fake-bpy-module-latest 20260113__py3-none-any.whl → 20260114__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (251) hide show
  1. _bl_console_utils/autocomplete/complete_calltip/__init__.pyi +0 -13
  2. _bl_console_utils/autocomplete/complete_import/__init__.pyi +0 -5
  3. _bl_console_utils/autocomplete/complete_namespace/__init__.pyi +0 -11
  4. _bl_console_utils/autocomplete/intellisense/__init__.pyi +0 -10
  5. _bpy_types/__init__.pyi +1 -122
  6. _rna_info/__init__.pyi +0 -1
  7. addon_utils/__init__.pyi +0 -13
  8. aud/__init__.pyi +0 -146
  9. bl_math/__init__.pyi +0 -12
  10. bl_operators/add_mesh_torus/__init__.pyi +0 -2
  11. bl_operators/anim/__init__.pyi +0 -26
  12. bl_operators/assets/__init__.pyi +0 -6
  13. bl_operators/bone_selection_sets/__init__.pyi +0 -28
  14. bl_operators/clip/__init__.pyi +0 -20
  15. bl_operators/connect_to_output/__init__.pyi +0 -2
  16. bl_operators/console/__init__.pyi +0 -10
  17. bl_operators/constraint/__init__.pyi +0 -8
  18. bl_operators/copy_global_transform/__init__.pyi +0 -10
  19. bl_operators/file/__init__.pyi +0 -6
  20. bl_operators/freestyle/__init__.pyi +0 -8
  21. bl_operators/geometry_nodes/__init__.pyi +0 -8
  22. bl_operators/grease_pencil/__init__.pyi +0 -2
  23. bl_operators/image/__init__.pyi +0 -10
  24. bl_operators/image_as_planes/__init__.pyi +0 -4
  25. bl_operators/mesh/__init__.pyi +0 -4
  26. bl_operators/node/__init__.pyi +0 -44
  27. bl_operators/object/__init__.pyi +0 -30
  28. bl_operators/object_align/__init__.pyi +0 -2
  29. bl_operators/object_quick_effects/__init__.pyi +0 -8
  30. bl_operators/object_randomize_transform/__init__.pyi +0 -2
  31. bl_operators/presets/__init__.pyi +0 -50
  32. bl_operators/rigidbody/__init__.pyi +0 -6
  33. bl_operators/screen_play_rendered_anim/__init__.pyi +0 -2
  34. bl_operators/sequencer/__init__.pyi +0 -16
  35. bl_operators/spreadsheet/__init__.pyi +0 -2
  36. bl_operators/userpref/__init__.pyi +0 -50
  37. bl_operators/uvcalc_follow_active/__init__.pyi +0 -2
  38. bl_operators/uvcalc_lightmap/__init__.pyi +0 -2
  39. bl_operators/uvcalc_transform/__init__.pyi +0 -4
  40. bl_operators/vertexpaint_dirt/__init__.pyi +0 -2
  41. bl_operators/view3d/__init__.pyi +0 -16
  42. bl_operators/wm/__init__.pyi +0 -92
  43. bl_operators/world/__init__.pyi +0 -2
  44. bl_ui/__init__.pyi +0 -4
  45. bl_ui/anim/__init__.pyi +0 -2
  46. bl_ui/asset_shelf/__init__.pyi +0 -2
  47. bl_ui/generic_ui_list/__init__.pyi +1 -17
  48. bl_ui/node_add_menu/__init__.pyi +0 -10
  49. bl_ui/node_add_menu_compositor/__init__.pyi +0 -38
  50. bl_ui/node_add_menu_geometry/__init__.pyi +0 -112
  51. bl_ui/node_add_menu_shader/__init__.pyi +0 -20
  52. bl_ui/node_add_menu_texture/__init__.pyi +0 -16
  53. bl_ui/properties_collection/__init__.pyi +0 -14
  54. bl_ui/properties_constraint/__init__.pyi +0 -154
  55. bl_ui/properties_data_armature/__init__.pyi +0 -36
  56. bl_ui/properties_data_bone/__init__.pyi +0 -20
  57. bl_ui/properties_data_camera/__init__.pyi +0 -30
  58. bl_ui/properties_data_curve/__init__.pyi +0 -30
  59. bl_ui/properties_data_curves/__init__.pyi +0 -16
  60. bl_ui/properties_data_empty/__init__.pyi +0 -4
  61. bl_ui/properties_data_grease_pencil/__init__.pyi +0 -40
  62. bl_ui/properties_data_lattice/__init__.pyi +0 -8
  63. bl_ui/properties_data_light/__init__.pyi +0 -20
  64. bl_ui/properties_data_lightprobe/__init__.pyi +0 -28
  65. bl_ui/properties_data_mesh/__init__.pyi +0 -42
  66. bl_ui/properties_data_metaball/__init__.pyi +0 -12
  67. bl_ui/properties_data_modifier/__init__.pyi +0 -18
  68. bl_ui/properties_data_pointcloud/__init__.pyi +0 -12
  69. bl_ui/properties_data_shaderfx/__init__.pyi +0 -2
  70. bl_ui/properties_data_speaker/__init__.pyi +0 -12
  71. bl_ui/properties_data_volume/__init__.pyi +0 -18
  72. bl_ui/properties_freestyle/__init__.pyi +0 -50
  73. bl_ui/properties_grease_pencil_common/__init__.pyi +0 -14
  74. bl_ui/properties_mask_common/__init__.pyi +0 -14
  75. bl_ui/properties_material/__init__.pyi +0 -32
  76. bl_ui/properties_material_gpencil/__init__.pyi +0 -22
  77. bl_ui/properties_object/__init__.pyi +0 -44
  78. bl_ui/properties_output/__init__.pyi +0 -40
  79. bl_ui/properties_paint_common/__init__.pyi +0 -4
  80. bl_ui/properties_particle/__init__.pyi +0 -106
  81. bl_ui/properties_physics_cloth/__init__.pyi +0 -28
  82. bl_ui/properties_physics_common/__init__.pyi +0 -2
  83. bl_ui/properties_physics_dynamicpaint/__init__.pyi +0 -44
  84. bl_ui/properties_physics_field/__init__.pyi +0 -20
  85. bl_ui/properties_physics_fluid/__init__.pyi +0 -56
  86. bl_ui/properties_physics_geometry_nodes/__init__.pyi +0 -2
  87. bl_ui/properties_physics_rigidbody/__init__.pyi +0 -16
  88. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +0 -26
  89. bl_ui/properties_physics_softbody/__init__.pyi +0 -30
  90. bl_ui/properties_render/__init__.pyi +0 -90
  91. bl_ui/properties_scene/__init__.pyi +0 -34
  92. bl_ui/properties_strip/__init__.pyi +0 -42
  93. bl_ui/properties_strip_modifier/__init__.pyi +0 -2
  94. bl_ui/properties_texture/__init__.pyi +0 -54
  95. bl_ui/properties_view_layer/__init__.pyi +0 -28
  96. bl_ui/properties_workspace/__init__.pyi +0 -8
  97. bl_ui/properties_world/__init__.pyi +0 -22
  98. bl_ui/space_clip/__init__.pyi +0 -150
  99. bl_ui/space_console/__init__.pyi +0 -12
  100. bl_ui/space_dopesheet/__init__.pyi +0 -64
  101. bl_ui/space_filebrowser/__init__.pyi +0 -60
  102. bl_ui/space_graph/__init__.pyi +0 -44
  103. bl_ui/space_image/__init__.pyi +0 -142
  104. bl_ui/space_info/__init__.pyi +0 -12
  105. bl_ui/space_nla/__init__.pyi +0 -36
  106. bl_ui/space_node/__init__.pyi +0 -66
  107. bl_ui/space_outliner/__init__.pyi +0 -30
  108. bl_ui/space_properties/__init__.pyi +0 -8
  109. bl_ui/space_sequencer/__init__.pyi +0 -136
  110. bl_ui/space_spreadsheet/__init__.pyi +0 -6
  111. bl_ui/space_statusbar/__init__.pyi +0 -2
  112. bl_ui/space_text/__init__.pyi +0 -32
  113. bl_ui/space_time/__init__.pyi +0 -12
  114. bl_ui/space_topbar/__init__.pyi +0 -52
  115. bl_ui/space_userpref/__init__.pyi +0 -186
  116. bl_ui/space_view3d/__init__.pyi +0 -536
  117. bl_ui/space_view3d_sidebar/__init__.pyi +0 -8
  118. bl_ui/space_view3d_toolbar/__init__.pyi +0 -162
  119. blf/__init__.pyi +0 -47
  120. bmesh/__init__.pyi +0 -7
  121. bmesh/geometry/__init__.pyi +0 -3
  122. bmesh/ops/__init__.pyi +0 -451
  123. bmesh/types/__init__.pyi +65 -427
  124. bmesh/utils/__init__.pyi +0 -44
  125. bpy/app/__init__.pyi +0 -5
  126. bpy/app/icons/__init__.pyi +0 -6
  127. bpy/app/timers/__init__.pyi +0 -6
  128. bpy/app/translations/__init__.pyi +0 -15
  129. bpy/msgbus/__init__.pyi +1 -4
  130. bpy/ops/action/__init__.pyi +15 -165
  131. bpy/ops/anim/__init__.pyi +27 -274
  132. bpy/ops/armature/__init__.pyi +17 -191
  133. bpy/ops/asset/__init__.pyi +11 -97
  134. bpy/ops/boid/__init__.pyi +7 -38
  135. bpy/ops/brush/__init__.pyi +3 -72
  136. bpy/ops/buttons/__init__.pyi +4 -71
  137. bpy/ops/cachefile/__init__.pyi +2 -63
  138. bpy/ops/camera/__init__.pyi +0 -11
  139. bpy/ops/clip/__init__.pyi +43 -427
  140. bpy/ops/cloth/__init__.pyi +0 -5
  141. bpy/ops/collection/__init__.pyi +2 -34
  142. bpy/ops/console/__init__.pyi +10 -88
  143. bpy/ops/constraint/__init__.pyi +3 -80
  144. bpy/ops/curve/__init__.pyi +23 -254
  145. bpy/ops/curves/__init__.pyi +15 -164
  146. bpy/ops/cycles/__init__.pyi +1 -14
  147. bpy/ops/dpaint/__init__.pyi +3 -21
  148. bpy/ops/ed/__init__.pyi +10 -82
  149. bpy/ops/export_anim/__init__.pyi +0 -11
  150. bpy/ops/export_scene/__init__.pyi +0 -154
  151. bpy/ops/extensions/__init__.pyi +15 -150
  152. bpy/ops/file/__init__.pyi +27 -217
  153. bpy/ops/fluid/__init__.pyi +13 -70
  154. bpy/ops/font/__init__.pyi +10 -134
  155. bpy/ops/geometry/__init__.pyi +3 -41
  156. bpy/ops/gizmogroup/__init__.pyi +1 -12
  157. bpy/ops/gpencil/__init__.pyi +5 -38
  158. bpy/ops/graph/__init__.pyi +18 -316
  159. bpy/ops/grease_pencil/__init__.pyi +27 -522
  160. bpy/ops/image/__init__.pyi +19 -379
  161. bpy/ops/import_anim/__init__.pyi +0 -14
  162. bpy/ops/import_curve/__init__.pyi +0 -6
  163. bpy/ops/import_scene/__init__.pyi +0 -50
  164. bpy/ops/info/__init__.pyi +4 -35
  165. bpy/ops/lattice/__init__.pyi +3 -33
  166. bpy/ops/marker/__init__.pyi +2 -50
  167. bpy/ops/mask/__init__.pyi +17 -176
  168. bpy/ops/material/__init__.pyi +3 -15
  169. bpy/ops/mball/__init__.pyi +1 -30
  170. bpy/ops/mesh/__init__.pyi +30 -913
  171. bpy/ops/nla/__init__.pyi +19 -183
  172. bpy/ops/node/__init__.pyi +53 -745
  173. bpy/ops/object/__init__.pyi +75 -1285
  174. bpy/ops/outliner/__init__.pyi +47 -327
  175. bpy/ops/paint/__init__.pyi +14 -279
  176. bpy/ops/paintcurve/__init__.pyi +4 -36
  177. bpy/ops/palette/__init__.pyi +3 -27
  178. bpy/ops/particle/__init__.pyi +20 -160
  179. bpy/ops/pointcloud/__init__.pyi +3 -35
  180. bpy/ops/pose/__init__.pyi +25 -230
  181. bpy/ops/poselib/__init__.pyi +4 -47
  182. bpy/ops/preferences/__init__.pyi +9 -177
  183. bpy/ops/ptcache/__init__.pyi +5 -31
  184. bpy/ops/render/__init__.pyi +3 -70
  185. bpy/ops/rigidbody/__init__.pyi +6 -56
  186. bpy/ops/scene/__init__.pyi +22 -167
  187. bpy/ops/screen/__init__.pyi +19 -214
  188. bpy/ops/script/__init__.pyi +1 -12
  189. bpy/ops/sculpt/__init__.pyi +7 -271
  190. bpy/ops/sculpt_curves/__init__.pyi +1 -20
  191. bpy/ops/sequencer/__init__.pyi +36 -672
  192. bpy/ops/sound/__init__.pyi +3 -109
  193. bpy/ops/spreadsheet/__init__.pyi +5 -32
  194. bpy/ops/surface/__init__.pyi +0 -48
  195. bpy/ops/text/__init__.pyi +25 -226
  196. bpy/ops/text_editor/__init__.pyi +0 -5
  197. bpy/ops/texture/__init__.pyi +3 -18
  198. bpy/ops/transform/__init__.pyi +2 -381
  199. bpy/ops/ui/__init__.pyi +21 -158
  200. bpy/ops/uilist/__init__.pyi +0 -13
  201. bpy/ops/uv/__init__.pyi +9 -316
  202. bpy/ops/view2d/__init__.pyi +3 -73
  203. bpy/ops/view3d/__init__.pyi +37 -339
  204. bpy/ops/wm/__init__.pyi +25 -1308
  205. bpy/ops/workspace/__init__.pyi +7 -39
  206. bpy/ops/world/__init__.pyi +2 -10
  207. bpy/path/__init__.pyi +0 -34
  208. bpy/props/__init__.pyi +12 -148
  209. bpy/types/__init__.pyi +9867 -55713
  210. bpy/utils/__init__.pyi +2 -73
  211. bpy/utils/previews/__init__.pyi +0 -9
  212. bpy/utils/units/__init__.pyi +0 -12
  213. bpy_extras/anim_utils/__init__.pyi +0 -8
  214. bpy_extras/bmesh_utils/__init__.pyi +0 -1
  215. bpy_extras/id_map_utils/__init__.pyi +4 -5
  216. bpy_extras/image_utils/__init__.pyi +0 -9
  217. bpy_extras/io_utils/__init__.pyi +2 -22
  218. bpy_extras/mesh_utils/__init__.pyi +0 -12
  219. bpy_extras/object_utils/__init__.pyi +0 -14
  220. bpy_extras/view3d_utils/__init__.pyi +0 -18
  221. {fake_bpy_module_latest-20260113.dist-info → fake_bpy_module_latest-20260114.dist-info}/METADATA +2 -1
  222. fake_bpy_module_latest-20260114.dist-info/RECORD +382 -0
  223. freestyle/chainingiterators/__init__.pyi +0 -22
  224. freestyle/functions/__init__.pyi +0 -139
  225. freestyle/predicates/__init__.pyi +0 -51
  226. freestyle/shaders/__init__.pyi +0 -65
  227. freestyle/types/__init__.pyi +139 -777
  228. freestyle/utils/ContextFunctions/__init__.pyi +0 -23
  229. freestyle/utils/__init__.pyi +0 -6
  230. gpu/capabilities/__init__.pyi +0 -21
  231. gpu/matrix/__init__.pyi +0 -9
  232. gpu/platform/__init__.pyi +0 -5
  233. gpu/shader/__init__.pyi +0 -5
  234. gpu/state/__init__.pyi +0 -29
  235. gpu/texture/__init__.pyi +0 -2
  236. gpu/types/__init__.pyi +10 -149
  237. gpu_extras/batch/__init__.pyi +0 -4
  238. gpu_extras/presets/__init__.pyi +0 -9
  239. idprop/types/__init__.pyi +0 -4
  240. imbuf/__init__.pyi +0 -7
  241. imbuf/types/__init__.pyi +5 -25
  242. keyingsets_builtins/__init__.pyi +0 -44
  243. mathutils/__init__.pyi +46 -2160
  244. mathutils/bvhtree/__init__.pyi +1 -24
  245. mathutils/geometry/__init__.pyi +0 -129
  246. mathutils/interpolate/__init__.pyi +0 -3
  247. mathutils/kdtree/__init__.pyi +0 -11
  248. mathutils/noise/__init__.pyi +0 -62
  249. fake_bpy_module_latest-20260113.dist-info/RECORD +0 -382
  250. {fake_bpy_module_latest-20260113.dist-info → fake_bpy_module_latest-20260114.dist-info}/WHEEL +0 -0
  251. {fake_bpy_module_latest-20260113.dist-info → fake_bpy_module_latest-20260114.dist-info}/top_level.txt +0 -0
bpy/ops/uv/__init__.pyi CHANGED
@@ -20,8 +20,6 @@ def align(
20
20
  ) -> None:
21
21
  """Aligns selected UV vertices on a line
22
22
 
23
- :type execution_context: int | str | None
24
- :type undo: bool | None
25
23
  :param axis: Axis, Axis to align UV locations on
26
24
 
27
25
  ALIGN_S
@@ -41,7 +39,6 @@ def align(
41
39
 
42
40
  ALIGN_Y
43
41
  Align Horizontally -- Align UV vertices on a horizontal line.
44
- :type axis: typing.Literal['ALIGN_S','ALIGN_T','ALIGN_U','ALIGN_AUTO','ALIGN_X','ALIGN_Y'] | None
45
42
  :param position_mode: Position Mode, Method of calculating the alignment position
46
43
 
47
44
  MEAN
@@ -52,7 +49,6 @@ def align(
52
49
 
53
50
  MAX
54
51
  Maximum -- Align UVs along the maximum position.
55
- :type position_mode: typing.Literal['MEAN','MIN','MAX'] | None
56
52
  """
57
53
 
58
54
  def align_rotation(
@@ -66,8 +62,6 @@ def align_rotation(
66
62
  ) -> None:
67
63
  """Align the UV islands rotation
68
64
 
69
- :type execution_context: int | str | None
70
- :type undo: bool | None
71
65
  :param method: Method, Method to calculate rotation angle
72
66
 
73
67
  AUTO
@@ -78,7 +72,6 @@ def align_rotation(
78
72
 
79
73
  GEOMETRY
80
74
  Geometry -- Align to Geometry axis.
81
- :type method: typing.Literal['AUTO','EDGE','GEOMETRY'] | None
82
75
  :param axis: Axis, Axis to align to
83
76
 
84
77
  X
@@ -89,9 +82,7 @@ def align_rotation(
89
82
 
90
83
  Z
91
84
  Z -- Z axis.
92
- :type axis: typing.Literal['X','Y','Z'] | None
93
85
  :param correct_aspect: Correct Aspect, Take image aspect ratio into account
94
- :type correct_aspect: bool | None
95
86
  """
96
87
 
97
88
  def arrange_islands(
@@ -109,8 +100,6 @@ def arrange_islands(
109
100
  ) -> None:
110
101
  """Arrange selected UV islands on a line
111
102
 
112
- :type execution_context: int | str | None
113
- :type undo: bool | None
114
103
  :param initial_position: Initial Position, Initial position to arrange islands from
115
104
 
116
105
  BOUNDING_BOX
@@ -124,7 +113,6 @@ def arrange_islands(
124
113
 
125
114
  CURSOR
126
115
  2D Cursor -- Initial alignment based on 2D cursor.
127
- :type initial_position: typing.Literal['BOUNDING_BOX','UV_GRID','ACTIVE_UDIM','CURSOR'] | None
128
116
  :param axis: Axis, Axis to arrange UV islands on
129
117
 
130
118
  X
@@ -132,7 +120,6 @@ def arrange_islands(
132
120
 
133
121
  Y
134
122
  Y -- Align UV islands along the Y axis.
135
- :type axis: typing.Literal['X','Y'] | None
136
123
  :param align: Align, Location to align islands on
137
124
 
138
125
  MIN
@@ -146,7 +133,6 @@ def arrange_islands(
146
133
 
147
134
  NONE
148
135
  None -- Preserve island alignment.
149
- :type align: typing.Literal['MIN','MAX','CENTER','NONE'] | None
150
136
  :param order: Order, Order of islands
151
137
 
152
138
  LARGE_TO_SMALL
@@ -157,9 +143,7 @@ def arrange_islands(
157
143
 
158
144
  Fixed
159
145
  Fixed -- Preserve island order.
160
- :type order: typing.Literal['LARGE_TO_SMALL','SMALL_TO_LARGE','Fixed'] | None
161
146
  :param margin: Margin, Space between islands
162
- :type margin: float | None
163
147
  """
164
148
 
165
149
  def average_islands_scale(
@@ -172,12 +156,8 @@ def average_islands_scale(
172
156
  ) -> None:
173
157
  """Average the size of separate UV islands, based on their area in 3D space
174
158
 
175
- :type execution_context: int | str | None
176
- :type undo: bool | None
177
159
  :param scale_uv: Non-Uniform, Scale U and V independently
178
- :type scale_uv: bool | None
179
160
  :param shear: Shear, Reduce shear within islands
180
- :type shear: bool | None
181
161
  """
182
162
 
183
163
  def copy(
@@ -185,11 +165,7 @@ def copy(
185
165
  undo: bool | None = None,
186
166
  /,
187
167
  ) -> None:
188
- """Copy selected UV vertices
189
-
190
- :type execution_context: int | str | None
191
- :type undo: bool | None
192
- """
168
+ """Copy selected UV vertices"""
193
169
 
194
170
  def copy_mirrored_faces(
195
171
  execution_context: int | str | None = None,
@@ -201,12 +177,8 @@ def copy_mirrored_faces(
201
177
  ) -> None:
202
178
  """Copy mirror UV coordinates on the X axis based on a mirrored mesh
203
179
 
204
- :type execution_context: int | str | None
205
- :type undo: bool | None
206
180
  :param direction: Axis Direction
207
- :type direction: typing.Literal['POSITIVE','NEGATIVE'] | None
208
181
  :param precision: Precision, Tolerance for finding vertex duplicates
209
- :type precision: int | None
210
182
  """
211
183
 
212
184
  def cube_project(
@@ -221,16 +193,10 @@ def cube_project(
221
193
  ) -> None:
222
194
  """Project the UV vertices of the mesh over the six faces of a cube
223
195
 
224
- :type execution_context: int | str | None
225
- :type undo: bool | None
226
196
  :param cube_size: Cube Size, Size of the cube to project on
227
- :type cube_size: float | None
228
197
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
229
- :type correct_aspect: bool | None
230
198
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
231
- :type clip_to_bounds: bool | None
232
199
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
233
- :type scale_to_bounds: bool | None
234
200
  """
235
201
 
236
202
  def cursor_set(
@@ -242,10 +208,7 @@ def cursor_set(
242
208
  ) -> None:
243
209
  """Set 2D cursor location
244
210
 
245
- :type execution_context: int | str | None
246
- :type undo: bool | None
247
211
  :param location: Location, Cursor location in normalized (0.0 to 1.0) coordinates
248
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
249
212
  """
250
213
 
251
214
  def custom_region_set(
@@ -261,18 +224,11 @@ def custom_region_set(
261
224
  ) -> None:
262
225
  """Set the boundaries of the user region
263
226
 
264
- :type execution_context: int | str | None
265
- :type undo: bool | None
266
227
  :param xmin: X Min
267
- :type xmin: int | None
268
228
  :param xmax: X Max
269
- :type xmax: int | None
270
229
  :param ymin: Y Min
271
- :type ymin: int | None
272
230
  :param ymax: Y Max
273
- :type ymax: int | None
274
231
  :param wait_for_input: Wait for Input
275
- :type wait_for_input: bool | None
276
232
  """
277
233
 
278
234
  def cylinder_project(
@@ -292,8 +248,6 @@ def cylinder_project(
292
248
  ) -> None:
293
249
  """Project the UV vertices of the mesh over the curved wall of a cylinder
294
250
 
295
- :type execution_context: int | str | None
296
- :type undo: bool | None
297
251
  :param direction: Direction, Direction of the sphere or cylinder
298
252
 
299
253
  VIEW_ON_EQUATOR
@@ -304,7 +258,6 @@ def cylinder_project(
304
258
 
305
259
  ALIGN_TO_OBJECT
306
260
  Align to Object -- Align according to object transform.
307
- :type direction: typing.Literal['VIEW_ON_EQUATOR','VIEW_ON_POLES','ALIGN_TO_OBJECT'] | None
308
261
  :param align: Align, How to determine rotation around the pole
309
262
 
310
263
  POLAR_ZX
@@ -312,7 +265,6 @@ def cylinder_project(
312
265
 
313
266
  POLAR_ZY
314
267
  Polar ZY -- Polar 0 is Y.
315
- :type align: typing.Literal['POLAR_ZX','POLAR_ZY'] | None
316
268
  :param pole: Pole, How to handle faces at the poles
317
269
 
318
270
  PINCH
@@ -320,17 +272,11 @@ def cylinder_project(
320
272
 
321
273
  FAN
322
274
  Fan -- UVs are fanned at the poles.
323
- :type pole: typing.Literal['PINCH','FAN'] | None
324
275
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
325
- :type seam: bool | None
326
276
  :param radius: Radius, Radius of the sphere or cylinder
327
- :type radius: float | None
328
277
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
329
- :type correct_aspect: bool | None
330
278
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
331
- :type clip_to_bounds: bool | None
332
279
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
333
- :type scale_to_bounds: bool | None
334
280
  """
335
281
 
336
282
  def export_layout(
@@ -349,12 +295,8 @@ def export_layout(
349
295
  ) -> None:
350
296
  """Export UV layout to file
351
297
 
352
- :type execution_context: int | str | None
353
- :type undo: bool | None
354
298
  :param filepath: filepath
355
- :type filepath: str
356
299
  :param export_all: All UVs, Export all UVs in this mesh (not just visible ones)
357
- :type export_all: bool | None
358
300
  :param export_tiles: Export Tiles, Choose whether to export only the [0, 1] range, or all UV tiles
359
301
 
360
302
  NONE
@@ -365,9 +307,7 @@ def export_layout(
365
307
 
366
308
  UV
367
309
  UVTILE -- Export tiles in the UVTILE numbering scheme: u(u_tile + 1)_v(v_tile + 1).
368
- :type export_tiles: typing.Literal['NONE','UDIM','UV'] | None
369
310
  :param modified: Modified, Exports UVs from the modified mesh
370
- :type modified: bool | None
371
311
  :param mode: Format, File format to export the UV layout to
372
312
 
373
313
  SVG
@@ -378,13 +318,9 @@ def export_layout(
378
318
 
379
319
  PNG
380
320
  PNG Image (.png) -- Export the UV layout to a bitmap image.
381
- :type mode: typing.Literal['SVG','EPS','PNG'] | None
382
321
  :param size: Size, Dimensions of the exported file
383
- :type size: collections.abc.Iterable[int] | None
384
322
  :param opacity: Fill Opacity, Set amount of opacity for exported UV layout
385
- :type opacity: float | None
386
323
  :param check_existing: check_existing
387
- :type check_existing: bool | None
388
324
  """
389
325
 
390
326
  def follow_active_quads(
@@ -396,8 +332,6 @@ def follow_active_quads(
396
332
  ) -> None:
397
333
  """Follow UVs from active quads along continuous face loops
398
334
 
399
- :type execution_context: int | str | None
400
- :type undo: bool | None
401
335
  :param mode: Edge Length Mode, Method to space UV edge loops
402
336
 
403
337
  EVEN
@@ -408,7 +342,6 @@ def follow_active_quads(
408
342
 
409
343
  LENGTH_AVERAGE
410
344
  Length Average -- Average space UVs edge length of each loop.
411
- :type mode: typing.Literal['EVEN','LENGTH','LENGTH_AVERAGE'] | None
412
345
  """
413
346
 
414
347
  def hide(
@@ -420,10 +353,7 @@ def hide(
420
353
  ) -> None:
421
354
  """Hide (un)selected UV vertices
422
355
 
423
- :type execution_context: int | str | None
424
- :type undo: bool | None
425
356
  :param unselected: Unselected, Hide unselected rather than selected
426
- :type unselected: bool | None
427
357
  """
428
358
 
429
359
  def lightmap_pack(
@@ -439,8 +369,6 @@ def lightmap_pack(
439
369
  ) -> None:
440
370
  """Pack each faces UVs into the UV bounds
441
371
 
442
- :type execution_context: int | str | None
443
- :type undo: bool | None
444
372
  :param PREF_CONTEXT: Selection
445
373
 
446
374
  SEL_FACES
@@ -448,15 +376,10 @@ def lightmap_pack(
448
376
 
449
377
  ALL_FACES
450
378
  All Faces -- Average space UVs edge length of each loop.
451
- :type PREF_CONTEXT: typing.Literal['SEL_FACES','ALL_FACES'] | None
452
379
  :param PREF_PACK_IN_ONE: Share Texture Space, Objects share texture space, map all objects into a single UV map
453
- :type PREF_PACK_IN_ONE: bool | None
454
380
  :param PREF_NEW_UVLAYER: New UV Map, Create a new UV map for every mesh packed
455
- :type PREF_NEW_UVLAYER: bool | None
456
381
  :param PREF_BOX_DIV: Pack Quality, Quality of the packing. Higher values will be slower but waste less space
457
- :type PREF_BOX_DIV: int | None
458
382
  :param PREF_MARGIN_DIV: Margin, Size of the margin as a division of the UV
459
- :type PREF_MARGIN_DIV: float | None
460
383
  """
461
384
 
462
385
  def mark_seam(
@@ -468,10 +391,7 @@ def mark_seam(
468
391
  ) -> None:
469
392
  """Mark selected UV edges as seams
470
393
 
471
- :type execution_context: int | str | None
472
- :type undo: bool | None
473
394
  :param clear: Clear Seams, Clear instead of marking seams
474
- :type clear: bool | None
475
395
  """
476
396
 
477
397
  def minimize_stretch(
@@ -485,14 +405,9 @@ def minimize_stretch(
485
405
  ) -> None:
486
406
  """Reduce UV stretching by relaxing angles
487
407
 
488
- :type execution_context: int | str | None
489
- :type undo: bool | None
490
408
  :param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
491
- :type fill_holes: bool | None
492
409
  :param blend: Blend, Blend factor between stretch minimized and original
493
- :type blend: float | None
494
410
  :param iterations: Iterations, Number of iterations to run, 0 is unlimited when run interactively
495
- :type iterations: int | None
496
411
  """
497
412
 
498
413
  def move_on_axis(
@@ -506,8 +421,6 @@ def move_on_axis(
506
421
  ) -> None:
507
422
  """Move UVs on an axis
508
423
 
509
- :type execution_context: int | str | None
510
- :type undo: bool | None
511
424
  :param type: Type, Move Type
512
425
 
513
426
  DYNAMIC
@@ -518,7 +431,6 @@ def move_on_axis(
518
431
 
519
432
  UDIM
520
433
  UDIM -- Move by UDIM.
521
- :type type: typing.Literal['DYNAMIC','PIXEL','UDIM'] | None
522
434
  :param axis: Axis, Axis to move UVs on
523
435
 
524
436
  X
@@ -526,9 +438,7 @@ def move_on_axis(
526
438
 
527
439
  Y
528
440
  Y axis -- Move vertices on the Y axis.
529
- :type axis: typing.Literal['X','Y'] | None
530
441
  :param distance: Distance, Distance to move UVs
531
- :type distance: int | None
532
442
  """
533
443
 
534
444
  def pack_islands(
@@ -556,8 +466,6 @@ def pack_islands(
556
466
  ) -> None:
557
467
  """Transform all islands so that they fill up the UV/UDIM space as much as possible
558
468
 
559
- :type execution_context: int | str | None
560
- :type undo: bool | None
561
469
  :param udim_source: Pack to
562
470
 
563
471
  CLOSEST_UDIM
@@ -571,9 +479,7 @@ def pack_islands(
571
479
 
572
480
  CUSTOM_REGION
573
481
  Custom Region -- Pack islands to custom region.
574
- :type udim_source: typing.Literal['CLOSEST_UDIM','ACTIVE_UDIM','ORIGINAL_AABB','CUSTOM_REGION'] | None
575
482
  :param rotate: Rotate, Rotate islands to improve layout
576
- :type rotate: bool | None
577
483
  :param rotate_method: Rotation Method
578
484
 
579
485
  ANY
@@ -590,11 +496,8 @@ def pack_islands(
590
496
 
591
497
  AXIS_ALIGNED_Y
592
498
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
593
- :type rotate_method: typing.Literal['ANY','CARDINAL','AXIS_ALIGNED','AXIS_ALIGNED_X','AXIS_ALIGNED_Y'] | None
594
499
  :param scale: Scale, Scale islands to fill unit square
595
- :type scale: bool | None
596
500
  :param merge_overlap: Merge Overlapping, Overlapping islands stick together
597
- :type merge_overlap: bool | None
598
501
  :param margin_method: Margin Method
599
502
 
600
503
  SCALED
@@ -605,11 +508,8 @@ def pack_islands(
605
508
 
606
509
  FRACTION
607
510
  Fraction -- Specify a precise fraction of final UV output.
608
- :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
609
511
  :param margin: Margin, Space between islands
610
- :type margin: float | None
611
512
  :param pin: Lock Pinned Islands, Constrain islands containing any pinned UVs
612
- :type pin: bool | None
613
513
  :param pin_method: Pin Method
614
514
 
615
515
  SCALE
@@ -623,7 +523,6 @@ def pack_islands(
623
523
 
624
524
  LOCKED
625
525
  All -- Pinned islands are locked in place.
626
- :type pin_method: typing.Literal['SCALE','ROTATION','ROTATION_SCALE','LOCKED'] | None
627
526
  :param shape_method: Shape Method
628
527
 
629
528
  CONCAVE
@@ -634,7 +533,6 @@ def pack_islands(
634
533
 
635
534
  AABB
636
535
  Bounding Box -- Uses bounding boxes.
637
- :type shape_method: typing.Literal['CONCAVE','CONVEX','AABB'] | None
638
536
  """
639
537
 
640
538
  def paste(
@@ -642,11 +540,7 @@ def paste(
642
540
  undo: bool | None = None,
643
541
  /,
644
542
  ) -> None:
645
- """Paste selected UV vertices
646
-
647
- :type execution_context: int | str | None
648
- :type undo: bool | None
649
- """
543
+ """Paste selected UV vertices"""
650
544
 
651
545
  def pin(
652
546
  execution_context: int | str | None = None,
@@ -658,12 +552,8 @@ def pin(
658
552
  ) -> None:
659
553
  """Set/clear selected UV vertices as anchored between multiple unwrap operations
660
554
 
661
- :type execution_context: int | str | None
662
- :type undo: bool | None
663
555
  :param clear: Clear, Clear pinning for the selection instead of setting it
664
- :type clear: bool | None
665
556
  :param invert: Invert, Invert pinning for the selection instead of setting it
666
- :type invert: bool | None
667
557
  """
668
558
 
669
559
  def project_from_view(
@@ -679,18 +569,11 @@ def project_from_view(
679
569
  ) -> None:
680
570
  """Project the UV vertices of the mesh as seen in current 3D view
681
571
 
682
- :type execution_context: int | str | None
683
- :type undo: bool | None
684
572
  :param orthographic: Orthographic, Use orthographic projection
685
- :type orthographic: bool | None
686
573
  :param camera_bounds: Camera Bounds, Map UVs to the camera region taking resolution and aspect into account
687
- :type camera_bounds: bool | None
688
574
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
689
- :type correct_aspect: bool | None
690
575
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
691
- :type clip_to_bounds: bool | None
692
576
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
693
- :type scale_to_bounds: bool | None
694
577
  """
695
578
 
696
579
  def randomize_uv_transform(
@@ -709,24 +592,14 @@ def randomize_uv_transform(
709
592
  ) -> None:
710
593
  """Randomize the UV islands location, rotation, and scale
711
594
 
712
- :type execution_context: int | str | None
713
- :type undo: bool | None
714
595
  :param random_seed: Random Seed, Seed value for the random generator
715
- :type random_seed: int | None
716
596
  :param use_loc: Randomize Location, Randomize the location values
717
- :type use_loc: bool | None
718
597
  :param loc: Location, Maximum distance the objects can spread over each axis
719
- :type loc: collections.abc.Sequence[float] | mathutils.Vector | None
720
598
  :param use_rot: Randomize Rotation, Randomize the rotation value
721
- :type use_rot: bool | None
722
599
  :param rot: Rotation, Maximum rotation
723
- :type rot: float | None
724
600
  :param use_scale: Randomize Scale, Randomize the scale values
725
- :type use_scale: bool | None
726
601
  :param scale_even: Scale Even, Use the same scale value for both axes
727
- :type scale_even: bool | None
728
602
  :param scale: Scale, Maximum scale randomization over each axis
729
- :type scale: collections.abc.Iterable[float] | None
730
603
  """
731
604
 
732
605
  def remove_doubles(
@@ -740,14 +613,9 @@ def remove_doubles(
740
613
  ) -> None:
741
614
  """Selected UV vertices that are within a radius of each other are welded together
742
615
 
743
- :type execution_context: int | str | None
744
- :type undo: bool | None
745
616
  :param threshold: Merge Distance, Maximum distance between welded vertices
746
- :type threshold: float | None
747
617
  :param use_unselected: Unselected, Merge selected to other unselected vertices
748
- :type use_unselected: bool | None
749
618
  :param use_shared_vertex: Shared Vertex, Weld UVs based on shared vertices
750
- :type use_shared_vertex: bool | None
751
619
  """
752
620
 
753
621
  def reset(
@@ -755,11 +623,7 @@ def reset(
755
623
  undo: bool | None = None,
756
624
  /,
757
625
  ) -> None:
758
- """Reset UV projection
759
-
760
- :type execution_context: int | str | None
761
- :type undo: bool | None
762
- """
626
+ """Reset UV projection"""
763
627
 
764
628
  def reveal(
765
629
  execution_context: int | str | None = None,
@@ -770,10 +634,7 @@ def reveal(
770
634
  ) -> None:
771
635
  """Reveal all hidden UV vertices
772
636
 
773
- :type execution_context: int | str | None
774
- :type undo: bool | None
775
637
  :param select: Select
776
- :type select: bool | None
777
638
  """
778
639
 
779
640
  def rip(
@@ -788,16 +649,10 @@ def rip(
788
649
  ) -> None:
789
650
  """Rip selected vertices or a selected region
790
651
 
791
- :type execution_context: int | str | None
792
- :type undo: bool | None
793
652
  :param mirror: Mirror Editing
794
- :type mirror: bool | None
795
653
  :param release_confirm: Confirm on Release, Always confirm operation when releasing button
796
- :type release_confirm: bool | None
797
654
  :param use_accurate: Accurate, Use accurate transformation
798
- :type use_accurate: bool | None
799
655
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
800
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
801
656
  """
802
657
 
803
658
  def rip_move(
@@ -810,12 +665,8 @@ def rip_move(
810
665
  ) -> None:
811
666
  """Unstitch UVs and move the result
812
667
 
813
- :type execution_context: int | str | None
814
- :type undo: bool | None
815
668
  :param UV_OT_rip: UV Rip, Rip selected vertices or a selected region
816
- :type UV_OT_rip: rip | None
817
669
  :param TRANSFORM_OT_translate: Move, Move selected items
818
- :type TRANSFORM_OT_translate: bpy.ops.transform.translate | None
819
670
  """
820
671
 
821
672
  def seams_from_islands(
@@ -828,12 +679,8 @@ def seams_from_islands(
828
679
  ) -> None:
829
680
  """Set mesh seams according to island setup in the UV editor
830
681
 
831
- :type execution_context: int | str | None
832
- :type undo: bool | None
833
682
  :param mark_seams: Mark Seams, Mark boundary edges as seams
834
- :type mark_seams: bool | None
835
683
  :param mark_sharp: Mark Sharp, Mark boundary edges as sharp
836
- :type mark_sharp: bool | None
837
684
  """
838
685
 
839
686
  def select(
@@ -850,20 +697,12 @@ def select(
850
697
  ) -> None:
851
698
  """Select UV vertices
852
699
 
853
- :type execution_context: int | str | None
854
- :type undo: bool | None
855
700
  :param extend: Extend, Extend selection instead of deselecting everything first
856
- :type extend: bool | None
857
701
  :param deselect: Deselect, Remove from selection
858
- :type deselect: bool | None
859
702
  :param toggle: Toggle Selection, Toggle the selection
860
- :type toggle: bool | None
861
703
  :param deselect_all: Deselect On Nothing, Deselect all when nothing under the cursor
862
- :type deselect_all: bool | None
863
704
  :param select_passthrough: Only Select Unselected, Ignore the select action when the element is already selected
864
- :type select_passthrough: bool | None
865
705
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
866
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
867
706
  """
868
707
 
869
708
  def select_all(
@@ -875,8 +714,6 @@ def select_all(
875
714
  ) -> None:
876
715
  """Change selection of all UV vertices
877
716
 
878
- :type execution_context: int | str | None
879
- :type undo: bool | None
880
717
  :param action: Action, Selection action to execute
881
718
 
882
719
  TOGGLE
@@ -890,7 +727,6 @@ def select_all(
890
727
 
891
728
  INVERT
892
729
  Invert -- Invert selection of all elements.
893
- :type action: typing.Literal['TOGGLE','SELECT','DESELECT','INVERT'] | None
894
730
  """
895
731
 
896
732
  def select_box(
@@ -908,20 +744,12 @@ def select_box(
908
744
  ) -> None:
909
745
  """Select UV vertices using box selection
910
746
 
911
- :type execution_context: int | str | None
912
- :type undo: bool | None
913
747
  :param pinned: Pinned, Border select pinned UVs only
914
- :type pinned: bool | None
915
748
  :param xmin: X Min
916
- :type xmin: int | None
917
749
  :param xmax: X Max
918
- :type xmax: int | None
919
750
  :param ymin: Y Min
920
- :type ymin: int | None
921
751
  :param ymax: Y Max
922
- :type ymax: int | None
923
752
  :param wait_for_input: Wait for Input
924
- :type wait_for_input: bool | None
925
753
  :param mode: Mode
926
754
 
927
755
  SET
@@ -932,7 +760,6 @@ def select_box(
932
760
 
933
761
  SUB
934
762
  Subtract -- Subtract existing selection.
935
- :type mode: typing.Literal['SET','ADD','SUB'] | None
936
763
  """
937
764
 
938
765
  def select_circle(
@@ -948,16 +775,10 @@ def select_circle(
948
775
  ) -> None:
949
776
  """Select UV vertices using circle selection
950
777
 
951
- :type execution_context: int | str | None
952
- :type undo: bool | None
953
778
  :param x: X
954
- :type x: int | None
955
779
  :param y: Y
956
- :type y: int | None
957
780
  :param radius: Radius
958
- :type radius: int | None
959
781
  :param wait_for_input: Wait for Input
960
- :type wait_for_input: bool | None
961
782
  :param mode: Mode
962
783
 
963
784
  SET
@@ -968,7 +789,6 @@ def select_circle(
968
789
 
969
790
  SUB
970
791
  Subtract -- Subtract existing selection.
971
- :type mode: typing.Literal['SET','ADD','SUB'] | None
972
792
  """
973
793
 
974
794
  def select_edge_ring(
@@ -981,12 +801,8 @@ def select_edge_ring(
981
801
  ) -> None:
982
802
  """Select an edge ring of connected UV vertices
983
803
 
984
- :type execution_context: int | str | None
985
- :type undo: bool | None
986
804
  :param extend: Extend, Extend selection rather than clearing the existing selection
987
- :type extend: bool | None
988
805
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
989
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
990
806
  """
991
807
 
992
808
  def select_lasso(
@@ -1002,16 +818,10 @@ def select_lasso(
1002
818
  ) -> None:
1003
819
  """Select UVs using lasso selection
1004
820
 
1005
- :type execution_context: int | str | None
1006
- :type undo: bool | None
1007
821
  :param path: Path
1008
- :type path: bpy.types.bpy_prop_collection[bpy.types.OperatorMousePath] | None
1009
822
  :param use_smooth_stroke: Stabilize Stroke, Selection lags behind mouse and follows a smoother path
1010
- :type use_smooth_stroke: bool | None
1011
823
  :param smooth_stroke_factor: Smooth Stroke Factor, Higher values gives a smoother stroke
1012
- :type smooth_stroke_factor: float | None
1013
824
  :param smooth_stroke_radius: Smooth Stroke Radius, Minimum distance from last point before selection continues
1014
- :type smooth_stroke_radius: int | None
1015
825
  :param mode: Mode
1016
826
 
1017
827
  SET
@@ -1022,7 +832,6 @@ def select_lasso(
1022
832
 
1023
833
  SUB
1024
834
  Subtract -- Subtract existing selection.
1025
- :type mode: typing.Literal['SET','ADD','SUB'] | None
1026
835
  """
1027
836
 
1028
837
  def select_less(
@@ -1030,22 +839,14 @@ def select_less(
1030
839
  undo: bool | None = None,
1031
840
  /,
1032
841
  ) -> None:
1033
- """Deselect UV vertices at the boundary of each selection region
1034
-
1035
- :type execution_context: int | str | None
1036
- :type undo: bool | None
1037
- """
842
+ """Deselect UV vertices at the boundary of each selection region"""
1038
843
 
1039
844
  def select_linked(
1040
845
  execution_context: int | str | None = None,
1041
846
  undo: bool | None = None,
1042
847
  /,
1043
848
  ) -> None:
1044
- """Select all UV vertices linked to the active UV map
1045
-
1046
- :type execution_context: int | str | None
1047
- :type undo: bool | None
1048
- """
849
+ """Select all UV vertices linked to the active UV map"""
1049
850
 
1050
851
  def select_linked_pick(
1051
852
  execution_context: int | str | None = None,
@@ -1058,14 +859,9 @@ def select_linked_pick(
1058
859
  ) -> None:
1059
860
  """Select all UV vertices linked under the mouse
1060
861
 
1061
- :type execution_context: int | str | None
1062
- :type undo: bool | None
1063
862
  :param extend: Extend, Extend selection rather than clearing the existing selection
1064
- :type extend: bool | None
1065
863
  :param deselect: Deselect, Deselect linked UV vertices rather than selecting them
1066
- :type deselect: bool | None
1067
864
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
1068
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
1069
865
  """
1070
866
 
1071
867
  def select_loop(
@@ -1078,12 +874,8 @@ def select_loop(
1078
874
  ) -> None:
1079
875
  """Select a loop of connected UV vertices
1080
876
 
1081
- :type execution_context: int | str | None
1082
- :type undo: bool | None
1083
877
  :param extend: Extend, Extend selection rather than clearing the existing selection
1084
- :type extend: bool | None
1085
878
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
1086
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
1087
879
  """
1088
880
 
1089
881
  def select_mode(
@@ -1095,10 +887,7 @@ def select_mode(
1095
887
  ) -> None:
1096
888
  """Change UV selection mode
1097
889
 
1098
- :type execution_context: int | str | None
1099
- :type undo: bool | None
1100
890
  :param type: Type
1101
- :type type: bpy.stub_internal.rna_enums.MeshSelectModeUvItems | None
1102
891
  """
1103
892
 
1104
893
  def select_more(
@@ -1106,11 +895,7 @@ def select_more(
1106
895
  undo: bool | None = None,
1107
896
  /,
1108
897
  ) -> None:
1109
- """Select more UV vertices connected to initial selection
1110
-
1111
- :type execution_context: int | str | None
1112
- :type undo: bool | None
1113
- """
898
+ """Select more UV vertices connected to initial selection"""
1114
899
 
1115
900
  def select_overlap(
1116
901
  execution_context: int | str | None = None,
@@ -1121,10 +906,7 @@ def select_overlap(
1121
906
  ) -> None:
1122
907
  """Select all UV faces which overlap each other
1123
908
 
1124
- :type execution_context: int | str | None
1125
- :type undo: bool | None
1126
909
  :param extend: Extend, Extend selection rather than clearing the existing selection
1127
- :type extend: bool | None
1128
910
  """
1129
911
 
1130
912
  def select_pinned(
@@ -1132,11 +914,7 @@ def select_pinned(
1132
914
  undo: bool | None = None,
1133
915
  /,
1134
916
  ) -> None:
1135
- """Select all pinned UV vertices
1136
-
1137
- :type execution_context: int | str | None
1138
- :type undo: bool | None
1139
- """
917
+ """Select all pinned UV vertices"""
1140
918
 
1141
919
  def select_similar(
1142
920
  execution_context: int | str | None = None,
@@ -1161,8 +939,6 @@ def select_similar(
1161
939
  ) -> None:
1162
940
  """Select similar UVs by property types
1163
941
 
1164
- :type execution_context: int | str | None
1165
- :type undo: bool | None
1166
942
  :param type: Type
1167
943
 
1168
944
  PIN
@@ -1194,11 +970,8 @@ def select_similar(
1194
970
 
1195
971
  FACE
1196
972
  Amount of Faces in Island.
1197
- :type type: typing.Literal['PIN','LENGTH','LENGTH_3D','AREA','AREA_3D','MATERIAL','OBJECT','SIDES','WINDING','FACE'] | None
1198
973
  :param compare: Compare
1199
- :type compare: typing.Literal['EQUAL','GREATER','LESS'] | None
1200
974
  :param threshold: Threshold
1201
- :type threshold: float | None
1202
975
  """
1203
976
 
1204
977
  def select_split(
@@ -1206,11 +979,7 @@ def select_split(
1206
979
  undo: bool | None = None,
1207
980
  /,
1208
981
  ) -> None:
1209
- """Select only entirely selected faces
1210
-
1211
- :type execution_context: int | str | None
1212
- :type undo: bool | None
1213
- """
982
+ """Select only entirely selected faces"""
1214
983
 
1215
984
  def select_tile(
1216
985
  execution_context: int | str | None = None,
@@ -1222,12 +991,8 @@ def select_tile(
1222
991
  ) -> None:
1223
992
  """Select UVs in specified tile
1224
993
 
1225
- :type execution_context: int | str | None
1226
- :type undo: bool | None
1227
994
  :param extend: Extend, Extend the selection
1228
- :type extend: bool | None
1229
995
  :param tile: Tile, Tile location to select UVs
1230
- :type tile: collections.abc.Iterable[int] | None
1231
996
  """
1232
997
 
1233
998
  def shortest_path_pick(
@@ -1246,22 +1011,12 @@ def shortest_path_pick(
1246
1011
  ) -> None:
1247
1012
  """Select shortest path between two selections
1248
1013
 
1249
- :type execution_context: int | str | None
1250
- :type undo: bool | None
1251
1014
  :param use_face_step: Face Stepping, Traverse connected faces (includes diagonals and edge-rings)
1252
- :type use_face_step: bool | None
1253
1015
  :param use_topology_distance: Topology Distance, Find the minimum number of steps, ignoring spatial distance
1254
- :type use_topology_distance: bool | None
1255
1016
  :param use_fill: Fill Region, Select all paths between the source/destination elements
1256
- :type use_fill: bool | None
1257
1017
  :param skip: Deselected, Number of deselected elements in the repetitive sequence
1258
- :type skip: int | None
1259
1018
  :param nth: Selected, Number of selected elements in the repetitive sequence
1260
- :type nth: int | None
1261
1019
  :param offset: Offset, Offset from the starting point
1262
- :type offset: int | None
1263
- :type object_index: int | None
1264
- :type index: int | None
1265
1020
  """
1266
1021
 
1267
1022
  def shortest_path_select(
@@ -1278,20 +1033,12 @@ def shortest_path_select(
1278
1033
  ) -> None:
1279
1034
  """Selected shortest path between two vertices/edges/faces
1280
1035
 
1281
- :type execution_context: int | str | None
1282
- :type undo: bool | None
1283
1036
  :param use_face_step: Face Stepping, Traverse connected faces (includes diagonals and edge-rings)
1284
- :type use_face_step: bool | None
1285
1037
  :param use_topology_distance: Topology Distance, Find the minimum number of steps, ignoring spatial distance
1286
- :type use_topology_distance: bool | None
1287
1038
  :param use_fill: Fill Region, Select all paths between the source/destination elements
1288
- :type use_fill: bool | None
1289
1039
  :param skip: Deselected, Number of deselected elements in the repetitive sequence
1290
- :type skip: int | None
1291
1040
  :param nth: Selected, Number of selected elements in the repetitive sequence
1292
- :type nth: int | None
1293
1041
  :param offset: Offset, Offset from the starting point
1294
- :type offset: int | None
1295
1042
  """
1296
1043
 
1297
1044
  def smart_project(
@@ -1310,10 +1057,7 @@ def smart_project(
1310
1057
  ) -> None:
1311
1058
  """Projection unwraps the selected faces of mesh objects
1312
1059
 
1313
- :type execution_context: int | str | None
1314
- :type undo: bool | None
1315
1060
  :param angle_limit: Angle Limit, Lower for more projection groups, higher for less distortion
1316
- :type angle_limit: float | None
1317
1061
  :param margin_method: Margin Method
1318
1062
 
1319
1063
  SCALED
@@ -1324,7 +1068,6 @@ def smart_project(
1324
1068
 
1325
1069
  FRACTION
1326
1070
  Fraction -- Specify a precise fraction of final UV output.
1327
- :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
1328
1071
  :param rotate_method: Rotation Method
1329
1072
 
1330
1073
  AXIS_ALIGNED
@@ -1335,15 +1078,10 @@ def smart_project(
1335
1078
 
1336
1079
  AXIS_ALIGNED_Y
1337
1080
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
1338
- :type rotate_method: typing.Literal['AXIS_ALIGNED','AXIS_ALIGNED_X','AXIS_ALIGNED_Y'] | None
1339
1081
  :param island_margin: Island Margin, Margin to reduce bleed from adjacent islands
1340
- :type island_margin: float | None
1341
1082
  :param area_weight: Area Weight, Weight projections vector by faces with larger areas
1342
- :type area_weight: float | None
1343
1083
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
1344
- :type correct_aspect: bool | None
1345
1084
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
1346
- :type scale_to_bounds: bool | None
1347
1085
  """
1348
1086
 
1349
1087
  def snap_cursor(
@@ -1355,10 +1093,7 @@ def snap_cursor(
1355
1093
  ) -> None:
1356
1094
  """Snap cursor to target type
1357
1095
 
1358
- :type execution_context: int | str | None
1359
- :type undo: bool | None
1360
1096
  :param target: Target, Target to snap the selected UVs to
1361
- :type target: typing.Literal['PIXELS','SELECTED','ORIGIN'] | None
1362
1097
  """
1363
1098
 
1364
1099
  def snap_selected(
@@ -1371,10 +1106,7 @@ def snap_selected(
1371
1106
  ) -> None:
1372
1107
  """Snap selected UV vertices to target type
1373
1108
 
1374
- :type execution_context: int | str | None
1375
- :type undo: bool | None
1376
1109
  :param target: Target, Target to snap the selected UVs to
1377
- :type target: typing.Literal['PIXELS','CURSOR','CURSOR_OFFSET','ADJACENT_UNSELECTED'] | None
1378
1110
  """
1379
1111
 
1380
1112
  def sphere_project(
@@ -1393,8 +1125,6 @@ def sphere_project(
1393
1125
  ) -> None:
1394
1126
  """Project the UV vertices of the mesh over the curved surface of a sphere
1395
1127
 
1396
- :type execution_context: int | str | None
1397
- :type undo: bool | None
1398
1128
  :param direction: Direction, Direction of the sphere or cylinder
1399
1129
 
1400
1130
  VIEW_ON_EQUATOR
@@ -1405,7 +1135,6 @@ def sphere_project(
1405
1135
 
1406
1136
  ALIGN_TO_OBJECT
1407
1137
  Align to Object -- Align according to object transform.
1408
- :type direction: typing.Literal['VIEW_ON_EQUATOR','VIEW_ON_POLES','ALIGN_TO_OBJECT'] | None
1409
1138
  :param align: Align, How to determine rotation around the pole
1410
1139
 
1411
1140
  POLAR_ZX
@@ -1413,7 +1142,6 @@ def sphere_project(
1413
1142
 
1414
1143
  POLAR_ZY
1415
1144
  Polar ZY -- Polar 0 is Y.
1416
- :type align: typing.Literal['POLAR_ZX','POLAR_ZY'] | None
1417
1145
  :param pole: Pole, How to handle faces at the poles
1418
1146
 
1419
1147
  PINCH
@@ -1421,15 +1149,10 @@ def sphere_project(
1421
1149
 
1422
1150
  FAN
1423
1151
  Fan -- UVs are fanned at the poles.
1424
- :type pole: typing.Literal['PINCH','FAN'] | None
1425
1152
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
1426
- :type seam: bool | None
1427
1153
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
1428
- :type correct_aspect: bool | None
1429
1154
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
1430
- :type clip_to_bounds: bool | None
1431
1155
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
1432
- :type scale_to_bounds: bool | None
1433
1156
  """
1434
1157
 
1435
1158
  def stitch(
@@ -1451,30 +1174,17 @@ def stitch(
1451
1174
  ) -> None:
1452
1175
  """Stitch selected UV vertices by proximity
1453
1176
 
1454
- :type execution_context: int | str | None
1455
- :type undo: bool | None
1456
1177
  :param use_limit: Use Limit, Stitch UVs within a specified limit distance
1457
- :type use_limit: bool | None
1458
1178
  :param snap_islands: Snap Islands, Snap islands together (on edge stitch mode, rotates the islands too)
1459
- :type snap_islands: bool | None
1460
1179
  :param limit: Limit, Limit distance in normalized coordinates
1461
- :type limit: float | None
1462
1180
  :param static_island: Static Island, Island that stays in place when stitching islands
1463
- :type static_island: int | None
1464
1181
  :param active_object_index: Active Object, Index of the active object
1465
- :type active_object_index: int | None
1466
1182
  :param midpoint_snap: Snap at Midpoint, UVs are stitched at midpoint instead of at static island
1467
- :type midpoint_snap: bool | None
1468
1183
  :param clear_seams: Clear Seams, Clear seams of stitched edges
1469
- :type clear_seams: bool | None
1470
1184
  :param mode: Operation Mode, Use vertex or edge stitching
1471
- :type mode: typing.Literal['VERTEX','EDGE'] | None
1472
1185
  :param stored_mode: Stored Operation Mode, Use vertex or edge stitching
1473
- :type stored_mode: typing.Literal['VERTEX','EDGE'] | None
1474
1186
  :param selection: Selection
1475
- :type selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None
1476
1187
  :param objects_selection_count: Objects Selection Count
1477
- :type objects_selection_count: collections.abc.Iterable[int] | None
1478
1188
  """
1479
1189
 
1480
1190
  def unwrap(
@@ -1497,16 +1207,10 @@ def unwrap(
1497
1207
  ) -> None:
1498
1208
  """Unwrap the mesh of the object being edited
1499
1209
 
1500
- :type execution_context: int | str | None
1501
- :type undo: bool | None
1502
1210
  :param method: Method, Unwrapping method (Angle Based usually gives better results than Conformal, while being somewhat slower)
1503
- :type method: typing.Literal['ANGLE_BASED','CONFORMAL','MINIMUM_STRETCH'] | None
1504
1211
  :param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
1505
- :type fill_holes: bool | None
1506
1212
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
1507
- :type correct_aspect: bool | None
1508
1213
  :param use_subsurf_data: Use Subdivision Surface, Map UVs taking vertex position after Subdivision Surface modifier has been applied
1509
- :type use_subsurf_data: bool | None
1510
1214
  :param margin_method: Margin Method
1511
1215
 
1512
1216
  SCALED
@@ -1517,19 +1221,12 @@ def unwrap(
1517
1221
 
1518
1222
  FRACTION
1519
1223
  Fraction -- Specify a precise fraction of final UV output.
1520
- :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
1521
1224
  :param margin: Margin, Space between islands
1522
- :type margin: float | None
1523
1225
  :param no_flip: No Flip, Prevent flipping UVs, flipping may lower distortion depending on the position of pins
1524
- :type no_flip: bool | None
1525
1226
  :param iterations: Iterations, Number of iterations when "Minimum Stretch" method is used
1526
- :type iterations: int | None
1527
1227
  :param use_weights: Importance Weights, Whether to take into account per-vertex importance weights
1528
- :type use_weights: bool | None
1529
1228
  :param weight_group: Weight Group, Vertex group name for importance weights (modulating the deform)
1530
- :type weight_group: str
1531
1229
  :param weight_factor: Weight Factor, How much influence the weightmap has for weighted parameterization, 0 being no influence
1532
- :type weight_factor: float | None
1533
1230
  """
1534
1231
 
1535
1232
  def weld(
@@ -1537,8 +1234,4 @@ def weld(
1537
1234
  undo: bool | None = None,
1538
1235
  /,
1539
1236
  ) -> None:
1540
- """Weld selected UV vertices together
1541
-
1542
- :type execution_context: int | str | None
1543
- :type undo: bool | None
1544
- """
1237
+ """Weld selected UV vertices together"""