xray16 1.6.0 → 1.6.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +12 -6
- package/xray16.d.ts +30852 -0
- package/types/index.d.ts +0 -55
- package/types/internal.d.ts +0 -6
- package/types/xr_ai/xr_action.d.ts +0 -1803
- package/types/xr_ai/xr_alife.d.ts +0 -1872
- package/types/xr_ai/xr_enemy_evaluation.d.ts +0 -134
- package/types/xr_ai/xr_goap.d.ts +0 -1118
- package/types/xr_ai/xr_graph.d.ts +0 -135
- package/types/xr_ai/xr_memory.d.ts +0 -384
- package/types/xr_lib/xr_animation.d.ts +0 -252
- package/types/xr_lib/xr_bitwise.d.ts +0 -44
- package/types/xr_lib/xr_color.d.ts +0 -142
- package/types/xr_lib/xr_debug.d.ts +0 -183
- package/types/xr_lib/xr_dialog.d.ts +0 -132
- package/types/xr_lib/xr_flags.d.ts +0 -592
- package/types/xr_lib/xr_fs.d.ts +0 -617
- package/types/xr_lib/xr_game.d.ts +0 -362
- package/types/xr_lib/xr_hit.d.ts +0 -127
- package/types/xr_lib/xr_ini.d.ts +0 -475
- package/types/xr_lib/xr_level.d.ts +0 -797
- package/types/xr_lib/xr_luabind.d.ts +0 -90
- package/types/xr_lib/xr_map.d.ts +0 -194
- package/types/xr_lib/xr_math.d.ts +0 -871
- package/types/xr_lib/xr_multiplayer.d.ts +0 -1081
- package/types/xr_lib/xr_profile.d.ts +0 -272
- package/types/xr_lib/xr_properties.d.ts +0 -612
- package/types/xr_lib/xr_relation.d.ts +0 -231
- package/types/xr_lib/xr_render.d.ts +0 -167
- package/types/xr_lib/xr_save.d.ts +0 -835
- package/types/xr_lib/xr_sound.d.ts +0 -517
- package/types/xr_lib/xr_stats.ts +0 -51
- package/types/xr_lib/xr_task.d.ts +0 -390
- package/types/xr_lib/xr_time.d.ts +0 -177
- package/types/xr_lib/xr_type.d.ts +0 -70
- package/types/xr_object/client/xr_anomaly.d.ts +0 -70
- package/types/xr_object/client/xr_artefact.d.ts +0 -153
- package/types/xr_object/client/xr_client_object.d.ts +0 -207
- package/types/xr_object/client/xr_creature.d.ts +0 -243
- package/types/xr_object/client/xr_item.d.ts +0 -370
- package/types/xr_object/client/xr_level.d.ts +0 -755
- package/types/xr_object/client/xr_physic.d.ts +0 -644
- package/types/xr_object/client/xr_zone.d.ts +0 -85
- package/types/xr_object/script/xr_script_interface.d.ts +0 -1142
- package/types/xr_object/script/xr_script_object.d.ts +0 -5702
- package/types/xr_object/script/xr_script_trade.d.ts +0 -51
- package/types/xr_object/server/xr_server_object.d.ts +0 -1488
- package/types/xr_ui/xr_ui_asset.d.ts +0 -364
- package/types/xr_ui/xr_ui_core.d.ts +0 -426
- package/types/xr_ui/xr_ui_event.d.ts +0 -1449
- package/types/xr_ui/xr_ui_interface.d.ts +0 -2449
- package/types/xr_ui/xr_ui_menu.d.ts +0 -401
- package/types/xrf_plugin.d.ts +0 -111
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import type { Nullable } from "../../internal";
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declare module "xray16" {
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/**
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* @source C++ class cse_motion
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* @group xr_object_server
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*/
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export interface IXR_cse_motion {}
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/**
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* @source C++ class ipure_schedulable_object
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* @group xr_object_server
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*/
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export interface IXR_ipure_schedulable_object {}
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/**
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* @source C++ class cse_alife_group_abstract
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* @group xr_object_server
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*/
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export interface IXR_cse_alife_group_abstract {}
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/**
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* @source C++ class cse_ph_skeleton
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* @group xr_object_server
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*/
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export interface IXR_cse_ph_skeleton {}
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/**
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* @source C++ class cse_visual
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* @group xr_object_server
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*/
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export interface IXR_cse_visual {}
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/**
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* @source C++ class cse_shape
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* @group xr_object_server
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*/
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export interface IXR_cse_shape {}
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/**
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* @source C++ class cse_alife_schedulable : ipure_schedulable_object
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* @group xr_object_server
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*/
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export interface IXR_cse_alife_schedulable extends IXR_ipure_schedulable_object {}
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/**
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* @source C++ class ipure_alife_load_object
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* @group xr_object_server
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*/
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export interface IXR_ipure_alife_load_object {}
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/**
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* @source C++ class ipure_alife_save_object
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* @group xr_object_server
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*/
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export interface IXR_ipure_alife_save_object {}
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/**
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* @source C++ class ipure_alife_load_save_object : ipure_alife_load_object, ipure_alife_save_object
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* @group xr_object_server
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*/
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export interface IXR_ipure_alife_load_save_object extends IXR_ipure_alife_load_object, IXR_ipure_alife_save_object {}
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/**
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* @source C++ class ipure_server_object : ipure_alife_load_save_object
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* @group xr_object_server
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*/
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export interface IXR_ipure_server_object extends IXR_ipure_alife_load_save_object {}
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/**
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* @source C++ class cpure_server_object : ipure_server_object
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* @group xr_object_server
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*/
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export interface IXR_cpure_server_object extends IXR_ipure_server_object {}
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/**
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* Server-side inventory item mixin.
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*
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* @source C++ class cse_alife_inventory_item
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* @group xr_object_server
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*
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* @remarks
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* Upgrade ids are stored on the server object and serialized with it.
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*/
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export interface IXR_cse_alife_inventory_item {
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/**
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* Check whether the item already has an upgrade section.
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*
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* @param section - Upgrade section id.
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* @returns Whether the upgrade is installed.
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*/
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has_upgrade(section: string): boolean;
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/**
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* Add an upgrade section to the item.
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*
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* @remarks
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* Adding the same upgrade twice is a fatal engine error.
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*
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* @param section - Upgrade section id.
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*/
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add_upgrade(section: string): void;
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}
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/**
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* @source C++ class cse_alife_object_breakable : cse_alife_dynamic_object_visual
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* @group xr_object_server
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*/
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export interface IXR_cse_alife_object_breakable extends cse_alife_dynamic_object_visual {}
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/**
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* Server object binding for `CSE_AbstractVisual`.
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*
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* @source C++ class CSE_AbstractVisual : cse_visual, cse_abstract
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* @customConstructor CSE_AbstractVisual
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* @group xr_object_server
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*/
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export class CSE_AbstractVisual extends cse_abstract implements IXR_cse_visual {
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/**
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* Get the startup animation configured for the visual object.
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*
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* @returns Startup animation name.
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*/
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public getStartupAnimation(): string;
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/**
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* Initialize the server object and return its base abstract entity.
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*
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* @returns Initialized abstract entity.
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*/
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public init(): cse_abstract;
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}
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/**
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* Server object binding for `cse_alife_trader_abstract`.
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*
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* @source C++ class cse_alife_trader_abstract
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* @customConstructor cse_alife_trader_abstract
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* @group xr_object_server
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*/
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export class cse_alife_trader_abstract extends cse_alife_dynamic_object_visual {
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/**
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* @returns Trader reputation value.
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*/
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public reputation(): i32;
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/**
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* @returns Trader rank.
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public rank(): i32;
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/**
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* Set trader rank.
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*
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* @param rank - New rank value.
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public set_rank(rank: i32): void;
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/**
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* @returns Trader community name.
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*/
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public community(): string;
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/**
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* @returns Character profile section name.
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*/
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public profile_name(): string;
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/**
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* @returns Localized character name.
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*/
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public character_name(): string;
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/**
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* Resolve and return the character icon name.
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*
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* @returns Icon name.
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public character_icon(): string;
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/**
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* Set character profile section name.
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*
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* @param name - Profile section name.
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*/
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public set_profile_name(name: string): void;
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/**
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* Set localized character name.
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*
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* @param name - Character name.
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*/
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public set_character_name(name: string): void;
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}
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/**
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* Base abstract logic for any representation of objects on server side.
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*
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* @source C++ class cse_abstract : cpure_server_object
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* @customConstructor cse_abstract
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* @group xr_object_server
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*
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* @remarks
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* Server objects are ALife/network objects, not live client `game_object` wrappers.
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*/
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export class cse_abstract extends EngineBinding implements IXR_cpure_server_object {
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/**
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* Server object id.
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*/
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public readonly id: u16;
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/**
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* Parent server object id, or `65535` when there is no parent.
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*/
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public readonly parent_id: u16;
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/**
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* Script data version stored with this object.
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*/
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public readonly script_version: u16;
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/**
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* Server-side world position.
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public position: vector;
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/**
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* Server-side orientation angles.
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public angle: vector;
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/**
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* Create a server object for an object section.
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*
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* @param section - Spawn section name.
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public constructor(section: string);
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/**
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* @returns Runtime object name.
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public name<T extends string = string>(): T;
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* @returns Engine class id.
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public clsid(): TXR_class_id;
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public spawn_ini(): Nullable<ini_file>;
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* @returns Spawn section name.
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public section_name<T extends string = string>(): T;
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* Read an update packet into this object.
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* Use only with packets written for the same server object class and update format.
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* Read a state packet into this object.
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public STATE_Read(packet: net_packet, size: number): void;
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* Write a state packet from this object.
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/**
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* Fill editor property rows for this object.
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*
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* @param pref - Property prefix.
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* @param items - Property collection to populate.
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*/
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public FillProps(pref: string, items: LuaTable<number, unknown>): void;
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}
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/**
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* Base representation of any object on server side.
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*
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* @source C++ class cse_alife_object : cse_abstract
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* @customConstructor cse_alife_object
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* @group xr_object_server
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*
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* @remarks
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* Base ALife object registered in the simulator graph. Switching flags describe whether the simulator may move it
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* between offline and online state.
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*/
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export class cse_alife_object extends cse_abstract {
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/**
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* Game graph vertex used by ALife simulation.
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*/
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public readonly m_game_vertex_id: u16;
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/**
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* Level graph vertex used by ALife simulation.
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*/
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public readonly m_level_vertex_id: u32;
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/**
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* Always numeric value.
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* Returns maximal u32 (4294967295) value if object has no story id.
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*/
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public readonly m_story_id: u32;
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/**
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* Whether server object has client representation and is in online mode.
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*/
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public readonly online: boolean;
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/**
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* Create an ALife object for a spawn section.
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*
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* @param section - Spawn section name.
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*/
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public constructor(section: string);
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/**
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* @returns Whether the object uses AI location graph data.
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*/
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public used_ai_locations(): boolean;
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/**
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* Enable or disable AI location graph use.
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*
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* @param value - Whether AI locations should be used.
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*/
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public use_ai_locations(value: boolean): void;
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/**
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* @returns Whether this object should be saved.
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*/
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public can_save(): boolean;
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/**
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* @returns Whether this object may switch online.
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-
*/
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public can_switch_online(): boolean;
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|
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/**
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* Allow or block switching online.
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|
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*
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|
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* @remarks
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* Sets the object's switch-online flag; it does not switch the object immediately.
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*
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* @param value - Whether online switching is allowed.
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|
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*/
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|
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public can_switch_online(value: boolean): void;
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|
-
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|
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/**
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374
|
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* Initialize the ALife object and return its abstract base.
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|
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*
|
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376
|
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* @returns Initialized abstract entity.
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|
-
*/
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|
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public init(): cse_abstract;
|
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|
-
|
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380
|
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/**
|
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381
|
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* @returns Whether the object is interactive.
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382
|
-
*/
|
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|
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public interactive(): boolean;
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|
-
|
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385
|
-
/**
|
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386
|
-
* @returns Whether the object is visible on the map.
|
|
387
|
-
*/
|
|
388
|
-
public visible_for_map(): boolean;
|
|
389
|
-
|
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390
|
-
/**
|
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391
|
-
* Set whether the object is visible on the map.
|
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392
|
-
*
|
|
393
|
-
* @param value - Whether the object should be shown on the map.
|
|
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|
-
*/
|
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395
|
-
public visible_for_map(value: boolean): void;
|
|
396
|
-
|
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397
|
-
/**
|
|
398
|
-
* @returns Whether this object may switch offline.
|
|
399
|
-
*/
|
|
400
|
-
public can_switch_offline(): boolean;
|
|
401
|
-
|
|
402
|
-
/**
|
|
403
|
-
* Allow or block switching offline.
|
|
404
|
-
*
|
|
405
|
-
* @remarks
|
|
406
|
-
* Sets the object's switch-offline flag; it does not switch the object immediately.
|
|
407
|
-
*
|
|
408
|
-
* @param value - Whether offline switching is allowed.
|
|
409
|
-
*/
|
|
410
|
-
public can_switch_offline(value: boolean): void;
|
|
411
|
-
|
|
412
|
-
/**
|
|
413
|
-
* @returns Whether the object should move while offline.
|
|
414
|
-
*/
|
|
415
|
-
public move_offline(): boolean;
|
|
416
|
-
|
|
417
|
-
/**
|
|
418
|
-
* Set whether the object should move while offline.
|
|
419
|
-
*
|
|
420
|
-
* @param value - Whether offline movement is enabled.
|
|
421
|
-
*/
|
|
422
|
-
public move_offline(value?: boolean): void;
|
|
423
|
-
|
|
424
|
-
/**
|
|
425
|
-
* Run the server-side ALife update for this object.
|
|
426
|
-
*/
|
|
427
|
-
public update(): void;
|
|
428
|
-
}
|
|
429
|
-
|
|
430
|
-
/**
|
|
431
|
-
* Server object binding for `cse_alife_dynamic_object`.
|
|
432
|
-
*
|
|
433
|
-
* @source C++ class cse_alife_dynamic_object : cse_alife_object
|
|
434
|
-
* @customConstructor cse_alife_dynamic_object
|
|
435
|
-
* @group xr_object_server
|
|
436
|
-
*
|
|
437
|
-
* @remarks
|
|
438
|
-
* Dynamic ALife object that can have a client representation while online.
|
|
439
|
-
*/
|
|
440
|
-
export class cse_alife_dynamic_object extends cse_alife_object {
|
|
441
|
-
/**
|
|
442
|
-
* Move the object to offline ALife simulation.
|
|
443
|
-
*
|
|
444
|
-
* @remarks
|
|
445
|
-
* Call only when the object is currently online and the object type supports switching offline.
|
|
446
|
-
*/
|
|
447
|
-
public switch_offline(): void;
|
|
448
|
-
|
|
449
|
-
/**
|
|
450
|
-
* Bring the object online and create its client-side representation.
|
|
451
|
-
*
|
|
452
|
-
* @remarks
|
|
453
|
-
* Call only when the object is currently offline and the object type supports switching online.
|
|
454
|
-
*/
|
|
455
|
-
public switch_online(): void;
|
|
456
|
-
|
|
457
|
-
/**
|
|
458
|
-
* @returns Whether saved data should be kept even when regular cleanup would remove it.
|
|
459
|
-
*/
|
|
460
|
-
public keep_saved_data_anyway(): boolean;
|
|
461
|
-
|
|
462
|
-
/**
|
|
463
|
-
* Called after the object is registered in the ALife registry.
|
|
464
|
-
*/
|
|
465
|
-
public on_register(): void;
|
|
466
|
-
|
|
467
|
-
/**
|
|
468
|
-
* Called before the object is registered in the ALife registry.
|
|
469
|
-
*/
|
|
470
|
-
public on_before_register(): void;
|
|
471
|
-
|
|
472
|
-
/**
|
|
473
|
-
* Called when the object has been spawned.
|
|
474
|
-
*/
|
|
475
|
-
public on_spawn(): void;
|
|
476
|
-
|
|
477
|
-
/**
|
|
478
|
-
* Called when the object is removed from the ALife registry.
|
|
479
|
-
*/
|
|
480
|
-
public on_unregister(): void;
|
|
481
|
-
}
|
|
482
|
-
|
|
483
|
-
/**
|
|
484
|
-
* Server object binding for `cse_alife_space_restrictor`.
|
|
485
|
-
*
|
|
486
|
-
* @source C++ class cse_alife_space_restrictor : cse_alife_dynamic_object,cse_shape
|
|
487
|
-
* @customConstructor cse_alife_space_restrictor
|
|
488
|
-
* @group xr_object_server
|
|
489
|
-
*/
|
|
490
|
-
export class cse_alife_space_restrictor extends cse_alife_dynamic_object implements IXR_cse_shape {}
|
|
491
|
-
|
|
492
|
-
/**
|
|
493
|
-
* Server object binding for `cse_alife_dynamic_object_visual`.
|
|
494
|
-
*
|
|
495
|
-
* @source C++ class cse_alife_dynamic_object_visual : cse_alife_dynamic_object,cse_visual
|
|
496
|
-
* @customConstructor cse_alife_dynamic_object_visual
|
|
497
|
-
* @group xr_object_server
|
|
498
|
-
*/
|
|
499
|
-
export class cse_alife_dynamic_object_visual extends cse_alife_dynamic_object implements IXR_cse_visual {
|
|
500
|
-
/**
|
|
501
|
-
* Set object yaw.
|
|
502
|
-
*
|
|
503
|
-
* @param yaw - Yaw angle.
|
|
504
|
-
*/
|
|
505
|
-
public set_yaw(yaw: number): void;
|
|
506
|
-
}
|
|
507
|
-
|
|
508
|
-
/**
|
|
509
|
-
* Server object binding for `cse_custom_zone`.
|
|
510
|
-
*
|
|
511
|
-
* @source C++ class cse_custom_zone : cse_alife_dynamic_object,cse_shape
|
|
512
|
-
* @customConstructor cse_custom_zone
|
|
513
|
-
* @group xr_object_server
|
|
514
|
-
*/
|
|
515
|
-
export class cse_custom_zone extends cse_alife_dynamic_object implements IXR_cse_shape {}
|
|
516
|
-
|
|
517
|
-
/**
|
|
518
|
-
* Base representation of any alive creature on server side.
|
|
519
|
-
*
|
|
520
|
-
* @source C++ class cse_alife_creature_abstract : cse_alife_dynamic_object_visual
|
|
521
|
-
* @customConstructor cse_alife_creature_abstract
|
|
522
|
-
* @group xr_object_server
|
|
523
|
-
*
|
|
524
|
-
* @remarks
|
|
525
|
-
* Base server object for actor, stalker, and monster creatures. Creature-specific helpers require a creature ALife
|
|
526
|
-
* object, not an arbitrary server object.
|
|
527
|
-
*/
|
|
528
|
-
export class cse_alife_creature_abstract extends cse_alife_dynamic_object_visual {
|
|
529
|
-
/**
|
|
530
|
-
* Squad identifier that links squad and parent smart terrain.
|
|
531
|
-
*/
|
|
532
|
-
public squad: u8;
|
|
533
|
-
|
|
534
|
-
/**
|
|
535
|
-
* Team (community) of the object.
|
|
536
|
-
* Defined in game_relations.ltx -> [game_relations] -> [communities].
|
|
537
|
-
*
|
|
538
|
-
* Example: 8 is monster, 9 is stalker, 0 is actor, 4 is freedom.
|
|
539
|
-
*/
|
|
540
|
-
public team: u8;
|
|
541
|
-
|
|
542
|
-
/**
|
|
543
|
-
* Game group id.
|
|
544
|
-
*/
|
|
545
|
-
public group: u8;
|
|
546
|
-
|
|
547
|
-
/**
|
|
548
|
-
* Object squad id, maximal u16 (65535) if no squad assigned.
|
|
549
|
-
*/
|
|
550
|
-
public group_id: u16;
|
|
551
|
-
|
|
552
|
-
/**
|
|
553
|
-
* Assigned smart terrain id, or `65535` when none is assigned.
|
|
554
|
-
*/
|
|
555
|
-
public m_smart_terrain_id: u16;
|
|
556
|
-
|
|
557
|
-
/**
|
|
558
|
-
* @returns Current creature health.
|
|
559
|
-
*/
|
|
560
|
-
public health(): f32;
|
|
561
|
-
|
|
562
|
-
/**
|
|
563
|
-
* @returns Whether the creature is alive.
|
|
564
|
-
*/
|
|
565
|
-
public alive(): boolean;
|
|
566
|
-
|
|
567
|
-
/**
|
|
568
|
-
* @returns Game team id.
|
|
569
|
-
*/
|
|
570
|
-
public g_team(): u8;
|
|
571
|
-
|
|
572
|
-
/**
|
|
573
|
-
* @returns Game group id.
|
|
574
|
-
*/
|
|
575
|
-
public g_group(): u8;
|
|
576
|
-
|
|
577
|
-
/**
|
|
578
|
-
* @returns Game squad id.
|
|
579
|
-
*/
|
|
580
|
-
public g_squad(): u8;
|
|
581
|
-
|
|
582
|
-
/**
|
|
583
|
-
* @returns Torso rotation state.
|
|
584
|
-
*/
|
|
585
|
-
public o_torso(): rotation;
|
|
586
|
-
|
|
587
|
-
/**
|
|
588
|
-
* Notify the server object that this creature died.
|
|
589
|
-
*
|
|
590
|
-
* @remarks
|
|
591
|
-
* Marks server-side health as dead and records death time. It is not a general damage method.
|
|
592
|
-
*
|
|
593
|
-
* @param killer - Server object that killed this creature.
|
|
594
|
-
*/
|
|
595
|
-
public on_death(killer: cse_alife_object): void;
|
|
596
|
-
|
|
597
|
-
/**
|
|
598
|
-
* @returns Assigned smart terrain id, or `65535` when none is assigned.
|
|
599
|
-
*/
|
|
600
|
-
public smart_terrain_id(): u16;
|
|
601
|
-
|
|
602
|
-
/**
|
|
603
|
-
* Kill the server-side creature.
|
|
604
|
-
*
|
|
605
|
-
* @remarks
|
|
606
|
-
* Intended for creature server objects managed by ALife.
|
|
607
|
-
*/
|
|
608
|
-
public kill(): void;
|
|
609
|
-
|
|
610
|
-
/**
|
|
611
|
-
* Set goodwill from this creature toward another object.
|
|
612
|
-
*
|
|
613
|
-
* @remarks
|
|
614
|
-
* `npc_id` must resolve to an ALife object that can store personal goodwill.
|
|
615
|
-
*
|
|
616
|
-
* @param goodwill - New goodwill value.
|
|
617
|
-
* @param npc_id - Target object id.
|
|
618
|
-
*/
|
|
619
|
-
public force_set_goodwill(goodwill: number, npc_id: number): void;
|
|
620
|
-
|
|
621
|
-
/**
|
|
622
|
-
* Clear the assigned smart terrain.
|
|
623
|
-
*/
|
|
624
|
-
public clear_smart_terrain(): void;
|
|
625
|
-
|
|
626
|
-
/**
|
|
627
|
-
* @returns Travel speed used for graph movement.
|
|
628
|
-
*/
|
|
629
|
-
public travel_speed(): f32;
|
|
630
|
-
|
|
631
|
-
/**
|
|
632
|
-
* Set travel speed used for graph movement.
|
|
633
|
-
*
|
|
634
|
-
* @param value - New travel speed.
|
|
635
|
-
*/
|
|
636
|
-
public travel_speed(value: number): void;
|
|
637
|
-
|
|
638
|
-
/**
|
|
639
|
-
* Mark the current smart terrain task as not reached.
|
|
640
|
-
*/
|
|
641
|
-
public smart_terrain_task_deactivate(): void;
|
|
642
|
-
|
|
643
|
-
/**
|
|
644
|
-
* Works for `CSE_ALifeMonsterAbstract`, marks smart terrain as reached and switches logic to terrain task.
|
|
645
|
-
*
|
|
646
|
-
* @remarks
|
|
647
|
-
* Only meaningful for monsters assigned to a smart terrain task.
|
|
648
|
-
*/
|
|
649
|
-
public smart_terrain_task_activate(): void;
|
|
650
|
-
|
|
651
|
-
/**
|
|
652
|
-
* @returns Travel speed used inside the current level.
|
|
653
|
-
*/
|
|
654
|
-
public current_level_travel_speed(): f32;
|
|
655
|
-
|
|
656
|
-
/**
|
|
657
|
-
* Set travel speed used inside the current level.
|
|
658
|
-
*
|
|
659
|
-
* @param value - New travel speed.
|
|
660
|
-
*/
|
|
661
|
-
public current_level_travel_speed(value: number): void;
|
|
662
|
-
|
|
663
|
-
/**
|
|
664
|
-
* @throws If this creature type has no ALife monster brain.
|
|
665
|
-
*
|
|
666
|
-
* @returns ALife brain that drives offline monster behavior.
|
|
667
|
-
*/
|
|
668
|
-
public brain(): CAILifeMonsterBrain;
|
|
669
|
-
|
|
670
|
-
/**
|
|
671
|
-
* @returns Whether the creature has a detector.
|
|
672
|
-
*/
|
|
673
|
-
public has_detector(): boolean;
|
|
674
|
-
|
|
675
|
-
/**
|
|
676
|
-
* @returns Creature rank.
|
|
677
|
-
*/
|
|
678
|
-
public rank(): i32;
|
|
679
|
-
|
|
680
|
-
/**
|
|
681
|
-
* @returns Object community like `monolith`, `stalker` or `zombied`.
|
|
682
|
-
*/
|
|
683
|
-
public community<T extends string = string>(): T;
|
|
684
|
-
}
|
|
685
|
-
|
|
686
|
-
/**
|
|
687
|
-
* Base representation of any human stalker on server side.
|
|
688
|
-
*
|
|
689
|
-
* @source C++ class cse_alife_human_abstract : cse_alife_trader_abstract,cse_alife_monster_abstract
|
|
690
|
-
* @customConstructor XR_cse_alife_human_abstract
|
|
691
|
-
* @group xr_object_server
|
|
692
|
-
*/
|
|
693
|
-
export class cse_alife_human_abstract extends cse_alife_monster_abstract {
|
|
694
|
-
/**
|
|
695
|
-
* @returns Character profile section name.
|
|
696
|
-
*/
|
|
697
|
-
public profile_name(): string;
|
|
698
|
-
|
|
699
|
-
/**
|
|
700
|
-
* Set human rank.
|
|
701
|
-
*
|
|
702
|
-
* @param rank - New rank value.
|
|
703
|
-
*/
|
|
704
|
-
public set_rank(rank: i32): void;
|
|
705
|
-
|
|
706
|
-
/**
|
|
707
|
-
* @returns Human reputation value.
|
|
708
|
-
*/
|
|
709
|
-
public reputation(): i32;
|
|
710
|
-
}
|
|
711
|
-
|
|
712
|
-
/**
|
|
713
|
-
* Base representation of any item on server side.
|
|
714
|
-
*
|
|
715
|
-
* @source C++ class cse_alife_item : cse_alife_dynamic_object_visual,cse_alife_inventory_item
|
|
716
|
-
* @customConstructor cse_alife_item
|
|
717
|
-
* @group xr_object_server
|
|
718
|
-
*/
|
|
719
|
-
export class cse_alife_item extends cse_alife_dynamic_object_visual implements IXR_cse_alife_inventory_item {
|
|
720
|
-
/**
|
|
721
|
-
* @returns Whether the ALife item is useful to AI.
|
|
722
|
-
*/
|
|
723
|
-
public bfUseful(): boolean;
|
|
724
|
-
|
|
725
|
-
/**
|
|
726
|
-
* Check whether the item already has an upgrade section.
|
|
727
|
-
*
|
|
728
|
-
* @param section - Upgrade section id.
|
|
729
|
-
* @returns Whether the upgrade is installed.
|
|
730
|
-
*/
|
|
731
|
-
public has_upgrade(section: string): boolean;
|
|
732
|
-
|
|
733
|
-
/**
|
|
734
|
-
* Add an upgrade section to the item.
|
|
735
|
-
*
|
|
736
|
-
* @remarks
|
|
737
|
-
* Adding the same upgrade twice is a fatal engine error.
|
|
738
|
-
*
|
|
739
|
-
* @param section - Upgrade section id.
|
|
740
|
-
*/
|
|
741
|
-
public add_upgrade(section: string): void;
|
|
742
|
-
}
|
|
743
|
-
|
|
744
|
-
/**
|
|
745
|
-
* Base representation of any weapon item on server side.
|
|
746
|
-
*
|
|
747
|
-
* @source C++ class cse_alife_item_weapon : cse_alife_item
|
|
748
|
-
* @customConstructor cse_alife_item_weapon
|
|
749
|
-
* @group xr_object_server
|
|
750
|
-
*/
|
|
751
|
-
export class cse_alife_item_weapon extends cse_alife_item {
|
|
752
|
-
/**
|
|
753
|
-
* Copy addon flags from another weapon server object.
|
|
754
|
-
*
|
|
755
|
-
* @remarks
|
|
756
|
-
* Copies addon state only. Ammo, condition, and installed upgrades are handled by other fields or helpers.
|
|
757
|
-
*
|
|
758
|
-
* @param weapon - Weapon to copy addon state from.
|
|
759
|
-
*/
|
|
760
|
-
public clone_addons(weapon: cse_alife_item_weapon): void;
|
|
761
|
-
|
|
762
|
-
/**
|
|
763
|
-
* Set ammo currently loaded in the weapon.
|
|
764
|
-
*
|
|
765
|
-
* @param count - Loaded ammo count.
|
|
766
|
-
*/
|
|
767
|
-
public set_ammo_elapsed(count: u16): void;
|
|
768
|
-
|
|
769
|
-
/**
|
|
770
|
-
* @returns Ammo currently loaded in the weapon.
|
|
771
|
-
*/
|
|
772
|
-
public get_ammo_elapsed(): u16;
|
|
773
|
-
|
|
774
|
-
/**
|
|
775
|
-
* @returns Weapon magazine size from the weapon section.
|
|
776
|
-
*/
|
|
777
|
-
public get_ammo_magsize(): u16;
|
|
778
|
-
}
|
|
779
|
-
|
|
780
|
-
/**
|
|
781
|
-
* Server object binding for `cse_zone_visual`.
|
|
782
|
-
*
|
|
783
|
-
* @source C++ class cse_zone_visual : cse_anomalous_zone,cse_visual
|
|
784
|
-
* @customConstructor cse_zone_visual
|
|
785
|
-
* @group xr_object_server
|
|
786
|
-
*/
|
|
787
|
-
export class cse_zone_visual extends cse_anomalous_zone implements IXR_cse_visual {}
|
|
788
|
-
|
|
789
|
-
/**
|
|
790
|
-
* Server object binding for `cse_spectator`.
|
|
791
|
-
*
|
|
792
|
-
* @source C++ class cse_spectator : cse_abstract
|
|
793
|
-
* @customConstructor cse_spectator
|
|
794
|
-
* @group xr_object_server
|
|
795
|
-
*/
|
|
796
|
-
export class cse_spectator extends cse_abstract {
|
|
797
|
-
/**
|
|
798
|
-
* Initialize spectator server state.
|
|
799
|
-
*/
|
|
800
|
-
public init(): void;
|
|
801
|
-
}
|
|
802
|
-
|
|
803
|
-
/**
|
|
804
|
-
* Server object binding for `cse_temporary`.
|
|
805
|
-
*
|
|
806
|
-
* @source C++ class cse_temporary : cse_abstract
|
|
807
|
-
* @customConstructor cse_temporary
|
|
808
|
-
* @group xr_object_server
|
|
809
|
-
*/
|
|
810
|
-
export class cse_temporary extends cse_abstract {
|
|
811
|
-
/**
|
|
812
|
-
* Initialize temporary projectile server state.
|
|
813
|
-
*/
|
|
814
|
-
public init(): void;
|
|
815
|
-
}
|
|
816
|
-
|
|
817
|
-
/**
|
|
818
|
-
* Server object binding for `cse_alife_item_weapon_magazined`.
|
|
819
|
-
*
|
|
820
|
-
* @source C++ class cse_alife_item_weapon_magazined : cse_alife_item_weapon
|
|
821
|
-
* @customConstructor cse_alife_item_weapon_magazined
|
|
822
|
-
* @group xr_object_server
|
|
823
|
-
*/
|
|
824
|
-
export class cse_alife_item_weapon_magazined extends cse_alife_item_weapon {}
|
|
825
|
-
|
|
826
|
-
/**
|
|
827
|
-
* Base class for magazined weapons with grenade launcher.
|
|
828
|
-
*
|
|
829
|
-
* @source C++ class cse_alife_item_weapon_magazined_w_gl : cse_alife_item_weapon_magazined
|
|
830
|
-
* @customConstructor cse_alife_item_weapon_magazined_w_gl
|
|
831
|
-
* @group xr_object_server
|
|
832
|
-
*/
|
|
833
|
-
export class cse_alife_item_weapon_magazined_w_gl extends cse_alife_item_weapon {}
|
|
834
|
-
|
|
835
|
-
/**
|
|
836
|
-
* Server object binding for `cse_alife_item_weapon_shotgun`.
|
|
837
|
-
*
|
|
838
|
-
* @source C++ class cse_alife_item_weapon_shotgun : cse_alife_item_weapon
|
|
839
|
-
* @customConstructor cse_alife_item_weapon_shotgun
|
|
840
|
-
* @group xr_object_server
|
|
841
|
-
*/
|
|
842
|
-
export class cse_alife_item_weapon_shotgun extends cse_alife_item_weapon {}
|
|
843
|
-
|
|
844
|
-
/**
|
|
845
|
-
* Server object binding for `cse_alife_level_changer`.
|
|
846
|
-
*
|
|
847
|
-
* @source C++ class cse_alife_level_changer : cse_alife_space_restrictor
|
|
848
|
-
* @customConstructor cse_alife_level_changer
|
|
849
|
-
* @group xr_object_server
|
|
850
|
-
*/
|
|
851
|
-
export class cse_alife_level_changer extends cse_alife_space_restrictor {
|
|
852
|
-
/**
|
|
853
|
-
* @returns Destination level name configured for the level changer.
|
|
854
|
-
*/
|
|
855
|
-
public get_dest_level_name(): string;
|
|
856
|
-
}
|
|
857
|
-
|
|
858
|
-
/**
|
|
859
|
-
* Server object binding for `cse_alife_monster_abstract`.
|
|
860
|
-
*
|
|
861
|
-
* @source C++ class cse_alife_monster_abstract : cse_alife_creature_abstract,cse_alife_schedulable
|
|
862
|
-
* @customConstructor cse_alife_monster_abstract
|
|
863
|
-
* @group xr_object_server
|
|
864
|
-
*/
|
|
865
|
-
export class cse_alife_monster_abstract extends cse_alife_creature_abstract implements IXR_cse_alife_schedulable {}
|
|
866
|
-
|
|
867
|
-
/**
|
|
868
|
-
* Server object binding for `cse_alife_monster_base`.
|
|
869
|
-
*
|
|
870
|
-
* @source C++ class cse_alife_monster_base : cse_alife_monster_abstract,cse_ph_skeleton
|
|
871
|
-
* @customConstructor cse_alife_monster_base
|
|
872
|
-
* @group xr_object_server
|
|
873
|
-
*/
|
|
874
|
-
export class cse_alife_monster_base extends cse_alife_monster_abstract implements IXR_cse_ph_skeleton {}
|
|
875
|
-
|
|
876
|
-
/**
|
|
877
|
-
* Server object binding for `cse_alife_monster_rat`.
|
|
878
|
-
*
|
|
879
|
-
* @source C++ class cse_alife_monster_rat : cse_alife_monster_abstract,cse_alife_inventory_item
|
|
880
|
-
* @customConstructor cse_alife_monster_rat
|
|
881
|
-
* @group xr_object_server
|
|
882
|
-
*/
|
|
883
|
-
export class cse_alife_monster_rat extends cse_alife_monster_abstract {}
|
|
884
|
-
|
|
885
|
-
/**
|
|
886
|
-
* Server object binding for `cse_alife_monster_zombie`.
|
|
887
|
-
*
|
|
888
|
-
* @source C++ class cse_alife_monster_zombie : cse_alife_monster_abstract
|
|
889
|
-
* @customConstructor cse_alife_monster_zombie
|
|
890
|
-
* @group xr_object_server
|
|
891
|
-
*/
|
|
892
|
-
export class cse_alife_monster_zombie extends cse_alife_monster_abstract {}
|
|
893
|
-
|
|
894
|
-
/**
|
|
895
|
-
* Server object binding for `cse_alife_mounted_weapon`.
|
|
896
|
-
*
|
|
897
|
-
* @source C++ class cse_alife_mounted_weapon : cse_alife_dynamic_object_visual
|
|
898
|
-
* @customConstructor cse_alife_mounted_weapon
|
|
899
|
-
* @group xr_object_server
|
|
900
|
-
*/
|
|
901
|
-
export class cse_alife_mounted_weapon extends cse_alife_dynamic_object_visual {}
|
|
902
|
-
|
|
903
|
-
/**
|
|
904
|
-
* Server object binding for `cse_alife_inventory_box`.
|
|
905
|
-
*
|
|
906
|
-
* @source C++ class cse_alife_inventory_box : cse_alife_dynamic_object_visual
|
|
907
|
-
* @customConstructor cse_alife_inventory_box
|
|
908
|
-
* @group xr_object_server
|
|
909
|
-
*/
|
|
910
|
-
export class cse_alife_inventory_box extends cse_alife_dynamic_object_visual {}
|
|
911
|
-
|
|
912
|
-
/**
|
|
913
|
-
* Server object binding for `cse_alife_item_ammo`.
|
|
914
|
-
*
|
|
915
|
-
* @source C++ class cse_alife_item_ammo : cse_alife_item
|
|
916
|
-
* @customConstructor cse_alife_item_ammo
|
|
917
|
-
* @group xr_object_server
|
|
918
|
-
*/
|
|
919
|
-
export class cse_alife_item_ammo extends cse_alife_item {}
|
|
920
|
-
|
|
921
|
-
/**
|
|
922
|
-
* Server object binding for `cse_alife_item_artefact`.
|
|
923
|
-
*
|
|
924
|
-
* @source C++ class cse_alife_item_artefact : cse_alife_item
|
|
925
|
-
* @customConstructor cse_alife_item_artefact
|
|
926
|
-
* @group xr_object_server
|
|
927
|
-
*/
|
|
928
|
-
export class cse_alife_item_artefact extends cse_alife_item {}
|
|
929
|
-
|
|
930
|
-
/**
|
|
931
|
-
* Server object binding for `cse_alife_item_bolt`.
|
|
932
|
-
*
|
|
933
|
-
* @source C++ class cse_alife_item_bolt : cse_alife_item
|
|
934
|
-
* @customConstructor cse_alife_item_bolt
|
|
935
|
-
* @group xr_object_server
|
|
936
|
-
*/
|
|
937
|
-
export class cse_alife_item_bolt extends cse_alife_item {}
|
|
938
|
-
|
|
939
|
-
/**
|
|
940
|
-
* Server object binding for `cse_alife_item_custom_outfit`.
|
|
941
|
-
*
|
|
942
|
-
* @source C++ class cse_alife_item_custom_outfit : cse_alife_item
|
|
943
|
-
* @customConstructor cse_alife_item_custom_outfit
|
|
944
|
-
* @group xr_object_server
|
|
945
|
-
*/
|
|
946
|
-
export class cse_alife_item_custom_outfit extends cse_alife_item {}
|
|
947
|
-
|
|
948
|
-
/**
|
|
949
|
-
* Server object binding for `cse_alife_item_helmet`.
|
|
950
|
-
*
|
|
951
|
-
* @source C++ class cse_alife_item_helmet : cse_alife_item
|
|
952
|
-
* @customConstructor cse_alife_item_helmet
|
|
953
|
-
* @group xr_object_server
|
|
954
|
-
*/
|
|
955
|
-
export class cse_alife_item_helmet extends cse_alife_item {}
|
|
956
|
-
|
|
957
|
-
/**
|
|
958
|
-
* Server object binding for `cse_alife_item_document`.
|
|
959
|
-
*
|
|
960
|
-
* @source C++ class cse_alife_item_document : cse_alife_item
|
|
961
|
-
* @customConstructor cse_alife_item_document
|
|
962
|
-
* @group xr_object_server
|
|
963
|
-
*/
|
|
964
|
-
export class cse_alife_item_document extends cse_alife_item {}
|
|
965
|
-
|
|
966
|
-
/**
|
|
967
|
-
* Server object binding for `cse_alife_item_explosive`.
|
|
968
|
-
*
|
|
969
|
-
* @source C++ class cse_alife_item_explosive : cse_alife_item
|
|
970
|
-
* @customConstructor cse_alife_item_explosive
|
|
971
|
-
* @group xr_object_server
|
|
972
|
-
*/
|
|
973
|
-
export class cse_alife_item_explosive extends cse_alife_item {}
|
|
974
|
-
|
|
975
|
-
/**
|
|
976
|
-
* Server object binding for `cse_alife_item_grenade`.
|
|
977
|
-
*
|
|
978
|
-
* @source C++ class cse_alife_item_grenade : cse_alife_item
|
|
979
|
-
* @customConstructor cse_alife_item_grenade
|
|
980
|
-
* @group xr_object_server
|
|
981
|
-
*/
|
|
982
|
-
export class cse_alife_item_grenade extends cse_alife_item {}
|
|
983
|
-
|
|
984
|
-
/**
|
|
985
|
-
* Server object binding for `cse_alife_item_pda`.
|
|
986
|
-
*
|
|
987
|
-
* @source C++ class cse_alife_item_pda : cse_alife_item
|
|
988
|
-
* @customConstructor cse_alife_item_pda
|
|
989
|
-
* @group xr_object_server
|
|
990
|
-
*/
|
|
991
|
-
export class cse_alife_item_pda extends cse_alife_item {}
|
|
992
|
-
|
|
993
|
-
/**
|
|
994
|
-
* Server object binding for `cse_alife_item_detector`.
|
|
995
|
-
*
|
|
996
|
-
* @source C++ class cse_alife_item_detector : cse_alife_item
|
|
997
|
-
* @customConstructor cse_alife_item_detector
|
|
998
|
-
* @group xr_object_server
|
|
999
|
-
*/
|
|
1000
|
-
export class cse_alife_item_detector extends cse_alife_item {}
|
|
1001
|
-
|
|
1002
|
-
/**
|
|
1003
|
-
* Server object binding for `cse_alife_item_torch`.
|
|
1004
|
-
*
|
|
1005
|
-
* @source C++ class cse_alife_item_torch : cse_alife_item
|
|
1006
|
-
* @customConstructor cse_alife_item_torch
|
|
1007
|
-
* @group xr_object_server
|
|
1008
|
-
*/
|
|
1009
|
-
export class cse_alife_item_torch extends cse_alife_item {}
|
|
1010
|
-
|
|
1011
|
-
/**
|
|
1012
|
-
* Server object binding for `cse_alife_item_weapon_auto_shotgun`.
|
|
1013
|
-
*
|
|
1014
|
-
* @source C++ class cse_alife_item_weapon_auto_shotgun : cse_alife_item_weapon
|
|
1015
|
-
* @customConstructor cse_alife_item_weapon_auto_shotgun
|
|
1016
|
-
* @group xr_object_server
|
|
1017
|
-
*/
|
|
1018
|
-
export class cse_alife_item_weapon_auto_shotgun extends cse_alife_item_weapon {}
|
|
1019
|
-
|
|
1020
|
-
/**
|
|
1021
|
-
* Server object binding for `cse_anomalous_zone`.
|
|
1022
|
-
*
|
|
1023
|
-
* @source C++ class cse_anomalous_zone : cse_custom_zone
|
|
1024
|
-
* @customConstructor cse_anomalous_zone
|
|
1025
|
-
* @group xr_object_server
|
|
1026
|
-
*/
|
|
1027
|
-
export class cse_anomalous_zone extends cse_custom_zone {}
|
|
1028
|
-
|
|
1029
|
-
/**
|
|
1030
|
-
* Server object binding for `cse_alife_object_climable`.
|
|
1031
|
-
*
|
|
1032
|
-
* @source C++ class cse_alife_object_climable : cse_shape,cse_abstract
|
|
1033
|
-
* @customConstructor cse_alife_object_climable
|
|
1034
|
-
* @group xr_object_server
|
|
1035
|
-
*/
|
|
1036
|
-
export class cse_alife_object_climable extends cse_abstract implements IXR_cse_shape {
|
|
1037
|
-
/**
|
|
1038
|
-
* Initialize climable object server state.
|
|
1039
|
-
*/
|
|
1040
|
-
public init(): void;
|
|
1041
|
-
}
|
|
1042
|
-
|
|
1043
|
-
/**
|
|
1044
|
-
* Server object binding for `cse_alife_object_hanging_lamp`.
|
|
1045
|
-
*
|
|
1046
|
-
* @source C++ class cse_alife_object_hanging_lamp : cse_alife_dynamic_object_visual,cse_ph_skeleton
|
|
1047
|
-
* @customConstructor cse_alife_object_hanging_lamp
|
|
1048
|
-
* @group xr_object_server
|
|
1049
|
-
*/
|
|
1050
|
-
export class cse_alife_object_hanging_lamp extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
|
|
1051
|
-
|
|
1052
|
-
/**
|
|
1053
|
-
* Server object binding for `cse_alife_object_physic`.
|
|
1054
|
-
*
|
|
1055
|
-
* @source C++ class cse_alife_object_physic : cse_alife_dynamic_object_visual,cse_ph_skeleton
|
|
1056
|
-
* @customConstructor cse_alife_object_physic
|
|
1057
|
-
* @group xr_object_server
|
|
1058
|
-
*/
|
|
1059
|
-
export class cse_alife_object_physic extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
|
|
1060
|
-
|
|
1061
|
-
/**
|
|
1062
|
-
* Server object binding for `cse_alife_object_projector`.
|
|
1063
|
-
*
|
|
1064
|
-
* @source C++ class cse_alife_object_projector : cse_alife_dynamic_object_visual
|
|
1065
|
-
* @customConstructor cse_alife_object_projector
|
|
1066
|
-
* @group xr_object_server
|
|
1067
|
-
*/
|
|
1068
|
-
export class cse_alife_object_projector extends cse_alife_dynamic_object_visual {}
|
|
1069
|
-
|
|
1070
|
-
/**
|
|
1071
|
-
* Squad member representation.
|
|
1072
|
-
*
|
|
1073
|
-
* @group xr_object_server
|
|
1074
|
-
*/
|
|
1075
|
-
export interface IXR_squad_member<T extends cse_alife_creature_abstract> {
|
|
1076
|
-
id: u16;
|
|
1077
|
-
object: T;
|
|
1078
|
-
}
|
|
1079
|
-
|
|
1080
|
-
/**
|
|
1081
|
-
* Server object binding for `cse_alife_online_offline_group`.
|
|
1082
|
-
*
|
|
1083
|
-
* @source C++ class cse_alife_online_offline_group : cse_alife_dynamic_object,cse_alife_schedulable
|
|
1084
|
-
* @customConstructor cse_alife_online_offline_group
|
|
1085
|
-
* @group xr_object_server
|
|
1086
|
-
*
|
|
1087
|
-
* @remarks
|
|
1088
|
-
* Squad-like ALife group that owns live monster members. Registering or unregistering members also updates ALife
|
|
1089
|
-
* graph and scheduling state.
|
|
1090
|
-
*/
|
|
1091
|
-
export class cse_alife_online_offline_group<T extends cse_alife_creature_abstract = cse_alife_creature_abstract>
|
|
1092
|
-
extends cse_alife_dynamic_object
|
|
1093
|
-
implements IXR_cse_alife_schedulable
|
|
1094
|
-
{
|
|
1095
|
-
/**
|
|
1096
|
-
* Current member object exposed during squad member iteration.
|
|
1097
|
-
*/
|
|
1098
|
-
public readonly object: T;
|
|
1099
|
-
|
|
1100
|
-
/**
|
|
1101
|
-
* Add an object to this online/offline group.
|
|
1102
|
-
*
|
|
1103
|
-
* @remarks
|
|
1104
|
-
* The id must resolve to a live monster server object that is not already in this group.
|
|
1105
|
-
*
|
|
1106
|
-
* @throws If the member is already registered, is not a monster, or is not alive.
|
|
1107
|
-
*
|
|
1108
|
-
* @param id - Server object id.
|
|
1109
|
-
*/
|
|
1110
|
-
public register_member(id: u16): void;
|
|
1111
|
-
|
|
1112
|
-
/**
|
|
1113
|
-
* Remove all location type filters from the group.
|
|
1114
|
-
*
|
|
1115
|
-
* @remarks
|
|
1116
|
-
* Clears the terrain masks on the group and on every current member.
|
|
1117
|
-
*/
|
|
1118
|
-
public clear_location_types(): void;
|
|
1119
|
-
|
|
1120
|
-
/**
|
|
1121
|
-
* @throws The base online/offline group implementation does not provide a task.
|
|
1122
|
-
*
|
|
1123
|
-
* @returns Current smart terrain task, when one is assigned.
|
|
1124
|
-
*/
|
|
1125
|
-
public get_current_task(): CALifeSmartTerrainTask;
|
|
1126
|
-
|
|
1127
|
-
/**
|
|
1128
|
-
* Get current squad command ID.
|
|
1129
|
-
*
|
|
1130
|
-
* @returns First member id, or `65535` when the group is empty.
|
|
1131
|
-
*/
|
|
1132
|
-
public commander_id(): u16;
|
|
1133
|
-
|
|
1134
|
-
/**
|
|
1135
|
-
* Remove an object from this online/offline group.
|
|
1136
|
-
*
|
|
1137
|
-
* @throws If the id is not a member of this group.
|
|
1138
|
-
*
|
|
1139
|
-
* @param id - Server object id.
|
|
1140
|
-
*/
|
|
1141
|
-
public unregister_member(id: u16): void;
|
|
1142
|
-
|
|
1143
|
-
/**
|
|
1144
|
-
* Iterate over group members.
|
|
1145
|
-
*
|
|
1146
|
-
* @returns Lua iterator of squad member records.
|
|
1147
|
-
*/
|
|
1148
|
-
public squad_members(): LuaIterable<IXR_squad_member<T>>; // Struct std::less<unsigned short> 3rd param
|
|
1149
|
-
|
|
1150
|
-
/**
|
|
1151
|
-
* Force the group's graph position from a world position.
|
|
1152
|
-
*
|
|
1153
|
-
* @remarks
|
|
1154
|
-
* Recomputes level and game graph vertices from `vector`.
|
|
1155
|
-
*
|
|
1156
|
-
* @param vector - Target world position.
|
|
1157
|
-
*/
|
|
1158
|
-
public force_change_position(vector: vector): void;
|
|
1159
|
-
|
|
1160
|
-
/**
|
|
1161
|
-
* Add a location type accepted by the group.
|
|
1162
|
-
*
|
|
1163
|
-
* @remarks
|
|
1164
|
-
* Adds the terrain mask to the group and to every current member.
|
|
1165
|
-
*
|
|
1166
|
-
* @param location - Location type name.
|
|
1167
|
-
*/
|
|
1168
|
-
public add_location_type(location: string): void;
|
|
1169
|
-
|
|
1170
|
-
/**
|
|
1171
|
-
* @returns Number of NPCs in the group.
|
|
1172
|
-
*/
|
|
1173
|
-
public npc_count(): i32;
|
|
1174
|
-
}
|
|
1175
|
-
|
|
1176
|
-
/**
|
|
1177
|
-
* Server object binding for `cse_alife_ph_skeleton_object`.
|
|
1178
|
-
*
|
|
1179
|
-
* @source C++ class cse_alife_ph_skeleton_object : cse_alife_dynamic_object_visual,cse_ph_skeleton
|
|
1180
|
-
* @customConstructor cse_alife_ph_skeleton_object
|
|
1181
|
-
* @group xr_object_server
|
|
1182
|
-
*/
|
|
1183
|
-
export class cse_alife_ph_skeleton_object extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
|
|
1184
|
-
|
|
1185
|
-
/**
|
|
1186
|
-
* Server object binding for `cse_alife_psydog_phantom`.
|
|
1187
|
-
*
|
|
1188
|
-
* @source C++ class cse_alife_psydog_phantom : cse_alife_monster_base
|
|
1189
|
-
* @customConstructor cse_alife_psydog_phantom
|
|
1190
|
-
* @group xr_object_server
|
|
1191
|
-
*/
|
|
1192
|
-
export class cse_alife_psydog_phantom extends cse_alife_monster_abstract {}
|
|
1193
|
-
|
|
1194
|
-
/**
|
|
1195
|
-
* Server object binding for `cse_alife_smart_zone`.
|
|
1196
|
-
*
|
|
1197
|
-
* @source C++ class cse_alife_smart_zone : cse_alife_space_restrictor,cse_alife_schedulable
|
|
1198
|
-
* @customConstructor cse_alife_smart_zone
|
|
1199
|
-
* @group xr_object_server
|
|
1200
|
-
*
|
|
1201
|
-
* @remarks
|
|
1202
|
-
* Server-side smart terrain/zone hook. Base implementations may be placeholders; gameplay scripts usually work with
|
|
1203
|
-
* concrete smart-terrain logic.
|
|
1204
|
-
*/
|
|
1205
|
-
export class cse_alife_smart_zone extends cse_alife_space_restrictor implements IXR_cse_alife_schedulable {
|
|
1206
|
-
/**
|
|
1207
|
-
* @returns Probability used by the zone for detecting objects.
|
|
1208
|
-
*/
|
|
1209
|
-
public detect_probability(): f32;
|
|
1210
|
-
|
|
1211
|
-
/**
|
|
1212
|
-
* Notify the smart zone that a monster touched it.
|
|
1213
|
-
*
|
|
1214
|
-
* @remarks
|
|
1215
|
-
* The base implementation is empty; concrete smart zones can override behavior.
|
|
1216
|
-
*
|
|
1217
|
-
* @param monster - Monster server object.
|
|
1218
|
-
*/
|
|
1219
|
-
public smart_touch(monster: cse_alife_monster_abstract): void;
|
|
1220
|
-
|
|
1221
|
-
/**
|
|
1222
|
-
* Remove a monster from the smart zone.
|
|
1223
|
-
*
|
|
1224
|
-
* @param monster - Monster server object.
|
|
1225
|
-
*/
|
|
1226
|
-
public unregister_npc(monster: cse_alife_monster_abstract): void;
|
|
1227
|
-
|
|
1228
|
-
/**
|
|
1229
|
-
* Register a monster in the smart zone.
|
|
1230
|
-
*
|
|
1231
|
-
* @param monster - Monster server object.
|
|
1232
|
-
*/
|
|
1233
|
-
public register_npc(monster: cse_alife_monster_abstract): void;
|
|
1234
|
-
|
|
1235
|
-
/**
|
|
1236
|
-
* Rate how suitable this smart zone is for a monster.
|
|
1237
|
-
*
|
|
1238
|
-
* @param monster - Monster server object.
|
|
1239
|
-
* @returns Suitability score.
|
|
1240
|
-
*/
|
|
1241
|
-
public suitable(monster: cse_alife_monster_abstract): f32;
|
|
1242
|
-
|
|
1243
|
-
/**
|
|
1244
|
-
* Get the smart terrain task assigned to a monster.
|
|
1245
|
-
*
|
|
1246
|
-
* @param monster - Monster server object.
|
|
1247
|
-
* @returns Smart terrain task, or `null` when none is assigned.
|
|
1248
|
-
*/
|
|
1249
|
-
public task(monster: cse_alife_monster_abstract): Nullable<CALifeSmartTerrainTask>;
|
|
1250
|
-
|
|
1251
|
-
/**
|
|
1252
|
-
* Check whether this smart zone is enabled for a monster.
|
|
1253
|
-
*
|
|
1254
|
-
* @param monster - Monster server object.
|
|
1255
|
-
* @returns Whether the zone can be used.
|
|
1256
|
-
*/
|
|
1257
|
-
public enabled(monster: cse_alife_monster_abstract): boolean;
|
|
1258
|
-
}
|
|
1259
|
-
|
|
1260
|
-
/**
|
|
1261
|
-
* Server object binding for `cse_alife_team_base_zone`.
|
|
1262
|
-
*
|
|
1263
|
-
* @source C++ class cse_alife_team_base_zone : cse_alife_space_restrictor
|
|
1264
|
-
* @customConstructor cse_alife_team_base_zone
|
|
1265
|
-
* @group xr_object_server
|
|
1266
|
-
*/
|
|
1267
|
-
export class cse_alife_team_base_zone extends cse_alife_space_restrictor {}
|
|
1268
|
-
|
|
1269
|
-
/**
|
|
1270
|
-
* Server object binding for `cse_torrid_zone`.
|
|
1271
|
-
*
|
|
1272
|
-
* @source C++ class cse_torrid_zone : cse_custom_zone,cse_motion
|
|
1273
|
-
* @customConstructor cse_torrid_zone
|
|
1274
|
-
* @group xr_object_server
|
|
1275
|
-
*/
|
|
1276
|
-
export class cse_torrid_zone extends cse_custom_zone implements cse_abstract {}
|
|
1277
|
-
|
|
1278
|
-
/**
|
|
1279
|
-
* Server object binding for `cse_alife_trader`.
|
|
1280
|
-
*
|
|
1281
|
-
* @source C++ class cse_alife_trader : cse_alife_dynamic_object_visual,cse_alife_trader_abstract
|
|
1282
|
-
* @customConstructor cse_alife_trader
|
|
1283
|
-
* @group xr_object_server
|
|
1284
|
-
*/
|
|
1285
|
-
export class cse_alife_trader extends cse_alife_dynamic_object_visual implements cse_alife_trader_abstract {
|
|
1286
|
-
/**
|
|
1287
|
-
* @returns Trader reputation value.
|
|
1288
|
-
*/
|
|
1289
|
-
public reputation(): i32;
|
|
1290
|
-
|
|
1291
|
-
/**
|
|
1292
|
-
* @returns Trader rank.
|
|
1293
|
-
*/
|
|
1294
|
-
public rank(): i32;
|
|
1295
|
-
|
|
1296
|
-
/**
|
|
1297
|
-
* Set trader rank.
|
|
1298
|
-
*
|
|
1299
|
-
* @param rank - New rank value.
|
|
1300
|
-
*/
|
|
1301
|
-
public set_rank(rank: i32): void;
|
|
1302
|
-
|
|
1303
|
-
/**
|
|
1304
|
-
* @returns Trader community name.
|
|
1305
|
-
*/
|
|
1306
|
-
public community(): string;
|
|
1307
|
-
|
|
1308
|
-
/**
|
|
1309
|
-
* @returns Character profile section name.
|
|
1310
|
-
*/
|
|
1311
|
-
public profile_name(): string;
|
|
1312
|
-
|
|
1313
|
-
/**
|
|
1314
|
-
* @returns Localized character name.
|
|
1315
|
-
*/
|
|
1316
|
-
public character_name(): string;
|
|
1317
|
-
|
|
1318
|
-
/**
|
|
1319
|
-
* Resolve and return the character icon name.
|
|
1320
|
-
*
|
|
1321
|
-
* @returns Icon name.
|
|
1322
|
-
*/
|
|
1323
|
-
public character_icon(): string;
|
|
1324
|
-
|
|
1325
|
-
/**
|
|
1326
|
-
* Set character profile section name.
|
|
1327
|
-
*
|
|
1328
|
-
* @param name - Profile section name.
|
|
1329
|
-
*/
|
|
1330
|
-
public set_profile_name(name: string): void;
|
|
1331
|
-
|
|
1332
|
-
/**
|
|
1333
|
-
* Set localized character name.
|
|
1334
|
-
*
|
|
1335
|
-
* @param name - Character name.
|
|
1336
|
-
*/
|
|
1337
|
-
public set_character_name(name: string): void;
|
|
1338
|
-
}
|
|
1339
|
-
|
|
1340
|
-
/**
|
|
1341
|
-
* Server object binding for `cse_smart_cover`.
|
|
1342
|
-
*
|
|
1343
|
-
* @source C++ class cse_smart_cover : cse_alife_dynamic_object
|
|
1344
|
-
* @customConstructor cse_smart_cover
|
|
1345
|
-
* @group xr_object_server
|
|
1346
|
-
*/
|
|
1347
|
-
export class cse_smart_cover extends cse_alife_dynamic_object {
|
|
1348
|
-
/**
|
|
1349
|
-
* @returns Smart-cover description table id.
|
|
1350
|
-
*/
|
|
1351
|
-
public description<T extends string = string>(): Nullable<T>;
|
|
1352
|
-
|
|
1353
|
-
/**
|
|
1354
|
-
* Replace the table of available loopholes.
|
|
1355
|
-
*
|
|
1356
|
-
* @param object - Lua table with loophole ids.
|
|
1357
|
-
*/
|
|
1358
|
-
public set_available_loopholes(object: unknown): void;
|
|
1359
|
-
|
|
1360
|
-
/**
|
|
1361
|
-
* Enable or disable editor validation for the loopholes table.
|
|
1362
|
-
*
|
|
1363
|
-
* @param value - Whether loopholes should be checked.
|
|
1364
|
-
*/
|
|
1365
|
-
public set_loopholes_table_checker(value: boolean): void;
|
|
1366
|
-
}
|
|
1367
|
-
|
|
1368
|
-
/**
|
|
1369
|
-
* Server object binding for `cse_alife_car`.
|
|
1370
|
-
*
|
|
1371
|
-
* @source C++ class cse_alife_car : cse_alife_dynamic_object_visual,cse_ph_skeleton
|
|
1372
|
-
* @customConstructor cse_alife_car
|
|
1373
|
-
* @group xr_object_server
|
|
1374
|
-
*/
|
|
1375
|
-
export class cse_alife_car extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
|
|
1376
|
-
|
|
1377
|
-
/**
|
|
1378
|
-
* Server object binding for `cse_alife_creature_actor`.
|
|
1379
|
-
*
|
|
1380
|
-
* @source C++ class cse_alife_creature_actor : cse_alife_creature_abstract,cse_alife_trader_abstract,cse_ph_skeleton
|
|
1381
|
-
* @customConstructor cse_alife_creature_actor
|
|
1382
|
-
* @group xr_object_server
|
|
1383
|
-
*/
|
|
1384
|
-
export class cse_alife_creature_actor
|
|
1385
|
-
extends cse_alife_creature_abstract
|
|
1386
|
-
implements IXR_cse_ph_skeleton, cse_alife_trader_abstract
|
|
1387
|
-
{
|
|
1388
|
-
/**
|
|
1389
|
-
* @returns Actor reputation value.
|
|
1390
|
-
*/
|
|
1391
|
-
public reputation(): i32;
|
|
1392
|
-
|
|
1393
|
-
/**
|
|
1394
|
-
* @returns Actor rank.
|
|
1395
|
-
*/
|
|
1396
|
-
public rank(): i32;
|
|
1397
|
-
|
|
1398
|
-
/**
|
|
1399
|
-
* Set actor rank.
|
|
1400
|
-
*
|
|
1401
|
-
* @param rank - New rank value.
|
|
1402
|
-
*/
|
|
1403
|
-
public set_rank(rank: i32): void;
|
|
1404
|
-
|
|
1405
|
-
/**
|
|
1406
|
-
* @returns Actor character profile section name.
|
|
1407
|
-
*/
|
|
1408
|
-
public profile_name(): string;
|
|
1409
|
-
|
|
1410
|
-
/**
|
|
1411
|
-
* @returns Localized actor character name.
|
|
1412
|
-
*/
|
|
1413
|
-
public character_name(): string;
|
|
1414
|
-
|
|
1415
|
-
/**
|
|
1416
|
-
* Resolve and return the actor character icon name.
|
|
1417
|
-
*
|
|
1418
|
-
* @returns Icon name.
|
|
1419
|
-
*/
|
|
1420
|
-
public character_icon(): string;
|
|
1421
|
-
|
|
1422
|
-
/**
|
|
1423
|
-
* Set actor character profile section name.
|
|
1424
|
-
*
|
|
1425
|
-
* @param name - Profile section name.
|
|
1426
|
-
*/
|
|
1427
|
-
public set_profile_name(name: string): void;
|
|
1428
|
-
|
|
1429
|
-
/**
|
|
1430
|
-
* Set localized actor character name.
|
|
1431
|
-
*
|
|
1432
|
-
* @param name - Character name.
|
|
1433
|
-
*/
|
|
1434
|
-
public set_character_name(name: string): void;
|
|
1435
|
-
}
|
|
1436
|
-
|
|
1437
|
-
/**
|
|
1438
|
-
* Server object binding for `cse_alife_creature_crow`.
|
|
1439
|
-
*
|
|
1440
|
-
* @source C++ class cse_alife_creature_crow : cse_alife_creature_abstract
|
|
1441
|
-
* @customConstructor cse_alife_creature_crow
|
|
1442
|
-
* @group xr_object_server
|
|
1443
|
-
*/
|
|
1444
|
-
export class cse_alife_creature_crow extends cse_alife_creature_abstract {}
|
|
1445
|
-
|
|
1446
|
-
/**
|
|
1447
|
-
* Server object binding for `cse_alife_creature_phantom`.
|
|
1448
|
-
*
|
|
1449
|
-
* @source C++ class cse_alife_creature_phantom : cse_alife_creature_abstract
|
|
1450
|
-
* @customConstructor cse_alife_creature_phantom
|
|
1451
|
-
* @group xr_object_server
|
|
1452
|
-
*/
|
|
1453
|
-
export class cse_alife_creature_phantom extends cse_alife_creature_abstract {}
|
|
1454
|
-
|
|
1455
|
-
/**
|
|
1456
|
-
* Server object binding for `cse_alife_graph_point`.
|
|
1457
|
-
*
|
|
1458
|
-
* @source C++ class cse_alife_graph_point : cse_abstract
|
|
1459
|
-
* @customConstructor cse_alife_graph_point
|
|
1460
|
-
* @group xr_object_server
|
|
1461
|
-
*/
|
|
1462
|
-
export class cse_alife_graph_point extends cse_abstract {
|
|
1463
|
-
/**
|
|
1464
|
-
* Initialize graph point server state.
|
|
1465
|
-
*/
|
|
1466
|
-
public init(): void;
|
|
1467
|
-
}
|
|
1468
|
-
|
|
1469
|
-
/**
|
|
1470
|
-
* Server object binding for `cse_alife_helicopter`.
|
|
1471
|
-
*
|
|
1472
|
-
* @source C++ class cse_alife_helicopter : cse_alife_dynamic_object_visual,cse_motion,cse_ph_skeleton
|
|
1473
|
-
* @customConstructor cse_alife_helicopter
|
|
1474
|
-
* @group xr_object_server
|
|
1475
|
-
*/
|
|
1476
|
-
export class cse_alife_helicopter
|
|
1477
|
-
extends cse_alife_dynamic_object_visual
|
|
1478
|
-
implements IXR_cse_motion, IXR_cse_ph_skeleton {}
|
|
1479
|
-
|
|
1480
|
-
/**
|
|
1481
|
-
* Server object binding for `cse_alife_human_stalker`.
|
|
1482
|
-
*
|
|
1483
|
-
* @source C++ class cse_alife_human_stalker : cse_alife_human_abstract,cse_ph_skeleton
|
|
1484
|
-
* @customConstructor cse_alife_human_stalker
|
|
1485
|
-
* @group xr_object_server
|
|
1486
|
-
*/
|
|
1487
|
-
export class cse_alife_human_stalker extends cse_alife_human_abstract implements IXR_cse_ph_skeleton {}
|
|
1488
|
-
}
|