xray16 1.0.0

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Files changed (58) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +57 -0
  3. package/package.json +38 -0
  4. package/plugins/built_at_info.ts +18 -0
  5. package/plugins/from_cast_utils.ts +34 -0
  6. package/plugins/global_declarations_transform.ts +24 -0
  7. package/plugins/inject_filename.ts +22 -0
  8. package/plugins/strip_lua_logger.ts +73 -0
  9. package/plugins/transform_luabind_class/plugin.ts +51 -0
  10. package/plugins/transform_luabind_class/transformation/class_declaration.ts +226 -0
  11. package/plugins/transform_luabind_class/transformation/constants.ts +4 -0
  12. package/plugins/transform_luabind_class/transformation/decorators.ts +16 -0
  13. package/plugins/transform_luabind_class/transformation/errors.ts +31 -0
  14. package/plugins/transform_luabind_class/transformation/index.ts +5 -0
  15. package/plugins/transform_luabind_class/transformation/members/accessors.ts +48 -0
  16. package/plugins/transform_luabind_class/transformation/members/constructor.ts +107 -0
  17. package/plugins/transform_luabind_class/transformation/members/fields.ts +53 -0
  18. package/plugins/transform_luabind_class/transformation/members/method.ts +70 -0
  19. package/plugins/transform_luabind_class/transformation/new.ts +14 -0
  20. package/plugins/transform_luabind_class/transformation/setup.ts +128 -0
  21. package/plugins/transform_luabind_class/transformation/super.ts +92 -0
  22. package/plugins/transform_luabind_class/transformation/utils.ts +90 -0
  23. package/plugins/utils/diagnostics.ts +24 -0
  24. package/src/index.d.ts +63 -0
  25. package/src/xr_constant.d.ts +976 -0
  26. package/src/xr_core.d.ts +347 -0
  27. package/src/xr_global.d.ts +613 -0
  28. package/src/xr_lib/xr_fs.d.ts +333 -0
  29. package/src/xr_lib/xr_math.d.ts +165 -0
  30. package/src/xr_lib/xr_utils.d.ts +407 -0
  31. package/src/xr_luabind.d.ts +34 -0
  32. package/src/xr_map/xr_map.d.ts +42 -0
  33. package/src/xr_object/xr_action.d.ts +482 -0
  34. package/src/xr_object/xr_alife.d.ts +206 -0
  35. package/src/xr_object/xr_anomaly.d.ts +50 -0
  36. package/src/xr_object/xr_artefact.d.ts +98 -0
  37. package/src/xr_object/xr_client_object.d.ts +1255 -0
  38. package/src/xr_object/xr_creature.d.ts +157 -0
  39. package/src/xr_object/xr_dialog.d.ts +34 -0
  40. package/src/xr_object/xr_item.d.ts +239 -0
  41. package/src/xr_object/xr_level.d.ts +166 -0
  42. package/src/xr_object/xr_physic.d.ts +119 -0
  43. package/src/xr_object/xr_quest.d.ts +47 -0
  44. package/src/xr_object/xr_server_object.d.ts +686 -0
  45. package/src/xr_online/xr_multiplayer.d.ts +299 -0
  46. package/src/xr_sound/xr_sound.d.ts +153 -0
  47. package/src/xr_type/xr_enums.d.ts +17 -0
  48. package/src/xr_type/xr_type.d.ts +70 -0
  49. package/src/xr_ui/README.md +277 -0
  50. package/src/xr_ui/demo/CServerList.png +0 -0
  51. package/src/xr_ui/demo/CUI3tButton.png +0 -0
  52. package/src/xr_ui/demo/CUICheckButton.png +0 -0
  53. package/src/xr_ui/demo/CUIComboBox.png +0 -0
  54. package/src/xr_ui/demo/CUICustomEdit.png +0 -0
  55. package/src/xr_ui/demo/CUIStatic.png +0 -0
  56. package/src/xr_ui/demo/CUITrackBar.png +0 -0
  57. package/src/xr_ui/xr_ui_core.d.ts +185 -0
  58. package/src/xr_ui/xr_ui_interface.d.ts +666 -0
@@ -0,0 +1,686 @@
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+ declare module "xray16" {
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+ /**
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+ * @source C++ class cse_motion
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_motion {}
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+
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+ /**
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+ * @source C++ class ipure_schedulable_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_ipure_schedulable_object {}
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+
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+ /**
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+ * @source C++ class cse_alife_group_abstract
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_alife_group_abstract {}
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+
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+ /**
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+ * @source C++ class cse_ph_skeleton
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_ph_skeleton {}
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+
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+ /**
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+ * @source C++ class cse_visual
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_visual {}
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+
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+ /**
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+ * @source C++ class cse_shape
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_shape {}
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+
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+ /**
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+ * @source C++ class cse_alife_schedulable : ipure_schedulable_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_alife_schedulable extends IXR_ipure_schedulable_object {}
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+
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+ /**
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+ * @source C++ class ipure_alife_load_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_ipure_alife_load_object {}
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+
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+ /**
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+ * @source C++ class ipure_alife_save_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_ipure_alife_save_object {}
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+
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+ /**
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+ * @source C++ class ipure_alife_load_save_object : ipure_alife_load_object, ipure_alife_save_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_ipure_alife_load_save_object extends IXR_ipure_alife_load_object, IXR_ipure_alife_save_object {}
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+
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+ /**
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+ * @source C++ class ipure_server_object : ipure_alife_load_save_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_ipure_server_object extends IXR_ipure_alife_load_save_object {}
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+
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+ /**
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+ * @source C++ class cpure_server_object : ipure_server_object
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cpure_server_object extends IXR_ipure_server_object {}
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+
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+ /**
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+ * @source C++ class cse_alife_inventory_item
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_alife_inventory_item {}
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+
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+ /**
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+ * @source C++ class cse_alife_object_breakable : cse_alife_dynamic_object_visual
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+ * @group xr_server_object
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+ */
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+ export interface IXR_cse_alife_object_breakable extends cse_alife_dynamic_object_visual {}
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+
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+ /**
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+ * @source C++ class CSE_AbstractVisual : cse_visual, cse_abstract
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+ * @customConstructor CSE_AbstractVisual
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+ * @group xr_server_object
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+ */
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+ export class CSE_AbstractVisual extends cse_abstract implements IXR_cse_visual {
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+ public getStartupAnimation(): string;
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+ public init(): cse_abstract;
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+ }
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+
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+ /**
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+ * @source C++ class cse_alife_trader_abstract
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+ * @customConstructor cse_alife_trader_abstract
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+ * @group xr_server_object
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+ */
101
+ export class cse_alife_trader_abstract extends cse_alife_dynamic_object_visual {
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+ public reputation(): i32;
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+ public rank(): i32;
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+ public set_rank(rank: i32): void;
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+ public community(): string;
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+ public profile_name(): string;
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+ public character_name(): string;
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+ public character_icon(): string;
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+ public set_profile_name(name: string): void;
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+ public set_character_name(name: string): void;
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+ }
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+
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+ /**
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+ * Base abstract logic for any representation of objects on server side.
115
+ *
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+ * @source C++ class cse_abstract : cpure_server_object
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+ * @customConstructor cse_abstract
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+ * @group xr_server_object
119
+ */
120
+ export class cse_abstract extends EngineBinding implements IXR_cpure_server_object {
121
+ public readonly id: u16;
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+ public readonly parent_id: u16;
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+ public readonly script_version: u16;
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+
125
+ public position: vector;
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+ public angle: vector;
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+
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+ public constructor(section: string);
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+
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+ public name<T extends string>(): T;
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+ public clsid(): TXR_class_id;
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+ public spawn_ini(): ini_file;
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+ public section_name<T extends string>(): T;
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+
135
+ public UPDATE_Read(packet: net_packet): void;
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+ public STATE_Read(packet: net_packet, size: number): void;
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+ public UPDATE_Write(packet: net_packet): void;
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+ public STATE_Write(packet: net_packet): void;
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+ public FillProps(pref: string, items: LuaTable<number, unknown>): void;
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+ }
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+
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+ /**
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+ * Base representation of any object on server side.
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+ *
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+ * @source C++ class cse_alife_object : cse_abstract
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+ * @customConstructor cse_alife_object
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+ * @group xr_server_object
148
+ */
149
+ export class cse_alife_object extends cse_abstract {
150
+ public readonly m_game_vertex_id: u16;
151
+ public readonly m_level_vertex_id: u32;
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+ /**
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+ * Always numeric value.
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+ * Returns maximal u32 (4294967295) value if object has no story id.
155
+ */
156
+ public readonly m_story_id: u32;
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+ /**
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+ * Whether server object has client representation and is in online mode.
159
+ */
160
+ public readonly online: boolean;
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+
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+ public constructor(section: string);
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+
164
+ public used_ai_locations(): boolean;
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+ public use_ai_locations(value: boolean): void;
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+ public can_save(): boolean;
167
+ public can_switch_online(): boolean;
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+ public can_switch_online(value: boolean): void;
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+ public init(): cse_abstract;
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+ public interactive(): boolean;
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+ public visible_for_map(): void;
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+ public visible_for_map(value: boolean): void;
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+ public can_switch_offline(): boolean;
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+ public can_switch_offline(value: boolean): void;
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+ public move_offline(): boolean;
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+ public move_offline(value?: boolean): void;
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+ public update(): void;
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+ }
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+
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+ /**
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+ * @source C++ class cse_alife_dynamic_object : cse_alife_object
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+ * @customConstructor cse_alife_dynamic_object
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+ * @group xr_server_object
184
+ */
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+ export class cse_alife_dynamic_object extends cse_alife_object {
186
+ public switch_offline(): void;
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+ public switch_online(): void;
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+ public keep_saved_data_anyway(): boolean;
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+ public on_register(): void;
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+ public on_before_register(): void;
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+ public on_spawn(): void;
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+ public on_unregister(): void;
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+ }
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+
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+ /**
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+ * @source C++ class cse_alife_space_restrictor : cse_alife_dynamic_object,cse_shape
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+ * @customConstructor cse_alife_space_restrictor
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+ * @group xr_server_object
199
+ */
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+ export class cse_alife_space_restrictor extends cse_alife_dynamic_object implements IXR_cse_shape {}
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+
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+ /**
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+ * @source C++ class cse_alife_dynamic_object_visual : cse_alife_dynamic_object,cse_visual
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+ * @customConstructor cse_alife_dynamic_object_visual
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+ * @group xr_server_object
206
+ */
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+ export class cse_alife_dynamic_object_visual extends cse_alife_dynamic_object implements IXR_cse_visual {
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+ public set_yaw(yaw: number): void;
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+ }
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+
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+ /**
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+ * @source C++ class cse_custom_zone : cse_alife_dynamic_object,cse_shape
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+ * @customConstructor cse_custom_zone
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+ * @group xr_server_object
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+ */
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+ export class cse_custom_zone extends cse_alife_dynamic_object implements IXR_cse_shape {}
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+
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+ /**
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+ * Base representation of any alive creature on server side.
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+ *
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+ * @source C++ class cse_alife_creature_abstract : cse_alife_dynamic_object_visual
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+ * @customConstructor cse_alife_creature_abstract
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+ * @group xr_server_object
224
+ */
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+ export class cse_alife_creature_abstract extends cse_alife_dynamic_object_visual {
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+ public group: u8;
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+ public squad: u8;
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+ public team: u8;
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+ /**
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+ * Object squad id, maximal u16 (65535) if no squad assigned.
231
+ */
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+ public group_id: u16;
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+ public m_smart_terrain_id: u16;
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+
235
+ public health(): f32;
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+ public alive(): boolean;
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+ public g_team(): u8;
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+ public g_group(): u8;
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+ public g_squad(): u8;
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+ public o_torso(): rotation;
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+ public on_death(killer: cse_alife_creature_abstract): void;
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+ public smart_terrain_id(): u16;
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+ public kill(): void;
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+ public force_set_goodwill(goodwill: number, npc_id: number): void;
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+ public clear_smart_terrain(): void;
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+ public travel_speed(): unknown;
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+ public travel_speed(value: number): void;
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+ public smart_terrain_task_deactivate(): unknown;
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+ /**
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+ * Works for `CSE_ALifeMonsterAbstract`, marks smart terrain as reached and switches logic to terrain task.
251
+ */
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+ public smart_terrain_task_activate(): void;
253
+ public current_level_travel_speed(): unknown;
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+ public current_level_travel_speed(value: number): unknown;
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+ public brain(): CAILifeMonsterBrain;
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+ public has_detector(): boolean;
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+ public rank(): i32;
258
+ }
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+
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+ /**
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+ * Base representation of any human stalker on server side.
262
+ *
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+ * @source C++ class cse_alife_human_abstract : cse_alife_trader_abstract,cse_alife_monster_abstract
264
+ * @customConstructor XR_cse_alife_human_abstract
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+ * @group xr_server_object
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+ */
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+ export class cse_alife_human_abstract extends cse_alife_monster_abstract {
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+ public profile_name(): string;
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+ public set_rank(rank: i32): void;
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+ public reputation(): i32;
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+ /**
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+ * @returns object community like `monolith`, `stalker` or `zombied`
273
+ */
274
+ public community<T extends string>(): T;
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+ }
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+
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+ /**
278
+ * Base representation of any item on server side.
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+ *
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+ * @source C++ class cse_alife_item : cse_alife_dynamic_object_visual,cse_alife_inventory_item
281
+ * @customConstructor cse_alife_item
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+ * @group xr_server_object
283
+ */
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+ export class cse_alife_item extends cse_alife_dynamic_object_visual implements IXR_cse_alife_inventory_item {
285
+ public bfUseful(): boolean;
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+ }
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+
288
+ /**
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+ * Base representation of any weapon item on server side.
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+ *
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+ * @source C++ class cse_alife_item_weapon : cse_alife_item
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+ * @customConstructor cse_alife_item_weapon
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+ * @group xr_server_object
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+ */
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+ export class cse_alife_item_weapon extends cse_alife_item {
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+ public clone_addons(cse_alife_item_weapon: cse_alife_item_weapon): void;
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+ }
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+
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+ /**
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+ * @source C++ class cse_zone_visual : cse_anomalous_zone,cse_visual
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+ * @customConstructor cse_zone_visual
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+ * @group xr_server_object
303
+ */
304
+ export class cse_zone_visual extends cse_anomalous_zone implements IXR_cse_visual {}
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+
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+ /**
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+ * @source C++ class cse_spectator : cse_abstract
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+ * @customConstructor cse_spectator
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+ * @group xr_server_object
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+ */
311
+ export class cse_spectator extends cse_abstract {
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+ public init(): void;
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+ }
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+
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+ /**
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+ * @source C++ class cse_temporary : cse_abstract
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+ * @customConstructor cse_temporary
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+ * @group xr_server_object
319
+ */
320
+ export class cse_temporary extends cse_abstract {
321
+ public init(): void;
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+ }
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+
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+ /**
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+ * @source C++ class cse_alife_item_weapon_magazined : cse_alife_item_weapon
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+ * @customConstructor cse_alife_item_weapon_magazined
327
+ * @group xr_server_object
328
+ */
329
+ export class cse_alife_item_weapon_magazined extends cse_alife_item_weapon {}
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+
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+ /**
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+ * @source C++ class cse_alife_item_weapon_magazined_w_gl : cse_alife_item_weapon_magazined
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+ * @customConstructor cse_alife_item_weapon_magazined_w_gl
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+ * @group xr_server_object
335
+ */
336
+ export class cse_alife_item_weapon_magazined_w_gl extends cse_alife_item_weapon {}
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+
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+ /**
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+ * @source C++ class cse_alife_item_weapon_shotgun : cse_alife_item_weapon
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+ * @customConstructor cse_alife_item_weapon_shotgun
341
+ * @group xr_server_object
342
+ */
343
+ export class cse_alife_item_weapon_shotgun extends cse_alife_item_weapon {}
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+
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+ /**
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+ * @source C++ class cse_alife_level_changer : cse_alife_space_restrictor
347
+ * @customConstructor cse_alife_level_changer
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+ * @group xr_server_object
349
+ */
350
+ export class cse_alife_level_changer extends cse_alife_space_restrictor {
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+ public get_dest_level_name(): string;
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+ }
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+
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+ /**
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+ * @source C++ class cse_alife_monster_abstract : cse_alife_creature_abstract,cse_alife_schedulable
356
+ * @customConstructor cse_alife_monster_abstract
357
+ * @group xr_server_object
358
+ */
359
+ export class cse_alife_monster_abstract extends cse_alife_creature_abstract implements IXR_cse_alife_schedulable {}
360
+
361
+ /**
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+ * @source C++ class cse_alife_monster_base : cse_alife_monster_abstract,cse_ph_skeleton
363
+ * @customConstructor cse_alife_monster_base
364
+ * @group xr_server_object
365
+ */
366
+ export class cse_alife_monster_base extends cse_alife_monster_abstract implements IXR_cse_ph_skeleton {}
367
+
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+ /**
369
+ * @source C++ class cse_alife_monster_rat : cse_alife_monster_abstract,cse_alife_inventory_item
370
+ * @customConstructor cse_alife_monster_rat
371
+ * @group xr_server_object
372
+ */
373
+ export class cse_alife_monster_rat extends cse_alife_monster_abstract implements IXR_cse_alife_inventory_item {}
374
+
375
+ /**
376
+ * @source C++ class cse_alife_monster_zombie : cse_alife_monster_abstract
377
+ * @customConstructor cse_alife_monster_zombie
378
+ * @group xr_server_object
379
+ */
380
+ export class cse_alife_monster_zombie extends cse_alife_monster_abstract {}
381
+
382
+ /**
383
+ * @source C++ class cse_alife_mounted_weapon : cse_alife_dynamic_object_visual
384
+ * @customConstructor cse_alife_mounted_weapon
385
+ * @group xr_server_object
386
+ */
387
+ export class cse_alife_mounted_weapon extends cse_alife_dynamic_object_visual {}
388
+
389
+ /**
390
+ * @source C++ class cse_alife_inventory_box : cse_alife_dynamic_object_visual
391
+ * @customConstructor cse_alife_inventory_box
392
+ * @group xr_server_object
393
+ */
394
+ export class cse_alife_inventory_box extends cse_alife_dynamic_object_visual {}
395
+
396
+ /**
397
+ * @source C++ class cse_alife_item_ammo : cse_alife_item
398
+ * @customConstructor cse_alife_item_ammo
399
+ * @group xr_server_object
400
+ */
401
+ export class cse_alife_item_ammo extends cse_alife_item {}
402
+
403
+ /**
404
+ * @source C++ class cse_alife_item_artefact : cse_alife_item
405
+ * @customConstructor cse_alife_item_artefact
406
+ * @group xr_server_object
407
+ */
408
+ export class cse_alife_item_artefact extends cse_alife_item {}
409
+
410
+ /**
411
+ * @source C++ class cse_alife_item_bolt : cse_alife_item
412
+ * @customConstructor cse_alife_item_bolt
413
+ * @group xr_server_object
414
+ */
415
+ export class cse_alife_item_bolt extends cse_alife_item {}
416
+
417
+ /**
418
+ * @source C++ class cse_alife_item_custom_outfit : cse_alife_item
419
+ * @customConstructor cse_alife_item_custom_outfit
420
+ * @group xr_server_object
421
+ */
422
+ export class cse_alife_item_custom_outfit extends cse_alife_item {}
423
+
424
+ /**
425
+ * @source C++ class cse_alife_item_helmet : cse_alife_item
426
+ * @customConstructor cse_alife_item_helmet
427
+ * @group xr_server_object
428
+ */
429
+ export class cse_alife_item_helmet extends cse_alife_item {}
430
+
431
+ /**
432
+ * @source C++ class cse_alife_item_document : cse_alife_item
433
+ * @customConstructor cse_alife_item_document
434
+ * @group xr_server_object
435
+ */
436
+ export class cse_alife_item_document extends cse_alife_item {}
437
+
438
+ /**
439
+ * @source C++ class cse_alife_item_explosive : cse_alife_item
440
+ * @customConstructor cse_alife_item_explosive
441
+ * @group xr_server_object
442
+ */
443
+ export class cse_alife_item_explosive extends cse_alife_item {}
444
+
445
+ /**
446
+ * @source C++ class cse_alife_item_grenade : cse_alife_item
447
+ * @customConstructor cse_alife_item_grenade
448
+ * @group xr_server_object
449
+ */
450
+ export class cse_alife_item_grenade extends cse_alife_item {}
451
+
452
+ /**
453
+ * @source C++ class cse_alife_item_pda : cse_alife_item
454
+ * @customConstructor cse_alife_item_pda
455
+ * @group xr_server_object
456
+ */
457
+ export class cse_alife_item_pda extends cse_alife_item {}
458
+
459
+ /**
460
+ * @source C++ class cse_alife_item_detector : cse_alife_item
461
+ * @customConstructor cse_alife_item_detector
462
+ * @group xr_server_object
463
+ */
464
+ export class cse_alife_item_detector extends cse_alife_item {}
465
+
466
+ /**
467
+ * @source C++ class cse_alife_item_torch : cse_alife_item
468
+ * @customConstructor cse_alife_item_torch
469
+ * @group xr_server_object
470
+ */
471
+ export class cse_alife_item_torch extends cse_alife_item {}
472
+
473
+ /**
474
+ * @source C++ class cse_alife_item_weapon_auto_shotgun : cse_alife_item_weapon
475
+ * @customConstructor cse_alife_item_weapon_auto_shotgun
476
+ * @group xr_server_object
477
+ */
478
+ export class cse_alife_item_weapon_auto_shotgun extends cse_alife_item_weapon {}
479
+
480
+ /**
481
+ * @source C++ class cse_anomalous_zone : cse_custom_zone
482
+ * @customConstructor cse_anomalous_zone
483
+ * @group xr_server_object
484
+ */
485
+ export class cse_anomalous_zone extends cse_custom_zone {}
486
+
487
+ /**
488
+ * @source C++ class cse_alife_object_climable : cse_shape,cse_abstract
489
+ * @customConstructor cse_alife_object_climable
490
+ * @group xr_server_object
491
+ */
492
+ export class cse_alife_object_climable extends cse_abstract implements IXR_cse_shape {
493
+ public init(): void;
494
+ }
495
+
496
+ /**
497
+ * @source C++ class cse_alife_object_hanging_lamp : cse_alife_dynamic_object_visual,cse_ph_skeleton
498
+ * @customConstructor cse_alife_object_hanging_lamp
499
+ * @group xr_server_object
500
+ */
501
+ export class cse_alife_object_hanging_lamp extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
502
+
503
+ /**
504
+ * @source C++ class cse_alife_object_physic : cse_alife_dynamic_object_visual,cse_ph_skeleton
505
+ * @customConstructor cse_alife_object_physic
506
+ * @group xr_server_object
507
+ */
508
+ export class cse_alife_object_physic extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
509
+
510
+ /**
511
+ * @source C++ class cse_alife_object_projector : cse_alife_dynamic_object_visual
512
+ * @customConstructor cse_alife_object_projector
513
+ * @group xr_server_object
514
+ */
515
+ export class cse_alife_object_projector extends cse_alife_dynamic_object_visual {}
516
+
517
+ /**
518
+ * Squad member representation.
519
+ *
520
+ * @group xr_server_object
521
+ */
522
+ export interface IXR_squad_member<T extends cse_alife_creature_abstract> {
523
+ id: u16;
524
+ object: T;
525
+ }
526
+
527
+ /**
528
+ * @source C++ class cse_alife_online_offline_group : cse_alife_dynamic_object,cse_alife_schedulable
529
+ * @customConstructor cse_alife_online_offline_group
530
+ * @group xr_server_object
531
+ */
532
+ export class cse_alife_online_offline_group<T extends cse_alife_creature_abstract = cse_alife_creature_abstract>
533
+ extends cse_alife_dynamic_object
534
+ implements IXR_cse_alife_schedulable {
535
+ public readonly object: T;
536
+
537
+ public register_member(id: u16): void;
538
+ public clear_location_types(): void;
539
+ public get_current_task(): CALifeSmartTerrainTask;
540
+ /**
541
+ * Get current squad command ID.
542
+ */
543
+ public commander_id(): u16;
544
+ public unregister_member(id: u16): void;
545
+ public squad_members(): LuaIterable<IXR_squad_member<T>>; // struct std::less<unsigned short> 3rd param
546
+ public force_change_position(vector: vector): void;
547
+ public add_location_type(location: string): void;
548
+ public npc_count(): i32;
549
+ }
550
+
551
+ /**
552
+ * @source C++ class cse_alife_ph_skeleton_object : cse_alife_dynamic_object_visual,cse_ph_skeleton
553
+ * @customConstructor cse_alife_ph_skeleton_object
554
+ * @group xr_server_object
555
+ */
556
+ export class cse_alife_ph_skeleton_object extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
557
+
558
+ /**
559
+ * @source C++ class cse_alife_psydog_phantom : cse_alife_monster_base
560
+ * @customConstructor cse_alife_psydog_phantom
561
+ * @group xr_server_object
562
+ */
563
+ export class cse_alife_psydog_phantom extends cse_alife_monster_abstract {}
564
+
565
+ /**
566
+ * @source C++ class cse_alife_smart_zone : cse_alife_space_restrictor,cse_alife_schedulable
567
+ * @customConstructor cse_alife_smart_zone
568
+ * @group xr_server_object
569
+ */
570
+ export class cse_alife_smart_zone extends cse_alife_space_restrictor implements IXR_cse_alife_schedulable {
571
+ public detect_probability(): void;
572
+ public smart_touch(cse_alife_monster_abstract: cse_alife_creature_abstract): void;
573
+ public unregister_npc(cse_alife_monster_abstract: cse_alife_creature_abstract): void;
574
+ public register_npc(cse_alife_monster_abstract: cse_alife_creature_abstract): void;
575
+ public suitable(cse_alife_monster_abstract: cse_alife_creature_abstract): void;
576
+ public task(cse_alife_monster_abstract: cse_alife_creature_abstract): CALifeSmartTerrainTask | null;
577
+ public enabled(cse_alife_monster_abstract: cse_alife_creature_abstract): void;
578
+ }
579
+
580
+ /**
581
+ * @source C++ class cse_alife_team_base_zone : cse_alife_space_restrictor
582
+ * @customConstructor cse_alife_team_base_zone
583
+ * @group xr_server_object
584
+ */
585
+ export class cse_alife_team_base_zone extends cse_alife_space_restrictor {}
586
+
587
+ /**
588
+ * @source C++ class cse_torrid_zone : cse_custom_zone,cse_motion
589
+ * @customConstructor cse_torrid_zone
590
+ * @group xr_server_object
591
+ */
592
+ export class cse_torrid_zone extends cse_custom_zone implements cse_abstract {}
593
+
594
+ /**
595
+ * @source C++ class cse_alife_trader : cse_alife_dynamic_object_visual,cse_alife_trader_abstract
596
+ * @customConstructor cse_alife_trader
597
+ * @group xr_server_object
598
+ */
599
+ export class cse_alife_trader extends cse_alife_dynamic_object_visual implements cse_alife_trader_abstract {
600
+ public reputation(): i32;
601
+ public rank(): i32;
602
+ public set_rank(rank: i32): void;
603
+ public community(): string;
604
+ public profile_name(): string;
605
+ public character_name(): string;
606
+ public character_icon(): string;
607
+ public set_profile_name(name: string): void;
608
+ public set_character_name(name: string): void;
609
+ }
610
+
611
+ /**
612
+ * @source C++ class cse_smart_cover : cse_alife_dynamic_object
613
+ * @customConstructor cse_smart_cover
614
+ * @group xr_server_object
615
+ */
616
+ export class cse_smart_cover extends cse_alife_dynamic_object {
617
+ public description<T extends string>(): T | null;
618
+ public set_available_loopholes(object: unknown): void;
619
+ public set_loopholes_table_checker(value: boolean): void;
620
+ }
621
+
622
+ /**
623
+ * @source C++ class cse_alife_car : cse_alife_dynamic_object_visual,cse_ph_skeleton
624
+ * @customConstructor cse_alife_car
625
+ * @group xr_server_object
626
+ */
627
+ export class cse_alife_car extends cse_alife_dynamic_object_visual implements IXR_cse_ph_skeleton {}
628
+
629
+ /**
630
+ * @source C++ class cse_alife_creature_actor : cse_alife_creature_abstract,cse_alife_trader_abstract,cse_ph_skeleton
631
+ * @customConstructor cse_alife_creature_actor
632
+ * @group xr_server_object
633
+ */
634
+ export class cse_alife_creature_actor
635
+ extends cse_alife_creature_abstract
636
+ implements IXR_cse_ph_skeleton, cse_alife_trader_abstract {
637
+ public reputation(): i32;
638
+ public rank(): i32;
639
+ public set_rank(rank: i32): void;
640
+ public community(): string;
641
+ public profile_name(): string;
642
+ public character_name(): string;
643
+ public character_icon(): string;
644
+ public set_profile_name(name: string): void;
645
+ public set_character_name(name: string): void;
646
+ }
647
+
648
+ /**
649
+ * @source C++ class cse_alife_creature_crow : cse_alife_creature_abstract
650
+ * @customConstructor cse_alife_creature_crow
651
+ * @group xr_server_object
652
+ */
653
+ export class cse_alife_creature_crow extends cse_alife_creature_abstract {}
654
+
655
+ /**
656
+ * @source C++ class cse_alife_creature_phantom : cse_alife_creature_abstract
657
+ * @customConstructor cse_alife_creature_phantom
658
+ * @group xr_server_object
659
+ */
660
+ export class cse_alife_creature_phantom extends cse_alife_creature_abstract {}
661
+
662
+ /**
663
+ * @source C++ class cse_alife_graph_point : cse_abstract
664
+ * @customConstructor cse_alife_graph_point
665
+ * @group xr_server_object
666
+ */
667
+ export class cse_alife_graph_point extends cse_abstract {
668
+ public init(): void;
669
+ }
670
+
671
+ /**
672
+ * @source C++ class cse_alife_helicopter : cse_alife_dynamic_object_visual,cse_motion,cse_ph_skeleton
673
+ * @customConstructor cse_alife_helicopter
674
+ * @group xr_server_object
675
+ */
676
+ export class cse_alife_helicopter
677
+ extends cse_alife_dynamic_object_visual
678
+ implements IXR_cse_motion, IXR_cse_ph_skeleton {}
679
+
680
+ /**
681
+ * @source C++ class cse_alife_human_stalker : cse_alife_human_abstract,cse_ph_skeleton
682
+ * @customConstructor cse_alife_human_stalker
683
+ * @group xr_server_object
684
+ */
685
+ export class cse_alife_human_stalker extends cse_alife_human_abstract implements IXR_cse_ph_skeleton {}
686
+ }