 -0
  34. data/assets/tests_with_preprocessing/src/adc_hardwareC.h +13 -0
  35. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorA.h +13 -0
  36. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorB.h +15 -0
  37. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorC.h +15 -0
  38. data/assets/tests_with_preprocessing/test/test_adc_hardwareA.c +41 -0
  39. data/assets/tests_with_preprocessing/test/test_adc_hardwareB.c +25 -0
  40. data/assets/tests_with_preprocessing/test/test_adc_hardwareC.c +29 -0
  41. data/assets/uncovered_example_file.c +12 -0
  42. data/bin/actions_wrapper.rb +50 -0
  43. data/bin/app_cfg.rb +134 -0
  44. data/bin/ceedling +146 -57
  45. data/bin/cli.rb +542 -0
  46. data/bin/cli_handler.rb +480 -0
  47. data/bin/cli_helper.rb +512 -0
  48. data/bin/configinator.rb +111 -0
  49. data/bin/mixinator.rb +136 -0
  50. data/bin/mixins.rb +12 -0
  51. data/bin/objects.yml +80 -0
  52. data/bin/path_validator.rb +54 -0
  53. data/bin/projectinator.rb +244 -0
  54. data/bin/versionator.rb +81 -0
  55. data/ceedling.gemspec +54 -14
  56. data/config/test_environment.rb +14 -0
  57. data/docs/BreakingChanges.md +260 -0
  58. data/docs/CODE_OF_CONDUCT.md +138 -0
  59. data/docs/CONTRIBUTING.md +240 -0
  60. data/docs/Ceedling Basic Porting.pdf +0 -0
  61. data/docs/Ceedling Managing Release Code.pdf +0 -0
  62. data/docs/Ceedling Working with IDEs.pdf +0 -0
  63. data/docs/CeedlingPacket.md +5651 -0
  64. data/docs/CeedlingPullRequestChecklist.md +24 -0
  65. data/docs/CeedlingUpgrade.md +83 -0
  66. data/docs/Changelog.md +493 -0
  67. data/docs/PluginDevelopmentGuide.md +764 -0
  68. data/docs/ReleaseNotes.md +353 -0
  69. data/docs/SECURITY.md +41 -0
  70. data/docs/ThrowTheSwitchCodingStandard.md +207 -0
  71. data/examples/temp_sensor/README.md +18 -0
  72. data/examples/temp_sensor/mixin/add_gcov.yml +51 -0
  73. data/examples/temp_sensor/mixin/add_unity_helper.yml +26 -0
  74. data/examples/temp_sensor/project.yml +355 -70
  75. data/examples/temp_sensor/src/AdcConductor.c +49 -42
  76. data/examples/temp_sensor/src/AdcConductor.h +20 -11
  77. data/examples/temp_sensor/src/AdcHardware.c +34 -27
  78. data/examples/temp_sensor/src/AdcHardware.h +18 -11
  79. data/examples/temp_sensor/src/AdcHardwareConfigurator.c +25 -18
  80. data/examples/temp_sensor/src/AdcHardwareConfigurator.h +17 -10
  81. data/examples/temp_sensor/src/AdcModel.c +40 -33
  82. data/examples/temp_sensor/src/AdcModel.h +20 -13
  83. data/examples/temp_sensor/src/AdcTemperatureSensor.c +58 -51
  84. data/examples/temp_sensor/src/AdcTemperatureSensor.h +17 -10
  85. data/examples/temp_sensor/src/Executor.c +32 -25
  86. data/examples/temp_sensor/src/Executor.h +16 -9
  87. data/examples/temp_sensor/src/IntrinsicsWrapper.c +25 -18
  88. data/examples/temp_sensor/src/IntrinsicsWrapper.h +14 -7
  89. data/examples/temp_sensor/src/Main.c +53 -46
  90. data/examples/temp_sensor/src/Main.h +14 -7
  91. data/examples/temp_sensor/src/Model.c +17 -10
  92. data/examples/temp_sensor/src/Model.h +15 -8
  93. data/examples/temp_sensor/src/ModelConfig.h +14 -7
  94. data/examples/temp_sensor/src/TaskScheduler.c +79 -72
  95. data/examples/temp_sensor/src/TaskScheduler.h +18 -11
  96. data/examples/temp_sensor/src/TemperatureCalculator.c +38 -27
  97. data/examples/temp_sensor/src/TemperatureCalculator.h +15 -6
  98. data/examples/temp_sensor/src/TemperatureFilter.c +45 -39
  99. data/examples/temp_sensor/src/TemperatureFilter.h +17 -10
  100. data/examples/temp_sensor/src/TimerConductor.c +22 -15
  101. data/examples/temp_sensor/src/TimerConductor.h +16 -9
  102. data/examples/temp_sensor/src/TimerConfigurator.c +58 -51
  103. data/examples/temp_sensor/src/TimerConfigurator.h +22 -15
  104. data/examples/temp_sensor/src/TimerHardware.c +22 -15
  105. data/examples/temp_sensor/src/TimerHardware.h +15 -8
  106. data/examples/temp_sensor/src/TimerInterruptConfigurator.c +62 -55
  107. data/examples/temp_sensor/src/TimerInterruptConfigurator.h +20 -13
  108. data/examples/temp_sensor/src/TimerInterruptHandler.c +32 -25
  109. data/examples/temp_sensor/src/TimerInterruptHandler.h +17 -10
  110. data/examples/temp_sensor/src/TimerModel.c +16 -9
  111. data/examples/temp_sensor/src/TimerModel.h +15 -8
  112. data/examples/temp_sensor/src/Types.h +97 -103
  113. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +25 -18
  114. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +15 -6
  115. data/examples/temp_sensor/src/UsartConductor.c +28 -21
  116. data/examples/temp_sensor/src/UsartConductor.h +14 -7
  117. data/examples/temp_sensor/src/UsartConfigurator.c +46 -39
  118. data/examples/temp_sensor/src/UsartConfigurator.h +20 -13
  119. data/examples/temp_sensor/src/UsartHardware.c +29 -34
  120. data/examples/temp_sensor/src/UsartHardware.h +16 -10
  121. data/examples/temp_sensor/src/UsartModel.c +41 -34
  122. data/examples/temp_sensor/src/UsartModel.h +17 -10
  123. data/examples/temp_sensor/src/UsartPutChar.c +23 -16
  124. data/examples/temp_sensor/src/UsartPutChar.h +15 -8
  125. data/examples/temp_sensor/src/UsartTransmitBufferStatus.c +14 -7
  126. data/examples/temp_sensor/src/UsartTransmitBufferStatus.h +15 -8
  127. data/examples/temp_sensor/test/TestExecutor.c +43 -0
  128. data/examples/temp_sensor/test/TestMain.c +31 -0
  129. data/examples/temp_sensor/test/TestModel.c +27 -0
  130. data/examples/temp_sensor/test/TestTaskScheduler.c +111 -0
  131. data/examples/temp_sensor/test/TestTemperatureCalculator.c +43 -0
  132. data/examples/temp_sensor/test/TestTemperatureFilter.c +86 -0
  133. data/examples/temp_sensor/test/TestTimerConductor.c +39 -0
  134. data/examples/temp_sensor/test/TestTimerHardware.c +33 -0
  135. data/examples/temp_sensor/test/TestTimerIntegrated.c +53 -0
  136. data/examples/temp_sensor/test/TestTimerModel.c +25 -0
  137. data/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +28 -0
  138. data/examples/temp_sensor/test/TestUsartConductor.c +47 -0
  139. data/examples/temp_sensor/test/TestUsartHardware.c +43 -0
  140. data/examples/temp_sensor/test/TestUsartIntegrated.c +63 -0
  141. data/examples/temp_sensor/test/TestUsartModel.c +47 -0
  142. data/examples/temp_sensor/test/adc/TestAdcConductor.c +128 -0
  143. data/examples/temp_sensor/test/adc/TestAdcHardware.c +51 -0
  144. data/examples/temp_sensor/test/adc/TestAdcModel.c +40 -0
  145. data/examples/temp_sensor/test/support/UnityHelper.c +19 -10
  146. data/examples/temp_sensor/test/support/UnityHelper.h +17 -12
  147. data/lib/ceedling/application.rb +26 -0
  148. data/lib/ceedling/backtrace.gdb +5 -0
  149. data/lib/ceedling/build_batchinator.rb +113 -0
  150. data/lib/ceedling/cacheinator.rb +53 -0
  151. data/lib/ceedling/cacheinator_helper.rb +41 -0
  152. data/lib/ceedling/config_matchinator.rb +192 -0
  153. data/lib/ceedling/config_walkinator.rb +35 -0
  154. data/lib/ceedling/configurator.rb +735 -0
  155. data/lib/ceedling/configurator_builder.rb +558 -0
  156. data/lib/ceedling/configurator_plugins.rb +165 -0
  157. data/lib/ceedling/configurator_setup.rb +799 -0
  158. data/lib/ceedling/configurator_validator.rb +203 -0
  159. data/lib/ceedling/constants.rb +160 -0
  160. data/lib/ceedling/defaults.rb +477 -0
  161. data/lib/ceedling/defineinator.rb +90 -0
  162. data/lib/ceedling/dependinator.rb +31 -0
  163. data/lib/ceedling/encodinator.rb +26 -0
  164. data/lib/ceedling/erb_wrapper.rb +16 -0
  165. data/lib/ceedling/exceptions.rb +47 -0
  166. data/lib/ceedling/file_finder.rb +183 -0
  167. data/lib/ceedling/file_finder_helper.rb +116 -0
  168. data/lib/ceedling/file_path_collection_utils.rb +137 -0
  169. data/lib/ceedling/file_path_utils.rb +190 -0
  170. data/lib/ceedling/file_system_wrapper.rb +16 -0
  171. data/lib/ceedling/file_wrapper.rb +122 -0
  172. data/lib/ceedling/flaginator.rb +65 -0
  173. data/lib/ceedling/generator.rb +365 -0
  174. data/lib/ceedling/generator_helper.rb +78 -0
  175. data/lib/ceedling/generator_mocks.rb +41 -0
  176. data/lib/ceedling/generator_test_results.rb +270 -0
  177. data/lib/ceedling/generator_test_results_backtrace.rb +215 -0
  178. data/lib/ceedling/generator_test_results_sanity_checker.rb +70 -0
  179. data/lib/ceedling/generator_test_runner.rb +84 -0
  180. data/lib/ceedling/include_pathinator.rb +83 -0
  181. data/lib/ceedling/loginator.rb +326 -0
  182. data/lib/ceedling/makefile.rb +52 -0
  183. data/lib/ceedling/objects.yml +352 -0
  184. data/lib/ceedling/parsing_parcels.rb +77 -0
  185. data/lib/ceedling/plugin.rb +30 -0
  186. data/lib/ceedling/plugin_manager.rb +133 -0
  187. data/lib/ceedling/plugin_manager_helper.rb +25 -0
  188. data/lib/ceedling/plugin_reportinator.rb +139 -0
  189. data/lib/ceedling/plugin_reportinator_helper.rb +84 -0
  190. data/lib/ceedling/preprocessinator.rb +239 -0
  191. data/lib/ceedling/preprocessinator_extractor.rb +257 -0
  192. data/lib/ceedling/preprocessinator_file_handler.rb +229 -0
  193. data/lib/ceedling/preprocessinator_includes_handler.rb +382 -0
  194. data/lib/ceedling/rake_utils.rb +23 -0
  195. data/lib/ceedling/rake_wrapper.rb +40 -0
  196. data/lib/ceedling/rakefile.rb +145 -0
  197. data/lib/ceedling/release_invoker.rb +68 -0
  198. data/lib/ceedling/release_invoker_helper.rb +12 -0
  199. data/lib/ceedling/reportinator.rb +124 -0
  200. data/lib/ceedling/rules_release.rake +107 -0
  201. data/lib/ceedling/rules_tests.rake +62 -0
  202. data/lib/ceedling/setupinator.rb +199 -0
  203. data/lib/ceedling/stream_wrapper.rb +51 -0
  204. data/lib/ceedling/system_utils.rb +43 -0
  205. data/lib/ceedling/system_wrapper.rb +150 -0
  206. data/lib/ceedling/task_invoker.rb +70 -0
  207. data/lib/ceedling/tasks_base.rake +39 -0
  208. data/lib/ceedling/tasks_filesystem.rake +99 -0
  209. data/lib/ceedling/tasks_release.rake +43 -0
  210. data/lib/ceedling/tasks_tests.rake +71 -0
  211. data/lib/ceedling/test_context_extractor.rb +379 -0
  212. data/lib/ceedling/test_invoker.rb +506 -0
  213. data/lib/ceedling/test_invoker_helper.rb +347 -0
  214. data/lib/ceedling/test_runner_manager.rb +47 -0
  215. data/lib/ceedling/tool_executor.rb +233 -0
  216. data/lib/ceedling/tool_executor_helper.rb +107 -0
  217. data/lib/ceedling/tool_validator.rb +149 -0
  218. data/lib/ceedling/verbosinator.rb +22 -0
  219. data/lib/ceedling/yaml_wrapper.rb +37 -0
  220. data/lib/ceedling.rb +12 -4
  221. data/lib/version.rb +24 -0
  222. data/license.txt +24 -0
  223. data/plugins/beep/README.md +133 -0
  224. data/plugins/beep/config/defaults.yml +12 -0
  225. data/plugins/beep/config/defaults_beep.rb +67 -0
  226. data/plugins/beep/lib/beep.rb +85 -0
  227. data/plugins/bullseye/README.md +81 -0
  228. data/plugins/bullseye/bullseye.rake +180 -0
  229. data/plugins/bullseye/config/defaults.yml +66 -0
  230. data/plugins/bullseye/lib/bullseye.rb +203 -0
  231. data/plugins/command_hooks/README.md +241 -0
  232. data/plugins/command_hooks/lib/command_hooks.rb +231 -0
  233. data/plugins/compile_commands_json_db/README.md +40 -0
  234. data/plugins/compile_commands_json_db/lib/compile_commands_json_db.rb +51 -0
  235. data/plugins/dependencies/README.md +321 -0
  236. data/plugins/dependencies/Rakefile +188 -0
  237. data/plugins/dependencies/config/defaults.yml +78 -0
  238. data/plugins/dependencies/dependencies.rake +157 -0
  239. data/plugins/dependencies/example/boss/project.yml +231 -0
  240. data/plugins/dependencies/example/boss/src/boss.c +80 -0
  241. data/plugins/dependencies/example/boss/src/boss.h +16 -0
  242. data/plugins/dependencies/example/boss/src/main.c +45 -0
  243. data/plugins/dependencies/example/boss/test/test_boss.c +118 -0
  244. data/plugins/dependencies/example/supervisor/project.yml +165 -0
  245. data/plugins/dependencies/example/supervisor/src/supervisor.c +45 -0
  246. data/plugins/dependencies/example/supervisor/src/supervisor.h +14 -0
  247. data/plugins/dependencies/example/supervisor/test/test_supervisor.c +58 -0
  248. data/plugins/dependencies/example/version.tar.gzip +0 -0
  249. data/plugins/dependencies/example/workerbees.zip +0 -0
  250. data/plugins/dependencies/lib/dependencies.rb +531 -0
  251. data/plugins/fff/README.md +242 -0
  252. data/plugins/fff/Rakefile +26 -0
  253. data/plugins/fff/config/fff.yml +13 -0
  254. data/plugins/fff/examples/fff_example/project.yml +145 -0
  255. data/plugins/fff/examples/fff_example/src/bar.c +8 -0
  256. data/plugins/fff/examples/fff_example/src/bar.h +21 -0
  257. data/plugins/fff/examples/fff_example/src/custom_types.h +13 -0
  258. data/plugins/fff/examples/fff_example/src/display.c +14 -0
  259. data/plugins/fff/examples/fff_example/src/display.h +23 -0
  260. data/plugins/fff/examples/fff_example/src/event_processor.c +100 -0
  261. data/plugins/fff/examples/fff_example/src/event_processor.h +18 -0
  262. data/plugins/fff/examples/fff_example/src/foo.c +23 -0
  263. data/plugins/fff/examples/fff_example/src/foo.h +15 -0
  264. data/plugins/fff/examples/fff_example/src/subfolder/zzz.c +8 -0
  265. data/plugins/fff/examples/fff_example/src/subfolder/zzz.h +13 -0
  266. data/plugins/fff/examples/fff_example/test/test_event_processor.c +160 -0
  267. data/plugins/fff/examples/fff_example/test/test_foo.c +54 -0
  268. data/plugins/fff/lib/fff.rb +90 -0
  269. data/plugins/fff/lib/fff_mock_generator.rb +172 -0
  270. data/plugins/fff/spec/fff_mock_header_generator_spec.rb +311 -0
  271. data/plugins/fff/spec/fff_mock_source_generator_spec.rb +156 -0
  272. data/plugins/fff/spec/header_generator.rb +58 -0
  273. data/plugins/fff/spec/spec_helper.rb +103 -0
  274. data/plugins/fff/src/fff_unity_helper.h +40 -0
  275. data/plugins/fff/vendor/fff/LICENSE +25 -0
  276. data/plugins/fff/vendor/fff/Makefile +10 -0
  277. data/plugins/fff/vendor/fff/README.md +454 -0
  278. data/plugins/fff/vendor/fff/buildandtest +15 -0
  279. data/plugins/fff/vendor/fff/examples/Makefile +7 -0
  280. data/plugins/fff/vendor/fff/examples/driver_testing/Makefile +64 -0
  281. data/plugins/fff/vendor/fff/examples/driver_testing/driver.c +32 -0
  282. data/plugins/fff/vendor/fff/examples/driver_testing/driver.h +21 -0
  283. data/plugins/fff/vendor/fff/examples/driver_testing/driver.test.cpp +58 -0
  284. data/plugins/fff/vendor/fff/examples/driver_testing/driver.test.fff.cpp +70 -0
  285. data/plugins/fff/vendor/fff/examples/driver_testing/hardware_abstraction.h +25 -0
  286. data/plugins/fff/vendor/fff/examples/driver_testing/registers.h +23 -0
  287. data/plugins/fff/vendor/fff/examples/embedded_ui/DISPLAY.h +27 -0
  288. data/plugins/fff/vendor/fff/examples/embedded_ui/Kata.txt +25 -0
  289. data/plugins/fff/vendor/fff/examples/embedded_ui/Makefile +67 -0
  290. data/plugins/fff/vendor/fff/examples/embedded_ui/SYSTEM.h +31 -0
  291. data/plugins/fff/vendor/fff/examples/embedded_ui/UI.c +56 -0
  292. data/plugins/fff/vendor/fff/examples/embedded_ui/UI.h +22 -0
  293. data/plugins/fff/vendor/fff/examples/embedded_ui/UI_test_ansic.c +191 -0
  294. data/plugins/fff/vendor/fff/examples/embedded_ui/UI_test_cpp.cpp +144 -0
  295. data/plugins/fff/vendor/fff/examples/embedded_ui/test_suite_template.c +42 -0
  296. data/plugins/fff/vendor/fff/fakegen.rb +428 -0
  297. data/plugins/fff/vendor/fff/fff.h +5122 -0
  298. data/plugins/fff/vendor/fff/gtest/Makefile +22 -0
  299. data/plugins/fff/vendor/fff/gtest/gtest-all.cc +9118 -0
  300. data/plugins/fff/vendor/fff/gtest/gtest-main.cc +6 -0
  301. data/plugins/fff/vendor/fff/gtest/gtest.h +19547 -0
  302. data/plugins/fff/vendor/fff/test/Makefile +81 -0
  303. data/plugins/fff/vendor/fff/test/c_test_framework.h +25 -0
  304. data/plugins/fff/vendor/fff/test/fff_test_c.c +116 -0
  305. data/plugins/fff/vendor/fff/test/fff_test_cpp.cpp +53 -0
  306. data/plugins/fff/vendor/fff/test/fff_test_global_c.c +84 -0
  307. data/plugins/fff/vendor/fff/test/fff_test_global_cpp.cpp +31 -0
  308. data/plugins/fff/vendor/fff/test/global_fakes.c +21 -0
  309. data/plugins/fff/vendor/fff/test/global_fakes.h +47 -0
  310. data/plugins/fff/vendor/fff/test/test_cases.include +276 -0
  311. data/plugins/gcov/README.md +893 -0
  312. data/plugins/gcov/config/defaults.yml +30 -0
  313. data/plugins/gcov/config/defaults_gcov.rb +109 -0
  314. data/plugins/gcov/gcov.rake +100 -0
  315. data/plugins/gcov/lib/gcov.rb +282 -0
  316. data/plugins/gcov/lib/gcov_constants.rb +63 -0
  317. data/plugins/gcov/lib/gcovr_reportinator.rb +425 -0
  318. data/plugins/gcov/lib/reportgenerator_reportinator.rb +220 -0
  319. data/plugins/gcov/lib/reportinator_helper.rb +30 -0
  320. data/plugins/module_generator/README.md +267 -0
  321. data/plugins/module_generator/Rakefile +232 -0
  322. data/plugins/module_generator/assets/stubby1.h +13 -0
  323. data/plugins/module_generator/assets/stubby2.h +15 -0
  324. data/plugins/module_generator/config/module_generator.yml +13 -0
  325. data/plugins/module_generator/example/project.yml +174 -0
  326. data/plugins/module_generator/lib/module_generator.rb +122 -0
  327. data/plugins/module_generator/module_generator.rake +69 -0
  328. data/plugins/report_build_warnings_log/README.md +40 -0
  329. data/plugins/report_build_warnings_log/config/defaults.yml +12 -0
  330. data/plugins/report_build_warnings_log/lib/report_build_warnings_log.rb +143 -0
  331. data/plugins/report_tests_gtestlike_stdout/README.md +96 -0
  332. data/plugins/report_tests_gtestlike_stdout/assets/template.erb +83 -0
  333. data/plugins/report_tests_gtestlike_stdout/config/report_tests_gtestlike_stdout.yml +11 -0
  334. data/plugins/report_tests_gtestlike_stdout/lib/report_tests_gtestlike_stdout.rb +69 -0
  335. data/plugins/report_tests_ide_stdout/README.md +62 -0
  336. data/plugins/report_tests_ide_stdout/config/report_tests_ide_stdout.yml +11 -0
  337. data/plugins/report_tests_ide_stdout/lib/report_tests_ide_stdout.rb +72 -0
  338. data/plugins/report_tests_log_factory/README.md +446 -0
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1
+ # Unity Assertions Reference
2
+
3
+ ## Background and Overview
4
+
5
+ ### Super Condensed Version
6
+
7
+ - An assertion establishes truth (i.e. boolean True) for a single condition.
8
+ Upon boolean False, an assertion stops execution and reports the failure.
9
+ - Unity is mainly a rich collection of assertions and the support to gather up
10
+ and easily execute those assertions.
11
+ - The structure of Unity allows you to easily separate test assertions from
12
+ source code in, well, test code.
13
+ - Unity’s assertions:
14
+ - Come in many, many flavors to handle different C types and assertion cases.
15
+ - Use context to provide detailed and helpful failure messages.
16
+ - Document types, expected values, and basic behavior in your source code for
17
+ free.
18
+
19
+ ### Unity Is Several Things But Mainly It’s Assertions
20
+
21
+ One way to think of Unity is simply as a rich collection of assertions you can
22
+ use to establish whether your source code behaves the way you think it does.
23
+ Unity provides a framework to easily organize and execute those assertions in
24
+ test code separate from your source code.
25
+
26
+ ### What’s an Assertion?
27
+
28
+ At their core, assertions are an establishment of truth - boolean truth. Was this
29
+ thing equal to that thing? Does that code doohickey have such-and-such property
30
+ or not? You get the idea. Assertions are executable code. Static analysis is a
31
+ valuable approach to improving code quality, but it is not executing your code
32
+ in the way an assertion can. A failing assertion stops execution and reports an
33
+ error through some appropriate I/O channel (e.g. stdout, GUI, output file,
34
+ blinky light).
35
+
36
+ Fundamentally, for dynamic verification all you need is a single assertion
37
+ mechanism. In fact, that’s what the [assert() macro][] in C’s standard library
38
+ is for. So why not just use it? Well, we can do far better in the reporting
39
+ department. C’s `assert()` is pretty dumb as-is and is particularly poor for
40
+ handling common data types like arrays, structs, etc. And, without some other
41
+ support, it’s far too tempting to litter source code with C’s `assert()`’s. It’s
42
+ generally much cleaner, manageable, and more useful to separate test and source
43
+ code in the way Unity facilitates.
44
+
45
+ ### Unity’s Assertions: Helpful Messages _and_ Free Source Code Documentation
46
+
47
+ Asserting a simple truth condition is valuable, but using the context of the
48
+ assertion is even more valuable. For instance, if you know you’re comparing bit
49
+ flags and not just integers, then why not use that context to give explicit,
50
+ readable, bit-level feedback when an assertion fails?
51
+
52
+ That’s what Unity’s collection of assertions do - capture context to give you
53
+ helpful, meaningful assertion failure messages. In fact, the assertions
54
+ themselves also serve as executable documentation about types and values in your
55
+ source code. So long as your tests remain current with your source and all those
56
+ tests pass, you have a detailed, up-to-date view of the intent and mechanisms in
57
+ your source code. And due to a wondrous mystery, well-tested code usually tends
58
+ to be well designed code.
59
+
60
+ ## Assertion Conventions and Configurations
61
+
62
+ ### Naming and Parameter Conventions
63
+
64
+ The convention of assertion parameters generally follows this order:
65
+
66
+ ```c
67
+ TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
68
+ ```
69
+
70
+ The very simplest assertion possible uses only a single `actual` parameter (e.g.
71
+ a simple null check).
72
+
73
+ - `Actual` is the value being tested and unlike the other parameters in an
74
+ assertion construction is the only parameter present in all assertion variants.
75
+ - `Modifiers` are masks, ranges, bit flag specifiers, floating point deltas.
76
+ - `Expected` is your expected value (duh) to compare to an `actual` value; it’s
77
+ marked as an optional parameter because some assertions only need a single
78
+ `actual` parameter (e.g. null check).
79
+ - `Size/count` refers to string lengths, number of array elements, etc.
80
+
81
+ Many of Unity’s assertions are clear duplications in that the same data type
82
+ is handled by several assertions. The differences among these are in how failure
83
+ messages are presented. For instance, a `_HEX` variant of an assertion prints
84
+ the expected and actual values of that assertion formatted as hexadecimal.
85
+
86
+ #### TEST_ASSERT_X_MESSAGE Variants
87
+
88
+ _All_ assertions are complemented with a variant that includes a simple string
89
+ message as a final parameter. The string you specify is appended to an assertion
90
+ failure message in Unity output.
91
+
92
+ For brevity, the assertion variants with a message parameter are not listed
93
+ below. Just tack on `_MESSAGE` as the final component to any assertion name in
94
+ the reference list below and add a string as the final parameter.
95
+
96
+ _Example:_
97
+
98
+ ```c
99
+ TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
100
+ ```
101
+
102
+ becomes messageified like thus…
103
+
104
+ ```c
105
+ TEST_ASSERT_X_MESSAGE( {modifiers}, {expected}, actual, {size/count}, message )
106
+ ```
107
+
108
+ Notes:
109
+
110
+ - The `_MESSAGE` variants intentionally do not support `printf` style formatting
111
+ since many embedded projects don’t support or avoid `printf` for various reasons.
112
+ It is possible to use `sprintf` before the assertion to assemble a complex fail
113
+ message, if necessary.
114
+ - If you want to output a counter value within an assertion fail message (e.g. from
115
+ a loop) , building up an array of results and then using one of the `_ARRAY`
116
+ assertions (see below) might be a handy alternative to `sprintf`.
117
+
118
+ #### TEST_ASSERT_X_ARRAY Variants
119
+
120
+ Unity provides a collection of assertions for arrays containing a variety of
121
+ types. These are documented in the Array section below. These are almost on par
122
+ with the `_MESSAGE`variants of Unity’s Asserts in that for pretty much any Unity
123
+ type assertion you can tack on `_ARRAY` and run assertions on an entire block of
124
+ memory.
125
+
126
+ ```c
127
+ TEST_ASSERT_EQUAL_TYPEX_ARRAY( expected, actual, {size/count} )
128
+ ```
129
+
130
+ - `Expected` is an array itself.
131
+ - `Size/count` is one or two parameters necessary to establish the number of array
132
+ elements and perhaps the length of elements within the array.
133
+
134
+ Notes:
135
+
136
+ - The `_MESSAGE` variant convention still applies here to array assertions. The
137
+ `_MESSAGE` variants of the `_ARRAY` assertions have names ending with
138
+ `_ARRAY_MESSAGE`.
139
+ - Assertions for handling arrays of floating point values are grouped with float
140
+ and double assertions (see immediately following section).
141
+
142
+ ### TEST_ASSERT_EACH_EQUAL_X Variants
143
+
144
+ Unity provides a collection of assertions for arrays containing a variety of
145
+ types which can be compared to a single value as well. These are documented in
146
+ the Each Equal section below. these are almost on par with the `_MESSAGE`
147
+ variants of Unity’s Asserts in that for pretty much any Unity type assertion you
148
+ can inject `_EACH_EQUAL` and run assertions on an entire block of memory.
149
+
150
+ ```c
151
+ TEST_ASSERT_EACH_EQUAL_TYPEX( expected, actual, {size/count} )
152
+ ```
153
+
154
+ - `Expected` is a single value to compare to.
155
+ - `Actual` is an array where each element will be compared to the expected value.
156
+ - `Size/count` is one of two parameters necessary to establish the number of array
157
+ elements and perhaps the length of elements within the array.
158
+
159
+ Notes:
160
+
161
+ - The `_MESSAGE` variant convention still applies here to Each Equal assertions.
162
+ - Assertions for handling Each Equal of floating point values are grouped with
163
+ float and double assertions (see immediately following section).
164
+
165
+ ### Configuration
166
+
167
+ #### Floating Point Support Is Optional
168
+
169
+ Support for floating point types is configurable. That is, by defining the
170
+ appropriate preprocessor symbols, floats and doubles can be individually enabled
171
+ or disabled in Unity code. This is useful for embedded targets with no floating
172
+ point math support (i.e. Unity compiles free of errors for fixed point only
173
+ platforms). See Unity documentation for specifics.
174
+
175
+ #### Maximum Data Type Width Is Configurable
176
+
177
+ Not all targets support 64 bit wide types or even 32 bit wide types. Define the
178
+ appropriate preprocessor symbols and Unity will omit all operations from
179
+ compilation that exceed the maximum width of your target. See Unity
180
+ documentation for specifics.
181
+
182
+ ## The Assertions in All Their Blessed Glory
183
+
184
+ ### Basic Fail, Pass and Ignore
185
+
186
+ #### `TEST_FAIL()`
187
+
188
+ #### `TEST_FAIL_MESSAGE("message")`
189
+
190
+ This fella is most often used in special conditions where your test code is
191
+ performing logic beyond a simple assertion. That is, in practice, `TEST_FAIL()`
192
+ will always be found inside a conditional code block.
193
+
194
+ _Examples:_
195
+
196
+ - Executing a state machine multiple times that increments a counter your test
197
+ code then verifies as a final step.
198
+ - Triggering an exception and verifying it (as in Try / Catch / Throw - see the
199
+ [CException](https://github.com/ThrowTheSwitch/CException) project).
200
+
201
+ #### `TEST_PASS()`
202
+
203
+ #### `TEST_PASS_MESSAGE("message")`
204
+
205
+ This will abort the remainder of the test, but count the test as a pass. Under
206
+ normal circumstances, it is not necessary to include this macro in your tests…
207
+ a lack of failure will automatically be counted as a `PASS`. It is occasionally
208
+ useful for tests with `#ifdef`s and such.
209
+
210
+ #### `TEST_IGNORE()`
211
+
212
+ #### `TEST_IGNORE_MESSAGE("message")`
213
+
214
+ Marks a test case (i.e. function meant to contain test assertions) as ignored.
215
+ Usually this is employed as a breadcrumb to come back and implement a test case.
216
+ An ignored test case has effects if other assertions are in the enclosing test
217
+ case (see Unity documentation for more).
218
+
219
+ #### `TEST_MESSAGE(message)`
220
+
221
+ This can be useful for outputting `INFO` messages into the Unity output stream
222
+ without actually ending the test. Like pass and fail messages, it will be output
223
+ with the filename and line number.
224
+
225
+ ### Boolean
226
+
227
+ #### `TEST_ASSERT (condition)`
228
+
229
+ #### `TEST_ASSERT_TRUE (condition)`
230
+
231
+ #### `TEST_ASSERT_FALSE (condition)`
232
+
233
+ #### `TEST_ASSERT_UNLESS (condition)`
234
+
235
+ A simple wording variation on `TEST_ASSERT_FALSE`.The semantics of
236
+ `TEST_ASSERT_UNLESS` aid readability in certain test constructions or
237
+ conditional statements.
238
+
239
+ #### `TEST_ASSERT_NULL (pointer)`
240
+
241
+ #### `TEST_ASSERT_NOT_NULL (pointer)`
242
+
243
+ Verify if a pointer is or is not NULL.
244
+
245
+ #### `TEST_ASSERT_EMPTY (pointer)`
246
+
247
+ #### `TEST_ASSERT_NOT_EMPTY (pointer)`
248
+
249
+ Verify if the first element dereferenced from a pointer is or is not zero. This
250
+ is particularly useful for checking for empty (or non-empty) null-terminated
251
+ C strings, but can be just as easily used for other null-terminated arrays.
252
+
253
+ ### Signed and Unsigned Integers (of all sizes)
254
+
255
+ Large integer sizes can be disabled for build targets that do not support them.
256
+ For example, if your target only supports up to 16 bit types, by defining the
257
+ appropriate symbols Unity can be configured to omit 32 and 64 bit operations
258
+ that would break compilation (see Unity documentation for more). Refer to
259
+ Advanced Asserting later in this document for advice on dealing with other word
260
+ sizes.
261
+
262
+ #### `TEST_ASSERT_EQUAL_INT (expected, actual)`
263
+
264
+ #### `TEST_ASSERT_EQUAL_INT8 (expected, actual)`
265
+
266
+ #### `TEST_ASSERT_EQUAL_INT16 (expected, actual)`
267
+
268
+ #### `TEST_ASSERT_EQUAL_INT32 (expected, actual)`
269
+
270
+ #### `TEST_ASSERT_EQUAL_INT64 (expected, actual)`
271
+
272
+ #### `TEST_ASSERT_EQUAL_UINT (expected, actual)`
273
+
274
+ #### `TEST_ASSERT_EQUAL_UINT8 (expected, actual)`
275
+
276
+ #### `TEST_ASSERT_EQUAL_UINT16 (expected, actual)`
277
+
278
+ #### `TEST_ASSERT_EQUAL_UINT32 (expected, actual)`
279
+
280
+ #### `TEST_ASSERT_EQUAL_UINT64 (expected, actual)`
281
+
282
+ ### Unsigned Integers (of all sizes) in Hexadecimal
283
+
284
+ All `_HEX` assertions are identical in function to unsigned integer assertions
285
+ but produce failure messages with the `expected` and `actual` values formatted
286
+ in hexadecimal. Unity output is big endian.
287
+
288
+ #### `TEST_ASSERT_EQUAL_HEX (expected, actual)`
289
+
290
+ #### `TEST_ASSERT_EQUAL_HEX8 (expected, actual)`
291
+
292
+ #### `TEST_ASSERT_EQUAL_HEX16 (expected, actual)`
293
+
294
+ #### `TEST_ASSERT_EQUAL_HEX32 (expected, actual)`
295
+
296
+ #### `TEST_ASSERT_EQUAL_HEX64 (expected, actual)`
297
+
298
+ ### Characters
299
+
300
+ While you can use the 8-bit integer assertions to compare `char`, another option is
301
+ to use this specialized assertion which will show printable characters as printables,
302
+ otherwise showing the HEX escape code for the characters.
303
+
304
+ #### `TEST_ASSERT_EQUAL_CHAR (expected, actual)`
305
+
306
+ ### Masked and Bit-level Assertions
307
+
308
+ Masked and bit-level assertions produce output formatted in hexadecimal. Unity
309
+ output is big endian.
310
+
311
+ #### `TEST_ASSERT_BITS (mask, expected, actual)`
312
+
313
+ Only compares the masked (i.e. high) bits of `expected` and `actual` parameters.
314
+
315
+ #### `TEST_ASSERT_BITS_HIGH (mask, actual)`
316
+
317
+ Asserts the masked bits of the `actual` parameter are high.
318
+
319
+ #### `TEST_ASSERT_BITS_LOW (mask, actual)`
320
+
321
+ Asserts the masked bits of the `actual` parameter are low.
322
+
323
+ #### `TEST_ASSERT_BIT_HIGH (bit, actual)`
324
+
325
+ Asserts the specified bit of the `actual` parameter is high.
326
+
327
+ #### `TEST_ASSERT_BIT_LOW (bit, actual)`
328
+
329
+ Asserts the specified bit of the `actual` parameter is low.
330
+
331
+ ### Integer Less Than / Greater Than
332
+
333
+ These assertions verify that the `actual` parameter is less than or greater
334
+ than `threshold` (exclusive). For example, if the threshold value is 0 for the
335
+ greater than assertion will fail if it is 0 or less. There are assertions for
336
+ all the various sizes of ints, as for the equality assertions. Some examples:
337
+
338
+ #### `TEST_ASSERT_GREATER_THAN_INT8 (threshold, actual)`
339
+
340
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_INT16 (threshold, actual)`
341
+
342
+ #### `TEST_ASSERT_LESS_THAN_INT32 (threshold, actual)`
343
+
344
+ #### `TEST_ASSERT_LESS_OR_EQUAL_UINT (threshold, actual)`
345
+
346
+ #### `TEST_ASSERT_NOT_EQUAL_UINT8 (threshold, actual)`
347
+
348
+ ### Integer Ranges (of all sizes)
349
+
350
+ These assertions verify that the `expected` parameter is within +/- `delta`
351
+ (inclusive) of the `actual` parameter. For example, if the expected value is 10
352
+ and the delta is 3 then the assertion will fail for any value outside the range
353
+ of 7 - 13.
354
+
355
+ #### `TEST_ASSERT_INT_WITHIN (delta, expected, actual)`
356
+
357
+ #### `TEST_ASSERT_INT8_WITHIN (delta, expected, actual)`
358
+
359
+ #### `TEST_ASSERT_INT16_WITHIN (delta, expected, actual)`
360
+
361
+ #### `TEST_ASSERT_INT32_WITHIN (delta, expected, actual)`
362
+
363
+ #### `TEST_ASSERT_INT64_WITHIN (delta, expected, actual)`
364
+
365
+ #### `TEST_ASSERT_UINT_WITHIN (delta, expected, actual)`
366
+
367
+ #### `TEST_ASSERT_UINT8_WITHIN (delta, expected, actual)`
368
+
369
+ #### `TEST_ASSERT_UINT16_WITHIN (delta, expected, actual)`
370
+
371
+ #### `TEST_ASSERT_UINT32_WITHIN (delta, expected, actual)`
372
+
373
+ #### `TEST_ASSERT_UINT64_WITHIN (delta, expected, actual)`
374
+
375
+ #### `TEST_ASSERT_HEX_WITHIN (delta, expected, actual)`
376
+
377
+ #### `TEST_ASSERT_HEX8_WITHIN (delta, expected, actual)`
378
+
379
+ #### `TEST_ASSERT_HEX16_WITHIN (delta, expected, actual)`
380
+
381
+ #### `TEST_ASSERT_HEX32_WITHIN (delta, expected, actual)`
382
+
383
+ #### `TEST_ASSERT_HEX64_WITHIN (delta, expected, actual)`
384
+
385
+ #### `TEST_ASSERT_CHAR_WITHIN (delta, expected, actual)`
386
+
387
+ ### Structs and Strings
388
+
389
+ #### `TEST_ASSERT_EQUAL_PTR (expected, actual)`
390
+
391
+ Asserts that the pointers point to the same memory location.
392
+
393
+ #### `TEST_ASSERT_EQUAL_STRING (expected, actual)`
394
+
395
+ Asserts that the null terminated (`’\0’`)strings are identical. If strings are
396
+ of different lengths or any portion of the strings before their terminators
397
+ differ, the assertion fails. Two NULL strings (i.e. zero length) are considered
398
+ equivalent.
399
+
400
+ #### `TEST_ASSERT_EQUAL_MEMORY (expected, actual, len)`
401
+
402
+ Asserts that the contents of the memory specified by the `expected` and `actual`
403
+ pointers is identical. The size of the memory blocks in bytes is specified by
404
+ the `len` parameter.
405
+
406
+ ### Arrays
407
+
408
+ `expected` and `actual` parameters are both arrays. `num_elements` specifies the
409
+ number of elements in the arrays to compare.
410
+
411
+ `_HEX` assertions produce failure messages with expected and actual array
412
+ contents formatted in hexadecimal.
413
+
414
+ For array of strings comparison behavior, see comments for
415
+ `TEST_ASSERT_EQUAL_STRING` in the preceding section.
416
+
417
+ Assertions fail upon the first element in the compared arrays found not to
418
+ match. Failure messages specify the array index of the failed comparison.
419
+
420
+ #### `TEST_ASSERT_EQUAL_INT_ARRAY (expected, actual, num_elements)`
421
+
422
+ #### `TEST_ASSERT_EQUAL_INT8_ARRAY (expected, actual, num_elements)`
423
+
424
+ #### `TEST_ASSERT_EQUAL_INT16_ARRAY (expected, actual, num_elements)`
425
+
426
+ #### `TEST_ASSERT_EQUAL_INT32_ARRAY (expected, actual, num_elements)`
427
+
428
+ #### `TEST_ASSERT_EQUAL_INT64_ARRAY (expected, actual, num_elements)`
429
+
430
+ #### `TEST_ASSERT_EQUAL_UINT_ARRAY (expected, actual, num_elements)`
431
+
432
+ #### `TEST_ASSERT_EQUAL_UINT8_ARRAY (expected, actual, num_elements)`
433
+
434
+ #### `TEST_ASSERT_EQUAL_UINT16_ARRAY (expected, actual, num_elements)`
435
+
436
+ #### `TEST_ASSERT_EQUAL_UINT32_ARRAY (expected, actual, num_elements)`
437
+
438
+ #### `TEST_ASSERT_EQUAL_UINT64_ARRAY (expected, actual, num_elements)`
439
+
440
+ #### `TEST_ASSERT_EQUAL_HEX_ARRAY (expected, actual, num_elements)`
441
+
442
+ #### `TEST_ASSERT_EQUAL_HEX8_ARRAY (expected, actual, num_elements)`
443
+
444
+ #### `TEST_ASSERT_EQUAL_HEX16_ARRAY (expected, actual, num_elements)`
445
+
446
+ #### `TEST_ASSERT_EQUAL_HEX32_ARRAY (expected, actual, num_elements)`
447
+
448
+ #### `TEST_ASSERT_EQUAL_HEX64_ARRAY (expected, actual, num_elements)`
449
+
450
+ #### `TEST_ASSERT_EQUAL_CHAR_ARRAY (expected, actual, num_elements)`
451
+
452
+ #### `TEST_ASSERT_EQUAL_PTR_ARRAY (expected, actual, num_elements)`
453
+
454
+ #### `TEST_ASSERT_EQUAL_STRING_ARRAY (expected, actual, num_elements)`
455
+
456
+ #### `TEST_ASSERT_EQUAL_MEMORY_ARRAY (expected, actual, len, num_elements)`
457
+
458
+ `len` is the memory in bytes to be compared at each array element.
459
+
460
+ ### Integer Array Ranges (of all sizes)
461
+
462
+ These assertions verify that the `expected` array parameter is within +/- `delta`
463
+ (inclusive) of the `actual` array parameter. For example, if the expected value is
464
+ \[10, 12\] and the delta is 3 then the assertion will fail for any value
465
+ outside the range of \[7 - 13, 9 - 15\].
466
+
467
+ #### `TEST_ASSERT_INT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
468
+
469
+ #### `TEST_ASSERT_INT8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
470
+
471
+ #### `TEST_ASSERT_INT16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
472
+
473
+ #### `TEST_ASSERT_INT32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
474
+
475
+ #### `TEST_ASSERT_INT64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
476
+
477
+ #### `TEST_ASSERT_UINT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
478
+
479
+ #### `TEST_ASSERT_UINT8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
480
+
481
+ #### `TEST_ASSERT_UINT16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
482
+
483
+ #### `TEST_ASSERT_UINT32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
484
+
485
+ #### `TEST_ASSERT_UINT64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
486
+
487
+ #### `TEST_ASSERT_HEX_ARRAY_WITHIN (delta, expected, actual, num_elements)`
488
+
489
+ #### `TEST_ASSERT_HEX8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
490
+
491
+ #### `TEST_ASSERT_HEX16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
492
+
493
+ #### `TEST_ASSERT_HEX32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
494
+
495
+ #### `TEST_ASSERT_HEX64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
496
+
497
+ #### `TEST_ASSERT_CHAR_ARRAY_WITHIN (delta, expected, actual, num_elements)`
498
+
499
+ ### Each Equal (Arrays to Single Value)
500
+
501
+ `expected` are single values and `actual` are arrays. `num_elements` specifies
502
+ the number of elements in the arrays to compare.
503
+
504
+ `_HEX` assertions produce failure messages with expected and actual array
505
+ contents formatted in hexadecimal.
506
+
507
+ Assertions fail upon the first element in the compared arrays found not to
508
+ match. Failure messages specify the array index of the failed comparison.
509
+
510
+ #### `TEST_ASSERT_EACH_EQUAL_INT (expected, actual, num_elements)`
511
+
512
+ #### `TEST_ASSERT_EACH_EQUAL_INT8 (expected, actual, num_elements)`
513
+
514
+ #### `TEST_ASSERT_EACH_EQUAL_INT16 (expected, actual, num_elements)`
515
+
516
+ #### `TEST_ASSERT_EACH_EQUAL_INT32 (expected, actual, num_elements)`
517
+
518
+ #### `TEST_ASSERT_EACH_EQUAL_INT64 (expected, actual, num_elements)`
519
+
520
+ #### `TEST_ASSERT_EACH_EQUAL_UINT (expected, actual, num_elements)`
521
+
522
+ #### `TEST_ASSERT_EACH_EQUAL_UINT8 (expected, actual, num_elements)`
523
+
524
+ #### `TEST_ASSERT_EACH_EQUAL_UINT16 (expected, actual, num_elements)`
525
+
526
+ #### `TEST_ASSERT_EACH_EQUAL_UINT32 (expected, actual, num_elements)`
527
+
528
+ #### `TEST_ASSERT_EACH_EQUAL_UINT64 (expected, actual, num_elements)`
529
+
530
+ #### `TEST_ASSERT_EACH_EQUAL_HEX (expected, actual, num_elements)`
531
+
532
+ #### `TEST_ASSERT_EACH_EQUAL_HEX8 (expected, actual, num_elements)`
533
+
534
+ #### `TEST_ASSERT_EACH_EQUAL_HEX16 (expected, actual, num_elements)`
535
+
536
+ #### `TEST_ASSERT_EACH_EQUAL_HEX32 (expected, actual, num_elements)`
537
+
538
+ #### `TEST_ASSERT_EACH_EQUAL_HEX64 (expected, actual, num_elements)`
539
+
540
+ #### `TEST_ASSERT_EACH_EQUAL_CHAR (expected, actual, num_elements)`
541
+
542
+ #### `TEST_ASSERT_EACH_EQUAL_PTR (expected, actual, num_elements)`
543
+
544
+ #### `TEST_ASSERT_EACH_EQUAL_STRING (expected, actual, num_elements)`
545
+
546
+ #### `TEST_ASSERT_EACH_EQUAL_MEMORY (expected, actual, len, num_elements)`
547
+
548
+ `len` is the memory in bytes to be compared at each array element.
549
+
550
+ ### Floating Point (If enabled)
551
+
552
+ #### `TEST_ASSERT_FLOAT_WITHIN (delta, expected, actual)`
553
+
554
+ Asserts that the `actual` value is within +/- `delta` of the `expected` value.
555
+ The nature of floating point representation is such that exact evaluations of
556
+ equality are not guaranteed.
557
+
558
+ #### `TEST_ASSERT_FLOAT_NOT_WITHIN (delta, expected, actual)`
559
+
560
+ Asserts that the `actual` value is NOT within +/- `delta` of the `expected` value.
561
+
562
+ #### `TEST_ASSERT_EQUAL_FLOAT (expected, actual)`
563
+
564
+ Asserts that the `actual` value is “close enough to be considered equal” to the
565
+ `expected` value. If you are curious about the details, refer to the Advanced
566
+ Asserting section for more details on this. Omitting a user-specified delta in a
567
+ floating point assertion is both a shorthand convenience and a requirement of
568
+ code generation conventions for CMock.
569
+
570
+ #### `TEST_ASSERT_NOT_EQUAL_FLOAT (expected, actual)`
571
+
572
+ Asserts that the `actual` value is NOT “close enough to be considered equal” to the
573
+ `expected` value.
574
+
575
+ #### `TEST_ASSERT_FLOAT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
576
+
577
+ See Array assertion section for details. Note that individual array element
578
+ uses user-provided delta plus default comparison delta for checking
579
+ and is based on `TEST_ASSERT_FLOAT_WITHIN` comparison.
580
+
581
+ #### `TEST_ASSERT_EQUAL_FLOAT_ARRAY (expected, actual, num_elements)`
582
+
583
+ See Array assertion section for details. Note that individual array element
584
+ float comparisons are executed using `TEST_ASSERT_EQUAL_FLOAT`. That is, user
585
+ specified delta comparison values requires a custom-implemented floating point
586
+ array assertion.
587
+
588
+ #### `TEST_ASSERT_LESS_THAN_FLOAT (threshold, actual)`
589
+
590
+ Asserts that the `actual` parameter is less than `threshold` (exclusive).
591
+ For example, if the threshold value is 1.0f, the assertion will fail if it is
592
+ greater than 1.0f.
593
+
594
+ #### `TEST_ASSERT_GREATER_THAN_FLOAT (threshold, actual)`
595
+
596
+ Asserts that the `actual` parameter is greater than `threshold` (exclusive).
597
+ For example, if the threshold value is 1.0f, the assertion will fail if it is
598
+ less than 1.0f.
599
+
600
+ #### `TEST_ASSERT_LESS_OR_EQUAL_FLOAT (threshold, actual)`
601
+
602
+ Asserts that the `actual` parameter is less than or equal to `threshold`.
603
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_FLOAT`.
604
+
605
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_FLOAT (threshold, actual)`
606
+
607
+ Asserts that the `actual` parameter is greater than `threshold`.
608
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_FLOAT`.
609
+
610
+ #### `TEST_ASSERT_FLOAT_IS_INF (actual)`
611
+
612
+ Asserts that `actual` parameter is equivalent to positive infinity floating
613
+ point representation.
614
+
615
+ #### `TEST_ASSERT_FLOAT_IS_NEG_INF (actual)`
616
+
617
+ Asserts that `actual` parameter is equivalent to negative infinity floating
618
+ point representation.
619
+
620
+ #### `TEST_ASSERT_FLOAT_IS_NAN (actual)`
621
+
622
+ Asserts that `actual` parameter is a Not A Number floating point representation.
623
+
624
+ #### `TEST_ASSERT_FLOAT_IS_DETERMINATE (actual)`
625
+
626
+ Asserts that `actual` parameter is a floating point representation usable for
627
+ mathematical operations. That is, the `actual` parameter is neither positive
628
+ infinity nor negative infinity nor Not A Number floating point representations.
629
+
630
+ #### `TEST_ASSERT_FLOAT_IS_NOT_INF (actual)`
631
+
632
+ Asserts that `actual` parameter is a value other than positive infinity floating
633
+ point representation.
634
+
635
+ #### `TEST_ASSERT_FLOAT_IS_NOT_NEG_INF (actual)`
636
+
637
+ Asserts that `actual` parameter is a value other than negative infinity floating
638
+ point representation.
639
+
640
+ #### `TEST_ASSERT_FLOAT_IS_NOT_NAN (actual)`
641
+
642
+ Asserts that `actual` parameter is a value other than Not A Number floating
643
+ point representation.
644
+
645
+ #### `TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE (actual)`
646
+
647
+ Asserts that `actual` parameter is not usable for mathematical operations. That
648
+ is, the `actual` parameter is either positive infinity or negative infinity or
649
+ Not A Number floating point representations.
650
+
651
+ ### Double (If enabled)
652
+
653
+ #### `TEST_ASSERT_DOUBLE_WITHIN (delta, expected, actual)`
654
+
655
+ Asserts that the `actual` value is within +/- `delta` of the `expected` value.
656
+ The nature of floating point representation is such that exact evaluations of
657
+ equality are not guaranteed.
658
+
659
+ #### `TEST_ASSERT_DOUBLE_NOT_WITHIN (delta, expected, actual)`
660
+
661
+ Asserts that the `actual` value is NOT within +/- `delta` of the `expected` value.
662
+
663
+ #### `TEST_ASSERT_EQUAL_DOUBLE (expected, actual)`
664
+
665
+ Asserts that the `actual` value is “close enough to be considered equal” to the
666
+ `expected` value. If you are curious about the details, refer to the Advanced
667
+ Asserting section for more details. Omitting a user-specified delta in a
668
+ floating point assertion is both a shorthand convenience and a requirement of
669
+ code generation conventions for CMock.
670
+
671
+ #### `TEST_ASSERT_NOT_EQUAL_DOUBLE (expected, actual)`
672
+
673
+ Asserts that the `actual` value is NOT “close enough to be considered equal” to the
674
+ `expected` value.
675
+
676
+ #### `TEST_ASSERT_DOUBLE_ARRAY_WITHIN (delta, expected, actual, num_elements)`
677
+
678
+ See Array assertion section for details. Note that individual array element
679
+ uses user-provided delta plus default comparison delta for checking
680
+ and is based on `TEST_ASSERT_DOUBLE_WITHIN` comparison.
681
+
682
+ #### `TEST_ASSERT_EQUAL_DOUBLE_ARRAY (expected, actual, num_elements)`
683
+
684
+ See Array assertion section for details. Note that individual array element
685
+ double comparisons are executed using `TEST_ASSERT_EQUAL_DOUBLE`. That is, user
686
+ specified delta comparison values requires a custom implemented double array
687
+ assertion.
688
+
689
+ #### `TEST_ASSERT_LESS_THAN_DOUBLE (threshold, actual)`
690
+
691
+ Asserts that the `actual` parameter is less than `threshold` (exclusive).
692
+ For example, if the threshold value is 1.0, the assertion will fail if it is
693
+ greater than 1.0.
694
+
695
+ #### `TEST_ASSERT_LESS_OR_EQUAL_DOUBLE (threshold, actual)`
696
+
697
+ Asserts that the `actual` parameter is less than or equal to `threshold`.
698
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_DOUBLE`.
699
+
700
+ #### `TEST_ASSERT_GREATER_THAN_DOUBLE (threshold, actual)`
701
+
702
+ Asserts that the `actual` parameter is greater than `threshold` (exclusive).
703
+ For example, if the threshold value is 1.0, the assertion will fail if it is
704
+ less than 1.0.
705
+
706
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE (threshold, actual)`
707
+
708
+ Asserts that the `actual` parameter is greater than or equal to `threshold`.
709
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_DOUBLE`.
710
+
711
+ #### `TEST_ASSERT_DOUBLE_IS_INF (actual)`
712
+
713
+ Asserts that `actual` parameter is equivalent to positive infinity floating
714
+ point representation.
715
+
716
+ #### `TEST_ASSERT_DOUBLE_IS_NEG_INF (actual)`
717
+
718
+ Asserts that `actual` parameter is equivalent to negative infinity floating point
719
+ representation.
720
+
721
+ #### `TEST_ASSERT_DOUBLE_IS_NAN (actual)`
722
+
723
+ Asserts that `actual` parameter is a Not A Number floating point representation.
724
+
725
+ #### `TEST_ASSERT_DOUBLE_IS_DETERMINATE (actual)`
726
+
727
+ Asserts that `actual` parameter is a floating point representation usable for
728
+ mathematical operations. That is, the `actual` parameter is neither positive
729
+ infinity nor negative infinity nor Not A Number floating point representations.
730
+
731
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_INF (actual)`
732
+
733
+ Asserts that `actual` parameter is a value other than positive infinity floating
734
+ point representation.
735
+
736
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF (actual)`
737
+
738
+ Asserts that `actual` parameter is a value other than negative infinity floating
739
+ point representation.
740
+
741
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_NAN (actual)`
742
+
743
+ Asserts that `actual` parameter is a value other than Not A Number floating
744
+ point representation.
745
+
746
+ #### `TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE (actual)`
747
+
748
+ Asserts that `actual` parameter is not usable for mathematical operations. That
749
+ is, the `actual` parameter is either positive infinity or negative infinity or
750
+ Not A Number floating point representations.
751
+
752
+ ## Advanced Asserting: Details On Tricky Assertions
753
+
754
+ This section helps you understand how to deal with some of the trickier
755
+ assertion situations you may run into. It will give you a glimpse into some of
756
+ the under-the-hood details of Unity’s assertion mechanisms. If you’re one of
757
+ those people who likes to know what is going on in the background, read on. If
758
+ not, feel free to ignore the rest of this document until you need it.
759
+
760
+ ### How do the EQUAL assertions work for FLOAT and DOUBLE?
761
+
762
+ As you may know, directly checking for equality between a pair of floats or a
763
+ pair of doubles is sloppy at best and an outright no-no at worst. Floating point
764
+ values can often be represented in multiple ways, particularly after a series of
765
+ operations on a value. Initializing a variable to the value of 2.0 is likely to
766
+ result in a floating point representation of 2 x 20,but a series of
767
+ mathematical operations might result in a representation of 8 x 2-2
768
+ that also evaluates to a value of 2. At some point repeated operations cause
769
+ equality checks to fail.
770
+
771
+ So Unity doesn’t do direct floating point comparisons for equality. Instead, it
772
+ checks if two floating point values are “really close.” If you leave Unity
773
+ running with defaults, “really close” means “within a significant bit or two.”
774
+ Under the hood, `TEST_ASSERT_EQUAL_FLOAT` is really `TEST_ASSERT_FLOAT_WITHIN`
775
+ with the `delta` parameter calculated on the fly. For single precision, delta is
776
+ the expected value multiplied by 0.00001, producing a very small proportional
777
+ range around the expected value.
778
+
779
+ If you are expecting a value of 20,000.0 the delta is calculated to be 0.2. So
780
+ any value between 19,999.8 and 20,000.2 will satisfy the equality check. This
781
+ works out to be roughly a single bit of range for a single-precision number, and
782
+ that’s just about as tight a tolerance as you can reasonably get from a floating
783
+ point value.
784
+
785
+ So what happens when it’s zero? Zero - even more than other floating point
786
+ values - can be represented many different ways. It doesn’t matter if you have
787
+ 0x20 or 0x263. It’s still zero, right? Luckily, if you subtract these
788
+ values from each other, they will always produce a difference of zero, which
789
+ will still fall between 0 plus or minus a delta of 0. So it still works!
790
+
791
+ Double precision floating point numbers use a much smaller multiplier, again
792
+ approximating a single bit of error.
793
+
794
+ If you don’t like these ranges and you want to make your floating point equality
795
+ assertions less strict, you can change these multipliers to whatever you like by
796
+ defining UNITY_FLOAT_PRECISION and UNITY_DOUBLE_PRECISION. See Unity
797
+ documentation for more.
798
+
799
+ ### How do we deal with targets with non-standard int sizes?
800
+
801
+ It’s “fun” that C is a standard where something as fundamental as an integer
802
+ varies by target. According to the C standard, an `int` is to be the target’s
803
+ natural register size, and it should be at least 16-bits and a multiple of a
804
+ byte. It also guarantees an order of sizes:
805
+
806
+ ```C
807
+ char <= short <= int <= long <= long long
808
+ ```
809
+
810
+ Most often, `int` is 32-bits. In many cases in the embedded world, `int` is
811
+ 16-bits. There are rare microcontrollers out there that have 24-bit integers,
812
+ and this remains perfectly standard C.
813
+
814
+ To make things even more interesting, there are compilers and targets out there
815
+ that have a hard choice to make. What if their natural register size is 10-bits
816
+ or 12-bits? Clearly they can’t fulfill _both_ the requirement to be at least
817
+ 16-bits AND the requirement to match the natural register size. In these
818
+ situations, they often choose the natural register size, leaving us with
819
+ something like this:
820
+
821
+ ```C
822
+ char (8 bit) <= short (12 bit) <= int (12 bit) <= long (16 bit)
823
+ ```
824
+
825
+ Um… yikes. It’s obviously breaking a rule or two… but they had to break SOME
826
+ rules, so they made a choice.
827
+
828
+ When the C99 standard rolled around, it introduced alternate standard-size types.
829
+ It also introduced macros for pulling in MIN/MAX values for your integer types.
830
+ It’s glorious! Unfortunately, many embedded compilers can’t be relied upon to
831
+ use the C99 types (Sometimes because they have weird register sizes as described
832
+ above. Sometimes because they don’t feel like it?).
833
+
834
+ A goal of Unity from the beginning was to support every combination of
835
+ microcontroller or microprocessor and C compiler. Over time, we’ve gotten really
836
+ close to this. There are a few tricks that you should be aware of, though, if
837
+ you’re going to do this effectively on some of these more idiosyncratic targets.
838
+
839
+ First, when setting up Unity for a new target, you’re going to want to pay
840
+ special attention to the macros for automatically detecting types
841
+ (where available) or manually configuring them yourself. You can get information
842
+ on both of these in Unity’s documentation.
843
+
844
+ What about the times where you suddenly need to deal with something odd, like a
845
+ 24-bit `int`? The simplest solution is to use the next size up. If you have a
846
+ 24-bit `int`, configure Unity to use 32-bit integers. If you have a 12-bit
847
+ `int`, configure Unity to use 16 bits. There are two ways this is going to
848
+ affect you:
849
+
850
+ 1. When Unity displays errors for you, it’s going to pad the upper unused bits
851
+ with zeros.
852
+ 2. You’re going to have to be careful of assertions that perform signed
853
+ operations, particularly `TEST_ASSERT_INT_WITHIN`. Such assertions might wrap
854
+ your `int` in the wrong place, and you could experience false failures. You can
855
+ always back down to a simple `TEST_ASSERT` and do the operations yourself.
856
+
857
+ *Find The Latest of This And More at [ThrowTheSwitch.org][]*
858
+
859
+ [assert() macro]: http://en.wikipedia.org/wiki/Assert.h
860
+ [ThrowTheSwitch.org]: https://throwtheswitch.org