fake-bge-module 20250317__py3-none-any.whl → 20260201__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (395) hide show
  1. {animsys_refactor → _animsys_refactor}/__init__.pyi +7 -6
  2. {bl_console_utils → _bl_console_utils}/__init__.pyi +1 -0
  3. {bl_console_utils → _bl_console_utils}/autocomplete/__init__.pyi +1 -0
  4. {bl_console_utils → _bl_console_utils}/autocomplete/complete_calltip/__init__.pyi +1 -13
  5. {bl_console_utils → _bl_console_utils}/autocomplete/complete_import/__init__.pyi +1 -5
  6. {bl_console_utils → _bl_console_utils}/autocomplete/complete_namespace/__init__.pyi +3 -13
  7. {bl_console_utils → _bl_console_utils}/autocomplete/intellisense/__init__.pyi +1 -10
  8. {bl_i18n_utils → _bl_i18n_utils}/__init__.pyi +2 -0
  9. _bl_i18n_utils/bl_extract_messages/__init__.pyi +28 -0
  10. {bl_i18n_utils → _bl_i18n_utils}/merge_po/__init__.pyi +2 -1
  11. {bl_i18n_utils → _bl_i18n_utils}/settings/__init__.pyi +10 -7
  12. {bl_i18n_utils → _bl_i18n_utils}/utils/__init__.pyi +53 -50
  13. _bl_i18n_utils/utils_cli/__init__.pyi +11 -0
  14. _bl_i18n_utils/utils_languages_menu/__init__.pyi +6 -0
  15. {bl_i18n_utils → _bl_i18n_utils}/utils_rtl/__init__.pyi +3 -2
  16. _bl_i18n_utils/utils_spell_check/__init__.pyi +22 -0
  17. {bl_previews_utils → _bl_previews_utils}/__init__.pyi +1 -0
  18. _bl_previews_utils/bl_previews_render/__init__.pyi +14 -0
  19. {bl_rna_utils → _bl_rna_utils}/__init__.pyi +1 -0
  20. {bl_rna_utils → _bl_rna_utils}/data_path/__init__.pyi +3 -2
  21. {bl_text_utils → _bl_text_utils}/__init__.pyi +1 -0
  22. _bl_text_utils/external_editor/__init__.pyi +6 -0
  23. {bl_ui_utils → _bl_ui_utils}/__init__.pyi +1 -0
  24. {bl_ui_utils → _bl_ui_utils}/layout/__init__.pyi +2 -1
  25. _blendfile_header/__init__.pyi +48 -0
  26. _bpy_internal/__init__.pyi +5 -1
  27. _bpy_internal/addons/__init__.pyi +1 -0
  28. _bpy_internal/addons/cli/__init__.pyi +2 -1
  29. _bpy_internal/assets/__init__.pyi +5 -0
  30. _bpy_internal/assets/remote_library_listing/__init__.pyi +5 -0
  31. _bpy_internal/assets/remote_library_listing/blender_asset_library_openapi/__init__.pyi +13 -0
  32. _bpy_internal/disk_file_hash_service/__init__.pyi +19 -0
  33. _bpy_internal/disk_file_hash_service/backend_sqlite/__init__.pyi +48 -0
  34. _bpy_internal/disk_file_hash_service/hash_service/__init__.pyi +64 -0
  35. _bpy_internal/disk_file_hash_service/types/__init__.pyi +53 -0
  36. _bpy_internal/extensions/__init__.pyi +1 -0
  37. _bpy_internal/extensions/junction_module/__init__.pyi +8 -7
  38. _bpy_internal/extensions/stale_file_manager/__init__.pyi +9 -8
  39. _bpy_internal/extensions/wheel_manager/__init__.pyi +6 -5
  40. {bl_i18n_utils/utils_languages_menu → _bpy_internal/filesystem}/__init__.pyi +2 -2
  41. _bpy_internal/filesystem/locking/__init__.pyi +28 -0
  42. _bpy_internal/grease_pencil/__init__.pyi +1 -0
  43. _bpy_internal/grease_pencil/stroke/__init__.pyi +22 -6
  44. _bpy_internal/platform/__init__.pyi +5 -0
  45. _bpy_internal/platform/freedesktop/__init__.pyi +21 -0
  46. _bpy_internal/system_info/__init__.pyi +1 -0
  47. _bpy_internal/system_info/text_generate_runtime/__init__.pyi +2 -1
  48. _bpy_internal/system_info/url_prefill_runtime/__init__.pyi +2 -1
  49. _bpy_internal/system_info/url_prefill_startup/__init__.pyi +3 -2
  50. {bpy_restrict_state → _bpy_restrict_state}/__init__.pyi +1 -0
  51. _bpy_types/__init__.pyi +1635 -0
  52. {console_python → _console_python}/__init__.pyi +8 -7
  53. _console_shell/__init__.pyi +10 -0
  54. {graphviz_export → _graphviz_export}/__init__.pyi +3 -2
  55. _keyingsets_utils/__init__.pyi +21 -0
  56. {rna_info → _rna_info}/__init__.pyi +32 -27
  57. {rna_xml → _rna_xml}/__init__.pyi +7 -6
  58. addon_utils/__init__.pyi +13 -25
  59. aud/__init__.pyi +133 -155
  60. bge/__init__.pyi +1 -0
  61. bge/app/__init__.pyi +1 -0
  62. bge/constraints/__init__.pyi +22 -51
  63. bge/types/__init__.pyi +618 -1913
  64. bge_extras/__init__.pyi +1 -0
  65. bge_extras/logger/__init__.pyi +4 -3
  66. bgui/__init__.pyi +1 -0
  67. bgui/frame/__init__.pyi +1 -0
  68. bgui/frame_button/__init__.pyi +1 -0
  69. bgui/image/__init__.pyi +1 -1
  70. bgui/image_button/__init__.pyi +1 -0
  71. bgui/label/__init__.pyi +1 -0
  72. bgui/list_box/__init__.pyi +1 -1
  73. bgui/progress_bar/__init__.pyi +2 -1
  74. bgui/system/__init__.pyi +3 -5
  75. bgui/text_block/__init__.pyi +1 -0
  76. bgui/text_input/__init__.pyi +9 -8
  77. bgui/theme/__init__.pyi +4 -3
  78. bgui/widget/__init__.pyi +5 -4
  79. bl_app_override/__init__.pyi +4 -3
  80. bl_app_override/helpers/__init__.pyi +3 -2
  81. bl_app_template_utils/__init__.pyi +5 -4
  82. bl_app_templates_system/Game_Engine/__init__.pyi +5 -4
  83. bl_app_templates_system/Storyboarding/__init__.pyi +11 -0
  84. bl_app_templates_system/__init__.pyi +2 -0
  85. bl_keymap_utils/__init__.pyi +1 -0
  86. bl_keymap_utils/io/__init__.pyi +10 -9
  87. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +2 -1
  88. bl_keymap_utils/keymap_hierarchy/__init__.pyi +2 -1
  89. bl_keymap_utils/platform_helpers/__init__.pyi +3 -2
  90. bl_keymap_utils/versioning/__init__.pyi +2 -1
  91. bl_math/__init__.pyi +4 -13
  92. bl_operators/__init__.pyi +4 -2
  93. bl_operators/add_mesh_torus/__init__.pyi +9 -9
  94. bl_operators/anim/__init__.pyi +90 -62
  95. bl_operators/assets/__init__.pyi +14 -18
  96. bl_operators/bmesh/__init__.pyi +1 -0
  97. bl_operators/bmesh/find_adjacent/__init__.pyi +12 -9
  98. bl_operators/bone_selection_sets/__init__.pyi +34 -60
  99. bl_operators/clip/__init__.pyi +39 -57
  100. bl_operators/connect_to_output/__init__.pyi +20 -18
  101. bl_operators/console/__init__.pyi +17 -25
  102. bl_operators/constraint/__init__.pyi +15 -21
  103. bl_operators/copy_global_transform/__init__.pyi +261 -0
  104. bl_operators/file/__init__.pyi +13 -17
  105. bl_operators/freestyle/__init__.pyi +15 -21
  106. bl_operators/geometry_nodes/__init__.pyi +30 -36
  107. bl_operators/grease_pencil/__init__.pyi +5 -5
  108. bl_operators/image/__init__.pyi +14 -22
  109. bl_operators/image_as_planes/__init__.pyi +36 -42
  110. bl_operators/mesh/__init__.pyi +8 -53
  111. bl_operators/node/__init__.pyi +375 -92
  112. bl_operators/node_editor/__init__.pyi +1 -0
  113. bl_operators/node_editor/node_functions/__init__.pyi +10 -9
  114. bl_operators/object/__init__.pyi +57 -98
  115. bl_operators/object_align/__init__.pyi +8 -8
  116. bl_operators/object_quick_effects/__init__.pyi +15 -21
  117. bl_operators/object_randomize_transform/__init__.pyi +6 -6
  118. bl_operators/presets/__init__.pyi +46 -94
  119. bl_operators/rigidbody/__init__.pyi +12 -16
  120. bl_operators/screen_play_rendered_anim/__init__.pyi +5 -5
  121. bl_operators/sequencer/__init__.pyi +40 -54
  122. bl_operators/spreadsheet/__init__.pyi +7 -7
  123. bl_operators/userpref/__init__.pyi +69 -117
  124. bl_operators/uvcalc_follow_active/__init__.pyi +8 -8
  125. bl_operators/uvcalc_lightmap/__init__.pyi +12 -12
  126. bl_operators/uvcalc_transform/__init__.pyi +39 -28
  127. bl_operators/vertexpaint_dirt/__init__.pyi +7 -7
  128. bl_operators/view3d/__init__.pyi +31 -43
  129. bl_operators/wm/__init__.pyi +139 -231
  130. bl_operators/world/__init__.pyi +6 -6
  131. bl_ui/__init__.pyi +18 -17
  132. bl_ui/anim/__init__.pyi +5 -5
  133. bl_ui/asset_shelf/__init__.pyi +5 -5
  134. bl_ui/generic_ui_list/__init__.pyi +11 -25
  135. bl_ui/node_add_menu/__init__.pyi +281 -12
  136. bl_ui/node_add_menu_compositor/__init__.pyi +135 -91
  137. bl_ui/node_add_menu_geometry/__init__.pyi +407 -263
  138. bl_ui/node_add_menu_shader/__init__.pyi +67 -67
  139. bl_ui/node_add_menu_texture/__init__.pyi +25 -69
  140. bl_ui/properties_animviz/__init__.pyi +3 -2
  141. bl_ui/properties_collection/__init__.pyi +20 -30
  142. bl_ui/properties_constraint/__init__.pyi +228 -450
  143. bl_ui/properties_data_armature/__init__.pyi +45 -79
  144. bl_ui/properties_data_bone/__init__.pyi +33 -51
  145. bl_ui/properties_data_camera/__init__.pyi +43 -75
  146. bl_ui/properties_data_curve/__init__.pyi +42 -101
  147. bl_ui/properties_data_curves/__init__.pyi +21 -35
  148. bl_ui/properties_data_empty/__init__.pyi +8 -10
  149. bl_ui/properties_data_grease_pencil/__init__.pyi +49 -87
  150. bl_ui/properties_data_lattice/__init__.pyi +12 -18
  151. bl_ui/properties_data_light/__init__.pyi +28 -46
  152. bl_ui/properties_data_lightprobe/__init__.pyi +35 -61
  153. bl_ui/properties_data_mesh/__init__.pyi +73 -120
  154. bl_ui/properties_data_metaball/__init__.pyi +16 -26
  155. bl_ui/properties_data_modifier/__init__.pyi +34 -39
  156. bl_ui/properties_data_pointcloud/__init__.pyi +17 -27
  157. bl_ui/properties_data_shaderfx/__init__.pyi +4 -4
  158. bl_ui/properties_data_speaker/__init__.pyi +15 -25
  159. bl_ui/properties_data_volume/__init__.pyi +22 -38
  160. bl_ui/properties_freestyle/__init__.pyi +79 -127
  161. bl_ui/properties_game/__init__.pyi +88 -84
  162. bl_ui/properties_grease_pencil_common/__init__.pyi +33 -190
  163. bl_ui/properties_mask_common/__init__.pyi +33 -45
  164. bl_ui/properties_material/__init__.pyi +52 -111
  165. bl_ui/properties_material_gpencil/__init__.pyi +48 -68
  166. bl_ui/properties_object/__init__.pyi +123 -93
  167. bl_ui/properties_output/__init__.pyi +103 -81
  168. bl_ui/properties_paint_common/__init__.pyi +78 -59
  169. bl_ui/properties_particle/__init__.pyi +160 -262
  170. bl_ui/properties_physics_cloth/__init__.pyi +36 -62
  171. bl_ui/properties_physics_common/__init__.pyi +11 -11
  172. bl_ui/properties_physics_dynamicpaint/__init__.pyi +81 -123
  173. bl_ui/properties_physics_field/__init__.pyi +35 -53
  174. bl_ui/properties_physics_fluid/__init__.pyi +106 -160
  175. bl_ui/properties_physics_geometry_nodes/__init__.pyi +6 -6
  176. bl_ui/properties_physics_rigidbody/__init__.pyi +28 -42
  177. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +44 -68
  178. bl_ui/properties_physics_softbody/__init__.pyi +38 -66
  179. bl_ui/properties_render/__init__.pyi +267 -259
  180. bl_ui/properties_scene/__init__.pyi +69 -72
  181. bl_ui/properties_strip/__init__.pyi +744 -0
  182. bl_ui/properties_strip_modifier/__init__.pyi +45 -0
  183. bl_ui/properties_texture/__init__.pyi +69 -122
  184. bl_ui/properties_view_layer/__init__.pyi +97 -51
  185. bl_ui/properties_workspace/__init__.pyi +12 -18
  186. bl_ui/properties_world/__init__.pyi +33 -53
  187. bl_ui/space_clip/__init__.pyi +231 -311
  188. bl_ui/space_console/__init__.pyi +14 -24
  189. bl_ui/space_dopesheet/__init__.pyi +193 -125
  190. bl_ui/space_filebrowser/__init__.pyi +107 -131
  191. bl_ui/space_graph/__init__.pyi +93 -80
  192. bl_ui/space_image/__init__.pyi +207 -291
  193. bl_ui/space_info/__init__.pyi +14 -24
  194. bl_ui/space_logic/__init__.pyi +14 -22
  195. bl_ui/space_nla/__init__.pyi +63 -69
  196. bl_ui/space_node/__init__.pyi +215 -154
  197. bl_ui/space_outliner/__init__.pyi +65 -61
  198. bl_ui/space_properties/__init__.pyi +41 -16
  199. bl_ui/space_sequencer/__init__.pyi +276 -980
  200. bl_ui/space_spreadsheet/__init__.pyi +27 -23
  201. bl_ui/space_statusbar/__init__.pyi +4 -4
  202. bl_ui/space_text/__init__.pyi +39 -73
  203. bl_ui/space_time/__init__.pyi +33 -78
  204. bl_ui/space_toolsystem_common/__init__.pyi +31 -28
  205. bl_ui/space_toolsystem_toolbar/__init__.pyi +67 -43
  206. bl_ui/space_topbar/__init__.pyi +68 -111
  207. bl_ui/space_userpref/__init__.pyi +310 -445
  208. bl_ui/space_view3d/__init__.pyi +667 -1122
  209. bl_ui/space_view3d_sidebar/__init__.pyi +127 -0
  210. bl_ui/space_view3d_toolbar/__init__.pyi +237 -966
  211. bl_ui/utils/__init__.pyi +4 -3
  212. blend_render_info/__init__.pyi +4 -2
  213. blf/__init__.pyi +92 -59
  214. bmesh/__init__.pyi +4 -10
  215. bmesh/geometry/__init__.pyi +2 -4
  216. bmesh/ops/__init__.pyi +442 -815
  217. bmesh/types/__init__.pyi +377 -720
  218. bmesh/utils/__init__.pyi +20 -45
  219. bpy/__init__.pyi +2 -1
  220. bpy/app/__init__.pyi +96 -90
  221. bpy/app/handlers/__init__.pyi +24 -19
  222. bpy/app/icons/__init__.pyi +2 -7
  223. bpy/app/timers/__init__.pyi +5 -18
  224. bpy/app/translations/__init__.pyi +21 -35
  225. bpy/msgbus/__init__.pyi +20 -9
  226. bpy/ops/__init__.pyi +21 -3
  227. bpy/ops/action/__init__.pyi +121 -226
  228. bpy/ops/anim/__init__.pyi +204 -358
  229. bpy/ops/armature/__init__.pyi +129 -249
  230. bpy/ops/asset/__init__.pyi +82 -111
  231. bpy/ops/bge_bricknodes/__init__.pyi +61 -0
  232. bpy/ops/boid/__init__.pyi +44 -50
  233. bpy/ops/bricknodes/__init__.pyi +37 -0
  234. bpy/ops/brush/__init__.pyi +33 -120
  235. bpy/ops/buttons/__init__.pyi +27 -83
  236. bpy/ops/cachefile/__init__.pyi +16 -74
  237. bpy/ops/camera/__init__.pyi +3 -13
  238. bpy/ops/clip/__init__.pyi +278 -558
  239. bpy/ops/cloth/__init__.pyi +2 -6
  240. bpy/ops/collection/__init__.pyi +34 -44
  241. bpy/ops/console/__init__.pyi +70 -111
  242. bpy/ops/constraint/__init__.pyi +34 -102
  243. bpy/ops/curve/__init__.pyi +163 -315
  244. bpy/ops/curves/__init__.pyi +163 -189
  245. bpy/ops/cycles/__init__.pyi +8 -18
  246. bpy/ops/dpaint/__init__.pyi +21 -30
  247. bpy/ops/ed/__init__.pyi +59 -103
  248. bpy/ops/export_anim/__init__.pyi +4 -11
  249. bpy/ops/export_scene/__init__.pyi +29 -174
  250. bpy/ops/extensions/__init__.pyi +102 -194
  251. bpy/ops/file/__init__.pyi +166 -272
  252. bpy/ops/fluid/__init__.pyi +78 -86
  253. bpy/ops/font/__init__.pyi +73 -164
  254. bpy/ops/geometry/__init__.pyi +33 -144
  255. bpy/ops/gizmogroup/__init__.pyi +8 -14
  256. bpy/ops/gpencil/__init__.pyi +31 -58
  257. bpy/ops/graph/__init__.pyi +176 -411
  258. bpy/ops/grease_pencil/__init__.pyi +416 -639
  259. bpy/ops/image/__init__.pyi +148 -492
  260. bpy/ops/import_anim/__init__.pyi +5 -18
  261. bpy/ops/import_curve/__init__.pyi +4 -6
  262. bpy/ops/import_scene/__init__.pyi +22 -49
  263. bpy/ops/info/__init__.pyi +27 -43
  264. bpy/ops/lattice/__init__.pyi +26 -43
  265. bpy/ops/logic/__init__.pyi +49 -122
  266. bpy/ops/logic_nodes/__init__.pyi +461 -0
  267. bpy/ops/marker/__init__.pyi +24 -60
  268. bpy/ops/mask/__init__.pyi +118 -222
  269. bpy/ops/material/__init__.pyi +19 -18
  270. bpy/ops/mball/__init__.pyi +13 -39
  271. bpy/ops/mesh/__init__.pyi +409 -1264
  272. bpy/ops/nla/__init__.pyi +140 -232
  273. bpy/ops/node/__init__.pyi +1189 -807
  274. bpy/ops/object/__init__.pyi +806 -1659
  275. bpy/ops/outliner/__init__.pyi +284 -432
  276. bpy/ops/paint/__init__.pyi +189 -381
  277. bpy/ops/paintcurve/__init__.pyi +29 -44
  278. bpy/ops/palette/__init__.pyi +23 -34
  279. bpy/ops/particle/__init__.pyi +135 -201
  280. bpy/ops/pointcloud/__init__.pyi +23 -42
  281. bpy/ops/pose/__init__.pyi +195 -310
  282. bpy/ops/poselib/__init__.pyi +45 -73
  283. bpy/ops/preferences/__init__.pyi +89 -221
  284. bpy/ops/ptcache/__init__.pyi +32 -39
  285. bpy/ops/render/__init__.pyi +36 -83
  286. bpy/ops/rigidbody/__init__.pyi +47 -78
  287. bpy/ops/scene/__init__.pyi +169 -222
  288. bpy/ops/screen/__init__.pyi +146 -259
  289. bpy/ops/script/__init__.pyi +9 -15
  290. bpy/ops/sculpt/__init__.pyi +194 -354
  291. bpy/ops/sculpt_curves/__init__.pyi +21 -29
  292. bpy/ops/sequencer/__init__.pyi +586 -836
  293. bpy/ops/sound/__init__.pyi +25 -131
  294. bpy/ops/spreadsheet/__init__.pyi +34 -21
  295. bpy/ops/surface/__init__.pyi +7 -54
  296. bpy/ops/text/__init__.pyi +166 -281
  297. bpy/ops/text_editor/__init__.pyi +2 -6
  298. bpy/ops/texture/__init__.pyi +20 -22
  299. bpy/ops/transform/__init__.pyi +108 -445
  300. bpy/ops/ui/__init__.pyi +157 -219
  301. bpy/ops/uilist/__init__.pyi +4 -16
  302. bpy/ops/uv/__init__.pyi +291 -347
  303. bpy/ops/view2d/__init__.pyi +29 -88
  304. bpy/ops/view3d/__init__.pyi +238 -438
  305. bpy/ops/wm/__init__.pyi +651 -1510
  306. bpy/ops/workspace/__init__.pyi +42 -44
  307. bpy/ops/world/__init__.pyi +12 -13
  308. bpy/path/__init__.pyi +5 -36
  309. bpy/props/__init__.pyi +395 -259
  310. bpy/{_typing → stub_internal}/__init__.pyi +1 -0
  311. bpy/{_typing → stub_internal}/rna_enums/__init__.pyi +214 -114
  312. bpy/types/__init__.pyi +93285 -103831
  313. bpy/utils/__init__.pyi +46 -104
  314. bpy/utils/previews/__init__.pyi +7 -15
  315. bpy/utils/units/__init__.pyi +6 -15
  316. bpy_extras/__init__.pyi +1 -0
  317. bpy_extras/anim_utils/__init__.pyi +32 -23
  318. bpy_extras/asset_utils/__init__.pyi +1 -0
  319. bpy_extras/bmesh_utils/__init__.pyi +2 -2
  320. bpy_extras/id_map_utils/__init__.pyi +15 -6
  321. bpy_extras/image_utils/__init__.pyi +3 -11
  322. bpy_extras/io_utils/__init__.pyi +22 -38
  323. bpy_extras/keyconfig_utils/__init__.pyi +5 -4
  324. bpy_extras/mesh_utils/__init__.pyi +3 -14
  325. bpy_extras/node_shader_utils/__init__.pyi +63 -70
  326. bpy_extras/node_utils/__init__.pyi +4 -3
  327. bpy_extras/object_utils/__init__.pyi +6 -19
  328. bpy_extras/view3d_utils/__init__.pyi +1 -18
  329. bpy_extras/wm_utils/__init__.pyi +1 -0
  330. bpy_extras/wm_utils/progress_report/__init__.pyi +12 -11
  331. {fake_bge_module-20250317.dist-info → fake_bge_module-20260201.dist-info}/METADATA +9 -3
  332. fake_bge_module-20260201.dist-info/RECORD +414 -0
  333. {fake_bge_module-20250317.dist-info → fake_bge_module-20260201.dist-info}/WHEEL +1 -1
  334. {fake_bge_module-20250317.dist-info → fake_bge_module-20260201.dist-info}/top_level.txt +16 -16
  335. freestyle/__init__.pyi +1 -0
  336. freestyle/chainingiterators/__init__.pyi +41 -60
  337. freestyle/functions/__init__.pyi +56 -194
  338. freestyle/predicates/__init__.pyi +11 -61
  339. freestyle/shaders/__init__.pyi +95 -156
  340. freestyle/types/__init__.pyi +306 -941
  341. freestyle/utils/ContextFunctions/__init__.pyi +4 -24
  342. freestyle/utils/__init__.pyi +46 -36
  343. gpu/__init__.pyi +84 -5
  344. gpu/capabilities/__init__.pyi +1 -21
  345. gpu/matrix/__init__.pyi +16 -24
  346. gpu/platform/__init__.pyi +3 -7
  347. gpu/select/__init__.pyi +2 -1
  348. gpu/shader/__init__.pyi +43 -9
  349. gpu/state/__init__.pyi +66 -44
  350. gpu/texture/__init__.pyi +4 -5
  351. gpu/types/__init__.pyi +216 -216
  352. gpu_extras/__init__.pyi +1 -0
  353. gpu_extras/batch/__init__.pyi +2 -5
  354. gpu_extras/presets/__init__.pyi +9 -10
  355. idprop/__init__.pyi +17 -0
  356. idprop/types/__init__.pyi +18 -17
  357. imbuf/__init__.pyi +13 -9
  358. imbuf/types/__init__.pyi +10 -23
  359. keyingsets_builtins/__init__.pyi +51 -93
  360. mathutils/__init__.pyi +296 -2255
  361. mathutils/bvhtree/__init__.pyi +22 -29
  362. mathutils/geometry/__init__.pyi +83 -132
  363. mathutils/interpolate/__init__.pyi +7 -5
  364. mathutils/kdtree/__init__.pyi +5 -14
  365. mathutils/noise/__init__.pyi +62 -106
  366. nodeitems_builtins/__init__.pyi +5 -4
  367. nodeitems_utils/__init__.pyi +10 -9
  368. rna_keymap_ui/__init__.pyi +7 -6
  369. rna_prop_ui/__init__.pyi +14 -13
  370. _bpy_internal/freedesktop/__init__.pyi +0 -20
  371. bgl/__init__.pyi +0 -4235
  372. bl_i18n_utils/bl_extract_messages/__init__.pyi +0 -24
  373. bl_i18n_utils/utils_cli/__init__.pyi +0 -10
  374. bl_previews_utils/bl_previews_render/__init__.pyi +0 -11
  375. bl_text_utils/external_editor/__init__.pyi +0 -5
  376. bpy_types/__init__.pyi +0 -29
  377. console_shell/__init__.pyi +0 -9
  378. fake_bge_module-20250317.dist-info/RECORD +0 -395
  379. keyingsets_utils/__init__.pyi +0 -18
  380. {animsys_refactor → _animsys_refactor}/py.typed +0 -0
  381. {bgl → _bl_console_utils}/py.typed +0 -0
  382. {bl_console_utils → _bl_i18n_utils}/py.typed +0 -0
  383. {bl_i18n_utils → _bl_previews_utils}/py.typed +0 -0
  384. {bl_previews_utils → _bl_rna_utils}/py.typed +0 -0
  385. {bl_rna_utils → _bl_text_utils}/py.typed +0 -0
  386. {bl_text_utils → _bl_ui_utils}/py.typed +0 -0
  387. {bl_ui_utils → _blendfile_header}/py.typed +0 -0
  388. {bpy_restrict_state → _bpy_restrict_state}/py.typed +0 -0
  389. {bpy_types → _bpy_types}/py.typed +0 -0
  390. {console_python → _console_python}/py.typed +0 -0
  391. {console_shell → _console_shell}/py.typed +0 -0
  392. {graphviz_export → _graphviz_export}/py.typed +0 -0
  393. {keyingsets_utils → _keyingsets_utils}/py.typed +0 -0
  394. {rna_info → _rna_info}/py.typed +0 -0
  395. {rna_xml → _rna_xml}/py.typed +0 -0
@@ -11,6 +11,7 @@ freestyle.types.StrokeShader class.
11
11
  import typing
12
12
  import collections.abc
13
13
  import typing_extensions
14
+ import numpy.typing as npt
14
15
  import bpy.types
15
16
  import freestyle.types
16
17
  import mathutils
@@ -18,39 +19,35 @@ import mathutils
18
19
  class BackboneStretcherShader:
19
20
  """Class hierarchy: `freestyle.types.StrokeShader` > `BackboneStretcherShader`[Geometry shader]"""
20
21
 
21
- def __init__(self, amount: float = 2.0):
22
+ def __init__(self, amount: float = 2.0) -> None:
22
23
  """Builds a BackboneStretcherShader object.
23
24
 
24
25
  :param amount: The stretching amount value.
25
- :type amount: float
26
26
  """
27
27
 
28
- def shade(self, stroke: freestyle.types.Stroke):
28
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
29
29
  """Stretches the stroke at its two extremities and following the
30
30
  respective directions: v(1)v(0) and v(n-1)v(n).
31
31
 
32
32
  :param stroke: A Stroke object.
33
- :type stroke: freestyle.types.Stroke
34
33
  """
35
34
 
36
35
  class BezierCurveShader:
37
36
  """Class hierarchy: `freestyle.types.StrokeShader` > `BezierCurveShader`[Geometry shader]"""
38
37
 
39
- def __init__(self, error: float = 4.0):
38
+ def __init__(self, error: float = 4.0) -> None:
40
39
  """Builds a BezierCurveShader object.
41
40
 
42
- :param error: The error we're allowing for the approximation. This
41
+ :param error: The error were allowing for the approximation. This
43
42
  error is the max distance allowed between the new curve and the
44
43
  original geometry.
45
- :type error: float
46
44
  """
47
45
 
48
- def shade(self, stroke: freestyle.types.Stroke):
46
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
49
47
  """Transforms the stroke backbone geometry so that it corresponds to a
50
48
  Bezier Curve approximation of the original backbone geometry.
51
49
 
52
50
  :param stroke: A Stroke object.
53
- :type stroke: freestyle.types.Stroke
54
51
  """
55
52
 
56
53
  class BlenderTextureShader:
@@ -58,20 +55,17 @@ class BlenderTextureShader:
58
55
 
59
56
  def __init__(
60
57
  self, texture: bpy.types.LineStyleTextureSlot | bpy.types.ShaderNodeTree
61
- ):
58
+ ) -> None:
62
59
  """Builds a BlenderTextureShader object.
63
60
 
64
- :param texture: A line style texture slot or a shader node tree to define
65
- a set of textures.
66
- :type texture: bpy.types.LineStyleTextureSlot | bpy.types.ShaderNodeTree
61
+ :param texture: A line style texture slot or a shader node tree to define a set of textures.
67
62
  """
68
63
 
69
- def shade(self, stroke: freestyle.types.Stroke):
64
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
70
65
  """Assigns a blender texture slot to the stroke shading in order to
71
66
  simulate marks.
72
67
 
73
68
  :param stroke: A Stroke object.
74
- :type stroke: freestyle.types.Stroke
75
69
  """
76
70
 
77
71
  class CalligraphicShader:
@@ -83,138 +77,121 @@ class CalligraphicShader:
83
77
  thickness_max: float,
84
78
  orientation: collections.abc.Sequence[float] | mathutils.Vector,
85
79
  clamp: bool,
86
- ):
80
+ ) -> None:
87
81
  """Builds a CalligraphicShader object.
88
82
 
89
83
  :param thickness_min: The minimum thickness in the direction
90
84
  perpendicular to the main direction.
91
- :type thickness_min: float
92
85
  :param thickness_max: The maximum thickness in the main direction.
93
- :type thickness_max: float
94
86
  :param orientation: The 2D vector giving the main direction.
95
- :type orientation: collections.abc.Sequence[float] | mathutils.Vector
96
87
  :param clamp: If true, the strokes are drawn in black when the stroke
97
88
  direction is between -90 and 90 degrees with respect to the main
98
89
  direction and drawn in white otherwise. If false, the strokes
99
90
  are always drawn in black.
100
- :type clamp: bool
101
91
  """
102
92
 
103
- def shade(self, stroke: freestyle.types.Stroke):
93
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
104
94
  """Assigns thicknesses to the stroke vertices so that the stroke looks
105
95
  like made with a calligraphic tool, i.e. the stroke will be the
106
96
  thickest in a main direction, and the thinnest in the direction
107
97
  perpendicular to this one, and an interpolation in between.
108
98
 
109
99
  :param stroke: A Stroke object.
110
- :type stroke: freestyle.types.Stroke
111
100
  """
112
101
 
113
102
  class ColorNoiseShader:
114
103
  """Class hierarchy: `freestyle.types.StrokeShader` > `ColorNoiseShader`[Color shader]"""
115
104
 
116
- def __init__(self, amplitude: float, period: float):
105
+ def __init__(self, amplitude: float, period: float) -> None:
117
106
  """Builds a ColorNoiseShader object.
118
107
 
119
108
  :param amplitude: The amplitude of the noise signal.
120
- :type amplitude: float
121
109
  :param period: The period of the noise signal.
122
- :type period: float
123
110
  """
124
111
 
125
- def shade(self, stroke: freestyle.types.Stroke):
112
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
126
113
  """Shader to add noise to the stroke colors.
127
114
 
128
115
  :param stroke: A Stroke object.
129
- :type stroke: freestyle.types.Stroke
130
116
  """
131
117
 
132
118
  class ConstantColorShader:
133
119
  """Class hierarchy: `freestyle.types.StrokeShader` > `ConstantColorShader`[Color shader]"""
134
120
 
135
- def __init__(self, red: float, green: float, blue: float, alpha: float = 1.0):
121
+ def __init__(
122
+ self, red: float, green: float, blue: float, alpha: float = 1.0
123
+ ) -> None:
136
124
  """Builds a ConstantColorShader object.
137
125
 
138
126
  :param red: The red component.
139
- :type red: float
140
127
  :param green: The green component.
141
- :type green: float
142
128
  :param blue: The blue component.
143
- :type blue: float
144
129
  :param alpha: The alpha value.
145
- :type alpha: float
146
130
  """
147
131
 
148
- def shade(self, stroke: freestyle.types.Stroke):
132
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
149
133
  """Assigns a constant color to every vertex of the Stroke.
150
134
 
151
135
  :param stroke: A Stroke object.
152
- :type stroke: freestyle.types.Stroke
153
136
  """
154
137
 
155
138
  class ConstantThicknessShader:
156
139
  """Class hierarchy: `freestyle.types.StrokeShader` > `ConstantThicknessShader`[Thickness shader]"""
157
140
 
158
- def __init__(self, thickness: float):
141
+ def __init__(self, thickness: float) -> None:
159
142
  """Builds a ConstantThicknessShader object.
160
143
 
161
144
  :param thickness: The thickness that must be assigned to the stroke.
162
- :type thickness: float
163
145
  """
164
146
 
165
- def shade(self, stroke: freestyle.types.Stroke):
147
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
166
148
  """Assigns an absolute constant thickness to every vertex of the Stroke.
167
149
 
168
150
  :param stroke: A Stroke object.
169
- :type stroke: freestyle.types.Stroke
170
151
  """
171
152
 
172
153
  class ConstrainedIncreasingThicknessShader:
173
154
  """Class hierarchy: `freestyle.types.StrokeShader` > `ConstrainedIncreasingThicknessShader`[Thickness shader]"""
174
155
 
175
- def __init__(self, thickness_min: float, thickness_max: float, ratio: float):
156
+ def __init__(
157
+ self, thickness_min: float, thickness_max: float, ratio: float
158
+ ) -> None:
176
159
  """Builds a ConstrainedIncreasingThicknessShader object.
177
160
 
178
161
  :param thickness_min: The minimum thickness.
179
- :type thickness_min: float
180
162
  :param thickness_max: The maximum thickness.
181
- :type thickness_max: float
182
- :param ratio: The thickness/length ratio that we don't want to exceed.
183
- :type ratio: float
163
+ :param ratio: The thickness/length ratio that we dont want to exceed.
184
164
  """
185
165
 
186
- def shade(self, stroke: freestyle.types.Stroke):
166
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
187
167
  """Same as the `IncreasingThicknessShader`, but here we allow
188
- the user to control the thickness/length ratio so that we don't get
168
+ the user to control the thickness/length ratio so that we dont get
189
169
  fat short lines.
190
170
 
191
171
  :param stroke: A Stroke object.
192
- :type stroke: freestyle.types.Stroke
193
172
  """
194
173
 
195
174
  class GuidingLinesShader:
196
175
  """Class hierarchy: `freestyle.types.StrokeShader` > `GuidingLinesShader`[Geometry shader]"""
197
176
 
198
- def __init__(self, offset: float):
177
+ def __init__(self, offset: float) -> None:
199
178
  """Builds a GuidingLinesShader object.
200
179
 
201
180
  :param offset: The line that replaces the stroke is initially in the
202
181
  middle of the initial stroke bounding box. offset is the value
203
182
  of the displacement which is applied to this line along its
204
183
  normal.
205
- :type offset: float
206
184
  """
207
185
 
208
- def shade(self, stroke: freestyle.types.Stroke):
186
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
209
187
  """Shader to modify the Stroke geometry so that it corresponds to its
210
188
  main direction line. This shader must be used together with the
211
189
  splitting operator using the curvature criterion. Indeed, the
212
190
  precision of the approximation will depend on the size of the
213
- stroke's pieces. The bigger the pieces are, the rougher the
191
+ strokes pieces. The bigger the pieces are, the rougher the
214
192
  approximation is.
215
193
 
216
194
  :param stroke: A Stroke object.
217
- :type stroke: freestyle.types.Stroke
218
195
  """
219
196
 
220
197
  class IncreasingColorShader:
@@ -230,49 +207,38 @@ class IncreasingColorShader:
230
207
  green_max: float,
231
208
  blue_max: float,
232
209
  alpha_max: float,
233
- ):
210
+ ) -> None:
234
211
  """Builds an IncreasingColorShader object.
235
212
 
236
213
  :param red_min: The first color red component.
237
- :type red_min: float
238
214
  :param green_min: The first color green component.
239
- :type green_min: float
240
215
  :param blue_min: The first color blue component.
241
- :type blue_min: float
242
216
  :param alpha_min: The first color alpha value.
243
- :type alpha_min: float
244
217
  :param red_max: The second color red component.
245
- :type red_max: float
246
218
  :param green_max: The second color green component.
247
- :type green_max: float
248
219
  :param blue_max: The second color blue component.
249
- :type blue_max: float
250
220
  :param alpha_max: The second color alpha value.
251
- :type alpha_max: float
252
221
  """
253
222
 
254
- def shade(self, stroke: freestyle.types.Stroke):
223
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
255
224
  """Assigns a varying color to the stroke. The user specifies two
256
225
  colors A and B. The stroke color will change linearly from A to B
257
226
  between the first and the last vertex.
258
227
 
259
228
  :param stroke: A Stroke object.
260
- :type stroke: freestyle.types.Stroke
261
229
  """
262
230
 
263
231
  class IncreasingThicknessShader:
264
232
  """Class hierarchy: `freestyle.types.StrokeShader` > `IncreasingThicknessShader`[Thickness shader]"""
265
233
 
266
- def __init__(self, thickness_A: float, thickness_B: float):
234
+ def __init__(self, thickness_A: float, thickness_B: float) -> None:
267
235
  """Builds an IncreasingThicknessShader object.
268
236
 
269
237
  :param thickness_A: The first thickness value.
270
- :type thickness_A: float
271
238
  :param thickness_B: The second thickness value.
272
- :type thickness_B: float
273
239
  """
274
240
 
275
- def shade(self, stroke: freestyle.types.Stroke):
241
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
276
242
  """Assigns thicknesses values such as the thickness increases from a
277
243
  thickness value A to a thickness value B between the first vertex
278
244
  to the midpoint vertex and then decreases from B to a A between
@@ -280,23 +246,21 @@ class IncreasingThicknessShader:
280
246
  linearly interpolated from A to B.
281
247
 
282
248
  :param stroke: A Stroke object.
283
- :type stroke: freestyle.types.Stroke
284
249
  """
285
250
 
286
251
  class PolygonalizationShader:
287
252
  """Class hierarchy: `freestyle.types.StrokeShader` > `PolygonalizationShader`[Geometry shader]"""
288
253
 
289
- def __init__(self, error: float):
254
+ def __init__(self, error: float) -> None:
290
255
  """Builds a PolygonalizationShader object.
291
256
 
292
257
  :param error: The error we want our polygonal approximation to have
293
258
  with respect to the original geometry. The smaller, the closer
294
259
  the new stroke is to the original one. This error corresponds to
295
260
  the maximum distance between the new stroke and the old one.
296
- :type error: float
297
261
  """
298
262
 
299
- def shade(self, stroke: freestyle.types.Stroke):
263
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
300
264
  """Modifies the Stroke geometry so that it looks more "polygonal".
301
265
  The basic idea is to start from the minimal stroke approximation
302
266
  consisting in a line joining the first vertex to the last one and
@@ -304,17 +268,16 @@ class PolygonalizationShader:
304
268
  error is reached.
305
269
 
306
270
  :param stroke: A Stroke object.
307
- :type stroke: freestyle.types.Stroke
308
271
  """
309
272
 
310
273
  class RoundCapShader:
311
- def round_cap_thickness(self, x):
274
+ def round_cap_thickness(self, x) -> None:
312
275
  """
313
276
 
314
277
  :param x:
315
278
  """
316
279
 
317
- def shade(self, stroke):
280
+ def shade(self, stroke) -> None:
318
281
  """
319
282
 
320
283
  :param stroke:
@@ -323,18 +286,16 @@ class RoundCapShader:
323
286
  class SamplingShader:
324
287
  """Class hierarchy: `freestyle.types.StrokeShader` > `SamplingShader`[Geometry shader]"""
325
288
 
326
- def __init__(self, sampling: float):
289
+ def __init__(self, sampling: float) -> None:
327
290
  """Builds a SamplingShader object.
328
291
 
329
292
  :param sampling: The sampling to use for the stroke resampling.
330
- :type sampling: float
331
293
  """
332
294
 
333
- def shade(self, stroke: freestyle.types.Stroke):
295
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
334
296
  """Resamples the stroke.
335
297
 
336
298
  :param stroke: A Stroke object.
337
- :type stroke: freestyle.types.Stroke
338
299
  """
339
300
 
340
301
  class SmoothingShader:
@@ -350,35 +311,26 @@ class SmoothingShader:
350
311
  aniso_normal: float = 0.0,
351
312
  aniso_curvature: float = 0.0,
352
313
  carricature_factor: float = 1.0,
353
- ):
314
+ ) -> None:
354
315
  """Builds a SmoothingShader object.
355
316
 
356
317
  :param num_iterations: The number of iterations.
357
- :type num_iterations: int
358
318
  :param factor_point: 0.1
359
- :type factor_point: float
360
319
  :param factor_curvature: 0.0
361
- :type factor_curvature: float
362
320
  :param factor_curvature_difference: 0.2
363
- :type factor_curvature_difference: float
364
321
  :param aniso_point: 0.0
365
- :type aniso_point: float
366
322
  :param aniso_normal: 0.0
367
- :type aniso_normal: float
368
323
  :param aniso_curvature: 0.0
369
- :type aniso_curvature: float
370
324
  :param carricature_factor: 1.0
371
- :type carricature_factor: float
372
325
  """
373
326
 
374
- def shade(self, stroke: freestyle.types.Stroke):
327
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
375
328
  """Smooths the stroke by moving the vertices to make the stroke
376
329
  smoother. Uses curvature flow to converge towards a curve of
377
330
  constant curvature. The diffusion method we use is anisotropic to
378
331
  prevent the diffusion across corners.
379
332
 
380
333
  :param stroke: A Stroke object.
381
- :type stroke: freestyle.types.Stroke
382
334
  """
383
335
 
384
336
  class SpatialNoiseShader:
@@ -391,31 +343,25 @@ class SpatialNoiseShader:
391
343
  num_octaves: int,
392
344
  smooth: bool,
393
345
  pure_random: bool,
394
- ):
346
+ ) -> None:
395
347
  """Builds a SpatialNoiseShader object.
396
348
 
397
349
  :param amount: The amplitude of the noise.
398
- :type amount: float
399
350
  :param scale: The noise frequency.
400
- :type scale: float
401
351
  :param num_octaves: The number of octaves
402
- :type num_octaves: int
403
352
  :param smooth: True if you want the noise to be smooth.
404
- :type smooth: bool
405
- :param pure_random: True if you don't want any coherence.
406
- :type pure_random: bool
353
+ :param pure_random: True if you dont want any coherence.
407
354
  """
408
355
 
409
- def shade(self, stroke: freestyle.types.Stroke):
356
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
410
357
  """Spatial Noise stroke shader. Moves the vertices to make the stroke
411
358
  more noisy.
412
359
 
413
360
  :param stroke: A Stroke object.
414
- :type stroke: freestyle.types.Stroke
415
361
  """
416
362
 
417
363
  class SquareCapShader:
418
- def shade(self, stroke):
364
+ def shade(self, stroke) -> None:
419
365
  """
420
366
 
421
367
  :param stroke:
@@ -424,55 +370,48 @@ class SquareCapShader:
424
370
  class StrokeTextureStepShader:
425
371
  """Class hierarchy: `freestyle.types.StrokeShader` > `StrokeTextureStepShader`[Texture shader]"""
426
372
 
427
- def __init__(self, step: float):
373
+ def __init__(self, step: float) -> None:
428
374
  """Builds a StrokeTextureStepShader object.
429
375
 
430
376
  :param step: The spacing along the stroke.
431
- :type step: float
432
377
  """
433
378
 
434
- def shade(self, stroke: freestyle.types.Stroke):
379
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
435
380
  """Assigns a spacing factor to the texture coordinates of the Stroke.
436
381
 
437
382
  :param stroke: A Stroke object.
438
- :type stroke: freestyle.types.Stroke
439
383
  """
440
384
 
441
385
  class ThicknessNoiseShader:
442
386
  """Class hierarchy: `freestyle.types.StrokeShader` > `ThicknessNoiseShader`[Thickness shader]"""
443
387
 
444
- def __init__(self, amplitude: float, period: float):
388
+ def __init__(self, amplitude: float, period: float) -> None:
445
389
  """Builds a ThicknessNoiseShader object.
446
390
 
447
391
  :param amplitude: The amplitude of the noise signal.
448
- :type amplitude: float
449
392
  :param period: The period of the noise signal.
450
- :type period: float
451
393
  """
452
394
 
453
- def shade(self, stroke: freestyle.types.Stroke):
395
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
454
396
  """Adds some noise to the stroke thickness.
455
397
 
456
398
  :param stroke: A Stroke object.
457
- :type stroke: freestyle.types.Stroke
458
399
  """
459
400
 
460
401
  class TipRemoverShader:
461
402
  """Class hierarchy: `freestyle.types.StrokeShader` > `TipRemoverShader`[Geometry shader]"""
462
403
 
463
- def __init__(self, tip_length: float):
404
+ def __init__(self, tip_length: float) -> None:
464
405
  """Builds a TipRemoverShader object.
465
406
 
466
407
  :param tip_length: The length of the piece of stroke we want to remove
467
408
  at each extremity.
468
- :type tip_length: float
469
409
  """
470
410
 
471
- def shade(self, stroke: freestyle.types.Stroke):
472
- """Removes the stroke's extremities.
411
+ def shade(self, stroke: freestyle.types.Stroke) -> None:
412
+ """Removes the strokes extremities.
473
413
 
474
414
  :param stroke: A Stroke object.
475
- :type stroke: freestyle.types.Stroke
476
415
  """
477
416
 
478
417
  class py2DCurvatureColorShader:
@@ -480,25 +419,25 @@ class py2DCurvatureColorShader:
480
419
  A higher curvature will yield a brighter color.
481
420
  """
482
421
 
483
- def shade(self, stroke):
422
+ def shade(self, stroke) -> None:
484
423
  """
485
424
 
486
425
  :param stroke:
487
426
  """
488
427
 
489
428
  class pyBackboneStretcherNoCuspShader:
490
- """Stretches the stroke's backbone, excluding cusp vertices (end junctions)."""
429
+ """Stretches the strokes backbone, excluding cusp vertices (end junctions)."""
491
430
 
492
- def shade(self, stroke):
431
+ def shade(self, stroke) -> None:
493
432
  """
494
433
 
495
434
  :param stroke:
496
435
  """
497
436
 
498
437
  class pyBackboneStretcherShader:
499
- """Stretches the stroke's backbone by a given length (in pixels)."""
438
+ """Stretches the strokes backbone by a given length (in pixels)."""
500
439
 
501
- def shade(self, stroke):
440
+ def shade(self, stroke) -> None:
502
441
  """
503
442
 
504
443
  :param stroke:
@@ -507,7 +446,7 @@ class pyBackboneStretcherShader:
507
446
  class pyBluePrintCirclesShader:
508
447
  """Draws the silhouette of the object as a circle."""
509
448
 
510
- def shade(self, stroke):
449
+ def shade(self, stroke) -> None:
511
450
  """
512
451
 
513
452
  :param stroke:
@@ -516,21 +455,21 @@ class pyBluePrintCirclesShader:
516
455
  class pyBluePrintDirectedSquaresShader:
517
456
  """Replaces the stroke with a directed square."""
518
457
 
519
- def shade(self, stroke):
458
+ def shade(self, stroke) -> None:
520
459
  """
521
460
 
522
461
  :param stroke:
523
462
  """
524
463
 
525
464
  class pyBluePrintEllipsesShader:
526
- def shade(self, stroke):
465
+ def shade(self, stroke) -> None:
527
466
  """
528
467
 
529
468
  :param stroke:
530
469
  """
531
470
 
532
471
  class pyBluePrintSquaresShader:
533
- def shade(self, stroke):
472
+ def shade(self, stroke) -> None:
534
473
  """
535
474
 
536
475
  :param stroke:
@@ -539,7 +478,7 @@ class pyBluePrintSquaresShader:
539
478
  class pyConstantColorShader:
540
479
  """Assigns a constant color to the stroke."""
541
480
 
542
- def shade(self, stroke):
481
+ def shade(self, stroke) -> None:
543
482
  """
544
483
 
545
484
  :param stroke:
@@ -548,7 +487,7 @@ class pyConstantColorShader:
548
487
  class pyConstantThicknessShader:
549
488
  """Assigns a constant thickness along the stroke."""
550
489
 
551
- def shade(self, stroke):
490
+ def shade(self, stroke) -> None:
552
491
  """
553
492
 
554
493
  :param stroke:
@@ -556,10 +495,10 @@ class pyConstantThicknessShader:
556
495
 
557
496
  class pyConstrainedIncreasingThicknessShader:
558
497
  """Increasingly thickens the stroke, constrained by a ratio of the
559
- stroke's length.
498
+ strokes length.
560
499
  """
561
500
 
562
- def shade(self, stroke):
501
+ def shade(self, stroke) -> None:
563
502
  """
564
503
 
565
504
  :param stroke:
@@ -568,18 +507,18 @@ class pyConstrainedIncreasingThicknessShader:
568
507
  class pyDecreasingThicknessShader:
569
508
  """Inverse of pyIncreasingThicknessShader, decreasingly thickens the stroke."""
570
509
 
571
- def shade(self, stroke):
510
+ def shade(self, stroke) -> None:
572
511
  """
573
512
 
574
513
  :param stroke:
575
514
  """
576
515
 
577
516
  class pyDepthDiscontinuityThicknessShader:
578
- """Assigns a thickness to the stroke based on the stroke's distance
517
+ """Assigns a thickness to the stroke based on the strokes distance
579
518
  to the camera (Z-value).
580
519
  """
581
520
 
582
- def shade(self, stroke):
521
+ def shade(self, stroke) -> None:
583
522
  """
584
523
 
585
524
  :param stroke:
@@ -592,7 +531,7 @@ class pyDiffusion2Shader:
592
531
  the stroke curve is) at the point.
593
532
  """
594
533
 
595
- def shade(self, stroke):
534
+ def shade(self, stroke) -> None:
596
535
  """
597
536
 
598
537
  :param stroke:
@@ -601,14 +540,14 @@ class pyDiffusion2Shader:
601
540
  class pyFXSVaryingThicknessWithDensityShader:
602
541
  """Assigns thickness to a stroke based on the density of the diffuse map."""
603
542
 
604
- def shade(self, stroke):
543
+ def shade(self, stroke) -> None:
605
544
  """
606
545
 
607
546
  :param stroke:
608
547
  """
609
548
 
610
549
  class pyGuidingLineShader:
611
- def shade(self, stroke):
550
+ def shade(self, stroke) -> None:
612
551
  """
613
552
 
614
553
  :param stroke:
@@ -619,7 +558,7 @@ class pyHLRShader:
619
558
  based on hidden line removal (HLR).
620
559
  """
621
560
 
622
- def shade(self, stroke):
561
+ def shade(self, stroke) -> None:
623
562
  """
624
563
 
625
564
  :param stroke:
@@ -631,7 +570,7 @@ class pyImportance2DThicknessShader:
631
570
  specified point have the lowest thickness.
632
571
  """
633
572
 
634
- def shade(self, stroke):
573
+ def shade(self, stroke) -> None:
635
574
  """
636
575
 
637
576
  :param stroke:
@@ -640,7 +579,7 @@ class pyImportance2DThicknessShader:
640
579
  class pyImportance3DThicknessShader:
641
580
  """Assigns thickness based on distance to a given point in 3D space."""
642
581
 
643
- def shade(self, stroke):
582
+ def shade(self, stroke) -> None:
644
583
  """
645
584
 
646
585
  :param stroke:
@@ -649,7 +588,7 @@ class pyImportance3DThicknessShader:
649
588
  class pyIncreasingColorShader:
650
589
  """Fades from one color to another along the stroke."""
651
590
 
652
- def shade(self, stroke):
591
+ def shade(self, stroke) -> None:
653
592
  """
654
593
 
655
594
  :param stroke:
@@ -658,7 +597,7 @@ class pyIncreasingColorShader:
658
597
  class pyIncreasingThicknessShader:
659
598
  """Increasingly thickens the stroke."""
660
599
 
661
- def shade(self, stroke):
600
+ def shade(self, stroke) -> None:
662
601
  """
663
602
 
664
603
  :param stroke:
@@ -667,19 +606,19 @@ class pyIncreasingThicknessShader:
667
606
  class pyInterpolateColorShader:
668
607
  """Fades from one color to another and back."""
669
608
 
670
- def shade(self, stroke):
609
+ def shade(self, stroke) -> None:
671
610
  """
672
611
 
673
612
  :param stroke:
674
613
  """
675
614
 
676
615
  class pyLengthDependingBackboneStretcherShader:
677
- """Stretches the stroke's backbone proportional to the stroke's length
678
- NOTE: you'll probably want an l somewhere between (0.5 - 0). A value that
616
+ """Stretches the strokes backbone proportional to the strokes length
617
+ NOTE: youll probably want an l somewhere between (0.5 - 0). A value that
679
618
  is too high may yield unexpected results.
680
619
  """
681
620
 
682
- def shade(self, stroke):
621
+ def shade(self, stroke) -> None:
683
622
  """
684
623
 
685
624
  :param stroke:
@@ -688,16 +627,16 @@ class pyLengthDependingBackboneStretcherShader:
688
627
  class pyMaterialColorShader:
689
628
  """Assigns the color of the underlying material to the stroke."""
690
629
 
691
- def shade(self, stroke):
630
+ def shade(self, stroke) -> None:
692
631
  """
693
632
 
694
633
  :param stroke:
695
634
  """
696
635
 
697
636
  class pyModulateAlphaShader:
698
- """Limits the stroke's alpha between a min and max value."""
637
+ """Limits the strokes alpha between a min and max value."""
699
638
 
700
- def shade(self, stroke):
639
+ def shade(self, stroke) -> None:
701
640
  """
702
641
 
703
642
  :param stroke:
@@ -706,7 +645,7 @@ class pyModulateAlphaShader:
706
645
  class pyNonLinearVaryingThicknessShader:
707
646
  """Assigns thickness to a stroke based on an exponential function."""
708
647
 
709
- def shade(self, stroke):
648
+ def shade(self, stroke) -> None:
710
649
  """
711
650
 
712
651
  :param stroke:
@@ -718,7 +657,7 @@ class pyPerlinNoise1DShader:
718
657
  identically distorted.
719
658
  """
720
659
 
721
- def shade(self, stroke):
660
+ def shade(self, stroke) -> None:
722
661
  """
723
662
 
724
663
  :param stroke:
@@ -730,7 +669,7 @@ class pyPerlinNoise2DShader:
730
669
  https://freestyleintegration.wordpress.com/2011/09/25/development-updates-on-september-25/
731
670
  """
732
671
 
733
- def shade(self, stroke):
672
+ def shade(self, stroke) -> None:
734
673
  """
735
674
 
736
675
  :param stroke:
@@ -739,7 +678,7 @@ class pyPerlinNoise2DShader:
739
678
  class pyRandomColorShader:
740
679
  """Assigns a color to the stroke based on given seed."""
741
680
 
742
- def shade(self, stroke):
681
+ def shade(self, stroke) -> None:
743
682
  """
744
683
 
745
684
  :param stroke:
@@ -748,7 +687,7 @@ class pyRandomColorShader:
748
687
  class pySLERPThicknessShader:
749
688
  """Assigns thickness to a stroke based on spherical linear interpolation."""
750
689
 
751
- def shade(self, stroke):
690
+ def shade(self, stroke) -> None:
752
691
  """
753
692
 
754
693
  :param stroke:
@@ -759,7 +698,7 @@ class pySamplingShader:
759
698
  vertices specified.
760
699
  """
761
700
 
762
- def shade(self, stroke):
701
+ def shade(self, stroke) -> None:
763
702
  """
764
703
 
765
704
  :param stroke:
@@ -768,7 +707,7 @@ class pySamplingShader:
768
707
  class pySinusDisplacementShader:
769
708
  """Displaces the stroke in the shape of a sine wave."""
770
709
 
771
- def shade(self, stroke):
710
+ def shade(self, stroke) -> None:
772
711
  """
773
712
 
774
713
  :param stroke:
@@ -777,7 +716,7 @@ class pySinusDisplacementShader:
777
716
  class pyTVertexRemoverShader:
778
717
  """Removes t-vertices from the stroke."""
779
718
 
780
- def shade(self, stroke):
719
+ def shade(self, stroke) -> None:
781
720
  """
782
721
 
783
722
  :param stroke:
@@ -786,7 +725,7 @@ class pyTVertexRemoverShader:
786
725
  class pyTVertexThickenerShader:
787
726
  """Thickens TVertices (visual intersections between two edges)."""
788
727
 
789
- def shade(self, stroke):
728
+ def shade(self, stroke) -> None:
790
729
  """
791
730
 
792
731
  :param stroke:
@@ -797,7 +736,7 @@ class pyTimeColorShader:
797
736
  The brightness will increase along the stroke.
798
737
  """
799
738
 
800
- def shade(self, stroke):
739
+ def shade(self, stroke) -> None:
801
740
  """
802
741
 
803
742
  :param stroke:
@@ -806,18 +745,18 @@ class pyTimeColorShader:
806
745
  class pyTipRemoverShader:
807
746
  """Removes the tips of the stroke.Undocumented"""
808
747
 
809
- def shade(self, stroke):
748
+ def shade(self, stroke) -> None:
810
749
  """
811
750
 
812
751
  :param stroke:
813
752
  """
814
753
 
815
754
  class pyZDependingThicknessShader:
816
- """Assigns thickness based on an object's local Z depth (point
755
+ """Assigns thickness based on an objects local Z depth (point
817
756
  closest to camera is 1, point furthest from camera is zero).
818
757
  """
819
758
 
820
- def shade(self, stroke):
759
+ def shade(self, stroke) -> None:
821
760
  """
822
761
 
823
762
  :param stroke: