fake-bpy-module-latest 20260113__py3-none-any.whl → 20260114__py3-none-any.whl

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Files changed (251) hide show
  1. _bl_console_utils/autocomplete/complete_calltip/__init__.pyi +0 -13
  2. _bl_console_utils/autocomplete/complete_import/__init__.pyi +0 -5
  3. _bl_console_utils/autocomplete/complete_namespace/__init__.pyi +0 -11
  4. _bl_console_utils/autocomplete/intellisense/__init__.pyi +0 -10
  5. _bpy_types/__init__.pyi +1 -122
  6. _rna_info/__init__.pyi +0 -1
  7. addon_utils/__init__.pyi +0 -13
  8. aud/__init__.pyi +0 -146
  9. bl_math/__init__.pyi +0 -12
  10. bl_operators/add_mesh_torus/__init__.pyi +0 -2
  11. bl_operators/anim/__init__.pyi +0 -26
  12. bl_operators/assets/__init__.pyi +0 -6
  13. bl_operators/bone_selection_sets/__init__.pyi +0 -28
  14. bl_operators/clip/__init__.pyi +0 -20
  15. bl_operators/connect_to_output/__init__.pyi +0 -2
  16. bl_operators/console/__init__.pyi +0 -10
  17. bl_operators/constraint/__init__.pyi +0 -8
  18. bl_operators/copy_global_transform/__init__.pyi +0 -10
  19. bl_operators/file/__init__.pyi +0 -6
  20. bl_operators/freestyle/__init__.pyi +0 -8
  21. bl_operators/geometry_nodes/__init__.pyi +0 -8
  22. bl_operators/grease_pencil/__init__.pyi +0 -2
  23. bl_operators/image/__init__.pyi +0 -10
  24. bl_operators/image_as_planes/__init__.pyi +0 -4
  25. bl_operators/mesh/__init__.pyi +0 -4
  26. bl_operators/node/__init__.pyi +0 -44
  27. bl_operators/object/__init__.pyi +0 -30
  28. bl_operators/object_align/__init__.pyi +0 -2
  29. bl_operators/object_quick_effects/__init__.pyi +0 -8
  30. bl_operators/object_randomize_transform/__init__.pyi +0 -2
  31. bl_operators/presets/__init__.pyi +0 -50
  32. bl_operators/rigidbody/__init__.pyi +0 -6
  33. bl_operators/screen_play_rendered_anim/__init__.pyi +0 -2
  34. bl_operators/sequencer/__init__.pyi +0 -16
  35. bl_operators/spreadsheet/__init__.pyi +0 -2
  36. bl_operators/userpref/__init__.pyi +0 -50
  37. bl_operators/uvcalc_follow_active/__init__.pyi +0 -2
  38. bl_operators/uvcalc_lightmap/__init__.pyi +0 -2
  39. bl_operators/uvcalc_transform/__init__.pyi +0 -4
  40. bl_operators/vertexpaint_dirt/__init__.pyi +0 -2
  41. bl_operators/view3d/__init__.pyi +0 -16
  42. bl_operators/wm/__init__.pyi +0 -92
  43. bl_operators/world/__init__.pyi +0 -2
  44. bl_ui/__init__.pyi +0 -4
  45. bl_ui/anim/__init__.pyi +0 -2
  46. bl_ui/asset_shelf/__init__.pyi +0 -2
  47. bl_ui/generic_ui_list/__init__.pyi +1 -17
  48. bl_ui/node_add_menu/__init__.pyi +0 -10
  49. bl_ui/node_add_menu_compositor/__init__.pyi +0 -38
  50. bl_ui/node_add_menu_geometry/__init__.pyi +0 -112
  51. bl_ui/node_add_menu_shader/__init__.pyi +0 -20
  52. bl_ui/node_add_menu_texture/__init__.pyi +0 -16
  53. bl_ui/properties_collection/__init__.pyi +0 -14
  54. bl_ui/properties_constraint/__init__.pyi +0 -154
  55. bl_ui/properties_data_armature/__init__.pyi +0 -36
  56. bl_ui/properties_data_bone/__init__.pyi +0 -20
  57. bl_ui/properties_data_camera/__init__.pyi +0 -30
  58. bl_ui/properties_data_curve/__init__.pyi +0 -30
  59. bl_ui/properties_data_curves/__init__.pyi +0 -16
  60. bl_ui/properties_data_empty/__init__.pyi +0 -4
  61. bl_ui/properties_data_grease_pencil/__init__.pyi +0 -40
  62. bl_ui/properties_data_lattice/__init__.pyi +0 -8
  63. bl_ui/properties_data_light/__init__.pyi +0 -20
  64. bl_ui/properties_data_lightprobe/__init__.pyi +0 -28
  65. bl_ui/properties_data_mesh/__init__.pyi +0 -42
  66. bl_ui/properties_data_metaball/__init__.pyi +0 -12
  67. bl_ui/properties_data_modifier/__init__.pyi +0 -18
  68. bl_ui/properties_data_pointcloud/__init__.pyi +0 -12
  69. bl_ui/properties_data_shaderfx/__init__.pyi +0 -2
  70. bl_ui/properties_data_speaker/__init__.pyi +0 -12
  71. bl_ui/properties_data_volume/__init__.pyi +0 -18
  72. bl_ui/properties_freestyle/__init__.pyi +0 -50
  73. bl_ui/properties_grease_pencil_common/__init__.pyi +0 -14
  74. bl_ui/properties_mask_common/__init__.pyi +0 -14
  75. bl_ui/properties_material/__init__.pyi +0 -32
  76. bl_ui/properties_material_gpencil/__init__.pyi +0 -22
  77. bl_ui/properties_object/__init__.pyi +0 -44
  78. bl_ui/properties_output/__init__.pyi +0 -40
  79. bl_ui/properties_paint_common/__init__.pyi +0 -4
  80. bl_ui/properties_particle/__init__.pyi +0 -106
  81. bl_ui/properties_physics_cloth/__init__.pyi +0 -28
  82. bl_ui/properties_physics_common/__init__.pyi +0 -2
  83. bl_ui/properties_physics_dynamicpaint/__init__.pyi +0 -44
  84. bl_ui/properties_physics_field/__init__.pyi +0 -20
  85. bl_ui/properties_physics_fluid/__init__.pyi +0 -56
  86. bl_ui/properties_physics_geometry_nodes/__init__.pyi +0 -2
  87. bl_ui/properties_physics_rigidbody/__init__.pyi +0 -16
  88. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +0 -26
  89. bl_ui/properties_physics_softbody/__init__.pyi +0 -30
  90. bl_ui/properties_render/__init__.pyi +0 -90
  91. bl_ui/properties_scene/__init__.pyi +0 -34
  92. bl_ui/properties_strip/__init__.pyi +0 -42
  93. bl_ui/properties_strip_modifier/__init__.pyi +0 -2
  94. bl_ui/properties_texture/__init__.pyi +0 -54
  95. bl_ui/properties_view_layer/__init__.pyi +0 -28
  96. bl_ui/properties_workspace/__init__.pyi +0 -8
  97. bl_ui/properties_world/__init__.pyi +0 -22
  98. bl_ui/space_clip/__init__.pyi +0 -150
  99. bl_ui/space_console/__init__.pyi +0 -12
  100. bl_ui/space_dopesheet/__init__.pyi +0 -64
  101. bl_ui/space_filebrowser/__init__.pyi +0 -60
  102. bl_ui/space_graph/__init__.pyi +0 -44
  103. bl_ui/space_image/__init__.pyi +0 -142
  104. bl_ui/space_info/__init__.pyi +0 -12
  105. bl_ui/space_nla/__init__.pyi +0 -36
  106. bl_ui/space_node/__init__.pyi +0 -66
  107. bl_ui/space_outliner/__init__.pyi +0 -30
  108. bl_ui/space_properties/__init__.pyi +0 -8
  109. bl_ui/space_sequencer/__init__.pyi +0 -136
  110. bl_ui/space_spreadsheet/__init__.pyi +0 -6
  111. bl_ui/space_statusbar/__init__.pyi +0 -2
  112. bl_ui/space_text/__init__.pyi +0 -32
  113. bl_ui/space_time/__init__.pyi +0 -12
  114. bl_ui/space_topbar/__init__.pyi +0 -52
  115. bl_ui/space_userpref/__init__.pyi +0 -186
  116. bl_ui/space_view3d/__init__.pyi +0 -536
  117. bl_ui/space_view3d_sidebar/__init__.pyi +0 -8
  118. bl_ui/space_view3d_toolbar/__init__.pyi +0 -162
  119. blf/__init__.pyi +0 -47
  120. bmesh/__init__.pyi +0 -7
  121. bmesh/geometry/__init__.pyi +0 -3
  122. bmesh/ops/__init__.pyi +0 -451
  123. bmesh/types/__init__.pyi +65 -427
  124. bmesh/utils/__init__.pyi +0 -44
  125. bpy/app/__init__.pyi +0 -5
  126. bpy/app/icons/__init__.pyi +0 -6
  127. bpy/app/timers/__init__.pyi +0 -6
  128. bpy/app/translations/__init__.pyi +0 -15
  129. bpy/msgbus/__init__.pyi +1 -4
  130. bpy/ops/action/__init__.pyi +15 -165
  131. bpy/ops/anim/__init__.pyi +27 -274
  132. bpy/ops/armature/__init__.pyi +17 -191
  133. bpy/ops/asset/__init__.pyi +11 -97
  134. bpy/ops/boid/__init__.pyi +7 -38
  135. bpy/ops/brush/__init__.pyi +3 -72
  136. bpy/ops/buttons/__init__.pyi +4 -71
  137. bpy/ops/cachefile/__init__.pyi +2 -63
  138. bpy/ops/camera/__init__.pyi +0 -11
  139. bpy/ops/clip/__init__.pyi +43 -427
  140. bpy/ops/cloth/__init__.pyi +0 -5
  141. bpy/ops/collection/__init__.pyi +2 -34
  142. bpy/ops/console/__init__.pyi +10 -88
  143. bpy/ops/constraint/__init__.pyi +3 -80
  144. bpy/ops/curve/__init__.pyi +23 -254
  145. bpy/ops/curves/__init__.pyi +15 -164
  146. bpy/ops/cycles/__init__.pyi +1 -14
  147. bpy/ops/dpaint/__init__.pyi +3 -21
  148. bpy/ops/ed/__init__.pyi +10 -82
  149. bpy/ops/export_anim/__init__.pyi +0 -11
  150. bpy/ops/export_scene/__init__.pyi +0 -154
  151. bpy/ops/extensions/__init__.pyi +15 -150
  152. bpy/ops/file/__init__.pyi +27 -217
  153. bpy/ops/fluid/__init__.pyi +13 -70
  154. bpy/ops/font/__init__.pyi +10 -134
  155. bpy/ops/geometry/__init__.pyi +3 -41
  156. bpy/ops/gizmogroup/__init__.pyi +1 -12
  157. bpy/ops/gpencil/__init__.pyi +5 -38
  158. bpy/ops/graph/__init__.pyi +18 -316
  159. bpy/ops/grease_pencil/__init__.pyi +27 -522
  160. bpy/ops/image/__init__.pyi +19 -379
  161. bpy/ops/import_anim/__init__.pyi +0 -14
  162. bpy/ops/import_curve/__init__.pyi +0 -6
  163. bpy/ops/import_scene/__init__.pyi +0 -50
  164. bpy/ops/info/__init__.pyi +4 -35
  165. bpy/ops/lattice/__init__.pyi +3 -33
  166. bpy/ops/marker/__init__.pyi +2 -50
  167. bpy/ops/mask/__init__.pyi +17 -176
  168. bpy/ops/material/__init__.pyi +3 -15
  169. bpy/ops/mball/__init__.pyi +1 -30
  170. bpy/ops/mesh/__init__.pyi +30 -913
  171. bpy/ops/nla/__init__.pyi +19 -183
  172. bpy/ops/node/__init__.pyi +53 -745
  173. bpy/ops/object/__init__.pyi +75 -1285
  174. bpy/ops/outliner/__init__.pyi +47 -327
  175. bpy/ops/paint/__init__.pyi +14 -279
  176. bpy/ops/paintcurve/__init__.pyi +4 -36
  177. bpy/ops/palette/__init__.pyi +3 -27
  178. bpy/ops/particle/__init__.pyi +20 -160
  179. bpy/ops/pointcloud/__init__.pyi +3 -35
  180. bpy/ops/pose/__init__.pyi +25 -230
  181. bpy/ops/poselib/__init__.pyi +4 -47
  182. bpy/ops/preferences/__init__.pyi +9 -177
  183. bpy/ops/ptcache/__init__.pyi +5 -31
  184. bpy/ops/render/__init__.pyi +3 -70
  185. bpy/ops/rigidbody/__init__.pyi +6 -56
  186. bpy/ops/scene/__init__.pyi +22 -167
  187. bpy/ops/screen/__init__.pyi +19 -214
  188. bpy/ops/script/__init__.pyi +1 -12
  189. bpy/ops/sculpt/__init__.pyi +7 -271
  190. bpy/ops/sculpt_curves/__init__.pyi +1 -20
  191. bpy/ops/sequencer/__init__.pyi +36 -672
  192. bpy/ops/sound/__init__.pyi +3 -109
  193. bpy/ops/spreadsheet/__init__.pyi +5 -32
  194. bpy/ops/surface/__init__.pyi +0 -48
  195. bpy/ops/text/__init__.pyi +25 -226
  196. bpy/ops/text_editor/__init__.pyi +0 -5
  197. bpy/ops/texture/__init__.pyi +3 -18
  198. bpy/ops/transform/__init__.pyi +2 -381
  199. bpy/ops/ui/__init__.pyi +21 -158
  200. bpy/ops/uilist/__init__.pyi +0 -13
  201. bpy/ops/uv/__init__.pyi +9 -316
  202. bpy/ops/view2d/__init__.pyi +3 -73
  203. bpy/ops/view3d/__init__.pyi +37 -339
  204. bpy/ops/wm/__init__.pyi +25 -1308
  205. bpy/ops/workspace/__init__.pyi +7 -39
  206. bpy/ops/world/__init__.pyi +2 -10
  207. bpy/path/__init__.pyi +0 -34
  208. bpy/props/__init__.pyi +12 -148
  209. bpy/types/__init__.pyi +9867 -55713
  210. bpy/utils/__init__.pyi +2 -73
  211. bpy/utils/previews/__init__.pyi +0 -9
  212. bpy/utils/units/__init__.pyi +0 -12
  213. bpy_extras/anim_utils/__init__.pyi +0 -8
  214. bpy_extras/bmesh_utils/__init__.pyi +0 -1
  215. bpy_extras/id_map_utils/__init__.pyi +4 -5
  216. bpy_extras/image_utils/__init__.pyi +0 -9
  217. bpy_extras/io_utils/__init__.pyi +2 -22
  218. bpy_extras/mesh_utils/__init__.pyi +0 -12
  219. bpy_extras/object_utils/__init__.pyi +0 -14
  220. bpy_extras/view3d_utils/__init__.pyi +0 -18
  221. {fake_bpy_module_latest-20260113.dist-info → fake_bpy_module_latest-20260114.dist-info}/METADATA +2 -1
  222. fake_bpy_module_latest-20260114.dist-info/RECORD +382 -0
  223. freestyle/chainingiterators/__init__.pyi +0 -22
  224. freestyle/functions/__init__.pyi +0 -139
  225. freestyle/predicates/__init__.pyi +0 -51
  226. freestyle/shaders/__init__.pyi +0 -65
  227. freestyle/types/__init__.pyi +139 -777
  228. freestyle/utils/ContextFunctions/__init__.pyi +0 -23
  229. freestyle/utils/__init__.pyi +0 -6
  230. gpu/capabilities/__init__.pyi +0 -21
  231. gpu/matrix/__init__.pyi +0 -9
  232. gpu/platform/__init__.pyi +0 -5
  233. gpu/shader/__init__.pyi +0 -5
  234. gpu/state/__init__.pyi +0 -29
  235. gpu/texture/__init__.pyi +0 -2
  236. gpu/types/__init__.pyi +10 -149
  237. gpu_extras/batch/__init__.pyi +0 -4
  238. gpu_extras/presets/__init__.pyi +0 -9
  239. idprop/types/__init__.pyi +0 -4
  240. imbuf/__init__.pyi +0 -7
  241. imbuf/types/__init__.pyi +5 -25
  242. keyingsets_builtins/__init__.pyi +0 -44
  243. mathutils/__init__.pyi +46 -2160
  244. mathutils/bvhtree/__init__.pyi +1 -24
  245. mathutils/geometry/__init__.pyi +0 -129
  246. mathutils/interpolate/__init__.pyi +0 -3
  247. mathutils/kdtree/__init__.pyi +0 -11
  248. mathutils/noise/__init__.pyi +0 -62
  249. fake_bpy_module_latest-20260113.dist-info/RECORD +0 -382
  250. {fake_bpy_module_latest-20260113.dist-info → fake_bpy_module_latest-20260114.dist-info}/WHEEL +0 -0
  251. {fake_bpy_module_latest-20260113.dist-info → fake_bpy_module_latest-20260114.dist-info}/top_level.txt +0 -0
@@ -7,7 +7,6 @@ import typing
7
7
  import collections.abc
8
8
  import typing_extensions
9
9
  import numpy.typing as npt
10
- import _bpy_types
11
10
  import bmesh.types
12
11
  import bpy.types
13
12
  import mathutils
@@ -18,15 +17,13 @@ class BVHTree:
18
17
  """BVH tree based on `BMesh` data.
19
18
 
20
19
  :param bmesh: BMesh data.
21
- :type bmesh: bmesh.types.BMesh
22
20
  :param epsilon: Increase the threshold for detecting overlap and raycast hits.
23
- :type epsilon: float
24
21
  """
25
22
 
26
23
  @classmethod
27
24
  def FromObject(
28
25
  cls,
29
- object: _bpy_types.Object,
26
+ object: bpy.types.Object,
30
27
  depsgraph: bpy.types.Depsgraph,
31
28
  *,
32
29
  deform: bool = True,
@@ -37,16 +34,11 @@ class BVHTree:
37
34
  """BVH tree based on `Object` data.
38
35
 
39
36
  :param object: Object data.
40
- :type object: _bpy_types.Object
41
37
  :param depsgraph: Depsgraph to use for evaluating the mesh.
42
- :type depsgraph: bpy.types.Depsgraph
43
38
  :param deform: Use mesh with deformations.
44
- :type deform: bool
45
39
  :param render:
46
40
  :param cage: Use modifiers cage.
47
- :type cage: bool
48
41
  :param epsilon: Increase the threshold for detecting overlap and raycast hits.
49
- :type epsilon: float
50
42
  """
51
43
 
52
44
  @classmethod
@@ -61,13 +53,9 @@ class BVHTree:
61
53
  """BVH tree constructed geometry passed in as arguments.
62
54
 
63
55
  :param vertices: float triplets each representing (x, y, z)
64
- :type vertices: collections.abc.Sequence[collections.abc.Sequence[float]]
65
56
  :param polygons: Sequence of polygons, each containing indices to the vertices argument.
66
- :type polygons: collections.abc.Sequence[collections.abc.Sequence[int]]
67
57
  :param all_triangles: Use when all polygons are triangles for more efficient conversion.
68
- :type all_triangles: bool
69
58
  :param epsilon: Increase the threshold for detecting overlap and raycast hits.
70
- :type epsilon: float
71
59
  """
72
60
 
73
61
  def find_nearest(
@@ -81,12 +69,9 @@ class BVHTree:
81
69
  """Find the nearest element (typically face index) to a point.
82
70
 
83
71
  :param origin: Find nearest element to this point.
84
- :type origin: collections.abc.Sequence[float] | mathutils.Vector
85
72
  :param distance: Maximum distance threshold.
86
- :type distance: float
87
73
  :return: Returns a tuple: (position, normal, index, distance),
88
74
  Values will all be None if no hit is found.
89
- :rtype: tuple[mathutils.Vector | None, mathutils.Vector | None, int | None, float | None]
90
75
  """
91
76
 
92
77
  def find_nearest_range(
@@ -99,9 +84,7 @@ class BVHTree:
99
84
 
100
85
  :param origin:
101
86
  :param distance: Maximum distance threshold.
102
- :type distance: float
103
87
  :return: Returns a list of tuples (position, normal, index, distance)
104
- :rtype: list[tuple[mathutils.Vector, mathutils.Vector, int, float]]
105
88
  """
106
89
 
107
90
  def overlap(
@@ -112,9 +95,7 @@ class BVHTree:
112
95
  """Find overlapping indices between 2 trees.
113
96
 
114
97
  :param other_tree: Other tree to perform overlap test on.
115
- :type other_tree: typing_extensions.Self
116
98
  :return: Returns a list of unique index pairs, the first index referencing this tree, the second referencing the other_tree.
117
- :rtype: list[tuple[int, int]]
118
99
  """
119
100
 
120
101
  def ray_cast(
@@ -129,14 +110,10 @@ class BVHTree:
129
110
  """Cast a ray onto the mesh.
130
111
 
131
112
  :param origin: Start location of the ray in object space.
132
- :type origin: collections.abc.Sequence[float] | mathutils.Vector
133
113
  :param direction: Direction of the ray in object space.
134
- :type direction: collections.abc.Sequence[float] | mathutils.Vector
135
114
  :param distance: Maximum distance threshold.
136
- :type distance: float
137
115
  :return: Returns a tuple: (position, normal, index, distance),
138
116
  Values will all be None if no hit is found.
139
- :rtype: tuple[mathutils.Vector | None, mathutils.Vector | None, int | None, float | None]
140
117
  """
141
118
 
142
119
  def __init__(self, size) -> None:
@@ -18,12 +18,8 @@ def area_tri(
18
18
  """Returns the area size of the 2D or 3D triangle defined.
19
19
 
20
20
  :param v1: Point1
21
- :type v1: collections.abc.Sequence[float] | mathutils.Vector
22
21
  :param v2: Point2
23
- :type v2: collections.abc.Sequence[float] | mathutils.Vector
24
22
  :param v3: Point3
25
- :type v3: collections.abc.Sequence[float] | mathutils.Vector
26
- :rtype: float
27
23
  """
28
24
 
29
25
  def barycentric_transform(
@@ -39,21 +35,13 @@ def barycentric_transform(
39
35
  """Return a transformed point, the transformation is defined by 2 triangles.
40
36
 
41
37
  :param point: The point to transform.
42
- :type point: collections.abc.Sequence[float] | mathutils.Vector
43
38
  :param tri_a1: source triangle vertex.
44
- :type tri_a1: collections.abc.Sequence[float] | mathutils.Vector
45
39
  :param tri_a2: source triangle vertex.
46
- :type tri_a2: collections.abc.Sequence[float] | mathutils.Vector
47
40
  :param tri_a3: source triangle vertex.
48
- :type tri_a3: collections.abc.Sequence[float] | mathutils.Vector
49
41
  :param tri_b1: target triangle vertex.
50
- :type tri_b1: collections.abc.Sequence[float] | mathutils.Vector
51
42
  :param tri_b2: target triangle vertex.
52
- :type tri_b2: collections.abc.Sequence[float] | mathutils.Vector
53
43
  :param tri_b3: target triangle vertex.
54
- :type tri_b3: collections.abc.Sequence[float] | mathutils.Vector
55
44
  :return: The transformed point
56
- :rtype: mathutils.Vector
57
45
  """
58
46
 
59
47
  def box_fit_2d(
@@ -63,9 +51,7 @@ def box_fit_2d(
63
51
  """Returns an angle that best fits the points to an axis aligned rectangle
64
52
 
65
53
  :param points: Sequence of 2D points.
66
- :type points: collections.abc.Sequence[collections.abc.Sequence[float]]
67
54
  :return: angle
68
- :rtype: float
69
55
  """
70
56
 
71
57
  def box_pack_2d(
@@ -75,9 +61,7 @@ def box_pack_2d(
75
61
  """Returns a tuple with the width and height of the packed bounding box.
76
62
 
77
63
  :param boxes: list of boxes, each box is a list where the first 4 items are [X, Y, width, height, ...] other items are ignored. The X & Y values in this list are modified to set the packed positions.
78
- :type boxes: list[list[float]]
79
64
  :return: The width and height of the packed bounding box.
80
- :rtype: tuple[float, float]
81
65
  """
82
66
 
83
67
  def closest_point_on_tri(
@@ -90,15 +74,10 @@ def closest_point_on_tri(
90
74
  """Takes 4 vectors: one is the point and the next 3 define the triangle.
91
75
 
92
76
  :param pt: Point
93
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
94
77
  :param tri_p1: First point of the triangle
95
- :type tri_p1: collections.abc.Sequence[float] | mathutils.Vector
96
78
  :param tri_p2: Second point of the triangle
97
- :type tri_p2: collections.abc.Sequence[float] | mathutils.Vector
98
79
  :param tri_p3: Third point of the triangle
99
- :type tri_p3: collections.abc.Sequence[float] | mathutils.Vector
100
80
  :return: The closest point of the triangle.
101
- :rtype: mathutils.Vector
102
81
  """
103
82
 
104
83
  def convex_hull_2d(
@@ -108,9 +87,7 @@ def convex_hull_2d(
108
87
  """Returns a list of indices into the list given
109
88
 
110
89
  :param points: Sequence of 2D points.
111
- :type points: collections.abc.Sequence[collections.abc.Sequence[float]]
112
90
  :return: a list of indices
113
- :rtype: list[int]
114
91
  """
115
92
 
116
93
  def delaunay_2d_cdt(
@@ -145,19 +122,12 @@ def delaunay_2d_cdt(
145
122
  of the orig arrays, which may save some time.
146
123
 
147
124
  :param vert_coords: Vertex coordinates (2d)
148
- :type vert_coords: collections.abc.Sequence[collections.abc.Sequence[float] | mathutils.Vector]
149
125
  :param edges: Edges, as pairs of indices in vert_coords
150
- :type edges: collections.abc.Sequence[collections.abc.Sequence[int, int]]
151
126
  :param faces: Faces, each sublist is a face, as indices in vert_coords (CCW oriented).
152
- :type faces: collections.abc.Sequence[collections.abc.Sequence[int]]
153
127
  :param output_type: What output looks like. 0 => triangles with convex hull. 1 => triangles inside constraints. 2 => the input constraints, intersected. 3 => like 2 but detect holes and omit them from output. 4 => like 2 but with extra edges to make valid BMesh faces. 5 => like 4 but detect holes and omit them from output.
154
- :type output_type: int
155
128
  :param epsilon: For nearness tests; should not be zero
156
- :type epsilon: float
157
129
  :param need_ids: are the orig output arrays needed?
158
- :type need_ids: bool
159
130
  :return: Output tuple, (vert_coords, edges, faces, orig_verts, orig_edges, orig_faces)
160
- :rtype: tuple[list[mathutils.Vector], list[tuple[int, int]], list[list[int]], list[list[int]], list[list[int]], list[list[int]]]
161
131
  """
162
132
 
163
133
  def distance_point_to_plane(
@@ -169,12 +139,8 @@ def distance_point_to_plane(
169
139
  """Returns the signed distance between a point and a plane (negative when below the normal).
170
140
 
171
141
  :param pt: Point
172
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
173
142
  :param plane_co: A point on the plane
174
- :type plane_co: collections.abc.Sequence[float] | mathutils.Vector
175
143
  :param plane_no: The direction the plane is facing
176
- :type plane_no: collections.abc.Sequence[float] | mathutils.Vector
177
- :rtype: float
178
144
  """
179
145
 
180
146
  def interpolate_bezier(
@@ -188,17 +154,11 @@ def interpolate_bezier(
188
154
  """Interpolate a bezier spline segment.
189
155
 
190
156
  :param knot1: First bezier spline point.
191
- :type knot1: collections.abc.Sequence[float] | mathutils.Vector
192
157
  :param handle1: First bezier spline handle.
193
- :type handle1: collections.abc.Sequence[float] | mathutils.Vector
194
158
  :param handle2: Second bezier spline handle.
195
- :type handle2: collections.abc.Sequence[float] | mathutils.Vector
196
159
  :param knot2: Second bezier spline point.
197
- :type knot2: collections.abc.Sequence[float] | mathutils.Vector
198
160
  :param resolution: Number of points to return.
199
- :type resolution: int
200
161
  :return: The interpolated points.
201
- :rtype: list[mathutils.Vector]
202
162
  """
203
163
 
204
164
  def intersect_line_line(
@@ -211,15 +171,10 @@ def intersect_line_line(
211
171
  """Returns a tuple with the points on each line respectively closest to the other.
212
172
 
213
173
  :param v1: First point of the first line
214
- :type v1: collections.abc.Sequence[float] | mathutils.Vector
215
174
  :param v2: Second point of the first line
216
- :type v2: collections.abc.Sequence[float] | mathutils.Vector
217
175
  :param v3: First point of the second line
218
- :type v3: collections.abc.Sequence[float] | mathutils.Vector
219
176
  :param v4: Second point of the second line
220
- :type v4: collections.abc.Sequence[float] | mathutils.Vector
221
177
  :return: The intersection on each line or None when the lines are co-linear.
222
- :rtype: None | tuple[mathutils.Vector, mathutils.Vector]
223
178
  """
224
179
 
225
180
  def intersect_line_line_2d(
@@ -232,15 +187,10 @@ def intersect_line_line_2d(
232
187
  """Takes 2 segments (defined by 4 vectors) and returns a vector for their point of intersection or None.
233
188
 
234
189
  :param lineA_p1: First point of the first line
235
- :type lineA_p1: collections.abc.Sequence[float] | mathutils.Vector
236
190
  :param lineA_p2: Second point of the first line
237
- :type lineA_p2: collections.abc.Sequence[float] | mathutils.Vector
238
191
  :param lineB_p1: First point of the second line
239
- :type lineB_p1: collections.abc.Sequence[float] | mathutils.Vector
240
192
  :param lineB_p2: Second point of the second line
241
- :type lineB_p2: collections.abc.Sequence[float] | mathutils.Vector
242
193
  :return: The point of intersection or None when not found
243
- :rtype: None | mathutils.Vector
244
194
  """
245
195
 
246
196
  def intersect_line_plane(
@@ -255,17 +205,11 @@ def intersect_line_plane(
255
205
  Returns a vector for the intersection or None.
256
206
 
257
207
  :param line_a: First point of the first line
258
- :type line_a: collections.abc.Sequence[float] | mathutils.Vector
259
208
  :param line_b: Second point of the first line
260
- :type line_b: collections.abc.Sequence[float] | mathutils.Vector
261
209
  :param plane_co: A point on the plane
262
- :type plane_co: collections.abc.Sequence[float] | mathutils.Vector
263
210
  :param plane_no: The direction the plane is facing
264
- :type plane_no: collections.abc.Sequence[float] | mathutils.Vector
265
211
  :param no_flip: Not implemented
266
- :type no_flip: bool
267
212
  :return: The point of intersection or None when not found
268
- :rtype: None | mathutils.Vector
269
213
  """
270
214
 
271
215
  def intersect_line_sphere(
@@ -280,17 +224,11 @@ def intersect_line_sphere(
280
224
  returns the intersection
281
225
 
282
226
  :param line_a: First point of the line
283
- :type line_a: collections.abc.Sequence[float] | mathutils.Vector
284
227
  :param line_b: Second point of the line
285
- :type line_b: collections.abc.Sequence[float] | mathutils.Vector
286
228
  :param sphere_co: The center of the sphere
287
- :type sphere_co: collections.abc.Sequence[float] | mathutils.Vector
288
229
  :param sphere_radius: Radius of the sphere
289
- :type sphere_radius: float
290
230
  :param clip: When False, dont restrict the intersection to the line segment.
291
- :type clip: bool
292
231
  :return: The intersection points as a pair of vectors or None when there is no intersection
293
- :rtype: tuple[mathutils.Vector | None, mathutils.Vector | None]
294
232
  """
295
233
 
296
234
  def intersect_line_sphere_2d(
@@ -305,17 +243,11 @@ def intersect_line_sphere_2d(
305
243
  returns the intersection
306
244
 
307
245
  :param line_a: First point of the line
308
- :type line_a: collections.abc.Sequence[float] | mathutils.Vector
309
246
  :param line_b: Second point of the line
310
- :type line_b: collections.abc.Sequence[float] | mathutils.Vector
311
247
  :param sphere_co: The center of the sphere
312
- :type sphere_co: collections.abc.Sequence[float] | mathutils.Vector
313
248
  :param sphere_radius: Radius of the sphere
314
- :type sphere_radius: float
315
249
  :param clip: When False, dont restrict the intersection to the line segment.
316
- :type clip: bool
317
250
  :return: The intersection points as a pair of vectors or None when there is no intersection
318
- :rtype: tuple[mathutils.Vector | None, mathutils.Vector | None]
319
251
  """
320
252
 
321
253
  def intersect_plane_plane(
@@ -328,15 +260,10 @@ def intersect_plane_plane(
328
260
  """Return the intersection between two planes
329
261
 
330
262
  :param plane_a_co: Point on the first plane
331
- :type plane_a_co: collections.abc.Sequence[float] | mathutils.Vector
332
263
  :param plane_a_no: Normal of the first plane
333
- :type plane_a_no: collections.abc.Sequence[float] | mathutils.Vector
334
264
  :param plane_b_co: Point on the second plane
335
- :type plane_b_co: collections.abc.Sequence[float] | mathutils.Vector
336
265
  :param plane_b_no: Normal of the second plane
337
- :type plane_b_no: collections.abc.Sequence[float] | mathutils.Vector
338
266
  :return: The line of the intersection represented as a point and a vector or None if the intersection cant be calculated
339
- :rtype: tuple[None, None] | tuple[mathutils.Vector, mathutils.Vector]
340
267
  """
341
268
 
342
269
  def intersect_point_line(
@@ -348,12 +275,8 @@ def intersect_point_line(
348
275
  """Takes a point and a line and returns the closest point on the line and its distance from the first point of the line as a percentage of the length of the line.
349
276
 
350
277
  :param pt: Point
351
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
352
278
  :param line_p1: First point of the line
353
- :type line_p1: collections.abc.Sequence[float] | mathutils.Vector
354
279
  :param line_p2: Second point of the line
355
- :type line_p2: collections.abc.Sequence[float] | mathutils.Vector
356
- :rtype: tuple[mathutils.Vector, float]
357
280
  """
358
281
 
359
282
  def intersect_point_line_segment(
@@ -365,12 +288,8 @@ def intersect_point_line_segment(
365
288
  """Takes a point and a segment and returns the closest point on the segment and the distance to the segment.
366
289
 
367
290
  :param pt: Point
368
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
369
291
  :param seg_p1: First point of the segment
370
- :type seg_p1: collections.abc.Sequence[float] | mathutils.Vector
371
292
  :param seg_p2: Second point of the segment
372
- :type seg_p2: collections.abc.Sequence[float] | mathutils.Vector
373
- :rtype: tuple[mathutils.Vector, float]
374
293
  """
375
294
 
376
295
  def intersect_point_quad_2d(
@@ -386,16 +305,10 @@ def intersect_point_quad_2d(
386
305
  Works only with convex quads without singular edges.
387
306
 
388
307
  :param pt: Point
389
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
390
308
  :param quad_p1: First point of the quad
391
- :type quad_p1: collections.abc.Sequence[float] | mathutils.Vector
392
309
  :param quad_p2: Second point of the quad
393
- :type quad_p2: collections.abc.Sequence[float] | mathutils.Vector
394
310
  :param quad_p3: Third point of the quad
395
- :type quad_p3: collections.abc.Sequence[float] | mathutils.Vector
396
311
  :param quad_p4: Fourth point of the quad
397
- :type quad_p4: collections.abc.Sequence[float] | mathutils.Vector
398
- :rtype: int
399
312
  """
400
313
 
401
314
  def intersect_point_tri(
@@ -408,15 +321,10 @@ def intersect_point_tri(
408
321
  """Takes 4 vectors: one is the point and the next 3 define the triangle. Projects the point onto the triangle plane and checks if it is within the triangle.
409
322
 
410
323
  :param pt: Point
411
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
412
324
  :param tri_p1: First point of the triangle
413
- :type tri_p1: collections.abc.Sequence[float] | mathutils.Vector
414
325
  :param tri_p2: Second point of the triangle
415
- :type tri_p2: collections.abc.Sequence[float] | mathutils.Vector
416
326
  :param tri_p3: Third point of the triangle
417
- :type tri_p3: collections.abc.Sequence[float] | mathutils.Vector
418
327
  :return: Point on the triangles plane or None if its outside the triangle
419
- :rtype: None | mathutils.Vector
420
328
  """
421
329
 
422
330
  def intersect_point_tri_2d(
@@ -429,14 +337,9 @@ def intersect_point_tri_2d(
429
337
  """Takes 4 vectors (using only the x and y coordinates): one is the point and the next 3 define the triangle. Returns 1 if the point is within the triangle, otherwise 0.
430
338
 
431
339
  :param pt: Point
432
- :type pt: collections.abc.Sequence[float] | mathutils.Vector
433
340
  :param tri_p1: First point of the triangle
434
- :type tri_p1: collections.abc.Sequence[float] | mathutils.Vector
435
341
  :param tri_p2: Second point of the triangle
436
- :type tri_p2: collections.abc.Sequence[float] | mathutils.Vector
437
342
  :param tri_p3: Third point of the triangle
438
- :type tri_p3: collections.abc.Sequence[float] | mathutils.Vector
439
- :rtype: int
440
343
  """
441
344
 
442
345
  def intersect_ray_tri(
@@ -451,19 +354,12 @@ def intersect_ray_tri(
451
354
  """Returns the intersection between a ray and a triangle, if possible, returns None otherwise.
452
355
 
453
356
  :param v1: Point1
454
- :type v1: collections.abc.Sequence[float] | mathutils.Vector
455
357
  :param v2: Point2
456
- :type v2: collections.abc.Sequence[float] | mathutils.Vector
457
358
  :param v3: Point3
458
- :type v3: collections.abc.Sequence[float] | mathutils.Vector
459
359
  :param ray: Direction of the projection
460
- :type ray: collections.abc.Sequence[float] | mathutils.Vector
461
360
  :param orig: Origin
462
- :type orig: collections.abc.Sequence[float] | mathutils.Vector
463
361
  :param clip: When False, dont restrict the intersection to the area of the triangle, use the infinite plane defined by the triangle.
464
- :type clip: bool
465
362
  :return: The point of intersection or None if no intersection is found
466
- :rtype: None | mathutils.Vector
467
363
  """
468
364
 
469
365
  def intersect_sphere_sphere_2d(
@@ -476,15 +372,10 @@ def intersect_sphere_sphere_2d(
476
372
  """Returns 2 points between intersecting circles.
477
373
 
478
374
  :param p_a: Center of the first circle
479
- :type p_a: collections.abc.Sequence[float] | mathutils.Vector
480
375
  :param radius_a: Radius of the first circle
481
- :type radius_a: float
482
376
  :param p_b: Center of the second circle
483
- :type p_b: collections.abc.Sequence[float] | mathutils.Vector
484
377
  :param radius_b: Radius of the second circle
485
- :type radius_b: float
486
378
  :return: 2 points between intersecting circles or None when there is no intersection.
487
- :rtype: tuple[None, None] | tuple[mathutils.Vector, mathutils.Vector]
488
379
  """
489
380
 
490
381
  def intersect_tri_tri_2d(
@@ -499,19 +390,12 @@ def intersect_tri_tri_2d(
499
390
  """Check if two 2D triangles intersect.
500
391
 
501
392
  :param tri_a1: First vertex of the first triangle.
502
- :type tri_a1: collections.abc.Sequence[float] | mathutils.Vector
503
393
  :param tri_a2: Second vertex of the first triangle.
504
- :type tri_a2: collections.abc.Sequence[float] | mathutils.Vector
505
394
  :param tri_a3: Third vertex of the first triangle.
506
- :type tri_a3: collections.abc.Sequence[float] | mathutils.Vector
507
395
  :param tri_b1: First vertex of the second triangle.
508
- :type tri_b1: collections.abc.Sequence[float] | mathutils.Vector
509
396
  :param tri_b2: Second vertex of the second triangle.
510
- :type tri_b2: collections.abc.Sequence[float] | mathutils.Vector
511
397
  :param tri_b3: Third vertex of the second triangle.
512
- :type tri_b3: collections.abc.Sequence[float] | mathutils.Vector
513
398
  :return: True if the triangles intersect.
514
- :rtype: bool
515
399
  """
516
400
 
517
401
  def normal(
@@ -520,8 +404,6 @@ def normal(
520
404
  """Returns the normal of a 3D polygon.
521
405
 
522
406
  :param vectors: 3 or more vectors to calculate normals.
523
- :type vectors: collections.abc.Sequence[collections.abc.Sequence[float]]
524
- :rtype: mathutils.Vector
525
407
  """
526
408
 
527
409
  def points_in_planes(
@@ -533,13 +415,9 @@ def points_in_planes(
533
415
  """Returns a list of points inside all planes given and a list of index values for the planes used.
534
416
 
535
417
  :param planes: List of planes (4D vectors).
536
- :type planes: list[collections.abc.Sequence[float] | mathutils.Vector]
537
418
  :param epsilon_coplanar: Epsilon value for interpreting plane pairs as co-planar.
538
- :type epsilon_coplanar: float
539
419
  :param epsilon_isect: Epsilon value for intersection.
540
- :type epsilon_isect: float
541
420
  :return: Two lists, one containing the 3D coordinates inside the planes, another containing the plane indices used.
542
- :rtype: tuple[list[mathutils.Vector], list[int]]
543
421
  """
544
422
 
545
423
  def tessellate_polygon(
@@ -551,9 +429,7 @@ def tessellate_polygon(
551
429
  """Takes a list of polylines (each point a pair or triplet of numbers) and returns the point indices for a polyline filled with triangles. Does not handle degenerate geometry (such as zero-length lines due to consecutive identical points).
552
430
 
553
431
  :param polylines: Polygons where each polygon is a sequence of 2D or 3D points.
554
- :type polylines: collections.abc.Sequence[collections.abc.Sequence[collections.abc.Sequence[float]]]
555
432
  :return: A list of triangles.
556
- :rtype: list[tuple[int, int, int]]
557
433
  """
558
434
 
559
435
  def volume_tetrahedron(
@@ -566,12 +442,7 @@ def volume_tetrahedron(
566
442
  """Return the volume formed by a tetrahedron (points can be in any order).
567
443
 
568
444
  :param v1: Point1
569
- :type v1: collections.abc.Sequence[float] | mathutils.Vector
570
445
  :param v2: Point2
571
- :type v2: collections.abc.Sequence[float] | mathutils.Vector
572
446
  :param v3: Point3
573
- :type v3: collections.abc.Sequence[float] | mathutils.Vector
574
447
  :param v4: Point4
575
- :type v4: collections.abc.Sequence[float] | mathutils.Vector
576
- :rtype: float
577
448
  """
@@ -16,9 +16,6 @@ def poly_3d_calc(
16
16
  """Calculate barycentric weights for a point on a polygon.
17
17
 
18
18
  :param veclist: Sequence of 3D positions.
19
- :type veclist: collections.abc.Sequence[collections.abc.Sequence[float]]
20
19
  :param pt: 2D or 3D position.
21
- :type pt: collections.abc.Sequence[float]
22
20
  :return: list of per-vector weights.
23
- :rtype: list[float]
24
21
  """
@@ -26,11 +26,8 @@ class KDTree:
26
26
  """Find nearest point to co.
27
27
 
28
28
  :param co: 3D coordinates.
29
- :type co: collections.abc.Sequence[float]
30
29
  :param filter: function which takes an index and returns True for indices to include in the search.
31
- :type filter: collections.abc.Callable[int, bool] | None
32
30
  :return: Returns (position, index, distance).
33
- :rtype: tuple[mathutils.Vector, int, float]
34
31
  """
35
32
 
36
33
  def find_n(
@@ -39,11 +36,8 @@ class KDTree:
39
36
  """Find nearest n points to co.
40
37
 
41
38
  :param co: 3D coordinates.
42
- :type co: collections.abc.Sequence[float]
43
39
  :param n: Number of points to find.
44
- :type n: int
45
40
  :return: Returns a list of tuples (position, index, distance).
46
- :rtype: list[tuple[mathutils.Vector, int, float]]
47
41
  """
48
42
 
49
43
  def find_range(
@@ -52,20 +46,15 @@ class KDTree:
52
46
  """Find all points within radius of co.
53
47
 
54
48
  :param co: 3D coordinates.
55
- :type co: collections.abc.Sequence[float]
56
49
  :param radius: Distance to search for points.
57
- :type radius: float
58
50
  :return: Returns a list of tuples (position, index, distance).
59
- :rtype: list[tuple[mathutils.Vector, int, float]]
60
51
  """
61
52
 
62
53
  def insert(self, co: collections.abc.Sequence[float], index: int) -> None:
63
54
  """Insert a point into the KDTree.
64
55
 
65
56
  :param co: Point 3d position.
66
- :type co: collections.abc.Sequence[float]
67
57
  :param index: The index of the point.
68
- :type index: int
69
58
  """
70
59
 
71
60
  def __init__(self, size) -> None: