fake-bge-module 20250317__py3-none-any.whl → 20260201__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (395) hide show
  1. {animsys_refactor → _animsys_refactor}/__init__.pyi +7 -6
  2. {bl_console_utils → _bl_console_utils}/__init__.pyi +1 -0
  3. {bl_console_utils → _bl_console_utils}/autocomplete/__init__.pyi +1 -0
  4. {bl_console_utils → _bl_console_utils}/autocomplete/complete_calltip/__init__.pyi +1 -13
  5. {bl_console_utils → _bl_console_utils}/autocomplete/complete_import/__init__.pyi +1 -5
  6. {bl_console_utils → _bl_console_utils}/autocomplete/complete_namespace/__init__.pyi +3 -13
  7. {bl_console_utils → _bl_console_utils}/autocomplete/intellisense/__init__.pyi +1 -10
  8. {bl_i18n_utils → _bl_i18n_utils}/__init__.pyi +2 -0
  9. _bl_i18n_utils/bl_extract_messages/__init__.pyi +28 -0
  10. {bl_i18n_utils → _bl_i18n_utils}/merge_po/__init__.pyi +2 -1
  11. {bl_i18n_utils → _bl_i18n_utils}/settings/__init__.pyi +10 -7
  12. {bl_i18n_utils → _bl_i18n_utils}/utils/__init__.pyi +53 -50
  13. _bl_i18n_utils/utils_cli/__init__.pyi +11 -0
  14. _bl_i18n_utils/utils_languages_menu/__init__.pyi +6 -0
  15. {bl_i18n_utils → _bl_i18n_utils}/utils_rtl/__init__.pyi +3 -2
  16. _bl_i18n_utils/utils_spell_check/__init__.pyi +22 -0
  17. {bl_previews_utils → _bl_previews_utils}/__init__.pyi +1 -0
  18. _bl_previews_utils/bl_previews_render/__init__.pyi +14 -0
  19. {bl_rna_utils → _bl_rna_utils}/__init__.pyi +1 -0
  20. {bl_rna_utils → _bl_rna_utils}/data_path/__init__.pyi +3 -2
  21. {bl_text_utils → _bl_text_utils}/__init__.pyi +1 -0
  22. _bl_text_utils/external_editor/__init__.pyi +6 -0
  23. {bl_ui_utils → _bl_ui_utils}/__init__.pyi +1 -0
  24. {bl_ui_utils → _bl_ui_utils}/layout/__init__.pyi +2 -1
  25. _blendfile_header/__init__.pyi +48 -0
  26. _bpy_internal/__init__.pyi +5 -1
  27. _bpy_internal/addons/__init__.pyi +1 -0
  28. _bpy_internal/addons/cli/__init__.pyi +2 -1
  29. _bpy_internal/assets/__init__.pyi +5 -0
  30. _bpy_internal/assets/remote_library_listing/__init__.pyi +5 -0
  31. _bpy_internal/assets/remote_library_listing/blender_asset_library_openapi/__init__.pyi +13 -0
  32. _bpy_internal/disk_file_hash_service/__init__.pyi +19 -0
  33. _bpy_internal/disk_file_hash_service/backend_sqlite/__init__.pyi +48 -0
  34. _bpy_internal/disk_file_hash_service/hash_service/__init__.pyi +64 -0
  35. _bpy_internal/disk_file_hash_service/types/__init__.pyi +53 -0
  36. _bpy_internal/extensions/__init__.pyi +1 -0
  37. _bpy_internal/extensions/junction_module/__init__.pyi +8 -7
  38. _bpy_internal/extensions/stale_file_manager/__init__.pyi +9 -8
  39. _bpy_internal/extensions/wheel_manager/__init__.pyi +6 -5
  40. {bl_i18n_utils/utils_languages_menu → _bpy_internal/filesystem}/__init__.pyi +2 -2
  41. _bpy_internal/filesystem/locking/__init__.pyi +28 -0
  42. _bpy_internal/grease_pencil/__init__.pyi +1 -0
  43. _bpy_internal/grease_pencil/stroke/__init__.pyi +22 -6
  44. _bpy_internal/platform/__init__.pyi +5 -0
  45. _bpy_internal/platform/freedesktop/__init__.pyi +21 -0
  46. _bpy_internal/system_info/__init__.pyi +1 -0
  47. _bpy_internal/system_info/text_generate_runtime/__init__.pyi +2 -1
  48. _bpy_internal/system_info/url_prefill_runtime/__init__.pyi +2 -1
  49. _bpy_internal/system_info/url_prefill_startup/__init__.pyi +3 -2
  50. {bpy_restrict_state → _bpy_restrict_state}/__init__.pyi +1 -0
  51. _bpy_types/__init__.pyi +1635 -0
  52. {console_python → _console_python}/__init__.pyi +8 -7
  53. _console_shell/__init__.pyi +10 -0
  54. {graphviz_export → _graphviz_export}/__init__.pyi +3 -2
  55. _keyingsets_utils/__init__.pyi +21 -0
  56. {rna_info → _rna_info}/__init__.pyi +32 -27
  57. {rna_xml → _rna_xml}/__init__.pyi +7 -6
  58. addon_utils/__init__.pyi +13 -25
  59. aud/__init__.pyi +133 -155
  60. bge/__init__.pyi +1 -0
  61. bge/app/__init__.pyi +1 -0
  62. bge/constraints/__init__.pyi +22 -51
  63. bge/types/__init__.pyi +618 -1913
  64. bge_extras/__init__.pyi +1 -0
  65. bge_extras/logger/__init__.pyi +4 -3
  66. bgui/__init__.pyi +1 -0
  67. bgui/frame/__init__.pyi +1 -0
  68. bgui/frame_button/__init__.pyi +1 -0
  69. bgui/image/__init__.pyi +1 -1
  70. bgui/image_button/__init__.pyi +1 -0
  71. bgui/label/__init__.pyi +1 -0
  72. bgui/list_box/__init__.pyi +1 -1
  73. bgui/progress_bar/__init__.pyi +2 -1
  74. bgui/system/__init__.pyi +3 -5
  75. bgui/text_block/__init__.pyi +1 -0
  76. bgui/text_input/__init__.pyi +9 -8
  77. bgui/theme/__init__.pyi +4 -3
  78. bgui/widget/__init__.pyi +5 -4
  79. bl_app_override/__init__.pyi +4 -3
  80. bl_app_override/helpers/__init__.pyi +3 -2
  81. bl_app_template_utils/__init__.pyi +5 -4
  82. bl_app_templates_system/Game_Engine/__init__.pyi +5 -4
  83. bl_app_templates_system/Storyboarding/__init__.pyi +11 -0
  84. bl_app_templates_system/__init__.pyi +2 -0
  85. bl_keymap_utils/__init__.pyi +1 -0
  86. bl_keymap_utils/io/__init__.pyi +10 -9
  87. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +2 -1
  88. bl_keymap_utils/keymap_hierarchy/__init__.pyi +2 -1
  89. bl_keymap_utils/platform_helpers/__init__.pyi +3 -2
  90. bl_keymap_utils/versioning/__init__.pyi +2 -1
  91. bl_math/__init__.pyi +4 -13
  92. bl_operators/__init__.pyi +4 -2
  93. bl_operators/add_mesh_torus/__init__.pyi +9 -9
  94. bl_operators/anim/__init__.pyi +90 -62
  95. bl_operators/assets/__init__.pyi +14 -18
  96. bl_operators/bmesh/__init__.pyi +1 -0
  97. bl_operators/bmesh/find_adjacent/__init__.pyi +12 -9
  98. bl_operators/bone_selection_sets/__init__.pyi +34 -60
  99. bl_operators/clip/__init__.pyi +39 -57
  100. bl_operators/connect_to_output/__init__.pyi +20 -18
  101. bl_operators/console/__init__.pyi +17 -25
  102. bl_operators/constraint/__init__.pyi +15 -21
  103. bl_operators/copy_global_transform/__init__.pyi +261 -0
  104. bl_operators/file/__init__.pyi +13 -17
  105. bl_operators/freestyle/__init__.pyi +15 -21
  106. bl_operators/geometry_nodes/__init__.pyi +30 -36
  107. bl_operators/grease_pencil/__init__.pyi +5 -5
  108. bl_operators/image/__init__.pyi +14 -22
  109. bl_operators/image_as_planes/__init__.pyi +36 -42
  110. bl_operators/mesh/__init__.pyi +8 -53
  111. bl_operators/node/__init__.pyi +375 -92
  112. bl_operators/node_editor/__init__.pyi +1 -0
  113. bl_operators/node_editor/node_functions/__init__.pyi +10 -9
  114. bl_operators/object/__init__.pyi +57 -98
  115. bl_operators/object_align/__init__.pyi +8 -8
  116. bl_operators/object_quick_effects/__init__.pyi +15 -21
  117. bl_operators/object_randomize_transform/__init__.pyi +6 -6
  118. bl_operators/presets/__init__.pyi +46 -94
  119. bl_operators/rigidbody/__init__.pyi +12 -16
  120. bl_operators/screen_play_rendered_anim/__init__.pyi +5 -5
  121. bl_operators/sequencer/__init__.pyi +40 -54
  122. bl_operators/spreadsheet/__init__.pyi +7 -7
  123. bl_operators/userpref/__init__.pyi +69 -117
  124. bl_operators/uvcalc_follow_active/__init__.pyi +8 -8
  125. bl_operators/uvcalc_lightmap/__init__.pyi +12 -12
  126. bl_operators/uvcalc_transform/__init__.pyi +39 -28
  127. bl_operators/vertexpaint_dirt/__init__.pyi +7 -7
  128. bl_operators/view3d/__init__.pyi +31 -43
  129. bl_operators/wm/__init__.pyi +139 -231
  130. bl_operators/world/__init__.pyi +6 -6
  131. bl_ui/__init__.pyi +18 -17
  132. bl_ui/anim/__init__.pyi +5 -5
  133. bl_ui/asset_shelf/__init__.pyi +5 -5
  134. bl_ui/generic_ui_list/__init__.pyi +11 -25
  135. bl_ui/node_add_menu/__init__.pyi +281 -12
  136. bl_ui/node_add_menu_compositor/__init__.pyi +135 -91
  137. bl_ui/node_add_menu_geometry/__init__.pyi +407 -263
  138. bl_ui/node_add_menu_shader/__init__.pyi +67 -67
  139. bl_ui/node_add_menu_texture/__init__.pyi +25 -69
  140. bl_ui/properties_animviz/__init__.pyi +3 -2
  141. bl_ui/properties_collection/__init__.pyi +20 -30
  142. bl_ui/properties_constraint/__init__.pyi +228 -450
  143. bl_ui/properties_data_armature/__init__.pyi +45 -79
  144. bl_ui/properties_data_bone/__init__.pyi +33 -51
  145. bl_ui/properties_data_camera/__init__.pyi +43 -75
  146. bl_ui/properties_data_curve/__init__.pyi +42 -101
  147. bl_ui/properties_data_curves/__init__.pyi +21 -35
  148. bl_ui/properties_data_empty/__init__.pyi +8 -10
  149. bl_ui/properties_data_grease_pencil/__init__.pyi +49 -87
  150. bl_ui/properties_data_lattice/__init__.pyi +12 -18
  151. bl_ui/properties_data_light/__init__.pyi +28 -46
  152. bl_ui/properties_data_lightprobe/__init__.pyi +35 -61
  153. bl_ui/properties_data_mesh/__init__.pyi +73 -120
  154. bl_ui/properties_data_metaball/__init__.pyi +16 -26
  155. bl_ui/properties_data_modifier/__init__.pyi +34 -39
  156. bl_ui/properties_data_pointcloud/__init__.pyi +17 -27
  157. bl_ui/properties_data_shaderfx/__init__.pyi +4 -4
  158. bl_ui/properties_data_speaker/__init__.pyi +15 -25
  159. bl_ui/properties_data_volume/__init__.pyi +22 -38
  160. bl_ui/properties_freestyle/__init__.pyi +79 -127
  161. bl_ui/properties_game/__init__.pyi +88 -84
  162. bl_ui/properties_grease_pencil_common/__init__.pyi +33 -190
  163. bl_ui/properties_mask_common/__init__.pyi +33 -45
  164. bl_ui/properties_material/__init__.pyi +52 -111
  165. bl_ui/properties_material_gpencil/__init__.pyi +48 -68
  166. bl_ui/properties_object/__init__.pyi +123 -93
  167. bl_ui/properties_output/__init__.pyi +103 -81
  168. bl_ui/properties_paint_common/__init__.pyi +78 -59
  169. bl_ui/properties_particle/__init__.pyi +160 -262
  170. bl_ui/properties_physics_cloth/__init__.pyi +36 -62
  171. bl_ui/properties_physics_common/__init__.pyi +11 -11
  172. bl_ui/properties_physics_dynamicpaint/__init__.pyi +81 -123
  173. bl_ui/properties_physics_field/__init__.pyi +35 -53
  174. bl_ui/properties_physics_fluid/__init__.pyi +106 -160
  175. bl_ui/properties_physics_geometry_nodes/__init__.pyi +6 -6
  176. bl_ui/properties_physics_rigidbody/__init__.pyi +28 -42
  177. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +44 -68
  178. bl_ui/properties_physics_softbody/__init__.pyi +38 -66
  179. bl_ui/properties_render/__init__.pyi +267 -259
  180. bl_ui/properties_scene/__init__.pyi +69 -72
  181. bl_ui/properties_strip/__init__.pyi +744 -0
  182. bl_ui/properties_strip_modifier/__init__.pyi +45 -0
  183. bl_ui/properties_texture/__init__.pyi +69 -122
  184. bl_ui/properties_view_layer/__init__.pyi +97 -51
  185. bl_ui/properties_workspace/__init__.pyi +12 -18
  186. bl_ui/properties_world/__init__.pyi +33 -53
  187. bl_ui/space_clip/__init__.pyi +231 -311
  188. bl_ui/space_console/__init__.pyi +14 -24
  189. bl_ui/space_dopesheet/__init__.pyi +193 -125
  190. bl_ui/space_filebrowser/__init__.pyi +107 -131
  191. bl_ui/space_graph/__init__.pyi +93 -80
  192. bl_ui/space_image/__init__.pyi +207 -291
  193. bl_ui/space_info/__init__.pyi +14 -24
  194. bl_ui/space_logic/__init__.pyi +14 -22
  195. bl_ui/space_nla/__init__.pyi +63 -69
  196. bl_ui/space_node/__init__.pyi +215 -154
  197. bl_ui/space_outliner/__init__.pyi +65 -61
  198. bl_ui/space_properties/__init__.pyi +41 -16
  199. bl_ui/space_sequencer/__init__.pyi +276 -980
  200. bl_ui/space_spreadsheet/__init__.pyi +27 -23
  201. bl_ui/space_statusbar/__init__.pyi +4 -4
  202. bl_ui/space_text/__init__.pyi +39 -73
  203. bl_ui/space_time/__init__.pyi +33 -78
  204. bl_ui/space_toolsystem_common/__init__.pyi +31 -28
  205. bl_ui/space_toolsystem_toolbar/__init__.pyi +67 -43
  206. bl_ui/space_topbar/__init__.pyi +68 -111
  207. bl_ui/space_userpref/__init__.pyi +310 -445
  208. bl_ui/space_view3d/__init__.pyi +667 -1122
  209. bl_ui/space_view3d_sidebar/__init__.pyi +127 -0
  210. bl_ui/space_view3d_toolbar/__init__.pyi +237 -966
  211. bl_ui/utils/__init__.pyi +4 -3
  212. blend_render_info/__init__.pyi +4 -2
  213. blf/__init__.pyi +92 -59
  214. bmesh/__init__.pyi +4 -10
  215. bmesh/geometry/__init__.pyi +2 -4
  216. bmesh/ops/__init__.pyi +442 -815
  217. bmesh/types/__init__.pyi +377 -720
  218. bmesh/utils/__init__.pyi +20 -45
  219. bpy/__init__.pyi +2 -1
  220. bpy/app/__init__.pyi +96 -90
  221. bpy/app/handlers/__init__.pyi +24 -19
  222. bpy/app/icons/__init__.pyi +2 -7
  223. bpy/app/timers/__init__.pyi +5 -18
  224. bpy/app/translations/__init__.pyi +21 -35
  225. bpy/msgbus/__init__.pyi +20 -9
  226. bpy/ops/__init__.pyi +21 -3
  227. bpy/ops/action/__init__.pyi +121 -226
  228. bpy/ops/anim/__init__.pyi +204 -358
  229. bpy/ops/armature/__init__.pyi +129 -249
  230. bpy/ops/asset/__init__.pyi +82 -111
  231. bpy/ops/bge_bricknodes/__init__.pyi +61 -0
  232. bpy/ops/boid/__init__.pyi +44 -50
  233. bpy/ops/bricknodes/__init__.pyi +37 -0
  234. bpy/ops/brush/__init__.pyi +33 -120
  235. bpy/ops/buttons/__init__.pyi +27 -83
  236. bpy/ops/cachefile/__init__.pyi +16 -74
  237. bpy/ops/camera/__init__.pyi +3 -13
  238. bpy/ops/clip/__init__.pyi +278 -558
  239. bpy/ops/cloth/__init__.pyi +2 -6
  240. bpy/ops/collection/__init__.pyi +34 -44
  241. bpy/ops/console/__init__.pyi +70 -111
  242. bpy/ops/constraint/__init__.pyi +34 -102
  243. bpy/ops/curve/__init__.pyi +163 -315
  244. bpy/ops/curves/__init__.pyi +163 -189
  245. bpy/ops/cycles/__init__.pyi +8 -18
  246. bpy/ops/dpaint/__init__.pyi +21 -30
  247. bpy/ops/ed/__init__.pyi +59 -103
  248. bpy/ops/export_anim/__init__.pyi +4 -11
  249. bpy/ops/export_scene/__init__.pyi +29 -174
  250. bpy/ops/extensions/__init__.pyi +102 -194
  251. bpy/ops/file/__init__.pyi +166 -272
  252. bpy/ops/fluid/__init__.pyi +78 -86
  253. bpy/ops/font/__init__.pyi +73 -164
  254. bpy/ops/geometry/__init__.pyi +33 -144
  255. bpy/ops/gizmogroup/__init__.pyi +8 -14
  256. bpy/ops/gpencil/__init__.pyi +31 -58
  257. bpy/ops/graph/__init__.pyi +176 -411
  258. bpy/ops/grease_pencil/__init__.pyi +416 -639
  259. bpy/ops/image/__init__.pyi +148 -492
  260. bpy/ops/import_anim/__init__.pyi +5 -18
  261. bpy/ops/import_curve/__init__.pyi +4 -6
  262. bpy/ops/import_scene/__init__.pyi +22 -49
  263. bpy/ops/info/__init__.pyi +27 -43
  264. bpy/ops/lattice/__init__.pyi +26 -43
  265. bpy/ops/logic/__init__.pyi +49 -122
  266. bpy/ops/logic_nodes/__init__.pyi +461 -0
  267. bpy/ops/marker/__init__.pyi +24 -60
  268. bpy/ops/mask/__init__.pyi +118 -222
  269. bpy/ops/material/__init__.pyi +19 -18
  270. bpy/ops/mball/__init__.pyi +13 -39
  271. bpy/ops/mesh/__init__.pyi +409 -1264
  272. bpy/ops/nla/__init__.pyi +140 -232
  273. bpy/ops/node/__init__.pyi +1189 -807
  274. bpy/ops/object/__init__.pyi +806 -1659
  275. bpy/ops/outliner/__init__.pyi +284 -432
  276. bpy/ops/paint/__init__.pyi +189 -381
  277. bpy/ops/paintcurve/__init__.pyi +29 -44
  278. bpy/ops/palette/__init__.pyi +23 -34
  279. bpy/ops/particle/__init__.pyi +135 -201
  280. bpy/ops/pointcloud/__init__.pyi +23 -42
  281. bpy/ops/pose/__init__.pyi +195 -310
  282. bpy/ops/poselib/__init__.pyi +45 -73
  283. bpy/ops/preferences/__init__.pyi +89 -221
  284. bpy/ops/ptcache/__init__.pyi +32 -39
  285. bpy/ops/render/__init__.pyi +36 -83
  286. bpy/ops/rigidbody/__init__.pyi +47 -78
  287. bpy/ops/scene/__init__.pyi +169 -222
  288. bpy/ops/screen/__init__.pyi +146 -259
  289. bpy/ops/script/__init__.pyi +9 -15
  290. bpy/ops/sculpt/__init__.pyi +194 -354
  291. bpy/ops/sculpt_curves/__init__.pyi +21 -29
  292. bpy/ops/sequencer/__init__.pyi +586 -836
  293. bpy/ops/sound/__init__.pyi +25 -131
  294. bpy/ops/spreadsheet/__init__.pyi +34 -21
  295. bpy/ops/surface/__init__.pyi +7 -54
  296. bpy/ops/text/__init__.pyi +166 -281
  297. bpy/ops/text_editor/__init__.pyi +2 -6
  298. bpy/ops/texture/__init__.pyi +20 -22
  299. bpy/ops/transform/__init__.pyi +108 -445
  300. bpy/ops/ui/__init__.pyi +157 -219
  301. bpy/ops/uilist/__init__.pyi +4 -16
  302. bpy/ops/uv/__init__.pyi +291 -347
  303. bpy/ops/view2d/__init__.pyi +29 -88
  304. bpy/ops/view3d/__init__.pyi +238 -438
  305. bpy/ops/wm/__init__.pyi +651 -1510
  306. bpy/ops/workspace/__init__.pyi +42 -44
  307. bpy/ops/world/__init__.pyi +12 -13
  308. bpy/path/__init__.pyi +5 -36
  309. bpy/props/__init__.pyi +395 -259
  310. bpy/{_typing → stub_internal}/__init__.pyi +1 -0
  311. bpy/{_typing → stub_internal}/rna_enums/__init__.pyi +214 -114
  312. bpy/types/__init__.pyi +93285 -103831
  313. bpy/utils/__init__.pyi +46 -104
  314. bpy/utils/previews/__init__.pyi +7 -15
  315. bpy/utils/units/__init__.pyi +6 -15
  316. bpy_extras/__init__.pyi +1 -0
  317. bpy_extras/anim_utils/__init__.pyi +32 -23
  318. bpy_extras/asset_utils/__init__.pyi +1 -0
  319. bpy_extras/bmesh_utils/__init__.pyi +2 -2
  320. bpy_extras/id_map_utils/__init__.pyi +15 -6
  321. bpy_extras/image_utils/__init__.pyi +3 -11
  322. bpy_extras/io_utils/__init__.pyi +22 -38
  323. bpy_extras/keyconfig_utils/__init__.pyi +5 -4
  324. bpy_extras/mesh_utils/__init__.pyi +3 -14
  325. bpy_extras/node_shader_utils/__init__.pyi +63 -70
  326. bpy_extras/node_utils/__init__.pyi +4 -3
  327. bpy_extras/object_utils/__init__.pyi +6 -19
  328. bpy_extras/view3d_utils/__init__.pyi +1 -18
  329. bpy_extras/wm_utils/__init__.pyi +1 -0
  330. bpy_extras/wm_utils/progress_report/__init__.pyi +12 -11
  331. {fake_bge_module-20250317.dist-info → fake_bge_module-20260201.dist-info}/METADATA +9 -3
  332. fake_bge_module-20260201.dist-info/RECORD +414 -0
  333. {fake_bge_module-20250317.dist-info → fake_bge_module-20260201.dist-info}/WHEEL +1 -1
  334. {fake_bge_module-20250317.dist-info → fake_bge_module-20260201.dist-info}/top_level.txt +16 -16
  335. freestyle/__init__.pyi +1 -0
  336. freestyle/chainingiterators/__init__.pyi +41 -60
  337. freestyle/functions/__init__.pyi +56 -194
  338. freestyle/predicates/__init__.pyi +11 -61
  339. freestyle/shaders/__init__.pyi +95 -156
  340. freestyle/types/__init__.pyi +306 -941
  341. freestyle/utils/ContextFunctions/__init__.pyi +4 -24
  342. freestyle/utils/__init__.pyi +46 -36
  343. gpu/__init__.pyi +84 -5
  344. gpu/capabilities/__init__.pyi +1 -21
  345. gpu/matrix/__init__.pyi +16 -24
  346. gpu/platform/__init__.pyi +3 -7
  347. gpu/select/__init__.pyi +2 -1
  348. gpu/shader/__init__.pyi +43 -9
  349. gpu/state/__init__.pyi +66 -44
  350. gpu/texture/__init__.pyi +4 -5
  351. gpu/types/__init__.pyi +216 -216
  352. gpu_extras/__init__.pyi +1 -0
  353. gpu_extras/batch/__init__.pyi +2 -5
  354. gpu_extras/presets/__init__.pyi +9 -10
  355. idprop/__init__.pyi +17 -0
  356. idprop/types/__init__.pyi +18 -17
  357. imbuf/__init__.pyi +13 -9
  358. imbuf/types/__init__.pyi +10 -23
  359. keyingsets_builtins/__init__.pyi +51 -93
  360. mathutils/__init__.pyi +296 -2255
  361. mathutils/bvhtree/__init__.pyi +22 -29
  362. mathutils/geometry/__init__.pyi +83 -132
  363. mathutils/interpolate/__init__.pyi +7 -5
  364. mathutils/kdtree/__init__.pyi +5 -14
  365. mathutils/noise/__init__.pyi +62 -106
  366. nodeitems_builtins/__init__.pyi +5 -4
  367. nodeitems_utils/__init__.pyi +10 -9
  368. rna_keymap_ui/__init__.pyi +7 -6
  369. rna_prop_ui/__init__.pyi +14 -13
  370. _bpy_internal/freedesktop/__init__.pyi +0 -20
  371. bgl/__init__.pyi +0 -4235
  372. bl_i18n_utils/bl_extract_messages/__init__.pyi +0 -24
  373. bl_i18n_utils/utils_cli/__init__.pyi +0 -10
  374. bl_previews_utils/bl_previews_render/__init__.pyi +0 -11
  375. bl_text_utils/external_editor/__init__.pyi +0 -5
  376. bpy_types/__init__.pyi +0 -29
  377. console_shell/__init__.pyi +0 -9
  378. fake_bge_module-20250317.dist-info/RECORD +0 -395
  379. keyingsets_utils/__init__.pyi +0 -18
  380. {animsys_refactor → _animsys_refactor}/py.typed +0 -0
  381. {bgl → _bl_console_utils}/py.typed +0 -0
  382. {bl_console_utils → _bl_i18n_utils}/py.typed +0 -0
  383. {bl_i18n_utils → _bl_previews_utils}/py.typed +0 -0
  384. {bl_previews_utils → _bl_rna_utils}/py.typed +0 -0
  385. {bl_rna_utils → _bl_text_utils}/py.typed +0 -0
  386. {bl_text_utils → _bl_ui_utils}/py.typed +0 -0
  387. {bl_ui_utils → _blendfile_header}/py.typed +0 -0
  388. {bpy_restrict_state → _bpy_restrict_state}/py.typed +0 -0
  389. {bpy_types → _bpy_types}/py.typed +0 -0
  390. {console_python → _console_python}/py.typed +0 -0
  391. {console_shell → _console_shell}/py.typed +0 -0
  392. {graphviz_export → _graphviz_export}/py.typed +0 -0
  393. {keyingsets_utils → _keyingsets_utils}/py.typed +0 -0
  394. {rna_info → _rna_info}/py.typed +0 -0
  395. {rna_xml → _rna_xml}/py.typed +0 -0
@@ -1,6 +1,7 @@
1
1
  import typing
2
2
  import collections.abc
3
3
  import typing_extensions
4
+ import numpy.typing as npt
4
5
 
5
6
  type AssetLibraryTypeItems = typing.Literal[
6
7
  "ALL", # All Libraries.Show assets from all of the listed asset libraries.
@@ -73,33 +74,33 @@ type AttributeDomainWithoutCornerItems = typing.Literal[
73
74
  type AttributeTypeItems = typing.Literal[
74
75
  "FLOAT", # Float.Floating-point value.
75
76
  "INT", # Integer.32-bit integer.
77
+ "BOOLEAN", # Boolean.True or false.
76
78
  "FLOAT_VECTOR", # Vector.3D vector with floating-point values.
77
79
  "FLOAT_COLOR", # Color.RGBA color with 32-bit floating-point values.
78
- "BYTE_COLOR", # Byte Color.RGBA color with 8-bit positive integer values.
80
+ "QUATERNION", # Quaternion.Floating point quaternion rotation.
81
+ "FLOAT4X4", # 4x4 Matrix.Floating point matrix.
79
82
  "STRING", # String.Text string.
80
- "BOOLEAN", # Boolean.True or false.
81
- "FLOAT2", # 2D Vector.2D vector with floating-point values.
82
83
  "INT8", # 8-Bit Integer.Smaller integer with a range from -128 to 127.
83
84
  "INT16_2D", # 2D 16-Bit Integer Vector.16-bit signed integer vector.
84
85
  "INT32_2D", # 2D Integer Vector.32-bit signed integer vector.
85
- "QUATERNION", # Quaternion.Floating point quaternion rotation.
86
- "FLOAT4X4", # 4x4 Matrix.Floating point matrix.
86
+ "FLOAT2", # 2D Vector.2D vector with floating-point values.
87
+ "BYTE_COLOR", # Byte Color.RGBA color with 8-bit positive integer values.
87
88
  ]
88
89
  type AttributeTypeWithAutoItems = typing.Literal[
89
90
  "AUTO", # Auto.
90
91
  "FLOAT", # Float.Floating-point value.
91
92
  "INT", # Integer.32-bit integer.
93
+ "BOOLEAN", # Boolean.True or false.
92
94
  "FLOAT_VECTOR", # Vector.3D vector with floating-point values.
93
95
  "FLOAT_COLOR", # Color.RGBA color with 32-bit floating-point values.
94
- "BYTE_COLOR", # Byte Color.RGBA color with 8-bit positive integer values.
96
+ "QUATERNION", # Quaternion.Floating point quaternion rotation.
97
+ "FLOAT4X4", # 4x4 Matrix.Floating point matrix.
95
98
  "STRING", # String.Text string.
96
- "BOOLEAN", # Boolean.True or false.
97
- "FLOAT2", # 2D Vector.2D vector with floating-point values.
98
- "FLOAT2", # 2D Vector.2D vector with floating-point values.
99
+ "INT8", # 8-Bit Integer.Smaller integer with a range from -128 to 127.
99
100
  "INT16_2D", # 2D 16-Bit Integer Vector.16-bit signed integer vector.
100
101
  "INT32_2D", # 2D Integer Vector.32-bit signed integer vector.
101
- "QUATERNION", # Quaternion.Floating point quaternion rotation.
102
- "FLOAT4X4", # 4x4 Matrix.Floating point matrix.
102
+ "FLOAT2", # 2D Vector.2D vector with floating-point values.
103
+ "BYTE_COLOR", # Byte Color.RGBA color with 8-bit positive integer values.
103
104
  ]
104
105
  type AxisFlagXyzItems = typing.Literal[
105
106
  "X", # <string>:4: (INFO/1) Enumerated list start value not ordinal-1: "X" (ordinal 24)
@@ -137,7 +138,7 @@ type BakePassTypeItems = typing.Literal[
137
138
  "NORMAL", # Normal.
138
139
  "UV", # UV.
139
140
  "ROUGHNESS", # ROUGHNESS.
140
- "EMIT", # Emit.
141
+ "EMIT", # Emission.
141
142
  "ENVIRONMENT", # Environment.
142
143
  "DIFFUSE", # Diffuse.
143
144
  "GLOSSY", # Glossy.
@@ -192,9 +193,9 @@ type BoidruleTypeItems = typing.Literal[
192
193
  ]
193
194
  type BrushAutomaskingFlagItems = typing.Literal[
194
195
  "use_automasking_topology", # Topology.Affect only vertices connected to the active vertex under the brush.
195
- "use_automasking_face_sets", # Face Sets.Affect only vertices that share Face Sets with the active vertex.
196
+ "use_automasking_face_sets", # Face Sets.Affect only vertices that share face sets with the active vertex.
196
197
  "use_automasking_boundary_edges", # Mesh Boundary Auto-Masking.Do not affect non manifold boundary edges.
197
- "use_automasking_boundary_face_sets", # Face Sets Boundary Automasking.Do not affect vertices that belong to a Face Set boundary.
198
+ "use_automasking_boundary_face_sets", # Face Sets Boundary Automasking.Do not affect vertices that belong to a face set boundary.
198
199
  "use_automasking_cavity", # Cavity Mask.Do not affect vertices on peaks, based on the surface curvature.
199
200
  "use_automasking_cavity_inverted", # Inverted Cavity Mask.Do not affect vertices within crevices, based on the surface curvature.
200
201
  "use_automasking_custom_cavity_curve", # Custom Cavity Curve.Use custom curve.
@@ -273,9 +274,6 @@ type BrushSculptBrushTypeItems = typing.Literal[
273
274
  "BLOB", # Blob.
274
275
  "CREASE", # Crease.
275
276
  "SMOOTH", # Smooth.
276
- "FLATTEN", # Flatten.
277
- "FILL", # Fill.
278
- "SCRAPE", # Scrape.
279
277
  "PLANE", # Plane.
280
278
  "MULTIPLANE_SCRAPE", # Multi-plane Scrape.
281
279
  "PINCH", # Pinch.
@@ -296,6 +294,7 @@ type BrushSculptBrushTypeItems = typing.Literal[
296
294
  "DISPLACEMENT_SMEAR", # Multires Displacement Smear.
297
295
  "PAINT", # Paint.
298
296
  "SMEAR", # Smear.
297
+ "BLUR", # Blur.
299
298
  ]
300
299
  type BrushVertexBrushTypeItems = typing.Literal[
301
300
  "DRAW", # Draw.
@@ -386,6 +385,7 @@ type ConstraintTypeItems = typing.Literal[
386
385
  "CHILD_OF", # Child Of.Make target the 'detachable' parent of owner.
387
386
  "FLOOR", # Floor.Use position (and optionally rotation) of target to define a 'wall' or 'floor' that the owner cannot cross.
388
387
  "FOLLOW_PATH", # Follow Path.Use to animate an object/bone following a path.
388
+ "GEOMETRY_ATTRIBUTE", # Geometry Attribute.Retrieve transform from target geometry attribute data.
389
389
  "PIVOT", # Pivot.Change pivot point for transforms (buggy).
390
390
  "RIGID_BODY_JOINT", # Rigid Body Joint.Use to define a Rigid Body Constraint (for Game Engine use only).
391
391
  "SHRINKWRAP", # Shrinkwrap.Restrict movements to surface of target mesh.
@@ -439,7 +439,7 @@ type CurveNormalModeItems = typing.Literal[
439
439
  "FREE", # Free.Use the stored custom normal attribute as the final normals.
440
440
  ]
441
441
  type CurvesHandleTypeItems = typing.Literal[
442
- "FREE", # Free.The handle can be moved anywhere, and doesn't influence the point's other handle.
442
+ "FREE", # Free.The handle can be moved anywhere, and does not influence the point's other handle.
443
443
  "AUTO", # Auto.The location is automatically calculated to be smooth.
444
444
  "VECTOR", # Vector.The location is calculated to point to the next/previous control point.
445
445
  "ALIGN", # Align.The location is constrained to point in the opposite direction as the other handle.
@@ -545,6 +545,8 @@ type EventTypeItems = typing.Literal[
545
545
  "WHEELDOWNMOUSE", # Wheel Down.WhDown.
546
546
  "WHEELINMOUSE", # Wheel In.WhIn.
547
547
  "WHEELOUTMOUSE", # Wheel Out.WhOut.
548
+ "WHEELLEFTMOUSE", # Wheel Left.WhLeft.
549
+ "WHEELRIGHTMOUSE", # Wheel Right.WhRight.
548
550
  "A",
549
551
  "B", # <string>:4: (INFO/1) Enumerated list start value not ordinal-1: "B" (ordinal 2)
550
552
  "C", # <string>:4: (INFO/1) Enumerated list start value not ordinal-1: "C" (ordinal 3)
@@ -588,6 +590,7 @@ type EventTypeItems = typing.Literal[
588
590
  "RIGHT_CTRL", # Right Ctrl.CtrlR.
589
591
  "RIGHT_SHIFT", # Right Shift.ShiftR.
590
592
  "OSKEY", # OS Key.Cmd.
593
+ "HYPER", # Hyper.Hyp.
591
594
  "APP", # Application.App.
592
595
  "GRLESS", # Grless.
593
596
  "ESC", # Esc.
@@ -715,6 +718,7 @@ type EventTypeItems = typing.Literal[
715
718
  "NDOF_BUTTON_12", # NDOF Button 12.NdofB12.
716
719
  "ACTIONZONE_AREA", # ActionZone Area.AZone Area.
717
720
  "ACTIONZONE_REGION", # ActionZone Region.AZone Region.
721
+ "ACTIONZONE_REGION_QUAD", # ActionZone Quad.AZone Quad.
718
722
  "ACTIONZONE_FULLSCREEN", # ActionZone Fullscreen.AZone FullScr.
719
723
  "XR_ACTION", # XR Action.
720
724
  ]
@@ -734,7 +738,7 @@ type EventValueItems = typing.Literal[
734
738
  "RELEASE", # Release.
735
739
  "CLICK", # Click.
736
740
  "DOUBLE_CLICK", # Double Click.
737
- "CLICK_DRAG", # Click Drag.
741
+ "CLICK_DRAG", # Drag.
738
742
  "NOTHING", # Nothing.
739
743
  ]
740
744
  type ExrCodecItems = typing.Literal[
@@ -743,6 +747,7 @@ type ExrCodecItems = typing.Literal[
743
747
  "PIZ", # PIZ.Lossless wavelet compression, effective for noisy/grainy images.
744
748
  "DWAA", # DWAA (lossy).JPEG-like lossy compression on 32 row image blocks.
745
749
  "DWAB", # DWAB (lossy).JPEG-like lossy compression on 256 row image blocks.
750
+ "HTJ2K", # HTJ2K.Lossless compression based on high throughput JPEG 2000 encoding. It produces smaller files, but it is new and not widely supported by other software yet..
746
751
  "ZIPS", # ZIPS.Lossless zip compression, each image row compressed separately.
747
752
  "RLE", # RLE.Lossless run length encoding compression.
748
753
  "PXR24", # Pxr24 (lossy).Lossy compression for 32 bit float images (stores 24 bits of each float).
@@ -753,6 +758,14 @@ type FcurveAutoSmoothingItems = typing.Literal[
753
758
  "NONE", # None.Automatic handles only take immediately adjacent keys into account.
754
759
  "CONT_ACCEL", # Continuous Acceleration.Automatic handles are adjusted to avoid jumps in acceleration, resulting in smoother curves. However, key changes may affect interpolation over a larger stretch of the curve..
755
760
  ]
761
+ type FilePathForeachFlagItems = typing.Literal[
762
+ "SKIP_LINKED", # Skip Linked.Skip paths of linked IDs.
763
+ "SKIP_PACKED", # Skip Packed.Skip paths when their matching data is packed.
764
+ "RESOLVE_TOKEN", # Resolve Token.Resolve tokens within a virtual filepath to a single, concrete, filepath. Currently only used for UDIM tiles.
765
+ "SKIP_WEAK_REFERENCES", # Skip Weak References.Skip weak reference paths. Those paths are typically 'nice to have' extra information, but are not used as actual source of data by the current .blend file.
766
+ "SKIP_MULTIFILE", # Skip Multi-file.Skip paths where a single dir is used with an array of files, eg. sequence strip images or point-caches. In this case only the first file path is processed. This is needed for directory manipulation callbacks which might otherwise modify the same directory multiple times.
767
+ "RELOAD_EDITED", # Reload Edited.Reload data when the path is edited.
768
+ ]
756
769
  type FileselectParamsSortItems = typing.Literal[
757
770
  "FILE_SORT_ALPHA", # Name.Sort the file list alphabetically.
758
771
  "FILE_SORT_EXTENSION", # Extension.Sort the file list by extension/type.
@@ -769,6 +782,7 @@ type FmodifierTypeItems = typing.Literal[
769
782
  "NOISE", # Noise.Add pseudo-random noise on top of F-Curves.
770
783
  "LIMITS", # Limits.Restrict maximum and minimum values of F-Curve.
771
784
  "STEPPED", # Stepped Interpolation.Snap values to nearest grid step, e.g. for a stop-motion look.
785
+ "SMOOTH", # Gaussian Smoothing.Smooth curve using Gaussian smoothing.
772
786
  ]
773
787
  type GamepropertyTypeItems = typing.Literal[
774
788
  "BOOL", # Boolean.Boolean Property.
@@ -841,6 +855,8 @@ type IconItems = typing.Literal[
841
855
  "SELECT_DIFFERENCE", # SELECT_DIFFERENCE.
842
856
  "SNAP_OFF", # SNAP_OFF.
843
857
  "SNAP_ON", # SNAP_ON.
858
+ "PLAYHEAD_SNAP_OFF", # PLAYHEAD_SNAP_OFF.
859
+ "PLAYHEAD_SNAP_ON", # PLAYHEAD_SNAP_ON.
844
860
  "UNLOCKED", # UNLOCKED.
845
861
  "LOCKED", # LOCKED.
846
862
  "VIS_SEL_11", # VIS_SEL_11.
@@ -891,6 +907,7 @@ type IconItems = typing.Literal[
891
907
  "PLUGIN", # PLUGIN.
892
908
  "PLUS", # PLUS.
893
909
  "PRESET_NEW", # PRESET_NEW.
910
+ "PROJECT", # PROJECT.
894
911
  "QUIT", # QUIT.
895
912
  "RECOVER_LAST", # RECOVER_LAST.
896
913
  "REMOVE", # REMOVE.
@@ -1022,7 +1039,6 @@ type IconItems = typing.Literal[
1022
1039
  "PRESET", # PRESET.
1023
1040
  "RENDER_ANIMATION", # RENDER_ANIMATION.
1024
1041
  "RENDER_STILL", # RENDER_STILL.
1025
- "RNA_ADD", # RNA_ADD.
1026
1042
  "RNA", # RNA.
1027
1043
  "STRANDS", # STRANDS.
1028
1044
  "UGLYPACKAGE", # UGLYPACKAGE.
@@ -1043,6 +1059,14 @@ type IconItems = typing.Literal[
1043
1059
  "DECORATE_OVERRIDE", # DECORATE_OVERRIDE.
1044
1060
  "DECORATE", # DECORATE.
1045
1061
  "OUTLINER_COLLECTION", # OUTLINER_COLLECTION.
1062
+ "COLLECTION_COLOR_01", # COLLECTION_COLOR_01.
1063
+ "COLLECTION_COLOR_02", # COLLECTION_COLOR_02.
1064
+ "COLLECTION_COLOR_03", # COLLECTION_COLOR_03.
1065
+ "COLLECTION_COLOR_04", # COLLECTION_COLOR_04.
1066
+ "COLLECTION_COLOR_05", # COLLECTION_COLOR_05.
1067
+ "COLLECTION_COLOR_06", # COLLECTION_COLOR_06.
1068
+ "COLLECTION_COLOR_07", # COLLECTION_COLOR_07.
1069
+ "COLLECTION_COLOR_08", # COLLECTION_COLOR_08.
1046
1070
  "CURVES_DATA", # CURVES_DATA.
1047
1071
  "OUTLINER_DATA_ARMATURE", # OUTLINER_DATA_ARMATURE.
1048
1072
  "OUTLINER_DATA_CAMERA", # OUTLINER_DATA_CAMERA.
@@ -1207,6 +1231,7 @@ type IconItems = typing.Literal[
1207
1231
  "WORDWRAP_ON", # WORDWRAP_ON.
1208
1232
  "CON_ACTION", # CON_ACTION.
1209
1233
  "CON_ARMATURE", # CON_ARMATURE.
1234
+ "CON_GEOMETRYATTRIBUTE", # CON_GEOMETRYATTRIBUTE.
1210
1235
  "CON_CAMERASOLVER", # CON_CAMERASOLVER.
1211
1236
  "CON_CHILDOF", # CON_CHILDOF.
1212
1237
  "CON_CLAMPTO", # CON_CLAMPTO.
@@ -1241,6 +1266,7 @@ type IconItems = typing.Literal[
1241
1266
  "MOD_CAST", # MOD_CAST.
1242
1267
  "MOD_CLOTH", # MOD_CLOTH.
1243
1268
  "MOD_CURVE", # MOD_CURVE.
1269
+ "MOD_CURVE_TO_TUBE", # MOD_CURVE_TO_TUBE.
1244
1270
  "MOD_DASH", # MOD_DASH.
1245
1271
  "MOD_DATA_TRANSFER", # MOD_DATA_TRANSFER.
1246
1272
  "MOD_DECIM", # MOD_DECIM.
@@ -1270,6 +1296,7 @@ type IconItems = typing.Literal[
1270
1296
  "MOD_PARTICLES", # MOD_PARTICLES.
1271
1297
  "MOD_PHYSICS", # MOD_PHYSICS.
1272
1298
  "MOD_REMESH", # MOD_REMESH.
1299
+ "MOD_SCATTER_ON_SURFACE", # MOD_SCATTER_ON_SURFACE.
1273
1300
  "MOD_SCREW", # MOD_SCREW.
1274
1301
  "MOD_SHRINKWRAP", # MOD_SHRINKWRAP.
1275
1302
  "MOD_SIMPLEDEFORM", # MOD_SIMPLEDEFORM.
@@ -1345,6 +1372,10 @@ type IconItems = typing.Literal[
1345
1372
  "CENTER_ONLY", # CENTER_ONLY.
1346
1373
  "CURSOR", # CURSOR.
1347
1374
  "EDGESEL", # EDGESEL.
1375
+ "EDGE_BEVEL", # EDGE_BEVEL.
1376
+ "EDGE_CREASE", # EDGE_CREASE.
1377
+ "EDGE_SEAM", # EDGE_SEAM.
1378
+ "EDGE_SHARP", # EDGE_SHARP.
1348
1379
  "FACE_CORNER", # FACE_CORNER.
1349
1380
  "FACESEL", # FACESEL.
1350
1381
  "INVERSESQUARECURVE", # INVERSESQUARECURVE.
@@ -1368,6 +1399,7 @@ type IconItems = typing.Literal[
1368
1399
  "SMOOTHCURVE", # SMOOTHCURVE.
1369
1400
  "SPHERECURVE", # SPHERECURVE.
1370
1401
  "VERTEXSEL", # VERTEXSEL.
1402
+ "VERTEX_CREASE", # VERTEX_CREASE.
1371
1403
  "SNAP_EDGE", # SNAP_EDGE.
1372
1404
  "SNAP_FACE_CENTER", # SNAP_FACE_CENTER.
1373
1405
  "SNAP_FACE_NEAREST", # SNAP_FACE_NEAREST.
@@ -1443,6 +1475,7 @@ type IconItems = typing.Literal[
1443
1475
  "DOCUMENTS", # DOCUMENTS.
1444
1476
  "EXPORT", # EXPORT.
1445
1477
  "EXTERNAL_DRIVE", # EXTERNAL_DRIVE.
1478
+ "USB_DRIVE", # USB_DRIVE.
1446
1479
  "FILE_3D", # FILE_3D.
1447
1480
  "FILE_ARCHIVE", # FILE_ARCHIVE.
1448
1481
  "FILE_BACKUP", # FILE_BACKUP.
@@ -1500,6 +1533,13 @@ type IconItems = typing.Literal[
1500
1533
  "SEQ_SPLITVIEW", # SEQ_SPLITVIEW.
1501
1534
  "SEQ_STRIP_DUPLICATE", # SEQ_STRIP_DUPLICATE.
1502
1535
  "SEQ_STRIP_META", # SEQ_STRIP_META.
1536
+ "SEQ_STRIP_MODIFIER", # SEQ_STRIP_MODIFIER.
1537
+ "MOD_BRIGHTNESS_CONTRAST", # MOD_BRIGHTNESS_CONTRAST.
1538
+ "MOD_COLOR_BALANCE", # MOD_COLOR_BALANCE.
1539
+ "MOD_CURVES", # MOD_CURVES.
1540
+ "MOD_HUE_CORRECT", # MOD_HUE_CORRECT.
1541
+ "MOD_TONEMAP", # MOD_TONEMAP.
1542
+ "MOD_WHITE_BALANCE", # MOD_WHITE_BALANCE.
1503
1543
  "IMAGE_ALPHA", # IMAGE_ALPHA.
1504
1544
  "IMAGE_RGB_ALPHA", # IMAGE_RGB_ALPHA.
1505
1545
  "IMAGE_RGB", # IMAGE_RGB.
@@ -1509,6 +1549,7 @@ type IconItems = typing.Literal[
1509
1549
  "DISC_LARGE", # DISC_LARGE.
1510
1550
  "DISK_DRIVE_LARGE", # DISK_DRIVE_LARGE.
1511
1551
  "EXTERNAL_DRIVE_LARGE", # EXTERNAL_DRIVE_LARGE.
1552
+ "USB_DRIVE_LARGE", # USB_DRIVE_LARGE.
1512
1553
  "FILE_FOLDER_LARGE", # FILE_FOLDER_LARGE.
1513
1554
  "FILE_LARGE", # FILE_LARGE.
1514
1555
  "FILE_PARENT_LARGE", # FILE_PARENT_LARGE.
@@ -1542,6 +1583,9 @@ type IconItems = typing.Literal[
1542
1583
  "KEY_TAB", # KEY_TAB.
1543
1584
  "KEY_WINDOWS_FILLED", # KEY_WINDOWS_FILLED.
1544
1585
  "KEY_WINDOWS", # KEY_WINDOWS.
1586
+ "GESTURE_PAN", # GESTURE_PAN.
1587
+ "GESTURE_ROTATE", # GESTURE_ROTATE.
1588
+ "GESTURE_ZOOM", # GESTURE_ZOOM.
1545
1589
  "FUND", # FUND.
1546
1590
  "HEART", # HEART.
1547
1591
  "INTERNET_OFFLINE", # INTERNET_OFFLINE.
@@ -1549,6 +1593,9 @@ type IconItems = typing.Literal[
1549
1593
  "USER", # USER.
1550
1594
  "EXPERIMENTAL", # EXPERIMENTAL.
1551
1595
  "MEMORY", # MEMORY.
1596
+ "RGB_RED", # RGB_RED.
1597
+ "RGB_GREEN", # RGB_GREEN.
1598
+ "RGB_BLUE", # RGB_BLUE.
1552
1599
  "KEYTYPE_KEYFRAME_VEC", # KEYTYPE_KEYFRAME_VEC.
1553
1600
  "KEYTYPE_BREAKDOWN_VEC", # KEYTYPE_BREAKDOWN_VEC.
1554
1601
  "KEYTYPE_EXTREME_VEC", # KEYTYPE_EXTREME_VEC.
@@ -1580,14 +1627,6 @@ type IconItems = typing.Literal[
1580
1627
  "COLORSET_18_VEC", # COLORSET_18_VEC.
1581
1628
  "COLORSET_19_VEC", # COLORSET_19_VEC.
1582
1629
  "COLORSET_20_VEC", # COLORSET_20_VEC.
1583
- "COLLECTION_COLOR_01", # COLLECTION_COLOR_01.
1584
- "COLLECTION_COLOR_02", # COLLECTION_COLOR_02.
1585
- "COLLECTION_COLOR_03", # COLLECTION_COLOR_03.
1586
- "COLLECTION_COLOR_04", # COLLECTION_COLOR_04.
1587
- "COLLECTION_COLOR_05", # COLLECTION_COLOR_05.
1588
- "COLLECTION_COLOR_06", # COLLECTION_COLOR_06.
1589
- "COLLECTION_COLOR_07", # COLLECTION_COLOR_07.
1590
- "COLLECTION_COLOR_08", # COLLECTION_COLOR_08.
1591
1630
  "STRIP_COLOR_01", # STRIP_COLOR_01.
1592
1631
  "STRIP_COLOR_02", # STRIP_COLOR_02.
1593
1632
  "STRIP_COLOR_03", # STRIP_COLOR_03.
@@ -1637,6 +1676,7 @@ type IconItems = typing.Literal[
1637
1676
  "EVENT_CTRL", # EVENT_CTRL.
1638
1677
  "EVENT_ALT", # EVENT_ALT.
1639
1678
  "EVENT_OS", # EVENT_OS.
1679
+ "EVENT_HYPER", # EVENT_HYPER.
1640
1680
  "EVENT_F1", # EVENT_F1.
1641
1681
  "EVENT_F2", # EVENT_F2.
1642
1682
  "EVENT_F3", # EVENT_F3.
@@ -1729,6 +1769,9 @@ type IconItems = typing.Literal[
1729
1769
  "EVENT_EQUAL", # EVENT_EQUAL.
1730
1770
  "EVENT_LEFTBRACKET", # EVENT_LEFTBRACKET.
1731
1771
  "EVENT_RIGHTBRACKET", # EVENT_RIGHTBRACKET.
1772
+ "EVENT_PAD_PAN", # EVENT_PAD_PAN.
1773
+ "EVENT_PAD_ROTATE", # EVENT_PAD_ROTATE.
1774
+ "EVENT_PAD_ZOOM", # EVENT_PAD_ZOOM.
1732
1775
  "EVENT_NDOF_BUTTON_V1", # EVENT_NDOF_BUTTON_V1.
1733
1776
  "EVENT_NDOF_BUTTON_V2", # EVENT_NDOF_BUTTON_V2.
1734
1777
  "EVENT_NDOF_BUTTON_V3", # EVENT_NDOF_BUTTON_V3.
@@ -1768,6 +1811,29 @@ type IconItems = typing.Literal[
1768
1811
  "EVENT_NDOF_BUTTON_DOMINANT", # EVENT_NDOF_BUTTON_DOMINANT.
1769
1812
  "EVENT_NDOF_BUTTON_PLUS", # EVENT_NDOF_BUTTON_PLUS.
1770
1813
  "EVENT_NDOF_BUTTON_MINUS", # EVENT_NDOF_BUTTON_MINUS.
1814
+ "NODE_SOCKET_FLOAT", # NODE_SOCKET_FLOAT.
1815
+ "NODE_SOCKET_VECTOR", # NODE_SOCKET_VECTOR.
1816
+ "NODE_SOCKET_RGBA", # NODE_SOCKET_RGBA.
1817
+ "NODE_SOCKET_SHADER", # NODE_SOCKET_SHADER.
1818
+ "NODE_SOCKET_BOOLEAN", # NODE_SOCKET_BOOLEAN.
1819
+ "NODE_SOCKET_INT", # NODE_SOCKET_INT.
1820
+ "NODE_SOCKET_STRING", # NODE_SOCKET_STRING.
1821
+ "NODE_SOCKET_OBJECT", # NODE_SOCKET_OBJECT.
1822
+ "NODE_SOCKET_IMAGE", # NODE_SOCKET_IMAGE.
1823
+ "NODE_SOCKET_GEOMETRY", # NODE_SOCKET_GEOMETRY.
1824
+ "NODE_SOCKET_COLLECTION", # NODE_SOCKET_COLLECTION.
1825
+ "NODE_SOCKET_TEXTURE", # NODE_SOCKET_TEXTURE.
1826
+ "NODE_SOCKET_MATERIAL", # NODE_SOCKET_MATERIAL.
1827
+ "NODE_SOCKET_ROTATION", # NODE_SOCKET_ROTATION.
1828
+ "NODE_SOCKET_MENU", # NODE_SOCKET_MENU.
1829
+ "NODE_SOCKET_MATRIX", # NODE_SOCKET_MATRIX.
1830
+ "NODE_SOCKET_BUNDLE", # NODE_SOCKET_BUNDLE.
1831
+ "NODE_SOCKET_CLOSURE", # NODE_SOCKET_CLOSURE.
1832
+ "NODE_SOCKET_FONT", # NODE_SOCKET_FONT.
1833
+ "NODE_SOCKET_SCENE", # NODE_SOCKET_SCENE.
1834
+ "NODE_SOCKET_TEXT", # NODE_SOCKET_TEXT.
1835
+ "NODE_SOCKET_MASK", # NODE_SOCKET_MASK.
1836
+ "NODE_SOCKET_SOUND", # NODE_SOCKET_SOUND.
1771
1837
  ]
1772
1838
  type IdTypeItems = typing.Literal[
1773
1839
  "ACTION", # Action.
@@ -1827,21 +1893,21 @@ type ImageGeneratedTypeItems = typing.Literal[
1827
1893
  "UV_GRID", # UV Grid.Generated grid to test UV mappings.
1828
1894
  "COLOR_GRID", # Color Grid.Generated improved UV grid to test UV mappings.
1829
1895
  ]
1830
- type ImageTypeItems = typing.Literal[
1831
- "BMP", # BMP.Output image in bitmap format.
1832
- "IRIS", # Iris.Output image in SGI IRIS format.
1833
- "PNG", # PNG.Output image in PNG format.
1834
- "JPEG", # JPEG.Output image in JPEG format.
1835
- "JPEG2000", # JPEG 2000.Output image in JPEG 2000 format.
1836
- "TARGA", # Targa.Output image in Targa format.
1837
- "TARGA_RAW", # Targa Raw.Output image in uncompressed Targa format.
1838
- "CINEON", # Cineon.Output image in Cineon format.
1839
- "DPX", # DPX.Output image in DPX format.
1840
- "OPEN_EXR_MULTILAYER", # OpenEXR MultiLayer.Output image in multilayer OpenEXR format.
1841
- "OPEN_EXR", # OpenEXR.Output image in OpenEXR format.
1842
- "HDR", # Radiance HDR.Output image in Radiance HDR format.
1843
- "TIFF", # TIFF.Output image in TIFF format.
1844
- "WEBP", # WebP.Output image in WebP format.
1896
+ type ImageTypeAllItems = typing.Literal[
1897
+ "JPEG", # JPEG (.jpg).Output image in JPEG format.
1898
+ "OPEN_EXR", # OpenEXR (.exr).Output image in OpenEXR format.
1899
+ "PNG", # PNG (.png).Output image in PNG format.
1900
+ "WEBP", # WebP (.webp).Output image in WebP format.
1901
+ "BMP", # Bitmap (.bmp).Output image in bitmap format.
1902
+ "CINEON", # Cineon (.cin).Output image in Cineon format.
1903
+ "DPX", # DPX (.dpx).Output image in DPX format.
1904
+ "IRIS", # Iris (.rgb).Output image in SGI IRIS format.
1905
+ "JPEG2000", # JPEG 2000 (.jp2).Output image in JPEG 2000 format.
1906
+ "HDR", # Radiance HDR (.hdr).Output image in Radiance HDR format.
1907
+ "TARGA", # Targa (.tga).Output image in Targa format.
1908
+ "TARGA_RAW", # Targa Raw (.tga).Output image in uncompressed Targa format.
1909
+ "TIFF", # TIFF (.tif).Output image in TIFF format.
1910
+ "OPEN_EXR_MULTILAYER", # OpenEXR MultiLayer (.exr).Output image in multilayer OpenEXR format.
1845
1911
  "FFMPEG", # FFmpeg Video.
1846
1912
  ]
1847
1913
  type KeyblockTypeItems = typing.Literal[
@@ -1879,7 +1945,6 @@ type KeyframePasteOffsetValueItems = typing.Literal[
1879
1945
  type KeyingFlagApiItems = typing.Literal[
1880
1946
  "INSERTKEY_NEEDED", # Only Needed.Only insert keyframes where they're needed in the relevant F-Curves.
1881
1947
  "INSERTKEY_VISUAL", # Visual Keying.Insert keyframes based on 'visual transforms'.
1882
- "INSERTKEY_XYZ_TO_RGB", # XYZ=RGB Colors (ignored).This flag is no longer in use, and is here so that code that uses it doesn't break. The XYZ=RGB coloring is determined by the animation preferences..
1883
1948
  "INSERTKEY_REPLACE", # Replace Existing.Only replace existing keyframes.
1884
1949
  "INSERTKEY_AVAILABLE", # Only Available.Don't create F-Curves when they don't already exist.
1885
1950
  "INSERTKEY_CYCLE_AWARE", # Cycle Aware Keying.When inserting into a curve with cyclic extrapolation, remap the keyframe inside the cycle time range, and if changing an end key, also update the other one.
@@ -1887,7 +1952,6 @@ type KeyingFlagApiItems = typing.Literal[
1887
1952
  type KeyingFlagItems = typing.Literal[
1888
1953
  "INSERTKEY_NEEDED", # Only Needed.Only insert keyframes where they're needed in the relevant F-Curves.
1889
1954
  "INSERTKEY_VISUAL", # Visual Keying.Insert keyframes based on 'visual transforms'.
1890
- "INSERTKEY_XYZ_TO_RGB", # XYZ=RGB Colors (ignored).This flag is no longer in use, and is here so that code that uses it doesn't break. The XYZ=RGB coloring is determined by the animation preferences..
1891
1955
  ]
1892
1956
  type KeyingsetPathGroupingItems = typing.Literal[
1893
1957
  "NAMED", # Named Group.
@@ -1975,7 +2039,22 @@ type MeshSelectModeUvItems = typing.Literal[
1975
2039
  "VERTEX", # Vertex.Vertex selection mode.
1976
2040
  "EDGE", # Edge.Edge selection mode.
1977
2041
  "FACE", # Face.Face selection mode.
1978
- "ISLAND", # Island.Island selection mode.
2042
+ ]
2043
+ type MeshWalkDelimitEdgeLoopItems = typing.Literal[
2044
+ "INNER_CORNERS", # Inner Corners.Stop boundary selection at vertices with more than three edges.
2045
+ "OUTER_CORNERS", # Outer Corners.Stop boundary selection at vertices with two edges when they share a face that is not an n-gon.
2046
+ "NGONS", # N-gons.Stop boundary selection at n-gons.
2047
+ ]
2048
+ type MeshWalkDelimitEdgeRingItems = typing.Literal[
2049
+ "SEAM", # Seam.Delimit edge ring selection at seams.
2050
+ "SHARP", # Sharp.Delimit edge ring selection at sharp edges.
2051
+ "MATERIAL", # Material.Delimit edge ring selection at material boundaries.
2052
+ "NGONS", # N-gons.Allow edge ring selection to step over n-gons with an even number of sides.
2053
+ ]
2054
+ type MeshWalkDelimitFaceLoopItems = typing.Literal[
2055
+ "SEAM", # Seam.Delimit face loop selection at seams.
2056
+ "SHARP", # Sharp.Delimit face loop selection at sharp edges.
2057
+ "MATERIAL", # Material.Delimit face loop selection at material boundaries.
1979
2058
  ]
1980
2059
  type MetaelemTypeItems = typing.Literal[
1981
2060
  "BALL", # Ball.
@@ -2062,23 +2141,16 @@ type NodeCompareOperationItems = typing.Literal[
2062
2141
  "BRIGHTER", # Brighter.True when the first input is brighter.
2063
2142
  "DARKER", # Darker.True when the first input is darker.
2064
2143
  ]
2065
- type NodeFilterItems = typing.Literal[
2066
- "SOFTEN", # Soften.
2067
- "SHARPEN", # Box Sharpen.An aggressive sharpening filter.
2068
- "SHARPEN_DIAMOND", # Diamond Sharpen.A moderate sharpening filter.
2069
- "LAPLACE", # Laplace.
2070
- "SOBEL", # Sobel.
2071
- "PREWITT", # Prewitt.
2072
- "KIRSCH", # Kirsch.
2073
- "SHADOW", # Shadow.
2144
+ type NodeCompositorExtensionItems = typing.Literal[
2145
+ "CLIP", # Clip.Areas outside of the image are filled with zero.
2146
+ "EXTEND", # Extend.Areas outside of the image are filled with the closest boundary pixel in the image.
2147
+ "REPEAT", # Repeat.Areas outside of the image are filled with repetitions of the image.
2074
2148
  ]
2075
- type NodeFloatCompareItems = typing.Literal[
2076
- "LESS_THAN", # Less Than.True when the first input is smaller than second input.
2077
- "LESS_EQUAL", # Less Than or Equal.True when the first input is smaller than the second input or equal.
2078
- "GREATER_THAN", # Greater Than.True when the first input is greater than the second input.
2079
- "GREATER_EQUAL", # Greater Than or Equal.True when the first input is greater than the second input or equal.
2080
- "EQUAL", # Equal.True when both inputs are approximately equal.
2081
- "NOT_EQUAL", # Not Equal.True when both inputs are not approximately equal.
2149
+ type NodeCompositorInterpolationItems = typing.Literal[
2150
+ "NEAREST", # Nearest.Use Nearest interpolation.
2151
+ "BILINEAR", # Bilinear.Use Bilinear interpolation.
2152
+ "BICUBIC", # Bicubic.Use Cubic B-Spline interpolation.
2153
+ "ANISOTROPIC", # Anisotropic.Use Anisotropic interpolation.
2082
2154
  ]
2083
2155
  type NodeFloatToIntItems = typing.Literal[
2084
2156
  "ROUND", # Round.Round the float up or down to the nearest integer.
@@ -2169,22 +2241,38 @@ type NodeSocketDataTypeItems = typing.Literal[
2169
2241
  "INT", # Integer.
2170
2242
  "BOOLEAN", # Boolean.
2171
2243
  "VECTOR", # Vector.
2244
+ "RGBA", # Color.
2172
2245
  "ROTATION", # Rotation.
2173
2246
  "MATRIX", # Matrix.
2174
2247
  "STRING", # String.
2175
2248
  "MENU", # Menu.
2176
- "RGBA", # Color.
2249
+ "SHADER", # Shader.
2177
2250
  "OBJECT", # Object.
2178
2251
  "IMAGE", # Image.
2179
2252
  "GEOMETRY", # Geometry.
2180
2253
  "COLLECTION", # Collection.
2181
2254
  "TEXTURE", # Texture.
2182
2255
  "MATERIAL", # Material.
2256
+ "BUNDLE", # Bundle.
2257
+ "CLOSURE", # Closure.
2258
+ "FONT", # Font.
2259
+ "SCENE", # Scene.
2260
+ "TEXT", # Text.
2261
+ "MASK", # Mask.
2262
+ "SOUND", # Sound.
2183
2263
  ]
2184
2264
  type NodeSocketInOutItems = typing.Literal[
2185
2265
  "IN", # Input.
2186
2266
  "OUT", # Output.
2187
2267
  ]
2268
+ type NodeSocketStructureTypeItems = typing.Literal[
2269
+ "AUTO", # Auto.Automatically detect a good structure type based on how the socket is used.
2270
+ "DYNAMIC", # Dynamic.Socket can work with different kinds of structures.
2271
+ "FIELD", # Field.Socket expects a field.
2272
+ "GRID", # Grid.Socket expects a grid.
2273
+ "LIST", # List.Socket expects a list.
2274
+ "SINGLE", # Single.Socket expects a single value.
2275
+ ]
2188
2276
  type NodeSocketTypeItems = typing.Literal[
2189
2277
  "CUSTOM", # Custom.
2190
2278
  "VALUE", # Value.
@@ -2203,6 +2291,13 @@ type NodeSocketTypeItems = typing.Literal[
2203
2291
  "TEXTURE", # Texture.
2204
2292
  "MATERIAL", # Material.
2205
2293
  "MENU", # Menu.
2294
+ "BUNDLE", # Bundle.
2295
+ "CLOSURE", # Closure.
2296
+ "FONT", # Font.
2297
+ "SCENE", # Scene.
2298
+ "TEXT", # Text.
2299
+ "MASK", # Mask.
2300
+ "SOUND", # Sound.
2206
2301
  ]
2207
2302
  type NodeTreeInterfaceItemTypeItems = typing.Literal[
2208
2303
  "SOCKET", # Socket.
@@ -2216,7 +2311,7 @@ type NodeVecMathItems = typing.Literal[
2216
2311
  "MULTIPLY_ADD", # Multiply Add.A * B + C.
2217
2312
  "CROSS_PRODUCT", # Cross Product.A cross B.
2218
2313
  "PROJECT", # Project.Project A onto B.
2219
- "REFLECT", # Reflect.Reflect A around the normal B. B doesn't need to be normalized..
2314
+ "REFLECT", # Reflect.Reflect A around the normal B. B does not need to be normalized..
2220
2315
  "REFRACT", # Refract.For a given incident vector A, surface normal B and ratio of indices of refraction, Ior, refract returns the refraction vector, R.
2221
2316
  "FACEFORWARD", # Faceforward.Orients a vector A to point away from a surface B as defined by its normal C. Returns (dot(B, C) < 0) ? A : -A.
2222
2317
  "DOT_PRODUCT", # Dot Product.A dot B.
@@ -2225,6 +2320,8 @@ type NodeVecMathItems = typing.Literal[
2225
2320
  "SCALE", # Scale.A multiplied by Scale.
2226
2321
  "NORMALIZE", # Normalize.Normalize A.
2227
2322
  "ABSOLUTE", # Absolute.Entry-wise absolute.
2323
+ "POWER", # Power.Entry-wise power.
2324
+ "SIGN", # Sign.Entry-wise sign.
2228
2325
  "MINIMUM", # Minimum.Entry-wise minimum.
2229
2326
  "MAXIMUM", # Maximum.Entry-wise maximum.
2230
2327
  "FLOOR", # Floor.Entry-wise floor.
@@ -2494,6 +2591,7 @@ type PreferenceSectionItems = typing.Literal[
2494
2591
  "SYSTEM", # System.
2495
2592
  "SAVE_LOAD", # Save & Load.
2496
2593
  "FILE_PATHS", # File Paths.
2594
+ "DEVELOPER_TOOLS", # Developer Tools.
2497
2595
  "EXPERIMENTAL", # Experimental.
2498
2596
  ]
2499
2597
  type PropDynamicpaintTypeItems = typing.Literal[
@@ -2501,6 +2599,7 @@ type PropDynamicpaintTypeItems = typing.Literal[
2501
2599
  "BRUSH", # Brush.
2502
2600
  ]
2503
2601
  type PropertyFlagEnumItems = typing.Literal[
2602
+ "READ_ONLY", # Read Only.When set, the property cannot be edited.
2504
2603
  "HIDDEN", # Hidden.For operators: hide from places in the user interface where Blender would add the property automatically, like Adjust Last Operation. Also this property is not written to presets..
2505
2604
  "SKIP_SAVE", # Skip Save.For operators: the value of this property will not be remembered between invocations of the operator; instead, each invocation will start by using the default value. Also this property is not written to presets..
2506
2605
  "ANIMATABLE", # Animatable.
@@ -2508,6 +2607,7 @@ type PropertyFlagEnumItems = typing.Literal[
2508
2607
  "ENUM_FLAG", # Enum Flag.
2509
2608
  ]
2510
2609
  type PropertyFlagItems = typing.Literal[
2610
+ "READ_ONLY", # Read Only.When set, the property cannot be edited.
2511
2611
  "HIDDEN", # Hidden.For operators: hide from places in the user interface where Blender would add the property automatically, like Adjust Last Operation. Also this property is not written to presets..
2512
2612
  "SKIP_SAVE", # Skip Save.For operators: the value of this property will not be remembered between invocations of the operator; instead, each invocation will start by using the default value. Also this property is not written to presets..
2513
2613
  "SKIP_PRESET", # Skip Preset.Do not write in presets.
@@ -2516,6 +2616,8 @@ type PropertyFlagItems = typing.Literal[
2516
2616
  "PROPORTIONAL", # Adjust values proportionally to each other.
2517
2617
  "TEXTEDIT_UPDATE", # Update on every keystroke in textedit 'mode'.
2518
2618
  "OUTPUT_PATH", # Output Path.
2619
+ "PATH_SUPPORTS_BLEND_RELATIVE", # Relative Path Support.This path supports relative prefix "//" which is expanded the directory where the current ".blend" file is located..
2620
+ "SUPPORTS_TEMPLATES", # Variable expression support.This path supports the "{variable_name}" template syntax, which substitutes the value of the referenced variable in place of the template expression.
2519
2621
  ]
2520
2622
  type PropertyOverrideFlagCollectionItems = typing.Literal[
2521
2623
  "LIBRARY_OVERRIDABLE", # Library Overridable.Make that property editable in library overrides of linked data-blocks.NOTE: For a property to be overridable, its whole chain of parent properties must also be defined as overridable.
@@ -2537,21 +2639,24 @@ type PropertySubtypeItems = typing.Literal[
2537
2639
  "BYTE_STRING", # Byte String.
2538
2640
  "PASSWORD", # Password.A string that is displayed hidden ('********').
2539
2641
  "PIXEL", # Pixel.A distance on screen.
2642
+ "PIXEL_DIAMETER", # Pixel.A distance on screen, specifically representing a diameter value.
2540
2643
  "UNSIGNED", # Unsigned.
2541
2644
  "PERCENTAGE", # Percentage.A percentage between 0 and 100.
2542
2645
  "FACTOR", # Factor.A factor between 0.0 and 1.0.
2646
+ "MASS", # Mass.A mass, based on scene unit settings.
2543
2647
  "ANGLE", # Angle.A rotational value specified in radians.
2544
2648
  "TIME", # Time (Scene Relative).Time specified in frames, converted to seconds based on scene frame rate.
2545
2649
  "TIME_ABSOLUTE", # Time (Absolute).Time specified in seconds, independent of the scene.
2546
2650
  "DISTANCE", # Distance.A distance between two points.
2651
+ "DISTANCE_DIAMETER", # Distance.A distance between two points, specifically representing a diameter value.
2547
2652
  "DISTANCE_CAMERA", # Camera Distance.
2548
2653
  "POWER", # Power.
2549
2654
  "TEMPERATURE", # Temperature.
2550
2655
  "WAVELENGTH", # Wavelength.
2551
2656
  "COLOR_TEMPERATURE", # Color Temperature.
2552
2657
  "FREQUENCY", # Frequency.
2553
- "COLOR", # Linear Color.Color in the linear space.
2554
- "TRANSLATION", # Translation.Color in the gamma corrected space.
2658
+ "COLOR", # Linear Color.Color in the scene linear working color space.
2659
+ "TRANSLATION", # Translation.
2555
2660
  "DIRECTION", # Direction.
2556
2661
  "VELOCITY", # Velocity.
2557
2662
  "ACCELERATION", # Acceleration.
@@ -2561,14 +2666,14 @@ type PropertySubtypeItems = typing.Literal[
2561
2666
  "AXISANGLE", # Axis-Angle.Angle and axis to rotate around.
2562
2667
  "XYZ", # XYZ.
2563
2668
  "XYZ_LENGTH", # XYZ Length.
2564
- "COLOR_GAMMA", # Gamma-Corrected Color.
2669
+ "COLOR_GAMMA", # sRGB Color.Color in sRGB color space (mainly for user interface colors).
2565
2670
  "COORDINATES", # Coordinates.
2566
2671
  "LAYER", # Layer.
2567
2672
  "LAYER_MEMBER", # Layer Member.
2568
2673
  ]
2569
2674
  type PropertySubtypeNumberArrayItems = typing.Literal[
2570
- "COLOR", # Linear Color.Color in the linear space.
2571
- "TRANSLATION", # Translation.Color in the gamma corrected space.
2675
+ "COLOR", # Linear Color.Color in the scene linear working color space.
2676
+ "TRANSLATION", # Translation.
2572
2677
  "DIRECTION", # Direction.
2573
2678
  "VELOCITY", # Velocity.
2574
2679
  "ACCELERATION", # Acceleration.
@@ -2578,7 +2683,7 @@ type PropertySubtypeNumberArrayItems = typing.Literal[
2578
2683
  "AXISANGLE", # Axis-Angle.Angle and axis to rotate around.
2579
2684
  "XYZ", # XYZ.
2580
2685
  "XYZ_LENGTH", # XYZ Length.
2581
- "COLOR_GAMMA", # Gamma-Corrected Color.
2686
+ "COLOR_GAMMA", # sRGB Color.Color in sRGB color space (mainly for user interface colors).
2582
2687
  "COORDINATES", # Coordinates.
2583
2688
  "LAYER", # Layer.
2584
2689
  "LAYER_MEMBER", # Layer Member.
@@ -2586,13 +2691,16 @@ type PropertySubtypeNumberArrayItems = typing.Literal[
2586
2691
  ]
2587
2692
  type PropertySubtypeNumberItems = typing.Literal[
2588
2693
  "PIXEL", # Pixel.A distance on screen.
2694
+ "PIXEL_DIAMETER", # Pixel.A distance on screen, specifically representing a diameter value.
2589
2695
  "UNSIGNED", # Unsigned.
2590
2696
  "PERCENTAGE", # Percentage.A percentage between 0 and 100.
2591
2697
  "FACTOR", # Factor.A factor between 0.0 and 1.0.
2698
+ "MASS", # Mass.A mass, based on scene unit settings.
2592
2699
  "ANGLE", # Angle.A rotational value specified in radians.
2593
2700
  "TIME", # Time (Scene Relative).Time specified in frames, converted to seconds based on scene frame rate.
2594
2701
  "TIME_ABSOLUTE", # Time (Absolute).Time specified in seconds, independent of the scene.
2595
2702
  "DISTANCE", # Distance.A distance between two points.
2703
+ "DISTANCE_DIAMETER", # Distance.A distance between two points, specifically representing a diameter value.
2596
2704
  "DISTANCE_CAMERA", # Camera Distance.
2597
2705
  "POWER", # Power.
2598
2706
  "TEMPERATURE", # Temperature.
@@ -2675,6 +2783,9 @@ type RampBlendItems = typing.Literal[
2675
2783
  "COLOR", # Color.
2676
2784
  "VALUE", # Value.
2677
2785
  ]
2786
+ type RegionPanelCategoryItems = typing.Literal[
2787
+ "UNSUPPORTED", # Not Supported.This region does not support panel categories.
2788
+ ]
2678
2789
  type RegionTypeItems = typing.Literal[
2679
2790
  "WINDOW", # Window.
2680
2791
  "HEADER", # Header.
@@ -2693,33 +2804,6 @@ type RegionTypeItems = typing.Literal[
2693
2804
  "TOOL_HEADER", # Tool Header.
2694
2805
  "XR", # XR.
2695
2806
  ]
2696
- type RenderPassTypeItems = typing.Literal[
2697
- "COMBINED", # Combined.
2698
- "Z", # <string>:4: (INFO/1) Enumerated list start value not ordinal-1: "Z" (ordinal 26)
2699
- "SHADOW", # Shadow.
2700
- "AO", # Ambient Occlusion.
2701
- "POSITION", # Position.
2702
- "NORMAL", # Normal.
2703
- "VECTOR", # Vector.
2704
- "OBJECT_INDEX", # Object Index.
2705
- "UV", # UV.
2706
- "MIST", # Mist.
2707
- "EMIT", # Emit.
2708
- "ENVIRONMENT", # Environment.
2709
- "MATERIAL_INDEX", # Material Index.
2710
- "DIFFUSE_DIRECT", # Diffuse Direct.
2711
- "DIFFUSE_INDIRECT", # Diffuse Indirect.
2712
- "DIFFUSE_COLOR", # Diffuse Color.
2713
- "GLOSSY_DIRECT", # Glossy Direct.
2714
- "GLOSSY_INDIRECT", # Glossy Indirect.
2715
- "GLOSSY_COLOR", # Glossy Color.
2716
- "TRANSMISSION_DIRECT", # Transmission Direct.
2717
- "TRANSMISSION_INDIRECT", # Transmission Indirect.
2718
- "TRANSMISSION_COLOR", # Transmission Color.
2719
- "SUBSURFACE_DIRECT", # Subsurface Direct.
2720
- "SUBSURFACE_INDIRECT", # Subsurface Indirect.
2721
- "SUBSURFACE_COLOR", # Subsurface Color.
2722
- ]
2723
2807
  type RigidbodyConstraintTypeItems = typing.Literal[
2724
2808
  "FIXED", # Fixed.Glue rigid bodies together.
2725
2809
  "POINT", # Point.Constrain rigid bodies to move around common pivot point.
@@ -2745,10 +2829,10 @@ type RigidbodyObjectTypeItems = typing.Literal[
2745
2829
  "PASSIVE", # Passive.Object is directly controlled by animation system.
2746
2830
  ]
2747
2831
  type ShadingTypeItems = typing.Literal[
2748
- "WIREFRAME", # Wireframe.Display the object as wire edges.
2749
- "SOLID", # Solid.Display in solid mode.
2750
- "MATERIAL", # Material Preview.Display in Material Preview mode.
2751
- "RENDERED", # Rendered.Display render preview.
2832
+ "WIREFRAME", # Wireframe.Display only edges of geometry without surface shading.
2833
+ "SOLID", # Solid.Display objects with flat lighting and basic surface shading.
2834
+ "MATERIAL", # Material Preview.Preview materials using predefined environment lights.
2835
+ "RENDERED", # Rendered.Preview the final scene using the active render engine.
2752
2836
  ]
2753
2837
  type ShrinkwrapFaceCullItems = typing.Literal[
2754
2838
  "OFF", # Off.No culling.
@@ -2775,6 +2859,7 @@ type SnapElementItems = typing.Literal[
2775
2859
  "VOLUME", # Volume.Snap to volume.
2776
2860
  "EDGE_MIDPOINT", # Edge Center.Snap to the middle of edges.
2777
2861
  "EDGE_PERPENDICULAR", # Edge Perpendicular.Snap to the nearest point on an edge.
2862
+ "FACE_MIDPOINT", # Face Center.Snap to the middle of faces.
2778
2863
  "FACE_PROJECT", # Face Project.Snap by projecting onto faces.
2779
2864
  "FACE_NEAREST", # Face Nearest.Snap to nearest point on faces.
2780
2865
  ]
@@ -2786,25 +2871,25 @@ type SnapSourceItems = typing.Literal[
2786
2871
  ]
2787
2872
  type SpaceActionModeItems = typing.Literal[
2788
2873
  "DOPESHEET", # Dope Sheet.Edit all keyframes in scene.
2789
- "TIMELINE", # Timeline.Timeline and playback controls.
2874
+ "TIMELINE", # Timeline.Simple timeline view with playback controls in the header, without channel list, side-panel, or footer.
2790
2875
  ]
2791
2876
  type SpaceFileBrowseModeItems = typing.Literal[
2792
- "FILES", # File Browser.
2793
- "ASSETS", # Asset Browser.
2877
+ "FILES", # File Browser.Built-in file manager for opening, saving, and linking data.
2878
+ "ASSETS", # Asset Browser.Manage assets in the current file and access linked asset libraries.
2794
2879
  ]
2795
2880
  type SpaceGraphModeItems = typing.Literal[
2796
2881
  "FCURVES", # Graph Editor.Edit animation/keyframes displayed as 2D curves.
2797
- "DRIVERS", # Drivers.Edit drivers.
2882
+ "DRIVERS", # Drivers.Define and edit drivers that link properties to custom functions or other data.
2798
2883
  ]
2799
2884
  type SpaceImageModeAllItems = typing.Literal[
2800
- "VIEW", # View.View the image.
2801
- "UV", # UV Editor.UV edit in mesh editmode.
2802
- "PAINT", # Paint.2D image painting mode.
2803
- "MASK", # Mask.Mask editing.
2885
+ "VIEW", # View.Inspect images or render results.
2886
+ "UV", # UV Editor.View and edit UVs.
2887
+ "PAINT", # Paint.Paint images in 2D.
2888
+ "MASK", # Mask.View and edit masks.
2804
2889
  ]
2805
2890
  type SpaceImageModeItems = typing.Literal[
2806
- "IMAGE_EDITOR", # Image Editor.View the image.
2807
- "UV", # UV Editor.UV edit in mesh editmode.
2891
+ "IMAGE_EDITOR", # Image Editor.Inspect images or render results.
2892
+ "UV", # UV Editor.View and edit UVs.
2808
2893
  ]
2809
2894
  type SpaceSequencerViewTypeItems = typing.Literal[
2810
2895
  "SEQUENCER", # Sequencer.
@@ -2816,7 +2901,7 @@ type SpaceTypeItems = typing.Literal[
2816
2901
  "VIEW_3D", # 3D Viewport.Manipulate objects in a 3D environment.
2817
2902
  "IMAGE_EDITOR", # UV/Image Editor.View and edit images and UV Maps.
2818
2903
  "NODE_EDITOR", # Node Editor.Editor for node-based shading and compositing tools.
2819
- "SEQUENCE_EDITOR", # Video Sequencer.Video editing tools.
2904
+ "SEQUENCE_EDITOR", # Video Sequencer.Non-linear editor for arranging and mixing scenes, video, audio, and effects.
2820
2905
  "CLIP_EDITOR", # Movie Clip Editor.Motion tracking tools.
2821
2906
  "DOPESHEET_EDITOR", # Dope Sheet.Adjust timing of keyframes.
2822
2907
  "GRAPH_EDITOR", # Graph Editor.Edit drivers and keyframe interpolation.
@@ -2865,25 +2950,41 @@ type StripColorItems = typing.Literal[
2865
2950
  type StripModifierTypeItems = typing.Literal[
2866
2951
  "BRIGHT_CONTRAST", # Brightness/Contrast.
2867
2952
  "COLOR_BALANCE", # Color Balance.
2953
+ "COMPOSITOR", # Compositor.
2868
2954
  "CURVES", # Curves.
2869
2955
  "HUE_CORRECT", # Hue Correct.
2870
2956
  "MASK", # Mask.
2871
2957
  "TONEMAP", # Tone Map.
2872
2958
  "WHITE_BALANCE", # White Balance.
2873
2959
  "SOUND_EQUALIZER", # Sound Equalizer.
2960
+ "PITCH", # Pitch.
2961
+ "ECHO", # Echo.
2962
+ ]
2963
+ type StripScaleMethodItems = typing.Literal[
2964
+ "FIT", # Scale to Fit.Fits the image bounds inside the canvas, avoiding crops while maintaining aspect ratio.
2965
+ "FILL", # Scale to Fill.Fills the canvas edge-to-edge, cropping if needed, while maintaining aspect ratio.
2966
+ "STRETCH", # Stretch to Fill.Stretches image bounds to the canvas without preserving aspect ratio.
2967
+ "ORIGINAL", # Use Original Size.Display image at its original size.
2874
2968
  ]
2875
2969
  type StripSoundModifierTypeItems = typing.Literal[
2876
2970
  "SOUND_EQUALIZER", # Sound Equalizer.
2971
+ "PITCH", # Pitch.
2972
+ "ECHO", # Echo.
2877
2973
  ]
2878
2974
  type StripVideoModifierTypeItems = typing.Literal[
2879
2975
  "BRIGHT_CONTRAST", # Brightness/Contrast.
2880
2976
  "COLOR_BALANCE", # Color Balance.
2977
+ "COMPOSITOR", # Compositor.
2881
2978
  "CURVES", # Curves.
2882
2979
  "HUE_CORRECT", # Hue Correct.
2883
2980
  "MASK", # Mask.
2884
2981
  "TONEMAP", # Tone Map.
2885
2982
  "WHITE_BALANCE", # White Balance.
2886
2983
  ]
2984
+ type StrokeDepthOrderItems = typing.Literal[
2985
+ "2D", # 2D Layers.Display strokes using Grease Pencil layer order and stroke order to define depth.
2986
+ "3D", # 3D Location.Display strokes using real 3D position in 3D space.
2987
+ ]
2887
2988
  type SubdivisionBoundarySmoothItems = typing.Literal[
2888
2989
  "PRESERVE_CORNERS", # Keep Corners.Smooth boundaries, but corners are kept sharp.
2889
2990
  "ALL", # All.Smooth boundaries, including corners.
@@ -2971,7 +3072,6 @@ type TransformPivotFullItems = typing.Literal[
2971
3072
  type UilistLayoutTypeItems = typing.Literal[
2972
3073
  "DEFAULT", # Default Layout.Use the default, multi-rows layout.
2973
3074
  "COMPACT", # Compact Layout.Use the compact, single-row layout.
2974
- "GRID", # Grid Layout.Use the grid-based layout.
2975
3075
  ]
2976
3076
  type UnpackMethodItems = typing.Literal[
2977
3077
  "REMOVE", # Remove Pack.
@@ -3004,7 +3104,7 @@ type VolumeGridDataTypeItems = typing.Literal[
3004
3104
  "INT", # Integer.32-bit integer.
3005
3105
  "INT64", # Integer 64-bit.64-bit integer.
3006
3106
  "MASK", # Mask.No data, boolean mask of active voxels.
3007
- "VECTOR_FLOAT", # Float Vector.3D float vector.
3107
+ "VECTOR_FLOAT", # Vector.3D float vector.
3008
3108
  "VECTOR_DOUBLE", # Double Vector.3D double vector.
3009
3109
  "VECTOR_INT", # Integer Vector.3D integer vector.
3010
3110
  "POINTS", # Points (Unsupported).Points grid, currently unsupported by volume objects.