SDLRuby 0.3.1 → 0.4.0

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Files changed (69) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +29 -22
  3. data/LICENSE.txt +21 -21
  4. data/README.md +31 -31
  5. data/Rakefile +12 -12
  6. data/SDLRuby.gemspec +38 -0
  7. data/examples/alert.rb +8 -0
  8. data/examples/window.rb +7 -0
  9. data/lib/SDLRuby/event/accessor.rb +2 -2
  10. data/lib/SDLRuby/event.rb +101 -101
  11. data/lib/SDLRuby/image/include/SDL_image.h.rb +61 -61
  12. data/lib/SDLRuby/mixer/include/SDL_mixer.h.rb +95 -95
  13. data/lib/SDLRuby/rw_ops/rw_object.rb +34 -34
  14. data/lib/SDLRuby/rw_ops.rb +91 -91
  15. data/lib/SDLRuby/sdl/include/SDL.h.rb +44 -44
  16. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +160 -160
  17. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +30 -30
  18. data/lib/SDLRuby/sdl/include/SDL_clipboard.h.rb +10 -10
  19. data/lib/SDLRuby/sdl/include/SDL_config.h.rb +13 -13
  20. data/lib/SDLRuby/sdl/include/SDL_cpuinfo.h.rb +27 -27
  21. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +12 -12
  22. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +28 -28
  23. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +472 -472
  24. data/lib/SDLRuby/sdl/include/SDL_filesystem.h.rb +6 -6
  25. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +147 -147
  26. data/lib/SDLRuby/sdl/include/SDL_gesture.h.rb +12 -12
  27. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +13 -13
  28. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +199 -199
  29. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +131 -131
  30. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +35 -35
  31. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +292 -292
  32. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +13 -13
  33. data/lib/SDLRuby/sdl/include/SDL_main.h.rb +3 -3
  34. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +58 -58
  35. data/lib/SDLRuby/sdl/include/SDL_misc.h.rb +5 -5
  36. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +57 -57
  37. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +285 -285
  38. data/lib/SDLRuby/sdl/include/SDL_platform.h.rb +3 -3
  39. data/lib/SDLRuby/sdl/include/SDL_power.h.rb +6 -6
  40. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +46 -46
  41. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +131 -131
  42. data/lib/SDLRuby/sdl/include/SDL_revision.h.rb +2 -2
  43. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +78 -78
  44. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +252 -252
  45. data/lib/SDLRuby/sdl/include/SDL_sensor.h.rb +25 -25
  46. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +40 -40
  47. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +62 -62
  48. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +100 -100
  49. data/lib/SDLRuby/sdl/include/SDL_system.h.rb +6 -6
  50. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +10 -10
  51. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +21 -21
  52. data/lib/SDLRuby/sdl/include/SDL_touch.h.rb +15 -15
  53. data/lib/SDLRuby/sdl/include/SDL_types.h.rb +3 -3
  54. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +14 -14
  55. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +264 -264
  56. data/lib/SDLRuby/sdl.rb +218 -218
  57. data/lib/SDLRuby/ttf/include/SDL_ttf.h.rb +54 -54
  58. data/lib/SDLRuby/version.rb +5 -5
  59. data/lib/SDLRuby/window/surfacer.rb +37 -37
  60. data/lib/SDLRuby.rb +32 -16
  61. data/sig/SDLRuby.rbs +4 -4
  62. data/sig/lib/SDLRuby/event/accessor.rbs +157 -157
  63. data/sig/lib/SDLRuby/event/type.rbs +67 -67
  64. data/sig/lib/SDLRuby/event.rbs +47 -47
  65. data/sig/lib/SDLRuby/keyboard.rbs +25 -25
  66. data/sig/lib/SDLRuby/mouse.rbs +35 -35
  67. data/sig/lib/SDLRuby/sdl.rbs +655 -655
  68. data/sig/lib/SDLRuby/timer.rbs +7 -7
  69. metadata +6 -3
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data/CHANGELOG.md CHANGED
@@ -1,22 +1,29 @@
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- ## [Unreleased]
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-
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- ## [0.3.1] - 2023-09-28
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- - Refactored RWOps class.
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-
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- ## [0.3.0] - 2023-09-19
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- - Implemented Mouse Module.
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- - Implementation of the Timer Module.
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- - Implemented Keyboard Module.
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- - Specification and implementation of SDL.init, SDL.init?, and SDL.quit.
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-
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- ## [0.2.1] - 2023-09-13
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-
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- - Memory leak fix on event retrieval failure.
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-
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- ## [0.2.0] - 2023-09-13
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-
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- - Implementation of the Event Object. SDL event queue is now available.
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-
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- ## [0.1.0] - 2023-08-30
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-
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- - Initial release
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+ ## [Unreleased]
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+
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+ ## [0.4.0] - 2024-09-13
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+
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+ - Added fiddle to Gemfile to support Ruby 3.5.
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+ - Changed loading of SDL library and SDL extension libraries to be handled by SDLRuby class methods load_sdl and load_sdl_*.
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+ - Added sample code to the examples directory.
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+ - Made several minor modifications.
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+
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+ ## [0.3.1] - 2023-09-28
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+ - Refactored RWOps class.
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+
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+ ## [0.3.0] - 2023-09-19
14
+ - Implemented Mouse Module.
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+ - Implementation of the Timer Module.
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+ - Implemented Keyboard Module.
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+ - Specification and implementation of SDL.init, SDL.init?, and SDL.quit.
18
+
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+ ## [0.2.1] - 2023-09-13
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+
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+ - Memory leak fix on event retrieval failure.
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+
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+ ## [0.2.0] - 2023-09-13
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+
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+ - Implementation of the Event Object. SDL event queue is now available.
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+
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+ ## [0.1.0] - 2023-08-30
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+
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+ - Initial release
data/LICENSE.txt CHANGED
@@ -1,21 +1,21 @@
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- The MIT License (MIT)
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-
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- Copyright (c) 2023 shinokaro
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in
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- all copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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- THE SOFTWARE.
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2023 shinokaro
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
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+ The above copyright notice and this permission notice shall be included in
13
+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
data/README.md CHANGED
@@ -1,31 +1,31 @@
1
- # SDLRuby
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-
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- SDLRuby is a GEM that allows calling the SDL library from Ruby, enabling window creation, image display, audio playback, and more. It easily manages C pointers as Ruby objects, all written in 100% Ruby. Achieve multimedia programming simplicity.
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-
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- ## Installation
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-
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- Install the gem and add to the application's Gemfile by executing:
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-
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- $ bundle add SDLRuby
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-
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- If bundler is not being used to manage dependencies, install the gem by executing:
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-
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- $ gem install SDLRuby
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-
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- ## Usage
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-
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- **⚠️UNDER CONSTRUCTION⚠️**
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-
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- ## Development
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-
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- After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake test` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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-
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- To install this gem onto your local machine, run `bundle exec rake install`.
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-
25
- ## Contributing
26
-
27
- Bug reports and pull requests are welcome on GitHub at https://github.com/shinokaro/SDLRuby.
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-
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- ## License
30
-
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- The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT).
1
+ # SDLRuby
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+
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+ SDLRuby is a GEM that allows calling the SDL library from Ruby, enabling window creation, image display, audio playback, and more. It easily manages C pointers as Ruby objects, all written in 100% Ruby. Achieve multimedia programming simplicity.
4
+
5
+ ## Installation
6
+
7
+ Install the gem and add to the application's Gemfile by executing:
8
+
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+ $ bundle add SDLRuby
10
+
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+ If bundler is not being used to manage dependencies, install the gem by executing:
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+
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+ $ gem install SDLRuby
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+
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+ ## Usage
16
+
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+ **⚠️UNDER CONSTRUCTION⚠️**
18
+
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+ ## Development
20
+
21
+ After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake test` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
22
+
23
+ To install this gem onto your local machine, run `bundle exec rake install`.
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+
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+ ## Contributing
26
+
27
+ Bug reports and pull requests are welcome on GitHub at https://github.com/shinokaro/SDLRuby.
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+
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+ ## License
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+
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+ The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT).
data/Rakefile CHANGED
@@ -1,12 +1,12 @@
1
- # frozen_string_literal: true
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-
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- require "bundler/gem_tasks"
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- require "rake/testtask"
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-
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- Rake::TestTask.new(:test) do |t|
7
- t.libs << "test"
8
- t.libs << "lib"
9
- t.test_files = FileList["test/**/test_*.rb"]
10
- end
11
-
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- task default: :test
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+ # frozen_string_literal: true
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+
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+ require "bundler/gem_tasks"
4
+ require "rake/testtask"
5
+
6
+ Rake::TestTask.new(:test) do |t|
7
+ t.libs << "test"
8
+ t.libs << "lib"
9
+ t.test_files = FileList["test/**/test_*.rb"]
10
+ end
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+
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+ task default: :test
data/SDLRuby.gemspec ADDED
@@ -0,0 +1,38 @@
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+ # frozen_string_literal: true
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+
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+ require_relative "lib/SDLRuby/version"
4
+
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+ Gem::Specification.new do |spec|
6
+ spec.name = "SDLRuby"
7
+ spec.version = SDLRuby::VERSION
8
+ spec.authors = ["shinokaro"]
9
+ spec.email = ["shinokaro@hotmail.co.jp"]
10
+
11
+ spec.summary = "Using the SDL library from Ruby."
12
+ spec.description = "SDLRuby is a GEM that allows calling the SDL library from Ruby, enabling window creation, image display, audio playback, and more. It easily manages C pointers as Ruby objects, all written in 100% Ruby. Achieve multimedia programming simplicity."
13
+ spec.homepage = "https://github.com/shinokaro/SDLRuby"
14
+ spec.license = "MIT"
15
+ spec.required_ruby_version = ">= 3.2.2"
16
+
17
+ spec.metadata["homepage_uri"] = spec.homepage
18
+ spec.metadata["source_code_uri"] = "https://github.com/shinokaro/SDLRuby"
19
+ spec.metadata["changelog_uri"] = "https://github.com/shinokaro/SDLRuby/CHANGELOG.md"
20
+
21
+ # Specify which files should be added to the gem when it is released.
22
+ # The `git ls-files -z` loads the files in the RubyGem that have been added into git.
23
+ spec.files = Dir.chdir(__dir__) do
24
+ `git ls-files -z`.split("\x0").reject do |f|
25
+ (File.expand_path(f) == __FILE__) ||
26
+ f.start_with?(*%w[bin/ test/ spec/ features/ .git .circleci appveyor Gemfile])
27
+ end
28
+ end
29
+ spec.bindir = "exe"
30
+ spec.executables = spec.files.grep(%r{\Aexe/}) { |f| File.basename(f) }
31
+ spec.require_paths = ["lib"]
32
+
33
+ # Uncomment to register a new dependency of your gem
34
+ # spec.add_dependency "example-gem", "~> 1.0"
35
+
36
+ # For more information and examples about making a new gem, check out our
37
+ # guide at: https://bundler.io/guides/creating_gem.html
38
+ end
data/examples/alert.rb ADDED
@@ -0,0 +1,8 @@
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+ require 'SDLRuby'
2
+
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+ SDLRuby.load_sdl
4
+ include SDLRuby
5
+ SDL.alert("ALERT", __FILE__)
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+ SDL.error_alert("ERROR ALERT")
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+ SDL.warn_alert("WARNING ALERT")
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+ SDL.info_alert("INFO ALERT")
@@ -0,0 +1,7 @@
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+ require 'SDLRuby'
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+
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+ SDLRuby.load_sdl
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+ include SDLRuby
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+ SDL.init
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+ w = Window.create(__FILE__)
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+ sleep 10
@@ -65,14 +65,14 @@ module SDLRuby
65
65
  # ※これはKernel#yメソッドにオブジェクトが応答してしまうため、
66
66
  # 事前にattr_readerでオーバーライドする。
67
67
  #
68
- attr_reader *%w[
68
+ attr_reader(*%w[
69
69
  axis ball button clicks code dDist dTheta data data1 data2 direction
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70
  display dx dy error event file finger fingerId gestureId hat iscapture
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  keysym length level mouseX mouseY msg numFingers
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  padding padding1 padding2 padding3 padding4
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  preciseX preciseY pressure repeat sensor start state text timestamp
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  timestamp_us touchId touchpad type value which windowID x xrel y yrel
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- ]
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+ ])
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  # Ruby like accessor
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  #
data/lib/SDLRuby/event.rb CHANGED
@@ -1,101 +1,101 @@
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- require_relative 'event/accessor'
2
- require_relative 'event/type'
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-
4
- module SDLRuby
5
- class Event
6
- include Accessor, Fiddle, SDL
7
-
8
- class << self
9
- include Fiddle, SDL
10
-
11
- private def __malloc__ = Pointer.malloc(SDL_Event.size, RUBY_FREE)
12
-
13
- def clear = SDL.SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)
14
-
15
- # The deq method can be called from any thread.
16
- #
17
- def deq(non_block = false)
18
- if non_block && empty?
19
- raise SDLError, "event queue empty"
20
- end
21
-
22
- e = __malloc__
23
-
24
- case SDL.SDL_PeepEvents(e, 1, SDL_GETEVENT, 0, -1)
25
- when 1
26
- return new(e)
27
- when 0
28
- sleep(0.001)
29
- else # -1 "The event system has been shut down"
30
- return
31
- end while true
32
- end
33
-
34
- def disable(type) = SDL.SDL_EventState(type, 0)
35
-
36
- def empty? = SDL.SDL_PeepEvents(nil, 1, SDL_PEEKEVENT, 0, -1) != 1
37
-
38
- def enable(type) = SDL.SDL_EventState(type, 1)
39
-
40
- def get
41
- unless Thread.current == Thread.main
42
- raise SDLError, "called from a non-main thread"
43
- end
44
-
45
- e = __malloc__
46
- if SDL.SDL_WaitEvent(e) == 1
47
- new(e)
48
- else
49
- raise SDLError
50
- end
51
- end
52
-
53
- def length = SDL.SDL_PeepEvents(nil, 0, SDL_PEEKEVENT, 0, -1)
54
- alias size length
55
-
56
- def quit? = (update or SDL.SDL_HasEvent(SDL_QUIT) == 1)
57
-
58
- def reserve(num)
59
- base = SDL.SDL_RegisterEvents(num)
60
-
61
- if base == 0xFFFF_FFFF
62
- raise SDLError, "cannot register any more user events"
63
- end
64
-
65
- base
66
- end
67
-
68
- def update
69
- unless Thread.current == Thread.main
70
- raise SDLError, "called from a non-main thread"
71
- end
72
-
73
- SDL.SDL_PumpEvents
74
- end
75
-
76
- def wait(timeout = nil)
77
- return self unless empty?
78
-
79
- return nil unless Thread.current == Thread.main
80
-
81
- if timeout
82
- SDL.SDL_WaitEventTimeout(nil, timeout * 1000)
83
- else
84
- SDL.SDL_WaitEvent(nil)
85
- end == 1 ? self : nil
86
- end
87
- end
88
-
89
- def initialize(ptr)
90
- @ptr = ptr
91
- st = SDL_Event.new(ptr)
92
- sym = Type[st.type]
93
- @entity = st.__send__(sym)
94
- extend(Accessor[sym])
95
- end
96
-
97
- private attr_reader :entity
98
-
99
- def to_ptr = @ptr
100
- end
101
- end
1
+ require_relative 'event/accessor'
2
+ require_relative 'event/type'
3
+
4
+ module SDLRuby
5
+ class Event
6
+ include Accessor, Fiddle, SDL
7
+
8
+ class << self
9
+ include Fiddle, SDL
10
+
11
+ private def __malloc__ = Pointer.malloc(SDL_Event.size, RUBY_FREE)
12
+
13
+ def clear = SDL.SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)
14
+
15
+ # The deq method can be called from any thread.
16
+ #
17
+ def deq(non_block = false)
18
+ if non_block && empty?
19
+ raise SDLError, "event queue empty"
20
+ end
21
+
22
+ e = __malloc__
23
+
24
+ case SDL.SDL_PeepEvents(e, 1, SDL_GETEVENT, 0, -1)
25
+ when 1
26
+ return new(e)
27
+ when 0
28
+ sleep(0.001)
29
+ else # -1 "The event system has been shut down"
30
+ return
31
+ end while true
32
+ end
33
+
34
+ def disable(type) = SDL.SDL_EventState(type, 0)
35
+
36
+ def empty? = SDL.SDL_PeepEvents(nil, 1, SDL_PEEKEVENT, 0, -1) != 1
37
+
38
+ def enable(type) = SDL.SDL_EventState(type, 1)
39
+
40
+ def get
41
+ unless Thread.current == Thread.main
42
+ raise SDLError, "called from a non-main thread"
43
+ end
44
+
45
+ e = __malloc__
46
+ if SDL.SDL_WaitEvent(e) == 1
47
+ new(e)
48
+ else
49
+ raise SDLError
50
+ end
51
+ end
52
+
53
+ def length = SDL.SDL_PeepEvents(nil, 0, SDL_PEEKEVENT, 0, -1)
54
+ alias size length
55
+
56
+ def quit? = (update or SDL.SDL_HasEvent(SDL_QUIT) == 1)
57
+
58
+ def reserve(num)
59
+ base = SDL.SDL_RegisterEvents(num)
60
+
61
+ if base == 0xFFFF_FFFF
62
+ raise SDLError, "cannot register any more user events"
63
+ end
64
+
65
+ base
66
+ end
67
+
68
+ def update
69
+ unless Thread.current == Thread.main
70
+ raise SDLError, "called from a non-main thread"
71
+ end
72
+
73
+ SDL.SDL_PumpEvents
74
+ end
75
+
76
+ def wait(timeout = nil)
77
+ return self unless empty?
78
+
79
+ return nil unless Thread.current == Thread.main
80
+
81
+ if timeout
82
+ SDL.SDL_WaitEventTimeout(nil, timeout * 1000)
83
+ else
84
+ SDL.SDL_WaitEvent(nil)
85
+ end == 1 ? self : nil
86
+ end
87
+ end
88
+
89
+ def initialize(ptr)
90
+ @ptr = ptr
91
+ st = SDL_Event.new(ptr)
92
+ sym = Type[st.type]
93
+ @entity = st.__send__(sym)
94
+ extend(Accessor[sym])
95
+ end
96
+
97
+ private attr_reader :entity
98
+
99
+ def to_ptr = @ptr
100
+ end
101
+ end
@@ -1,61 +1,61 @@
1
- module SDLRuby::Image
2
- typealias "IMG_InitFlags", "int"
3
- extern "const SDL_version * IMG_Linked_Version(void)"
4
- extern "int IMG_Init(int flags)"
5
- extern "void IMG_Quit(void)"
6
- extern "SDL_Surface * IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, const char *type)"
7
- extern "SDL_Surface * IMG_Load(const char *file)"
8
- extern "SDL_Surface * IMG_Load_RW(SDL_RWops *src, int freesrc)"
9
- extern "SDL_Texture * IMG_LoadTexture(SDL_Renderer *renderer, const char *file)"
10
- extern "SDL_Texture * IMG_LoadTexture_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc)"
11
- extern "SDL_Texture * IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc, const char *type)"
12
- extern "int IMG_isAVIF(SDL_RWops *src)"
13
- extern "int IMG_isICO(SDL_RWops *src)"
14
- extern "int IMG_isCUR(SDL_RWops *src)"
15
- extern "int IMG_isBMP(SDL_RWops *src)"
16
- extern "int IMG_isGIF(SDL_RWops *src)"
17
- extern "int IMG_isJPG(SDL_RWops *src)"
18
- extern "int IMG_isJXL(SDL_RWops *src)"
19
- extern "int IMG_isLBM(SDL_RWops *src)"
20
- extern "int IMG_isPCX(SDL_RWops *src)"
21
- extern "int IMG_isPNG(SDL_RWops *src)"
22
- extern "int IMG_isPNM(SDL_RWops *src)"
23
- extern "int IMG_isSVG(SDL_RWops *src)"
24
- extern "int IMG_isQOI(SDL_RWops *src)"
25
- extern "int IMG_isTIF(SDL_RWops *src)"
26
- extern "int IMG_isXCF(SDL_RWops *src)"
27
- extern "int IMG_isXPM(SDL_RWops *src)"
28
- extern "int IMG_isXV(SDL_RWops *src)"
29
- extern "int IMG_isWEBP(SDL_RWops *src)"
30
- extern "SDL_Surface * IMG_LoadAVIF_RW(SDL_RWops *src)"
31
- extern "SDL_Surface * IMG_LoadICO_RW(SDL_RWops *src)"
32
- extern "SDL_Surface * IMG_LoadCUR_RW(SDL_RWops *src)"
33
- extern "SDL_Surface * IMG_LoadBMP_RW(SDL_RWops *src)"
34
- extern "SDL_Surface * IMG_LoadGIF_RW(SDL_RWops *src)"
35
- extern "SDL_Surface * IMG_LoadJPG_RW(SDL_RWops *src)"
36
- extern "SDL_Surface * IMG_LoadJXL_RW(SDL_RWops *src)"
37
- extern "SDL_Surface * IMG_LoadLBM_RW(SDL_RWops *src)"
38
- extern "SDL_Surface * IMG_LoadPCX_RW(SDL_RWops *src)"
39
- extern "SDL_Surface * IMG_LoadPNG_RW(SDL_RWops *src)"
40
- extern "SDL_Surface * IMG_LoadPNM_RW(SDL_RWops *src)"
41
- extern "SDL_Surface * IMG_LoadSVG_RW(SDL_RWops *src)"
42
- extern "SDL_Surface * IMG_LoadQOI_RW(SDL_RWops *src)"
43
- extern "SDL_Surface * IMG_LoadTGA_RW(SDL_RWops *src)"
44
- extern "SDL_Surface * IMG_LoadTIF_RW(SDL_RWops *src)"
45
- extern "SDL_Surface * IMG_LoadXCF_RW(SDL_RWops *src)"
46
- extern "SDL_Surface * IMG_LoadXPM_RW(SDL_RWops *src)"
47
- extern "SDL_Surface * IMG_LoadXV_RW(SDL_RWops *src)"
48
- extern "SDL_Surface * IMG_LoadWEBP_RW(SDL_RWops *src)"
49
- extern "SDL_Surface * IMG_LoadSizedSVG_RW(SDL_RWops *src, int width, int height)"
50
- extern "SDL_Surface * IMG_ReadXPMFromArray(char **xpm)"
51
- extern "SDL_Surface * IMG_ReadXPMFromArrayToRGB888(char **xpm)"
52
- extern "int IMG_SavePNG(SDL_Surface *surface, const char *file)"
53
- extern "int IMG_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)"
54
- extern "int IMG_SaveJPG(SDL_Surface *surface, const char *file, int quality)"
55
- extern "int IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst, int quality)"
56
- extern "IMG_Animation * IMG_LoadAnimation(const char *file)"
57
- extern "IMG_Animation * IMG_LoadAnimation_RW(SDL_RWops *src, int freesrc)"
58
- extern "IMG_Animation * IMG_LoadAnimationTyped_RW(SDL_RWops *src, int freesrc, const char *type)"
59
- extern "void IMG_FreeAnimation(IMG_Animation *anim)"
60
- extern "IMG_Animation * IMG_LoadGIFAnimation_RW(SDL_RWops *src)"
61
- end
1
+ module SDLRuby::Image
2
+ typealias "IMG_InitFlags", "int"
3
+ extern "const SDL_version * IMG_Linked_Version(void)"
4
+ extern "int IMG_Init(int flags)"
5
+ extern "void IMG_Quit(void)"
6
+ extern "SDL_Surface * IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, const char *type)"
7
+ extern "SDL_Surface * IMG_Load(const char *file)"
8
+ extern "SDL_Surface * IMG_Load_RW(SDL_RWops *src, int freesrc)"
9
+ extern "SDL_Texture * IMG_LoadTexture(SDL_Renderer *renderer, const char *file)"
10
+ extern "SDL_Texture * IMG_LoadTexture_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc)"
11
+ extern "SDL_Texture * IMG_LoadTextureTyped_RW(SDL_Renderer *renderer, SDL_RWops *src, int freesrc, const char *type)"
12
+ extern "int IMG_isAVIF(SDL_RWops *src)"
13
+ extern "int IMG_isICO(SDL_RWops *src)"
14
+ extern "int IMG_isCUR(SDL_RWops *src)"
15
+ extern "int IMG_isBMP(SDL_RWops *src)"
16
+ extern "int IMG_isGIF(SDL_RWops *src)"
17
+ extern "int IMG_isJPG(SDL_RWops *src)"
18
+ extern "int IMG_isJXL(SDL_RWops *src)"
19
+ extern "int IMG_isLBM(SDL_RWops *src)"
20
+ extern "int IMG_isPCX(SDL_RWops *src)"
21
+ extern "int IMG_isPNG(SDL_RWops *src)"
22
+ extern "int IMG_isPNM(SDL_RWops *src)"
23
+ extern "int IMG_isSVG(SDL_RWops *src)"
24
+ extern "int IMG_isQOI(SDL_RWops *src)"
25
+ extern "int IMG_isTIF(SDL_RWops *src)"
26
+ extern "int IMG_isXCF(SDL_RWops *src)"
27
+ extern "int IMG_isXPM(SDL_RWops *src)"
28
+ extern "int IMG_isXV(SDL_RWops *src)"
29
+ extern "int IMG_isWEBP(SDL_RWops *src)"
30
+ extern "SDL_Surface * IMG_LoadAVIF_RW(SDL_RWops *src)"
31
+ extern "SDL_Surface * IMG_LoadICO_RW(SDL_RWops *src)"
32
+ extern "SDL_Surface * IMG_LoadCUR_RW(SDL_RWops *src)"
33
+ extern "SDL_Surface * IMG_LoadBMP_RW(SDL_RWops *src)"
34
+ extern "SDL_Surface * IMG_LoadGIF_RW(SDL_RWops *src)"
35
+ extern "SDL_Surface * IMG_LoadJPG_RW(SDL_RWops *src)"
36
+ extern "SDL_Surface * IMG_LoadJXL_RW(SDL_RWops *src)"
37
+ extern "SDL_Surface * IMG_LoadLBM_RW(SDL_RWops *src)"
38
+ extern "SDL_Surface * IMG_LoadPCX_RW(SDL_RWops *src)"
39
+ extern "SDL_Surface * IMG_LoadPNG_RW(SDL_RWops *src)"
40
+ extern "SDL_Surface * IMG_LoadPNM_RW(SDL_RWops *src)"
41
+ extern "SDL_Surface * IMG_LoadSVG_RW(SDL_RWops *src)"
42
+ extern "SDL_Surface * IMG_LoadQOI_RW(SDL_RWops *src)"
43
+ extern "SDL_Surface * IMG_LoadTGA_RW(SDL_RWops *src)"
44
+ extern "SDL_Surface * IMG_LoadTIF_RW(SDL_RWops *src)"
45
+ extern "SDL_Surface * IMG_LoadXCF_RW(SDL_RWops *src)"
46
+ extern "SDL_Surface * IMG_LoadXPM_RW(SDL_RWops *src)"
47
+ extern "SDL_Surface * IMG_LoadXV_RW(SDL_RWops *src)"
48
+ extern "SDL_Surface * IMG_LoadWEBP_RW(SDL_RWops *src)"
49
+ extern "SDL_Surface * IMG_LoadSizedSVG_RW(SDL_RWops *src, int width, int height)"
50
+ extern "SDL_Surface * IMG_ReadXPMFromArray(char **xpm)"
51
+ extern "SDL_Surface * IMG_ReadXPMFromArrayToRGB888(char **xpm)"
52
+ extern "int IMG_SavePNG(SDL_Surface *surface, const char *file)"
53
+ extern "int IMG_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)"
54
+ extern "int IMG_SaveJPG(SDL_Surface *surface, const char *file, int quality)"
55
+ extern "int IMG_SaveJPG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst, int quality)"
56
+ extern "IMG_Animation * IMG_LoadAnimation(const char *file)"
57
+ extern "IMG_Animation * IMG_LoadAnimation_RW(SDL_RWops *src, int freesrc)"
58
+ extern "IMG_Animation * IMG_LoadAnimationTyped_RW(SDL_RWops *src, int freesrc, const char *type)"
59
+ extern "void IMG_FreeAnimation(IMG_Animation *anim)"
60
+ extern "IMG_Animation * IMG_LoadGIFAnimation_RW(SDL_RWops *src)"
61
+ end