zakeke-configurator-react 0.1.370 → 0.1.372

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/README.md +283 -283
  2. package/dist/declarations/3D/src/Components/AR/AndroidAR.d.ts +7 -7
  3. package/dist/declarations/3D/src/Components/ActionExecutor/SceneActionExecutor.d.ts +87 -87
  4. package/dist/declarations/3D/src/Components/CollapseExplode/MeshLocationsManager.d.ts +44 -44
  5. package/dist/declarations/3D/src/Components/DesignManagers/MeshDesignManager.d.ts +166 -166
  6. package/dist/declarations/3D/src/Components/DesignManagers/SceneDesignManager.d.ts +63 -63
  7. package/dist/declarations/3D/src/Components/Draco/DracoCompression.d.ts +106 -106
  8. package/dist/declarations/3D/src/Components/Environment/EnvironmentManager.d.ts +43 -43
  9. package/dist/declarations/3D/src/Components/Glow/GlowManager.d.ts +26 -26
  10. package/dist/declarations/3D/src/Components/IncrementalFiles/IncrementalFiles.d.ts +26 -26
  11. package/dist/declarations/3D/src/Components/IncrementalFiles/MakeIncremental.d.ts +11 -11
  12. package/dist/declarations/3D/src/Components/InfoPointsManager/InfoPointsManager.d.ts +122 -122
  13. package/dist/declarations/3D/src/Components/MaterialsPreview/MaterialsPreview.d.ts +16 -16
  14. package/dist/declarations/3D/src/Components/MeshExpander/MeshExpander.d.ts +24 -24
  15. package/dist/declarations/3D/src/Components/NormalMap/ProceduralNormalMap.d.ts +30 -30
  16. package/dist/declarations/3D/src/Components/Preview3D/Preview3DConfigurationManager.d.ts +51 -51
  17. package/dist/declarations/3D/src/Components/ProceduralTextures/BaseProceduralTexture.d.ts +16 -16
  18. package/dist/declarations/3D/src/Components/ProceduralTextures/BlendProceduralTexture.d.ts +31 -31
  19. package/dist/declarations/3D/src/Components/ProceduralTextures/BlurXProceduralTexture.d.ts +23 -23
  20. package/dist/declarations/3D/src/Components/ProceduralTextures/BlurYProceduralTexture.d.ts +23 -23
  21. package/dist/declarations/3D/src/Components/ProceduralTextures/ForegroundBackgroundProceduralTexture.d.ts +26 -26
  22. package/dist/declarations/3D/src/Components/ProceduralTextures/MoveProceduralTexture.d.ts +23 -23
  23. package/dist/declarations/3D/src/Components/ProceduralTextures/MultiplyProceduralTexture.d.ts +23 -23
  24. package/dist/declarations/3D/src/Components/ProceduralTextures/NormalMapProceduralTexture.d.ts +35 -35
  25. package/dist/declarations/3D/src/Components/ProceduralTextures/OpacityProceduralTexture.d.ts +23 -23
  26. package/dist/declarations/3D/src/Components/ProceduralTextures/OverlayProceduralTexture.d.ts +23 -23
  27. package/dist/declarations/3D/src/Components/SceneHelper.d.ts +352 -352
  28. package/dist/declarations/3D/src/Components/ScenePreview/ScenePreview.d.ts +19 -19
  29. package/dist/declarations/3D/src/Components/SceneToBlobs/SceneToBlobs.d.ts +31 -31
  30. package/dist/declarations/3D/src/Components/Selector/ElementSelector.d.ts +42 -42
  31. package/dist/declarations/3D/src/Components/Shadows/InnerShadow.d.ts +18 -18
  32. package/dist/declarations/3D/src/Components/Shadows/OuterShadow.d.ts +16 -16
  33. package/dist/declarations/3D/src/Components/USDZ/UsdzHelper.d.ts +4 -4
  34. package/dist/declarations/3D/src/Enumerations.d.ts +15 -15
  35. package/dist/declarations/3D/src/Helpers/debounce.d.ts +8 -8
  36. package/dist/declarations/3D/src/Helpers/utils.d.ts +40 -40
  37. package/dist/declarations/3D/src/Interfaces/IDisposable.d.ts +9 -9
  38. package/dist/declarations/3D/src/Interfaces/ISceneEditor.d.ts +11 -11
  39. package/dist/declarations/3D/src/Interfaces/ISupportInitialize.d.ts +13 -13
  40. package/dist/declarations/3D/src/Interfaces/ITryOn.d.ts +76 -76
  41. package/dist/declarations/3D/src/Layers/AxesLayer.d.ts +17 -17
  42. package/dist/declarations/3D/src/Layers/LightsLayer.d.ts +31 -31
  43. package/dist/declarations/3D/src/Misc/Database.d.ts +20 -20
  44. package/dist/declarations/3D/src/Misc/DefaultAssetUrls.d.ts +51 -51
  45. package/dist/declarations/3D/src/Misc/Observable.d.ts +220 -220
  46. package/dist/declarations/3D/src/Misc/StringTools.d.ts +31 -31
  47. package/dist/declarations/3D/src/Misc/WorkerPool.d.ts +24 -24
  48. package/dist/declarations/3D/src/Viewers/MaterialEditor.d.ts +57 -57
  49. package/dist/declarations/3D/src/Viewers/SceneEditor.d.ts +676 -676
  50. package/dist/declarations/3D/src/Viewers/SceneViewer.d.ts +411 -411
  51. package/dist/declarations/3D/src/index.d.ts +61 -61
  52. package/dist/declarations/3D/src/types.d.ts +2 -2
  53. package/dist/declarations/composer/Admin/src/Pages/ParametricMeshesBuilder/uvHelpers.d.ts +1 -1
  54. package/dist/declarations/composer/Components/ChunkedTask.d.ts +16 -16
  55. package/dist/declarations/composer/Module/src/api.d.ts +3 -3
  56. package/dist/declarations/composer/Module/src/components/debug/debugPanel.d.ts +6 -6
  57. package/dist/declarations/composer/Module/src/components/debugs/debugPanel.d.ts +2 -2
  58. package/dist/declarations/composer/Module/src/components/sceneViewer.d.ts +5 -5
  59. package/dist/declarations/composer/Module/src/components/tryOnViewer.d.ts +109 -109
  60. package/dist/declarations/composer/Module/src/components/tryon/deepARQrCode.d.ts +6 -6
  61. package/dist/declarations/composer/Module/src/components/tryon/tryOnProviders/tryOnBanuba.d.ts +22 -22
  62. package/dist/declarations/composer/Module/src/components/tryon/tryOnProviders/tryOnDeepAR.d.ts +22 -22
  63. package/dist/declarations/composer/Module/src/environment.d.ts +443 -447
  64. package/dist/declarations/composer/Module/src/fontsManager.d.ts +75 -75
  65. package/dist/declarations/composer/Module/src/generated/feature-flags.d.ts +83 -83
  66. package/dist/declarations/composer/Module/src/helpers.d.ts +49 -49
  67. package/dist/declarations/composer/Module/src/hooks/tryonContext.d.ts +11 -11
  68. package/dist/declarations/composer/Module/src/imageUploadTask.d.ts +20 -20
  69. package/dist/declarations/composer/Module/src/index.d.ts +11 -11
  70. package/dist/declarations/composer/Module/src/integrations/Integration.d.ts +24 -24
  71. package/dist/declarations/composer/Module/src/integrations/generic.d.ts +16 -16
  72. package/dist/declarations/composer/Module/src/models.d.ts +1203 -1212
  73. package/dist/declarations/composer/Module/src/state/createProviderValue.d.ts +3 -3
  74. package/dist/declarations/composer/Module/src/state/provider.d.ts +18 -18
  75. package/dist/declarations/composer/Module/src/state/providerValue.d.ts +278 -281
  76. package/dist/declarations/composer/Module/src/state/state.d.ts +11 -11
  77. package/dist/declarations/libs/pricingRuleBase/DesignPriceCalculatorRuleBased.d.ts +83 -83
  78. package/dist/globals0.js +1 -1
  79. package/dist/globals1.js +1 -1
  80. package/dist/index.js +11917 -11739
  81. package/dist/index.js.map +1 -1
  82. package/package.json +43 -43
  83. /package/dist/declarations/composer/Module/src/integrations/{helpers.d.ts → Helpers.d.ts} +0 -0
@@ -1,19 +1,19 @@
1
- export interface IScenePreviewOptions {
2
- width?: number;
3
- height?: number;
4
- crop?: boolean;
5
- camera: {
6
- position: BABYLON.Vector3;
7
- target: BABYLON.Vector3;
8
- };
9
- zkScene?: Zakeke.Scene;
10
- zkModel?: MPlaza.Model;
11
- zkDesign?: MPlaza.Design | null;
12
- meshesWithCustomizationIds?: string[];
13
- }
14
- export declare class ScenePreviewData {
15
- previewFile: string;
16
- }
17
- export declare class ScenesPreview {
18
- static getPreviewsAsync(scene: BABYLON.Scene, rootUrl: string, options: IScenePreviewOptions): Promise<ScenePreviewData>;
19
- }
1
+ export interface IScenePreviewOptions {
2
+ width?: number;
3
+ height?: number;
4
+ crop?: boolean;
5
+ camera: {
6
+ position: BABYLON.Vector3;
7
+ target: BABYLON.Vector3;
8
+ };
9
+ zkScene?: Zakeke.Scene;
10
+ zkModel?: MPlaza.Model;
11
+ zkDesign?: MPlaza.Design | null;
12
+ meshesWithCustomizationIds?: string[];
13
+ }
14
+ export declare class ScenePreviewData {
15
+ previewFile: string;
16
+ }
17
+ export declare class ScenesPreview {
18
+ static getPreviewsAsync(scene: BABYLON.Scene, rootUrl: string, options: IScenePreviewOptions): Promise<ScenePreviewData>;
19
+ }
@@ -1,31 +1,31 @@
1
- import { IDisposable } from "../../Interfaces/IDisposable";
2
- type BlobInfo = {
3
- name: string;
4
- blob: Blob;
5
- };
6
- export declare class SceneToBlobs implements IDisposable {
7
- private _workerPoolPromise?;
8
- /**
9
- * Default number of workers to create when splitting files
10
- */
11
- static DefaultNumWorkers: number;
12
- private static GetDefaultNumWorkers;
13
- private static _Default;
14
- /**
15
- * Default instance for the draco compression object.
16
- */
17
- static get Default(): SceneToBlobs;
18
- /**
19
- * Constructor
20
- * @param numWorkers The number of workers for async operations. Specify `0` to disable web workers and run synchronously in the current context.
21
- */
22
- constructor(numWorkers?: number);
23
- dispose(): void;
24
- /**
25
- * Returns a promise that resolves when ready. Call this manually to ensure draco compression is ready before use.
26
- * @returns a promise that resolves when ready
27
- */
28
- whenReadyAsync(): Promise<void>;
29
- getSceneBlobsAsync(json: string, version: number, onProgress: (perc: number) => void): Promise<BlobInfo[]>;
30
- }
31
- export {};
1
+ import { IDisposable } from "../../Interfaces/IDisposable";
2
+ type BlobInfo = {
3
+ name: string;
4
+ blob: Blob;
5
+ };
6
+ export declare class SceneToBlobs implements IDisposable {
7
+ private _workerPoolPromise?;
8
+ /**
9
+ * Default number of workers to create when splitting files
10
+ */
11
+ static DefaultNumWorkers: number;
12
+ private static GetDefaultNumWorkers;
13
+ private static _Default;
14
+ /**
15
+ * Default instance for the draco compression object.
16
+ */
17
+ static get Default(): SceneToBlobs;
18
+ /**
19
+ * Constructor
20
+ * @param numWorkers The number of workers for async operations. Specify `0` to disable web workers and run synchronously in the current context.
21
+ */
22
+ constructor(numWorkers?: number);
23
+ dispose(): void;
24
+ /**
25
+ * Returns a promise that resolves when ready. Call this manually to ensure draco compression is ready before use.
26
+ * @returns a promise that resolves when ready
27
+ */
28
+ whenReadyAsync(): Promise<void>;
29
+ getSceneBlobsAsync(json: string, version: number, onProgress: (perc: number) => void): Promise<BlobInfo[]>;
30
+ }
31
+ export {};
@@ -1,42 +1,42 @@
1
- import { Nullable } from "../../types";
2
- type YesNoMeshes = {
3
- yes: BABYLON.AbstractMesh[];
4
- no: BABYLON.AbstractMesh[];
5
- };
6
- export type SceneSelectableElement = BABYLON.AbstractMesh | BABYLON.SubMesh | BABYLON.Material | BABYLON.Light | BABYLON.Camera | Zakeke.SceneCameraLocation;
7
- type YesNoElements = {
8
- yes: SceneSelectableElement[];
9
- no: SceneSelectableElement[];
10
- };
11
- export declare class ElementSelector {
12
- constructor();
13
- private getSubmeshIdx;
14
- private getRegExp;
15
- getElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): SceneSelectableElement[];
16
- getMeshElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.AbstractMesh[];
17
- getSubMeshElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.SubMesh[];
18
- getMaterialElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.Material[];
19
- getLightElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.Light[];
20
- getCameraElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.Camera[];
21
- getCameraLocationElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): Zakeke.SceneCameraLocation[];
22
- getOffloadedElementIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): string[];
23
- getDelayedElementIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): string[];
24
- getMeshes(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.AbstractMesh[];
25
- getSubMeshes(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string, subMeshIndex: number): BABYLON.SubMesh[];
26
- getMaterials(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.Material[];
27
- getOffloadedMaterialIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): string[];
28
- getDelayedMaterialIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): string[];
29
- getLights(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.Light[];
30
- getCameras(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.Camera[];
31
- getCameraLocations(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: any): Zakeke.SceneCameraLocation[];
32
- getYesNoElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): YesNoElements;
33
- getYesNoMeshes(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp): YesNoMeshes;
34
- private getYesNoSubMeshes;
35
- private getYesNoMaterials;
36
- private getYesNoLights;
37
- private getYesNoCameras;
38
- private getYesNoCameraLocations;
39
- private escapeRegExp;
40
- private verifyFilter;
41
- }
42
- export {};
1
+ import { Nullable } from "../../types";
2
+ type YesNoMeshes = {
3
+ yes: BABYLON.AbstractMesh[];
4
+ no: BABYLON.AbstractMesh[];
5
+ };
6
+ export type SceneSelectableElement = BABYLON.AbstractMesh | BABYLON.SubMesh | BABYLON.Material | BABYLON.Light | BABYLON.Camera | Zakeke.SceneCameraLocation;
7
+ type YesNoElements = {
8
+ yes: SceneSelectableElement[];
9
+ no: SceneSelectableElement[];
10
+ };
11
+ export declare class ElementSelector {
12
+ constructor();
13
+ private getSubmeshIdx;
14
+ private getRegExp;
15
+ getElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): SceneSelectableElement[];
16
+ getMeshElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.AbstractMesh[];
17
+ getSubMeshElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.SubMesh[];
18
+ getMaterialElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.Material[];
19
+ getLightElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.Light[];
20
+ getCameraElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): BABYLON.Camera[];
21
+ getCameraLocationElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): Zakeke.SceneCameraLocation[];
22
+ getOffloadedElementIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): string[];
23
+ getDelayedElementIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): string[];
24
+ getMeshes(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.AbstractMesh[];
25
+ getSubMeshes(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string, subMeshIndex: number): BABYLON.SubMesh[];
26
+ getMaterials(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.Material[];
27
+ getOffloadedMaterialIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): string[];
28
+ getDelayedMaterialIDs(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): string[];
29
+ getLights(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.Light[];
30
+ getCameras(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp, originalExpression: string): BABYLON.Camera[];
31
+ getCameraLocations(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: any): Zakeke.SceneCameraLocation[];
32
+ getYesNoElements(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, expression: string, type: MPlaza.SceneElementType): YesNoElements;
33
+ getYesNoMeshes(zkScene: Zakeke.Scene, scene: BABYLON.Scene, filter: Nullable<string[]>, regExp: RegExp): YesNoMeshes;
34
+ private getYesNoSubMeshes;
35
+ private getYesNoMaterials;
36
+ private getYesNoLights;
37
+ private getYesNoCameras;
38
+ private getYesNoCameraLocations;
39
+ private escapeRegExp;
40
+ private verifyFilter;
41
+ }
42
+ export {};
@@ -1,18 +1,18 @@
1
- import { IDisposable } from "../../Interfaces/IDisposable";
2
- export declare class InnerShadow implements IDisposable {
3
- private _size;
4
- private _baseTexture;
5
- private _scene;
6
- private _mask;
7
- private _shadow;
8
- private _shadowBlurX;
9
- private _shadowBlurY;
10
- private _shadowMove;
11
- private _lightmap;
12
- constructor(baseTexture: BABYLON.Texture, size: number, config: MPlaza.InnerShadowConfig, scene: BABYLON.Scene);
13
- private updateParameters;
14
- private wrapPi;
15
- dispose(): void;
16
- getInnerShadowTextureAsync(baseTexture: BABYLON.Texture): Promise<BABYLON.ProceduralTexture>;
17
- updateAsync(baseTexture: BABYLON.Texture, config?: MPlaza.InnerShadowConfig): Promise<void>;
18
- }
1
+ import { IDisposable } from "../../Interfaces/IDisposable";
2
+ export declare class InnerShadow implements IDisposable {
3
+ private _size;
4
+ private _baseTexture;
5
+ private _scene;
6
+ private _mask;
7
+ private _shadow;
8
+ private _shadowBlurX;
9
+ private _shadowBlurY;
10
+ private _shadowMove;
11
+ private _lightmap;
12
+ constructor(baseTexture: BABYLON.Texture, size: number, config: MPlaza.InnerShadowConfig, scene: BABYLON.Scene);
13
+ private updateParameters;
14
+ private wrapPi;
15
+ dispose(): void;
16
+ getInnerShadowTextureAsync(baseTexture: BABYLON.Texture): Promise<BABYLON.ProceduralTexture>;
17
+ updateAsync(baseTexture: BABYLON.Texture, config?: MPlaza.InnerShadowConfig): Promise<void>;
18
+ }
@@ -1,16 +1,16 @@
1
- import { IDisposable } from "../../Interfaces/IDisposable";
2
- export declare class OuterShadow implements IDisposable {
3
- private _size;
4
- private _baseTexture;
5
- private _scene;
6
- private _shadow;
7
- private _shadowBlurX;
8
- private _shadowBlurY;
9
- private _shadowMove;
10
- constructor(baseTexture: BABYLON.Texture, size: number, config: MPlaza.OuterShadowConfig, scene: BABYLON.Scene);
11
- private updateParameters;
12
- private wrapPi;
13
- dispose(): void;
14
- getOuterShadowTextureAsync(baseTexture: BABYLON.Texture): Promise<BABYLON.ProceduralTexture>;
15
- updateAsync(baseTexture: BABYLON.Texture, config?: MPlaza.OuterShadowConfig): Promise<void>;
16
- }
1
+ import { IDisposable } from "../../Interfaces/IDisposable";
2
+ export declare class OuterShadow implements IDisposable {
3
+ private _size;
4
+ private _baseTexture;
5
+ private _scene;
6
+ private _shadow;
7
+ private _shadowBlurX;
8
+ private _shadowBlurY;
9
+ private _shadowMove;
10
+ constructor(baseTexture: BABYLON.Texture, size: number, config: MPlaza.OuterShadowConfig, scene: BABYLON.Scene);
11
+ private updateParameters;
12
+ private wrapPi;
13
+ dispose(): void;
14
+ getOuterShadowTextureAsync(baseTexture: BABYLON.Texture): Promise<BABYLON.ProceduralTexture>;
15
+ updateAsync(baseTexture: BABYLON.Texture, config?: MPlaza.OuterShadowConfig): Promise<void>;
16
+ }
@@ -1,4 +1,4 @@
1
- import { Nullable } from "../../types";
2
- export declare class UsdzHelper {
3
- static convertGlbToUsdz(glbUrl: string): Promise<Nullable<Blob>>;
4
- }
1
+ import { Nullable } from "../../types";
2
+ export declare class UsdzHelper {
3
+ static convertGlbToUsdz(glbUrl: string): Promise<Nullable<Blob>>;
4
+ }
@@ -1,15 +1,15 @@
1
- export declare enum EnvironmentMode {
2
- Editor = 1,
3
- Viewer = 2
4
- }
5
- export declare enum EditingMode {
6
- None = "None",
7
- Translate = "Translate",
8
- Rotate = "Rotate",
9
- Scaling = "Scaling"
10
- }
11
- export declare enum ZakekeEnvironment {
12
- Customizer = 1,
13
- Composer = 2,
14
- Viewer = 3
15
- }
1
+ export declare enum EnvironmentMode {
2
+ Editor = 1,
3
+ Viewer = 2
4
+ }
5
+ export declare enum EditingMode {
6
+ None = "None",
7
+ Translate = "Translate",
8
+ Rotate = "Rotate",
9
+ Scaling = "Scaling"
10
+ }
11
+ export declare enum ZakekeEnvironment {
12
+ Customizer = 1,
13
+ Composer = 2,
14
+ Viewer = 3
15
+ }
@@ -1,8 +1,8 @@
1
- /**
2
- * A function that emits a side effect and does not return anything.
3
- */
4
- export type Procedure = (...args: any[]) => void;
5
- export type Options = {
6
- isImmediate: boolean;
7
- };
8
- export declare function debounce<F extends Procedure>(func: F, waitMilliseconds?: number, options?: Options): F;
1
+ /**
2
+ * A function that emits a side effect and does not return anything.
3
+ */
4
+ export type Procedure = (...args: any[]) => void;
5
+ export type Options = {
6
+ isImmediate: boolean;
7
+ };
8
+ export declare function debounce<F extends Procedure>(func: F, waitMilliseconds?: number, options?: Options): F;
@@ -1,40 +1,40 @@
1
- /// <reference path="../../../../../../../typescript_definitions/jquery.d.ts" />
2
- export type ViewportInfo = {
3
- l: number;
4
- t: number;
5
- w: number;
6
- h: number;
7
- };
8
- export declare class Utils {
9
- static isIPhoneX(): boolean;
10
- static isAndroid(): boolean;
11
- static isiOS(): boolean;
12
- static isMobile(): boolean;
13
- static getViewport(): ViewportInfo;
14
- static getContrastYIQ(r: number, g: number, b: number): 'black' | 'white';
15
- static getContrastYIQHex(hexcolor: string): 'black' | 'white';
16
- static arrayContains(array: any[], itemToSearch: any): boolean;
17
- static getColorBrightness(hex: string): number;
18
- static isColorDark(hex: string): boolean;
19
- static changeColorLuminosity(hex: string, lum?: number): string;
20
- static cropImageTransparency(imageDataURI: any, targetWidth: number, targetHeight: number, callback: any): void;
21
- static trimImageAsync(imageDataURI: string): Promise<string | null>;
22
- private static trimCanvas;
23
- static cropImageTransparencyAsync(imageDataURI: string, targetWidth: number, targetHeight: number): Promise<string | null>;
24
- private static removeBlanks;
25
- /** Draw an image from data uri on a width * height canvas, create canvas inside method and return the data uri of canvas */
26
- static resizeImageFromDataUri(dataUrl: string, width: number, height: number, padding: number): Promise<string>;
27
- static getColorImage(hex: string, width: number, height: number): string | null;
28
- /**
29
- * Split a string into chunks of the given size
30
- * @param {String} str is the String to split
31
- * @param {Number} size is the size you of the cuts
32
- * @return {Array} an Array with the strings
33
- */
34
- static chunkString(str: string, size: number): string[] | null;
35
- static getStringHashCode(str: any): number;
36
- static getAbsoluteUrl(relative: string): string;
37
- static dataURItoBlob(dataURI: any): Blob;
38
- static getRandomString(length: any, keyspace: any): string;
39
- static flipImage(arrayBuffer: any, type: any): Promise<unknown>;
40
- }
1
+ /// <reference path="../../../../../../../typescript_definitions/jquery.d.ts" />
2
+ export type ViewportInfo = {
3
+ l: number;
4
+ t: number;
5
+ w: number;
6
+ h: number;
7
+ };
8
+ export declare class Utils {
9
+ static isIPhoneX(): boolean;
10
+ static isAndroid(): boolean;
11
+ static isiOS(): boolean;
12
+ static isMobile(): boolean;
13
+ static getViewport(): ViewportInfo;
14
+ static getContrastYIQ(r: number, g: number, b: number): 'black' | 'white';
15
+ static getContrastYIQHex(hexcolor: string): 'black' | 'white';
16
+ static arrayContains(array: any[], itemToSearch: any): boolean;
17
+ static getColorBrightness(hex: string): number;
18
+ static isColorDark(hex: string): boolean;
19
+ static changeColorLuminosity(hex: string, lum?: number): string;
20
+ static cropImageTransparency(imageDataURI: any, targetWidth: number, targetHeight: number, callback: any): void;
21
+ static trimImageAsync(imageDataURI: string): Promise<string | null>;
22
+ private static trimCanvas;
23
+ static cropImageTransparencyAsync(imageDataURI: string, targetWidth: number, targetHeight: number): Promise<string | null>;
24
+ private static removeBlanks;
25
+ /** Draw an image from data uri on a width * height canvas, create canvas inside method and return the data uri of canvas */
26
+ static resizeImageFromDataUri(dataUrl: string, width: number, height: number, padding: number): Promise<string>;
27
+ static getColorImage(hex: string, width: number, height: number): string | null;
28
+ /**
29
+ * Split a string into chunks of the given size
30
+ * @param {String} str is the String to split
31
+ * @param {Number} size is the size you of the cuts
32
+ * @return {Array} an Array with the strings
33
+ */
34
+ static chunkString(str: string, size: number): string[] | null;
35
+ static getStringHashCode(str: any): number;
36
+ static getAbsoluteUrl(relative: string): string;
37
+ static dataURItoBlob(dataURI: any): Blob;
38
+ static getRandomString(length: any, keyspace: any): string;
39
+ static flipImage(arrayBuffer: any, type: any): Promise<unknown>;
40
+ }
@@ -1,9 +1,9 @@
1
- /**
2
- * Define an interface for all classes that will hold resources
3
- */
4
- export interface IDisposable {
5
- /**
6
- * Releases all held resources
7
- */
8
- dispose(): void;
9
- }
1
+ /**
2
+ * Define an interface for all classes that will hold resources
3
+ */
4
+ export interface IDisposable {
5
+ /**
6
+ * Releases all held resources
7
+ */
8
+ dispose(): void;
9
+ }
@@ -1,11 +1,11 @@
1
- import { Nullable } from "../types";
2
- export interface ISceneEditor {
3
- engine: Nullable<BABYLON.Engine>;
4
- scene: Nullable<BABYLON.Scene>;
5
- addPreUpdateListener: (listener: () => void) => void;
6
- removePreUpdateListener: (listener: () => void) => void;
7
- addPostUpdateListener: (listener: () => void) => void;
8
- removePostUpdateListener: (listener: () => void) => void;
9
- canShowAxes(): boolean;
10
- canShowLights(): boolean;
11
- }
1
+ import { Nullable } from "../types";
2
+ export interface ISceneEditor {
3
+ engine: Nullable<BABYLON.Engine>;
4
+ scene: Nullable<BABYLON.Scene>;
5
+ addPreUpdateListener: (listener: () => void) => void;
6
+ removePreUpdateListener: (listener: () => void) => void;
7
+ addPostUpdateListener: (listener: () => void) => void;
8
+ removePostUpdateListener: (listener: () => void) => void;
9
+ canShowAxes(): boolean;
10
+ canShowLights(): boolean;
11
+ }
@@ -1,13 +1,13 @@
1
- /**
2
- * Specifies that this object supports a simple, transacted notification for batch initialization.
3
- */
4
- export interface ISupportInitialize {
5
- /**
6
- * Signals the object that initialization is starting.
7
- */
8
- beginInit(): void;
9
- /**
10
- * Signals the object that initialization is complete.
11
- */
12
- endInit(): void;
13
- }
1
+ /**
2
+ * Specifies that this object supports a simple, transacted notification for batch initialization.
3
+ */
4
+ export interface ISupportInitialize {
5
+ /**
6
+ * Signals the object that initialization is starting.
7
+ */
8
+ beginInit(): void;
9
+ /**
10
+ * Signals the object that initialization is complete.
11
+ */
12
+ endInit(): void;
13
+ }
@@ -1,76 +1,76 @@
1
- import { Nullable } from "../types";
2
- export declare enum TryOnType {
3
- NotSelected = 0,
4
- Eyewear = 1,
5
- Shoes = 2,
6
- Jewelry = 3,
7
- Headwear = 4,
8
- Watches = 5
9
- }
10
- export interface TryOnProduct {
11
- productID: number;
12
- typeID: number;
13
- providerID: number;
14
- settings: string;
15
- }
16
- export declare enum TryOnProvider {
17
- NotSelected = 0,
18
- Mazing = 1,
19
- Banuba = 2
20
- }
21
- export interface TryOnTypeSettings {
22
- try_on: boolean;
23
- pd?: boolean;
24
- active: boolean;
25
- }
26
- export declare enum TryOnSettingsType {
27
- VirtualTryOn = "try_on",
28
- GlassPupillaryDistanceTool = "pd",
29
- StyleButton = "styleButton",
30
- MandatoryPupillaryDistance = "mandatoryPD"
31
- }
32
- export interface TryOnButtonCustomization {
33
- image: Nullable<string>;
34
- textLabel: Nullable<string>;
35
- textColor: Nullable<string>;
36
- backgroundColor: Nullable<string>;
37
- borderColor: Nullable<string>;
38
- borderWidth: number;
39
- borderRadius: number;
40
- }
41
- export interface TryOnSettings {
42
- type: TryOnType;
43
- styleButton: "single" | "multiple";
44
- buttonCustomizations: TryOnButtonCustomization[];
45
- typeSettings: TryOnTypeSettings;
46
- }
47
- export declare enum TryOnFineTuningMazingEnvironment {
48
- Neutral = "neutral.hdr",
49
- Light = "light.hdr",
50
- Bright = "bright.hdr",
51
- Studio = "studio.hdr",
52
- Court = "court.hdr",
53
- Blurred_Studio = "startup.hdr"
54
- }
55
- export interface TryOnFineTuningSettings {
56
- scale: number;
57
- position: {
58
- x: number;
59
- y: number;
60
- z: number;
61
- };
62
- }
63
- export interface TryOnFineTuningMazingSettings extends TryOnFineTuningSettings {
64
- temple: boolean;
65
- environment: TryOnFineTuningMazingEnvironment;
66
- }
67
- export interface ProductTryOn {
68
- productID: number;
69
- typeID: TryOnType;
70
- providerID: number;
71
- settings?: string;
72
- }
73
- export interface FineTuningProviderData {
74
- mesh?: Blob;
75
- settings?: TryOnFineTuningSettings;
76
- }
1
+ import { Nullable } from "../types";
2
+ export declare enum TryOnType {
3
+ NotSelected = 0,
4
+ Eyewear = 1,
5
+ Shoes = 2,
6
+ Jewelry = 3,
7
+ Headwear = 4,
8
+ Watches = 5
9
+ }
10
+ export interface TryOnProduct {
11
+ productID: number;
12
+ typeID: number;
13
+ providerID: number;
14
+ settings: string;
15
+ }
16
+ export declare enum TryOnProvider {
17
+ NotSelected = 0,
18
+ Mazing = 1,
19
+ Banuba = 2
20
+ }
21
+ export interface TryOnTypeSettings {
22
+ try_on: boolean;
23
+ pd?: boolean;
24
+ active: boolean;
25
+ }
26
+ export declare enum TryOnSettingsType {
27
+ VirtualTryOn = "try_on",
28
+ GlassPupillaryDistanceTool = "pd",
29
+ StyleButton = "styleButton",
30
+ MandatoryPupillaryDistance = "mandatoryPD"
31
+ }
32
+ export interface TryOnButtonCustomization {
33
+ image: Nullable<string>;
34
+ textLabel: Nullable<string>;
35
+ textColor: Nullable<string>;
36
+ backgroundColor: Nullable<string>;
37
+ borderColor: Nullable<string>;
38
+ borderWidth: number;
39
+ borderRadius: number;
40
+ }
41
+ export interface TryOnSettings {
42
+ type: TryOnType;
43
+ styleButton: "single" | "multiple";
44
+ buttonCustomizations: TryOnButtonCustomization[];
45
+ typeSettings: TryOnTypeSettings;
46
+ }
47
+ export declare enum TryOnFineTuningMazingEnvironment {
48
+ Neutral = "neutral.hdr",
49
+ Light = "light.hdr",
50
+ Bright = "bright.hdr",
51
+ Studio = "studio.hdr",
52
+ Court = "court.hdr",
53
+ Blurred_Studio = "startup.hdr"
54
+ }
55
+ export interface TryOnFineTuningSettings {
56
+ scale: number;
57
+ position: {
58
+ x: number;
59
+ y: number;
60
+ z: number;
61
+ };
62
+ }
63
+ export interface TryOnFineTuningMazingSettings extends TryOnFineTuningSettings {
64
+ temple: boolean;
65
+ environment: TryOnFineTuningMazingEnvironment;
66
+ }
67
+ export interface ProductTryOn {
68
+ productID: number;
69
+ typeID: TryOnType;
70
+ providerID: number;
71
+ settings?: string;
72
+ }
73
+ export interface FineTuningProviderData {
74
+ mesh?: Blob;
75
+ settings?: TryOnFineTuningSettings;
76
+ }