acpc_dealer 0.0.1
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- data/README.md +33 -0
- data/Rakefile +20 -0
- data/acpc_dealer.gemspec +29 -0
- data/bin/acpc_dealer +168 -0
- data/ext/hand_evaluator/extconf.rb +5 -0
- data/ext/hand_evaluator/hand_evaluator.c +38 -0
- data/lib/acpc_dealer/2p.limit.h5.r0.logs/2p.limit.h5.r0.actions.log +5 -0
- data/lib/acpc_dealer/2p.limit.h5.r0.logs/2p.limit.h5.r0.log +0 -0
- data/lib/acpc_dealer/dealer_runner.rb +72 -0
- data/lib/acpc_dealer/version.rb +3 -0
- data/lib/acpc_dealer.rb +33 -0
- data/lib/hand_evaluator.so +0 -0
- data/spec/coverage/assets/0.5.3/app.js +88 -0
- data/spec/coverage/assets/0.5.3/fancybox/blank.gif +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_close.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_loading.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_nav_left.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_nav_right.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_e.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_n.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_ne.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_nw.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_s.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_se.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_sw.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_w.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_left.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_main.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_over.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_right.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancybox-x.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancybox-y.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancybox.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/jquery.fancybox-1.3.1.css +363 -0
- data/spec/coverage/assets/0.5.3/fancybox/jquery.fancybox-1.3.1.pack.js +44 -0
- data/spec/coverage/assets/0.5.3/favicon_green.png +0 -0
- data/spec/coverage/assets/0.5.3/favicon_red.png +0 -0
- data/spec/coverage/assets/0.5.3/favicon_yellow.png +0 -0
- data/spec/coverage/assets/0.5.3/highlight.css +129 -0
- data/spec/coverage/assets/0.5.3/highlight.pack.js +1 -0
- data/spec/coverage/assets/0.5.3/jquery-1.6.2.min.js +18 -0
- data/spec/coverage/assets/0.5.3/jquery.dataTables.min.js +152 -0
- data/spec/coverage/assets/0.5.3/jquery.timeago.js +141 -0
- data/spec/coverage/assets/0.5.3/jquery.url.js +174 -0
- data/spec/coverage/assets/0.5.3/loading.gif +0 -0
- data/spec/coverage/assets/0.5.3/magnify.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_flat_0_aaaaaa_40x100.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_flat_75_ffffff_40x100.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_55_fbf9ee_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_65_ffffff_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_75_dadada_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_75_e6e6e6_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_95_fef1ec_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_highlight-soft_75_cccccc_1x100.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_222222_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_2e83ff_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_454545_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_888888_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_cd0a0a_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/jquery-ui-1.8.4.custom.css +295 -0
- data/spec/coverage/assets/0.5.3/stylesheet.css +383 -0
- data/spec/coverage/index.html +81 -0
- data/spec/dealer_runner_spec.rb +83 -0
- data/spec/support/spec_helper.rb +33 -0
- data/vendor/project_acpc_server/LICENCE +23 -0
- data/vendor/project_acpc_server/Makefile +22 -0
- data/vendor/project_acpc_server/README +113 -0
- data/vendor/project_acpc_server/README.submission +42 -0
- data/vendor/project_acpc_server/acpc_play_match.pl +101 -0
- data/vendor/project_acpc_server/bm_server +0 -0
- data/vendor/project_acpc_server/bm_server.c +1557 -0
- data/vendor/project_acpc_server/bm_server.config +78 -0
- data/vendor/project_acpc_server/bm_widget +0 -0
- data/vendor/project_acpc_server/bm_widget.c +186 -0
- data/vendor/project_acpc_server/dealer +0 -0
- data/vendor/project_acpc_server/dealer.c +1278 -0
- data/vendor/project_acpc_server/evalHandTables +4269 -0
- data/vendor/project_acpc_server/example_player +0 -0
- data/vendor/project_acpc_server/example_player.c +204 -0
- data/vendor/project_acpc_server/example_player.limit.2p.sh +2 -0
- data/vendor/project_acpc_server/example_player.limit.3p.sh +2 -0
- data/vendor/project_acpc_server/example_player.nolimit.2p.sh +2 -0
- data/vendor/project_acpc_server/example_player.nolimit.3p.sh +2 -0
- data/vendor/project_acpc_server/game.c +1793 -0
- data/vendor/project_acpc_server/game.h +253 -0
- data/vendor/project_acpc_server/holdem.limit.2p.reverse_blinds.game +13 -0
- data/vendor/project_acpc_server/holdem.limit.3p.game +13 -0
- data/vendor/project_acpc_server/holdem.nolimit.2p.reverse_blinds.game +12 -0
- data/vendor/project_acpc_server/holdem.nolimit.3p.game +12 -0
- data/vendor/project_acpc_server/net.c +218 -0
- data/vendor/project_acpc_server/net.h +61 -0
- data/vendor/project_acpc_server/play_match.pl +99 -0
- data/vendor/project_acpc_server/protocol.odt +0 -0
- data/vendor/project_acpc_server/protocol.pdf +0 -0
- data/vendor/project_acpc_server/rng.c +138 -0
- data/vendor/project_acpc_server/rng.h +63 -0
- data/vendor/project_acpc_server/test.log +11 -0
- data/vendor/project_acpc_server/validate_submission.pl +546 -0
- metadata +315 -0
@@ -0,0 +1,1278 @@
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/*
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Copyright (C) 2011 by the Computer Poker Research Group, University of Alberta
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#define __STDC_LIMIT_MACROS
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#include <stdint.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <sys/select.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <getopt.h>
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#include "game.h"
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#include "net.h"
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/* the ports for players to connect to will be printed on standard out
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(in player order)
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if log file is enabled, matchName.log will contain finished states
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and values, followed by the final total values for each player
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if transaction file is enabled, matchName.tlog will contain a list
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of actions taken and timestamps that is sufficient to recreate an
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interrupted match
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if the quiet option is not enabled, standard error will print out
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the messages sent to and receieved from the players
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the final total values for each player will be printed to both
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standard out and standard error
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exit value is EXIT_SUCCESS if the match was a success,
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or EXIT_FAILURE on any failure */
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#define DEFAULT_MAX_INVALID_ACTIONS UINT32_MAX
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#define DEFAULT_MAX_RESPONSE_MICROS 600000000
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#define DEFAULT_MAX_USED_HAND_MICROS 600000000
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#define DEFAULT_MAX_USED_PER_HAND_MICROS 7000000
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typedef struct {
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uint32_t maxInvalidActions;
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uint64_t maxResponseMicros;
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uint64_t maxUsedHandMicros;
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uint64_t maxUsedMatchMicros;
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uint32_t numInvalidActions[ MAX_PLAYERS ];
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uint64_t usedHandMicros[ MAX_PLAYERS ];
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uint64_t usedMatchMicros[ MAX_PLAYERS ];
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} ErrorInfo;
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static void printUsage( FILE *file, int verbose )
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{
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fprintf( file, "usage: dealer matchName gameDefFile #Hands rngSeed p1name p2name ... [options]\n" );
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fprintf( file, " -f use fixed dealer button at table\n" );
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fprintf( file, " -l/L disable/enable log file - enabled by default\n" );
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fprintf( file, " -p player1_port,player2_port,... [default is random]\n" );
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fprintf( file, " -q only print errors, warnings, and final value to stderr\n" );
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fprintf( file, " -t/T disable/enable transaction file - disabled by default\n" );
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fprintf( file, " -a append to log/transaction files - disabled by default\n" );
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fprintf( file, " --t_response [milliseconds] maximum time per response\n" );
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fprintf( file, " --t_hand [milliseconds] maximum player time per hand\n" );
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fprintf( file, " --t_per_hand [milliseconds] maximum average player time for match\n" );
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fprintf( file, " --start_timeout [milliseconds] maximum time to wait for players to connect\n" );
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fprintf( file, " <0 [default] is no timeout\n" );
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}
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/* returns >= 0 on success, -1 on error */
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static int scanPortString( const char *string,
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uint16_t listenPort[ MAX_PLAYERS ] )
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{
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int c, r, p;
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c = 0;
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for( p = 0; p < MAX_PLAYERS; ++p ) {
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if( string[ c ] == 0 ) {
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/* finished parsing the string */
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break;
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}
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if( p ) {
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/* look for separator */
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if( string[ c ] != ',' ) {
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/* numbers should be comma separated */
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return -1;
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}
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++c;
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}
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if( sscanf( &string[ c ], "%"SCNu16"%n", &listenPort[ p ], &r ) < 1 ) {
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/* couldn't get a number */
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return -1;
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}
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c += r;
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}
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return 0;
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}
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static void initErrorInfo( const uint32_t maxInvalidActions,
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const uint64_t maxResponseMicros,
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const uint64_t maxUsedHandMicros,
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const uint64_t maxUsedMatchMicros,
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ErrorInfo *info )
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{
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int s;
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info->maxInvalidActions = maxInvalidActions;
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info->maxResponseMicros = maxResponseMicros;
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info->maxUsedHandMicros = maxUsedHandMicros;
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info->maxUsedMatchMicros = maxUsedMatchMicros;
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for( s = 0; s < MAX_PLAYERS; ++s ) {
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info->numInvalidActions[ s ] = 0;
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info->usedHandMicros[ s ] = 0;
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info->usedMatchMicros[ s ] = 0;
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}
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}
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/* update the number of invalid actions for seat
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returns >= 0 if match should continue, -1 for failure */
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static int checkErrorInvalidAction( const uint8_t seat, ErrorInfo *info )
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{
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++( info->numInvalidActions[ seat ] );
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if( info->numInvalidActions[ seat ] > info->maxInvalidActions ) {
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return -1;
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}
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return 0;
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}
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/* update the time used by seat
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returns >= 0 if match should continue, -1 for failure */
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static int checkErrorTimes( const uint8_t seat,
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const struct timeval *sendTime,
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const struct timeval *recvTime,
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ErrorInfo *info )
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{
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uint64_t responseMicros;
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/* calls to gettimeofday can return earlier times on later calls :/ */
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if( recvTime->tv_sec < sendTime->tv_sec
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|| ( recvTime->tv_sec == sendTime->tv_sec
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&& recvTime->tv_usec < sendTime->tv_usec ) ) {
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return 0;
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}
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/* figure out how many microseconds the response took */
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responseMicros = ( recvTime->tv_sec - sendTime->tv_sec ) * 1000000
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+ recvTime->tv_usec - sendTime->tv_usec;
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/* update usage counts */
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info->usedHandMicros[ seat ] += responseMicros;
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info->usedMatchMicros[ seat ] += responseMicros;
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/* check time used for the response */
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if( responseMicros > info->maxResponseMicros ) {
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return -1;
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}
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/* check time used in the current hand */
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if( info->usedHandMicros[ seat ] > info->maxUsedHandMicros ) {
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return -1;
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}
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/* check time used in the entire match */
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if( info->usedMatchMicros[ seat ] > info->maxUsedMatchMicros ) {
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return -1;
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}
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return 0;
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}
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/* note that there is a new hand
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returns >= 0 if match should continue, -1 for failure */
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static int checkErrorNewHand( const Game *game, ErrorInfo *info )
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{
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uint8_t p;
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for( p = 0; p < game->numPlayers; ++p ) {
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info->usedHandMicros[ p ] = 0;
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}
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return 0;
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}
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static uint8_t seatToPlayer( const Game *game, const uint8_t player0Seat,
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const uint8_t seat )
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{
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return ( seat + game->numPlayers - player0Seat ) % game->numPlayers;
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}
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static uint8_t playerToSeat( const Game *game, const uint8_t player0Seat,
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const uint8_t player )
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{
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return ( player + player0Seat ) % game->numPlayers;
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}
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/* returns >= 0 if match should continue, -1 for failure */
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static int sendPlayerMessage( const Game *game, const MatchState *state,
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const int quiet, const uint8_t seat,
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const int seatFD, struct timeval *sendTime )
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{
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int c;
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char line[ MAX_LINE_LEN ];
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/* prepare the message */
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c = printMatchState( game, state, MAX_LINE_LEN, line );
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if( c < 0 || c > MAX_LINE_LEN - 3 ) {
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/* message is too long */
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fprintf( stderr, "ERROR: state message too long\n" );
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return -1;
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}
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line[ c ] = '\r';
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line[ c + 1 ] = '\n';
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line[ c + 2 ] = 0;
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c += 2;
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/* send it to the player and flush */
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if( write( seatFD, line, c ) != c ) {
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/* couldn't send the line */
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fprintf( stderr, "ERROR: could not send state to seat %"PRIu8"\n",
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seat + 1 );
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return -1;
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}
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/* note when we sent the message */
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gettimeofday( sendTime, NULL );
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/* log the message */
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if( !quiet ) {
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fprintf( stderr, "TO %d at %zu.%.06zu %s", seat + 1,
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+
sendTime->tv_sec, sendTime->tv_usec, line );
|
250
|
+
}
|
251
|
+
|
252
|
+
return 0;
|
253
|
+
}
|
254
|
+
|
255
|
+
/* returns >= 0 if action/size has been set to a valid action
|
256
|
+
returns -1 for failure (disconnect, timeout, too many bad actions, etc) */
|
257
|
+
static int readPlayerResponse( const Game *game,
|
258
|
+
const MatchState *state,
|
259
|
+
const int quiet,
|
260
|
+
const uint8_t seat,
|
261
|
+
const struct timeval *sendTime,
|
262
|
+
ErrorInfo *errorInfo,
|
263
|
+
ReadBuf *readBuf,
|
264
|
+
Action *action,
|
265
|
+
struct timeval *recvTime )
|
266
|
+
{
|
267
|
+
int c, r;
|
268
|
+
MatchState tempState;
|
269
|
+
char line[ MAX_LINE_LEN ];
|
270
|
+
|
271
|
+
while( 1 ) {
|
272
|
+
|
273
|
+
/* read a line of input from player */
|
274
|
+
struct timeval start;
|
275
|
+
gettimeofday( &start, NULL );
|
276
|
+
if( getLine( readBuf, MAX_LINE_LEN, line,
|
277
|
+
errorInfo->maxResponseMicros ) <= 0 ) {
|
278
|
+
/* couldn't get any input from player */
|
279
|
+
|
280
|
+
struct timeval after;
|
281
|
+
gettimeofday( &after, NULL );
|
282
|
+
uint64_t micros_spent =
|
283
|
+
(uint64_t)( after.tv_sec - start.tv_sec ) * 1000000
|
284
|
+
+ ( after.tv_usec - start.tv_usec );
|
285
|
+
fprintf( stderr, "ERROR: could not get action from seat %"PRIu8"\n",
|
286
|
+
seat + 1 );
|
287
|
+
// Print out how much time has passed so we can see if this was a
|
288
|
+
// timeout as opposed to some other sort of failure (e.g., socket
|
289
|
+
// closing).
|
290
|
+
fprintf( stderr, "%.1f seconds spent waiting; timeout %.1f\n",
|
291
|
+
micros_spent / 1000000.0,
|
292
|
+
errorInfo->maxResponseMicros / 1000000.0);
|
293
|
+
return -1;
|
294
|
+
}
|
295
|
+
|
296
|
+
/* note when the message arrived */
|
297
|
+
gettimeofday( recvTime, NULL );
|
298
|
+
|
299
|
+
/* log the response */
|
300
|
+
if( !quiet ) {
|
301
|
+
fprintf( stderr, "FROM %d at %zu.%06zu %s", seat + 1,
|
302
|
+
recvTime->tv_sec, recvTime->tv_usec, line );
|
303
|
+
}
|
304
|
+
|
305
|
+
/* ignore comments */
|
306
|
+
if( line[ 0 ] == '#' || line[ 0 ] == ';' ) {
|
307
|
+
continue;
|
308
|
+
}
|
309
|
+
|
310
|
+
/* check for any timeout issues */
|
311
|
+
if( checkErrorTimes( seat, sendTime, recvTime, errorInfo ) < 0 ) {
|
312
|
+
|
313
|
+
fprintf( stderr, "ERROR: seat %"PRIu8" ran out of time\n", seat + 1 );
|
314
|
+
return -1;
|
315
|
+
}
|
316
|
+
|
317
|
+
/* parse out the state */
|
318
|
+
c = readMatchState( line, game, &tempState );
|
319
|
+
if( c < 0 ) {
|
320
|
+
/* couldn't get an intelligible state */
|
321
|
+
|
322
|
+
fprintf( stderr, "WARNING: bad state format in response\n" );
|
323
|
+
continue;
|
324
|
+
}
|
325
|
+
|
326
|
+
/* ignore responses that don't match the current state */
|
327
|
+
if( !matchStatesEqual( game, state, &tempState ) ) {
|
328
|
+
|
329
|
+
fprintf( stderr, "WARNING: ignoring un-requested response\n" );
|
330
|
+
continue;
|
331
|
+
}
|
332
|
+
|
333
|
+
/* get the action */
|
334
|
+
if( line[ c++ ] != ':'
|
335
|
+
|| ( r = readAction( &line[ c ], game, action ) ) < 0 ) {
|
336
|
+
|
337
|
+
if( checkErrorInvalidAction( seat, errorInfo ) < 0 ) {
|
338
|
+
|
339
|
+
fprintf( stderr, "ERROR: bad action format in response\n" );
|
340
|
+
}
|
341
|
+
|
342
|
+
fprintf( stderr,
|
343
|
+
"WARNING: bad action format in response, changed to call\n" );
|
344
|
+
action->type = a_call;
|
345
|
+
action->size = 0;
|
346
|
+
goto doneRead;
|
347
|
+
}
|
348
|
+
c += r;
|
349
|
+
|
350
|
+
/* make sure the action is valid */
|
351
|
+
if( !isValidAction( game, &state->state, 1, action ) ) {
|
352
|
+
|
353
|
+
if( checkErrorInvalidAction( seat, errorInfo ) < 0 ) {
|
354
|
+
|
355
|
+
fprintf( stderr, "ERROR: invalid action\n" );
|
356
|
+
return -1;
|
357
|
+
}
|
358
|
+
|
359
|
+
fprintf( stderr, "WARNING: invalid action, changed to call\n" );
|
360
|
+
action->type = a_call;
|
361
|
+
action->size = 0;
|
362
|
+
}
|
363
|
+
|
364
|
+
goto doneRead;
|
365
|
+
}
|
366
|
+
|
367
|
+
doneRead:
|
368
|
+
return 0;
|
369
|
+
}
|
370
|
+
|
371
|
+
/* returns >= 0 if match should continue, -1 for failure */
|
372
|
+
static int setUpNewHand( const Game *game, const uint8_t fixedSeats,
|
373
|
+
uint32_t *handId, uint8_t *player0Seat,
|
374
|
+
rng_state_t *rng, ErrorInfo *errorInfo, State *state )
|
375
|
+
{
|
376
|
+
++( *handId );
|
377
|
+
|
378
|
+
/* rotate the players around the table */
|
379
|
+
if( !fixedSeats ) {
|
380
|
+
|
381
|
+
*player0Seat = ( *player0Seat + 1 ) % game->numPlayers;
|
382
|
+
}
|
383
|
+
|
384
|
+
if( checkErrorNewHand( game, errorInfo ) < 0 ) {
|
385
|
+
|
386
|
+
fprintf( stderr, "ERROR: unexpected game\n" );
|
387
|
+
return -1;
|
388
|
+
}
|
389
|
+
initState( game, *handId, state );
|
390
|
+
dealCards( game, rng, state );
|
391
|
+
|
392
|
+
return 0;
|
393
|
+
}
|
394
|
+
|
395
|
+
/* returns >= 0 if match should continue, -1 for failure */
|
396
|
+
static int processTransactionFile( const Game *game, const int fixedSeats,
|
397
|
+
uint32_t *handId, uint8_t *player0Seat,
|
398
|
+
rng_state_t *rng, ErrorInfo *errorInfo,
|
399
|
+
double totalValue[ MAX_PLAYERS ],
|
400
|
+
MatchState *state, FILE *file )
|
401
|
+
{
|
402
|
+
int c, r;
|
403
|
+
uint32_t h;
|
404
|
+
uint8_t s;
|
405
|
+
Action action;
|
406
|
+
struct timeval sendTime, recvTime;
|
407
|
+
char line[ MAX_LINE_LEN ];
|
408
|
+
|
409
|
+
while( fgets( line, MAX_LINE_LEN, file ) ) {
|
410
|
+
|
411
|
+
/* get the log entry */
|
412
|
+
|
413
|
+
/* ACTION */
|
414
|
+
c = readAction( line, game, &action );
|
415
|
+
if( c < 0 ) {
|
416
|
+
|
417
|
+
fprintf( stderr, "ERROR: could not parse transaction action %s", line );
|
418
|
+
return -1;
|
419
|
+
}
|
420
|
+
|
421
|
+
/* ACTION HANDID SEND RECV */
|
422
|
+
if( sscanf( &line[ c ], " %"SCNu32" %zu.%06zu %zu.%06zu%n", &h,
|
423
|
+
&sendTime.tv_sec, &sendTime.tv_usec,
|
424
|
+
&recvTime.tv_sec, &recvTime.tv_usec, &r ) < 4 ) {
|
425
|
+
|
426
|
+
fprintf( stderr, "ERROR: could not parse transaction stamp %s", line );
|
427
|
+
return -1;
|
428
|
+
}
|
429
|
+
c += r;
|
430
|
+
|
431
|
+
/* check that we're processing the expected handId */
|
432
|
+
if( h != *handId ) {
|
433
|
+
|
434
|
+
fprintf( stderr, "ERROR: handId mismatch in transaction log: %s", line );
|
435
|
+
return -1;
|
436
|
+
}
|
437
|
+
|
438
|
+
/* make sure the action is valid */
|
439
|
+
if( !isValidAction( game, &state->state, 0, &action ) ) {
|
440
|
+
|
441
|
+
fprintf( stderr, "ERROR: invalid action in transaction log: %s", line );
|
442
|
+
return -1;
|
443
|
+
}
|
444
|
+
|
445
|
+
/* check for any timeout issues */
|
446
|
+
s = playerToSeat( game, *player0Seat,
|
447
|
+
currentPlayer( game, &state->state ) );
|
448
|
+
if( checkErrorTimes( s, &sendTime, &recvTime, errorInfo ) < 0 ) {
|
449
|
+
|
450
|
+
fprintf( stderr,
|
451
|
+
"ERROR: seat %"PRIu8" ran out of time in transaction file\n",
|
452
|
+
s + 1 );
|
453
|
+
return -1;
|
454
|
+
}
|
455
|
+
|
456
|
+
doAction( game, &action, &state->state );
|
457
|
+
|
458
|
+
if( stateFinished( &state->state ) ) {
|
459
|
+
/* hand is finished */
|
460
|
+
|
461
|
+
/* update the total value for each player */
|
462
|
+
for( s = 0; s < game->numPlayers; ++s ) {
|
463
|
+
|
464
|
+
totalValue[ s ]
|
465
|
+
+= valueOfState( game, &state->state,
|
466
|
+
seatToPlayer( game, *player0Seat, s ) );
|
467
|
+
}
|
468
|
+
|
469
|
+
/* move on to next hand */
|
470
|
+
if( setUpNewHand( game, fixedSeats, handId, player0Seat,
|
471
|
+
rng, errorInfo, &state->state ) < 0 ) {
|
472
|
+
|
473
|
+
return -1;
|
474
|
+
}
|
475
|
+
}
|
476
|
+
}
|
477
|
+
|
478
|
+
return 0;
|
479
|
+
}
|
480
|
+
|
481
|
+
/* returns >= 0 if match should continue, -1 on failure */
|
482
|
+
static int logTransaction( const Game *game, const State *state,
|
483
|
+
const Action *action,
|
484
|
+
const struct timeval *sendTime,
|
485
|
+
const struct timeval *recvTime,
|
486
|
+
FILE *file )
|
487
|
+
{
|
488
|
+
int c, r;
|
489
|
+
char line[ MAX_LINE_LEN ];
|
490
|
+
|
491
|
+
c = printAction( game, action, MAX_LINE_LEN, line );
|
492
|
+
if( c < 0 ) {
|
493
|
+
|
494
|
+
fprintf( stderr, "ERROR: transaction message too long\n" );
|
495
|
+
return -1;
|
496
|
+
}
|
497
|
+
|
498
|
+
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
499
|
+
" %"PRIu32" %zu.%06zu %zu.%06zu\n",
|
500
|
+
state->handId, sendTime->tv_sec, sendTime->tv_usec,
|
501
|
+
recvTime->tv_sec, recvTime->tv_usec );
|
502
|
+
if( r < 0 ) {
|
503
|
+
|
504
|
+
fprintf( stderr, "ERROR: transaction message too long\n" );
|
505
|
+
return -1;
|
506
|
+
}
|
507
|
+
c += r;
|
508
|
+
|
509
|
+
if( fwrite( line, 1, c, file ) != c ) {
|
510
|
+
|
511
|
+
fprintf( stderr, "ERROR: could not write to transaction file\n" );
|
512
|
+
return -1;
|
513
|
+
}
|
514
|
+
fflush( file );
|
515
|
+
|
516
|
+
return c;
|
517
|
+
}
|
518
|
+
|
519
|
+
/* returns >= 0 if match should continue, -1 on failure */
|
520
|
+
static int checkVersion( const uint8_t seat,
|
521
|
+
ReadBuf *readBuf )
|
522
|
+
{
|
523
|
+
uint32_t major, minor, rev;
|
524
|
+
char line[ MAX_LINE_LEN ];
|
525
|
+
|
526
|
+
|
527
|
+
if( getLine( readBuf, MAX_LINE_LEN, line, -1 ) <= 0 ) {
|
528
|
+
|
529
|
+
fprintf( stderr,
|
530
|
+
"ERROR: could not read version string from seat %"PRIu8"\n",
|
531
|
+
seat + 1 );
|
532
|
+
return -1;
|
533
|
+
}
|
534
|
+
|
535
|
+
if( sscanf( line, "VERSION:%"SCNu32".%"SCNu32".%"SCNu32,
|
536
|
+
&major, &minor, &rev ) < 3 ) {
|
537
|
+
|
538
|
+
fprintf( stderr,
|
539
|
+
"ERROR: invalid version string %s", line );
|
540
|
+
return -1;
|
541
|
+
}
|
542
|
+
|
543
|
+
if( major != VERSION_MAJOR || minor > VERSION_MINOR ) {
|
544
|
+
|
545
|
+
fprintf( stderr, "ERROR: this server is currently using version %"SCNu32".%"SCNu32".%"SCNu32"\n", VERSION_MAJOR, VERSION_MINOR, VERSION_REVISION );
|
546
|
+
}
|
547
|
+
|
548
|
+
return 0;
|
549
|
+
}
|
550
|
+
|
551
|
+
/* returns >= 0 if match should continue, -1 on failure */
|
552
|
+
static int addToLogFile( const Game *game, const State *state,
|
553
|
+
const double value[ MAX_PLAYERS ],
|
554
|
+
const uint8_t player0Seat,
|
555
|
+
char *seatName[ MAX_PLAYERS ], FILE *logFile )
|
556
|
+
{
|
557
|
+
int c, r;
|
558
|
+
uint8_t p;
|
559
|
+
char line[ MAX_LINE_LEN ];
|
560
|
+
|
561
|
+
/* prepare the message */
|
562
|
+
c = printState( game, state, MAX_LINE_LEN, line );
|
563
|
+
if( c < 0 ) {
|
564
|
+
/* message is too long */
|
565
|
+
|
566
|
+
fprintf( stderr, "ERROR: log state message too long\n" );
|
567
|
+
return -1;
|
568
|
+
}
|
569
|
+
|
570
|
+
/* add the values */
|
571
|
+
for( p = 0; p < game->numPlayers; ++p ) {
|
572
|
+
|
573
|
+
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
574
|
+
p ? "|%.6f" : ":%.6f", value[ p ] );
|
575
|
+
if( r < 0 ) {
|
576
|
+
|
577
|
+
fprintf( stderr, "ERROR: log message too long\n" );
|
578
|
+
return -1;
|
579
|
+
}
|
580
|
+
c += r;
|
581
|
+
|
582
|
+
/* remove trailing zeros after decimal-point */
|
583
|
+
while( line[ c - 1 ] == '0' ) { --c; }
|
584
|
+
if( line[ c - 1 ] == '.' ) { --c; }
|
585
|
+
line[ c ] = 0;
|
586
|
+
}
|
587
|
+
|
588
|
+
/* add the player names */
|
589
|
+
for( p = 0; p < game->numPlayers; ++p ) {
|
590
|
+
|
591
|
+
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
592
|
+
p ? "|%s" : ":%s",
|
593
|
+
seatName[ playerToSeat( game, player0Seat, p ) ] );
|
594
|
+
if( r < 0 ) {
|
595
|
+
|
596
|
+
fprintf( stderr, "ERROR: log message too long\n" );
|
597
|
+
return -1;
|
598
|
+
}
|
599
|
+
c += r;
|
600
|
+
}
|
601
|
+
|
602
|
+
/* print the line to log and flush */
|
603
|
+
if( fprintf( logFile, "%s\n", line ) < 0 ) {
|
604
|
+
|
605
|
+
fprintf( stderr, "ERROR: logging failed for game %s\n", line );
|
606
|
+
return -1;
|
607
|
+
}
|
608
|
+
fflush( logFile );
|
609
|
+
|
610
|
+
return 0;
|
611
|
+
}
|
612
|
+
|
613
|
+
/* returns >= 0 if match should continue, -1 on failure */
|
614
|
+
static int printInitialMessage( const char *matchName, const char *gameName,
|
615
|
+
const uint32_t numHands, const uint32_t seed,
|
616
|
+
const ErrorInfo *info, FILE *logFile )
|
617
|
+
{
|
618
|
+
int c;
|
619
|
+
char line[ MAX_LINE_LEN ];
|
620
|
+
|
621
|
+
c = snprintf( line, MAX_LINE_LEN, "# name/game/hands/seed %s %s %"PRIu32" %"PRIu32"\n#--t_response %"PRIu64"\n#--t_hand %"PRIu64"\n#--t_per_hand %"PRIu64"\n",
|
622
|
+
matchName, gameName, numHands, seed,
|
623
|
+
info->maxResponseMicros / 1000,
|
624
|
+
info->maxUsedHandMicros / 1000,
|
625
|
+
info->maxUsedMatchMicros / numHands / 1000 );
|
626
|
+
if( c < 0 ) {
|
627
|
+
/* message is too long */
|
628
|
+
|
629
|
+
fprintf( stderr, "ERROR: initial game comment too long\n" );
|
630
|
+
return -1;
|
631
|
+
}
|
632
|
+
|
633
|
+
fprintf( stderr, "%s", line );
|
634
|
+
if( logFile ) {
|
635
|
+
|
636
|
+
fprintf( logFile, "%s", line );
|
637
|
+
}
|
638
|
+
|
639
|
+
return 0;
|
640
|
+
}
|
641
|
+
|
642
|
+
/* returns >= 0 if match should continue, -1 on failure */
|
643
|
+
static int printFinalMessage( const Game *game, char *seatName[ MAX_PLAYERS ],
|
644
|
+
const double totalValue[ MAX_PLAYERS ],
|
645
|
+
FILE *logFile )
|
646
|
+
{
|
647
|
+
int c, r;
|
648
|
+
uint8_t s;
|
649
|
+
char line[ MAX_LINE_LEN ];
|
650
|
+
|
651
|
+
c = snprintf( line, MAX_LINE_LEN, "SCORE" );
|
652
|
+
if( c < 0 ) {
|
653
|
+
/* message is too long */
|
654
|
+
|
655
|
+
fprintf( stderr, "ERROR: value state message too long\n" );
|
656
|
+
return -1;
|
657
|
+
}
|
658
|
+
|
659
|
+
for( s = 0; s < game->numPlayers; ++s ) {
|
660
|
+
|
661
|
+
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
662
|
+
s ? "|%.6f" : ":%.6f", totalValue[ s ] );
|
663
|
+
if( r < 0 ) {
|
664
|
+
|
665
|
+
fprintf( stderr, "ERROR: value message too long\n" );
|
666
|
+
return -1;
|
667
|
+
}
|
668
|
+
c += r;
|
669
|
+
|
670
|
+
/* remove trailing zeros after decimal-point */
|
671
|
+
while( line[ c - 1 ] == '0' ) { --c; }
|
672
|
+
if( line[ c - 1 ] == '.' ) { --c; }
|
673
|
+
line[ c ] = 0;
|
674
|
+
}
|
675
|
+
|
676
|
+
/* add the player names */
|
677
|
+
for( s = 0; s < game->numPlayers; ++s ) {
|
678
|
+
|
679
|
+
r = snprintf( &line[ c ], MAX_LINE_LEN - c,
|
680
|
+
s ? "|%s" : ":%s", seatName[ s ] );
|
681
|
+
if( r < 0 ) {
|
682
|
+
|
683
|
+
fprintf( stderr, "ERROR: log message too long\n" );
|
684
|
+
return -1;
|
685
|
+
}
|
686
|
+
c += r;
|
687
|
+
}
|
688
|
+
|
689
|
+
fprintf( stdout, "%s\n", line );
|
690
|
+
fprintf( stderr, "%s\n", line );
|
691
|
+
|
692
|
+
if( logFile ) {
|
693
|
+
|
694
|
+
fprintf( logFile, "%s\n", line );
|
695
|
+
}
|
696
|
+
|
697
|
+
return 0;
|
698
|
+
}
|
699
|
+
|
700
|
+
/* run a match of numHands hands of the supplied game
|
701
|
+
|
702
|
+
cards are dealt using rng, error conditions like timeouts
|
703
|
+
are controlled and stored in errorInfo
|
704
|
+
|
705
|
+
actions are read/sent to seat p on seatFD[ p ]
|
706
|
+
|
707
|
+
if quiet is not zero, only print out errors, warnings, and final value
|
708
|
+
|
709
|
+
if logFile is not NULL, print out a single line for each completed
|
710
|
+
match with the final state and all player values. The values are
|
711
|
+
printed in player, not seat order.
|
712
|
+
|
713
|
+
if transactionFile is not NULL, a transaction log of actions made
|
714
|
+
is written to the file, and if there is any input left to read on
|
715
|
+
the stream when gameLoop is called, it will be processed to
|
716
|
+
initialise the state
|
717
|
+
|
718
|
+
returns >=0 if the match finished correctly, -1 on error */
|
719
|
+
static int gameLoop( const Game *game, char *seatName[ MAX_PLAYERS ],
|
720
|
+
const uint32_t numHands, const int quiet,
|
721
|
+
const int fixedSeats, rng_state_t *rng,
|
722
|
+
ErrorInfo *errorInfo, const int seatFD[ MAX_PLAYERS ],
|
723
|
+
ReadBuf *readBuf[ MAX_PLAYERS ],
|
724
|
+
FILE *logFile, FILE *transactionFile )
|
725
|
+
{
|
726
|
+
uint32_t handId;
|
727
|
+
uint8_t seat, p, player0Seat, currentP, currentSeat;
|
728
|
+
struct timeval t, sendTime, recvTime;
|
729
|
+
Action action;
|
730
|
+
MatchState state;
|
731
|
+
double value[ MAX_PLAYERS ], totalValue[ MAX_PLAYERS ];
|
732
|
+
|
733
|
+
/* check version string for each player */
|
734
|
+
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
735
|
+
|
736
|
+
if( checkVersion( seat, readBuf[ seat ] ) < 0 ) {
|
737
|
+
/* error messages already handled in function */
|
738
|
+
|
739
|
+
return -1;
|
740
|
+
}
|
741
|
+
}
|
742
|
+
|
743
|
+
gettimeofday( &sendTime, NULL );
|
744
|
+
if( !quiet ) {
|
745
|
+
fprintf( stderr, "STARTED at %zu.%06zu\n",
|
746
|
+
sendTime.tv_sec, sendTime.tv_usec );
|
747
|
+
}
|
748
|
+
|
749
|
+
/* start at the first hand */
|
750
|
+
handId = 0;
|
751
|
+
if( checkErrorNewHand( game, errorInfo ) < 0 ) {
|
752
|
+
|
753
|
+
fprintf( stderr, "ERROR: unexpected game\n" );
|
754
|
+
return -1;
|
755
|
+
}
|
756
|
+
initState( game, handId, &state.state );
|
757
|
+
dealCards( game, rng, &state.state );
|
758
|
+
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
759
|
+
totalValue[ seat ] = 0.0;
|
760
|
+
}
|
761
|
+
|
762
|
+
/* seat 0 is player 0 in first game */
|
763
|
+
player0Seat = 0;
|
764
|
+
|
765
|
+
/* process the transaction file */
|
766
|
+
if( transactionFile != NULL ) {
|
767
|
+
|
768
|
+
if( processTransactionFile( game, fixedSeats, &handId, &player0Seat,
|
769
|
+
rng, errorInfo, totalValue,
|
770
|
+
&state, transactionFile ) < 0 ) {
|
771
|
+
/* error messages already handled in function */
|
772
|
+
|
773
|
+
return -1;
|
774
|
+
}
|
775
|
+
}
|
776
|
+
|
777
|
+
if( handId >= numHands ) {
|
778
|
+
goto finishedGameLoop;
|
779
|
+
}
|
780
|
+
|
781
|
+
/* play all the (remaining) hands */
|
782
|
+
while( 1 ) {
|
783
|
+
|
784
|
+
/* play the hand */
|
785
|
+
while( !stateFinished( &state.state ) ) {
|
786
|
+
|
787
|
+
/* find the current player */
|
788
|
+
currentP = currentPlayer( game, &state.state );
|
789
|
+
|
790
|
+
/* send state to each player */
|
791
|
+
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
792
|
+
|
793
|
+
state.viewingPlayer = seatToPlayer( game, player0Seat, seat );
|
794
|
+
if( sendPlayerMessage( game, &state, quiet, seat,
|
795
|
+
seatFD[ seat ], &t ) < 0 ) {
|
796
|
+
/* error messages already handled in function */
|
797
|
+
|
798
|
+
return -1;
|
799
|
+
}
|
800
|
+
|
801
|
+
/* remember the seat and send time if player is acting */
|
802
|
+
if( state.viewingPlayer == currentP ) {
|
803
|
+
|
804
|
+
sendTime = t;
|
805
|
+
}
|
806
|
+
}
|
807
|
+
|
808
|
+
/* get action from current player */
|
809
|
+
state.viewingPlayer = currentP;
|
810
|
+
currentSeat = playerToSeat( game, player0Seat, currentP );
|
811
|
+
if( readPlayerResponse( game, &state, quiet, currentSeat, &sendTime,
|
812
|
+
errorInfo, readBuf[ currentSeat ],
|
813
|
+
&action, &recvTime ) < 0 ) {
|
814
|
+
/* error messages already handled in function */
|
815
|
+
|
816
|
+
return -1;
|
817
|
+
}
|
818
|
+
|
819
|
+
/* log the transaction */
|
820
|
+
if( transactionFile != NULL ) {
|
821
|
+
|
822
|
+
if( logTransaction( game, &state.state, &action,
|
823
|
+
&sendTime, &recvTime, transactionFile ) < 0 ) {
|
824
|
+
/* error messages already handled in function */
|
825
|
+
|
826
|
+
return -1;
|
827
|
+
}
|
828
|
+
}
|
829
|
+
|
830
|
+
/* do the action */
|
831
|
+
doAction( game, &action, &state.state );
|
832
|
+
}
|
833
|
+
|
834
|
+
/* get values */
|
835
|
+
for( p = 0; p < game->numPlayers; ++p ) {
|
836
|
+
|
837
|
+
value[ p ] = valueOfState( game, &state.state, p );
|
838
|
+
totalValue[ playerToSeat( game, player0Seat, p ) ] += value[ p ];
|
839
|
+
}
|
840
|
+
|
841
|
+
/* add the game to the log */
|
842
|
+
if( logFile != NULL ) {
|
843
|
+
|
844
|
+
if( addToLogFile( game, &state.state, value, player0Seat,
|
845
|
+
seatName, logFile ) < 0 ) {
|
846
|
+
/* error messages already handled in function */
|
847
|
+
|
848
|
+
return -1;
|
849
|
+
}
|
850
|
+
}
|
851
|
+
|
852
|
+
/* send final state to each player */
|
853
|
+
for( seat = 0; seat < game->numPlayers; ++seat ) {
|
854
|
+
|
855
|
+
state.viewingPlayer = seatToPlayer( game, player0Seat, seat );
|
856
|
+
if( sendPlayerMessage( game, &state, quiet, seat,
|
857
|
+
seatFD[ seat ], &t ) < 0 ) {
|
858
|
+
/* error messages already handled in function */
|
859
|
+
|
860
|
+
return -1;
|
861
|
+
}
|
862
|
+
}
|
863
|
+
|
864
|
+
/* start a new hand */
|
865
|
+
if( setUpNewHand( game, fixedSeats, &handId, &player0Seat,
|
866
|
+
rng, errorInfo, &state.state ) < 0 ) {
|
867
|
+
/* error messages already handled in function */
|
868
|
+
|
869
|
+
return -1;
|
870
|
+
}
|
871
|
+
if( handId >= numHands ) {
|
872
|
+
break;
|
873
|
+
}
|
874
|
+
}
|
875
|
+
|
876
|
+
finishedGameLoop:
|
877
|
+
/* print out the final values */
|
878
|
+
if( !quiet ) {
|
879
|
+
gettimeofday( &t, NULL );
|
880
|
+
fprintf( stderr, "FINISHED at %zu.%06zu\n",
|
881
|
+
sendTime.tv_sec, sendTime.tv_usec );
|
882
|
+
}
|
883
|
+
if( printFinalMessage( game, seatName, totalValue, logFile ) < 0 ) {
|
884
|
+
/* error messages already handled in function */
|
885
|
+
|
886
|
+
return -1;
|
887
|
+
}
|
888
|
+
|
889
|
+
return 0;
|
890
|
+
}
|
891
|
+
|
892
|
+
int main( int argc, char **argv )
|
893
|
+
{
|
894
|
+
int i, listenSocket[ MAX_PLAYERS ], v, longOpt;
|
895
|
+
int fixedSeats, quiet, append;
|
896
|
+
int seatFD[ MAX_PLAYERS ];
|
897
|
+
FILE *file, *logFile, *transactionFile;
|
898
|
+
ReadBuf *readBuf[ MAX_PLAYERS ];
|
899
|
+
Game *game;
|
900
|
+
rng_state_t rng;
|
901
|
+
ErrorInfo errorInfo;
|
902
|
+
struct sockaddr_in addr;
|
903
|
+
socklen_t addrLen;
|
904
|
+
char *seatName[ MAX_PLAYERS ];
|
905
|
+
|
906
|
+
int useLogFile, useTransactionFile;
|
907
|
+
uint64_t maxResponseMicros, maxUsedHandMicros, maxUsedPerHandMicros;
|
908
|
+
int64_t startTimeoutMicros;
|
909
|
+
uint32_t numHands, seed, maxInvalidActions;
|
910
|
+
uint16_t listenPort[ MAX_PLAYERS ];
|
911
|
+
|
912
|
+
struct timeval startTime, tv;
|
913
|
+
|
914
|
+
char name[ MAX_LINE_LEN ];
|
915
|
+
static struct option longOptions[] = {
|
916
|
+
{ "t_response", 1, 0, 0 },
|
917
|
+
{ "t_hand", 1, 0, 0 },
|
918
|
+
{ "t_per_hand", 1, 0, 0 },
|
919
|
+
{ "start_timeout", 1, 0, 0 },
|
920
|
+
{ 0, 0, 0, 0 }
|
921
|
+
};
|
922
|
+
|
923
|
+
/* set defaults */
|
924
|
+
|
925
|
+
/* game error conditions */
|
926
|
+
maxInvalidActions = DEFAULT_MAX_INVALID_ACTIONS;
|
927
|
+
maxResponseMicros = DEFAULT_MAX_RESPONSE_MICROS;
|
928
|
+
maxUsedHandMicros = DEFAULT_MAX_USED_HAND_MICROS;
|
929
|
+
maxUsedPerHandMicros = DEFAULT_MAX_USED_PER_HAND_MICROS;
|
930
|
+
|
931
|
+
/* use random ports */
|
932
|
+
for( i = 0; i < MAX_PLAYERS; ++i ) {
|
933
|
+
|
934
|
+
listenPort[ i ] = 0;
|
935
|
+
}
|
936
|
+
|
937
|
+
/* use log file, don't use transaction file */
|
938
|
+
useLogFile = 1;
|
939
|
+
useTransactionFile = 0;
|
940
|
+
|
941
|
+
/* print all messages */
|
942
|
+
quiet = 0;
|
943
|
+
|
944
|
+
/* by default, overwrite preexisting log/transaction files */
|
945
|
+
append = 0;
|
946
|
+
|
947
|
+
/* players rotate around the table */
|
948
|
+
fixedSeats = 0;
|
949
|
+
|
950
|
+
/* no timeout on startup */
|
951
|
+
startTimeoutMicros = -1;
|
952
|
+
|
953
|
+
/* parse options */
|
954
|
+
while( 1 ) {
|
955
|
+
|
956
|
+
i = getopt_long( argc, argv, "flLp:qtTa", longOptions, &longOpt );
|
957
|
+
if( i < 0 ) {
|
958
|
+
|
959
|
+
break;
|
960
|
+
}
|
961
|
+
|
962
|
+
switch( i ) {
|
963
|
+
case 0:
|
964
|
+
/* long option longOpt */
|
965
|
+
|
966
|
+
switch( longOpt ) {
|
967
|
+
case 0:
|
968
|
+
/* t_response */
|
969
|
+
|
970
|
+
if( sscanf( optarg, "%"SCNu64, &maxResponseMicros ) < 1 ) {
|
971
|
+
|
972
|
+
fprintf( stderr, "ERROR: could not get response timeout from %s\n",
|
973
|
+
optarg );
|
974
|
+
exit( EXIT_FAILURE );
|
975
|
+
}
|
976
|
+
|
977
|
+
/* convert from milliseconds to microseconds */
|
978
|
+
maxResponseMicros *= 1000;
|
979
|
+
break;
|
980
|
+
|
981
|
+
case 1:
|
982
|
+
/* t_hand */
|
983
|
+
|
984
|
+
if( sscanf( optarg, "%"SCNu64, &maxUsedHandMicros ) < 1 ) {
|
985
|
+
|
986
|
+
fprintf( stderr,
|
987
|
+
"ERROR: could not get player hand timeout from %s\n",
|
988
|
+
optarg );
|
989
|
+
exit( EXIT_FAILURE );
|
990
|
+
}
|
991
|
+
|
992
|
+
/* convert from milliseconds to microseconds */
|
993
|
+
maxUsedHandMicros *= 1000;
|
994
|
+
break;
|
995
|
+
|
996
|
+
case 2:
|
997
|
+
/* t_per_hand */
|
998
|
+
|
999
|
+
if( sscanf( optarg, "%"SCNu64, &maxUsedPerHandMicros ) < 1 ) {
|
1000
|
+
|
1001
|
+
fprintf( stderr, "ERROR: could not get average player hand timeout from %s\n", optarg );
|
1002
|
+
exit( EXIT_FAILURE );
|
1003
|
+
}
|
1004
|
+
|
1005
|
+
/* convert from milliseconds to microseconds */
|
1006
|
+
maxUsedPerHandMicros *= 1000;
|
1007
|
+
break;
|
1008
|
+
|
1009
|
+
case 3:
|
1010
|
+
/* start_timeout */
|
1011
|
+
|
1012
|
+
if( sscanf( optarg, "%"SCNd64, &startTimeoutMicros ) < 1 ) {
|
1013
|
+
|
1014
|
+
fprintf( stderr, "ERROR: could not get start timeout %s\n", optarg );
|
1015
|
+
exit( EXIT_FAILURE );
|
1016
|
+
}
|
1017
|
+
|
1018
|
+
/* convert from milliseconds to microseconds */
|
1019
|
+
if( startTimeoutMicros > 0 ) {
|
1020
|
+
|
1021
|
+
startTimeoutMicros *= 1000;
|
1022
|
+
}
|
1023
|
+
break;
|
1024
|
+
|
1025
|
+
}
|
1026
|
+
break;
|
1027
|
+
|
1028
|
+
case 'f':
|
1029
|
+
/* fix the player seats */;
|
1030
|
+
|
1031
|
+
fixedSeats = 1;
|
1032
|
+
break;
|
1033
|
+
|
1034
|
+
case 'l':
|
1035
|
+
/* no transactionFile */;
|
1036
|
+
|
1037
|
+
useLogFile = 0;
|
1038
|
+
break;
|
1039
|
+
|
1040
|
+
case 'L':
|
1041
|
+
/* use transactionFile */;
|
1042
|
+
|
1043
|
+
useLogFile = 1;
|
1044
|
+
break;
|
1045
|
+
|
1046
|
+
case 'p':
|
1047
|
+
/* port specification */
|
1048
|
+
|
1049
|
+
if( scanPortString( optarg, listenPort ) < 0 ) {
|
1050
|
+
|
1051
|
+
fprintf( stderr, "ERROR: bad port string %s\n", optarg );
|
1052
|
+
exit( EXIT_FAILURE );
|
1053
|
+
}
|
1054
|
+
|
1055
|
+
break;
|
1056
|
+
|
1057
|
+
case 'q':
|
1058
|
+
|
1059
|
+
quiet = 1;
|
1060
|
+
break;
|
1061
|
+
|
1062
|
+
case 't':
|
1063
|
+
/* no transactionFile */
|
1064
|
+
|
1065
|
+
useTransactionFile = 0;
|
1066
|
+
break;
|
1067
|
+
|
1068
|
+
case 'T':
|
1069
|
+
/* use transactionFile */
|
1070
|
+
|
1071
|
+
useTransactionFile = 1;
|
1072
|
+
break;
|
1073
|
+
|
1074
|
+
case 'a':
|
1075
|
+
|
1076
|
+
append = 1;
|
1077
|
+
break;
|
1078
|
+
|
1079
|
+
default:
|
1080
|
+
|
1081
|
+
fprintf( stderr, "ERROR: unknown option %c\n", i );
|
1082
|
+
exit( EXIT_FAILURE );
|
1083
|
+
}
|
1084
|
+
}
|
1085
|
+
|
1086
|
+
if( optind + 4 > argc ) {
|
1087
|
+
|
1088
|
+
printUsage( stdout, 0 );
|
1089
|
+
exit( EXIT_FAILURE );
|
1090
|
+
}
|
1091
|
+
|
1092
|
+
/* get the game definition */
|
1093
|
+
file = fopen( argv[ optind + 1 ], "r" );
|
1094
|
+
if( file == NULL ) {
|
1095
|
+
|
1096
|
+
fprintf( stderr, "ERROR: could not open game definition %s\n",
|
1097
|
+
argv[ optind + 1 ] );
|
1098
|
+
exit( EXIT_FAILURE );
|
1099
|
+
}
|
1100
|
+
game = readGame( file );
|
1101
|
+
if( game == NULL ) {
|
1102
|
+
|
1103
|
+
fprintf( stderr, "ERROR: could not read game %s\n", argv[ optind + 1 ] );
|
1104
|
+
exit( EXIT_FAILURE );
|
1105
|
+
}
|
1106
|
+
fclose( file );
|
1107
|
+
|
1108
|
+
/* save the seat names */
|
1109
|
+
if( optind + 4 + game->numPlayers > argc ) {
|
1110
|
+
|
1111
|
+
printUsage( stdout, 0 );
|
1112
|
+
exit( EXIT_FAILURE );
|
1113
|
+
}
|
1114
|
+
for( i = 0; i < game->numPlayers; ++i ) {
|
1115
|
+
|
1116
|
+
seatName[ i ] = argv[ optind + 4 + i ];
|
1117
|
+
}
|
1118
|
+
|
1119
|
+
/* get number of hands */
|
1120
|
+
if( sscanf( argv[ optind + 2 ], "%"SCNu32, &numHands ) < 1
|
1121
|
+
|| numHands == 0 ) {
|
1122
|
+
|
1123
|
+
fprintf( stderr, "ERROR: invalid number of hands %s\n",
|
1124
|
+
argv[ optind + 2 ] );
|
1125
|
+
exit( EXIT_FAILURE );
|
1126
|
+
}
|
1127
|
+
|
1128
|
+
/* get random number seed */
|
1129
|
+
if( sscanf( argv[ optind + 3 ], "%"SCNu32, &seed ) < 1 ) {
|
1130
|
+
|
1131
|
+
fprintf( stderr, "ERROR: invalid random number seed %s\n",
|
1132
|
+
argv[ optind + 3 ] );
|
1133
|
+
exit( EXIT_FAILURE );
|
1134
|
+
}
|
1135
|
+
init_genrand( &rng, seed );
|
1136
|
+
srandom( seed ); /* used for random port selection */
|
1137
|
+
|
1138
|
+
if( useLogFile ) {
|
1139
|
+
/* create/open the log */
|
1140
|
+
if( snprintf( name, MAX_LINE_LEN, "%s.log", argv[ optind ] ) < 0 ) {
|
1141
|
+
|
1142
|
+
fprintf( stderr, "ERROR: match file name too long %s\n", argv[ optind ] );
|
1143
|
+
exit( EXIT_FAILURE );
|
1144
|
+
}
|
1145
|
+
if (append) {
|
1146
|
+
logFile = fopen( name, "a+" );
|
1147
|
+
} else {
|
1148
|
+
logFile = fopen( name, "w" );
|
1149
|
+
}
|
1150
|
+
if( logFile == NULL ) {
|
1151
|
+
|
1152
|
+
fprintf( stderr, "ERROR: could not open log file %s\n", name );
|
1153
|
+
exit( EXIT_FAILURE );
|
1154
|
+
}
|
1155
|
+
} else {
|
1156
|
+
/* no log file */
|
1157
|
+
|
1158
|
+
logFile = NULL;
|
1159
|
+
}
|
1160
|
+
|
1161
|
+
if( useTransactionFile ) {
|
1162
|
+
/* create/open the transaction log */
|
1163
|
+
|
1164
|
+
if( snprintf( name, MAX_LINE_LEN, "%s.tlog", argv[ optind ] ) < 0 ) {
|
1165
|
+
|
1166
|
+
fprintf( stderr, "ERROR: match file name too long %s\n", argv[ optind ] );
|
1167
|
+
exit( EXIT_FAILURE );
|
1168
|
+
}
|
1169
|
+
if (append) {
|
1170
|
+
transactionFile = fopen( name, "a+" );
|
1171
|
+
} else {
|
1172
|
+
transactionFile = fopen( name, "w" );
|
1173
|
+
}
|
1174
|
+
if( transactionFile == NULL ) {
|
1175
|
+
|
1176
|
+
fprintf( stderr, "ERROR: could not open transaction file %s\n", name );
|
1177
|
+
exit( EXIT_FAILURE );
|
1178
|
+
}
|
1179
|
+
} else {
|
1180
|
+
/* no transaction file */
|
1181
|
+
|
1182
|
+
transactionFile = NULL;
|
1183
|
+
}
|
1184
|
+
|
1185
|
+
/* set up the error info */
|
1186
|
+
initErrorInfo( maxInvalidActions, maxResponseMicros, maxUsedHandMicros,
|
1187
|
+
maxUsedPerHandMicros * numHands, &errorInfo );
|
1188
|
+
|
1189
|
+
/* open sockets for players to connect to */
|
1190
|
+
for( i = 0; i < game->numPlayers; ++i ) {
|
1191
|
+
|
1192
|
+
listenSocket[ i ] = getListenSocket( &listenPort[ i ] );
|
1193
|
+
if( listenSocket[ i ] < 0 ) {
|
1194
|
+
|
1195
|
+
fprintf( stderr, "ERROR: could not create listen socket for player %d\n",
|
1196
|
+
i + 1 );
|
1197
|
+
exit( EXIT_FAILURE );
|
1198
|
+
}
|
1199
|
+
}
|
1200
|
+
|
1201
|
+
/* print out the final port assignments */
|
1202
|
+
for( i = 0; i < game->numPlayers; ++i ) {
|
1203
|
+
|
1204
|
+
printf( i ? " %"PRIu16 : "%"PRIu16, listenPort[ i ] );
|
1205
|
+
}
|
1206
|
+
printf( "\n" );
|
1207
|
+
fflush( stdout );
|
1208
|
+
|
1209
|
+
/* print out usage information */
|
1210
|
+
printInitialMessage( argv[ optind ], argv[ optind + 1 ],
|
1211
|
+
numHands, seed, &errorInfo, logFile );
|
1212
|
+
|
1213
|
+
/* wait for each player to connect */
|
1214
|
+
gettimeofday( &startTime, NULL );
|
1215
|
+
for( i = 0; i < game->numPlayers; ++i ) {
|
1216
|
+
|
1217
|
+
if( startTimeoutMicros >= 0 ) {
|
1218
|
+
uint64_t startTimeLeft;
|
1219
|
+
fd_set fds;
|
1220
|
+
|
1221
|
+
gettimeofday( &tv, NULL );
|
1222
|
+
startTimeLeft = startTimeoutMicros
|
1223
|
+
- (uint64_t)( tv.tv_sec - startTime.tv_sec ) * 1000000
|
1224
|
+
- ( tv.tv_usec - startTime.tv_usec );
|
1225
|
+
if( startTimeLeft < 0 ) {
|
1226
|
+
|
1227
|
+
startTimeLeft = 0;
|
1228
|
+
}
|
1229
|
+
tv.tv_sec = startTimeLeft / 1000000;
|
1230
|
+
tv.tv_usec = startTimeLeft % 1000000;
|
1231
|
+
|
1232
|
+
FD_ZERO( &fds );
|
1233
|
+
FD_SET( listenSocket[ i ], &fds );
|
1234
|
+
if( select( listenSocket[ i ] + 1, &fds, NULL, NULL, &tv ) < 1 ) {
|
1235
|
+
/* no input ready within time, or an actual error */
|
1236
|
+
|
1237
|
+
fprintf( stderr, "ERROR: timed out wating for seat %d to connect\n",
|
1238
|
+
i + 1 );
|
1239
|
+
exit( EXIT_FAILURE );
|
1240
|
+
}
|
1241
|
+
}
|
1242
|
+
|
1243
|
+
addrLen = sizeof( addr );
|
1244
|
+
seatFD[ i ] = accept( listenSocket[ i ],
|
1245
|
+
(struct sockaddr *)&addr, &addrLen );
|
1246
|
+
if( seatFD[ i ] < 0 ) {
|
1247
|
+
|
1248
|
+
fprintf( stderr, "ERROR: seat %d could not connect\n", i + 1 );
|
1249
|
+
exit( EXIT_FAILURE );
|
1250
|
+
}
|
1251
|
+
close( listenSocket[ i ] );
|
1252
|
+
|
1253
|
+
v = 1;
|
1254
|
+
setsockopt( seatFD[ i ], IPPROTO_TCP, TCP_NODELAY,
|
1255
|
+
(char *)&v, sizeof(int) );
|
1256
|
+
|
1257
|
+
readBuf[ i ] = createReadBuf( seatFD[ i ] );
|
1258
|
+
}
|
1259
|
+
|
1260
|
+
/* play the match */
|
1261
|
+
if( gameLoop( game, seatName, numHands, quiet, fixedSeats, &rng, &errorInfo,
|
1262
|
+
seatFD, readBuf, logFile, transactionFile ) < 0 ) {
|
1263
|
+
/* should have already printed an error message */
|
1264
|
+
|
1265
|
+
exit( EXIT_FAILURE );
|
1266
|
+
}
|
1267
|
+
|
1268
|
+
fflush( NULL );
|
1269
|
+
if( transactionFile != NULL ) {
|
1270
|
+
fclose( transactionFile );
|
1271
|
+
}
|
1272
|
+
if( logFile != NULL ) {
|
1273
|
+
fclose( logFile );
|
1274
|
+
}
|
1275
|
+
free( game );
|
1276
|
+
|
1277
|
+
return EXIT_SUCCESS;
|
1278
|
+
}
|