pyvale 2026.1.1__cp311-cp311-manylinux_2_17_i686.manylinux2014_i686.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (860) hide show
  1. include/eigen3/Eigen/Cholesky +45 -0
  2. include/eigen3/Eigen/CholmodSupport +48 -0
  3. include/eigen3/Eigen/Core +384 -0
  4. include/eigen3/Eigen/Dense +7 -0
  5. include/eigen3/Eigen/Eigen +2 -0
  6. include/eigen3/Eigen/Eigenvalues +60 -0
  7. include/eigen3/Eigen/Geometry +59 -0
  8. include/eigen3/Eigen/Householder +29 -0
  9. include/eigen3/Eigen/IterativeLinearSolvers +48 -0
  10. include/eigen3/Eigen/Jacobi +32 -0
  11. include/eigen3/Eigen/KLUSupport +41 -0
  12. include/eigen3/Eigen/LU +47 -0
  13. include/eigen3/Eigen/MetisSupport +35 -0
  14. include/eigen3/Eigen/OrderingMethods +70 -0
  15. include/eigen3/Eigen/PaStiXSupport +49 -0
  16. include/eigen3/Eigen/PardisoSupport +35 -0
  17. include/eigen3/Eigen/QR +50 -0
  18. include/eigen3/Eigen/QtAlignedMalloc +39 -0
  19. include/eigen3/Eigen/SPQRSupport +34 -0
  20. include/eigen3/Eigen/SVD +50 -0
  21. include/eigen3/Eigen/Sparse +34 -0
  22. include/eigen3/Eigen/SparseCholesky +37 -0
  23. include/eigen3/Eigen/SparseCore +69 -0
  24. include/eigen3/Eigen/SparseLU +50 -0
  25. include/eigen3/Eigen/SparseQR +36 -0
  26. include/eigen3/Eigen/StdDeque +27 -0
  27. include/eigen3/Eigen/StdList +26 -0
  28. include/eigen3/Eigen/StdVector +27 -0
  29. include/eigen3/Eigen/SuperLUSupport +64 -0
  30. include/eigen3/Eigen/UmfPackSupport +40 -0
  31. include/eigen3/Eigen/src/Cholesky/LDLT.h +688 -0
  32. include/eigen3/Eigen/src/Cholesky/LLT.h +558 -0
  33. include/eigen3/Eigen/src/Cholesky/LLT_LAPACKE.h +99 -0
  34. include/eigen3/Eigen/src/CholmodSupport/CholmodSupport.h +682 -0
  35. include/eigen3/Eigen/src/Core/ArithmeticSequence.h +413 -0
  36. include/eigen3/Eigen/src/Core/Array.h +417 -0
  37. include/eigen3/Eigen/src/Core/ArrayBase.h +226 -0
  38. include/eigen3/Eigen/src/Core/ArrayWrapper.h +209 -0
  39. include/eigen3/Eigen/src/Core/Assign.h +90 -0
  40. include/eigen3/Eigen/src/Core/AssignEvaluator.h +1010 -0
  41. include/eigen3/Eigen/src/Core/Assign_MKL.h +178 -0
  42. include/eigen3/Eigen/src/Core/BandMatrix.h +353 -0
  43. include/eigen3/Eigen/src/Core/Block.h +448 -0
  44. include/eigen3/Eigen/src/Core/BooleanRedux.h +162 -0
  45. include/eigen3/Eigen/src/Core/CommaInitializer.h +164 -0
  46. include/eigen3/Eigen/src/Core/ConditionEstimator.h +175 -0
  47. include/eigen3/Eigen/src/Core/CoreEvaluators.h +1741 -0
  48. include/eigen3/Eigen/src/Core/CoreIterators.h +132 -0
  49. include/eigen3/Eigen/src/Core/CwiseBinaryOp.h +183 -0
  50. include/eigen3/Eigen/src/Core/CwiseNullaryOp.h +1001 -0
  51. include/eigen3/Eigen/src/Core/CwiseTernaryOp.h +197 -0
  52. include/eigen3/Eigen/src/Core/CwiseUnaryOp.h +103 -0
  53. include/eigen3/Eigen/src/Core/CwiseUnaryView.h +132 -0
  54. include/eigen3/Eigen/src/Core/DenseBase.h +701 -0
  55. include/eigen3/Eigen/src/Core/DenseCoeffsBase.h +685 -0
  56. include/eigen3/Eigen/src/Core/DenseStorage.h +652 -0
  57. include/eigen3/Eigen/src/Core/Diagonal.h +258 -0
  58. include/eigen3/Eigen/src/Core/DiagonalMatrix.h +391 -0
  59. include/eigen3/Eigen/src/Core/DiagonalProduct.h +28 -0
  60. include/eigen3/Eigen/src/Core/Dot.h +318 -0
  61. include/eigen3/Eigen/src/Core/EigenBase.h +160 -0
  62. include/eigen3/Eigen/src/Core/ForceAlignedAccess.h +150 -0
  63. include/eigen3/Eigen/src/Core/Fuzzy.h +155 -0
  64. include/eigen3/Eigen/src/Core/GeneralProduct.h +465 -0
  65. include/eigen3/Eigen/src/Core/GenericPacketMath.h +1040 -0
  66. include/eigen3/Eigen/src/Core/GlobalFunctions.h +194 -0
  67. include/eigen3/Eigen/src/Core/IO.h +258 -0
  68. include/eigen3/Eigen/src/Core/IndexedView.h +237 -0
  69. include/eigen3/Eigen/src/Core/Inverse.h +117 -0
  70. include/eigen3/Eigen/src/Core/Map.h +171 -0
  71. include/eigen3/Eigen/src/Core/MapBase.h +310 -0
  72. include/eigen3/Eigen/src/Core/MathFunctions.h +2057 -0
  73. include/eigen3/Eigen/src/Core/MathFunctionsImpl.h +200 -0
  74. include/eigen3/Eigen/src/Core/Matrix.h +565 -0
  75. include/eigen3/Eigen/src/Core/MatrixBase.h +547 -0
  76. include/eigen3/Eigen/src/Core/NestByValue.h +85 -0
  77. include/eigen3/Eigen/src/Core/NoAlias.h +109 -0
  78. include/eigen3/Eigen/src/Core/NumTraits.h +335 -0
  79. include/eigen3/Eigen/src/Core/PartialReduxEvaluator.h +232 -0
  80. include/eigen3/Eigen/src/Core/PermutationMatrix.h +605 -0
  81. include/eigen3/Eigen/src/Core/PlainObjectBase.h +1128 -0
  82. include/eigen3/Eigen/src/Core/Product.h +191 -0
  83. include/eigen3/Eigen/src/Core/ProductEvaluators.h +1179 -0
  84. include/eigen3/Eigen/src/Core/Random.h +218 -0
  85. include/eigen3/Eigen/src/Core/Redux.h +515 -0
  86. include/eigen3/Eigen/src/Core/Ref.h +381 -0
  87. include/eigen3/Eigen/src/Core/Replicate.h +142 -0
  88. include/eigen3/Eigen/src/Core/Reshaped.h +454 -0
  89. include/eigen3/Eigen/src/Core/ReturnByValue.h +119 -0
  90. include/eigen3/Eigen/src/Core/Reverse.h +217 -0
  91. include/eigen3/Eigen/src/Core/Select.h +164 -0
  92. include/eigen3/Eigen/src/Core/SelfAdjointView.h +365 -0
  93. include/eigen3/Eigen/src/Core/SelfCwiseBinaryOp.h +47 -0
  94. include/eigen3/Eigen/src/Core/Solve.h +188 -0
  95. include/eigen3/Eigen/src/Core/SolveTriangular.h +235 -0
  96. include/eigen3/Eigen/src/Core/SolverBase.h +168 -0
  97. include/eigen3/Eigen/src/Core/StableNorm.h +251 -0
  98. include/eigen3/Eigen/src/Core/StlIterators.h +463 -0
  99. include/eigen3/Eigen/src/Core/Stride.h +116 -0
  100. include/eigen3/Eigen/src/Core/Swap.h +68 -0
  101. include/eigen3/Eigen/src/Core/Transpose.h +464 -0
  102. include/eigen3/Eigen/src/Core/Transpositions.h +386 -0
  103. include/eigen3/Eigen/src/Core/TriangularMatrix.h +1001 -0
  104. include/eigen3/Eigen/src/Core/VectorBlock.h +96 -0
  105. include/eigen3/Eigen/src/Core/VectorwiseOp.h +784 -0
  106. include/eigen3/Eigen/src/Core/Visitor.h +381 -0
  107. include/eigen3/Eigen/src/Core/arch/AVX/Complex.h +372 -0
  108. include/eigen3/Eigen/src/Core/arch/AVX/MathFunctions.h +228 -0
  109. include/eigen3/Eigen/src/Core/arch/AVX/PacketMath.h +1574 -0
  110. include/eigen3/Eigen/src/Core/arch/AVX/TypeCasting.h +115 -0
  111. include/eigen3/Eigen/src/Core/arch/AVX512/Complex.h +422 -0
  112. include/eigen3/Eigen/src/Core/arch/AVX512/MathFunctions.h +362 -0
  113. include/eigen3/Eigen/src/Core/arch/AVX512/PacketMath.h +2303 -0
  114. include/eigen3/Eigen/src/Core/arch/AVX512/TypeCasting.h +89 -0
  115. include/eigen3/Eigen/src/Core/arch/AltiVec/Complex.h +417 -0
  116. include/eigen3/Eigen/src/Core/arch/AltiVec/MathFunctions.h +90 -0
  117. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixProduct.h +2937 -0
  118. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixProductCommon.h +221 -0
  119. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixProductMMA.h +629 -0
  120. include/eigen3/Eigen/src/Core/arch/AltiVec/PacketMath.h +2711 -0
  121. include/eigen3/Eigen/src/Core/arch/CUDA/Complex.h +258 -0
  122. include/eigen3/Eigen/src/Core/arch/Default/BFloat16.h +700 -0
  123. include/eigen3/Eigen/src/Core/arch/Default/ConjHelper.h +117 -0
  124. include/eigen3/Eigen/src/Core/arch/Default/GenericPacketMathFunctions.h +1649 -0
  125. include/eigen3/Eigen/src/Core/arch/Default/GenericPacketMathFunctionsFwd.h +110 -0
  126. include/eigen3/Eigen/src/Core/arch/Default/Half.h +942 -0
  127. include/eigen3/Eigen/src/Core/arch/Default/Settings.h +49 -0
  128. include/eigen3/Eigen/src/Core/arch/Default/TypeCasting.h +120 -0
  129. include/eigen3/Eigen/src/Core/arch/GPU/MathFunctions.h +103 -0
  130. include/eigen3/Eigen/src/Core/arch/GPU/PacketMath.h +1685 -0
  131. include/eigen3/Eigen/src/Core/arch/GPU/TypeCasting.h +80 -0
  132. include/eigen3/Eigen/src/Core/arch/HIP/hcc/math_constants.h +23 -0
  133. include/eigen3/Eigen/src/Core/arch/MSA/Complex.h +648 -0
  134. include/eigen3/Eigen/src/Core/arch/MSA/MathFunctions.h +387 -0
  135. include/eigen3/Eigen/src/Core/arch/MSA/PacketMath.h +1233 -0
  136. include/eigen3/Eigen/src/Core/arch/NEON/Complex.h +584 -0
  137. include/eigen3/Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h +183 -0
  138. include/eigen3/Eigen/src/Core/arch/NEON/MathFunctions.h +75 -0
  139. include/eigen3/Eigen/src/Core/arch/NEON/PacketMath.h +4587 -0
  140. include/eigen3/Eigen/src/Core/arch/NEON/TypeCasting.h +1419 -0
  141. include/eigen3/Eigen/src/Core/arch/SSE/Complex.h +351 -0
  142. include/eigen3/Eigen/src/Core/arch/SSE/MathFunctions.h +199 -0
  143. include/eigen3/Eigen/src/Core/arch/SSE/PacketMath.h +1505 -0
  144. include/eigen3/Eigen/src/Core/arch/SSE/TypeCasting.h +142 -0
  145. include/eigen3/Eigen/src/Core/arch/SVE/MathFunctions.h +44 -0
  146. include/eigen3/Eigen/src/Core/arch/SVE/PacketMath.h +752 -0
  147. include/eigen3/Eigen/src/Core/arch/SVE/TypeCasting.h +49 -0
  148. include/eigen3/Eigen/src/Core/arch/SYCL/InteropHeaders.h +232 -0
  149. include/eigen3/Eigen/src/Core/arch/SYCL/MathFunctions.h +301 -0
  150. include/eigen3/Eigen/src/Core/arch/SYCL/PacketMath.h +670 -0
  151. include/eigen3/Eigen/src/Core/arch/SYCL/SyclMemoryModel.h +694 -0
  152. include/eigen3/Eigen/src/Core/arch/SYCL/TypeCasting.h +85 -0
  153. include/eigen3/Eigen/src/Core/arch/ZVector/Complex.h +426 -0
  154. include/eigen3/Eigen/src/Core/arch/ZVector/MathFunctions.h +233 -0
  155. include/eigen3/Eigen/src/Core/arch/ZVector/PacketMath.h +1060 -0
  156. include/eigen3/Eigen/src/Core/functors/AssignmentFunctors.h +177 -0
  157. include/eigen3/Eigen/src/Core/functors/BinaryFunctors.h +541 -0
  158. include/eigen3/Eigen/src/Core/functors/NullaryFunctors.h +189 -0
  159. include/eigen3/Eigen/src/Core/functors/StlFunctors.h +166 -0
  160. include/eigen3/Eigen/src/Core/functors/TernaryFunctors.h +25 -0
  161. include/eigen3/Eigen/src/Core/functors/UnaryFunctors.h +1131 -0
  162. include/eigen3/Eigen/src/Core/products/GeneralBlockPanelKernel.h +2645 -0
  163. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrix.h +517 -0
  164. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrixTriangular.h +317 -0
  165. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h +145 -0
  166. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrix_BLAS.h +124 -0
  167. include/eigen3/Eigen/src/Core/products/GeneralMatrixVector.h +518 -0
  168. include/eigen3/Eigen/src/Core/products/GeneralMatrixVector_BLAS.h +136 -0
  169. include/eigen3/Eigen/src/Core/products/Parallelizer.h +180 -0
  170. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixMatrix.h +544 -0
  171. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h +295 -0
  172. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixVector.h +262 -0
  173. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixVector_BLAS.h +118 -0
  174. include/eigen3/Eigen/src/Core/products/SelfadjointProduct.h +133 -0
  175. include/eigen3/Eigen/src/Core/products/SelfadjointRank2Update.h +94 -0
  176. include/eigen3/Eigen/src/Core/products/TriangularMatrixMatrix.h +472 -0
  177. include/eigen3/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h +317 -0
  178. include/eigen3/Eigen/src/Core/products/TriangularMatrixVector.h +350 -0
  179. include/eigen3/Eigen/src/Core/products/TriangularMatrixVector_BLAS.h +255 -0
  180. include/eigen3/Eigen/src/Core/products/TriangularSolverMatrix.h +337 -0
  181. include/eigen3/Eigen/src/Core/products/TriangularSolverMatrix_BLAS.h +167 -0
  182. include/eigen3/Eigen/src/Core/products/TriangularSolverVector.h +148 -0
  183. include/eigen3/Eigen/src/Core/util/BlasUtil.h +583 -0
  184. include/eigen3/Eigen/src/Core/util/ConfigureVectorization.h +512 -0
  185. include/eigen3/Eigen/src/Core/util/Constants.h +563 -0
  186. include/eigen3/Eigen/src/Core/util/DisableStupidWarnings.h +106 -0
  187. include/eigen3/Eigen/src/Core/util/ForwardDeclarations.h +322 -0
  188. include/eigen3/Eigen/src/Core/util/IndexedViewHelper.h +186 -0
  189. include/eigen3/Eigen/src/Core/util/IntegralConstant.h +272 -0
  190. include/eigen3/Eigen/src/Core/util/MKL_support.h +137 -0
  191. include/eigen3/Eigen/src/Core/util/Macros.h +1464 -0
  192. include/eigen3/Eigen/src/Core/util/Memory.h +1163 -0
  193. include/eigen3/Eigen/src/Core/util/Meta.h +812 -0
  194. include/eigen3/Eigen/src/Core/util/NonMPL2.h +3 -0
  195. include/eigen3/Eigen/src/Core/util/ReenableStupidWarnings.h +31 -0
  196. include/eigen3/Eigen/src/Core/util/ReshapedHelper.h +51 -0
  197. include/eigen3/Eigen/src/Core/util/StaticAssert.h +221 -0
  198. include/eigen3/Eigen/src/Core/util/SymbolicIndex.h +293 -0
  199. include/eigen3/Eigen/src/Core/util/XprHelper.h +856 -0
  200. include/eigen3/Eigen/src/Eigenvalues/ComplexEigenSolver.h +346 -0
  201. include/eigen3/Eigen/src/Eigenvalues/ComplexSchur.h +462 -0
  202. include/eigen3/Eigen/src/Eigenvalues/ComplexSchur_LAPACKE.h +91 -0
  203. include/eigen3/Eigen/src/Eigenvalues/EigenSolver.h +622 -0
  204. include/eigen3/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h +418 -0
  205. include/eigen3/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h +226 -0
  206. include/eigen3/Eigen/src/Eigenvalues/HessenbergDecomposition.h +374 -0
  207. include/eigen3/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h +158 -0
  208. include/eigen3/Eigen/src/Eigenvalues/RealQZ.h +657 -0
  209. include/eigen3/Eigen/src/Eigenvalues/RealSchur.h +558 -0
  210. include/eigen3/Eigen/src/Eigenvalues/RealSchur_LAPACKE.h +77 -0
  211. include/eigen3/Eigen/src/Eigenvalues/SelfAdjointEigenSolver.h +904 -0
  212. include/eigen3/Eigen/src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h +87 -0
  213. include/eigen3/Eigen/src/Eigenvalues/Tridiagonalization.h +561 -0
  214. include/eigen3/Eigen/src/Geometry/AlignedBox.h +486 -0
  215. include/eigen3/Eigen/src/Geometry/AngleAxis.h +247 -0
  216. include/eigen3/Eigen/src/Geometry/EulerAngles.h +114 -0
  217. include/eigen3/Eigen/src/Geometry/Homogeneous.h +501 -0
  218. include/eigen3/Eigen/src/Geometry/Hyperplane.h +282 -0
  219. include/eigen3/Eigen/src/Geometry/OrthoMethods.h +235 -0
  220. include/eigen3/Eigen/src/Geometry/ParametrizedLine.h +232 -0
  221. include/eigen3/Eigen/src/Geometry/Quaternion.h +870 -0
  222. include/eigen3/Eigen/src/Geometry/Rotation2D.h +199 -0
  223. include/eigen3/Eigen/src/Geometry/RotationBase.h +206 -0
  224. include/eigen3/Eigen/src/Geometry/Scaling.h +188 -0
  225. include/eigen3/Eigen/src/Geometry/Transform.h +1563 -0
  226. include/eigen3/Eigen/src/Geometry/Translation.h +202 -0
  227. include/eigen3/Eigen/src/Geometry/Umeyama.h +166 -0
  228. include/eigen3/Eigen/src/Geometry/arch/Geometry_SIMD.h +168 -0
  229. include/eigen3/Eigen/src/Householder/BlockHouseholder.h +110 -0
  230. include/eigen3/Eigen/src/Householder/Householder.h +176 -0
  231. include/eigen3/Eigen/src/Householder/HouseholderSequence.h +545 -0
  232. include/eigen3/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h +226 -0
  233. include/eigen3/Eigen/src/IterativeLinearSolvers/BiCGSTAB.h +212 -0
  234. include/eigen3/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h +229 -0
  235. include/eigen3/Eigen/src/IterativeLinearSolvers/IncompleteCholesky.h +394 -0
  236. include/eigen3/Eigen/src/IterativeLinearSolvers/IncompleteLUT.h +453 -0
  237. include/eigen3/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h +444 -0
  238. include/eigen3/Eigen/src/IterativeLinearSolvers/LeastSquareConjugateGradient.h +198 -0
  239. include/eigen3/Eigen/src/IterativeLinearSolvers/SolveWithGuess.h +117 -0
  240. include/eigen3/Eigen/src/Jacobi/Jacobi.h +483 -0
  241. include/eigen3/Eigen/src/KLUSupport/KLUSupport.h +358 -0
  242. include/eigen3/Eigen/src/LU/Determinant.h +117 -0
  243. include/eigen3/Eigen/src/LU/FullPivLU.h +877 -0
  244. include/eigen3/Eigen/src/LU/InverseImpl.h +432 -0
  245. include/eigen3/Eigen/src/LU/PartialPivLU.h +624 -0
  246. include/eigen3/Eigen/src/LU/PartialPivLU_LAPACKE.h +83 -0
  247. include/eigen3/Eigen/src/LU/arch/InverseSize4.h +351 -0
  248. include/eigen3/Eigen/src/MetisSupport/MetisSupport.h +137 -0
  249. include/eigen3/Eigen/src/OrderingMethods/Amd.h +435 -0
  250. include/eigen3/Eigen/src/OrderingMethods/Eigen_Colamd.h +1863 -0
  251. include/eigen3/Eigen/src/OrderingMethods/Ordering.h +153 -0
  252. include/eigen3/Eigen/src/PaStiXSupport/PaStiXSupport.h +678 -0
  253. include/eigen3/Eigen/src/PardisoSupport/PardisoSupport.h +545 -0
  254. include/eigen3/Eigen/src/QR/ColPivHouseholderQR.h +674 -0
  255. include/eigen3/Eigen/src/QR/ColPivHouseholderQR_LAPACKE.h +97 -0
  256. include/eigen3/Eigen/src/QR/CompleteOrthogonalDecomposition.h +635 -0
  257. include/eigen3/Eigen/src/QR/FullPivHouseholderQR.h +713 -0
  258. include/eigen3/Eigen/src/QR/HouseholderQR.h +434 -0
  259. include/eigen3/Eigen/src/QR/HouseholderQR_LAPACKE.h +68 -0
  260. include/eigen3/Eigen/src/SPQRSupport/SuiteSparseQRSupport.h +335 -0
  261. include/eigen3/Eigen/src/SVD/BDCSVD.h +1366 -0
  262. include/eigen3/Eigen/src/SVD/JacobiSVD.h +812 -0
  263. include/eigen3/Eigen/src/SVD/JacobiSVD_LAPACKE.h +91 -0
  264. include/eigen3/Eigen/src/SVD/SVDBase.h +376 -0
  265. include/eigen3/Eigen/src/SVD/UpperBidiagonalization.h +414 -0
  266. include/eigen3/Eigen/src/SparseCholesky/SimplicialCholesky.h +697 -0
  267. include/eigen3/Eigen/src/SparseCholesky/SimplicialCholesky_impl.h +174 -0
  268. include/eigen3/Eigen/src/SparseCore/AmbiVector.h +378 -0
  269. include/eigen3/Eigen/src/SparseCore/CompressedStorage.h +274 -0
  270. include/eigen3/Eigen/src/SparseCore/ConservativeSparseSparseProduct.h +352 -0
  271. include/eigen3/Eigen/src/SparseCore/MappedSparseMatrix.h +67 -0
  272. include/eigen3/Eigen/src/SparseCore/SparseAssign.h +270 -0
  273. include/eigen3/Eigen/src/SparseCore/SparseBlock.h +571 -0
  274. include/eigen3/Eigen/src/SparseCore/SparseColEtree.h +206 -0
  275. include/eigen3/Eigen/src/SparseCore/SparseCompressedBase.h +370 -0
  276. include/eigen3/Eigen/src/SparseCore/SparseCwiseBinaryOp.h +722 -0
  277. include/eigen3/Eigen/src/SparseCore/SparseCwiseUnaryOp.h +150 -0
  278. include/eigen3/Eigen/src/SparseCore/SparseDenseProduct.h +342 -0
  279. include/eigen3/Eigen/src/SparseCore/SparseDiagonalProduct.h +138 -0
  280. include/eigen3/Eigen/src/SparseCore/SparseDot.h +98 -0
  281. include/eigen3/Eigen/src/SparseCore/SparseFuzzy.h +29 -0
  282. include/eigen3/Eigen/src/SparseCore/SparseMap.h +305 -0
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  860. share/pkgconfig/eigen3.pc +9 -0
@@ -0,0 +1,247 @@
1
+ // This file is part of Eigen, a lightweight C++ template library
2
+ // for linear algebra.
3
+ //
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+ // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
5
+ //
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+ // This Source Code Form is subject to the terms of the Mozilla
7
+ // Public License v. 2.0. If a copy of the MPL was not distributed
8
+ // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9
+
10
+ #ifndef EIGEN_ANGLEAXIS_H
11
+ #define EIGEN_ANGLEAXIS_H
12
+
13
+ namespace Eigen {
14
+
15
+ /** \geometry_module \ingroup Geometry_Module
16
+ *
17
+ * \class AngleAxis
18
+ *
19
+ * \brief Represents a 3D rotation as a rotation angle around an arbitrary 3D axis
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+ *
21
+ * \param _Scalar the scalar type, i.e., the type of the coefficients.
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+ *
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+ * \warning When setting up an AngleAxis object, the axis vector \b must \b be \b normalized.
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+ *
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+ * The following two typedefs are provided for convenience:
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+ * \li \c AngleAxisf for \c float
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+ * \li \c AngleAxisd for \c double
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+ *
29
+ * Combined with MatrixBase::Unit{X,Y,Z}, AngleAxis can be used to easily
30
+ * mimic Euler-angles. Here is an example:
31
+ * \include AngleAxis_mimic_euler.cpp
32
+ * Output: \verbinclude AngleAxis_mimic_euler.out
33
+ *
34
+ * \note This class is not aimed to be used to store a rotation transformation,
35
+ * but rather to make easier the creation of other rotation (Quaternion, rotation Matrix)
36
+ * and transformation objects.
37
+ *
38
+ * \sa class Quaternion, class Transform, MatrixBase::UnitX()
39
+ */
40
+
41
+ namespace internal {
42
+ template<typename _Scalar> struct traits<AngleAxis<_Scalar> >
43
+ {
44
+ typedef _Scalar Scalar;
45
+ };
46
+ }
47
+
48
+ template<typename _Scalar>
49
+ class AngleAxis : public RotationBase<AngleAxis<_Scalar>,3>
50
+ {
51
+ typedef RotationBase<AngleAxis<_Scalar>,3> Base;
52
+
53
+ public:
54
+
55
+ using Base::operator*;
56
+
57
+ enum { Dim = 3 };
58
+ /** the scalar type of the coefficients */
59
+ typedef _Scalar Scalar;
60
+ typedef Matrix<Scalar,3,3> Matrix3;
61
+ typedef Matrix<Scalar,3,1> Vector3;
62
+ typedef Quaternion<Scalar> QuaternionType;
63
+
64
+ protected:
65
+
66
+ Vector3 m_axis;
67
+ Scalar m_angle;
68
+
69
+ public:
70
+
71
+ /** Default constructor without initialization. */
72
+ EIGEN_DEVICE_FUNC AngleAxis() {}
73
+ /** Constructs and initialize the angle-axis rotation from an \a angle in radian
74
+ * and an \a axis which \b must \b be \b normalized.
75
+ *
76
+ * \warning If the \a axis vector is not normalized, then the angle-axis object
77
+ * represents an invalid rotation. */
78
+ template<typename Derived>
79
+ EIGEN_DEVICE_FUNC
80
+ inline AngleAxis(const Scalar& angle, const MatrixBase<Derived>& axis) : m_axis(axis), m_angle(angle) {}
81
+ /** Constructs and initialize the angle-axis rotation from a quaternion \a q.
82
+ * This function implicitly normalizes the quaternion \a q.
83
+ */
84
+ template<typename QuatDerived>
85
+ EIGEN_DEVICE_FUNC inline explicit AngleAxis(const QuaternionBase<QuatDerived>& q) { *this = q; }
86
+ /** Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix. */
87
+ template<typename Derived>
88
+ EIGEN_DEVICE_FUNC inline explicit AngleAxis(const MatrixBase<Derived>& m) { *this = m; }
89
+
90
+ /** \returns the value of the rotation angle in radian */
91
+ EIGEN_DEVICE_FUNC Scalar angle() const { return m_angle; }
92
+ /** \returns a read-write reference to the stored angle in radian */
93
+ EIGEN_DEVICE_FUNC Scalar& angle() { return m_angle; }
94
+
95
+ /** \returns the rotation axis */
96
+ EIGEN_DEVICE_FUNC const Vector3& axis() const { return m_axis; }
97
+ /** \returns a read-write reference to the stored rotation axis.
98
+ *
99
+ * \warning The rotation axis must remain a \b unit vector.
100
+ */
101
+ EIGEN_DEVICE_FUNC Vector3& axis() { return m_axis; }
102
+
103
+ /** Concatenates two rotations */
104
+ EIGEN_DEVICE_FUNC inline QuaternionType operator* (const AngleAxis& other) const
105
+ { return QuaternionType(*this) * QuaternionType(other); }
106
+
107
+ /** Concatenates two rotations */
108
+ EIGEN_DEVICE_FUNC inline QuaternionType operator* (const QuaternionType& other) const
109
+ { return QuaternionType(*this) * other; }
110
+
111
+ /** Concatenates two rotations */
112
+ friend EIGEN_DEVICE_FUNC inline QuaternionType operator* (const QuaternionType& a, const AngleAxis& b)
113
+ { return a * QuaternionType(b); }
114
+
115
+ /** \returns the inverse rotation, i.e., an angle-axis with opposite rotation angle */
116
+ EIGEN_DEVICE_FUNC AngleAxis inverse() const
117
+ { return AngleAxis(-m_angle, m_axis); }
118
+
119
+ template<class QuatDerived>
120
+ EIGEN_DEVICE_FUNC AngleAxis& operator=(const QuaternionBase<QuatDerived>& q);
121
+ template<typename Derived>
122
+ EIGEN_DEVICE_FUNC AngleAxis& operator=(const MatrixBase<Derived>& m);
123
+
124
+ template<typename Derived>
125
+ EIGEN_DEVICE_FUNC AngleAxis& fromRotationMatrix(const MatrixBase<Derived>& m);
126
+ EIGEN_DEVICE_FUNC Matrix3 toRotationMatrix(void) const;
127
+
128
+ /** \returns \c *this with scalar type casted to \a NewScalarType
129
+ *
130
+ * Note that if \a NewScalarType is equal to the current scalar type of \c *this
131
+ * then this function smartly returns a const reference to \c *this.
132
+ */
133
+ template<typename NewScalarType>
134
+ EIGEN_DEVICE_FUNC inline typename internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type cast() const
135
+ { return typename internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type(*this); }
136
+
137
+ /** Copy constructor with scalar type conversion */
138
+ template<typename OtherScalarType>
139
+ EIGEN_DEVICE_FUNC inline explicit AngleAxis(const AngleAxis<OtherScalarType>& other)
140
+ {
141
+ m_axis = other.axis().template cast<Scalar>();
142
+ m_angle = Scalar(other.angle());
143
+ }
144
+
145
+ EIGEN_DEVICE_FUNC static inline const AngleAxis Identity() { return AngleAxis(Scalar(0), Vector3::UnitX()); }
146
+
147
+ /** \returns \c true if \c *this is approximately equal to \a other, within the precision
148
+ * determined by \a prec.
149
+ *
150
+ * \sa MatrixBase::isApprox() */
151
+ EIGEN_DEVICE_FUNC bool isApprox(const AngleAxis& other, const typename NumTraits<Scalar>::Real& prec = NumTraits<Scalar>::dummy_precision()) const
152
+ { return m_axis.isApprox(other.m_axis, prec) && internal::isApprox(m_angle,other.m_angle, prec); }
153
+ };
154
+
155
+ /** \ingroup Geometry_Module
156
+ * single precision angle-axis type */
157
+ typedef AngleAxis<float> AngleAxisf;
158
+ /** \ingroup Geometry_Module
159
+ * double precision angle-axis type */
160
+ typedef AngleAxis<double> AngleAxisd;
161
+
162
+ /** Set \c *this from a \b unit quaternion.
163
+ *
164
+ * The resulting axis is normalized, and the computed angle is in the [0,pi] range.
165
+ *
166
+ * This function implicitly normalizes the quaternion \a q.
167
+ */
168
+ template<typename Scalar>
169
+ template<typename QuatDerived>
170
+ EIGEN_DEVICE_FUNC AngleAxis<Scalar>& AngleAxis<Scalar>::operator=(const QuaternionBase<QuatDerived>& q)
171
+ {
172
+ EIGEN_USING_STD(atan2)
173
+ EIGEN_USING_STD(abs)
174
+ Scalar n = q.vec().norm();
175
+ if(n<NumTraits<Scalar>::epsilon())
176
+ n = q.vec().stableNorm();
177
+
178
+ if (n != Scalar(0))
179
+ {
180
+ m_angle = Scalar(2)*atan2(n, abs(q.w()));
181
+ if(q.w() < Scalar(0))
182
+ n = -n;
183
+ m_axis = q.vec() / n;
184
+ }
185
+ else
186
+ {
187
+ m_angle = Scalar(0);
188
+ m_axis << Scalar(1), Scalar(0), Scalar(0);
189
+ }
190
+ return *this;
191
+ }
192
+
193
+ /** Set \c *this from a 3x3 rotation matrix \a mat.
194
+ */
195
+ template<typename Scalar>
196
+ template<typename Derived>
197
+ EIGEN_DEVICE_FUNC AngleAxis<Scalar>& AngleAxis<Scalar>::operator=(const MatrixBase<Derived>& mat)
198
+ {
199
+ // Since a direct conversion would not be really faster,
200
+ // let's use the robust Quaternion implementation:
201
+ return *this = QuaternionType(mat);
202
+ }
203
+
204
+ /**
205
+ * \brief Sets \c *this from a 3x3 rotation matrix.
206
+ **/
207
+ template<typename Scalar>
208
+ template<typename Derived>
209
+ EIGEN_DEVICE_FUNC AngleAxis<Scalar>& AngleAxis<Scalar>::fromRotationMatrix(const MatrixBase<Derived>& mat)
210
+ {
211
+ return *this = QuaternionType(mat);
212
+ }
213
+
214
+ /** Constructs and \returns an equivalent 3x3 rotation matrix.
215
+ */
216
+ template<typename Scalar>
217
+ typename AngleAxis<Scalar>::Matrix3
218
+ EIGEN_DEVICE_FUNC AngleAxis<Scalar>::toRotationMatrix(void) const
219
+ {
220
+ EIGEN_USING_STD(sin)
221
+ EIGEN_USING_STD(cos)
222
+ Matrix3 res;
223
+ Vector3 sin_axis = sin(m_angle) * m_axis;
224
+ Scalar c = cos(m_angle);
225
+ Vector3 cos1_axis = (Scalar(1)-c) * m_axis;
226
+
227
+ Scalar tmp;
228
+ tmp = cos1_axis.x() * m_axis.y();
229
+ res.coeffRef(0,1) = tmp - sin_axis.z();
230
+ res.coeffRef(1,0) = tmp + sin_axis.z();
231
+
232
+ tmp = cos1_axis.x() * m_axis.z();
233
+ res.coeffRef(0,2) = tmp + sin_axis.y();
234
+ res.coeffRef(2,0) = tmp - sin_axis.y();
235
+
236
+ tmp = cos1_axis.y() * m_axis.z();
237
+ res.coeffRef(1,2) = tmp - sin_axis.x();
238
+ res.coeffRef(2,1) = tmp + sin_axis.x();
239
+
240
+ res.diagonal() = (cos1_axis.cwiseProduct(m_axis)).array() + c;
241
+
242
+ return res;
243
+ }
244
+
245
+ } // end namespace Eigen
246
+
247
+ #endif // EIGEN_ANGLEAXIS_H
@@ -0,0 +1,114 @@
1
+ // This file is part of Eigen, a lightweight C++ template library
2
+ // for linear algebra.
3
+ //
4
+ // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
5
+ //
6
+ // This Source Code Form is subject to the terms of the Mozilla
7
+ // Public License v. 2.0. If a copy of the MPL was not distributed
8
+ // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9
+
10
+ #ifndef EIGEN_EULERANGLES_H
11
+ #define EIGEN_EULERANGLES_H
12
+
13
+ namespace Eigen {
14
+
15
+ /** \geometry_module \ingroup Geometry_Module
16
+ *
17
+ *
18
+ * \returns the Euler-angles of the rotation matrix \c *this using the convention defined by the triplet (\a a0,\a a1,\a a2)
19
+ *
20
+ * Each of the three parameters \a a0,\a a1,\a a2 represents the respective rotation axis as an integer in {0,1,2}.
21
+ * For instance, in:
22
+ * \code Vector3f ea = mat.eulerAngles(2, 0, 2); \endcode
23
+ * "2" represents the z axis and "0" the x axis, etc. The returned angles are such that
24
+ * we have the following equality:
25
+ * \code
26
+ * mat == AngleAxisf(ea[0], Vector3f::UnitZ())
27
+ * * AngleAxisf(ea[1], Vector3f::UnitX())
28
+ * * AngleAxisf(ea[2], Vector3f::UnitZ()); \endcode
29
+ * This corresponds to the right-multiply conventions (with right hand side frames).
30
+ *
31
+ * The returned angles are in the ranges [0:pi]x[-pi:pi]x[-pi:pi].
32
+ *
33
+ * \sa class AngleAxis
34
+ */
35
+ template<typename Derived>
36
+ EIGEN_DEVICE_FUNC inline Matrix<typename MatrixBase<Derived>::Scalar,3,1>
37
+ MatrixBase<Derived>::eulerAngles(Index a0, Index a1, Index a2) const
38
+ {
39
+ EIGEN_USING_STD(atan2)
40
+ EIGEN_USING_STD(sin)
41
+ EIGEN_USING_STD(cos)
42
+ /* Implemented from Graphics Gems IV */
43
+ EIGEN_STATIC_ASSERT_MATRIX_SPECIFIC_SIZE(Derived,3,3)
44
+
45
+ Matrix<Scalar,3,1> res;
46
+ typedef Matrix<typename Derived::Scalar,2,1> Vector2;
47
+
48
+ const Index odd = ((a0+1)%3 == a1) ? 0 : 1;
49
+ const Index i = a0;
50
+ const Index j = (a0 + 1 + odd)%3;
51
+ const Index k = (a0 + 2 - odd)%3;
52
+
53
+ if (a0==a2)
54
+ {
55
+ res[0] = atan2(coeff(j,i), coeff(k,i));
56
+ if((odd && res[0]<Scalar(0)) || ((!odd) && res[0]>Scalar(0)))
57
+ {
58
+ if(res[0] > Scalar(0)) {
59
+ res[0] -= Scalar(EIGEN_PI);
60
+ }
61
+ else {
62
+ res[0] += Scalar(EIGEN_PI);
63
+ }
64
+ Scalar s2 = Vector2(coeff(j,i), coeff(k,i)).norm();
65
+ res[1] = -atan2(s2, coeff(i,i));
66
+ }
67
+ else
68
+ {
69
+ Scalar s2 = Vector2(coeff(j,i), coeff(k,i)).norm();
70
+ res[1] = atan2(s2, coeff(i,i));
71
+ }
72
+
73
+ // With a=(0,1,0), we have i=0; j=1; k=2, and after computing the first two angles,
74
+ // we can compute their respective rotation, and apply its inverse to M. Since the result must
75
+ // be a rotation around x, we have:
76
+ //
77
+ // c2 s1.s2 c1.s2 1 0 0
78
+ // 0 c1 -s1 * M = 0 c3 s3
79
+ // -s2 s1.c2 c1.c2 0 -s3 c3
80
+ //
81
+ // Thus: m11.c1 - m21.s1 = c3 & m12.c1 - m22.s1 = s3
82
+
83
+ Scalar s1 = sin(res[0]);
84
+ Scalar c1 = cos(res[0]);
85
+ res[2] = atan2(c1*coeff(j,k)-s1*coeff(k,k), c1*coeff(j,j) - s1 * coeff(k,j));
86
+ }
87
+ else
88
+ {
89
+ res[0] = atan2(coeff(j,k), coeff(k,k));
90
+ Scalar c2 = Vector2(coeff(i,i), coeff(i,j)).norm();
91
+ if((odd && res[0]<Scalar(0)) || ((!odd) && res[0]>Scalar(0))) {
92
+ if(res[0] > Scalar(0)) {
93
+ res[0] -= Scalar(EIGEN_PI);
94
+ }
95
+ else {
96
+ res[0] += Scalar(EIGEN_PI);
97
+ }
98
+ res[1] = atan2(-coeff(i,k), -c2);
99
+ }
100
+ else
101
+ res[1] = atan2(-coeff(i,k), c2);
102
+ Scalar s1 = sin(res[0]);
103
+ Scalar c1 = cos(res[0]);
104
+ res[2] = atan2(s1*coeff(k,i)-c1*coeff(j,i), c1*coeff(j,j) - s1 * coeff(k,j));
105
+ }
106
+ if (!odd)
107
+ res = -res;
108
+
109
+ return res;
110
+ }
111
+
112
+ } // end namespace Eigen
113
+
114
+ #endif // EIGEN_EULERANGLES_H