xray16 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (58) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +57 -0
  3. package/package.json +38 -0
  4. package/plugins/built_at_info.ts +18 -0
  5. package/plugins/from_cast_utils.ts +34 -0
  6. package/plugins/global_declarations_transform.ts +24 -0
  7. package/plugins/inject_filename.ts +22 -0
  8. package/plugins/strip_lua_logger.ts +73 -0
  9. package/plugins/transform_luabind_class/plugin.ts +51 -0
  10. package/plugins/transform_luabind_class/transformation/class_declaration.ts +226 -0
  11. package/plugins/transform_luabind_class/transformation/constants.ts +4 -0
  12. package/plugins/transform_luabind_class/transformation/decorators.ts +16 -0
  13. package/plugins/transform_luabind_class/transformation/errors.ts +31 -0
  14. package/plugins/transform_luabind_class/transformation/index.ts +5 -0
  15. package/plugins/transform_luabind_class/transformation/members/accessors.ts +48 -0
  16. package/plugins/transform_luabind_class/transformation/members/constructor.ts +107 -0
  17. package/plugins/transform_luabind_class/transformation/members/fields.ts +53 -0
  18. package/plugins/transform_luabind_class/transformation/members/method.ts +70 -0
  19. package/plugins/transform_luabind_class/transformation/new.ts +14 -0
  20. package/plugins/transform_luabind_class/transformation/setup.ts +128 -0
  21. package/plugins/transform_luabind_class/transformation/super.ts +92 -0
  22. package/plugins/transform_luabind_class/transformation/utils.ts +90 -0
  23. package/plugins/utils/diagnostics.ts +24 -0
  24. package/src/index.d.ts +63 -0
  25. package/src/xr_constant.d.ts +976 -0
  26. package/src/xr_core.d.ts +347 -0
  27. package/src/xr_global.d.ts +613 -0
  28. package/src/xr_lib/xr_fs.d.ts +333 -0
  29. package/src/xr_lib/xr_math.d.ts +165 -0
  30. package/src/xr_lib/xr_utils.d.ts +407 -0
  31. package/src/xr_luabind.d.ts +34 -0
  32. package/src/xr_map/xr_map.d.ts +42 -0
  33. package/src/xr_object/xr_action.d.ts +482 -0
  34. package/src/xr_object/xr_alife.d.ts +206 -0
  35. package/src/xr_object/xr_anomaly.d.ts +50 -0
  36. package/src/xr_object/xr_artefact.d.ts +98 -0
  37. package/src/xr_object/xr_client_object.d.ts +1255 -0
  38. package/src/xr_object/xr_creature.d.ts +157 -0
  39. package/src/xr_object/xr_dialog.d.ts +34 -0
  40. package/src/xr_object/xr_item.d.ts +239 -0
  41. package/src/xr_object/xr_level.d.ts +166 -0
  42. package/src/xr_object/xr_physic.d.ts +119 -0
  43. package/src/xr_object/xr_quest.d.ts +47 -0
  44. package/src/xr_object/xr_server_object.d.ts +686 -0
  45. package/src/xr_online/xr_multiplayer.d.ts +299 -0
  46. package/src/xr_sound/xr_sound.d.ts +153 -0
  47. package/src/xr_type/xr_enums.d.ts +17 -0
  48. package/src/xr_type/xr_type.d.ts +70 -0
  49. package/src/xr_ui/README.md +277 -0
  50. package/src/xr_ui/demo/CServerList.png +0 -0
  51. package/src/xr_ui/demo/CUI3tButton.png +0 -0
  52. package/src/xr_ui/demo/CUICheckButton.png +0 -0
  53. package/src/xr_ui/demo/CUIComboBox.png +0 -0
  54. package/src/xr_ui/demo/CUICustomEdit.png +0 -0
  55. package/src/xr_ui/demo/CUIStatic.png +0 -0
  56. package/src/xr_ui/demo/CUITrackBar.png +0 -0
  57. package/src/xr_ui/xr_ui_core.d.ts +185 -0
  58. package/src/xr_ui/xr_ui_interface.d.ts +666 -0
@@ -0,0 +1,407 @@
1
+ declare module "xray16" {
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+ /**
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+ * @source C++ class fcolor
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+ * @customConstructor fcolor
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+ * @group xr_utils
6
+ */
7
+ export class fcolor extends EngineBinding {
8
+ public a: f32;
9
+ public b: f32;
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+ public g: f32;
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+ public r: f32;
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+
13
+ public set(a: f32, b: f32, c: f32, d: f32): fcolor;
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+ public set(it: fcolor): fcolor;
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+ public set(value: u32): fcolor;
16
+ }
17
+
18
+ /**
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+ * @source C++ class flags8
20
+ * @customConstructor flags8
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+ * @group xr_utils
22
+ */
23
+ export class flags8 {
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+ public constructor();
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+
26
+ public and(value1: flags8, value2: u8): flags8;
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+ public and(value: u8): flags8;
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+ public assign(value: flags8): flags8;
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+ public assign(value: u8): flags8;
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+ public equal(value2: Readonly<flags8>): boolean;
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+ public equal(value2: Readonly<flags8>, value3: u8): boolean;
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+ public get(): u8;
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+ public invert(): flags8;
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+ public invert(value: flags8): flags8;
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+ public invert(value: u8): flags8;
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+ public is(value: flags8, value2: u8): boolean;
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+ public is(value: u8): boolean;
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+ public is_any(value1: flags8, value2: u8): boolean;
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+ public is_any(value: u8): boolean;
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+ public one(): flags8;
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+ public or(value: flags8, value2: u8): flags8;
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+ public or(value: u8): flags8;
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+ public set(value: u8, value2: boolean): flags8;
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+ public test(value: u8): boolean;
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+ public zero(): flags8;
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+ }
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+
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+ /**
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+ * @source C++ class flags16
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+ * @customConstructor flags16
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+ * @group xr_utils
52
+ */
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+ export class flags16 {
54
+ public constructor();
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+
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+ public and(value1: flags16, value2: u16): flags16;
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+ public and(value: u16): flags16;
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+ public assign(value: flags16): flags16;
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+ public assign(value: u16): flags16;
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+ public equal(value2: Readonly<flags16>): boolean;
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+ public equal(value2: Readonly<flags16>, value3: u16): boolean;
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+ public get(): u16;
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+ public invert(): flags16;
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+ public invert(value: flags16): flags16;
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+ public invert(value: u16): flags16;
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+ public is(value: flags16, value2: u16): boolean;
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+ public is(value: u16): boolean;
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+ public is_any(value1: flags16, value2: u16): boolean;
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+ public is_any(value: u16): boolean;
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+ public one(): flags16;
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+ public or(value: flags16, value2: u16): flags16;
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+ public or(value: u16): flags16;
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+ public set(value: u16, value2: boolean): flags16;
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+ public test(value: u16): boolean;
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+ public zero(): flags16;
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+ }
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+
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+ /**
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+ * @source C++ class flags32
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+ * @customConstructor flags32
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+ * @group xr_utils
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+ */
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+ export class flags32 {
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+ public constructor();
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+
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+ public and(value1: flags32, value2: u32): flags32;
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+ public and(value: u32): flags32;
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+ public assign(value: flags32): flags32;
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+ public assign(value: u32): flags32;
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+ public equal(value2: Readonly<flags32>): boolean;
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+ public equal(value2: Readonly<flags32>, value3: u32): boolean;
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+ public get(): u32;
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+ public invert(): flags32;
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+ public invert(value: flags32): flags32;
95
+ public invert(value: u32): flags32;
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+ public is(value: flags32, value2: u32): boolean;
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+ public is(value: u32): boolean;
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+ public is_any(value1: flags32, value2: u32): boolean;
99
+ public is_any(value: u32): boolean;
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+ public one(): flags32;
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+ public or(value: flags32, value2: u32): flags32;
102
+ public or(value: u32): flags32;
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+ public set(value: u32, value2: boolean): flags32;
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+ public test(value: u32): boolean;
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+ public zero(): flags32;
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+ }
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+
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+ /**
109
+ * @source C++ class color
110
+ * @customConstructor color
111
+ * @group xr_utils
112
+ */
113
+ export class color {
114
+ public b: f32;
115
+ public g: f32;
116
+ public r: f32;
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+
118
+ public constructor();
119
+ public constructor(r: f32, g: f32, b: f32);
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+
121
+ public set(r: f32, g: f32, b: f32): void;
122
+ }
123
+
124
+ /**
125
+ * @source C++ class duality
126
+ * @customConstructor duality
127
+ * @group xr_utils
128
+ */
129
+ export class duality {
130
+ public v: f32;
131
+ public h: f32;
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+
133
+ public constructor();
134
+ public constructor(v: f32, h: f32);
135
+
136
+ public set(v: f32, h: f32): duality;
137
+ }
138
+
139
+ /**
140
+ * @source C++ class noise
141
+ * @customConstructor noise
142
+ * @group xr_utils
143
+ */
144
+ export class noise {
145
+ public fps: f32;
146
+ public grain: f32;
147
+ public intensity: f32;
148
+
149
+ public constructor();
150
+ public constructor(fps: f32, grain: f32, intensity: f32);
151
+
152
+ public set(fps: f32, grain: f32, intensity: f32): noise;
153
+ }
154
+
155
+ /**
156
+ * @source C++ class object_params
157
+ * @customConstructor object_params
158
+ * @group xr_utils
159
+ */
160
+ export class object_params {
161
+ public level_vertex: u32;
162
+ public position: vector;
163
+
164
+ private constructor();
165
+ }
166
+
167
+ /**
168
+ * @source C++ class token
169
+ * @customConstructor token
170
+ * @group xr_utils
171
+ */
172
+ export class token {
173
+ public id: i32;
174
+ public name: string;
175
+
176
+ private constructor();
177
+ }
178
+
179
+ /**
180
+ * @source C++ class rtoken_list
181
+ * @customConstructor rtoken_list
182
+ * @group xr_utils
183
+ */
184
+ export class rtoken_list {
185
+ public constructor();
186
+
187
+ public remove(index: u32): void;
188
+ public get(index: u32): string;
189
+ public count(): u32;
190
+ public add(token: string): void;
191
+ public clear(): void;
192
+ }
193
+
194
+ /**
195
+ * @source C++ class token_list
196
+ * @customConstructor token_list
197
+ * @group xr_utils
198
+ */
199
+ export class token_list {
200
+ public constructor();
201
+
202
+ public remove(token: string): void;
203
+ public id(token: string): i32;
204
+ public name(int: i32): string;
205
+ public add(token: string, index: i32): void;
206
+ public clear(): void;
207
+ }
208
+
209
+ /**
210
+ * @source C++ class CGameGraph
211
+ * @customConstructor CGameGraph
212
+ * @group xr_utils
213
+ */
214
+ export class CGameGraph {
215
+ public valid_vertex_id(value: u32): boolean;
216
+ public vertex(vertexId: u32): GameGraph__CVertex;
217
+ public vertex_id(graph: CGameGraph): u16;
218
+
219
+ public accessible(value: u32): boolean;
220
+ public accessible(value1: u32, value2: boolean): void;
221
+
222
+ public levels(): LuaIterable<cse_abstract>;
223
+ }
224
+
225
+ /**
226
+ * @source C++ class act
227
+ * @customConstructor act
228
+ * @group xr_utils
229
+ */
230
+ export class act {
231
+ public static readonly attack: 2;
232
+ public static readonly eat: 1;
233
+ public static readonly panic: 3;
234
+ public static readonly rest: 0;
235
+
236
+ public constructor();
237
+ public constructor(EScriptMonsterGlobalAction: number);
238
+ public constructor(EScriptMonsterGlobalAction: number, game_object: game_object);
239
+ }
240
+
241
+ /**
242
+ * @source C++ class MonsterHitInfo
243
+ * @customConstructor MonsterHitInfo
244
+ * @group xr_utils
245
+ */
246
+ export class MonsterHitInfo extends EngineBinding {
247
+ private constructor();
248
+
249
+ public direction: vector;
250
+ public time: i32;
251
+ public who: game_object;
252
+ }
253
+
254
+ /**
255
+ * @source C++ class color_animator
256
+ * @customConstructor color_animator
257
+ * @group xr_utils
258
+ */
259
+ export class color_animator extends EngineBinding {
260
+ public constructor(value: string);
261
+
262
+ public length(): u32;
263
+ public load(value: string): void;
264
+ public calculate(value: f32): fcolor;
265
+ }
266
+
267
+ /**
268
+ * @source C++ class profile_timer
269
+ * @customConstructor profile_timer
270
+ * @group xr_utils
271
+ */
272
+ export class profile_timer extends EngineBinding {
273
+ public constructor();
274
+ public constructor(profile_timer: profile_timer);
275
+
276
+ public stop(): void;
277
+ public start(): void;
278
+ public time(): f32;
279
+
280
+ /**
281
+ * Overridden string cast is implemented for profiling timer.
282
+ *
283
+ * @returns serialized profile time.
284
+ */
285
+ public __tostring(): string;
286
+ }
287
+
288
+ /**
289
+ * @source C++ class effector
290
+ * @customConstructor effector
291
+ * @group xr_utils
292
+ */
293
+ export class effector extends EngineBinding {
294
+ public constructor(int: i32, float: f32);
295
+
296
+ public start(): void;
297
+ public process(effector_params: effector_params): boolean;
298
+ public finish(): void;
299
+ }
300
+
301
+ /**
302
+ * @source C++ class effector_params
303
+ * @customConstructor effector_params
304
+ * @group xr_utils
305
+ */
306
+ export class effector_params extends EngineBinding {
307
+ public color_add: color;
308
+ public color_base: color;
309
+ public color_gray: color;
310
+ public dual: duality;
311
+ public blur: f32;
312
+ public gray: f32;
313
+ public noise: noise;
314
+
315
+ public constructor();
316
+
317
+ public assign(effector_params: effector_params): void;
318
+ }
319
+
320
+ /**
321
+ * @source C++ class properties_list_helper
322
+ * @customConstructor properties_list_helper
323
+ * @group xr_utils
324
+ */
325
+ export class properties_list_helper extends EngineBinding {
326
+ public create_vangle(): unknown;
327
+ public create_angle(): unknown;
328
+ public create_time(): unknown;
329
+
330
+ public create_color(): unknown;
331
+ public create_vcolor(): unknown;
332
+ public create_fcolor(): unknown;
333
+
334
+ public create_list(): unknown;
335
+
336
+ public create_token8(): unknown;
337
+ public create_token16(): unknown;
338
+ public create_token32(): unknown;
339
+
340
+ public create_flag8(): unknown;
341
+ public create_flag16(): unknown;
342
+ public create_flag32(): unknown;
343
+
344
+ public create_vector(): unknown;
345
+
346
+ public create_bool(
347
+ items: LuaTable<number>,
348
+ path: string,
349
+ object: cse_abstract,
350
+ value: unknown,
351
+ id: number | string
352
+ ): boolean;
353
+
354
+ public create_float(): unknown;
355
+
356
+ public create_u8(): unknown;
357
+ public create_u16(): unknown;
358
+ public create_u32(): unknown;
359
+ public create_s32(): unknown;
360
+ public create_s16(): unknown;
361
+
362
+ public create_choose(): unknown;
363
+ public create_button(): unknown;
364
+ public create_canvas(): unknown;
365
+ public create_caption(): unknown;
366
+
367
+ public float_on_after_edit(): unknown;
368
+ public float_on_before_edit(): unknown;
369
+ public name_after_edit(): unknown;
370
+ public name_before_edit(): unknown;
371
+ public vector_on_before_edit(): unknown;
372
+ public vector_on_after_edit(): unknown;
373
+ }
374
+
375
+ /**
376
+ * @source C++ class properties_helper
377
+ * @customConstructor properties_helper
378
+ * @group xr_utils
379
+ */
380
+ export class properties_helper extends properties_list_helper {}
381
+
382
+ /**
383
+ * @source C++ class prop_value
384
+ * @customConstructor prop_value
385
+ * @group xr_utils
386
+ */
387
+ export class prop_value {
388
+ public token16_value(): unknown;
389
+ public flag32_value(): unknown;
390
+ public text_value(): unknown;
391
+ public bool_value(): unknown;
392
+ public u16_value(): unknown;
393
+ public s16_value(): unknown;
394
+ public button_value(): unknown;
395
+ public caption_value(): unknown;
396
+ }
397
+
398
+ /**
399
+ * @source C++ class TEX_INFO
400
+ * @customConstructor TEX_INFO
401
+ * @group xr_utils
402
+ */
403
+ export class TEX_INFO {
404
+ public get_rect(): Frect;
405
+ public get_file_name(): string;
406
+ }
407
+ }
@@ -0,0 +1,34 @@
1
+ declare module "xray16" {
2
+ /**
3
+ * Base for bindings brought from LuaBind library.
4
+ * todo: Correct signatures.
5
+ *
6
+ * @source luabind
7
+ * @group xr_luabind
8
+ */
9
+ export class EngineBinding {
10
+ public static readonly __name: string;
11
+ public readonly __name: string;
12
+
13
+ public __init(...args: Array<any>): void;
14
+ public __finalize(): void;
15
+ public __call(args: Array<any>): void;
16
+ public __tostring(): string;
17
+ }
18
+
19
+ /**
20
+ * @group xr_luabind
21
+ */
22
+ type TEngineBindingStaticMethods = keyof typeof EngineBinding;
23
+
24
+ /**
25
+ * Decorator to mark classes as luabind transformed.
26
+ * Marked classes will be declared using luabind tools instead of default typescript-to-lua approach.
27
+ * Luabind variant is less flexible and has many limitations,
28
+ * but allows extension of engine exported classes and virtual methods.
29
+ *
30
+ * @group xr_luabind
31
+ * @returns class decorator to mark class as luabind implementation
32
+ */
33
+ export function LuabindClass(): ClassDecorator;
34
+ }
@@ -0,0 +1,42 @@
1
+ declare module "xray16" {
2
+ /**
3
+ * @source C++ class CMapManager
4
+ * @customConstructor CMapManager
5
+ * @group xr_map
6
+ */
7
+ export class CMapManager {
8
+ public constructor();
9
+
10
+ public RemoveMapLocationByObjectID(id: u16): void;
11
+ public RemoveMapLocation(spot_type: string, id: u16): void;
12
+ public DisableAllPointers(): void;
13
+ }
14
+
15
+ /**
16
+ * @source C++ class CMapLocation
17
+ * @customConstructor CMapLocation
18
+ * @group xr_map
19
+ */
20
+ export class CMapLocation {
21
+ public constructor();
22
+
23
+ public Collidable(): boolean;
24
+ public DisablePointer(): void;
25
+ public DisableSpot(): void;
26
+ public EnablePointer(): void;
27
+ public EnableSpot(): void;
28
+ public GetHint(): string;
29
+ public GetLastPosition(): vector2;
30
+ public GetLevelName(): string;
31
+ public GetPosition(): vector2;
32
+ public HighlightSpot(state: boolean, color: fcolor): void;
33
+ public HintEnabled(): boolean;
34
+ public IsUserDefined(): boolean;
35
+ public ObjectID(): u16;
36
+ public PointerEnabled(): boolean;
37
+ public SetHint(hint: string): void;
38
+ public SetUserDefinedFlag(state: boolean): void;
39
+ public SpotEnabled(): boolean;
40
+ public SpotSize(): vector2;
41
+ }
42
+ }