acpc_dealer 0.0.1
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- data/README.md +33 -0
- data/Rakefile +20 -0
- data/acpc_dealer.gemspec +29 -0
- data/bin/acpc_dealer +168 -0
- data/ext/hand_evaluator/extconf.rb +5 -0
- data/ext/hand_evaluator/hand_evaluator.c +38 -0
- data/lib/acpc_dealer/2p.limit.h5.r0.logs/2p.limit.h5.r0.actions.log +5 -0
- data/lib/acpc_dealer/2p.limit.h5.r0.logs/2p.limit.h5.r0.log +0 -0
- data/lib/acpc_dealer/dealer_runner.rb +72 -0
- data/lib/acpc_dealer/version.rb +3 -0
- data/lib/acpc_dealer.rb +33 -0
- data/lib/hand_evaluator.so +0 -0
- data/spec/coverage/assets/0.5.3/app.js +88 -0
- data/spec/coverage/assets/0.5.3/fancybox/blank.gif +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_close.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_loading.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_nav_left.png +0 -0
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- data/spec/coverage/assets/0.5.3/fancybox/fancy_shadow_n.png +0 -0
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- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_left.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_main.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_over.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancy_title_right.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancybox-x.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancybox-y.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/fancybox.png +0 -0
- data/spec/coverage/assets/0.5.3/fancybox/jquery.fancybox-1.3.1.css +363 -0
- data/spec/coverage/assets/0.5.3/fancybox/jquery.fancybox-1.3.1.pack.js +44 -0
- data/spec/coverage/assets/0.5.3/favicon_green.png +0 -0
- data/spec/coverage/assets/0.5.3/favicon_red.png +0 -0
- data/spec/coverage/assets/0.5.3/favicon_yellow.png +0 -0
- data/spec/coverage/assets/0.5.3/highlight.css +129 -0
- data/spec/coverage/assets/0.5.3/highlight.pack.js +1 -0
- data/spec/coverage/assets/0.5.3/jquery-1.6.2.min.js +18 -0
- data/spec/coverage/assets/0.5.3/jquery.dataTables.min.js +152 -0
- data/spec/coverage/assets/0.5.3/jquery.timeago.js +141 -0
- data/spec/coverage/assets/0.5.3/jquery.url.js +174 -0
- data/spec/coverage/assets/0.5.3/loading.gif +0 -0
- data/spec/coverage/assets/0.5.3/magnify.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_flat_0_aaaaaa_40x100.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_flat_75_ffffff_40x100.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_55_fbf9ee_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_65_ffffff_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_75_dadada_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_75_e6e6e6_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_glass_95_fef1ec_1x400.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-bg_highlight-soft_75_cccccc_1x100.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_222222_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_2e83ff_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_454545_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_888888_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/images/ui-icons_cd0a0a_256x240.png +0 -0
- data/spec/coverage/assets/0.5.3/smoothness/jquery-ui-1.8.4.custom.css +295 -0
- data/spec/coverage/assets/0.5.3/stylesheet.css +383 -0
- data/spec/coverage/index.html +81 -0
- data/spec/dealer_runner_spec.rb +83 -0
- data/spec/support/spec_helper.rb +33 -0
- data/vendor/project_acpc_server/LICENCE +23 -0
- data/vendor/project_acpc_server/Makefile +22 -0
- data/vendor/project_acpc_server/README +113 -0
- data/vendor/project_acpc_server/README.submission +42 -0
- data/vendor/project_acpc_server/acpc_play_match.pl +101 -0
- data/vendor/project_acpc_server/bm_server +0 -0
- data/vendor/project_acpc_server/bm_server.c +1557 -0
- data/vendor/project_acpc_server/bm_server.config +78 -0
- data/vendor/project_acpc_server/bm_widget +0 -0
- data/vendor/project_acpc_server/bm_widget.c +186 -0
- data/vendor/project_acpc_server/dealer +0 -0
- data/vendor/project_acpc_server/dealer.c +1278 -0
- data/vendor/project_acpc_server/evalHandTables +4269 -0
- data/vendor/project_acpc_server/example_player +0 -0
- data/vendor/project_acpc_server/example_player.c +204 -0
- data/vendor/project_acpc_server/example_player.limit.2p.sh +2 -0
- data/vendor/project_acpc_server/example_player.limit.3p.sh +2 -0
- data/vendor/project_acpc_server/example_player.nolimit.2p.sh +2 -0
- data/vendor/project_acpc_server/example_player.nolimit.3p.sh +2 -0
- data/vendor/project_acpc_server/game.c +1793 -0
- data/vendor/project_acpc_server/game.h +253 -0
- data/vendor/project_acpc_server/holdem.limit.2p.reverse_blinds.game +13 -0
- data/vendor/project_acpc_server/holdem.limit.3p.game +13 -0
- data/vendor/project_acpc_server/holdem.nolimit.2p.reverse_blinds.game +12 -0
- data/vendor/project_acpc_server/holdem.nolimit.3p.game +12 -0
- data/vendor/project_acpc_server/net.c +218 -0
- data/vendor/project_acpc_server/net.h +61 -0
- data/vendor/project_acpc_server/play_match.pl +99 -0
- data/vendor/project_acpc_server/protocol.odt +0 -0
- data/vendor/project_acpc_server/protocol.pdf +0 -0
- data/vendor/project_acpc_server/rng.c +138 -0
- data/vendor/project_acpc_server/rng.h +63 -0
- data/vendor/project_acpc_server/test.log +11 -0
- data/vendor/project_acpc_server/validate_submission.pl +546 -0
- metadata +315 -0
data/README.md
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# AcpcDealer
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TODO: Write a gem description
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## Installation
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Add this line to your application's Gemfile:
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gem 'acpc_dealer'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install acpc_dealer
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## Usage
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TODO: Write usage instructions here
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## Logging
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For every match, two files will be logged: `<match name>.log` containing the match results and `<match name>.actions.log` containing the sequence of messages to and from the dealer over the course of the match. The location of these files can be customized with the :log_directory option. By default, they will be populated in the working directory of the calling process.
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Added some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "bundler/gem_tasks"
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require 'rake'
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require 'rake/extensiontask'
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require 'rake/testtask'
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require File.expand_path('../lib/acpc_dealer/version', __FILE__)
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Rake::ExtensionTask.new('hand_evaluator')
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desc 'Build gem'
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task :default => :build
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task :build => :compile
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Rake::TestTask.new do |t|
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t.libs << "lib" << 'spec/support'
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t.test_files = FileList['spec/**/*_spec.rb']
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t.verbose = true
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t.warning = true
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end
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data/acpc_dealer.gemspec
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# -*- encoding: utf-8 -*-
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require File.expand_path('../lib/acpc_dealer/version', __FILE__)
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Gem::Specification.new do |gem|
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gem.name = "acpc_dealer"
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gem.version = AcpcDealer::VERSION
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gem.authors = ["Dustin Morrill"]
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gem.email = ["morrill@ualberta.ca"]
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gem.description = %q{Annual Computer Poker Competition Dealer}
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gem.summary = %q{Ruby interface to the Annual Computer Poker Competition's dealer program.}
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gem.homepage = "https://github.com/dmorrill10/acpc_dealer"
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gem.add_dependency 'clive'
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gem.add_dependency 'dmorrill10-utils', '~>1.0.0'
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gem.add_dependency 'rake-compiler'
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gem.add_development_dependency 'piston'
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gem.add_development_dependency 'mocha'
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gem.add_development_dependency 'simplecov'
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gem.add_development_dependency 'turn'
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gem.files = Dir.glob("lib/**/*") + Dir.glob("ext/**/*") + Dir.glob('*.gemspec') +
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%w(Rakefile README.md) + Dir.glob('spec/**/*') + Dir.glob("vendor/**/*")
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gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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gem.extensions = Dir.glob("ext/**/extconf.rb")
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gem.require_paths = ["lib"]
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gem.executables << 'acpc_dealer'
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end
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data/bin/acpc_dealer
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#!/usr/bin/env ruby
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require 'dmorrill10-utils/process_runner'
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require 'fileutils'
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require 'clive'
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require File.expand_path('../../lib/acpc_dealer', __FILE__)
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class AcpcDealerCli < Clive
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def self.print_usage(command_symbol)
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puts AcpcDealerCli.find_command(command_symbol).help
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exit
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end
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def self.game_def_from_components(number_of_players, betting_type)
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begin
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game_def = AcpcDealer::GAME_DEFINITION_FILE_PATHS[number_of_players][betting_type]
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raise unless game_def
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rescue
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puts "Unable to find game definition for #{number_of_players} players with betting type '#{betting_type}'"
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puts "Available game definitions:"
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AcpcDealer::GAME_DEFINITION_FILE_PATHS.each do |num_players, game_defs|
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game_defs.each do |type, path|
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puts " #{num_players} #{type}"
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end
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end
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exit
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end
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game_def
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end
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command :compile, 'Compiles the ACPC Dealer program' do
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opt :c, :clean, 'Do a clean and full recompile' do
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print 'Cleaning...'
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FileUtils.cd AcpcDealer::DEALER_DIRECTORY do
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system "make clean"
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end
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puts 'Done'
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end
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action do
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print 'Compiling...'
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FileUtils.cd AcpcDealer::DEALER_DIRECTORY do
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system "make"
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end
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puts 'Done'
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end
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end
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command :dealer, 'Runs the ACPC Dealer' do
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desc 'The name of the match, defaults to <number_of_players>p.<betting_type>.h<hands>.r<random_seed>'
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opt :m, :name, arg: '<name>', as: String
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desc 'Parameters that determine which game definition to use'
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opt :g, :game_def, args: '<number_of_players> <betting_type>', as: [Integer, Symbol]
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opt :n, :hands, 'The number of hands to play', arg: '<hands>', as: Integer
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desc 'The random seed to determine how the cards are dealt, defaults to a random random seed'
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opt :r, :random_seed, arg: '<random_seed>', as: Integer
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desc 'The names of the players participating in the match, defaults to "p1", "p2", ...'
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opt :p, :player_names, args: '<p1_name>...', as: [String]
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opt :l, :log_directory, 'Directory where logs will be placed', arg: '<log_directory>', as: String
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opt :t_response, 'Maximum time per response', arg: '<t_response_milliseconds>', as: Integer
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opt :t_hand, 'Maximum player time per hand', arg: '<t_hand_milliseconds>', as: Integer
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opt :t_per_hand, 'Maximum average player time for match', arg: '<t_per_hand_milliseconds>', as: Integer
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desc 'Maximum time to wait for players to connect, defaults to no timeout'
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opt :start_timeout, arg: '<start_timeout_milliseconds>', as: Integer
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action do
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AcpcDealerCli.print_usage(:dealer) unless get(:game_def)
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AcpcDealerCli.print_usage(:dealer) unless get(:hands)
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(number_of_players, betting_type) = get(:game_def)
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game_def = AcpcDealerCli.game_def_from_components(number_of_players, betting_type)
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random_seed = if get(:random_seed)
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get(:random_seed)
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else
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random_float = rand
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(random_float * 10**random_float.to_s.length).to_i
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end
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name = if get(:name)
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get(:name)
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else
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"#{number_of_players}p.#{betting_type}.h#{get(:hands)}.r#{random_seed}"
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end
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player_names = if get(:player_names)
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get(:player_names)
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else
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[]
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end
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while player_names.length < get(:game_def).first
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player_names << "p#{player_names.length+1}"
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end
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arguments = {
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match_name: name,
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game_def_file_name: game_def,
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hands: get(:hands).to_s,
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random_seed: random_seed.to_s,
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player_names: player_names.join(' ')
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}
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# Append to produce behavior of previous dealer version
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options = ['-a']
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options << "--t_response #{get(:t_response_milliseconds)}" if get(:t_response_milliseconds)
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options << "--t_hand #{get(:t_hand_milliseconds)}" if get(:t_hand_milliseconds)
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options << "--t_per_hand #{get(:t_per_hand_milliseconds)}" if get(:t_per_hand_milliseconds)
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options << "--start_timeout #{get(:start_timeout_milliseconds)}" if get(:start_timeout_milliseconds)
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arguments[:options] = options
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AcpcDealerCli.run(['compile']) unless File.exists? AcpcDealer::DEALER_PATH
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dealer_result = DealerRunner.start(arguments, get(:log_directory))
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puts "Dealer pid: #{dealer_result[:pid]}, ports: #{dealer_result[:port_numbers].join(' ')}, log directory: #{dealer_result[:log_directory]}"
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end
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end
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command :example_player, 'Starts an example player' do
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desc 'Parameters that determine which type of player to use, same format as that for the dealer command'
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opt :g, :game_def, args: '<number_of_players> <betting_type>', as: [Integer, Symbol]
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desc 'The host name of the running dealer, defaults to "localhost"'
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opt :o, :host_name, arg: '<host_name>', as: String
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desc 'The port on which this player will try to connect to the dealer'
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opt :p, :port, arg: '<port>', as: String
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action do
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AcpcDealerCli.print_usage(:example_player) unless get(:game_def)
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AcpcDealerCli.print_usage(:example_player) unless get(:port)
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+
(number_of_players, betting_type) = get(:game_def)
|
149
|
+
# Check that a game def for the specified parameters exists
|
150
|
+
AcpcDealerCli.game_def_from_components(number_of_players, betting_type)
|
151
|
+
|
152
|
+
host_name = if get(:host_name) then get(:host_name) else 'localhost' end
|
153
|
+
|
154
|
+
player = AcpcDealer::EXAMPLE_PLAYERS[number_of_players][betting_type]
|
155
|
+
players_directory = File.dirname(player)
|
156
|
+
FileUtils.cd players_directory
|
157
|
+
ProcessRunner.go [player, host_name, get(:port)]
|
158
|
+
|
159
|
+
puts "Example player for #{number_of_players} player #{betting_type}, connected to dealer on #{host_name}:#{get(:port)}"
|
160
|
+
end
|
161
|
+
end
|
162
|
+
end
|
163
|
+
|
164
|
+
if ARGV.empty?
|
165
|
+
puts AcpcDealerCli.help
|
166
|
+
else
|
167
|
+
AcpcDealerCli.run
|
168
|
+
end
|
@@ -0,0 +1,38 @@
|
|
1
|
+
// Ruby includes
|
2
|
+
#include <ruby.h>
|
3
|
+
#include <ruby/io.h>
|
4
|
+
|
5
|
+
// ACPC includes
|
6
|
+
#include "../../vendor/project_acpc_server/game.h"
|
7
|
+
#include "../../vendor/project_acpc_server/evalHandTables"
|
8
|
+
|
9
|
+
static VALUE cHandEvaluator;
|
10
|
+
|
11
|
+
/*
|
12
|
+
* @param [VALUE] self The class from which this method was called. This is
|
13
|
+
* an implicit argument.
|
14
|
+
* @param [VALUE] ruby_card_list The list of numeric ACPC represented cards in
|
15
|
+
* a Ruby array.
|
16
|
+
* @return [int] The rank of the hand.
|
17
|
+
*/
|
18
|
+
static VALUE rank_hand(VALUE self, VALUE ruby_card_list) {
|
19
|
+
VALUE* card_list = RARRAY_PTR(ruby_card_list);
|
20
|
+
int card_list_length = RARRAY_LEN(ruby_card_list);
|
21
|
+
|
22
|
+
int card;
|
23
|
+
Cardset card_set = emptyCardset();
|
24
|
+
|
25
|
+
int i;
|
26
|
+
for(i = 0; i < card_list_length; ++i) {
|
27
|
+
card = NUM2INT(card_list[i]);
|
28
|
+
addCardToCardset(&card_set, suitOfCard(card),
|
29
|
+
rankOfCard(card));
|
30
|
+
}
|
31
|
+
|
32
|
+
return INT2NUM(rankCardset(card_set));
|
33
|
+
}
|
34
|
+
|
35
|
+
void Init_hand_evaluator() {
|
36
|
+
cHandEvaluator = rb_define_module("HandEvaluator");
|
37
|
+
rb_define_module_function(cHandEvaluator, "rank_hand", rank_hand, 1);
|
38
|
+
}
|
File without changes
|
@@ -0,0 +1,72 @@
|
|
1
|
+
|
2
|
+
require 'socket'
|
3
|
+
|
4
|
+
require 'dmorrill10-utils/process_runner'
|
5
|
+
|
6
|
+
class DealerRunner
|
7
|
+
|
8
|
+
# @return [Array<Symbol>] The format of the dealer command. The symbols in this
|
9
|
+
# => array should correspond to those in the +dealer_arguments+ of ::start.
|
10
|
+
# => (see ::start)
|
11
|
+
DEALER_COMMAND_FORMAT = [
|
12
|
+
# @note The name of the match to start.
|
13
|
+
:match_name,
|
14
|
+
# @note The path of the game definition to use.
|
15
|
+
:game_def_file_name,
|
16
|
+
# @note The number of hands to play.
|
17
|
+
:hands,
|
18
|
+
# @note The random seed to use.
|
19
|
+
:random_seed,
|
20
|
+
# @note The names of the players in the game. Should be specified as a space delimited string of names.
|
21
|
+
:player_names,
|
22
|
+
# @note Should be specified as an option string that the dealer will understand.
|
23
|
+
:options
|
24
|
+
]
|
25
|
+
|
26
|
+
# @param [Array] dealer_arguments Arguments to the new dealer instance.
|
27
|
+
# @param [String] log_directory The directory in which logs will be placed.
|
28
|
+
# => Defaults to +<dealer_arguments[:match_name]>.logs+.
|
29
|
+
# @param [Array] port_numbers The port numbers to which each player will connect.
|
30
|
+
# => Defaults to random.
|
31
|
+
# @return [Hash] The process ID of the started dealer (key +:pid+) and the array of ports that players may
|
32
|
+
# => use to connect to the new dealer instance (key +:port_numbers+).
|
33
|
+
# @raise (see ProcessRunner::go)
|
34
|
+
# @raise (see FileUtils::mkdir_p)
|
35
|
+
def self.start(dealer_arguments, log_directory=nil, port_numbers=nil)
|
36
|
+
dealer_start_command = DEALER_COMMAND_FORMAT.inject([AcpcDealer::DEALER_PATH]) do |command, parameter|
|
37
|
+
command << dealer_arguments[parameter].to_s
|
38
|
+
end
|
39
|
+
dealer_start_command << "-p #{port_numbers.join(',')}" if port_numbers
|
40
|
+
|
41
|
+
unless log_directory
|
42
|
+
log_directory = File.expand_path("../#{dealer_arguments[:match_name]}.logs", __FILE__)
|
43
|
+
end
|
44
|
+
|
45
|
+
FileUtils.mkdir_p log_directory
|
46
|
+
|
47
|
+
IO.pipe do |read_io, write_io|
|
48
|
+
pid = ProcessRunner.go(
|
49
|
+
dealer_start_command,
|
50
|
+
err: [
|
51
|
+
"#{dealer_arguments[:match_name]}.actions.log",
|
52
|
+
File::CREAT|File::WRONLY
|
53
|
+
],
|
54
|
+
out: write_io,
|
55
|
+
chdir: log_directory
|
56
|
+
)
|
57
|
+
|
58
|
+
{pid: pid, port_numbers: read_io.gets.split, log_directory: log_directory}
|
59
|
+
end
|
60
|
+
end
|
61
|
+
|
62
|
+
# @todo How could ports be reserved without starting a server? Would +::ports_for_players+ even want to do that?
|
63
|
+
|
64
|
+
# @return [Array<Integer>] List of random open ports. Does NOT reserve the ports though,
|
65
|
+
# => so it's possible that the ports will come into use between calling this method and
|
66
|
+
# => using them.
|
67
|
+
def self.ports_for_players(number_of_players)
|
68
|
+
number_of_players.times.inject([]) do |ports, i|
|
69
|
+
ports << TCPServer.open('localhost', 0) { |s| s.addr[1] }
|
70
|
+
end
|
71
|
+
end
|
72
|
+
end
|
data/lib/acpc_dealer.rb
ADDED
@@ -0,0 +1,33 @@
|
|
1
|
+
require File.expand_path('../hand_evaluator', __FILE__)
|
2
|
+
require File.expand_path("../acpc_dealer/dealer_runner", __FILE__)
|
3
|
+
|
4
|
+
module AcpcDealer
|
5
|
+
DEALER_DIRECTORY = File.expand_path('../../vendor/project_acpc_server', __FILE__)
|
6
|
+
GAME_DEFINITION_FILE_PATHS =
|
7
|
+
{
|
8
|
+
2 =>
|
9
|
+
{
|
10
|
+
limit: "#{DEALER_DIRECTORY}/holdem.limit.2p.reverse_blinds.game",
|
11
|
+
nolimit: "#{DEALER_DIRECTORY}/holdem.nolimit.2p.reverse_blinds.game"
|
12
|
+
},
|
13
|
+
3 =>
|
14
|
+
{
|
15
|
+
limit: "#{DEALER_DIRECTORY}/holdem.limit.3p.game",
|
16
|
+
nolimit: "#{DEALER_DIRECTORY}/holdem.nolimit.3p.game"
|
17
|
+
}
|
18
|
+
}
|
19
|
+
DEALER_PATH = "#{DEALER_DIRECTORY}/dealer"
|
20
|
+
EXAMPLE_PLAYERS =
|
21
|
+
{
|
22
|
+
2 =>
|
23
|
+
{
|
24
|
+
limit: "#{DEALER_DIRECTORY}/example_player.limit.2p.sh",
|
25
|
+
nolimit: "#{DEALER_DIRECTORY}/example_player.nolimit.2p.sh"
|
26
|
+
},
|
27
|
+
3 =>
|
28
|
+
{
|
29
|
+
limit: "#{DEALER_DIRECTORY}/example_player.limit.3p.sh",
|
30
|
+
nolimit: "#{DEALER_DIRECTORY}/example_player.nolimit.3p.sh"
|
31
|
+
}
|
32
|
+
}
|
33
|
+
end
|
Binary file
|
@@ -0,0 +1,88 @@
|
|
1
|
+
$(document).ready(function() {
|
2
|
+
// Configuration for fancy sortable tables for source file groups
|
3
|
+
$('.file_list').dataTable({
|
4
|
+
"aaSorting": [[ 1, "asc" ]],
|
5
|
+
"bPaginate": false,
|
6
|
+
"bJQueryUI": true,
|
7
|
+
"aoColumns": [
|
8
|
+
null,
|
9
|
+
{ "sType": "percent" },
|
10
|
+
null,
|
11
|
+
null,
|
12
|
+
null,
|
13
|
+
null,
|
14
|
+
null
|
15
|
+
]
|
16
|
+
});
|
17
|
+
|
18
|
+
// Syntax highlight all files up front - deactivated
|
19
|
+
// $('.source_table pre code').each(function(i, e) {hljs.highlightBlock(e, ' ')});
|
20
|
+
|
21
|
+
// Syntax highlight source files on first toggle of the file view popup
|
22
|
+
$("a.src_link").click(function() {
|
23
|
+
// Get the source file element that corresponds to the clicked element
|
24
|
+
var source_table = $($(this).attr('href'));
|
25
|
+
|
26
|
+
// If not highlighted yet, do it!
|
27
|
+
if (!source_table.hasClass('highlighted')) {
|
28
|
+
source_table.find('pre code').each(function(i, e) {hljs.highlightBlock(e, ' ')});
|
29
|
+
source_table.addClass('highlighted');
|
30
|
+
};
|
31
|
+
});
|
32
|
+
|
33
|
+
// Set-up of popup for source file views
|
34
|
+
$("a.src_link").fancybox({
|
35
|
+
'hideOnContentClick': true,
|
36
|
+
'centerOnScroll': true,
|
37
|
+
'width': '90%',
|
38
|
+
'padding': 0,
|
39
|
+
'transitionIn': 'elastic'
|
40
|
+
});
|
41
|
+
|
42
|
+
// Hide src files and file list container after load
|
43
|
+
$('.source_files').hide();
|
44
|
+
$('.file_list_container').hide();
|
45
|
+
|
46
|
+
// Add tabs based upon existing file_list_containers
|
47
|
+
$('.file_list_container h2').each(function(){
|
48
|
+
var container_id = $(this).parent().attr('id');
|
49
|
+
var group_name = $(this).find('.group_name').first().html();
|
50
|
+
var covered_percent = $(this).find('.covered_percent').first().html();
|
51
|
+
|
52
|
+
$('.group_tabs').append('<li><a href="#' + container_id + '">' + group_name + ' ('+ covered_percent +')</a></li>');
|
53
|
+
});
|
54
|
+
|
55
|
+
$('.group_tabs a').each( function() {
|
56
|
+
$(this).addClass($(this).attr('href').replace('#', ''));
|
57
|
+
});
|
58
|
+
|
59
|
+
// Make sure tabs don't get ugly focus borders when active
|
60
|
+
$('.group_tabs a').live('focus', function() { $(this).blur(); });
|
61
|
+
|
62
|
+
var favicon_path = $('link[rel="shortcut icon"]').attr('href');
|
63
|
+
$('.group_tabs a').live('click', function(){
|
64
|
+
if (!$(this).parent().hasClass('active')) {
|
65
|
+
$('.group_tabs a').parent().removeClass('active');
|
66
|
+
$(this).parent().addClass('active');
|
67
|
+
$('.file_list_container').hide();
|
68
|
+
$(".file_list_container" + $(this).attr('href')).show();
|
69
|
+
window.location.href = window.location.href.split('#')[0] + $(this).attr('href').replace('#', '#_');
|
70
|
+
|
71
|
+
// Force favicon reload - otherwise the location change containing anchor would drop the favicon...
|
72
|
+
// Works only on firefox, but still... - Anyone know a better solution to force favicon on local file?
|
73
|
+
$('link[rel="shortcut icon"]').remove();
|
74
|
+
$('head').append('<link rel="shortcut icon" type="image/png" href="'+ favicon_path +'" />');
|
75
|
+
};
|
76
|
+
return false;
|
77
|
+
});
|
78
|
+
|
79
|
+
if (jQuery.url.attr('anchor')) {
|
80
|
+
$('.group_tabs a.'+jQuery.url.attr('anchor').replace('_', '')).click();
|
81
|
+
} else {
|
82
|
+
$('.group_tabs a:first').click();
|
83
|
+
};
|
84
|
+
|
85
|
+
$("abbr.timeago").timeago();
|
86
|
+
$('#loading').fadeOut();
|
87
|
+
$('#wrapper').show();
|
88
|
+
});
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|
Binary file
|