warp-lang 1.0.2__py3-none-manylinux2014_x86_64.whl → 1.1.0__py3-none-manylinux2014_x86_64.whl

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Files changed (346) hide show
  1. warp/__init__.py +108 -97
  2. warp/__init__.pyi +1 -1
  3. warp/bin/warp-clang.so +0 -0
  4. warp/bin/warp.so +0 -0
  5. warp/build.py +115 -113
  6. warp/build_dll.py +383 -375
  7. warp/builtins.py +3425 -3354
  8. warp/codegen.py +2878 -2792
  9. warp/config.py +40 -36
  10. warp/constants.py +45 -45
  11. warp/context.py +5194 -5102
  12. warp/dlpack.py +442 -442
  13. warp/examples/__init__.py +16 -16
  14. warp/examples/assets/bear.usd +0 -0
  15. warp/examples/assets/bunny.usd +0 -0
  16. warp/examples/assets/cartpole.urdf +110 -110
  17. warp/examples/assets/crazyflie.usd +0 -0
  18. warp/examples/assets/cube.usd +0 -0
  19. warp/examples/assets/nv_ant.xml +92 -92
  20. warp/examples/assets/nv_humanoid.xml +183 -183
  21. warp/examples/assets/quadruped.urdf +267 -267
  22. warp/examples/assets/rocks.nvdb +0 -0
  23. warp/examples/assets/rocks.usd +0 -0
  24. warp/examples/assets/sphere.usd +0 -0
  25. warp/examples/benchmarks/benchmark_api.py +383 -383
  26. warp/examples/benchmarks/benchmark_cloth.py +278 -277
  27. warp/examples/benchmarks/benchmark_cloth_cupy.py +88 -88
  28. warp/examples/benchmarks/benchmark_cloth_jax.py +97 -100
  29. warp/examples/benchmarks/benchmark_cloth_numba.py +146 -142
  30. warp/examples/benchmarks/benchmark_cloth_numpy.py +77 -77
  31. warp/examples/benchmarks/benchmark_cloth_pytorch.py +86 -86
  32. warp/examples/benchmarks/benchmark_cloth_taichi.py +112 -112
  33. warp/examples/benchmarks/benchmark_cloth_warp.py +146 -146
  34. warp/examples/benchmarks/benchmark_launches.py +295 -295
  35. warp/examples/browse.py +29 -29
  36. warp/examples/core/example_dem.py +234 -219
  37. warp/examples/core/example_fluid.py +293 -267
  38. warp/examples/core/example_graph_capture.py +144 -126
  39. warp/examples/core/example_marching_cubes.py +188 -174
  40. warp/examples/core/example_mesh.py +174 -155
  41. warp/examples/core/example_mesh_intersect.py +205 -193
  42. warp/examples/core/example_nvdb.py +176 -170
  43. warp/examples/core/example_raycast.py +105 -90
  44. warp/examples/core/example_raymarch.py +199 -178
  45. warp/examples/core/example_render_opengl.py +185 -141
  46. warp/examples/core/example_sph.py +405 -387
  47. warp/examples/core/example_torch.py +222 -181
  48. warp/examples/core/example_wave.py +263 -248
  49. warp/examples/fem/bsr_utils.py +378 -380
  50. warp/examples/fem/example_apic_fluid.py +407 -389
  51. warp/examples/fem/example_convection_diffusion.py +182 -168
  52. warp/examples/fem/example_convection_diffusion_dg.py +219 -209
  53. warp/examples/fem/example_convection_diffusion_dg0.py +204 -194
  54. warp/examples/fem/example_deformed_geometry.py +177 -159
  55. warp/examples/fem/example_diffusion.py +201 -173
  56. warp/examples/fem/example_diffusion_3d.py +177 -152
  57. warp/examples/fem/example_diffusion_mgpu.py +221 -214
  58. warp/examples/fem/example_mixed_elasticity.py +244 -222
  59. warp/examples/fem/example_navier_stokes.py +259 -243
  60. warp/examples/fem/example_stokes.py +220 -192
  61. warp/examples/fem/example_stokes_transfer.py +265 -249
  62. warp/examples/fem/mesh_utils.py +133 -109
  63. warp/examples/fem/plot_utils.py +292 -287
  64. warp/examples/optim/example_bounce.py +260 -246
  65. warp/examples/optim/example_cloth_throw.py +222 -209
  66. warp/examples/optim/example_diffray.py +566 -536
  67. warp/examples/optim/example_drone.py +864 -835
  68. warp/examples/optim/example_inverse_kinematics.py +176 -168
  69. warp/examples/optim/example_inverse_kinematics_torch.py +185 -169
  70. warp/examples/optim/example_spring_cage.py +239 -231
  71. warp/examples/optim/example_trajectory.py +223 -199
  72. warp/examples/optim/example_walker.py +306 -293
  73. warp/examples/sim/example_cartpole.py +139 -129
  74. warp/examples/sim/example_cloth.py +196 -186
  75. warp/examples/sim/example_granular.py +124 -111
  76. warp/examples/sim/example_granular_collision_sdf.py +197 -186
  77. warp/examples/sim/example_jacobian_ik.py +236 -214
  78. warp/examples/sim/example_particle_chain.py +118 -105
  79. warp/examples/sim/example_quadruped.py +193 -180
  80. warp/examples/sim/example_rigid_chain.py +197 -187
  81. warp/examples/sim/example_rigid_contact.py +189 -177
  82. warp/examples/sim/example_rigid_force.py +127 -125
  83. warp/examples/sim/example_rigid_gyroscopic.py +109 -95
  84. warp/examples/sim/example_rigid_soft_contact.py +134 -122
  85. warp/examples/sim/example_soft_body.py +190 -177
  86. warp/fabric.py +337 -335
  87. warp/fem/__init__.py +60 -27
  88. warp/fem/cache.py +401 -388
  89. warp/fem/dirichlet.py +178 -179
  90. warp/fem/domain.py +262 -263
  91. warp/fem/field/__init__.py +100 -101
  92. warp/fem/field/field.py +148 -149
  93. warp/fem/field/nodal_field.py +298 -299
  94. warp/fem/field/restriction.py +22 -21
  95. warp/fem/field/test.py +180 -181
  96. warp/fem/field/trial.py +183 -183
  97. warp/fem/geometry/__init__.py +15 -19
  98. warp/fem/geometry/closest_point.py +69 -70
  99. warp/fem/geometry/deformed_geometry.py +270 -271
  100. warp/fem/geometry/element.py +744 -744
  101. warp/fem/geometry/geometry.py +184 -186
  102. warp/fem/geometry/grid_2d.py +380 -373
  103. warp/fem/geometry/grid_3d.py +441 -435
  104. warp/fem/geometry/hexmesh.py +953 -953
  105. warp/fem/geometry/partition.py +374 -376
  106. warp/fem/geometry/quadmesh_2d.py +532 -532
  107. warp/fem/geometry/tetmesh.py +840 -840
  108. warp/fem/geometry/trimesh_2d.py +577 -577
  109. warp/fem/integrate.py +1630 -1615
  110. warp/fem/operator.py +190 -191
  111. warp/fem/polynomial.py +214 -213
  112. warp/fem/quadrature/__init__.py +2 -2
  113. warp/fem/quadrature/pic_quadrature.py +243 -245
  114. warp/fem/quadrature/quadrature.py +295 -294
  115. warp/fem/space/__init__.py +294 -292
  116. warp/fem/space/basis_space.py +488 -489
  117. warp/fem/space/collocated_function_space.py +100 -105
  118. warp/fem/space/dof_mapper.py +236 -236
  119. warp/fem/space/function_space.py +148 -145
  120. warp/fem/space/grid_2d_function_space.py +267 -267
  121. warp/fem/space/grid_3d_function_space.py +305 -306
  122. warp/fem/space/hexmesh_function_space.py +350 -352
  123. warp/fem/space/partition.py +350 -350
  124. warp/fem/space/quadmesh_2d_function_space.py +368 -369
  125. warp/fem/space/restriction.py +158 -160
  126. warp/fem/space/shape/__init__.py +13 -15
  127. warp/fem/space/shape/cube_shape_function.py +738 -738
  128. warp/fem/space/shape/shape_function.py +102 -103
  129. warp/fem/space/shape/square_shape_function.py +611 -611
  130. warp/fem/space/shape/tet_shape_function.py +565 -567
  131. warp/fem/space/shape/triangle_shape_function.py +429 -429
  132. warp/fem/space/tetmesh_function_space.py +294 -292
  133. warp/fem/space/topology.py +297 -295
  134. warp/fem/space/trimesh_2d_function_space.py +223 -221
  135. warp/fem/types.py +77 -77
  136. warp/fem/utils.py +495 -495
  137. warp/jax.py +166 -141
  138. warp/jax_experimental.py +341 -339
  139. warp/native/array.h +1072 -1025
  140. warp/native/builtin.h +1560 -1560
  141. warp/native/bvh.cpp +398 -398
  142. warp/native/bvh.cu +525 -525
  143. warp/native/bvh.h +429 -429
  144. warp/native/clang/clang.cpp +495 -464
  145. warp/native/crt.cpp +31 -31
  146. warp/native/crt.h +334 -334
  147. warp/native/cuda_crt.h +1049 -1049
  148. warp/native/cuda_util.cpp +549 -540
  149. warp/native/cuda_util.h +288 -203
  150. warp/native/cutlass_gemm.cpp +34 -34
  151. warp/native/cutlass_gemm.cu +372 -372
  152. warp/native/error.cpp +66 -66
  153. warp/native/error.h +27 -27
  154. warp/native/fabric.h +228 -228
  155. warp/native/hashgrid.cpp +301 -278
  156. warp/native/hashgrid.cu +78 -77
  157. warp/native/hashgrid.h +227 -227
  158. warp/native/initializer_array.h +32 -32
  159. warp/native/intersect.h +1204 -1204
  160. warp/native/intersect_adj.h +365 -365
  161. warp/native/intersect_tri.h +322 -322
  162. warp/native/marching.cpp +2 -2
  163. warp/native/marching.cu +497 -497
  164. warp/native/marching.h +2 -2
  165. warp/native/mat.h +1498 -1498
  166. warp/native/matnn.h +333 -333
  167. warp/native/mesh.cpp +203 -203
  168. warp/native/mesh.cu +293 -293
  169. warp/native/mesh.h +1887 -1887
  170. warp/native/nanovdb/NanoVDB.h +4782 -4782
  171. warp/native/nanovdb/PNanoVDB.h +2553 -2553
  172. warp/native/nanovdb/PNanoVDBWrite.h +294 -294
  173. warp/native/noise.h +850 -850
  174. warp/native/quat.h +1084 -1084
  175. warp/native/rand.h +299 -299
  176. warp/native/range.h +108 -108
  177. warp/native/reduce.cpp +156 -156
  178. warp/native/reduce.cu +348 -348
  179. warp/native/runlength_encode.cpp +61 -61
  180. warp/native/runlength_encode.cu +46 -46
  181. warp/native/scan.cpp +30 -30
  182. warp/native/scan.cu +36 -36
  183. warp/native/scan.h +7 -7
  184. warp/native/solid_angle.h +442 -442
  185. warp/native/sort.cpp +94 -94
  186. warp/native/sort.cu +97 -97
  187. warp/native/sort.h +14 -14
  188. warp/native/sparse.cpp +337 -337
  189. warp/native/sparse.cu +544 -544
  190. warp/native/spatial.h +630 -630
  191. warp/native/svd.h +562 -562
  192. warp/native/temp_buffer.h +30 -30
  193. warp/native/vec.h +1132 -1132
  194. warp/native/volume.cpp +297 -297
  195. warp/native/volume.cu +32 -32
  196. warp/native/volume.h +538 -538
  197. warp/native/volume_builder.cu +425 -425
  198. warp/native/volume_builder.h +19 -19
  199. warp/native/warp.cpp +1057 -1052
  200. warp/native/warp.cu +2943 -2828
  201. warp/native/warp.h +313 -305
  202. warp/optim/__init__.py +9 -9
  203. warp/optim/adam.py +120 -120
  204. warp/optim/linear.py +1104 -939
  205. warp/optim/sgd.py +104 -92
  206. warp/render/__init__.py +10 -10
  207. warp/render/render_opengl.py +3217 -3204
  208. warp/render/render_usd.py +768 -749
  209. warp/render/utils.py +152 -150
  210. warp/sim/__init__.py +52 -59
  211. warp/sim/articulation.py +685 -685
  212. warp/sim/collide.py +1594 -1590
  213. warp/sim/import_mjcf.py +489 -481
  214. warp/sim/import_snu.py +220 -221
  215. warp/sim/import_urdf.py +536 -516
  216. warp/sim/import_usd.py +887 -881
  217. warp/sim/inertia.py +316 -317
  218. warp/sim/integrator.py +234 -233
  219. warp/sim/integrator_euler.py +1956 -1956
  220. warp/sim/integrator_featherstone.py +1910 -1991
  221. warp/sim/integrator_xpbd.py +3294 -3312
  222. warp/sim/model.py +4473 -4314
  223. warp/sim/particles.py +113 -112
  224. warp/sim/render.py +417 -403
  225. warp/sim/utils.py +413 -410
  226. warp/sparse.py +1227 -1227
  227. warp/stubs.py +2109 -2469
  228. warp/tape.py +1162 -225
  229. warp/tests/__init__.py +1 -1
  230. warp/tests/__main__.py +4 -4
  231. warp/tests/assets/torus.usda +105 -105
  232. warp/tests/aux_test_class_kernel.py +26 -26
  233. warp/tests/aux_test_compile_consts_dummy.py +10 -10
  234. warp/tests/aux_test_conditional_unequal_types_kernels.py +21 -21
  235. warp/tests/aux_test_dependent.py +22 -22
  236. warp/tests/aux_test_grad_customs.py +23 -23
  237. warp/tests/aux_test_reference.py +11 -11
  238. warp/tests/aux_test_reference_reference.py +10 -10
  239. warp/tests/aux_test_square.py +17 -17
  240. warp/tests/aux_test_unresolved_func.py +14 -14
  241. warp/tests/aux_test_unresolved_symbol.py +14 -14
  242. warp/tests/disabled_kinematics.py +239 -239
  243. warp/tests/run_coverage_serial.py +31 -31
  244. warp/tests/test_adam.py +157 -157
  245. warp/tests/test_arithmetic.py +1124 -1124
  246. warp/tests/test_array.py +2417 -2326
  247. warp/tests/test_array_reduce.py +150 -150
  248. warp/tests/test_async.py +668 -656
  249. warp/tests/test_atomic.py +141 -141
  250. warp/tests/test_bool.py +204 -149
  251. warp/tests/test_builtins_resolution.py +1292 -1292
  252. warp/tests/test_bvh.py +164 -171
  253. warp/tests/test_closest_point_edge_edge.py +228 -228
  254. warp/tests/test_codegen.py +566 -553
  255. warp/tests/test_compile_consts.py +97 -101
  256. warp/tests/test_conditional.py +246 -246
  257. warp/tests/test_copy.py +232 -215
  258. warp/tests/test_ctypes.py +632 -632
  259. warp/tests/test_dense.py +67 -67
  260. warp/tests/test_devices.py +91 -98
  261. warp/tests/test_dlpack.py +530 -529
  262. warp/tests/test_examples.py +400 -378
  263. warp/tests/test_fabricarray.py +955 -955
  264. warp/tests/test_fast_math.py +62 -54
  265. warp/tests/test_fem.py +1277 -1278
  266. warp/tests/test_fp16.py +130 -130
  267. warp/tests/test_func.py +338 -337
  268. warp/tests/test_generics.py +571 -571
  269. warp/tests/test_grad.py +746 -640
  270. warp/tests/test_grad_customs.py +333 -336
  271. warp/tests/test_hash_grid.py +210 -164
  272. warp/tests/test_import.py +39 -39
  273. warp/tests/test_indexedarray.py +1134 -1134
  274. warp/tests/test_intersect.py +67 -67
  275. warp/tests/test_jax.py +307 -307
  276. warp/tests/test_large.py +167 -164
  277. warp/tests/test_launch.py +354 -354
  278. warp/tests/test_lerp.py +261 -261
  279. warp/tests/test_linear_solvers.py +191 -171
  280. warp/tests/test_lvalue.py +421 -493
  281. warp/tests/test_marching_cubes.py +65 -65
  282. warp/tests/test_mat.py +1801 -1827
  283. warp/tests/test_mat_lite.py +115 -115
  284. warp/tests/test_mat_scalar_ops.py +2907 -2889
  285. warp/tests/test_math.py +126 -193
  286. warp/tests/test_matmul.py +500 -499
  287. warp/tests/test_matmul_lite.py +410 -410
  288. warp/tests/test_mempool.py +188 -190
  289. warp/tests/test_mesh.py +284 -324
  290. warp/tests/test_mesh_query_aabb.py +228 -241
  291. warp/tests/test_mesh_query_point.py +692 -702
  292. warp/tests/test_mesh_query_ray.py +292 -303
  293. warp/tests/test_mlp.py +276 -276
  294. warp/tests/test_model.py +110 -110
  295. warp/tests/test_modules_lite.py +39 -39
  296. warp/tests/test_multigpu.py +163 -163
  297. warp/tests/test_noise.py +248 -248
  298. warp/tests/test_operators.py +250 -250
  299. warp/tests/test_options.py +123 -125
  300. warp/tests/test_peer.py +133 -137
  301. warp/tests/test_pinned.py +78 -78
  302. warp/tests/test_print.py +54 -54
  303. warp/tests/test_quat.py +2086 -2086
  304. warp/tests/test_rand.py +288 -288
  305. warp/tests/test_reload.py +217 -217
  306. warp/tests/test_rounding.py +179 -179
  307. warp/tests/test_runlength_encode.py +190 -190
  308. warp/tests/test_sim_grad.py +243 -0
  309. warp/tests/test_sim_kinematics.py +91 -97
  310. warp/tests/test_smoothstep.py +168 -168
  311. warp/tests/test_snippet.py +305 -266
  312. warp/tests/test_sparse.py +468 -460
  313. warp/tests/test_spatial.py +2148 -2148
  314. warp/tests/test_streams.py +486 -473
  315. warp/tests/test_struct.py +710 -675
  316. warp/tests/test_tape.py +173 -148
  317. warp/tests/test_torch.py +743 -743
  318. warp/tests/test_transient_module.py +87 -87
  319. warp/tests/test_types.py +556 -659
  320. warp/tests/test_utils.py +490 -499
  321. warp/tests/test_vec.py +1264 -1268
  322. warp/tests/test_vec_lite.py +73 -73
  323. warp/tests/test_vec_scalar_ops.py +2099 -2099
  324. warp/tests/test_verify_fp.py +94 -94
  325. warp/tests/test_volume.py +737 -736
  326. warp/tests/test_volume_write.py +255 -265
  327. warp/tests/unittest_serial.py +37 -37
  328. warp/tests/unittest_suites.py +363 -359
  329. warp/tests/unittest_utils.py +603 -578
  330. warp/tests/unused_test_misc.py +71 -71
  331. warp/tests/walkthrough_debug.py +85 -85
  332. warp/thirdparty/appdirs.py +598 -598
  333. warp/thirdparty/dlpack.py +143 -143
  334. warp/thirdparty/unittest_parallel.py +566 -561
  335. warp/torch.py +321 -295
  336. warp/types.py +4504 -4450
  337. warp/utils.py +1008 -821
  338. {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/LICENSE.md +126 -126
  339. {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/METADATA +338 -400
  340. warp_lang-1.1.0.dist-info/RECORD +352 -0
  341. warp/examples/assets/cube.usda +0 -42
  342. warp/examples/assets/sphere.usda +0 -56
  343. warp/examples/assets/torus.usda +0 -105
  344. warp_lang-1.0.2.dist-info/RECORD +0 -352
  345. {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/WHEEL +0 -0
  346. {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/top_level.txt +0 -0
warp/native/spatial.h CHANGED
@@ -1,631 +1,631 @@
1
- /** Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
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- * NVIDIA CORPORATION and its licensors retain all intellectual property
3
- * and proprietary rights in and to this software, related documentation
4
- * and any modifications thereto. Any use, reproduction, disclosure or
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- * distribution of this software and related documentation without an express
6
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
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- */
8
-
9
- #pragma once
10
-
11
- namespace wp
12
- {
13
-
14
- //---------------------------------------------------------------------------------
15
- // Represents a twist in se(3)
16
- template <typename Type>
17
- using spatial_vector_t = vec_t<6,Type>;
18
-
19
- template<typename Type>
20
- CUDA_CALLABLE inline Type spatial_dot(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b)
21
- {
22
- return dot(a, b);
23
- }
24
-
25
- template<typename Type>
26
- CUDA_CALLABLE inline vec_t<3,Type> &w_vec( spatial_vector_t<Type>& a )
27
- {
28
- return *(vec_t<3,Type>*)(&a);
29
- }
30
-
31
- template<typename Type>
32
- CUDA_CALLABLE inline vec_t<3,Type> &v_vec( spatial_vector_t<Type>& a )
33
- {
34
- return *(vec_t<3,Type>*)(&a.c[3]);
35
- }
36
-
37
- template<typename Type>
38
- CUDA_CALLABLE inline const vec_t<3,Type> &w_vec( const spatial_vector_t<Type>& a )
39
- {
40
- spatial_vector_t<Type> &non_const_vec = *(spatial_vector_t<Type>*)(const_cast<Type*>(&a.c[0]));
41
- return w_vec(non_const_vec);
42
- }
43
-
44
- template<typename Type>
45
- CUDA_CALLABLE inline const vec_t<3,Type> &v_vec( const spatial_vector_t<Type>& a )
46
- {
47
- spatial_vector_t<Type> &non_const_vec = *(spatial_vector_t<Type>*)(const_cast<Type*>(&a.c[0]));
48
- return v_vec(non_const_vec);
49
- }
50
-
51
- template<typename Type>
52
- CUDA_CALLABLE inline spatial_vector_t<Type> spatial_cross(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b)
53
- {
54
- vec_t<3,Type> w = cross(w_vec(a), w_vec(b));
55
- vec_t<3,Type> v = cross(v_vec(a), w_vec(b)) + cross(w_vec(a), v_vec(b));
56
-
57
- return spatial_vector_t<Type>({w[0], w[1], w[2], v[0], v[1], v[2]});
58
- }
59
-
60
- template<typename Type>
61
- CUDA_CALLABLE inline spatial_vector_t<Type> spatial_cross_dual(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b)
62
- {
63
- vec_t<3,Type> w = cross(w_vec(a), w_vec(b)) + cross(v_vec(a), v_vec(b));
64
- vec_t<3,Type> v = cross(w_vec(a), v_vec(b));
65
-
66
- return spatial_vector_t<Type>({w[0], w[1], w[2], v[0], v[1], v[2]});
67
- }
68
-
69
- template<typename Type>
70
- CUDA_CALLABLE inline vec_t<3,Type> spatial_top(const spatial_vector_t<Type>& a)
71
- {
72
- return w_vec(a);
73
- }
74
-
75
- template<typename Type>
76
- CUDA_CALLABLE inline vec_t<3,Type> spatial_bottom(const spatial_vector_t<Type>& a)
77
- {
78
- return v_vec(a);
79
- }
80
-
81
- template<typename Type>
82
- CUDA_CALLABLE inline void adj_spatial_dot(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b, spatial_vector_t<Type>& adj_a, spatial_vector_t<Type>& adj_b, const Type& adj_ret)
83
- {
84
- adj_dot(a, b, adj_a, adj_b, adj_ret);
85
- }
86
-
87
- template<typename Type>
88
- CUDA_CALLABLE inline void adj_spatial_cross(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b, spatial_vector_t<Type>& adj_a, spatial_vector_t<Type>& adj_b, const spatial_vector_t<Type>& adj_ret)
89
- {
90
- adj_cross(w_vec(a), w_vec(b), w_vec(adj_a), w_vec(adj_b), w_vec(adj_ret));
91
-
92
- adj_cross(v_vec(a), w_vec(b), v_vec(adj_a), w_vec(adj_b), v_vec(adj_ret));
93
- adj_cross(w_vec(a), v_vec(b), w_vec(adj_a), v_vec(adj_b), v_vec(adj_ret));
94
- }
95
-
96
- template<typename Type>
97
- CUDA_CALLABLE inline void adj_spatial_cross_dual(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b, spatial_vector_t<Type>& adj_a, spatial_vector_t<Type>& adj_b, const spatial_vector_t<Type>& adj_ret)
98
- {
99
- adj_cross(w_vec(a), w_vec(b), w_vec(adj_a), w_vec(adj_b), w_vec(adj_ret));
100
- adj_cross(v_vec(a), v_vec(b), v_vec(adj_a), v_vec(adj_b), w_vec(adj_ret));
101
-
102
- adj_cross(w_vec(a), v_vec(b), w_vec(adj_a), v_vec(adj_b), v_vec(adj_ret));
103
- }
104
-
105
- template<typename Type>
106
- CUDA_CALLABLE inline void adj_spatial_top(const spatial_vector_t<Type>& a, spatial_vector_t<Type>& adj_a, const vec_t<3,Type>& adj_ret)
107
- {
108
- w_vec(adj_a) += adj_ret;
109
- }
110
-
111
- template<typename Type>
112
- CUDA_CALLABLE inline void adj_spatial_bottom(const spatial_vector_t<Type>& a, spatial_vector_t<Type>& adj_a, const vec_t<3,Type>& adj_ret)
113
- {
114
- v_vec(adj_a) += adj_ret;
115
- }
116
-
117
-
118
- //---------------------------------------------------------------------------------
119
- // Represents a rigid body transform<Type>ation
120
-
121
- template<typename Type>
122
- struct transform_t
123
- {
124
- vec_t<3,Type> p;
125
- quat_t<Type> q;
126
-
127
- CUDA_CALLABLE inline transform_t(vec_t<3,Type> p=vec_t<3,Type>(), quat_t<Type> q=quat_t<Type>()) : p(p), q(q) {}
128
- CUDA_CALLABLE inline transform_t(Type) {} // helps uniform initialization
129
-
130
- CUDA_CALLABLE inline Type operator[](int index) const
131
- {
132
- assert(index < 7);
133
-
134
- return p.c[index];
135
- }
136
-
137
- CUDA_CALLABLE inline Type& operator[](int index)
138
- {
139
- assert(index < 7);
140
-
141
- return p.c[index];
142
- }
143
- };
144
-
145
- template<typename Type=float32>
146
- CUDA_CALLABLE inline transform_t<Type> transform_identity()
147
- {
148
- return transform_t<Type>(vec_t<3,Type>(), quat_identity<Type>());
149
- }
150
-
151
- template<typename Type>
152
- inline CUDA_CALLABLE bool operator==(const transform_t<Type>& a, const transform_t<Type>& b)
153
- {
154
- return a.p == b.p && a.q == b.q;
155
- }
156
-
157
-
158
- template<typename Type>
159
- inline bool CUDA_CALLABLE isfinite(const transform_t<Type>& t)
160
- {
161
- return isfinite(t.p) && isfinite(t.q);
162
- }
163
-
164
- template<typename Type>
165
- CUDA_CALLABLE inline vec_t<3,Type> transform_get_translation(const transform_t<Type>& t)
166
- {
167
- return t.p;
168
- }
169
-
170
- template<typename Type>
171
- CUDA_CALLABLE inline quat_t<Type> transform_get_rotation(const transform_t<Type>& t)
172
- {
173
- return t.q;
174
- }
175
-
176
- template<typename Type>
177
- CUDA_CALLABLE inline transform_t<Type> transform_multiply(const transform_t<Type>& a, const transform_t<Type>& b)
178
- {
179
- return { quat_rotate(a.q, b.p) + a.p, mul(a.q, b.q) };
180
- }
181
-
182
- template<typename Type>
183
- CUDA_CALLABLE inline void adj_transform_multiply(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
184
- {
185
- // translational part
186
- adj_quat_rotate(a.q, b.p, adj_a.q, adj_b.p, adj_ret.p);
187
- adj_a.p += adj_ret.p;
188
-
189
- // rotational part
190
- adj_mul(a.q, b.q, adj_a.q, adj_b.q, adj_ret.q);
191
- }
192
-
193
-
194
- template<typename Type>
195
- CUDA_CALLABLE inline transform_t<Type> transform_inverse(const transform_t<Type>& t)
196
- {
197
- quat_t<Type> q_inv = quat_inverse(t.q);
198
- return transform_t<Type>(-quat_rotate(q_inv, t.p), q_inv);
199
- }
200
-
201
-
202
- template<typename Type>
203
- CUDA_CALLABLE inline vec_t<3,Type> transform_vector(const transform_t<Type>& t, const vec_t<3,Type>& x)
204
- {
205
- return quat_rotate(t.q, x);
206
- }
207
-
208
- template<typename Type>
209
- CUDA_CALLABLE inline vec_t<3,Type> transform_point(const transform_t<Type>& t, const vec_t<3,Type>& x)
210
- {
211
- return t.p + quat_rotate(t.q, x);
212
- }
213
-
214
- // not totally sure why you'd want to do this seeing as adding/subtracting two rotation
215
- // quats doesn't seem to do anything meaningful
216
- template<typename Type>
217
- CUDA_CALLABLE inline transform_t<Type> add(const transform_t<Type>& a, const transform_t<Type>& b)
218
- {
219
- return { a.p + b.p, a.q + b.q };
220
- }
221
-
222
- template<typename Type>
223
- CUDA_CALLABLE inline transform_t<Type> sub(const transform_t<Type>& a, const transform_t<Type>& b)
224
- {
225
- return { a.p - b.p, a.q - b.q };
226
- }
227
-
228
- // also not sure why you'd want to do this seeing as the quat would end up unnormalized
229
- template<typename Type>
230
- CUDA_CALLABLE inline transform_t<Type> mul(const transform_t<Type>& a, Type s)
231
- {
232
- return { a.p*s, a.q*s };
233
- }
234
-
235
- template<typename Type>
236
- CUDA_CALLABLE inline transform_t<Type> mul(Type s, const transform_t<Type>& a)
237
- {
238
- return mul(a, s);
239
- }
240
-
241
- template<typename Type>
242
- CUDA_CALLABLE inline transform_t<Type> mul(const transform_t<Type>& a, const transform_t<Type>& b)
243
- {
244
- return transform_multiply(a, b);
245
- }
246
-
247
- template<typename Type>
248
- CUDA_CALLABLE inline transform_t<Type> operator*(const transform_t<Type>& a, Type s)
249
- {
250
- return mul(a, s);
251
- }
252
-
253
- template<typename Type>
254
- CUDA_CALLABLE inline transform_t<Type> operator*(Type s, const transform_t<Type>& a)
255
- {
256
- return mul(a, s);
257
- }
258
-
259
-
260
- template<typename Type>
261
- inline CUDA_CALLABLE Type tensordot(const transform_t<Type>& a, const transform_t<Type>& b)
262
- {
263
- // corresponds to `np.tensordot()` with all axes being contracted
264
- return tensordot(a.p, b.p) + tensordot(a.q, b.q);
265
- }
266
-
267
- template<typename Type>
268
- inline CUDA_CALLABLE Type extract(const transform_t<Type>& t, int i)
269
- {
270
- return t[i];
271
- }
272
-
273
- template<typename Type>
274
- inline void CUDA_CALLABLE adj_extract(const transform_t<Type>& t, int i, transform_t<Type>& adj_t, int& adj_i, Type adj_ret)
275
- {
276
- adj_t[i] += adj_ret;
277
- }
278
-
279
-
280
- // adjoint methods
281
- template<typename Type>
282
- CUDA_CALLABLE inline void adj_add(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
283
- {
284
- adj_add(a.p, b.p, adj_a.p, adj_b.p, adj_ret.p);
285
- adj_add(a.q, b.q, adj_a.q, adj_b.q, adj_ret.q);
286
- }
287
-
288
- template<typename Type>
289
- CUDA_CALLABLE inline void adj_sub(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
290
- {
291
- adj_sub(a.p, b.p, adj_a.p, adj_b.p, adj_ret.p);
292
- adj_sub(a.q, b.q, adj_a.q, adj_b.q, adj_ret.q);
293
- }
294
-
295
- template<typename Type>
296
- CUDA_CALLABLE inline void adj_mul(const transform_t<Type>& a, Type s, transform_t<Type>& adj_a, Type& adj_s, const transform_t<Type>& adj_ret)
297
- {
298
- adj_mul(a.p, s, adj_a.p, adj_s, adj_ret.p);
299
- adj_mul(a.q, s, adj_a.q, adj_s, adj_ret.q);
300
- }
301
-
302
- template<typename Type>
303
- CUDA_CALLABLE inline void adj_mul(Type s, const transform_t<Type>& a, Type& adj_s, transform_t<Type>& adj_a, const transform_t<Type>& adj_ret)
304
- {
305
- adj_mul(a, s, adj_a, adj_s, adj_ret);
306
- }
307
-
308
- template<typename Type>
309
- CUDA_CALLABLE inline void adj_mul(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
310
- {
311
- adj_transform_multiply(a, b, adj_a, adj_b, adj_ret);
312
- }
313
-
314
-
315
- template<typename Type>
316
- inline CUDA_CALLABLE transform_t<Type> atomic_add(transform_t<Type>* addr, const transform_t<Type>& value)
317
- {
318
- vec_t<3,Type> p = atomic_add(&addr->p, value.p);
319
- quat_t<Type> q = atomic_add(&addr->q, value.q);
320
-
321
- return transform_t<Type>(p, q);
322
- }
323
-
324
- template<typename Type>
325
- CUDA_CALLABLE inline void adj_transform_t(const vec_t<3,Type>& p, const quat_t<Type>& q, vec_t<3,Type>& adj_p, quat_t<Type>& adj_q, const transform_t<Type>& adj_ret)
326
- {
327
- adj_p += adj_ret.p;
328
- adj_q += adj_ret.q;
329
- }
330
-
331
- template<typename Type>
332
- CUDA_CALLABLE inline void adj_transform_get_translation(const transform_t<Type>& t, transform_t<Type>& adj_t, const vec_t<3,Type>& adj_ret)
333
- {
334
- adj_t.p += adj_ret;
335
- }
336
-
337
- template<typename Type>
338
- CUDA_CALLABLE inline void adj_transform_get_rotation(const transform_t<Type>& t, transform_t<Type>& adj_t, const quat_t<Type>& adj_ret)
339
- {
340
- adj_t.q += adj_ret;
341
- }
342
-
343
- template<typename Type>
344
- CUDA_CALLABLE inline void adj_transform_inverse(const transform_t<Type>& t, transform_t<Type>& adj_t, const transform_t<Type>& adj_ret)
345
- {
346
-
347
- // forward
348
- quat_t<Type> q_inv = quat_inverse(t.q);
349
- vec_t<3,Type> p = quat_rotate(q_inv, t.p);
350
- vec_t<3,Type> np = -p;
351
- // transform<Type> t = transform<Type>(np, q_inv)
352
-
353
- // backward
354
- quat_t<Type> adj_q_inv(0.0f);
355
- quat_t<Type> adj_q(0.0f);
356
- vec_t<3,Type> adj_p(0.0f);
357
- vec_t<3,Type> adj_np(0.0f);
358
-
359
- adj_transform_t(np, q_inv, adj_np, adj_q_inv, adj_ret);
360
- adj_p = -adj_np;
361
- adj_quat_rotate(q_inv, t.p, adj_q_inv, adj_t.p, adj_p);
362
- adj_quat_inverse(t.q, adj_t.q, adj_q_inv);
363
-
364
- }
365
-
366
- template<typename Type>
367
- CUDA_CALLABLE inline void adj_transform_vector(const transform_t<Type>& t, const vec_t<3,Type>& x, transform_t<Type>& adj_t, vec_t<3,Type>& adj_x, const vec_t<3,Type>& adj_ret)
368
- {
369
- adj_quat_rotate(t.q, x, adj_t.q, adj_x, adj_ret);
370
- }
371
-
372
- template<typename Type>
373
- CUDA_CALLABLE inline void adj_transform_point(const transform_t<Type>& t, const vec_t<3,Type>& x, transform_t<Type>& adj_t, vec_t<3,Type>& adj_x, const vec_t<3,Type>& adj_ret)
374
- {
375
- adj_quat_rotate(t.q, x, adj_t.q, adj_x, adj_ret);
376
- adj_t.p += adj_ret;
377
- }
378
-
379
-
380
- template<typename Type>
381
- CUDA_CALLABLE void print(transform_t<Type> t);
382
-
383
- template<typename Type>
384
- CUDA_CALLABLE inline transform_t<Type> lerp(const transform_t<Type>& a, const transform_t<Type>& b, Type t)
385
- {
386
- return a*(Type(1)-t) + b*t;
387
- }
388
-
389
- template<typename Type>
390
- CUDA_CALLABLE inline void adj_lerp(const transform_t<Type>& a, const transform_t<Type>& b, Type t, transform_t<Type>& adj_a, transform_t<Type>& adj_b, Type& adj_t, const transform_t<Type>& adj_ret)
391
- {
392
- adj_a += adj_ret*(Type(1)-t);
393
- adj_b += adj_ret*t;
394
- adj_t += tensordot(b, adj_ret) - tensordot(a, adj_ret);
395
- }
396
-
397
- template<typename Type>
398
- using spatial_matrix_t = mat_t<6,6,Type>;
399
-
400
- template<typename Type>
401
- inline CUDA_CALLABLE spatial_matrix_t<Type> spatial_adjoint(const mat_t<3,3,Type>& R, const mat_t<3,3,Type>& S)
402
- {
403
- spatial_matrix_t<Type> adT;
404
-
405
- // T = [Rah, 0]
406
- // [S R]
407
-
408
- // diagonal blocks
409
- for (int i=0; i < 3; ++i)
410
- {
411
- for (int j=0; j < 3; ++j)
412
- {
413
- adT.data[i][j] = R.data[i][j];
414
- adT.data[i+3][j+3] = R.data[i][j];
415
- }
416
- }
417
-
418
- // lower off diagonal
419
- for (int i=0; i < 3; ++i)
420
- {
421
- for (int j=0; j < 3; ++j)
422
- {
423
- adT.data[i+3][j] = S.data[i][j];
424
- }
425
- }
426
-
427
- return adT;
428
- }
429
-
430
- template<typename Type>
431
- inline CUDA_CALLABLE void adj_spatial_adjoint(const mat_t<3,3,Type>& R, const mat_t<3,3,Type>& S, mat_t<3,3,Type>& adj_R, mat_t<3,3,Type>& adj_S, const spatial_matrix_t<Type>& adj_ret)
432
- {
433
- // diagonal blocks
434
- for (int i=0; i < 3; ++i)
435
- {
436
- for (int j=0; j < 3; ++j)
437
- {
438
- adj_R.data[i][j] += adj_ret.data[i][j];
439
- adj_R.data[i][j] += adj_ret.data[i+3][j+3];
440
- }
441
- }
442
-
443
- // lower off diagonal
444
- for (int i=0; i < 3; ++i)
445
- {
446
- for (int j=0; j < 3; ++j)
447
- {
448
- adj_S.data[i][j] += adj_ret.data[i+3][j];
449
- }
450
- }
451
- }
452
-
453
-
454
- CUDA_CALLABLE inline int row_index(int stride, int i, int j)
455
- {
456
- return i*stride + j;
457
- }
458
-
459
- // builds spatial Jacobian J which is an (joint_count*6)x(dof_count) matrix
460
- template<typename Type>
461
- CUDA_CALLABLE inline void spatial_jacobian(
462
- const spatial_vector_t<Type>* S,
463
- const int* joint_parents,
464
- const int* joint_qd_start,
465
- int joint_start, // offset of the first joint for the articulation
466
- int joint_count,
467
- int J_start,
468
- Type* J)
469
- {
470
- const int articulation_dof_start = joint_qd_start[joint_start];
471
- const int articulation_dof_end = joint_qd_start[joint_start + joint_count];
472
- const int articulation_dof_count = articulation_dof_end-articulation_dof_start;
473
-
474
- // shift output pointers
475
- const int S_start = articulation_dof_start;
476
-
477
- S += S_start;
478
- J += J_start;
479
-
480
- for (int i=0; i < joint_count; ++i)
481
- {
482
- const int row_start = i * 6;
483
-
484
- int j = joint_start + i;
485
- while (j != -1)
486
- {
487
- const int joint_dof_start = joint_qd_start[j];
488
- const int joint_dof_end = joint_qd_start[j+1];
489
- const int joint_dof_count = joint_dof_end-joint_dof_start;
490
-
491
- // fill out each row of the Jacobian walking up the tree
492
- //for (int col=dof_start; col < dof_end; ++col)
493
- for (int dof=0; dof < joint_dof_count; ++dof)
494
- {
495
- const int col = (joint_dof_start-articulation_dof_start) + dof;
496
-
497
- J[row_index(articulation_dof_count, row_start+0, col)] = S[col].w[0];
498
- J[row_index(articulation_dof_count, row_start+1, col)] = S[col].w[1];
499
- J[row_index(articulation_dof_count, row_start+2, col)] = S[col].w[2];
500
- J[row_index(articulation_dof_count, row_start+3, col)] = S[col].v[0];
501
- J[row_index(articulation_dof_count, row_start+4, col)] = S[col].v[1];
502
- J[row_index(articulation_dof_count, row_start+5, col)] = S[col].v[2];
503
- }
504
-
505
- j = joint_parents[j];
506
- }
507
- }
508
- }
509
-
510
- template<typename Type>
511
- CUDA_CALLABLE inline void adj_spatial_jacobian(
512
- const spatial_vector_t<Type>* S,
513
- const int* joint_parents,
514
- const int* joint_qd_start,
515
- const int joint_start,
516
- const int joint_count,
517
- const int J_start,
518
- const Type* J,
519
- // adjs
520
- spatial_vector_t<Type>* adj_S,
521
- int* adj_joint_parents,
522
- int* adj_joint_qd_start,
523
- int& adj_joint_start,
524
- int& adj_joint_count,
525
- int& adj_J_start,
526
- const Type* adj_J)
527
- {
528
- const int articulation_dof_start = joint_qd_start[joint_start];
529
- const int articulation_dof_end = joint_qd_start[joint_start + joint_count];
530
- const int articulation_dof_count = articulation_dof_end-articulation_dof_start;
531
-
532
- // shift output pointers
533
- const int S_start = articulation_dof_start;
534
-
535
- S += S_start;
536
- J += J_start;
537
-
538
- adj_S += S_start;
539
- adj_J += J_start;
540
-
541
- for (int i=0; i < joint_count; ++i)
542
- {
543
- const int row_start = i * 6;
544
-
545
- int j = joint_start + i;
546
- while (j != -1)
547
- {
548
- const int joint_dof_start = joint_qd_start[j];
549
- const int joint_dof_end = joint_qd_start[j+1];
550
- const int joint_dof_count = joint_dof_end-joint_dof_start;
551
-
552
- // fill out each row of the Jacobian walking up the tree
553
- //for (int col=dof_start; col < dof_end; ++col)
554
- for (int dof=0; dof < joint_dof_count; ++dof)
555
- {
556
- const int col = (joint_dof_start-articulation_dof_start) + dof;
557
-
558
- adj_S[col].w[0] += adj_J[row_index(articulation_dof_count, row_start+0, col)];
559
- adj_S[col].w[1] += adj_J[row_index(articulation_dof_count, row_start+1, col)];
560
- adj_S[col].w[2] += adj_J[row_index(articulation_dof_count, row_start+2, col)];
561
- adj_S[col].v[0] += adj_J[row_index(articulation_dof_count, row_start+3, col)];
562
- adj_S[col].v[1] += adj_J[row_index(articulation_dof_count, row_start+4, col)];
563
- adj_S[col].v[2] += adj_J[row_index(articulation_dof_count, row_start+5, col)];
564
- }
565
-
566
- j = joint_parents[j];
567
- }
568
- }
569
- }
570
-
571
-
572
- template<typename Type>
573
- CUDA_CALLABLE inline void spatial_mass(const spatial_matrix_t<Type>* I_s, int joint_start, int joint_count, int M_start, Type* M)
574
- {
575
- const int stride = joint_count*6;
576
-
577
- for (int l=0; l < joint_count; ++l)
578
- {
579
- for (int i=0; i < 6; ++i)
580
- {
581
- for (int j=0; j < 6; ++j)
582
- {
583
- M[M_start + row_index(stride, l*6 + i, l*6 + j)] = I_s[joint_start + l].data[i][j];
584
- }
585
- }
586
- }
587
- }
588
-
589
- template<typename Type>
590
- CUDA_CALLABLE inline void adj_spatial_mass(
591
- const spatial_matrix_t<Type>* I_s,
592
- const int joint_start,
593
- const int joint_count,
594
- const int M_start,
595
- const Type* M,
596
- spatial_matrix_t<Type>* adj_I_s,
597
- int& adj_joint_start,
598
- int& adj_joint_count,
599
- int& adj_M_start,
600
- const Type* adj_M)
601
- {
602
- const int stride = joint_count*6;
603
-
604
- for (int l=0; l < joint_count; ++l)
605
- {
606
- for (int i=0; i < 6; ++i)
607
- {
608
- for (int j=0; j < 6; ++j)
609
- {
610
- adj_I_s[joint_start + l].data[i][j] += adj_M[M_start + row_index(stride, l*6 + i, l*6 + j)];
611
- }
612
- }
613
- }
614
- }
615
-
616
- using transform = transform_t<float>;
617
- using transformh = transform_t<half>;
618
- using transformf = transform_t<float>;
619
- using transformd = transform_t<double>;
620
-
621
- using spatial_vector = spatial_vector_t<float>;
622
- using spatial_vectorh = spatial_vector_t<half>;
623
- using spatial_vectorf = spatial_vector_t<float>;
624
- using spatial_vectord = spatial_vector_t<double>;
625
-
626
- using spatial_matrix = spatial_matrix_t<float>;
627
- using spatial_matrixh = spatial_matrix_t<half>;
628
- using spatial_matrixf = spatial_matrix_t<float>;
629
- using spatial_matrixd = spatial_matrix_t<double>;
630
-
1
+ /** Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
3
+ * and proprietary rights in and to this software, related documentation
4
+ * and any modifications thereto. Any use, reproduction, disclosure or
5
+ * distribution of this software and related documentation without an express
6
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
7
+ */
8
+
9
+ #pragma once
10
+
11
+ namespace wp
12
+ {
13
+
14
+ //---------------------------------------------------------------------------------
15
+ // Represents a twist in se(3)
16
+ template <typename Type>
17
+ using spatial_vector_t = vec_t<6,Type>;
18
+
19
+ template<typename Type>
20
+ CUDA_CALLABLE inline Type spatial_dot(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b)
21
+ {
22
+ return dot(a, b);
23
+ }
24
+
25
+ template<typename Type>
26
+ CUDA_CALLABLE inline vec_t<3,Type> &w_vec( spatial_vector_t<Type>& a )
27
+ {
28
+ return *(vec_t<3,Type>*)(&a);
29
+ }
30
+
31
+ template<typename Type>
32
+ CUDA_CALLABLE inline vec_t<3,Type> &v_vec( spatial_vector_t<Type>& a )
33
+ {
34
+ return *(vec_t<3,Type>*)(&a.c[3]);
35
+ }
36
+
37
+ template<typename Type>
38
+ CUDA_CALLABLE inline const vec_t<3,Type> &w_vec( const spatial_vector_t<Type>& a )
39
+ {
40
+ spatial_vector_t<Type> &non_const_vec = *(spatial_vector_t<Type>*)(const_cast<Type*>(&a.c[0]));
41
+ return w_vec(non_const_vec);
42
+ }
43
+
44
+ template<typename Type>
45
+ CUDA_CALLABLE inline const vec_t<3,Type> &v_vec( const spatial_vector_t<Type>& a )
46
+ {
47
+ spatial_vector_t<Type> &non_const_vec = *(spatial_vector_t<Type>*)(const_cast<Type*>(&a.c[0]));
48
+ return v_vec(non_const_vec);
49
+ }
50
+
51
+ template<typename Type>
52
+ CUDA_CALLABLE inline spatial_vector_t<Type> spatial_cross(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b)
53
+ {
54
+ vec_t<3,Type> w = cross(w_vec(a), w_vec(b));
55
+ vec_t<3,Type> v = cross(v_vec(a), w_vec(b)) + cross(w_vec(a), v_vec(b));
56
+
57
+ return spatial_vector_t<Type>({w[0], w[1], w[2], v[0], v[1], v[2]});
58
+ }
59
+
60
+ template<typename Type>
61
+ CUDA_CALLABLE inline spatial_vector_t<Type> spatial_cross_dual(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b)
62
+ {
63
+ vec_t<3,Type> w = cross(w_vec(a), w_vec(b)) + cross(v_vec(a), v_vec(b));
64
+ vec_t<3,Type> v = cross(w_vec(a), v_vec(b));
65
+
66
+ return spatial_vector_t<Type>({w[0], w[1], w[2], v[0], v[1], v[2]});
67
+ }
68
+
69
+ template<typename Type>
70
+ CUDA_CALLABLE inline vec_t<3,Type> spatial_top(const spatial_vector_t<Type>& a)
71
+ {
72
+ return w_vec(a);
73
+ }
74
+
75
+ template<typename Type>
76
+ CUDA_CALLABLE inline vec_t<3,Type> spatial_bottom(const spatial_vector_t<Type>& a)
77
+ {
78
+ return v_vec(a);
79
+ }
80
+
81
+ template<typename Type>
82
+ CUDA_CALLABLE inline void adj_spatial_dot(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b, spatial_vector_t<Type>& adj_a, spatial_vector_t<Type>& adj_b, const Type& adj_ret)
83
+ {
84
+ adj_dot(a, b, adj_a, adj_b, adj_ret);
85
+ }
86
+
87
+ template<typename Type>
88
+ CUDA_CALLABLE inline void adj_spatial_cross(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b, spatial_vector_t<Type>& adj_a, spatial_vector_t<Type>& adj_b, const spatial_vector_t<Type>& adj_ret)
89
+ {
90
+ adj_cross(w_vec(a), w_vec(b), w_vec(adj_a), w_vec(adj_b), w_vec(adj_ret));
91
+
92
+ adj_cross(v_vec(a), w_vec(b), v_vec(adj_a), w_vec(adj_b), v_vec(adj_ret));
93
+ adj_cross(w_vec(a), v_vec(b), w_vec(adj_a), v_vec(adj_b), v_vec(adj_ret));
94
+ }
95
+
96
+ template<typename Type>
97
+ CUDA_CALLABLE inline void adj_spatial_cross_dual(const spatial_vector_t<Type>& a, const spatial_vector_t<Type>& b, spatial_vector_t<Type>& adj_a, spatial_vector_t<Type>& adj_b, const spatial_vector_t<Type>& adj_ret)
98
+ {
99
+ adj_cross(w_vec(a), w_vec(b), w_vec(adj_a), w_vec(adj_b), w_vec(adj_ret));
100
+ adj_cross(v_vec(a), v_vec(b), v_vec(adj_a), v_vec(adj_b), w_vec(adj_ret));
101
+
102
+ adj_cross(w_vec(a), v_vec(b), w_vec(adj_a), v_vec(adj_b), v_vec(adj_ret));
103
+ }
104
+
105
+ template<typename Type>
106
+ CUDA_CALLABLE inline void adj_spatial_top(const spatial_vector_t<Type>& a, spatial_vector_t<Type>& adj_a, const vec_t<3,Type>& adj_ret)
107
+ {
108
+ w_vec(adj_a) += adj_ret;
109
+ }
110
+
111
+ template<typename Type>
112
+ CUDA_CALLABLE inline void adj_spatial_bottom(const spatial_vector_t<Type>& a, spatial_vector_t<Type>& adj_a, const vec_t<3,Type>& adj_ret)
113
+ {
114
+ v_vec(adj_a) += adj_ret;
115
+ }
116
+
117
+
118
+ //---------------------------------------------------------------------------------
119
+ // Represents a rigid body transform<Type>ation
120
+
121
+ template<typename Type>
122
+ struct transform_t
123
+ {
124
+ vec_t<3,Type> p;
125
+ quat_t<Type> q;
126
+
127
+ CUDA_CALLABLE inline transform_t(vec_t<3,Type> p=vec_t<3,Type>(), quat_t<Type> q=quat_t<Type>()) : p(p), q(q) {}
128
+ CUDA_CALLABLE inline transform_t(Type) {} // helps uniform initialization
129
+
130
+ CUDA_CALLABLE inline Type operator[](int index) const
131
+ {
132
+ assert(index < 7);
133
+
134
+ return p.c[index];
135
+ }
136
+
137
+ CUDA_CALLABLE inline Type& operator[](int index)
138
+ {
139
+ assert(index < 7);
140
+
141
+ return p.c[index];
142
+ }
143
+ };
144
+
145
+ template<typename Type=float32>
146
+ CUDA_CALLABLE inline transform_t<Type> transform_identity()
147
+ {
148
+ return transform_t<Type>(vec_t<3,Type>(), quat_identity<Type>());
149
+ }
150
+
151
+ template<typename Type>
152
+ inline CUDA_CALLABLE bool operator==(const transform_t<Type>& a, const transform_t<Type>& b)
153
+ {
154
+ return a.p == b.p && a.q == b.q;
155
+ }
156
+
157
+
158
+ template<typename Type>
159
+ inline bool CUDA_CALLABLE isfinite(const transform_t<Type>& t)
160
+ {
161
+ return isfinite(t.p) && isfinite(t.q);
162
+ }
163
+
164
+ template<typename Type>
165
+ CUDA_CALLABLE inline vec_t<3,Type> transform_get_translation(const transform_t<Type>& t)
166
+ {
167
+ return t.p;
168
+ }
169
+
170
+ template<typename Type>
171
+ CUDA_CALLABLE inline quat_t<Type> transform_get_rotation(const transform_t<Type>& t)
172
+ {
173
+ return t.q;
174
+ }
175
+
176
+ template<typename Type>
177
+ CUDA_CALLABLE inline transform_t<Type> transform_multiply(const transform_t<Type>& a, const transform_t<Type>& b)
178
+ {
179
+ return { quat_rotate(a.q, b.p) + a.p, mul(a.q, b.q) };
180
+ }
181
+
182
+ template<typename Type>
183
+ CUDA_CALLABLE inline void adj_transform_multiply(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
184
+ {
185
+ // translational part
186
+ adj_quat_rotate(a.q, b.p, adj_a.q, adj_b.p, adj_ret.p);
187
+ adj_a.p += adj_ret.p;
188
+
189
+ // rotational part
190
+ adj_mul(a.q, b.q, adj_a.q, adj_b.q, adj_ret.q);
191
+ }
192
+
193
+
194
+ template<typename Type>
195
+ CUDA_CALLABLE inline transform_t<Type> transform_inverse(const transform_t<Type>& t)
196
+ {
197
+ quat_t<Type> q_inv = quat_inverse(t.q);
198
+ return transform_t<Type>(-quat_rotate(q_inv, t.p), q_inv);
199
+ }
200
+
201
+
202
+ template<typename Type>
203
+ CUDA_CALLABLE inline vec_t<3,Type> transform_vector(const transform_t<Type>& t, const vec_t<3,Type>& x)
204
+ {
205
+ return quat_rotate(t.q, x);
206
+ }
207
+
208
+ template<typename Type>
209
+ CUDA_CALLABLE inline vec_t<3,Type> transform_point(const transform_t<Type>& t, const vec_t<3,Type>& x)
210
+ {
211
+ return t.p + quat_rotate(t.q, x);
212
+ }
213
+
214
+ // not totally sure why you'd want to do this seeing as adding/subtracting two rotation
215
+ // quats doesn't seem to do anything meaningful
216
+ template<typename Type>
217
+ CUDA_CALLABLE inline transform_t<Type> add(const transform_t<Type>& a, const transform_t<Type>& b)
218
+ {
219
+ return { a.p + b.p, a.q + b.q };
220
+ }
221
+
222
+ template<typename Type>
223
+ CUDA_CALLABLE inline transform_t<Type> sub(const transform_t<Type>& a, const transform_t<Type>& b)
224
+ {
225
+ return { a.p - b.p, a.q - b.q };
226
+ }
227
+
228
+ // also not sure why you'd want to do this seeing as the quat would end up unnormalized
229
+ template<typename Type>
230
+ CUDA_CALLABLE inline transform_t<Type> mul(const transform_t<Type>& a, Type s)
231
+ {
232
+ return { a.p*s, a.q*s };
233
+ }
234
+
235
+ template<typename Type>
236
+ CUDA_CALLABLE inline transform_t<Type> mul(Type s, const transform_t<Type>& a)
237
+ {
238
+ return mul(a, s);
239
+ }
240
+
241
+ template<typename Type>
242
+ CUDA_CALLABLE inline transform_t<Type> mul(const transform_t<Type>& a, const transform_t<Type>& b)
243
+ {
244
+ return transform_multiply(a, b);
245
+ }
246
+
247
+ template<typename Type>
248
+ CUDA_CALLABLE inline transform_t<Type> operator*(const transform_t<Type>& a, Type s)
249
+ {
250
+ return mul(a, s);
251
+ }
252
+
253
+ template<typename Type>
254
+ CUDA_CALLABLE inline transform_t<Type> operator*(Type s, const transform_t<Type>& a)
255
+ {
256
+ return mul(a, s);
257
+ }
258
+
259
+
260
+ template<typename Type>
261
+ inline CUDA_CALLABLE Type tensordot(const transform_t<Type>& a, const transform_t<Type>& b)
262
+ {
263
+ // corresponds to `np.tensordot()` with all axes being contracted
264
+ return tensordot(a.p, b.p) + tensordot(a.q, b.q);
265
+ }
266
+
267
+ template<typename Type>
268
+ inline CUDA_CALLABLE Type extract(const transform_t<Type>& t, int i)
269
+ {
270
+ return t[i];
271
+ }
272
+
273
+ template<typename Type>
274
+ inline void CUDA_CALLABLE adj_extract(const transform_t<Type>& t, int i, transform_t<Type>& adj_t, int& adj_i, Type adj_ret)
275
+ {
276
+ adj_t[i] += adj_ret;
277
+ }
278
+
279
+
280
+ // adjoint methods
281
+ template<typename Type>
282
+ CUDA_CALLABLE inline void adj_add(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
283
+ {
284
+ adj_add(a.p, b.p, adj_a.p, adj_b.p, adj_ret.p);
285
+ adj_add(a.q, b.q, adj_a.q, adj_b.q, adj_ret.q);
286
+ }
287
+
288
+ template<typename Type>
289
+ CUDA_CALLABLE inline void adj_sub(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
290
+ {
291
+ adj_sub(a.p, b.p, adj_a.p, adj_b.p, adj_ret.p);
292
+ adj_sub(a.q, b.q, adj_a.q, adj_b.q, adj_ret.q);
293
+ }
294
+
295
+ template<typename Type>
296
+ CUDA_CALLABLE inline void adj_mul(const transform_t<Type>& a, Type s, transform_t<Type>& adj_a, Type& adj_s, const transform_t<Type>& adj_ret)
297
+ {
298
+ adj_mul(a.p, s, adj_a.p, adj_s, adj_ret.p);
299
+ adj_mul(a.q, s, adj_a.q, adj_s, adj_ret.q);
300
+ }
301
+
302
+ template<typename Type>
303
+ CUDA_CALLABLE inline void adj_mul(Type s, const transform_t<Type>& a, Type& adj_s, transform_t<Type>& adj_a, const transform_t<Type>& adj_ret)
304
+ {
305
+ adj_mul(a, s, adj_a, adj_s, adj_ret);
306
+ }
307
+
308
+ template<typename Type>
309
+ CUDA_CALLABLE inline void adj_mul(const transform_t<Type>& a, const transform_t<Type>& b, transform_t<Type>& adj_a, transform_t<Type>& adj_b, const transform_t<Type>& adj_ret)
310
+ {
311
+ adj_transform_multiply(a, b, adj_a, adj_b, adj_ret);
312
+ }
313
+
314
+
315
+ template<typename Type>
316
+ inline CUDA_CALLABLE transform_t<Type> atomic_add(transform_t<Type>* addr, const transform_t<Type>& value)
317
+ {
318
+ vec_t<3,Type> p = atomic_add(&addr->p, value.p);
319
+ quat_t<Type> q = atomic_add(&addr->q, value.q);
320
+
321
+ return transform_t<Type>(p, q);
322
+ }
323
+
324
+ template<typename Type>
325
+ CUDA_CALLABLE inline void adj_transform_t(const vec_t<3,Type>& p, const quat_t<Type>& q, vec_t<3,Type>& adj_p, quat_t<Type>& adj_q, const transform_t<Type>& adj_ret)
326
+ {
327
+ adj_p += adj_ret.p;
328
+ adj_q += adj_ret.q;
329
+ }
330
+
331
+ template<typename Type>
332
+ CUDA_CALLABLE inline void adj_transform_get_translation(const transform_t<Type>& t, transform_t<Type>& adj_t, const vec_t<3,Type>& adj_ret)
333
+ {
334
+ adj_t.p += adj_ret;
335
+ }
336
+
337
+ template<typename Type>
338
+ CUDA_CALLABLE inline void adj_transform_get_rotation(const transform_t<Type>& t, transform_t<Type>& adj_t, const quat_t<Type>& adj_ret)
339
+ {
340
+ adj_t.q += adj_ret;
341
+ }
342
+
343
+ template<typename Type>
344
+ CUDA_CALLABLE inline void adj_transform_inverse(const transform_t<Type>& t, transform_t<Type>& adj_t, const transform_t<Type>& adj_ret)
345
+ {
346
+
347
+ // forward
348
+ quat_t<Type> q_inv = quat_inverse(t.q);
349
+ vec_t<3,Type> p = quat_rotate(q_inv, t.p);
350
+ vec_t<3,Type> np = -p;
351
+ // transform<Type> t = transform<Type>(np, q_inv)
352
+
353
+ // backward
354
+ quat_t<Type> adj_q_inv(0.0f);
355
+ quat_t<Type> adj_q(0.0f);
356
+ vec_t<3,Type> adj_p(0.0f);
357
+ vec_t<3,Type> adj_np(0.0f);
358
+
359
+ adj_transform_t(np, q_inv, adj_np, adj_q_inv, adj_ret);
360
+ adj_p = -adj_np;
361
+ adj_quat_rotate(q_inv, t.p, adj_q_inv, adj_t.p, adj_p);
362
+ adj_quat_inverse(t.q, adj_t.q, adj_q_inv);
363
+
364
+ }
365
+
366
+ template<typename Type>
367
+ CUDA_CALLABLE inline void adj_transform_vector(const transform_t<Type>& t, const vec_t<3,Type>& x, transform_t<Type>& adj_t, vec_t<3,Type>& adj_x, const vec_t<3,Type>& adj_ret)
368
+ {
369
+ adj_quat_rotate(t.q, x, adj_t.q, adj_x, adj_ret);
370
+ }
371
+
372
+ template<typename Type>
373
+ CUDA_CALLABLE inline void adj_transform_point(const transform_t<Type>& t, const vec_t<3,Type>& x, transform_t<Type>& adj_t, vec_t<3,Type>& adj_x, const vec_t<3,Type>& adj_ret)
374
+ {
375
+ adj_quat_rotate(t.q, x, adj_t.q, adj_x, adj_ret);
376
+ adj_t.p += adj_ret;
377
+ }
378
+
379
+
380
+ template<typename Type>
381
+ CUDA_CALLABLE void print(transform_t<Type> t);
382
+
383
+ template<typename Type>
384
+ CUDA_CALLABLE inline transform_t<Type> lerp(const transform_t<Type>& a, const transform_t<Type>& b, Type t)
385
+ {
386
+ return a*(Type(1)-t) + b*t;
387
+ }
388
+
389
+ template<typename Type>
390
+ CUDA_CALLABLE inline void adj_lerp(const transform_t<Type>& a, const transform_t<Type>& b, Type t, transform_t<Type>& adj_a, transform_t<Type>& adj_b, Type& adj_t, const transform_t<Type>& adj_ret)
391
+ {
392
+ adj_a += adj_ret*(Type(1)-t);
393
+ adj_b += adj_ret*t;
394
+ adj_t += tensordot(b, adj_ret) - tensordot(a, adj_ret);
395
+ }
396
+
397
+ template<typename Type>
398
+ using spatial_matrix_t = mat_t<6,6,Type>;
399
+
400
+ template<typename Type>
401
+ inline CUDA_CALLABLE spatial_matrix_t<Type> spatial_adjoint(const mat_t<3,3,Type>& R, const mat_t<3,3,Type>& S)
402
+ {
403
+ spatial_matrix_t<Type> adT;
404
+
405
+ // T = [Rah, 0]
406
+ // [S R]
407
+
408
+ // diagonal blocks
409
+ for (int i=0; i < 3; ++i)
410
+ {
411
+ for (int j=0; j < 3; ++j)
412
+ {
413
+ adT.data[i][j] = R.data[i][j];
414
+ adT.data[i+3][j+3] = R.data[i][j];
415
+ }
416
+ }
417
+
418
+ // lower off diagonal
419
+ for (int i=0; i < 3; ++i)
420
+ {
421
+ for (int j=0; j < 3; ++j)
422
+ {
423
+ adT.data[i+3][j] = S.data[i][j];
424
+ }
425
+ }
426
+
427
+ return adT;
428
+ }
429
+
430
+ template<typename Type>
431
+ inline CUDA_CALLABLE void adj_spatial_adjoint(const mat_t<3,3,Type>& R, const mat_t<3,3,Type>& S, mat_t<3,3,Type>& adj_R, mat_t<3,3,Type>& adj_S, const spatial_matrix_t<Type>& adj_ret)
432
+ {
433
+ // diagonal blocks
434
+ for (int i=0; i < 3; ++i)
435
+ {
436
+ for (int j=0; j < 3; ++j)
437
+ {
438
+ adj_R.data[i][j] += adj_ret.data[i][j];
439
+ adj_R.data[i][j] += adj_ret.data[i+3][j+3];
440
+ }
441
+ }
442
+
443
+ // lower off diagonal
444
+ for (int i=0; i < 3; ++i)
445
+ {
446
+ for (int j=0; j < 3; ++j)
447
+ {
448
+ adj_S.data[i][j] += adj_ret.data[i+3][j];
449
+ }
450
+ }
451
+ }
452
+
453
+
454
+ CUDA_CALLABLE inline int row_index(int stride, int i, int j)
455
+ {
456
+ return i*stride + j;
457
+ }
458
+
459
+ // builds spatial Jacobian J which is an (joint_count*6)x(dof_count) matrix
460
+ template<typename Type>
461
+ CUDA_CALLABLE inline void spatial_jacobian(
462
+ const spatial_vector_t<Type>* S,
463
+ const int* joint_parents,
464
+ const int* joint_qd_start,
465
+ int joint_start, // offset of the first joint for the articulation
466
+ int joint_count,
467
+ int J_start,
468
+ Type* J)
469
+ {
470
+ const int articulation_dof_start = joint_qd_start[joint_start];
471
+ const int articulation_dof_end = joint_qd_start[joint_start + joint_count];
472
+ const int articulation_dof_count = articulation_dof_end-articulation_dof_start;
473
+
474
+ // shift output pointers
475
+ const int S_start = articulation_dof_start;
476
+
477
+ S += S_start;
478
+ J += J_start;
479
+
480
+ for (int i=0; i < joint_count; ++i)
481
+ {
482
+ const int row_start = i * 6;
483
+
484
+ int j = joint_start + i;
485
+ while (j != -1)
486
+ {
487
+ const int joint_dof_start = joint_qd_start[j];
488
+ const int joint_dof_end = joint_qd_start[j+1];
489
+ const int joint_dof_count = joint_dof_end-joint_dof_start;
490
+
491
+ // fill out each row of the Jacobian walking up the tree
492
+ //for (int col=dof_start; col < dof_end; ++col)
493
+ for (int dof=0; dof < joint_dof_count; ++dof)
494
+ {
495
+ const int col = (joint_dof_start-articulation_dof_start) + dof;
496
+
497
+ J[row_index(articulation_dof_count, row_start+0, col)] = S[col].w[0];
498
+ J[row_index(articulation_dof_count, row_start+1, col)] = S[col].w[1];
499
+ J[row_index(articulation_dof_count, row_start+2, col)] = S[col].w[2];
500
+ J[row_index(articulation_dof_count, row_start+3, col)] = S[col].v[0];
501
+ J[row_index(articulation_dof_count, row_start+4, col)] = S[col].v[1];
502
+ J[row_index(articulation_dof_count, row_start+5, col)] = S[col].v[2];
503
+ }
504
+
505
+ j = joint_parents[j];
506
+ }
507
+ }
508
+ }
509
+
510
+ template<typename Type>
511
+ CUDA_CALLABLE inline void adj_spatial_jacobian(
512
+ const spatial_vector_t<Type>* S,
513
+ const int* joint_parents,
514
+ const int* joint_qd_start,
515
+ const int joint_start,
516
+ const int joint_count,
517
+ const int J_start,
518
+ const Type* J,
519
+ // adjs
520
+ spatial_vector_t<Type>* adj_S,
521
+ int* adj_joint_parents,
522
+ int* adj_joint_qd_start,
523
+ int& adj_joint_start,
524
+ int& adj_joint_count,
525
+ int& adj_J_start,
526
+ const Type* adj_J)
527
+ {
528
+ const int articulation_dof_start = joint_qd_start[joint_start];
529
+ const int articulation_dof_end = joint_qd_start[joint_start + joint_count];
530
+ const int articulation_dof_count = articulation_dof_end-articulation_dof_start;
531
+
532
+ // shift output pointers
533
+ const int S_start = articulation_dof_start;
534
+
535
+ S += S_start;
536
+ J += J_start;
537
+
538
+ adj_S += S_start;
539
+ adj_J += J_start;
540
+
541
+ for (int i=0; i < joint_count; ++i)
542
+ {
543
+ const int row_start = i * 6;
544
+
545
+ int j = joint_start + i;
546
+ while (j != -1)
547
+ {
548
+ const int joint_dof_start = joint_qd_start[j];
549
+ const int joint_dof_end = joint_qd_start[j+1];
550
+ const int joint_dof_count = joint_dof_end-joint_dof_start;
551
+
552
+ // fill out each row of the Jacobian walking up the tree
553
+ //for (int col=dof_start; col < dof_end; ++col)
554
+ for (int dof=0; dof < joint_dof_count; ++dof)
555
+ {
556
+ const int col = (joint_dof_start-articulation_dof_start) + dof;
557
+
558
+ adj_S[col].w[0] += adj_J[row_index(articulation_dof_count, row_start+0, col)];
559
+ adj_S[col].w[1] += adj_J[row_index(articulation_dof_count, row_start+1, col)];
560
+ adj_S[col].w[2] += adj_J[row_index(articulation_dof_count, row_start+2, col)];
561
+ adj_S[col].v[0] += adj_J[row_index(articulation_dof_count, row_start+3, col)];
562
+ adj_S[col].v[1] += adj_J[row_index(articulation_dof_count, row_start+4, col)];
563
+ adj_S[col].v[2] += adj_J[row_index(articulation_dof_count, row_start+5, col)];
564
+ }
565
+
566
+ j = joint_parents[j];
567
+ }
568
+ }
569
+ }
570
+
571
+
572
+ template<typename Type>
573
+ CUDA_CALLABLE inline void spatial_mass(const spatial_matrix_t<Type>* I_s, int joint_start, int joint_count, int M_start, Type* M)
574
+ {
575
+ const int stride = joint_count*6;
576
+
577
+ for (int l=0; l < joint_count; ++l)
578
+ {
579
+ for (int i=0; i < 6; ++i)
580
+ {
581
+ for (int j=0; j < 6; ++j)
582
+ {
583
+ M[M_start + row_index(stride, l*6 + i, l*6 + j)] = I_s[joint_start + l].data[i][j];
584
+ }
585
+ }
586
+ }
587
+ }
588
+
589
+ template<typename Type>
590
+ CUDA_CALLABLE inline void adj_spatial_mass(
591
+ const spatial_matrix_t<Type>* I_s,
592
+ const int joint_start,
593
+ const int joint_count,
594
+ const int M_start,
595
+ const Type* M,
596
+ spatial_matrix_t<Type>* adj_I_s,
597
+ int& adj_joint_start,
598
+ int& adj_joint_count,
599
+ int& adj_M_start,
600
+ const Type* adj_M)
601
+ {
602
+ const int stride = joint_count*6;
603
+
604
+ for (int l=0; l < joint_count; ++l)
605
+ {
606
+ for (int i=0; i < 6; ++i)
607
+ {
608
+ for (int j=0; j < 6; ++j)
609
+ {
610
+ adj_I_s[joint_start + l].data[i][j] += adj_M[M_start + row_index(stride, l*6 + i, l*6 + j)];
611
+ }
612
+ }
613
+ }
614
+ }
615
+
616
+ using transform = transform_t<float>;
617
+ using transformh = transform_t<half>;
618
+ using transformf = transform_t<float>;
619
+ using transformd = transform_t<double>;
620
+
621
+ using spatial_vector = spatial_vector_t<float>;
622
+ using spatial_vectorh = spatial_vector_t<half>;
623
+ using spatial_vectorf = spatial_vector_t<float>;
624
+ using spatial_vectord = spatial_vector_t<double>;
625
+
626
+ using spatial_matrix = spatial_matrix_t<float>;
627
+ using spatial_matrixh = spatial_matrix_t<half>;
628
+ using spatial_matrixf = spatial_matrix_t<float>;
629
+ using spatial_matrixd = spatial_matrix_t<double>;
630
+
631
631
  } // namespace wp