x_ite 8.8.6 → 8.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +14 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +27 -27
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +52 -40
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +19 -19
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +26 -26
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +75 -73
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +29 -30
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +23 -23
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -21
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +96 -96
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +2 -2
- package/docs/_posts/components/CADGeometry/CADFace.md +3 -3
- package/docs/_posts/components/CADGeometry/CADLayer.md +2 -2
- package/docs/_posts/components/CADGeometry/CADPart.md +2 -2
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -20
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +15 -11
- package/docs/_posts/components/DIS/DISEntityManager.md +4 -4
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +9 -9
- package/docs/_posts/components/DIS/EspduTransform.md +37 -37
- package/docs/_posts/components/DIS/ReceiverPdu.md +18 -18
- package/docs/_posts/components/DIS/SignalPdu.md +16 -16
- package/docs/_posts/components/DIS/TransmitterPdu.md +32 -32
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +6 -6
- package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
- package/docs/_posts/components/Geometry3D/Cone.md +2 -2
- package/docs/_posts/components/Geometry3D/Cylinder.md +3 -3
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +2 -2
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +3 -5
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +3 -3
- package/docs/_posts/components/Geospatial/GeoLOD.md +6 -6
- package/docs/_posts/components/Geospatial/GeoLocation.md +2 -2
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +8 -8
- package/docs/_posts/components/Geospatial/GeoTransform.md +2 -2
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +10 -2
- package/docs/_posts/components/Grouping/Group.md +2 -2
- package/docs/_posts/components/Grouping/StaticGroup.md +2 -2
- package/docs/_posts/components/Grouping/Switch.md +2 -2
- package/docs/_posts/components/Grouping/Transform.md +2 -2
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +16 -16
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +78 -47
- package/docs/_posts/components/HAnim/HAnimJoint.md +59 -59
- package/docs/_posts/components/HAnim/HAnimMotion.md +11 -11
- package/docs/_posts/components/HAnim/HAnimSegment.md +39 -39
- package/docs/_posts/components/HAnim/HAnimSite.md +39 -39
- package/docs/_posts/components/Layering/Layer.md +14 -2
- package/docs/_posts/components/Layering/LayerSet.md +2 -2
- package/docs/_posts/components/Layering/Viewport.md +3 -3
- package/docs/_posts/components/Layout/Layout.md +1 -1
- package/docs/_posts/components/Layout/LayoutGroup.md +3 -3
- package/docs/_posts/components/Layout/LayoutLayer.md +14 -2
- package/docs/_posts/components/Layout/ScreenFontStyle.md +3 -3
- package/docs/_posts/components/Layout/ScreenGroup.md +3 -3
- package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
- package/docs/_posts/components/Lighting/EnvironmentLight.md +5 -5
- package/docs/_posts/components/Lighting/PointLight.md +4 -4
- package/docs/_posts/components/Lighting/SpotLight.md +4 -4
- package/docs/_posts/components/NURBS/NurbsCurve.md +1 -1
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +1 -1
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +12 -12
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSet.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +22 -22
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +16 -16
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +12 -12
- package/docs/_posts/components/Navigation/Billboard.md +2 -2
- package/docs/_posts/components/Navigation/Collision.md +2 -2
- package/docs/_posts/components/Navigation/LOD.md +2 -2
- package/docs/_posts/components/Navigation/NavigationInfo.md +2 -2
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +10 -2
- package/docs/_posts/components/Navigation/Viewpoint.md +11 -3
- package/docs/_posts/components/Navigation/ViewpointGroup.md +4 -4
- package/docs/_posts/components/Networking/Anchor.md +2 -2
- package/docs/_posts/components/Networking/Inline.md +2 -2
- package/docs/_posts/components/Networking/LoadSensor.md +3 -3
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +23 -14
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +4 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +14 -2
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +1 -1
- package/docs/_posts/components/Picking/LinePickSensor.md +23 -19
- package/docs/_posts/components/Picking/PickableGroup.md +4 -4
- package/docs/_posts/components/Picking/PointPickSensor.md +19 -15
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +19 -15
- package/docs/_posts/components/Picking/VolumePickSensor.md +19 -15
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +4 -4
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +4 -4
- package/docs/_posts/components/Rendering/ClipPlane.md +1 -1
- package/docs/_posts/components/Rendering/IndexedLineSet.md +3 -9
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +2 -2
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +5 -5
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +10 -14
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +31 -31
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +17 -17
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +6 -6
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +7 -9
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +12 -12
- package/docs/_posts/components/Shaders/PackagedShader.md +24 -24
- package/docs/_posts/components/Shape/AcousticProperties.md +4 -4
- package/docs/_posts/components/Shape/Appearance.md +1 -1
- package/docs/_posts/components/Shape/PointProperties.md +3 -11
- package/docs/_posts/components/Shape/Shape.md +3 -3
- package/docs/_posts/components/Sound/Analyser.md +18 -14
- package/docs/_posts/components/Sound/AudioClip.md +20 -4
- package/docs/_posts/components/Sound/AudioDestination.md +9 -5
- package/docs/_posts/components/Sound/BiquadFilter.md +17 -13
- package/docs/_posts/components/Sound/BufferAudioSource.md +19 -15
- package/docs/_posts/components/Sound/ChannelMerger.md +8 -4
- package/docs/_posts/components/Sound/ChannelSelector.md +9 -5
- package/docs/_posts/components/Sound/ChannelSplitter.md +9 -5
- package/docs/_posts/components/Sound/Convolver.md +14 -10
- package/docs/_posts/components/Sound/Delay.md +15 -11
- package/docs/_posts/components/Sound/DynamicsCompressor.md +19 -15
- package/docs/_posts/components/Sound/Gain.md +13 -9
- package/docs/_posts/components/Sound/ListenerPointSource.md +12 -8
- package/docs/_posts/components/Sound/MicrophoneSource.md +10 -6
- package/docs/_posts/components/Sound/OscillatorSource.md +12 -8
- package/docs/_posts/components/Sound/PeriodicWave.md +6 -3
- package/docs/_posts/components/Sound/Sound.md +8 -2
- package/docs/_posts/components/Sound/SpatialSound.md +16 -13
- package/docs/_posts/components/Sound/StreamAudioDestination.md +9 -5
- package/docs/_posts/components/Sound/StreamAudioSource.md +10 -6
- package/docs/_posts/components/Sound/WaveShaper.md +15 -11
- package/docs/_posts/components/Text/FontStyle.md +3 -3
- package/docs/_posts/components/TextureProjector/TextureProjector.md +8 -6
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +8 -6
- package/docs/_posts/components/Texturing/MovieTexture.md +20 -4
- package/docs/_posts/components/Texturing/TextureProperties.md +1 -1
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +4 -4
- package/docs/_posts/components/Time/TimeSensor.md +4 -4
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +4 -4
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +27 -27
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +14 -2
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +21 -21
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +13 -13
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +6 -6
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/VolumeData.md +17 -17
- package/docs/_posts/components/X_ITE/BlendMode.md +7 -7
- package/docs/_tabs/playground.html +3 -1
- package/docs/assets/css/style.scss +4 -4
- package/package.json +1 -1
- package/src/x_ite/Base/X3DBaseNode.js +1 -1
- package/src/x_ite/Base/X3DInfoArray.js +2 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +2 -2
- package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
- package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
- package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
- package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
- package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
- package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
- package/src/x_ite/Components/Shape/FillProperties.js +1 -1
- package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
- package/src/x_ite/Components/Sound/Analyser.js +2 -2
- package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
- package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
- package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
- package/src/x_ite/Components/Sound/Convolver.js +2 -2
- package/src/x_ite/Components/Sound/Delay.js +2 -2
- package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
- package/src/x_ite/Components/Sound/Gain.js +2 -2
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
- package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
- package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
- package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
- package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
- package/src/x_ite/Configuration/SupportedComponents.js +2 -2
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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*autoCalc* controls whether user manually provides individual angle rotations each frame (false) or if angle values are automatically calculated by motor implementations (true).
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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*enabledAxes* indicates which motor axes are active. (0) none, (1) axis 1, (2) axes 1 and 2, (3) all three axes.
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*motor3AngleRate* provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
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Input/Output field body1.
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## Fields
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### SFNode [in, out] **metadata** NULL
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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### SFVec3f [in, out] **position** 0 0 0
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### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
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*position* sets body location in world space, then reports physics updates.
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### SFRotation [in, out] **orientation** 0 0 1 0
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### SFRotation [in, out] **orientation** 0 0 1 0 <small>[-1,1] or (-∞,∞)</small>
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*orientation* sets body direction in world space, then reports physics updates.
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### SFVec3f [in, out] **linearVelocity** 0 0 0
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### SFVec3f [in, out] **linearVelocity** 0 0 0 <small>(-∞,∞)</small>
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*linearVelocity* sets constant velocity value to object every frame, and reports updates by physics model.
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*useFiniteRotation* enables/disables higher-resolution, higher-cost computational method for calculating rotations.
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### SFVec3f [in, out] **finiteRotationAxis** 0
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*finiteRotationAxis* specifies vector around which the object rotates.
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*autoDamp* enables/disables angularDampingFactor and linearDampingFactor.
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### SFFloat [in, out] **linearDampingFactor** 0.001
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### SFFloat [in, out] **linearDampingFactor** 0.001 <small>[0,1]</small>
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*linearDampingFactor* automatically damps a portion of body motion over time.
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*angularDampingFactor* automatically damps a portion of body motion over time.
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### SFFloat [in, out] **mass** 1
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### SFFloat [in, out] **mass** 1 <small>(0,∞)</small>
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*mass* of the body in kilograms.
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### SFMatrix3f [in, out] **inertia** 1 0 0 0 1 0 0 0 1 <small>1 0 0</small>
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*inertia* matrix defines a 3x2 inertia tensor matrix.
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#### Warning
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### SFVec3f [in, out] **centerOfMass** 0 0 0 <small>(-∞,∞)</small>
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*centerOfMass* defines local center of mass for physics calculations.
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### SFNode [in, out] **massDensityModel** NULL <small
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Input/Output field massDensityModel.
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*torques* defines rotational force values applied to the object every frame.
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### SFMatrix3f [in, out] **inertia** 1 0 0 0 1 0 0 0 1 <small>1 0 0</small>
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*inertia* matrix defines a 3x2 inertia tensor matrix.
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#### Warning
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### SFBool [in, out] **autoDisable** FALSE
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*autoDisable* toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime.
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### SFFloat [in, out] **disableTime** 0 <small>[0,∞) <
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### SFFloat [in, out] **disableTime** 0 <small>[0,∞)</small> <small class="red">not supported</small>
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*disableTime* defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.
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Enables/disables node operation.
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### MFNode [in] **set_contacts** <
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### MFNode [in] **set_contacts** <small class="red">not supported</small>
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*set_contacts* input field for Contact nodes provides per-frame information about contacts between bodies.
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### SFVec3f [in, out] **gravity** 0 -9.8 0
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### SFVec3f [in, out] **gravity** 0 -9.8 0 <small>(-∞,∞)</small>
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*gravity* indicates direction and strength of local gravity vector for this collection of bodies (units m/sec^2).
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@@ -47,7 +47,7 @@ Enables/disables node operation.
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*preferAccuracy* provides hint for performance preference: higher accuracy or faster computational speed.
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### SFFloat [in, out] **errorCorrection** 0.8 <small>[0,1] <
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### SFFloat [in, out] **errorCorrection** 0.8 <small>[0,1]</small> <small class="red">not supported</small>
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*errorCorrection* describes how quickly intersection errors due to floating-point inaccuracies are resolved (0=no correction, 1=all corrected in single step).
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@@ -55,7 +55,7 @@ Enables/disables node operation.
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*iterations* controls number of iterations performed over collectioned joints and bodies during each evaluation.
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### SFFloat [in, out] **constantForceMix** 0.0001 <small>[0,∞) <
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### SFFloat [in, out] **constantForceMix** 0.0001 <small>[0,∞)</small> <small class="red">not supported</small>
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*constantForceMix* modifies damping calculations by violating normal constraints while applying small, constant forces in those calculations.
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@@ -63,7 +63,7 @@ Enables/disables node operation.
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- This allows joints and bodies to be a fraction springy, and helps to eliminate numerical instability. Spring-driven or spongy connections can be emulated by combined use of errorCorrection and constantForceMix.
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-
### SFFloat [in, out] **maxCorrectionSpeed** -1 <small>[0,∞) or -1 <
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### SFFloat [in, out] **maxCorrectionSpeed** -1 <small>[0,∞) or -1</small> <small class="red">not supported</small>
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Or -1, maxCorrectionSpeed .
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@@ -75,7 +75,7 @@ Or -1, maxCorrectionSpeed .
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*autoDisable* toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime.
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### SFFloat [in, out] **disableTime** 0 <small>[0,∞) <
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### SFFloat [in, out] **disableTime** 0 <small>[0,∞)</small> <small class="red">not supported</small>
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*disableTime* defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.
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@@ -31,28 +31,27 @@ The SingleAxisHingeJoint node belongs to the **RigidBodyPhysics** component and
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE"
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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### SFVec3f [in, out] **anchorPoint** 0 0 0
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### SFVec3f [in, out] **anchorPoint** 0 0 0 <small>(-∞,∞)</small>
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*anchorPoint* is joint center, specified in world coordinates.
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### SFVec3f [in, out] **axis** 0 0 0
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### SFVec3f [in, out] **axis** 0 0 0 <small>(-∞,∞)</small>
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*axis* defines vector of joint connection between body1 and body2.
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### SFFloat [in, out] **minAngle** [-π,π)
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### SFFloat [in, out] **minAngle** -π <small>[-π,π)</small> <small class="red">not supported</small>
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*minAngle* is minimum rotation angle for hinge.
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### SFFloat [in, out] **maxAngle** [-π,π) <small
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### SFFloat [in, out] **maxAngle** π <small>[-π,π)</small> <small class="red">not supported</small>
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*maxAngle* is maximum rotation angle for hinge.
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1] <
|
|
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|
-
</small>
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1]</small> <small class="red">not supported</small>
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StopBounce is velocity factor for bounce back once stop point is reached.
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@@ -60,8 +59,7 @@ StopBounce is velocity factor for bounce back once stop point is reached.
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- 0 means no bounce, 1 means return velocity matches.
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### SFFloat [in, out] **stopErrorCorrection** 0.8 <small>[0,1] <
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-
</small>
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### SFFloat [in, out] **stopErrorCorrection** 0.8 <small>[0,1]</small> <small class="red">not supported</small>
|
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|
StopErrorCorrection is fraction of error correction performed during time step once stop point is reached.
|
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@@ -31,11 +31,11 @@ The SliderJoint node belongs to the **RigidBodyPhysics** component and its defau
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE"
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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### SFVec3f [in, out] **axis** 0 1 0
|
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### SFVec3f [in, out] **axis** 0 1 0 <small>(-∞,∞)</small>
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|
*axis* is normalized vector specifying direction of motion.
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- If (minSeparation is less than maxSeparation) then no stop is effective.
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|
-
###
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|
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+
### SFFloat [in, out] **sliderForce** 0 <small>[-∞,∞)</small> <small class="red">not supported</small>
|
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59
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60
60
|
Input/Output field sliderForce.
|
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61
61
|
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|
62
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1] <
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1]</small> <small class="red">not supported</small>
|
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63
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64
64
|
*stopBounce* is velocity factor for bounce back once stop point is reached.
|
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@@ -67,7 +67,7 @@ Input/Output field sliderForce.
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- 0 means no bounce, 1 means return velocity matches.
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### SFFloat [in, out] **stopErrorCorrection** 1 <small>[0,1] <
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### SFFloat [in, out] **stopErrorCorrection** 1 <small>[0,1]</small> <small class="red">not supported</small>
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71
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72
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|
*stopErrorCorrection* is fraction of error correction performed during time step once stop point is reached.
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@@ -75,11 +75,11 @@ Input/Output field sliderForce.
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- 0 means no error correction, 1 means all error corrected in single step.
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-
### SFFloat [out] **separation** <
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+
### SFFloat [out] **separation** <small class="red">not supported</small>
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80
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|
*separation* indicates final separation distance between the two bodies.
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-
### SFFloat [out] **separationRate** <
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### SFFloat [out] **separationRate** <small class="red">not supported</small>
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|
*separationRate* indicates change in separation distance over time between the two bodies.
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@@ -31,15 +31,15 @@ The UniversalJoint node belongs to the **RigidBodyPhysics** component and its de
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE"
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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35
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|
*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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### SFVec3f [in, out] **anchorPoint** 0 0 0
|
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+
### SFVec3f [in, out] **anchorPoint** 0 0 0 <small>(-∞,∞)</small>
|
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39
39
|
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|
40
40
|
*anchorPoint* is joint center, specified in world coordinates.
|
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41
41
|
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42
|
-
### SFVec3f [in, out] **axis1** 0 0 0
|
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42
|
+
### SFVec3f [in, out] **axis1** 0 0 0 <small>(-∞,∞)</small>
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43
43
|
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44
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|
*axis1* defines axis vector of joint connection to body1.
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@@ -47,7 +47,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
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|
- 0 0 0 means motor disabled.
|
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49
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50
|
-
### SFVec3f [in, out] **axis2** 0 0 0
|
|
50
|
+
### SFVec3f [in, out] **axis2** 0 0 0 <small>(-∞,∞)</small>
|
|
51
51
|
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|
52
52
|
*axis2* defines axis vector of joint connection to body2.
|
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53
53
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@@ -83,14 +83,6 @@ Input/Output field stop1Bounce.
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83
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84
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|
- 0 means no error correction, 1 means all error corrected in single step.
|
|
85
85
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|
86
|
-
### SFVec3f [out] **body1AnchorPoint**
|
|
87
|
-
|
|
88
|
-
Output field body1AnchorPoint.
|
|
89
|
-
|
|
90
|
-
### SFVec3f [out] **body2AnchorPoint**
|
|
91
|
-
|
|
92
|
-
Output field body2AnchorPoint.
|
|
93
|
-
|
|
94
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|
### SFVec3f [out] **body1Axis**
|
|
95
87
|
|
|
96
88
|
Output field body1Axis.
|
|
@@ -99,6 +91,14 @@ Output field body1Axis.
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99
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|
|
|
100
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|
Output field body2Axis.
|
|
101
93
|
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|
94
|
+
### SFVec3f [out] **body1AnchorPoint**
|
|
95
|
+
|
|
96
|
+
Output field body1AnchorPoint.
|
|
97
|
+
|
|
98
|
+
### SFVec3f [out] **body2AnchorPoint**
|
|
99
|
+
|
|
100
|
+
Output field body2AnchorPoint.
|
|
101
|
+
|
|
102
102
|
### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
|
|
103
103
|
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|
104
104
|
Input/Output field body1.
|
|
@@ -42,6 +42,30 @@ Author-provided prose that describes intended purpose of the url asset.
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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### SFBool [in] **activate**
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*activate* forces the shader to activate the contained objects.
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### SFBool [out] **isSelected**
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*isSelected* indicates this shader instance is selected for use by browser
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### SFBool [out] **isValid**
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*isValid* indicates whether current shader objects can be run as a shader program.
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### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
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The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
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#### Hint
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- Recognized values include "CG" "GLSL" "HLSL" "FX"
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#### See Also
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- [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
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### SFBool [in, out] **load** TRUE
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*load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
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@@ -92,30 +116,6 @@ Location and filename of image. Multiple locations are more reliable, and includ
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- Automatically reloading content has security considerations and needs to be considered carefully.
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### SFBool [in] **activate**
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*activate* forces the shader to activate the contained objects.
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### SFBool [out] **isSelected**
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*isSelected* indicates this shader instance is selected for use by browser
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### SFBool [out] **isValid**
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*isValid* indicates whether current shader objects can be run as a shader program.
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-
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-
### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
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-
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The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
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-
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-
#### Hint
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-
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-
- Recognized values include "CG" "GLSL" "HLSL" "FX"
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-
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-
#### See Also
|
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-
|
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-
- [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
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-
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## Description
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### Hint
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@@ -39,13 +39,13 @@ Author-provided prose that describes intended purpose of the url asset.
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### SFBool [in, out] **enabled** TRUE
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41
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-
### SFFloat [in, out] **absorption** 0 <small
|
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+
### SFFloat [in, out] **absorption** 0 <small>[0,1]</small>
|
|
43
43
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|
|
44
|
-
### SFFloat [in, out] **refraction** 0 <small
|
|
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|
+
### SFFloat [in, out] **refraction** 0 <small>[0,1]</small>
|
|
45
45
|
|
|
46
|
-
### SFFloat [in, out] **diffuse** 0 <small
|
|
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|
+
### SFFloat [in, out] **diffuse** 0 <small>[0,1]</small>
|
|
47
47
|
|
|
48
|
-
### SFFloat [in, out] **specular** 0 <small
|
|
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|
+
### SFFloat [in, out] **specular** 0 <small>[0,1]</small>
|
|
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49
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|
|
50
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|
## External Links
|
|
51
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@@ -98,7 +98,7 @@ Zero or more contained programmable shader nodes (ComposedShader, PackagedShader
|
|
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98
|
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- [X3D Architecture 31 Programmable shaders component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html){:target="_blank"}
|
|
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|
-
### SFNode [in, out] **blendMode** NULL <small>[BlendMode] <
|
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|
+
### SFNode [in, out] **blendMode** NULL <small>[BlendMode]</small> <small class="yellow">non standard</small>
|
|
102
102
|
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|
103
103
|
Single contained BlendMode node that defines blend mode properties.
|
|
104
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|
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|
@@ -31,7 +31,7 @@ The PointProperties node belongs to the **Shape** component and its default cont
|
|
|
31
31
|
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|
32
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|
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
33
33
|
|
|
34
|
-
### SFFloat [in, out] **pointSizeScaleFactor** 1 (1,∞)
|
|
34
|
+
### SFFloat [in, out] **pointSizeScaleFactor** 1 <small>(1,∞)</small>
|
|
35
35
|
|
|
36
36
|
Nominal rendered point size is a browser-dependent minimum renderable point size, which is then multiplied by an additional (greater than or equal to 1.0) pointSizeScaleFactor.
|
|
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|
|
|
@@ -55,22 +55,14 @@ Nominal rendered point size is a browser-dependent minimum renderable point size
|
|
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|
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|
56
56
|
- Maintain pointSizeMinValue \<= pointSizeMaxValue.
|
|
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57
|
|
|
58
|
-
### MFFloat [in, out] **
|
|
58
|
+
### MFFloat [in, out] **attenuation** [ 1, 0, 0 ] <small>(0,∞)</small>
|
|
59
59
|
|
|
60
|
-
*
|
|
60
|
+
*attenuation* array values [a, b, c] are set to default values if undefined. Together these parameters define attenuation factor 1/(a + b×r + c×r^2) where r is the distance from observer position (current viewpoint) to each point.
|
|
61
61
|
|
|
62
62
|
#### Hint
|
|
63
63
|
|
|
64
64
|
- Nominal point size is multiplied by attenuation factor and then clipped to a minimum value of pointSizeMinValue × minimum renderable point size, then clipped to maximum size of pointSizeMaxValue × minimum renderable point size.
|
|
65
65
|
|
|
66
|
-
### SFString [in, out] **colorMode** "TEXTURE_AND_POINT_COLOR" <small>["POINT_COLOR", "TEXTURE_COLOR", "TEXTURE_AND_POINT_COLOR"]</small>
|
|
67
|
-
|
|
68
|
-
*colorMode* has blending effect on the rendering of point sprites, applying supplied color (Color node or Material emissiveColor) and texture color
|
|
69
|
-
|
|
70
|
-
#### Hint
|
|
71
|
-
|
|
72
|
-
- POINT_COLOR shall display the RGB channels of the color instance defined in X3DMaterialNode or X3DColorNode, and the A channel of the texture if any. If no color is associated to the point, the default RGB color (0, 0, 0) shall be used. TEXTURE_COLOR shall display the original texture with its RGBA channels and regardless to the X3DMaterialNode or X3DColorNode which might be associated to the point set. TEXTURE_AND_POINT_COLOR shall display the RGBA channels of a texture added to the RGB channels of the color defined in X3DMaterialNode or X3DColorNode node, and the A channel of the texture if any. If no color is associated to the point, the result shall be exactly the same as TEXTURE_COLOR.
|
|
73
|
-
|
|
74
66
|
## Description
|
|
75
67
|
|
|
76
68
|
### Hints
|
|
@@ -32,7 +32,7 @@ The Shape node belongs to the **Shape** component and its default container fiel
|
|
|
32
32
|
|
|
33
33
|
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
34
34
|
|
|
35
|
-
### SFBool [
|
|
35
|
+
### SFBool [in, out] **visible** TRUE
|
|
36
36
|
|
|
37
37
|
Whether or not renderable content within this node is visually displayed.
|
|
38
38
|
|
|
@@ -41,7 +41,7 @@ Whether or not renderable content within this node is visually displayed.
|
|
|
41
41
|
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
|
42
42
|
- Content must be visible to be collidable and to be pickable.
|
|
43
43
|
|
|
44
|
-
### SFBool [
|
|
44
|
+
### SFBool [in, out] **castShadow** TRUE
|
|
45
45
|
|
|
46
46
|
*castShadow* defines whether this Shape casts shadows as produced by lighting nodes.
|
|
47
47
|
|
|
@@ -50,7 +50,7 @@ Whether or not renderable content within this node is visually displayed.
|
|
|
50
50
|
- If the visible field is FALSE, then the Shape does not cast any shadows.
|
|
51
51
|
- If prior X3D3 content is loaded into an X3D4 model, then legacy Shape nodes have shadows set to true.
|
|
52
52
|
|
|
53
|
-
### SFBool [ ] **bboxDisplay** FALSE
|
|
53
|
+
### SFBool [in, out] **bboxDisplay** FALSE
|
|
54
54
|
|
|
55
55
|
Whether to display bounding box for associated geometry, aligned with world coordinates.
|
|
56
56
|
|
|
@@ -21,6 +21,10 @@ The Analyser node belongs to the **Sound** component and its default container f
|
|
|
21
21
|
|
|
22
22
|
```
|
|
23
23
|
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DTimeDependentNode
|
|
26
|
+
+ X3DSoundProcessingNode
|
|
27
|
+
+ Analyser
|
|
24
28
|
```
|
|
25
29
|
|
|
26
30
|
## Fields
|
|
@@ -31,33 +35,33 @@ The Analyser node belongs to the **Sound** component and its default container f
|
|
|
31
35
|
|
|
32
36
|
### SFBool [in, out] **enabled** TRUE
|
|
33
37
|
|
|
34
|
-
### SFFloat [in, out] **gain** <small
|
|
38
|
+
### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
|
|
35
39
|
|
|
36
|
-
### SFInt32 [in, out] **fftSize** <small
|
|
40
|
+
### SFInt32 [in, out] **fftSize** 2048 <small>[0,∞)</small>
|
|
37
41
|
|
|
38
|
-
### SFInt32 [in, out] **frequencyBinCount** <small
|
|
42
|
+
### SFInt32 [in, out] **frequencyBinCount** 1024 <small>[0,∞)</small>
|
|
39
43
|
|
|
40
|
-
### SFFloat [in, out] **minDecibels** <small
|
|
44
|
+
### SFFloat [in, out] **minDecibels** -100 <small>(-∞,∞)</small>
|
|
41
45
|
|
|
42
|
-
### SFFloat [in, out] **maxDecibels** <small
|
|
46
|
+
### SFFloat [in, out] **maxDecibels** -30 <small>(-∞,∞)</small>
|
|
43
47
|
|
|
44
|
-
### SFFloat [in, out] **smoothingTimeConstant** <small
|
|
48
|
+
### SFFloat [in, out] **smoothingTimeConstant** 0.8<small>[0,∞)</small>
|
|
45
49
|
|
|
46
|
-
### SFTime [in, out] **tailTime** <small
|
|
50
|
+
### SFTime [in, out] **tailTime** 0 <small>[0,∞)</small>
|
|
47
51
|
|
|
48
52
|
### SFInt32 [out] **channelCount**
|
|
49
53
|
|
|
50
|
-
### SFString [in, out] **channelCountMode** <small
|
|
54
|
+
### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
|
|
51
55
|
|
|
52
|
-
### SFString [in, out] **channelInterpretation** <small
|
|
56
|
+
### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
|
|
53
57
|
|
|
54
|
-
### SFTime [in, out] **startTime** <small>(-∞,∞)</small>
|
|
58
|
+
### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
|
|
55
59
|
|
|
56
|
-
### SFTime [in, out] **resumeTime** <small>(-∞,∞)</small>
|
|
60
|
+
### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
|
|
57
61
|
|
|
58
|
-
### SFTime [in, out] **pauseTime** <small>(-∞,∞)</small>
|
|
62
|
+
### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
|
|
59
63
|
|
|
60
|
-
### SFTime [in, out] **stopTime** <small>(-∞,∞)</small>
|
|
64
|
+
### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
|
|
61
65
|
|
|
62
66
|
### SFBool [out] **isPaused**
|
|
63
67
|
|
|
@@ -65,7 +69,7 @@ The Analyser node belongs to the **Sound** component and its default container f
|
|
|
65
69
|
|
|
66
70
|
### SFTime [out] **elapsedTime**
|
|
67
71
|
|
|
68
|
-
### MFNode [in, out] **children** <small
|
|
72
|
+
### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
|
|
69
73
|
|
|
70
74
|
## External Links
|
|
71
75
|
|