x_ite 8.8.6 → 8.8.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (235) hide show
  1. package/dist/assets/components/Annotation.js +14 -14
  2. package/dist/assets/components/Annotation.min.js +1 -1
  3. package/dist/assets/components/CADGeometry.js +13 -13
  4. package/dist/assets/components/CADGeometry.min.js +1 -1
  5. package/dist/assets/components/CubeMapTexturing.js +27 -27
  6. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  7. package/dist/assets/components/DIS.js +13 -13
  8. package/dist/assets/components/DIS.min.js +1 -1
  9. package/dist/assets/components/EventUtilities.js +9 -9
  10. package/dist/assets/components/EventUtilities.min.js +1 -1
  11. package/dist/assets/components/Geometry2D.js +19 -19
  12. package/dist/assets/components/Geometry2D.min.js +1 -1
  13. package/dist/assets/components/Geospatial.js +52 -40
  14. package/dist/assets/components/Geospatial.min.js +1 -1
  15. package/dist/assets/components/HAnim.js +19 -19
  16. package/dist/assets/components/HAnim.min.js +1 -1
  17. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  18. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  19. package/dist/assets/components/Layout.js +27 -27
  20. package/dist/assets/components/Layout.min.js +1 -1
  21. package/dist/assets/components/NURBS.js +26 -26
  22. package/dist/assets/components/NURBS.min.js +1 -1
  23. package/dist/assets/components/ParticleSystems.js +75 -73
  24. package/dist/assets/components/ParticleSystems.min.js +1 -1
  25. package/dist/assets/components/Picking.js +18 -18
  26. package/dist/assets/components/Picking.min.js +1 -1
  27. package/dist/assets/components/RigidBodyPhysics.js +29 -30
  28. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  29. package/dist/assets/components/Scripting.js +37 -37
  30. package/dist/assets/components/Scripting.min.js +1 -1
  31. package/dist/assets/components/Text.js +24 -24
  32. package/dist/assets/components/Text.min.js +1 -1
  33. package/dist/assets/components/TextureProjector.js +23 -23
  34. package/dist/assets/components/TextureProjector.min.js +1 -1
  35. package/dist/assets/components/Texturing3D.js +30 -30
  36. package/dist/assets/components/Texturing3D.min.js +1 -1
  37. package/dist/assets/components/VolumeRendering.js +21 -21
  38. package/dist/assets/components/VolumeRendering.min.js +1 -1
  39. package/dist/assets/components/X_ITE.js +9 -9
  40. package/dist/assets/components/X_ITE.min.js +1 -1
  41. package/dist/x_ite.css +1 -1
  42. package/dist/x_ite.js +96 -96
  43. package/dist/x_ite.min.js +1 -1
  44. package/dist/x_ite.zip +0 -0
  45. package/docs/_config.yml +1 -1
  46. package/docs/_posts/components/CADGeometry/CADAssembly.md +2 -2
  47. package/docs/_posts/components/CADGeometry/CADFace.md +3 -3
  48. package/docs/_posts/components/CADGeometry/CADLayer.md +2 -2
  49. package/docs/_posts/components/CADGeometry/CADPart.md +2 -2
  50. package/docs/_posts/components/Core/MetadataBoolean.md +0 -20
  51. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +15 -11
  52. package/docs/_posts/components/DIS/DISEntityManager.md +4 -4
  53. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +9 -9
  54. package/docs/_posts/components/DIS/EspduTransform.md +37 -37
  55. package/docs/_posts/components/DIS/ReceiverPdu.md +18 -18
  56. package/docs/_posts/components/DIS/SignalPdu.md +16 -16
  57. package/docs/_posts/components/DIS/TransmitterPdu.md +32 -32
  58. package/docs/_posts/components/EventUtilities/BooleanFilter.md +6 -6
  59. package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
  60. package/docs/_posts/components/Geometry3D/Cone.md +2 -2
  61. package/docs/_posts/components/Geometry3D/Cylinder.md +3 -3
  62. package/docs/_posts/components/Geometry3D/ElevationGrid.md +2 -2
  63. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +3 -5
  64. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +3 -3
  65. package/docs/_posts/components/Geospatial/GeoLOD.md +6 -6
  66. package/docs/_posts/components/Geospatial/GeoLocation.md +2 -2
  67. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +8 -8
  68. package/docs/_posts/components/Geospatial/GeoTransform.md +2 -2
  69. package/docs/_posts/components/Geospatial/GeoViewpoint.md +10 -2
  70. package/docs/_posts/components/Grouping/Group.md +2 -2
  71. package/docs/_posts/components/Grouping/StaticGroup.md +2 -2
  72. package/docs/_posts/components/Grouping/Switch.md +2 -2
  73. package/docs/_posts/components/Grouping/Transform.md +2 -2
  74. package/docs/_posts/components/HAnim/HAnimDisplacer.md +16 -16
  75. package/docs/_posts/components/HAnim/HAnimHumanoid.md +78 -47
  76. package/docs/_posts/components/HAnim/HAnimJoint.md +59 -59
  77. package/docs/_posts/components/HAnim/HAnimMotion.md +11 -11
  78. package/docs/_posts/components/HAnim/HAnimSegment.md +39 -39
  79. package/docs/_posts/components/HAnim/HAnimSite.md +39 -39
  80. package/docs/_posts/components/Layering/Layer.md +14 -2
  81. package/docs/_posts/components/Layering/LayerSet.md +2 -2
  82. package/docs/_posts/components/Layering/Viewport.md +3 -3
  83. package/docs/_posts/components/Layout/Layout.md +1 -1
  84. package/docs/_posts/components/Layout/LayoutGroup.md +3 -3
  85. package/docs/_posts/components/Layout/LayoutLayer.md +14 -2
  86. package/docs/_posts/components/Layout/ScreenFontStyle.md +3 -3
  87. package/docs/_posts/components/Layout/ScreenGroup.md +3 -3
  88. package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
  89. package/docs/_posts/components/Lighting/EnvironmentLight.md +5 -5
  90. package/docs/_posts/components/Lighting/PointLight.md +4 -4
  91. package/docs/_posts/components/Lighting/SpotLight.md +4 -4
  92. package/docs/_posts/components/NURBS/NurbsCurve.md +1 -1
  93. package/docs/_posts/components/NURBS/NurbsCurve2D.md +1 -1
  94. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +6 -6
  95. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +12 -12
  96. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +6 -6
  97. package/docs/_posts/components/NURBS/NurbsSet.md +6 -6
  98. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +22 -22
  99. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +16 -16
  100. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +12 -12
  101. package/docs/_posts/components/Navigation/Billboard.md +2 -2
  102. package/docs/_posts/components/Navigation/Collision.md +2 -2
  103. package/docs/_posts/components/Navigation/LOD.md +2 -2
  104. package/docs/_posts/components/Navigation/NavigationInfo.md +2 -2
  105. package/docs/_posts/components/Navigation/OrthoViewpoint.md +10 -2
  106. package/docs/_posts/components/Navigation/Viewpoint.md +11 -3
  107. package/docs/_posts/components/Navigation/ViewpointGroup.md +4 -4
  108. package/docs/_posts/components/Networking/Anchor.md +2 -2
  109. package/docs/_posts/components/Networking/Inline.md +2 -2
  110. package/docs/_posts/components/Networking/LoadSensor.md +3 -3
  111. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +6 -2
  112. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +5 -1
  113. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +23 -14
  114. package/docs/_posts/components/ParticleSystems/PointEmitter.md +6 -2
  115. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +5 -1
  116. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +4 -0
  117. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +14 -2
  118. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +1 -1
  119. package/docs/_posts/components/Picking/LinePickSensor.md +23 -19
  120. package/docs/_posts/components/Picking/PickableGroup.md +4 -4
  121. package/docs/_posts/components/Picking/PointPickSensor.md +19 -15
  122. package/docs/_posts/components/Picking/PrimitivePickSensor.md +19 -15
  123. package/docs/_posts/components/Picking/VolumePickSensor.md +19 -15
  124. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +5 -5
  125. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +5 -5
  126. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +4 -4
  127. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +4 -4
  128. package/docs/_posts/components/Rendering/ClipPlane.md +1 -1
  129. package/docs/_posts/components/Rendering/IndexedLineSet.md +3 -9
  130. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +2 -2
  131. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +3 -3
  132. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +3 -3
  133. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +7 -7
  134. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +5 -5
  135. package/docs/_posts/components/RigidBodyPhysics/Contact.md +1 -1
  136. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +10 -14
  137. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +31 -31
  138. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +17 -17
  139. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +6 -6
  140. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +7 -9
  141. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +7 -7
  142. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +12 -12
  143. package/docs/_posts/components/Shaders/PackagedShader.md +24 -24
  144. package/docs/_posts/components/Shape/AcousticProperties.md +4 -4
  145. package/docs/_posts/components/Shape/Appearance.md +1 -1
  146. package/docs/_posts/components/Shape/PointProperties.md +3 -11
  147. package/docs/_posts/components/Shape/Shape.md +3 -3
  148. package/docs/_posts/components/Sound/Analyser.md +18 -14
  149. package/docs/_posts/components/Sound/AudioClip.md +20 -4
  150. package/docs/_posts/components/Sound/AudioDestination.md +9 -5
  151. package/docs/_posts/components/Sound/BiquadFilter.md +17 -13
  152. package/docs/_posts/components/Sound/BufferAudioSource.md +19 -15
  153. package/docs/_posts/components/Sound/ChannelMerger.md +8 -4
  154. package/docs/_posts/components/Sound/ChannelSelector.md +9 -5
  155. package/docs/_posts/components/Sound/ChannelSplitter.md +9 -5
  156. package/docs/_posts/components/Sound/Convolver.md +14 -10
  157. package/docs/_posts/components/Sound/Delay.md +15 -11
  158. package/docs/_posts/components/Sound/DynamicsCompressor.md +19 -15
  159. package/docs/_posts/components/Sound/Gain.md +13 -9
  160. package/docs/_posts/components/Sound/ListenerPointSource.md +12 -8
  161. package/docs/_posts/components/Sound/MicrophoneSource.md +10 -6
  162. package/docs/_posts/components/Sound/OscillatorSource.md +12 -8
  163. package/docs/_posts/components/Sound/PeriodicWave.md +6 -3
  164. package/docs/_posts/components/Sound/Sound.md +8 -2
  165. package/docs/_posts/components/Sound/SpatialSound.md +16 -13
  166. package/docs/_posts/components/Sound/StreamAudioDestination.md +9 -5
  167. package/docs/_posts/components/Sound/StreamAudioSource.md +10 -6
  168. package/docs/_posts/components/Sound/WaveShaper.md +15 -11
  169. package/docs/_posts/components/Text/FontStyle.md +3 -3
  170. package/docs/_posts/components/TextureProjector/TextureProjector.md +8 -6
  171. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +8 -6
  172. package/docs/_posts/components/Texturing/MovieTexture.md +20 -4
  173. package/docs/_posts/components/Texturing/TextureProperties.md +1 -1
  174. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +4 -4
  175. package/docs/_posts/components/Time/TimeSensor.md +4 -4
  176. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +10 -10
  177. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +8 -8
  178. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +8 -8
  179. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +4 -4
  180. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +8 -8
  181. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +27 -27
  182. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +14 -2
  183. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +21 -21
  184. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +13 -13
  185. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +6 -6
  186. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +10 -10
  187. package/docs/_posts/components/VolumeRendering/VolumeData.md +17 -17
  188. package/docs/_posts/components/X_ITE/BlendMode.md +7 -7
  189. package/docs/_tabs/playground.html +3 -1
  190. package/docs/assets/css/style.scss +4 -4
  191. package/package.json +1 -1
  192. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  193. package/src/x_ite/Base/X3DInfoArray.js +2 -2
  194. package/src/x_ite/Browser/VERSION.js +1 -1
  195. package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
  196. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +2 -2
  197. package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
  198. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
  199. package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
  200. package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
  201. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
  202. package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
  203. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
  204. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
  205. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
  206. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
  207. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
  208. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
  209. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  210. package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
  211. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
  212. package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
  213. package/src/x_ite/Components/Shape/FillProperties.js +1 -1
  214. package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
  215. package/src/x_ite/Components/Sound/Analyser.js +2 -2
  216. package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
  217. package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
  218. package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
  219. package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
  220. package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
  221. package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
  222. package/src/x_ite/Components/Sound/Convolver.js +2 -2
  223. package/src/x_ite/Components/Sound/Delay.js +2 -2
  224. package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
  225. package/src/x_ite/Components/Sound/Gain.js +2 -2
  226. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  227. package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
  228. package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
  229. package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
  230. package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
  231. package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
  232. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
  233. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
  234. package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
  235. package/src/x_ite/Configuration/SupportedComponents.js +2 -2
@@ -40,7 +40,44 @@ Author-provided prose that describes intended purpose of the url asset.
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  - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as & for & ampersand character, or " for " quotation-mark character).
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- ### SFBool [ ] **visible** TRUE
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+ ### SFString [in, out] **name** ""
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+
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+ Unique name attribute must be defined so that HAnimSite node can be identified at run time for animation purposes.
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+
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+ #### Hints
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+
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+ - HAnimSite nodes used as end effectors have '\_tip' suffix appended to the name. HAnimSite nodes containing a Viewpoint location have '\_view' suffix appended to the name. HAnimSite nodes serving other purposes have '\_pt' suffix appended to the name. Examples: cervicale l_infraorbitale supramenton etc. as listed in HAnim Specification.
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+
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+ #### Warning
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+ - Name is not included if this instance is a USE node.
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+
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+ #### See Also
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+ - [HAnim Humanoid Site Names LOA-3](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt){:target="_blank"}
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+ - [HAnim Specification, LOA-3 default Site object translations](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations){:target="_blank"}
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+
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+ ### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
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+ Position of children relative to local coordinate system.
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+ ### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
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+ Orientation of children relative to local coordinate system.
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+
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+ ### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
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+ Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
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+ ### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
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+ Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
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+ ### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
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+ Translation offset from origin of local coordinate system.
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+ ### SFBool [in, out] **visible** TRUE
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  Whether or not renderable content within this node is visually displayed.
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  - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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  - Content must be visible to be collidable and to be pickable.
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- ### SFBool [ ] **bboxDisplay** FALSE
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+ ### SFBool [in, out] **bboxDisplay** FALSE
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  Whether to display bounding box for associated geometry, aligned with world coordinates.
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  Input/Output field children.
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- ### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
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- Translation offset from origin of local coordinate system.
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- ### SFString [in, out] **name** ""
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- Unique name attribute must be defined so that HAnimSite node can be identified at run time for animation purposes.
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- #### Hints
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- - HAnimSite nodes used as end effectors have '\_tip' suffix appended to the name. HAnimSite nodes containing a Viewpoint location have '\_view' suffix appended to the name. HAnimSite nodes serving other purposes have '\_pt' suffix appended to the name. Examples: cervicale l_infraorbitale supramenton etc. as listed in HAnim Specification.
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- #### Warning
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- - Name is not included if this instance is a USE node.
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- #### See Also
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- - [HAnim Humanoid Site Names LOA-3](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt){:target="_blank"}
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- - [HAnim Specification, LOA-3 default Site object translations](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations){:target="_blank"}
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- ### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
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- Orientation of children relative to local coordinate system.
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- ### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
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- Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
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- ### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
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- Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
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- ### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)|[-1,1]</small>
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- Position of children relative to local coordinate system.
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  ## Description
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  ### Hints
@@ -31,9 +31,21 @@ The Layer node belongs to the **Layering** component and its default container f
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  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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- ### SFBool [in, out] **isPickable** TRUE
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+ ### SFBool [in, out] **pickable** TRUE
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- *isPickable* determines whether pick traversal is performed for this layer.
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+ *pickable* determines whether pick traversal is performed for this layer.
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+ ### MFString [in, out] **objectType** "ALL" <small>["ALL", "NONE", "TERRAIN", ...]</small>
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+ The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
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+ #### Hints
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+ - Authors may define any value for objectType. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
45
+
46
+ ### SFBool [in, out] **visible** TRUE
47
+
48
+ Whether or not renderable content within this node is visually displayed.
37
49
 
38
50
  ### SFNode [in, out] **viewport** NULL <small>[X3DViewportNode]</small>
39
51
 
@@ -30,7 +30,7 @@ The LayerSet node belongs to the **Layering** component and its default containe
30
30
 
31
31
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
32
 
33
- ### SFInt32 [in, out] **activeLayer** <small>(0,∞)</small>
33
+ ### SFInt32 [in, out] **activeLayer** 0 <small>(0,∞)</small>
34
34
 
35
35
  *activeLayer* field specifies the layer in which navigation takes place.
36
36
 
@@ -38,7 +38,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
38
38
 
39
39
  - Nodes that are not part of a layer are considered to be in layer 0.
40
40
 
41
- ### MFInt32 [in, out] **order** <small>(0,∞)</small>
41
+ ### MFInt32 [in, out] **order** [ 0 ] <small>(0,∞)</small>
42
42
 
43
43
  The order list defines the order in which layers are rendered. Each value corresponds to the ordinals of the layers.
44
44
 
@@ -43,7 +43,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
43
43
 
44
44
  - Default value 0 1 0 1 indicates 0-1 left-to-right and 0-1 bottom-to-top, meaning full view.
45
45
 
46
- ### SFBool [ ] **visible** TRUE
46
+ ### SFBool [in, out] **visible** TRUE
47
47
 
48
48
  Whether or not renderable content within this node is visually displayed.
49
49
 
@@ -52,7 +52,7 @@ Whether or not renderable content within this node is visually displayed.
52
52
  - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
53
53
  - Content must be visible to be collidable and to be pickable.
54
54
 
55
- ### SFBool [ ] **bboxDisplay** FALSE
55
+ ### SFBool [in, out] **bboxDisplay** FALSE
56
56
 
57
57
  Whether to display bounding box for associated geometry, aligned with world coordinates.
58
58
 
@@ -60,7 +60,7 @@ Whether to display bounding box for associated geometry, aligned with world coor
60
60
 
61
61
  - The bounding box is displayed regardless of whether contained content is visible.
62
62
 
63
- ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>(0,∞) or -1 -1 -1</small>
63
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or 1 1 1</small>
64
64
 
65
65
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
66
66
 
@@ -28,7 +28,7 @@ The Layout node belongs to the **Layout** component and its default container fi
28
28
 
29
29
  ## Fields
30
30
 
31
- ### SFNode [in, out] **metadata** NULL
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
33
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
34
 
@@ -40,7 +40,7 @@ The layout field contains an X3DLayoutNode node that provides the information re
40
40
 
41
41
  The content of the LayoutGroup is clipped by the specified viewport.
42
42
 
43
- ### SFBool [ ] **visible** TRUE
43
+ ### SFBool [in, out] **visible** TRUE
44
44
 
45
45
  Whether or not renderable content within this node is visually displayed.
46
46
 
@@ -49,7 +49,7 @@ Whether or not renderable content within this node is visually displayed.
49
49
  - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
50
50
  - Content must be visible to be collidable and to be pickable.
51
51
 
52
- ### SFBool [ ] **bboxDisplay** FALSE
52
+ ### SFBool [in, out] **bboxDisplay** FALSE
53
53
 
54
54
  Whether to display bounding box for associated geometry, aligned with world coordinates.
55
55
 
@@ -57,7 +57,7 @@ Whether to display bounding box for associated geometry, aligned with world coor
57
57
 
58
58
  - The bounding box is displayed regardless of whether contained content is visible.
59
59
 
60
- ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>(-∞,∞)</small>
60
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
61
61
 
62
62
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
63
63
 
@@ -31,9 +31,21 @@ The LayoutLayer node belongs to the **Layout** component and its default contain
31
31
 
32
32
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
33
 
34
- ### SFBool [in, out] **isPickable** TRUE
34
+ ### SFBool [in, out] **pickable** TRUE
35
35
 
36
- *isPickable* determines whether pick traversal is performed for this layer.
36
+ *pickable* determines whether pick traversal is performed for this layer.
37
+
38
+ ### MFString [in, out] **objectType** "ALL" <small>["ALL", "NONE", "TERRAIN", ...]</small>
39
+
40
+ The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
41
+
42
+ #### Hints
43
+
44
+ - Authors may define any value for objectType. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
45
+
46
+ ### SFBool [in, out] **visible** TRUE
47
+
48
+ Whether or not renderable content within this node is visually displayed.
37
49
 
38
50
  ### SFNode [in, out] **layout** NULL <small>[X3DLayoutNode]</small>
39
51
 
@@ -46,9 +46,9 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
46
46
  - [See ISO3166 or](http://xml.coverpages.org/languageIdentifiers.html){:target="_blank"}
47
47
  - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
48
48
 
49
- ### MFString [in, out] **family** "SERIF"
49
+ ### MFString [in, out] **family** "SERIF" <small>String or [URI]</small>
50
50
 
51
- Array of quoted font family names in preference order, browsers use the first supported family.
51
+ Array of quoted font family names, or the addresses of the font files to load, in order of preference; browsers will use the first supported family.
52
52
 
53
53
  #### Hints
54
54
 
@@ -114,7 +114,7 @@ Whether text direction is top-to-bottom (true) or bottom-to-top (false).
114
114
 
115
115
  - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
116
116
 
117
- ### MFString [in, out] **justify** "BEGIN" <small>["BEGIN"|"END"|"FIRST","MIDDLE"|""]</small>
117
+ ### MFString [in, out] **justify** "BEGIN" <small>["BEGIN", "END", "FIRST", "MIDDLE", ""]</small>
118
118
 
119
119
  The justify field determines alignment of the above text layout relative to the origin of the object coordinate system.
120
120
 
@@ -32,7 +32,7 @@ The ScreenGroup node belongs to the **Layout** component and its default contain
32
32
 
33
33
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
34
 
35
- ### SFBool [ ] **visible** TRUE
35
+ ### SFBool [in, out] **visible** TRUE
36
36
 
37
37
  Whether or not renderable content within this node is visually displayed.
38
38
 
@@ -41,7 +41,7 @@ Whether or not renderable content within this node is visually displayed.
41
41
  - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
42
42
  - Content must be visible to be collidable and to be pickable.
43
43
 
44
- ### SFBool [ ] **bboxDisplay** FALSE
44
+ ### SFBool [in, out] **bboxDisplay** FALSE
45
45
 
46
46
  Whether to display bounding box for associated geometry, aligned with world coordinates.
47
47
 
@@ -49,7 +49,7 @@ Whether to display bounding box for associated geometry, aligned with world coor
49
49
 
50
50
  - The bounding box is displayed regardless of whether contained content is visible.
51
51
 
52
- ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>(0,∞) or -1 -1 -1</small>
52
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or 1 1 1</small>
53
53
 
54
54
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
55
55
 
@@ -68,19 +68,19 @@ Orientation vector of light relative to local coordinate system.
68
68
 
69
69
  *shadows* field indicates whether or not this light casts a shadow behind illuminated X3DShapeNode geometry.
70
70
 
71
- ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1] <span class="yellow">non standard</span></small>
71
+ ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1]</small> <small class="yellow">non standard</small>
72
72
 
73
73
  Color of shadow, applied to colors of objects.
74
74
 
75
- ### SFFloat [in, out] **shadowIntensity** 0 <small>[0,1]</small>
75
+ ### SFFloat [in, out] **shadowIntensity** 1 <small>[0,1]</small>
76
76
 
77
77
  *shadowIntensity* field defines how much light is obscured by shapes that cast shadows, ranging from 0 (light not obscured, no visible shadows) to 1 (light completely obscured, full-intensity shadows).
78
78
 
79
- ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1] <span class="yellow">non standard</span></small>
79
+ ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1]</small> <small class="yellow">non standard</small>
80
80
 
81
81
  The shadowBias value controls the visibility of *shadow acne*.
82
82
 
83
- ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞) <span class="yellow">non standard</span></small>
83
+ ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞)</small> <small class="yellow">non standard</small>
84
84
 
85
85
  Size of the shadow map in pixels, must be power of two.
86
86
 
@@ -32,7 +32,7 @@ The EnvironmentLight node belongs to the **Lighting** component and its default
32
32
 
33
33
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
34
 
35
- ### SFBool [in, out] **global** TRUE
35
+ ### SFBool [in, out] **global** FALSE
36
36
 
37
37
  *global* lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
38
38
 
@@ -70,19 +70,19 @@ Brightness of ambient (nondirectional background) emission from the light.
70
70
 
71
71
  *shadows* field indicates whether or not this light casts a shadow behind illuminated X3DShapeNode geometry.
72
72
 
73
- ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1] <span class="yellow">non standard</span></small>
73
+ ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1]</small> <small class="yellow">non standard</small>
74
74
 
75
75
  Color of shadow, applied to colors of objects.
76
76
 
77
- ### SFFloat [in, out] **shadowIntensity** 0 <small>[0,1]</small>
77
+ ### SFFloat [in, out] **shadowIntensity** 1 <small>[0,1]</small>
78
78
 
79
79
  *shadowIntensity* field defines how much light is obscured by shapes that cast shadows, ranging from 0 (light not obscured, no visible shadows) to 1 (light completely obscured, full-intensity shadows).
80
80
 
81
- ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1] <span class="yellow">non standard</span></small>
81
+ ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1]</small> <small class="yellow">non standard</small>
82
82
 
83
83
  The shadowBias value controls the visibility of *shadow acne*.
84
84
 
85
- ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞) <span class="yellow">non standard</span></small>
85
+ ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞)</small> <small class="yellow">non standard</small>
86
86
 
87
87
  Size of the shadow map in pixels, must be power of two.
88
88
 
@@ -72,19 +72,19 @@ Maximum effective distance of light relative to local light position, affected b
72
72
 
73
73
  *shadows* field indicates whether or not this light casts a shadow behind illuminated X3DShapeNode geometry.
74
74
 
75
- ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1] <span class="yellow">non standard</span></small>
75
+ ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1]</small> <small class="yellow">non standard</small>
76
76
 
77
77
  Color of shadow, applied to colors of objects.
78
78
 
79
- ### SFFloat [in, out] **shadowIntensity** 0 <small>[0,1]</small>
79
+ ### SFFloat [in, out] **shadowIntensity** 1 <small>[0,1]</small>
80
80
 
81
81
  *shadowIntensity* field defines how much light is obscured by shapes that cast shadows, ranging from 0 (light not obscured, no visible shadows) to 1 (light completely obscured, full-intensity shadows).
82
82
 
83
- ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1] <span class="yellow">non standard</span></small>
83
+ ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1]</small> <small class="yellow">non standard</small>
84
84
 
85
85
  The shadowBias value controls the visibility of *shadow acne*.
86
86
 
87
- ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞) <span class="yellow">non standard</span></small>
87
+ ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞)</small> <small class="yellow">non standard</small>
88
88
 
89
89
  Size of the shadow map in pixels, must be power of two.
90
90
 
@@ -101,19 +101,19 @@ Outer conical solid angle (in radians) where light source intensity becomes zero
101
101
 
102
102
  *shadows* field indicates whether or not this light casts a shadow behind illuminated X3DShapeNode geometry.
103
103
 
104
- ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1] <span class="yellow">non standard</span></small>
104
+ ### SFColor [in, out] **shadowColor** 0 0 0 <small>[0,1]</small> <small class="yellow">non standard</small>
105
105
 
106
106
  Color of shadow, applied to colors of objects.
107
107
 
108
- ### SFFloat [in, out] **shadowIntensity** 0 <small>[0,1]</small>
108
+ ### SFFloat [in, out] **shadowIntensity** 1 <small>[0,1]</small>
109
109
 
110
110
  *shadowIntensity* field defines how much light is obscured by shapes that cast shadows, ranging from 0 (light not obscured, no visible shadows) to 1 (light completely obscured, full-intensity shadows).
111
111
 
112
- ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1] <span class="yellow">non standard</span></small>
112
+ ### SFFloat [in, out] **shadowBias** 0.005 <small>[0,1]</small> <small class="yellow">non standard</small>
113
113
 
114
114
  The shadowBias value controls the visibility of *shadow acne*.
115
115
 
116
- ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞) <span class="yellow">non standard</span></small>
116
+ ### SFInt32 [ ] **shadowMapSize** 1024 <small>[0,∞)</small> <small class="yellow">non standard</small>
117
117
 
118
118
  Size of the shadow map in pixels, must be power of two.
119
119
 
@@ -32,7 +32,7 @@ The NurbsCurve node belongs to the **NURBS** component and its default container
32
32
 
33
33
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
34
 
35
- ### SFInt32 [in, out] **tessellation** <small>(-∞,∞)</small>
35
+ ### SFInt32 [in, out] **tessellation** 0 <small>(-∞,∞)</small>
36
36
 
37
37
  Hint for surface tesselation.
38
38
 
@@ -31,7 +31,7 @@ The NurbsCurve2D node belongs to the **NURBS** component and its default contain
31
31
 
32
32
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
33
 
34
- ### SFInt32 [in, out] **tessellation** <small>(-∞,∞)</small>
34
+ ### SFInt32 [in, out] **tessellation** 0 <small>(-∞,∞)</small>
35
35
 
36
36
  Hint for surface tesselation.
37
37
 
@@ -35,18 +35,14 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
35
35
 
36
36
  Setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
37
37
 
38
- ### SFNode [in, out] **controlPoint** NULL <small>[X3DCoordinateNode]</small>
38
+ ### SFInt32 [in, out] **order** 3 <small>(2,∞)</small>
39
39
 
40
- Input/Output field controlPoint.
40
+ Define order of surface by polynomials of degree = order-1.
41
41
 
42
42
  ### MFDouble [in, out] **knot** [ ] <small>(-∞,∞)</small>
43
43
 
44
44
  *knot* vector, where size = number of control points + order of curve.
45
45
 
46
- ### SFInt32 [in, out] **order** 3 <small>(2,∞)</small>
47
-
48
- Define order of surface by polynomials of degree = order-1.
49
-
50
46
  ### MFDouble [in, out] **weight** [ ] <small>(-∞,∞)</small>
51
47
 
52
48
  Output values for linear interpolation, each corresponding to knots.
@@ -55,6 +51,10 @@ Output values for linear interpolation, each corresponding to knots.
55
51
 
56
52
  - Number of weights must match number of knots!
57
53
 
54
+ ### SFNode [in, out] **controlPoint** NULL <small>[X3DCoordinateNode]</small>
55
+
56
+ Input/Output field controlPoint.
57
+
58
58
  ### SFRotation [out] **value_changed**
59
59
 
60
60
  Linearly interpolated output value determined by current key time and corresponding keyValue pair.
@@ -33,22 +33,14 @@ The NurbsPatchSurface node belongs to the **NURBS** component and its default co
33
33
 
34
34
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
35
 
36
- ### SFInt32 [in, out] **uTessellation** <small>(-∞,∞)</small>
36
+ ### SFInt32 [in, out] **uTessellation** 0 <small>(-∞,∞)</small>
37
37
 
38
38
  Hint for surface tesselation.
39
39
 
40
- ### SFInt32 [in, out] **vTessellation** <small>(-∞,∞)</small>
40
+ ### SFInt32 [in, out] **vTessellation** 0 <small>(-∞,∞)</small>
41
41
 
42
42
  Hint for surface tesselation.
43
43
 
44
- ### SFBool [ ] **uClosed** FALSE
45
-
46
- Whether opposite surface sides are closed (seamless) across u dimension.
47
-
48
- ### SFBool [ ] **vClosed** FALSE
49
-
50
- Whether opposite surface sides are closed (seamless) across u dimension.
51
-
52
44
  ### SFBool [ ] **solid** TRUE
53
45
 
54
46
  Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
@@ -61,6 +53,14 @@ Setting solid true means draw only one side of polygons (backface culling on), s
61
53
 
62
54
  - Default value true can completely hide geometry if viewed from wrong side!
63
55
 
56
+ ### SFBool [ ] **uClosed** FALSE
57
+
58
+ Whether opposite surface sides are closed (seamless) across u dimension.
59
+
60
+ ### SFBool [ ] **vClosed** FALSE
61
+
62
+ Whether opposite surface sides are closed (seamless) across u dimension.
63
+
64
64
  ### SFInt32 [ ] **uOrder** 3 <small>[2,∞)</small>
65
65
 
66
66
  Define order of surface by polynomials of degree = order-1.
@@ -69,11 +69,11 @@ Define order of surface by polynomials of degree = order-1.
69
69
 
70
70
  Define order of surface by polynomials of degree = order-1.
71
71
 
72
- ### SFInt32 [ ] **uDimension** <small>[0,∞)</small>
72
+ ### SFInt32 [ ] **uDimension** 0 <small>[0,∞)</small>
73
73
 
74
74
  Number of control points in u dimension.
75
75
 
76
- ### SFInt32 [ ] **vDimension** <small>[0,∞)</small>
76
+ ### SFInt32 [ ] **vDimension** 0 <small>[0,∞)</small>
77
77
 
78
78
  Number of control points in v dimension.
79
79
 
@@ -35,18 +35,14 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
35
35
 
36
36
  Setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
37
37
 
38
- ### SFNode [in, out] **controlPoint** NULL <small>[X3DCoordinateNode]</small>
38
+ ### SFInt32 [in, out] **order** 3 <small>(2,∞)</small>
39
39
 
40
- Input/Output field controlPoint.
40
+ Define order of surface by polynomials of degree = order-1.
41
41
 
42
42
  ### MFDouble [in, out] **knot** [ ] <small>(-∞,∞)</small>
43
43
 
44
44
  *knot* vector, where size = number of control points + order of curve.
45
45
 
46
- ### SFInt32 [in, out] **order** 3 <small>(2,∞)</small>
47
-
48
- Define order of surface by polynomials of degree = order-1.
49
-
50
46
  ### MFDouble [in, out] **weight** [ ] <small>(-∞,∞)</small>
51
47
 
52
48
  Output values for linear interpolation, each corresponding to knots.
@@ -55,6 +51,10 @@ Output values for linear interpolation, each corresponding to knots.
55
51
 
56
52
  - Number of weights must match number of knots!
57
53
 
54
+ ### SFNode [in, out] **controlPoint** NULL <small>[X3DCoordinateNode]</small>
55
+
56
+ Input/Output field controlPoint.
57
+
58
58
  ### SFVec3f [out] **value_changed**
59
59
 
60
60
  Linearly interpolated output value determined by current key time and corresponding keyValue pair.
@@ -33,7 +33,11 @@ The NurbsSet node belongs to the **NURBS** component and its default container f
33
33
 
34
34
  Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
35
 
36
- ### SFBool [ ] **visible** TRUE
36
+ ### SFFloat [in, out] **tessellationScale** 1 <small>(0,∞)</small>
37
+
38
+ Scale for surface tesselation in children NurbsSurface nodes.
39
+
40
+ ### SFBool [in, out] **visible** TRUE
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  Whether or not renderable content within this node is visually displayed.
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43
 
@@ -42,7 +46,7 @@ Whether or not renderable content within this node is visually displayed.
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46
  - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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47
  - Content must be visible to be collidable and to be pickable.
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48
 
45
- ### SFBool [ ] **bboxDisplay** FALSE
49
+ ### SFBool [in, out] **bboxDisplay** FALSE
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  Whether to display bounding box for associated geometry, aligned with world coordinates.
48
52
 
@@ -74,10 +78,6 @@ Input field removeGeometry.
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  Input/Output field geometry.
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77
- ### SFFloat [in, out] **tessellationScale** 1 <small>(0,∞)</small>
78
-
79
- Scale for surface tesselation in children NurbsSurface nodes.
80
-
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81
  ## External Links
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  - [X3D Specification of NurbsSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/nurbs.html#NurbsSet){:target="_blank"}
@@ -35,49 +35,49 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
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  Setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
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- ### SFNode [in, out] **controlPoint** NULL <small>[X3DCoordinateNode]</small>
38
+ ### SFInt32 [ ] **uOrder** 3 <small>[2,∞)</small>
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40
- Input/Output field controlPoint.
40
+ Define order of surface by polynomials of degree = order-1.
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- ### MFDouble [in, out] **weight** [ ] <small>(-∞,∞)</small>
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+ ### SFInt32 [ ] **vOrder** 3 <small>[2,∞)</small>
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44
- Output values for linear interpolation, each corresponding to knots.
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+ Define order of surface by polynomials of degree = order-1.
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46
- #### Hint
46
+ ### SFInt32 [ ] **uDimension** 0 <small>[0,∞)</small>
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48
- - Number of weights must match number of knots!
48
+ Number of control points in u dimension.
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50
- ### SFVec3f [out] **position_changed**
50
+ ### SFInt32 [ ] **vDimension** 0 <small>[0,∞)</small>
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52
- Linearly interpolated output value determined by current key time and corresponding keyValue pair.
52
+ Number of control points in v dimension.
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54
- ### SFVec3f [out] **normal_changed**
54
+ ### MFDouble [ ] **uKnot** [ ] <small>(-∞,∞)</small>
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56
- Linearly interpolated output value determined by current key time and corresponding keyValue pair.
56
+ Knot vector, where size = number of control points + order of curve.
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- ### SFInt32 [ ] **uDimension** <small>[0,∞)</small>
58
+ ### MFDouble [ ] **vKnot** [ ] <small>(-∞,∞)</small>
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59
 
60
- Number of control points in u dimension.
60
+ Knot vector, where size = number of control points + order of curve.
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61
 
62
- ### MFDouble [ ] **uKnot** [ ] <small>(-∞,∞)</small>
62
+ ### MFDouble [in, out] **weight** [ ] <small>(-∞,∞)</small>
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63
 
64
- Knot vector, where size = number of control points + order of curve.
64
+ Output values for linear interpolation, each corresponding to knots.
65
65
 
66
- ### SFInt32 [ ] **uOrder** 3 <small>[2,∞)</small>
66
+ #### Hint
67
67
 
68
- Define order of surface by polynomials of degree = order-1.
68
+ - Number of weights must match number of knots!
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69
 
70
- ### SFInt32 [ ] **vDimension** <small>[0,∞)</small>
70
+ ### SFNode [in, out] **controlPoint** NULL <small>[X3DCoordinateNode]</small>
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71
 
72
- Number of control points in v dimension.
72
+ Input/Output field controlPoint.
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73
 
74
- ### MFDouble [ ] **vKnot** [ ] <small>(-∞,∞)</small>
74
+ ### SFVec3f [out] **normal_changed**
75
75
 
76
- Knot vector, where size = number of control points + order of curve.
76
+ Linearly interpolated output value determined by current key time and corresponding keyValue pair.
77
77
 
78
- ### SFInt32 [ ] **vOrder** 3 <small>[2,∞)</small>
78
+ ### SFVec3f [out] **position_changed**
79
79
 
80
- Define order of surface by polynomials of degree = order-1.
80
+ Linearly interpolated output value determined by current key time and corresponding keyValue pair.
81
81
 
82
82
  ## Description
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83