warp-lang 1.0.2__py3-none-manylinux2014_aarch64.whl → 1.1.0__py3-none-manylinux2014_aarch64.whl
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- warp/__init__.py +108 -97
- warp/__init__.pyi +1 -1
- warp/bin/warp-clang.so +0 -0
- warp/bin/warp.so +0 -0
- warp/build.py +115 -113
- warp/build_dll.py +383 -375
- warp/builtins.py +3425 -3354
- warp/codegen.py +2878 -2792
- warp/config.py +40 -36
- warp/constants.py +45 -45
- warp/context.py +5194 -5102
- warp/dlpack.py +442 -442
- warp/examples/__init__.py +16 -16
- warp/examples/assets/bear.usd +0 -0
- warp/examples/assets/bunny.usd +0 -0
- warp/examples/assets/cartpole.urdf +110 -110
- warp/examples/assets/crazyflie.usd +0 -0
- warp/examples/assets/cube.usd +0 -0
- warp/examples/assets/nv_ant.xml +92 -92
- warp/examples/assets/nv_humanoid.xml +183 -183
- warp/examples/assets/quadruped.urdf +267 -267
- warp/examples/assets/rocks.nvdb +0 -0
- warp/examples/assets/rocks.usd +0 -0
- warp/examples/assets/sphere.usd +0 -0
- warp/examples/benchmarks/benchmark_api.py +383 -383
- warp/examples/benchmarks/benchmark_cloth.py +278 -277
- warp/examples/benchmarks/benchmark_cloth_cupy.py +88 -88
- warp/examples/benchmarks/benchmark_cloth_jax.py +97 -100
- warp/examples/benchmarks/benchmark_cloth_numba.py +146 -142
- warp/examples/benchmarks/benchmark_cloth_numpy.py +77 -77
- warp/examples/benchmarks/benchmark_cloth_pytorch.py +86 -86
- warp/examples/benchmarks/benchmark_cloth_taichi.py +112 -112
- warp/examples/benchmarks/benchmark_cloth_warp.py +146 -146
- warp/examples/benchmarks/benchmark_launches.py +295 -295
- warp/examples/browse.py +29 -29
- warp/examples/core/example_dem.py +234 -219
- warp/examples/core/example_fluid.py +293 -267
- warp/examples/core/example_graph_capture.py +144 -126
- warp/examples/core/example_marching_cubes.py +188 -174
- warp/examples/core/example_mesh.py +174 -155
- warp/examples/core/example_mesh_intersect.py +205 -193
- warp/examples/core/example_nvdb.py +176 -170
- warp/examples/core/example_raycast.py +105 -90
- warp/examples/core/example_raymarch.py +199 -178
- warp/examples/core/example_render_opengl.py +185 -141
- warp/examples/core/example_sph.py +405 -387
- warp/examples/core/example_torch.py +222 -181
- warp/examples/core/example_wave.py +263 -248
- warp/examples/fem/bsr_utils.py +378 -380
- warp/examples/fem/example_apic_fluid.py +407 -389
- warp/examples/fem/example_convection_diffusion.py +182 -168
- warp/examples/fem/example_convection_diffusion_dg.py +219 -209
- warp/examples/fem/example_convection_diffusion_dg0.py +204 -194
- warp/examples/fem/example_deformed_geometry.py +177 -159
- warp/examples/fem/example_diffusion.py +201 -173
- warp/examples/fem/example_diffusion_3d.py +177 -152
- warp/examples/fem/example_diffusion_mgpu.py +221 -214
- warp/examples/fem/example_mixed_elasticity.py +244 -222
- warp/examples/fem/example_navier_stokes.py +259 -243
- warp/examples/fem/example_stokes.py +220 -192
- warp/examples/fem/example_stokes_transfer.py +265 -249
- warp/examples/fem/mesh_utils.py +133 -109
- warp/examples/fem/plot_utils.py +292 -287
- warp/examples/optim/example_bounce.py +260 -246
- warp/examples/optim/example_cloth_throw.py +222 -209
- warp/examples/optim/example_diffray.py +566 -536
- warp/examples/optim/example_drone.py +864 -835
- warp/examples/optim/example_inverse_kinematics.py +176 -168
- warp/examples/optim/example_inverse_kinematics_torch.py +185 -169
- warp/examples/optim/example_spring_cage.py +239 -231
- warp/examples/optim/example_trajectory.py +223 -199
- warp/examples/optim/example_walker.py +306 -293
- warp/examples/sim/example_cartpole.py +139 -129
- warp/examples/sim/example_cloth.py +196 -186
- warp/examples/sim/example_granular.py +124 -111
- warp/examples/sim/example_granular_collision_sdf.py +197 -186
- warp/examples/sim/example_jacobian_ik.py +236 -214
- warp/examples/sim/example_particle_chain.py +118 -105
- warp/examples/sim/example_quadruped.py +193 -180
- warp/examples/sim/example_rigid_chain.py +197 -187
- warp/examples/sim/example_rigid_contact.py +189 -177
- warp/examples/sim/example_rigid_force.py +127 -125
- warp/examples/sim/example_rigid_gyroscopic.py +109 -95
- warp/examples/sim/example_rigid_soft_contact.py +134 -122
- warp/examples/sim/example_soft_body.py +190 -177
- warp/fabric.py +337 -335
- warp/fem/__init__.py +60 -27
- warp/fem/cache.py +401 -388
- warp/fem/dirichlet.py +178 -179
- warp/fem/domain.py +262 -263
- warp/fem/field/__init__.py +100 -101
- warp/fem/field/field.py +148 -149
- warp/fem/field/nodal_field.py +298 -299
- warp/fem/field/restriction.py +22 -21
- warp/fem/field/test.py +180 -181
- warp/fem/field/trial.py +183 -183
- warp/fem/geometry/__init__.py +15 -19
- warp/fem/geometry/closest_point.py +69 -70
- warp/fem/geometry/deformed_geometry.py +270 -271
- warp/fem/geometry/element.py +744 -744
- warp/fem/geometry/geometry.py +184 -186
- warp/fem/geometry/grid_2d.py +380 -373
- warp/fem/geometry/grid_3d.py +441 -435
- warp/fem/geometry/hexmesh.py +953 -953
- warp/fem/geometry/partition.py +374 -376
- warp/fem/geometry/quadmesh_2d.py +532 -532
- warp/fem/geometry/tetmesh.py +840 -840
- warp/fem/geometry/trimesh_2d.py +577 -577
- warp/fem/integrate.py +1630 -1615
- warp/fem/operator.py +190 -191
- warp/fem/polynomial.py +214 -213
- warp/fem/quadrature/__init__.py +2 -2
- warp/fem/quadrature/pic_quadrature.py +243 -245
- warp/fem/quadrature/quadrature.py +295 -294
- warp/fem/space/__init__.py +294 -292
- warp/fem/space/basis_space.py +488 -489
- warp/fem/space/collocated_function_space.py +100 -105
- warp/fem/space/dof_mapper.py +236 -236
- warp/fem/space/function_space.py +148 -145
- warp/fem/space/grid_2d_function_space.py +267 -267
- warp/fem/space/grid_3d_function_space.py +305 -306
- warp/fem/space/hexmesh_function_space.py +350 -352
- warp/fem/space/partition.py +350 -350
- warp/fem/space/quadmesh_2d_function_space.py +368 -369
- warp/fem/space/restriction.py +158 -160
- warp/fem/space/shape/__init__.py +13 -15
- warp/fem/space/shape/cube_shape_function.py +738 -738
- warp/fem/space/shape/shape_function.py +102 -103
- warp/fem/space/shape/square_shape_function.py +611 -611
- warp/fem/space/shape/tet_shape_function.py +565 -567
- warp/fem/space/shape/triangle_shape_function.py +429 -429
- warp/fem/space/tetmesh_function_space.py +294 -292
- warp/fem/space/topology.py +297 -295
- warp/fem/space/trimesh_2d_function_space.py +223 -221
- warp/fem/types.py +77 -77
- warp/fem/utils.py +495 -495
- warp/jax.py +166 -141
- warp/jax_experimental.py +341 -339
- warp/native/array.h +1072 -1025
- warp/native/builtin.h +1560 -1560
- warp/native/bvh.cpp +398 -398
- warp/native/bvh.cu +525 -525
- warp/native/bvh.h +429 -429
- warp/native/clang/clang.cpp +495 -464
- warp/native/crt.cpp +31 -31
- warp/native/crt.h +334 -334
- warp/native/cuda_crt.h +1049 -1049
- warp/native/cuda_util.cpp +549 -540
- warp/native/cuda_util.h +288 -203
- warp/native/cutlass_gemm.cpp +34 -34
- warp/native/cutlass_gemm.cu +372 -372
- warp/native/error.cpp +66 -66
- warp/native/error.h +27 -27
- warp/native/fabric.h +228 -228
- warp/native/hashgrid.cpp +301 -278
- warp/native/hashgrid.cu +78 -77
- warp/native/hashgrid.h +227 -227
- warp/native/initializer_array.h +32 -32
- warp/native/intersect.h +1204 -1204
- warp/native/intersect_adj.h +365 -365
- warp/native/intersect_tri.h +322 -322
- warp/native/marching.cpp +2 -2
- warp/native/marching.cu +497 -497
- warp/native/marching.h +2 -2
- warp/native/mat.h +1498 -1498
- warp/native/matnn.h +333 -333
- warp/native/mesh.cpp +203 -203
- warp/native/mesh.cu +293 -293
- warp/native/mesh.h +1887 -1887
- warp/native/nanovdb/NanoVDB.h +4782 -4782
- warp/native/nanovdb/PNanoVDB.h +2553 -2553
- warp/native/nanovdb/PNanoVDBWrite.h +294 -294
- warp/native/noise.h +850 -850
- warp/native/quat.h +1084 -1084
- warp/native/rand.h +299 -299
- warp/native/range.h +108 -108
- warp/native/reduce.cpp +156 -156
- warp/native/reduce.cu +348 -348
- warp/native/runlength_encode.cpp +61 -61
- warp/native/runlength_encode.cu +46 -46
- warp/native/scan.cpp +30 -30
- warp/native/scan.cu +36 -36
- warp/native/scan.h +7 -7
- warp/native/solid_angle.h +442 -442
- warp/native/sort.cpp +94 -94
- warp/native/sort.cu +97 -97
- warp/native/sort.h +14 -14
- warp/native/sparse.cpp +337 -337
- warp/native/sparse.cu +544 -544
- warp/native/spatial.h +630 -630
- warp/native/svd.h +562 -562
- warp/native/temp_buffer.h +30 -30
- warp/native/vec.h +1132 -1132
- warp/native/volume.cpp +297 -297
- warp/native/volume.cu +32 -32
- warp/native/volume.h +538 -538
- warp/native/volume_builder.cu +425 -425
- warp/native/volume_builder.h +19 -19
- warp/native/warp.cpp +1057 -1052
- warp/native/warp.cu +2943 -2828
- warp/native/warp.h +313 -305
- warp/optim/__init__.py +9 -9
- warp/optim/adam.py +120 -120
- warp/optim/linear.py +1104 -939
- warp/optim/sgd.py +104 -92
- warp/render/__init__.py +10 -10
- warp/render/render_opengl.py +3217 -3204
- warp/render/render_usd.py +768 -749
- warp/render/utils.py +152 -150
- warp/sim/__init__.py +52 -59
- warp/sim/articulation.py +685 -685
- warp/sim/collide.py +1594 -1590
- warp/sim/import_mjcf.py +489 -481
- warp/sim/import_snu.py +220 -221
- warp/sim/import_urdf.py +536 -516
- warp/sim/import_usd.py +887 -881
- warp/sim/inertia.py +316 -317
- warp/sim/integrator.py +234 -233
- warp/sim/integrator_euler.py +1956 -1956
- warp/sim/integrator_featherstone.py +1910 -1991
- warp/sim/integrator_xpbd.py +3294 -3312
- warp/sim/model.py +4473 -4314
- warp/sim/particles.py +113 -112
- warp/sim/render.py +417 -403
- warp/sim/utils.py +413 -410
- warp/sparse.py +1227 -1227
- warp/stubs.py +2109 -2469
- warp/tape.py +1162 -225
- warp/tests/__init__.py +1 -1
- warp/tests/__main__.py +4 -4
- warp/tests/assets/torus.usda +105 -105
- warp/tests/aux_test_class_kernel.py +26 -26
- warp/tests/aux_test_compile_consts_dummy.py +10 -10
- warp/tests/aux_test_conditional_unequal_types_kernels.py +21 -21
- warp/tests/aux_test_dependent.py +22 -22
- warp/tests/aux_test_grad_customs.py +23 -23
- warp/tests/aux_test_reference.py +11 -11
- warp/tests/aux_test_reference_reference.py +10 -10
- warp/tests/aux_test_square.py +17 -17
- warp/tests/aux_test_unresolved_func.py +14 -14
- warp/tests/aux_test_unresolved_symbol.py +14 -14
- warp/tests/disabled_kinematics.py +239 -239
- warp/tests/run_coverage_serial.py +31 -31
- warp/tests/test_adam.py +157 -157
- warp/tests/test_arithmetic.py +1124 -1124
- warp/tests/test_array.py +2417 -2326
- warp/tests/test_array_reduce.py +150 -150
- warp/tests/test_async.py +668 -656
- warp/tests/test_atomic.py +141 -141
- warp/tests/test_bool.py +204 -149
- warp/tests/test_builtins_resolution.py +1292 -1292
- warp/tests/test_bvh.py +164 -171
- warp/tests/test_closest_point_edge_edge.py +228 -228
- warp/tests/test_codegen.py +566 -553
- warp/tests/test_compile_consts.py +97 -101
- warp/tests/test_conditional.py +246 -246
- warp/tests/test_copy.py +232 -215
- warp/tests/test_ctypes.py +632 -632
- warp/tests/test_dense.py +67 -67
- warp/tests/test_devices.py +91 -98
- warp/tests/test_dlpack.py +530 -529
- warp/tests/test_examples.py +400 -378
- warp/tests/test_fabricarray.py +955 -955
- warp/tests/test_fast_math.py +62 -54
- warp/tests/test_fem.py +1277 -1278
- warp/tests/test_fp16.py +130 -130
- warp/tests/test_func.py +338 -337
- warp/tests/test_generics.py +571 -571
- warp/tests/test_grad.py +746 -640
- warp/tests/test_grad_customs.py +333 -336
- warp/tests/test_hash_grid.py +210 -164
- warp/tests/test_import.py +39 -39
- warp/tests/test_indexedarray.py +1134 -1134
- warp/tests/test_intersect.py +67 -67
- warp/tests/test_jax.py +307 -307
- warp/tests/test_large.py +167 -164
- warp/tests/test_launch.py +354 -354
- warp/tests/test_lerp.py +261 -261
- warp/tests/test_linear_solvers.py +191 -171
- warp/tests/test_lvalue.py +421 -493
- warp/tests/test_marching_cubes.py +65 -65
- warp/tests/test_mat.py +1801 -1827
- warp/tests/test_mat_lite.py +115 -115
- warp/tests/test_mat_scalar_ops.py +2907 -2889
- warp/tests/test_math.py +126 -193
- warp/tests/test_matmul.py +500 -499
- warp/tests/test_matmul_lite.py +410 -410
- warp/tests/test_mempool.py +188 -190
- warp/tests/test_mesh.py +284 -324
- warp/tests/test_mesh_query_aabb.py +228 -241
- warp/tests/test_mesh_query_point.py +692 -702
- warp/tests/test_mesh_query_ray.py +292 -303
- warp/tests/test_mlp.py +276 -276
- warp/tests/test_model.py +110 -110
- warp/tests/test_modules_lite.py +39 -39
- warp/tests/test_multigpu.py +163 -163
- warp/tests/test_noise.py +248 -248
- warp/tests/test_operators.py +250 -250
- warp/tests/test_options.py +123 -125
- warp/tests/test_peer.py +133 -137
- warp/tests/test_pinned.py +78 -78
- warp/tests/test_print.py +54 -54
- warp/tests/test_quat.py +2086 -2086
- warp/tests/test_rand.py +288 -288
- warp/tests/test_reload.py +217 -217
- warp/tests/test_rounding.py +179 -179
- warp/tests/test_runlength_encode.py +190 -190
- warp/tests/test_sim_grad.py +243 -0
- warp/tests/test_sim_kinematics.py +91 -97
- warp/tests/test_smoothstep.py +168 -168
- warp/tests/test_snippet.py +305 -266
- warp/tests/test_sparse.py +468 -460
- warp/tests/test_spatial.py +2148 -2148
- warp/tests/test_streams.py +486 -473
- warp/tests/test_struct.py +710 -675
- warp/tests/test_tape.py +173 -148
- warp/tests/test_torch.py +743 -743
- warp/tests/test_transient_module.py +87 -87
- warp/tests/test_types.py +556 -659
- warp/tests/test_utils.py +490 -499
- warp/tests/test_vec.py +1264 -1268
- warp/tests/test_vec_lite.py +73 -73
- warp/tests/test_vec_scalar_ops.py +2099 -2099
- warp/tests/test_verify_fp.py +94 -94
- warp/tests/test_volume.py +737 -736
- warp/tests/test_volume_write.py +255 -265
- warp/tests/unittest_serial.py +37 -37
- warp/tests/unittest_suites.py +363 -359
- warp/tests/unittest_utils.py +603 -578
- warp/tests/unused_test_misc.py +71 -71
- warp/tests/walkthrough_debug.py +85 -85
- warp/thirdparty/appdirs.py +598 -598
- warp/thirdparty/dlpack.py +143 -143
- warp/thirdparty/unittest_parallel.py +566 -561
- warp/torch.py +321 -295
- warp/types.py +4504 -4450
- warp/utils.py +1008 -821
- {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/LICENSE.md +126 -126
- {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/METADATA +338 -400
- warp_lang-1.1.0.dist-info/RECORD +352 -0
- warp/examples/assets/cube.usda +0 -42
- warp/examples/assets/sphere.usda +0 -56
- warp/examples/assets/torus.usda +0 -105
- warp_lang-1.0.2.dist-info/RECORD +0 -352
- {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/WHEEL +0 -0
- {warp_lang-1.0.2.dist-info → warp_lang-1.1.0.dist-info}/top_level.txt +0 -0
warp/sim/render.py
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1
|
+
# Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
|
|
2
|
+
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
|
3
|
+
# and proprietary rights in and to this software, related documentation
|
|
4
|
+
# and any modifications thereto. Any use, reproduction, disclosure or
|
|
5
|
+
# distribution of this software and related documentation without an express
|
|
6
|
+
# license agreement from NVIDIA CORPORATION is strictly prohibited.
|
|
7
|
+
|
|
8
|
+
from collections import defaultdict
|
|
9
|
+
|
|
10
|
+
import numpy as np
|
|
11
|
+
|
|
12
|
+
import warp as wp
|
|
13
|
+
import warp.render
|
|
14
|
+
import warp.sim
|
|
15
|
+
from warp.render.utils import solidify_mesh, tab10_color_map
|
|
16
|
+
|
|
17
|
+
# TODO allow NaNs in Warp kernels
|
|
18
|
+
NAN = wp.constant(-1.0e8)
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
@wp.kernel
|
|
22
|
+
def compute_contact_points(
|
|
23
|
+
body_q: wp.array(dtype=wp.transform),
|
|
24
|
+
shape_body: wp.array(dtype=int),
|
|
25
|
+
contact_count: wp.array(dtype=int),
|
|
26
|
+
contact_shape0: wp.array(dtype=int),
|
|
27
|
+
contact_shape1: wp.array(dtype=int),
|
|
28
|
+
contact_point0: wp.array(dtype=wp.vec3),
|
|
29
|
+
contact_point1: wp.array(dtype=wp.vec3),
|
|
30
|
+
# outputs
|
|
31
|
+
contact_pos0: wp.array(dtype=wp.vec3),
|
|
32
|
+
contact_pos1: wp.array(dtype=wp.vec3),
|
|
33
|
+
):
|
|
34
|
+
tid = wp.tid()
|
|
35
|
+
count = contact_count[0]
|
|
36
|
+
if tid >= count:
|
|
37
|
+
contact_pos0[tid] = wp.vec3(NAN, NAN, NAN)
|
|
38
|
+
contact_pos1[tid] = wp.vec3(NAN, NAN, NAN)
|
|
39
|
+
return
|
|
40
|
+
shape_a = contact_shape0[tid]
|
|
41
|
+
shape_b = contact_shape1[tid]
|
|
42
|
+
if shape_a == shape_b:
|
|
43
|
+
contact_pos0[tid] = wp.vec3(NAN, NAN, NAN)
|
|
44
|
+
contact_pos1[tid] = wp.vec3(NAN, NAN, NAN)
|
|
45
|
+
return
|
|
46
|
+
|
|
47
|
+
body_a = shape_body[shape_a]
|
|
48
|
+
body_b = shape_body[shape_b]
|
|
49
|
+
X_wb_a = wp.transform_identity()
|
|
50
|
+
X_wb_b = wp.transform_identity()
|
|
51
|
+
if body_a >= 0:
|
|
52
|
+
X_wb_a = body_q[body_a]
|
|
53
|
+
if body_b >= 0:
|
|
54
|
+
X_wb_b = body_q[body_b]
|
|
55
|
+
|
|
56
|
+
contact_pos0[tid] = wp.transform_point(X_wb_a, contact_point0[tid])
|
|
57
|
+
contact_pos1[tid] = wp.transform_point(X_wb_b, contact_point1[tid])
|
|
58
|
+
|
|
59
|
+
|
|
60
|
+
def CreateSimRenderer(renderer):
|
|
61
|
+
class SimRenderer(renderer):
|
|
62
|
+
use_unique_colors = True
|
|
63
|
+
|
|
64
|
+
def __init__(
|
|
65
|
+
self,
|
|
66
|
+
model: warp.sim.Model,
|
|
67
|
+
path,
|
|
68
|
+
scaling=1.0,
|
|
69
|
+
fps=60,
|
|
70
|
+
up_axis="Y",
|
|
71
|
+
show_rigid_contact_points=False,
|
|
72
|
+
contact_points_radius=1e-3,
|
|
73
|
+
show_joints=False,
|
|
74
|
+
**render_kwargs,
|
|
75
|
+
):
|
|
76
|
+
# create USD stage
|
|
77
|
+
super().__init__(path, scaling=scaling, fps=fps, up_axis=up_axis, **render_kwargs)
|
|
78
|
+
self.scaling = scaling
|
|
79
|
+
self.cam_axis = "XYZ".index(up_axis.upper())
|
|
80
|
+
self.show_rigid_contact_points = show_rigid_contact_points
|
|
81
|
+
self.show_joints = show_joints
|
|
82
|
+
self.contact_points_radius = contact_points_radius
|
|
83
|
+
self.populate(model)
|
|
84
|
+
|
|
85
|
+
def populate(self, model: warp.sim.Model):
|
|
86
|
+
self.skip_rendering = False
|
|
87
|
+
|
|
88
|
+
self.model = model
|
|
89
|
+
self.num_envs = model.num_envs
|
|
90
|
+
self.body_names = []
|
|
91
|
+
|
|
92
|
+
if self.show_rigid_contact_points and model.rigid_contact_max:
|
|
93
|
+
self.contact_points0 = wp.array(
|
|
94
|
+
np.zeros((model.rigid_contact_max, 3)), dtype=wp.vec3, device=model.device
|
|
95
|
+
)
|
|
96
|
+
self.contact_points1 = wp.array(
|
|
97
|
+
np.zeros((model.rigid_contact_max, 3)), dtype=wp.vec3, device=model.device
|
|
98
|
+
)
|
|
99
|
+
|
|
100
|
+
self.contact_points0_colors = [(1.0, 0.5, 0.0)] * model.rigid_contact_max
|
|
101
|
+
self.contact_points1_colors = [(0.0, 0.5, 1.0)] * model.rigid_contact_max
|
|
102
|
+
|
|
103
|
+
self.body_env = [] # mapping from body index to its environment index
|
|
104
|
+
env_id = 0
|
|
105
|
+
self.bodies_per_env = model.body_count // self.num_envs
|
|
106
|
+
# create rigid body nodes
|
|
107
|
+
for b in range(model.body_count):
|
|
108
|
+
body_name = f"body_{b}_{self.model.body_name[b].replace(' ', '_')}"
|
|
109
|
+
self.body_names.append(body_name)
|
|
110
|
+
self.register_body(body_name)
|
|
111
|
+
if b > 0 and b % self.bodies_per_env == 0:
|
|
112
|
+
env_id += 1
|
|
113
|
+
self.body_env.append(env_id)
|
|
114
|
+
|
|
115
|
+
# create rigid shape children
|
|
116
|
+
if self.model.shape_count:
|
|
117
|
+
# mapping from hash of geometry to shape ID
|
|
118
|
+
self.geo_shape = {}
|
|
119
|
+
|
|
120
|
+
self.instance_count = 0
|
|
121
|
+
|
|
122
|
+
self.body_name = {} # mapping from body name to its body ID
|
|
123
|
+
self.body_shapes = defaultdict(list) # mapping from body index to its shape IDs
|
|
124
|
+
|
|
125
|
+
shape_body = model.shape_body.numpy()
|
|
126
|
+
shape_geo_src = model.shape_geo_src
|
|
127
|
+
shape_geo_type = model.shape_geo.type.numpy()
|
|
128
|
+
shape_geo_scale = model.shape_geo.scale.numpy()
|
|
129
|
+
shape_geo_thickness = model.shape_geo.thickness.numpy()
|
|
130
|
+
shape_geo_is_solid = model.shape_geo.is_solid.numpy()
|
|
131
|
+
shape_transform = model.shape_transform.numpy()
|
|
132
|
+
shape_visible = model.shape_visible.numpy()
|
|
133
|
+
|
|
134
|
+
p = np.zeros(3, dtype=np.float32)
|
|
135
|
+
q = np.array([0.0, 0.0, 0.0, 1.0], dtype=np.float32)
|
|
136
|
+
scale = np.ones(3)
|
|
137
|
+
color = (1.0, 1.0, 1.0)
|
|
138
|
+
# loop over shapes excluding the ground plane
|
|
139
|
+
for s in range(model.shape_count - 1):
|
|
140
|
+
geo_type = shape_geo_type[s]
|
|
141
|
+
geo_scale = [float(v) for v in shape_geo_scale[s]]
|
|
142
|
+
geo_thickness = float(shape_geo_thickness[s])
|
|
143
|
+
geo_is_solid = bool(shape_geo_is_solid[s])
|
|
144
|
+
geo_src = shape_geo_src[s]
|
|
145
|
+
name = f"shape_{s}"
|
|
146
|
+
|
|
147
|
+
# shape transform in body frame
|
|
148
|
+
body = int(shape_body[s])
|
|
149
|
+
if body >= 0 and body < len(self.body_names):
|
|
150
|
+
body = self.body_names[body]
|
|
151
|
+
else:
|
|
152
|
+
body = None
|
|
153
|
+
|
|
154
|
+
if self.use_unique_colors and body is not None:
|
|
155
|
+
color = self._get_new_color()
|
|
156
|
+
|
|
157
|
+
# shape transform in body frame
|
|
158
|
+
X_bs = wp.transform_expand(shape_transform[s])
|
|
159
|
+
# check whether we can instance an already created shape with the same geometry
|
|
160
|
+
geo_hash = hash((int(geo_type), geo_src, *geo_scale, geo_thickness, geo_is_solid))
|
|
161
|
+
if geo_hash in self.geo_shape:
|
|
162
|
+
shape = self.geo_shape[geo_hash]
|
|
163
|
+
else:
|
|
164
|
+
if geo_type == warp.sim.GEO_PLANE:
|
|
165
|
+
if s == model.shape_count - 1 and not model.ground:
|
|
166
|
+
continue # hide ground plane
|
|
167
|
+
|
|
168
|
+
# plane mesh
|
|
169
|
+
width = geo_scale[0] if geo_scale[0] > 0.0 else 100.0
|
|
170
|
+
length = geo_scale[1] if geo_scale[1] > 0.0 else 100.0
|
|
171
|
+
|
|
172
|
+
shape = self.render_plane(
|
|
173
|
+
name, p, q, width, length, color, parent_body=body, is_template=True
|
|
174
|
+
)
|
|
175
|
+
|
|
176
|
+
elif geo_type == warp.sim.GEO_SPHERE:
|
|
177
|
+
shape = self.render_sphere(
|
|
178
|
+
name, p, q, geo_scale[0], parent_body=body, is_template=True, color=color
|
|
179
|
+
)
|
|
180
|
+
|
|
181
|
+
elif geo_type == warp.sim.GEO_CAPSULE:
|
|
182
|
+
shape = self.render_capsule(
|
|
183
|
+
name, p, q, geo_scale[0], geo_scale[1], parent_body=body, is_template=True, color=color
|
|
184
|
+
)
|
|
185
|
+
|
|
186
|
+
elif geo_type == warp.sim.GEO_CYLINDER:
|
|
187
|
+
shape = self.render_cylinder(
|
|
188
|
+
name, p, q, geo_scale[0], geo_scale[1], parent_body=body, is_template=True, color=color
|
|
189
|
+
)
|
|
190
|
+
|
|
191
|
+
elif geo_type == warp.sim.GEO_CONE:
|
|
192
|
+
shape = self.render_cone(
|
|
193
|
+
name, p, q, geo_scale[0], geo_scale[1], parent_body=body, is_template=True, color=color
|
|
194
|
+
)
|
|
195
|
+
|
|
196
|
+
elif geo_type == warp.sim.GEO_BOX:
|
|
197
|
+
shape = self.render_box(
|
|
198
|
+
name, p, q, geo_scale, parent_body=body, is_template=True, color=color
|
|
199
|
+
)
|
|
200
|
+
|
|
201
|
+
elif geo_type == warp.sim.GEO_MESH:
|
|
202
|
+
if not geo_is_solid:
|
|
203
|
+
faces, vertices = solidify_mesh(geo_src.indices, geo_src.vertices, geo_thickness)
|
|
204
|
+
else:
|
|
205
|
+
faces, vertices = geo_src.indices, geo_src.vertices
|
|
206
|
+
|
|
207
|
+
shape = self.render_mesh(
|
|
208
|
+
name,
|
|
209
|
+
vertices,
|
|
210
|
+
faces,
|
|
211
|
+
pos=p,
|
|
212
|
+
rot=q,
|
|
213
|
+
scale=geo_scale,
|
|
214
|
+
colors=[color],
|
|
215
|
+
parent_body=body,
|
|
216
|
+
is_template=True,
|
|
217
|
+
)
|
|
218
|
+
|
|
219
|
+
elif geo_type == warp.sim.GEO_SDF:
|
|
220
|
+
continue
|
|
221
|
+
|
|
222
|
+
self.geo_shape[geo_hash] = shape
|
|
223
|
+
|
|
224
|
+
if shape_visible[s]:
|
|
225
|
+
# TODO support dynamic visibility
|
|
226
|
+
self.add_shape_instance(
|
|
227
|
+
name, shape, body, X_bs.p, X_bs.q, scale, custom_index=s, visible=shape_visible[s]
|
|
228
|
+
)
|
|
229
|
+
self.instance_count += 1
|
|
230
|
+
|
|
231
|
+
if self.show_joints and model.joint_count:
|
|
232
|
+
joint_type = model.joint_type.numpy()
|
|
233
|
+
joint_axis = model.joint_axis.numpy()
|
|
234
|
+
joint_axis_start = model.joint_axis_start.numpy()
|
|
235
|
+
joint_axis_dim = model.joint_axis_dim.numpy()
|
|
236
|
+
joint_parent = model.joint_parent.numpy()
|
|
237
|
+
joint_child = model.joint_child.numpy()
|
|
238
|
+
joint_tf = model.joint_X_p.numpy()
|
|
239
|
+
shape_collision_radius = model.shape_collision_radius.numpy()
|
|
240
|
+
y_axis = wp.vec3(0.0, 1.0, 0.0)
|
|
241
|
+
color = (1.0, 0.0, 1.0)
|
|
242
|
+
|
|
243
|
+
shape = self.render_arrow(
|
|
244
|
+
"joint_arrow",
|
|
245
|
+
None,
|
|
246
|
+
None,
|
|
247
|
+
base_radius=0.01,
|
|
248
|
+
base_height=0.4,
|
|
249
|
+
cap_radius=0.02,
|
|
250
|
+
cap_height=0.1,
|
|
251
|
+
parent_body=None,
|
|
252
|
+
is_template=True,
|
|
253
|
+
color=color,
|
|
254
|
+
)
|
|
255
|
+
for i, t in enumerate(joint_type):
|
|
256
|
+
if t not in {
|
|
257
|
+
warp.sim.JOINT_REVOLUTE,
|
|
258
|
+
# warp.sim.JOINT_PRISMATIC,
|
|
259
|
+
warp.sim.JOINT_UNIVERSAL,
|
|
260
|
+
warp.sim.JOINT_COMPOUND,
|
|
261
|
+
warp.sim.JOINT_D6,
|
|
262
|
+
}:
|
|
263
|
+
continue
|
|
264
|
+
tf = joint_tf[i]
|
|
265
|
+
body = int(joint_parent[i])
|
|
266
|
+
# if body == -1:
|
|
267
|
+
# continue
|
|
268
|
+
num_linear_axes = int(joint_axis_dim[i][0])
|
|
269
|
+
num_angular_axes = int(joint_axis_dim[i][1])
|
|
270
|
+
|
|
271
|
+
# find a good scale for the arrow based on the average radius
|
|
272
|
+
# of the shapes attached to the joint child body
|
|
273
|
+
scale = np.ones(3)
|
|
274
|
+
child = int(joint_child[i])
|
|
275
|
+
if child >= 0:
|
|
276
|
+
radii = []
|
|
277
|
+
for s in model.body_shapes[child]:
|
|
278
|
+
radii.append(shape_collision_radius[s])
|
|
279
|
+
if len(radii) > 0:
|
|
280
|
+
scale *= np.mean(radii) * 2.0
|
|
281
|
+
|
|
282
|
+
for a in range(num_linear_axes, num_linear_axes + num_angular_axes):
|
|
283
|
+
index = joint_axis_start[i] + a
|
|
284
|
+
axis = joint_axis[index]
|
|
285
|
+
if np.linalg.norm(axis) < 1e-6:
|
|
286
|
+
continue
|
|
287
|
+
p = wp.vec3(tf[:3])
|
|
288
|
+
q = wp.quat(tf[3:])
|
|
289
|
+
# compute rotation between axis and y
|
|
290
|
+
axis = axis / np.linalg.norm(axis)
|
|
291
|
+
q = q * wp.quat_between_vectors(wp.vec3(axis), y_axis)
|
|
292
|
+
name = f"joint_{i}_{a}"
|
|
293
|
+
self.add_shape_instance(name, shape, body, p, q, scale, color1=color, color2=color)
|
|
294
|
+
self.instance_count += 1
|
|
295
|
+
|
|
296
|
+
if model.ground:
|
|
297
|
+
self.render_ground(plane=model.ground_plane_params)
|
|
298
|
+
|
|
299
|
+
if hasattr(self, "complete_setup"):
|
|
300
|
+
self.complete_setup()
|
|
301
|
+
|
|
302
|
+
def _get_new_color(self):
|
|
303
|
+
return tab10_color_map(self.instance_count)
|
|
304
|
+
|
|
305
|
+
def render(self, state: warp.sim.State):
|
|
306
|
+
"""
|
|
307
|
+
Updates the renderer with the given simulation state.
|
|
308
|
+
|
|
309
|
+
Args:
|
|
310
|
+
state (warp.sim.State): The simulation state to render.
|
|
311
|
+
"""
|
|
312
|
+
if self.skip_rendering:
|
|
313
|
+
return
|
|
314
|
+
|
|
315
|
+
if self.model.particle_count:
|
|
316
|
+
particle_q = state.particle_q.numpy()
|
|
317
|
+
|
|
318
|
+
# render particles
|
|
319
|
+
self.render_points(
|
|
320
|
+
"particles", particle_q, radius=self.model.particle_radius.numpy(), colors=(0.8, 0.3, 0.2)
|
|
321
|
+
)
|
|
322
|
+
|
|
323
|
+
# render tris
|
|
324
|
+
if self.model.tri_count:
|
|
325
|
+
self.render_mesh(
|
|
326
|
+
"surface",
|
|
327
|
+
particle_q,
|
|
328
|
+
self.model.tri_indices.numpy().flatten(),
|
|
329
|
+
colors=(((0.75, 0.25, 0.0),) * len(particle_q)),
|
|
330
|
+
)
|
|
331
|
+
|
|
332
|
+
# render springs
|
|
333
|
+
if self.model.spring_count:
|
|
334
|
+
self.render_line_list(
|
|
335
|
+
"springs", particle_q, self.model.spring_indices.numpy().flatten(), (0.25, 0.5, 0.25), 0.02
|
|
336
|
+
)
|
|
337
|
+
|
|
338
|
+
# render muscles
|
|
339
|
+
if self.model.muscle_count:
|
|
340
|
+
body_q = state.body_q.numpy()
|
|
341
|
+
|
|
342
|
+
muscle_start = self.model.muscle_start.numpy()
|
|
343
|
+
muscle_links = self.model.muscle_bodies.numpy()
|
|
344
|
+
muscle_points = self.model.muscle_points.numpy()
|
|
345
|
+
muscle_activation = self.model.muscle_activation.numpy()
|
|
346
|
+
|
|
347
|
+
# for s in self.skeletons:
|
|
348
|
+
|
|
349
|
+
# # for mesh, link in s.mesh_map.items():
|
|
350
|
+
|
|
351
|
+
# # if link != -1:
|
|
352
|
+
# # X_sc = wp.transform_expand(self.state.body_X_sc[link].tolist())
|
|
353
|
+
|
|
354
|
+
# # #self.renderer.add_mesh(mesh, "../assets/snu/OBJ/" + mesh + ".usd", X_sc, 1.0, self.render_time)
|
|
355
|
+
# # self.renderer.add_mesh(mesh, "../assets/snu/OBJ/" + mesh + ".usd", X_sc, 1.0, self.render_time)
|
|
356
|
+
|
|
357
|
+
for m in range(self.model.muscle_count):
|
|
358
|
+
start = int(muscle_start[m])
|
|
359
|
+
end = int(muscle_start[m + 1])
|
|
360
|
+
|
|
361
|
+
points = []
|
|
362
|
+
|
|
363
|
+
for w in range(start, end):
|
|
364
|
+
link = muscle_links[w]
|
|
365
|
+
point = muscle_points[w]
|
|
366
|
+
|
|
367
|
+
X_sc = wp.transform_expand(body_q[link][0])
|
|
368
|
+
|
|
369
|
+
points.append(wp.transform_point(X_sc, point).tolist())
|
|
370
|
+
|
|
371
|
+
self.render_line_strip(
|
|
372
|
+
name=f"muscle_{m}", vertices=points, radius=0.0075, color=(muscle_activation[m], 0.2, 0.5)
|
|
373
|
+
)
|
|
374
|
+
|
|
375
|
+
# update bodies
|
|
376
|
+
if self.model.body_count:
|
|
377
|
+
self.update_body_transforms(state.body_q)
|
|
378
|
+
|
|
379
|
+
if self.show_rigid_contact_points and self.model.rigid_contact_max:
|
|
380
|
+
wp.launch(
|
|
381
|
+
kernel=compute_contact_points,
|
|
382
|
+
dim=self.model.rigid_contact_max,
|
|
383
|
+
inputs=[
|
|
384
|
+
state.body_q,
|
|
385
|
+
self.model.shape_body,
|
|
386
|
+
self.model.rigid_contact_count,
|
|
387
|
+
self.model.rigid_contact_shape0,
|
|
388
|
+
self.model.rigid_contact_shape1,
|
|
389
|
+
self.model.rigid_contact_point0,
|
|
390
|
+
self.model.rigid_contact_point1,
|
|
391
|
+
],
|
|
392
|
+
outputs=[
|
|
393
|
+
self.contact_points0,
|
|
394
|
+
self.contact_points1,
|
|
395
|
+
],
|
|
396
|
+
device=self.model.device,
|
|
397
|
+
)
|
|
398
|
+
|
|
399
|
+
self.render_points(
|
|
400
|
+
"contact_points0",
|
|
401
|
+
self.contact_points0.numpy(),
|
|
402
|
+
radius=self.contact_points_radius * self.scaling,
|
|
403
|
+
colors=self.contact_points0_colors,
|
|
404
|
+
)
|
|
405
|
+
self.render_points(
|
|
406
|
+
"contact_points1",
|
|
407
|
+
self.contact_points1.numpy(),
|
|
408
|
+
radius=self.contact_points_radius * self.scaling,
|
|
409
|
+
colors=self.contact_points1_colors,
|
|
410
|
+
)
|
|
411
|
+
|
|
412
|
+
return SimRenderer
|
|
413
|
+
|
|
414
|
+
|
|
415
|
+
SimRendererUsd = CreateSimRenderer(wp.render.UsdRenderer)
|
|
416
|
+
SimRendererOpenGL = CreateSimRenderer(wp.render.OpenGLRenderer)
|
|
417
|
+
SimRenderer = SimRendererUsd
|