x_ite 8.8.6 → 8.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +14 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +27 -27
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +52 -40
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +19 -19
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +26 -26
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +75 -73
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +29 -30
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +23 -23
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -21
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +96 -96
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +2 -2
- package/docs/_posts/components/CADGeometry/CADFace.md +3 -3
- package/docs/_posts/components/CADGeometry/CADLayer.md +2 -2
- package/docs/_posts/components/CADGeometry/CADPart.md +2 -2
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -20
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +15 -11
- package/docs/_posts/components/DIS/DISEntityManager.md +4 -4
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +9 -9
- package/docs/_posts/components/DIS/EspduTransform.md +37 -37
- package/docs/_posts/components/DIS/ReceiverPdu.md +18 -18
- package/docs/_posts/components/DIS/SignalPdu.md +16 -16
- package/docs/_posts/components/DIS/TransmitterPdu.md +32 -32
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +6 -6
- package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
- package/docs/_posts/components/Geometry3D/Cone.md +2 -2
- package/docs/_posts/components/Geometry3D/Cylinder.md +3 -3
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +2 -2
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +3 -5
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +3 -3
- package/docs/_posts/components/Geospatial/GeoLOD.md +6 -6
- package/docs/_posts/components/Geospatial/GeoLocation.md +2 -2
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +8 -8
- package/docs/_posts/components/Geospatial/GeoTransform.md +2 -2
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +10 -2
- package/docs/_posts/components/Grouping/Group.md +2 -2
- package/docs/_posts/components/Grouping/StaticGroup.md +2 -2
- package/docs/_posts/components/Grouping/Switch.md +2 -2
- package/docs/_posts/components/Grouping/Transform.md +2 -2
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +16 -16
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +78 -47
- package/docs/_posts/components/HAnim/HAnimJoint.md +59 -59
- package/docs/_posts/components/HAnim/HAnimMotion.md +11 -11
- package/docs/_posts/components/HAnim/HAnimSegment.md +39 -39
- package/docs/_posts/components/HAnim/HAnimSite.md +39 -39
- package/docs/_posts/components/Layering/Layer.md +14 -2
- package/docs/_posts/components/Layering/LayerSet.md +2 -2
- package/docs/_posts/components/Layering/Viewport.md +3 -3
- package/docs/_posts/components/Layout/Layout.md +1 -1
- package/docs/_posts/components/Layout/LayoutGroup.md +3 -3
- package/docs/_posts/components/Layout/LayoutLayer.md +14 -2
- package/docs/_posts/components/Layout/ScreenFontStyle.md +3 -3
- package/docs/_posts/components/Layout/ScreenGroup.md +3 -3
- package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
- package/docs/_posts/components/Lighting/EnvironmentLight.md +5 -5
- package/docs/_posts/components/Lighting/PointLight.md +4 -4
- package/docs/_posts/components/Lighting/SpotLight.md +4 -4
- package/docs/_posts/components/NURBS/NurbsCurve.md +1 -1
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +1 -1
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +12 -12
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSet.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +22 -22
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +16 -16
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +12 -12
- package/docs/_posts/components/Navigation/Billboard.md +2 -2
- package/docs/_posts/components/Navigation/Collision.md +2 -2
- package/docs/_posts/components/Navigation/LOD.md +2 -2
- package/docs/_posts/components/Navigation/NavigationInfo.md +2 -2
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +10 -2
- package/docs/_posts/components/Navigation/Viewpoint.md +11 -3
- package/docs/_posts/components/Navigation/ViewpointGroup.md +4 -4
- package/docs/_posts/components/Networking/Anchor.md +2 -2
- package/docs/_posts/components/Networking/Inline.md +2 -2
- package/docs/_posts/components/Networking/LoadSensor.md +3 -3
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +23 -14
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +4 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +14 -2
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +1 -1
- package/docs/_posts/components/Picking/LinePickSensor.md +23 -19
- package/docs/_posts/components/Picking/PickableGroup.md +4 -4
- package/docs/_posts/components/Picking/PointPickSensor.md +19 -15
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +19 -15
- package/docs/_posts/components/Picking/VolumePickSensor.md +19 -15
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +4 -4
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +4 -4
- package/docs/_posts/components/Rendering/ClipPlane.md +1 -1
- package/docs/_posts/components/Rendering/IndexedLineSet.md +3 -9
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +2 -2
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +5 -5
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +10 -14
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +31 -31
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +17 -17
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +6 -6
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +7 -9
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +12 -12
- package/docs/_posts/components/Shaders/PackagedShader.md +24 -24
- package/docs/_posts/components/Shape/AcousticProperties.md +4 -4
- package/docs/_posts/components/Shape/Appearance.md +1 -1
- package/docs/_posts/components/Shape/PointProperties.md +3 -11
- package/docs/_posts/components/Shape/Shape.md +3 -3
- package/docs/_posts/components/Sound/Analyser.md +18 -14
- package/docs/_posts/components/Sound/AudioClip.md +20 -4
- package/docs/_posts/components/Sound/AudioDestination.md +9 -5
- package/docs/_posts/components/Sound/BiquadFilter.md +17 -13
- package/docs/_posts/components/Sound/BufferAudioSource.md +19 -15
- package/docs/_posts/components/Sound/ChannelMerger.md +8 -4
- package/docs/_posts/components/Sound/ChannelSelector.md +9 -5
- package/docs/_posts/components/Sound/ChannelSplitter.md +9 -5
- package/docs/_posts/components/Sound/Convolver.md +14 -10
- package/docs/_posts/components/Sound/Delay.md +15 -11
- package/docs/_posts/components/Sound/DynamicsCompressor.md +19 -15
- package/docs/_posts/components/Sound/Gain.md +13 -9
- package/docs/_posts/components/Sound/ListenerPointSource.md +12 -8
- package/docs/_posts/components/Sound/MicrophoneSource.md +10 -6
- package/docs/_posts/components/Sound/OscillatorSource.md +12 -8
- package/docs/_posts/components/Sound/PeriodicWave.md +6 -3
- package/docs/_posts/components/Sound/Sound.md +8 -2
- package/docs/_posts/components/Sound/SpatialSound.md +16 -13
- package/docs/_posts/components/Sound/StreamAudioDestination.md +9 -5
- package/docs/_posts/components/Sound/StreamAudioSource.md +10 -6
- package/docs/_posts/components/Sound/WaveShaper.md +15 -11
- package/docs/_posts/components/Text/FontStyle.md +3 -3
- package/docs/_posts/components/TextureProjector/TextureProjector.md +8 -6
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +8 -6
- package/docs/_posts/components/Texturing/MovieTexture.md +20 -4
- package/docs/_posts/components/Texturing/TextureProperties.md +1 -1
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +4 -4
- package/docs/_posts/components/Time/TimeSensor.md +4 -4
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +4 -4
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +27 -27
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +14 -2
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +21 -21
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +13 -13
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +6 -6
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/VolumeData.md +17 -17
- package/docs/_posts/components/X_ITE/BlendMode.md +7 -7
- package/docs/_tabs/playground.html +3 -1
- package/docs/assets/css/style.scss +4 -4
- package/package.json +1 -1
- package/src/x_ite/Base/X3DBaseNode.js +1 -1
- package/src/x_ite/Base/X3DInfoArray.js +2 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +2 -2
- package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
- package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
- package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
- package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
- package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
- package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
- package/src/x_ite/Components/Shape/FillProperties.js +1 -1
- package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
- package/src/x_ite/Components/Sound/Analyser.js +2 -2
- package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
- package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
- package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
- package/src/x_ite/Components/Sound/Convolver.js +2 -2
- package/src/x_ite/Components/Sound/Delay.js +2 -2
- package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
- package/src/x_ite/Components/Sound/Gain.js +2 -2
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
- package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
- package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
- package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
- package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
- package/src/x_ite/Configuration/SupportedComponents.js +2 -2
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- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
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Whether or not renderable content within this node is visually displayed.
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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56
58
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-
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+
### SFString [in, out] **version** ""
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58
60
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59
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-
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61
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HAnimHumanoid version, where standardized ISO 19774 value is 2.0.
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-
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#### Warning
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64
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-
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65
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+
- Prior versions of HAnim nodes might not validate correctly.
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64
66
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65
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-
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67
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+
### MFString [in, out] **info** [ ]
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66
68
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67
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-
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69
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+
Contains metadata keyword=value pairs, where approved keyword terms are humanoidVersion authorName authorEmail copyright creationDate usageRestrictions age gender height and weight.
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68
70
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69
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-
### SFVec3f [ ] **
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### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
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70
72
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71
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-
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73
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+
Position of children relative to local coordinate system.
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74
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+
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75
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+
### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
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76
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+
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77
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+
Orientation of children relative to local coordinate system.
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78
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+
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79
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+
### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
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80
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+
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81
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+
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
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82
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+
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83
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+
### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
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84
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+
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85
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+
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
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72
86
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73
87
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### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
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74
88
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75
89
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Translation offset from origin of local coordinate system.
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76
90
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77
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-
###
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91
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+
### MFVec3f [in, out] **jointBindingPositions** [ ] <small>(-∞,∞)</small>
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78
92
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79
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-
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93
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+
### MFRotation [in, out] **jointBindingRotations** [ ] <small>(-∞,∞) or [-1,1]</small>
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80
94
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81
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-
###
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95
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+
### MFVec3f [in, out] **jointBindingScales** [ ] <small>(-∞,∞)</small>
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82
96
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83
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-
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97
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+
### MFBool [in, out] **motionsEnabled** [ ]
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84
98
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85
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-
###
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99
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+
### SFInt32 [in, out] **loa** -1 <small>[-1,∞)</small>
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86
100
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87
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-
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101
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+
### SFString [in, out] **skeletalConfiguration** "BASIC"
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88
102
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89
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-
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103
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+
### SFBool [in, out] **visible** TRUE
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90
104
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91
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-
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105
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+
Whether or not renderable content within this node is visually displayed.
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92
106
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93
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-
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107
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+
#### Hint
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94
108
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95
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-
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109
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+
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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110
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+
- Content must be visible to be collidable and to be pickable.
|
|
96
111
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|
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97
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-
###
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112
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+
### SFBool [in, out] **bboxDisplay** FALSE
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98
113
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99
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-
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114
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+
Whether to display bounding box for associated geometry, aligned with world coordinates.
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115
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+
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116
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+
#### Hint
|
|
100
117
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|
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101
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-
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118
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+
- The bounding box is displayed regardless of whether contained content is visible.
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102
119
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103
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-
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120
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+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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104
121
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|
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105
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-
|
|
122
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+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
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106
123
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107
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-
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124
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+
#### Hint
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108
125
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109
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-
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126
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+
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
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110
127
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111
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-
|
|
128
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+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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129
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+
|
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130
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+
Bounding box center: optional hint for position offset from origin of local coordinate system.
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112
131
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132
|
### MFNode [in, out] **skeleton** [ ] <small>[HAnimJoint, HAnimSite]</small>
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114
133
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115
134
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Input/Output field skeleton.
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116
135
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117
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-
### MFNode [in, out] **
|
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136
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+
### MFNode [in, out] **viewpoints** [ ] <small>[HAnimSite]</small>
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118
137
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119
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-
Input/Output field
|
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138
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+
Input/Output field viewpoints.
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120
139
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|
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121
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-
###
|
|
140
|
+
### MFNode [in, out] **sites** [ ] <small>[HAnimSite]</small>
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122
141
|
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|
123
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-
Input/Output field
|
|
142
|
+
Input/Output field sites.
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|
124
143
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|
|
125
|
-
###
|
|
144
|
+
### MFNode [in, out] **segments** [ ] <small>[HAnimSegment]</small>
|
|
126
145
|
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|
127
|
-
Input/Output field
|
|
146
|
+
Input/Output field segments.
|
|
128
147
|
|
|
129
|
-
###
|
|
148
|
+
### MFNode [in, out] **joints** [ ] <small>[HAnimJoint]</small>
|
|
130
149
|
|
|
131
|
-
|
|
150
|
+
Input/Output field joints.
|
|
132
151
|
|
|
133
|
-
###
|
|
152
|
+
### MFNode [in, out] **motions** [ ] <small>[HAnimMotion]</small>
|
|
134
153
|
|
|
135
|
-
|
|
154
|
+
Input/Output field motions.
|
|
136
155
|
|
|
137
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-
|
|
156
|
+
### SFNode [in, out] **skinBindingNormal** NULL <small>[X3DNormalNode]</small>
|
|
138
157
|
|
|
139
|
-
|
|
158
|
+
Input/Output field skinBindingNormal.
|
|
140
159
|
|
|
141
|
-
###
|
|
160
|
+
### SFNode [in, out] **skinBindingCoord** NULL <small>[X3DCoordinateNode]</small>
|
|
142
161
|
|
|
143
|
-
Input/Output field
|
|
162
|
+
Input/Output field skinBindingCoord.
|
|
163
|
+
|
|
164
|
+
### SFNode [in, out] **skinNormal** NULL <small>[X3DNormalNode]</small>
|
|
165
|
+
|
|
166
|
+
Input/Output field skinNormal.
|
|
167
|
+
|
|
168
|
+
### SFNode [in, out] **skinCoord** NULL <small>[X3DCoordinateNode]</small>
|
|
169
|
+
|
|
170
|
+
Input/Output field skinCoord.
|
|
171
|
+
|
|
172
|
+
### MFNode [in, out] **skin** [ ] <small>[X3DChildNode]</small>
|
|
173
|
+
|
|
174
|
+
Input/Output field skin.
|
|
144
175
|
|
|
145
176
|
## Description
|
|
146
177
|
|
|
@@ -40,46 +40,38 @@ Author-provided prose that describes intended purpose of the url asset.
|
|
|
40
40
|
|
|
41
41
|
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
42
42
|
|
|
43
|
-
###
|
|
44
|
-
|
|
45
|
-
Whether or not renderable content within this node is visually displayed.
|
|
46
|
-
|
|
47
|
-
#### Hint
|
|
48
|
-
|
|
49
|
-
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
|
50
|
-
- Content must be visible to be collidable and to be pickable.
|
|
51
|
-
|
|
52
|
-
### SFBool [ ] **bboxDisplay** FALSE
|
|
43
|
+
### SFString [in, out] **name** ""
|
|
53
44
|
|
|
54
|
-
|
|
45
|
+
Unique name attribute must be defined so that HAnimJoint node can be identified at run time for animation purposes.
|
|
55
46
|
|
|
56
|
-
####
|
|
47
|
+
#### Warning
|
|
57
48
|
|
|
58
|
-
-
|
|
49
|
+
- Name is not included if this instance is a USE node. Examples: HumanoidRoot sacroiliac l_hip l_knee l_ankle etc. as listed in HAnim Specification.
|
|
59
50
|
|
|
60
|
-
|
|
51
|
+
#### See Also
|
|
61
52
|
|
|
62
|
-
|
|
53
|
+
- [HAnim Humanoid Joint Names](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimJointNames19774V1.0.txt){:target="_blank"}
|
|
54
|
+
- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
|
|
63
55
|
|
|
64
|
-
|
|
56
|
+
### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
|
|
65
57
|
|
|
66
|
-
|
|
58
|
+
Position of children relative to local coordinate system.
|
|
67
59
|
|
|
68
|
-
|
|
60
|
+
#### Warning
|
|
69
61
|
|
|
70
|
-
|
|
62
|
+
- Usually HAnimJoint position is controlled by the center field, not the translation field.
|
|
71
63
|
|
|
72
|
-
###
|
|
64
|
+
### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
|
|
73
65
|
|
|
74
|
-
|
|
66
|
+
Orientation of children relative to local coordinate system.
|
|
75
67
|
|
|
76
|
-
###
|
|
68
|
+
### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
|
|
77
69
|
|
|
78
|
-
|
|
70
|
+
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
|
|
79
71
|
|
|
80
|
-
###
|
|
72
|
+
### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
|
|
81
73
|
|
|
82
|
-
|
|
74
|
+
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
|
|
83
75
|
|
|
84
76
|
### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
|
|
85
77
|
|
|
@@ -89,14 +81,6 @@ Translation offset from origin of local coordinate system.
|
|
|
89
81
|
|
|
90
82
|
- Usually HAnimJoint position is controlled by the center field, not the translation field.
|
|
91
83
|
|
|
92
|
-
### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
|
|
93
|
-
|
|
94
|
-
Input/Output field displacers.
|
|
95
|
-
|
|
96
|
-
### SFRotation [in, out] **limitOrientation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
|
|
97
|
-
|
|
98
|
-
Orientation of upper/lower rotation limits, relative to HAnimJoint center.
|
|
99
|
-
|
|
100
84
|
### MFFloat [in, out] **llimit** [ ] <small>(-∞,∞)</small>
|
|
101
85
|
|
|
102
86
|
Lower limit for minimum joint rotation in radians.
|
|
@@ -105,32 +89,27 @@ Lower limit for minimum joint rotation in radians.
|
|
|
105
89
|
|
|
106
90
|
- Always contains 3 values, one for each local axis.
|
|
107
91
|
|
|
108
|
-
###
|
|
109
|
-
|
|
110
|
-
Unique name attribute must be defined so that HAnimJoint node can be identified at run time for animation purposes.
|
|
111
|
-
|
|
112
|
-
#### Warning
|
|
92
|
+
### MFFloat [in, out] **ulimit** [ ] <small>(-∞,∞)</small>
|
|
113
93
|
|
|
114
|
-
|
|
94
|
+
Upper limit for maximum joint rotation in radians.
|
|
115
95
|
|
|
116
|
-
####
|
|
96
|
+
#### Hint
|
|
117
97
|
|
|
118
|
-
-
|
|
119
|
-
- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
|
|
98
|
+
- Always contains 3 values, one for each local axis.
|
|
120
99
|
|
|
121
|
-
### SFRotation [in, out] **
|
|
100
|
+
### SFRotation [in, out] **limitOrientation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
|
|
122
101
|
|
|
123
|
-
Orientation of
|
|
102
|
+
Orientation of upper/lower rotation limits, relative to HAnimJoint center.
|
|
124
103
|
|
|
125
|
-
###
|
|
104
|
+
### MFFloat [in, out] **stiffness** [ 0, 0, 0 ] <small>[0,1]</small>
|
|
126
105
|
|
|
127
|
-
|
|
106
|
+
Axial values (0,1) indicating willingness of joint to move (about local X, Y, Z axes), larger stiffness values means greater resistance.
|
|
128
107
|
|
|
129
|
-
|
|
108
|
+
#### Hint
|
|
130
109
|
|
|
131
|
-
|
|
110
|
+
- Used by inverse kinematics (IK) systems.
|
|
132
111
|
|
|
133
|
-
### MFInt32 [in, out] **skinCoordIndex** [ ]
|
|
112
|
+
### MFInt32 [in, out] **skinCoordIndex** [ ] <small>[0,∞)</small>
|
|
134
113
|
|
|
135
114
|
Coordinate index values referencing which vertices are influenced by the HAnimJoint.
|
|
136
115
|
|
|
@@ -146,29 +125,50 @@ Coordinate index values referencing which vertices are influenced by the HAnimJo
|
|
|
146
125
|
|
|
147
126
|
Weight deformation values for the corresponding values in the skinCoordIndex field.
|
|
148
127
|
|
|
149
|
-
###
|
|
128
|
+
### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
|
|
150
129
|
|
|
151
|
-
|
|
130
|
+
Input/Output field displacers.
|
|
131
|
+
|
|
132
|
+
### SFBool [in, out] **visible** TRUE
|
|
133
|
+
|
|
134
|
+
Whether or not renderable content within this node is visually displayed.
|
|
152
135
|
|
|
153
136
|
#### Hint
|
|
154
137
|
|
|
155
|
-
-
|
|
138
|
+
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
|
139
|
+
- Content must be visible to be collidable and to be pickable.
|
|
156
140
|
|
|
157
|
-
###
|
|
141
|
+
### SFBool [in, out] **bboxDisplay** FALSE
|
|
158
142
|
|
|
159
|
-
|
|
143
|
+
Whether to display bounding box for associated geometry, aligned with world coordinates.
|
|
160
144
|
|
|
161
|
-
####
|
|
145
|
+
#### Hint
|
|
162
146
|
|
|
163
|
-
-
|
|
147
|
+
- The bounding box is displayed regardless of whether contained content is visible.
|
|
164
148
|
|
|
165
|
-
###
|
|
149
|
+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
|
|
166
150
|
|
|
167
|
-
|
|
151
|
+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
|
168
152
|
|
|
169
153
|
#### Hint
|
|
170
154
|
|
|
171
|
-
-
|
|
155
|
+
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
|
156
|
+
|
|
157
|
+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
|
158
|
+
|
|
159
|
+
Bounding box center: optional hint for position offset from origin of local coordinate system.
|
|
160
|
+
|
|
161
|
+
### MFNode [in] **addChildren**
|
|
162
|
+
|
|
163
|
+
Input field addChildren.
|
|
164
|
+
|
|
165
|
+
### MFNode [in] **removeChildren**
|
|
166
|
+
|
|
167
|
+
Input field removeChildren.
|
|
168
|
+
|
|
169
|
+
### MFNode [in, out] **children** [ ] <small>[HAnimJoint,HAnimSegment,HAnimSite]</small>
|
|
170
|
+
|
|
171
|
+
Input/Output field children.
|
|
172
172
|
|
|
173
173
|
## Description
|
|
174
174
|
|
|
@@ -43,27 +43,27 @@ Author-provided prose that describes intended purpose of the url asset.
|
|
|
43
43
|
|
|
44
44
|
### SFBool [in] **previous**
|
|
45
45
|
|
|
46
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-
### SFTime [in, out] **frameDuration** <small
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### SFTime [in, out] **frameDuration** 0.1 <small>(0,∞)</small>
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### SFInt32 [in, out] **frameIncrement** <small
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### SFInt32 [in, out] **frameIncrement** 1 <small>(-∞,∞)</small>
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### SFInt32 [in, out] **frameIndex** <small
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### SFInt32 [in, out] **frameIndex** 0 <small>[0,∞)</small>
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### SFBool [in, out] **loop**
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### SFBool [in, out] **loop** FALSE
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### SFString [in, out] **channels**
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### SFString [in, out] **channels** ""
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### MFBool [in, out] **channelsEnabled**
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### MFBool [in, out] **channelsEnabled** [ ]
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###
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### SFString [in, out] **joints** ""
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### SFInt32 [in, out] **loa** <small
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### SFInt32 [in, out] **loa** -1 <small>[-1,4]</small>
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### SFInt32 [in, out] **startFrame** <small
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### SFInt32 [in, out] **startFrame** 0 <small>[0,∞)</small>
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### SFInt32 [in, out] **endFrame** <small
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### SFInt32 [in, out] **endFrame** 0 <small>[0,∞)</small>
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### MFFloat [in, out] **values** <small
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### MFFloat [in, out] **values** [ ] <small>(-∞,∞)</small>
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### SFTime [out] **cycleTime**
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@@ -40,83 +40,83 @@ Author-provided prose that describes intended purpose of the url asset.
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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###
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### SFString [in, out] **name** ""
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Unique name attribute must be defined so that HAnimSegment node can be identified at run time for animation purposes.
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#### Hint
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- Content must be visible to be collidable and to be pickable.
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- For arbitrary humanoids, HAnimSegment name can describe geometry between parent HAnimJoint and sibling HAnimJoint nodes (for example LeftHip_to_LeftKnee).
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#### Warning
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- Name is not included if this instance is a USE node. Examples: sacrum pelvis l_thigh l_calf etc. as listed in HAnim Specification.
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####
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#### See Also
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- [HAnim Humanoid Segment Names HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSegmentNames19774V1.0.txt){:target="_blank"}
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- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
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###
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### SFFloat [in, out] **mass** 0 <small>[0,∞)</small>
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Total mass of the segment, 0 if not available.
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### SFVec3f [in, out] **centerOfMass** 0 0 0 <small>(-∞,∞)</small>
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Location within segment of center of mass.
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###
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### MFFloat [in, out] **momentsOfInertia** [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ] <small>[0,∞)</small>
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3x3 moments of inertia matrix. default: 0 0 0 0 0 0 0 0 0.
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### MFNode [in] **
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### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
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Input field
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Input/Output field displacers.
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###
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### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
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Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
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###
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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#### Hint
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- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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- Content must be visible to be collidable and to be pickable.
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###
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### SFBool [in, out] **bboxDisplay** FALSE
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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#### Hint
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- The bounding box is displayed regardless of whether contained content is visible.
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###
|
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
|
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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#### Hint
|
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
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###
|
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### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
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Bounding box center: optional hint for position offset from origin of local coordinate system.
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### MFNode [in] **addChildren**
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Input field addChildren.
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### MFNode [in] **removeChildren**
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Input field removeChildren.
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### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
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- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
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Input/Output field children.
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## Description
|
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