x_ite 8.8.5 → 8.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +14 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +27 -27
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +52 -40
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +19 -19
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +26 -26
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +75 -73
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +29 -30
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +23 -23
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -21
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +103 -105
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +2 -2
- package/docs/_posts/components/CADGeometry/CADFace.md +3 -3
- package/docs/_posts/components/CADGeometry/CADLayer.md +2 -2
- package/docs/_posts/components/CADGeometry/CADPart.md +2 -2
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -20
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +15 -11
- package/docs/_posts/components/DIS/DISEntityManager.md +4 -4
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +9 -9
- package/docs/_posts/components/DIS/EspduTransform.md +37 -37
- package/docs/_posts/components/DIS/ReceiverPdu.md +18 -18
- package/docs/_posts/components/DIS/SignalPdu.md +16 -16
- package/docs/_posts/components/DIS/TransmitterPdu.md +32 -32
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +6 -6
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +2 -2
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +1 -1
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +1 -1
- package/docs/_posts/components/Followers/ColorChaser.md +2 -2
- package/docs/_posts/components/Followers/ColorDamper.md +2 -2
- package/docs/_posts/components/Followers/CoordinateChaser.md +4 -4
- package/docs/_posts/components/Followers/CoordinateDamper.md +4 -4
- package/docs/_posts/components/Followers/OrientationChaser.md +4 -4
- package/docs/_posts/components/Followers/OrientationDamper.md +4 -4
- package/docs/_posts/components/Followers/PositionChaser.md +4 -4
- package/docs/_posts/components/Followers/PositionChaser2D.md +4 -4
- package/docs/_posts/components/Followers/PositionDamper.md +4 -4
- package/docs/_posts/components/Followers/PositionDamper2D.md +4 -4
- package/docs/_posts/components/Followers/ScalarChaser.md +4 -4
- package/docs/_posts/components/Followers/ScalarDamper.md +4 -4
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +4 -4
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +4 -4
- package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
- package/docs/_posts/components/Geometry3D/Cone.md +2 -2
- package/docs/_posts/components/Geometry3D/Cylinder.md +3 -3
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +2 -2
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +3 -5
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +3 -3
- package/docs/_posts/components/Geospatial/GeoLOD.md +6 -6
- package/docs/_posts/components/Geospatial/GeoLocation.md +2 -2
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +8 -8
- package/docs/_posts/components/Geospatial/GeoTransform.md +2 -2
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +11 -3
- package/docs/_posts/components/Grouping/Group.md +2 -2
- package/docs/_posts/components/Grouping/StaticGroup.md +2 -2
- package/docs/_posts/components/Grouping/Switch.md +2 -2
- package/docs/_posts/components/Grouping/Transform.md +2 -2
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +16 -16
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +78 -47
- package/docs/_posts/components/HAnim/HAnimJoint.md +59 -59
- package/docs/_posts/components/HAnim/HAnimMotion.md +17 -17
- package/docs/_posts/components/HAnim/HAnimSegment.md +39 -39
- package/docs/_posts/components/HAnim/HAnimSite.md +39 -39
- package/docs/_posts/components/Layering/Layer.md +14 -2
- package/docs/_posts/components/Layering/LayerSet.md +2 -2
- package/docs/_posts/components/Layering/Viewport.md +3 -3
- package/docs/_posts/components/Layout/Layout.md +1 -1
- package/docs/_posts/components/Layout/LayoutGroup.md +3 -3
- package/docs/_posts/components/Layout/LayoutLayer.md +14 -2
- package/docs/_posts/components/Layout/ScreenFontStyle.md +3 -3
- package/docs/_posts/components/Layout/ScreenGroup.md +3 -3
- package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
- package/docs/_posts/components/Lighting/EnvironmentLight.md +5 -5
- package/docs/_posts/components/Lighting/PointLight.md +4 -4
- package/docs/_posts/components/Lighting/SpotLight.md +4 -4
- package/docs/_posts/components/NURBS/NurbsCurve.md +1 -1
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +1 -1
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +12 -12
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSet.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +22 -22
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +16 -16
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +12 -12
- package/docs/_posts/components/Navigation/Billboard.md +2 -2
- package/docs/_posts/components/Navigation/Collision.md +2 -2
- package/docs/_posts/components/Navigation/LOD.md +2 -2
- package/docs/_posts/components/Navigation/NavigationInfo.md +2 -2
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +11 -3
- package/docs/_posts/components/Navigation/Viewpoint.md +12 -4
- package/docs/_posts/components/Navigation/ViewpointGroup.md +4 -4
- package/docs/_posts/components/Networking/Anchor.md +2 -2
- package/docs/_posts/components/Networking/Inline.md +2 -2
- package/docs/_posts/components/Networking/LoadSensor.md +3 -3
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +23 -14
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +4 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +14 -2
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +1 -1
- package/docs/_posts/components/Picking/LinePickSensor.md +23 -19
- package/docs/_posts/components/Picking/PickableGroup.md +4 -4
- package/docs/_posts/components/Picking/PointPickSensor.md +19 -15
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +19 -15
- package/docs/_posts/components/Picking/VolumePickSensor.md +19 -15
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +4 -4
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +4 -4
- package/docs/_posts/components/Rendering/ClipPlane.md +1 -1
- package/docs/_posts/components/Rendering/IndexedLineSet.md +3 -9
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +2 -2
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +5 -5
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +10 -14
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +31 -31
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +17 -17
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +6 -6
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +7 -9
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +12 -12
- package/docs/_posts/components/Shaders/PackagedShader.md +24 -24
- package/docs/_posts/components/Shape/AcousticProperties.md +5 -5
- package/docs/_posts/components/Shape/Appearance.md +1 -1
- package/docs/_posts/components/Shape/PointProperties.md +3 -11
- package/docs/_posts/components/Shape/Shape.md +3 -3
- package/docs/_posts/components/Sound/Analyser.md +23 -19
- package/docs/_posts/components/Sound/AudioClip.md +20 -4
- package/docs/_posts/components/Sound/AudioDestination.md +13 -9
- package/docs/_posts/components/Sound/BiquadFilter.md +22 -18
- package/docs/_posts/components/Sound/BufferAudioSource.md +26 -22
- package/docs/_posts/components/Sound/ChannelMerger.md +10 -6
- package/docs/_posts/components/Sound/ChannelSelector.md +11 -7
- package/docs/_posts/components/Sound/ChannelSplitter.md +11 -7
- package/docs/_posts/components/Sound/Convolver.md +20 -16
- package/docs/_posts/components/Sound/Delay.md +20 -16
- package/docs/_posts/components/Sound/DynamicsCompressor.md +24 -20
- package/docs/_posts/components/Sound/Gain.md +18 -14
- package/docs/_posts/components/Sound/ListenerPointSource.md +18 -14
- package/docs/_posts/components/Sound/MicrophoneSource.md +14 -10
- package/docs/_posts/components/Sound/OscillatorSource.md +16 -12
- package/docs/_posts/components/Sound/PeriodicWave.md +7 -4
- package/docs/_posts/components/Sound/Sound.md +8 -2
- package/docs/_posts/components/Sound/SpatialSound.md +20 -17
- package/docs/_posts/components/Sound/StreamAudioDestination.md +13 -9
- package/docs/_posts/components/Sound/StreamAudioSource.md +14 -10
- package/docs/_posts/components/Sound/WaveShaper.md +20 -16
- package/docs/_posts/components/Text/FontStyle.md +3 -3
- package/docs/_posts/components/TextureProjector/TextureProjector.md +11 -9
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +11 -9
- package/docs/_posts/components/Texturing/MovieTexture.md +20 -4
- package/docs/_posts/components/Texturing/TextureProperties.md +1 -1
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +4 -4
- package/docs/_posts/components/Time/TimeSensor.md +4 -4
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +4 -4
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +27 -27
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +14 -2
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +21 -21
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +13 -13
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +6 -6
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/VolumeData.md +17 -17
- package/docs/_posts/components/X_ITE/BlendMode.md +7 -7
- package/docs/_tabs/playground.html +3 -1
- package/docs/assets/css/style.scss +4 -4
- package/package.json +1 -1
- package/src/x_ite/Base/X3DBaseNode.js +1 -1
- package/src/x_ite/Base/X3DInfoArray.js +2 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +2 -2
- package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
- package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
- package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
- package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
- package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
- package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
- package/src/x_ite/Components/Shape/FillProperties.js +1 -1
- package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
- package/src/x_ite/Components/Sound/Analyser.js +2 -2
- package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
- package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
- package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
- package/src/x_ite/Components/Sound/Convolver.js +2 -2
- package/src/x_ite/Components/Sound/Delay.js +2 -2
- package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
- package/src/x_ite/Components/Sound/Gain.js +2 -2
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
- package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
- package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
- package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
- package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
- package/src/x_ite/Configuration/SupportedComponents.js +2 -2
- package/src/x_ite/Execution/X3DExecutionContext.js +3 -5
- package/src/x_ite/Parser/VRMLParser.js +1 -1
- package/src/x_ite/Routing/X3DRoute.js +3 -3
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE"
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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### SFVec3f [in, out] **anchorPoint** 0 0 0
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### SFVec3f [in, out] **anchorPoint** 0 0 0 <small>(-∞,∞)</small>
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*anchorPoint* is joint center, specified in world coordinates.
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### SFVec3f [in, out] **axis** 0 0 0
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*axis* defines vector of joint connection between body1 and body2.
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### SFFloat [in, out] **minAngle** [-π,π)
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### SFFloat [in, out] **minAngle** -π <small>[-π,π)</small> <small class="red">not supported</small>
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*minAngle* is minimum rotation angle for hinge.
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### SFFloat [in, out] **maxAngle** [-π,π) <small
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### SFFloat [in, out] **maxAngle** π <small>[-π,π)</small> <small class="red">not supported</small>
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*maxAngle* is maximum rotation angle for hinge.
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1] <
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1]</small> <small class="red">not supported</small>
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StopBounce is velocity factor for bounce back once stop point is reached.
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- 0 means no bounce, 1 means return velocity matches.
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### SFFloat [in, out] **stopErrorCorrection** 0.8 <small>[0,1] <
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### SFFloat [in, out] **stopErrorCorrection** 0.8 <small>[0,1]</small> <small class="red">not supported</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE"
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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### SFVec3f [in, out] **axis** 0 1 0
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*axis* is normalized vector specifying direction of motion.
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- If (minSeparation is less than maxSeparation) then no stop is effective.
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### SFFloat [in, out] **sliderForce** 0 <small>[-∞,∞)</small> <small class="red">not supported</small>
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Input/Output field sliderForce.
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1] <
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1]</small> <small class="red">not supported</small>
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*stopBounce* is velocity factor for bounce back once stop point is reached.
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- 0 means no bounce, 1 means return velocity matches.
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### SFFloat [in, out] **stopErrorCorrection** 1 <small>[0,1] <
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*stopErrorCorrection* is fraction of error correction performed during time step once stop point is reached.
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- 0 means no error correction, 1 means all error corrected in single step.
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### SFFloat [out] **separation** <
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*separation* indicates final separation distance between the two bodies.
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### SFFloat [out] **separationRate** <
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*separationRate* indicates change in separation distance over time between the two bodies.
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL","NONE"
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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*forceOutput* controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
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### SFVec3f [in, out] **anchorPoint** 0 0 0
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### SFVec3f [in, out] **anchorPoint** 0 0 0 <small>(-∞,∞)</small>
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*anchorPoint* is joint center, specified in world coordinates.
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### SFVec3f [in, out] **axis1** 0 0 0
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### SFVec3f [in, out] **axis1** 0 0 0 <small>(-∞,∞)</small>
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*axis1* defines axis vector of joint connection to body1.
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- 0 0 0 means motor disabled.
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### SFVec3f [in, out] **axis2** 0 0 0
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### SFVec3f [in, out] **axis2** 0 0 0 <small>(-∞,∞)</small>
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*axis2* defines axis vector of joint connection to body2.
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- 0 means no error correction, 1 means all error corrected in single step.
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### SFVec3f [out] **body1AnchorPoint**
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Output field body1AnchorPoint.
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### SFVec3f [out] **body2AnchorPoint**
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Output field body2AnchorPoint.
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### SFVec3f [out] **body1Axis**
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Output field body1Axis.
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Output field body2Axis.
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### SFVec3f [out] **body1AnchorPoint**
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Output field body1AnchorPoint.
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### SFVec3f [out] **body2AnchorPoint**
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Output field body2AnchorPoint.
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### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
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Input/Output field body1.
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@@ -42,6 +42,30 @@ Author-provided prose that describes intended purpose of the url asset.
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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### SFBool [in] **activate**
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*activate* forces the shader to activate the contained objects.
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### SFBool [out] **isSelected**
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*isSelected* indicates this shader instance is selected for use by browser
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### SFBool [out] **isValid**
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*isValid* indicates whether current shader objects can be run as a shader program.
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### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
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The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
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#### Hint
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- Recognized values include "CG" "GLSL" "HLSL" "FX"
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#### See Also
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- [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
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### SFBool [in, out] **load** TRUE
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*load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
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- Automatically reloading content has security considerations and needs to be considered carefully.
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### SFBool [in] **activate**
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*activate* forces the shader to activate the contained objects.
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### SFBool [out] **isSelected**
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*isSelected* indicates this shader instance is selected for use by browser
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### SFBool [out] **isValid**
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*isValid* indicates whether current shader objects can be run as a shader program.
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### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
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The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
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#### Hint
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- Recognized values include "CG" "GLSL" "HLSL" "FX"
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#### See Also
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- [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
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-
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## Description
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### Hint
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@@ -37,15 +37,15 @@ Author-provided prose that describes intended purpose of the url asset.
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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### SFBool [in, out] **enabled**
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### SFBool [in, out] **enabled** TRUE
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### SFFloat [in, out] **absorption** 0 <small
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### SFFloat [in, out] **absorption** 0 <small>[0,1]</small>
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### SFFloat [in, out] **refraction** 0 <small
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### SFFloat [in, out] **refraction** 0 <small>[0,1]</small>
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### SFFloat [in, out] **diffuse** 0 <small
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### SFFloat [in, out] **diffuse** 0 <small>[0,1]</small>
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### SFFloat [in, out] **specular** 0 <small
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### SFFloat [in, out] **specular** 0 <small>[0,1]</small>
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## External Links
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@@ -98,7 +98,7 @@ Zero or more contained programmable shader nodes (ComposedShader, PackagedShader
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- [X3D Architecture 31 Programmable shaders component](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html){:target="_blank"}
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### SFNode [in, out] **blendMode** NULL <small>[BlendMode] <
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### SFNode [in, out] **blendMode** NULL <small>[BlendMode]</small> <small class="yellow">non standard</small>
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Single contained BlendMode node that defines blend mode properties.
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@@ -31,7 +31,7 @@ The PointProperties node belongs to the **Shape** component and its default cont
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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-
### SFFloat [in, out] **pointSizeScaleFactor** 1 (1,∞)
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### SFFloat [in, out] **pointSizeScaleFactor** 1 <small>(1,∞)</small>
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Nominal rendered point size is a browser-dependent minimum renderable point size, which is then multiplied by an additional (greater than or equal to 1.0) pointSizeScaleFactor.
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@@ -55,22 +55,14 @@ Nominal rendered point size is a browser-dependent minimum renderable point size
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- Maintain pointSizeMinValue \<= pointSizeMaxValue.
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### MFFloat [in, out] **
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### MFFloat [in, out] **attenuation** [ 1, 0, 0 ] <small>(0,∞)</small>
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-
*
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+
*attenuation* array values [a, b, c] are set to default values if undefined. Together these parameters define attenuation factor 1/(a + b×r + c×r^2) where r is the distance from observer position (current viewpoint) to each point.
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#### Hint
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- Nominal point size is multiplied by attenuation factor and then clipped to a minimum value of pointSizeMinValue × minimum renderable point size, then clipped to maximum size of pointSizeMaxValue × minimum renderable point size.
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-
### SFString [in, out] **colorMode** "TEXTURE_AND_POINT_COLOR" <small>["POINT_COLOR", "TEXTURE_COLOR", "TEXTURE_AND_POINT_COLOR"]</small>
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-
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*colorMode* has blending effect on the rendering of point sprites, applying supplied color (Color node or Material emissiveColor) and texture color
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-
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#### Hint
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-
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-
- POINT_COLOR shall display the RGB channels of the color instance defined in X3DMaterialNode or X3DColorNode, and the A channel of the texture if any. If no color is associated to the point, the default RGB color (0, 0, 0) shall be used. TEXTURE_COLOR shall display the original texture with its RGBA channels and regardless to the X3DMaterialNode or X3DColorNode which might be associated to the point set. TEXTURE_AND_POINT_COLOR shall display the RGBA channels of a texture added to the RGB channels of the color defined in X3DMaterialNode or X3DColorNode node, and the A channel of the texture if any. If no color is associated to the point, the result shall be exactly the same as TEXTURE_COLOR.
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-
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## Description
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### Hints
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@@ -32,7 +32,7 @@ The Shape node belongs to the **Shape** component and its default container fiel
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFBool [
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+
### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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@@ -41,7 +41,7 @@ Whether or not renderable content within this node is visually displayed.
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- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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- Content must be visible to be collidable and to be pickable.
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### SFBool [
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### SFBool [in, out] **castShadow** TRUE
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*castShadow* defines whether this Shape casts shadows as produced by lighting nodes.
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@@ -50,7 +50,7 @@ Whether or not renderable content within this node is visually displayed.
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- If the visible field is FALSE, then the Shape does not cast any shadows.
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- If prior X3D3 content is loaded into an X3D4 model, then legacy Shape nodes have shadows set to true.
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-
### SFBool [ ] **bboxDisplay** FALSE
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+
### SFBool [in, out] **bboxDisplay** FALSE
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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@@ -21,6 +21,10 @@ The Analyser node belongs to the **Sound** component and its default container f
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|
```
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23
23
|
+ X3DNode
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24
|
+
+ X3DChildNode
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|
+
+ X3DTimeDependentNode
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+
+ X3DSoundProcessingNode
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|
+
+ Analyser
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|
```
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26
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## Fields
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@@ -29,43 +33,43 @@ The Analyser node belongs to the **Sound** component and its default container f
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### SFString [in, out] **description** ""
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### SFBool [in, out] **enabled**
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### SFBool [in, out] **enabled** TRUE
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-
### SFFloat [in, out] **gain** <small
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### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
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### SFInt32 [in, out] **fftSize** <small
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### SFInt32 [in, out] **fftSize** 2048 <small>[0,∞)</small>
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-
### SFInt32 [in, out] **frequencyBinCount** <small
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+
### SFInt32 [in, out] **frequencyBinCount** 1024 <small>[0,∞)</small>
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|
-
### SFFloat [in, out] **minDecibels** <small
|
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|
+
### SFFloat [in, out] **minDecibels** -100 <small>(-∞,∞)</small>
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41
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|
-
### SFFloat [in, out] **maxDecibels** <small
|
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|
+
### SFFloat [in, out] **maxDecibels** -30 <small>(-∞,∞)</small>
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43
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|
-
### SFFloat [in, out] **smoothingTimeConstant** <small
|
|
48
|
+
### SFFloat [in, out] **smoothingTimeConstant** 0.8<small>[0,∞)</small>
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45
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46
|
-
### SFTime [in, out] **tailTime** <small
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|
+
### SFTime [in, out] **tailTime** 0 <small>[0,∞)</small>
|
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47
51
|
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|
48
|
-
### SFInt32 [out] **channelCount**
|
|
52
|
+
### SFInt32 [out] **channelCount**
|
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49
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|
-
### SFString [in, out] **channelCountMode** <small
|
|
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|
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### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
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### SFString [in, out] **channelInterpretation** <small
|
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|
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### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
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### SFTime [in, out] **startTime** <small
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+
### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
|
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|
-
### SFTime [in, out] **resumeTime** <small
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### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
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### SFTime [in, out] **pauseTime** <small
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### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
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|
-
### SFTime [in, out] **stopTime** <small
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+
### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
|
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61
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|
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-
### SFBool [out] **isPaused**
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+
### SFBool [out] **isPaused**
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### SFBool [out] **isActive**
|
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68
|
+
### SFBool [out] **isActive**
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65
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### SFTime [out] **elapsedTime**
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+
### SFTime [out] **elapsedTime**
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### MFNode [in, out] **children** <small
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### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
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## External Links
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- Many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand, or &#34; for " quotation mark).
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### SFBool [in, out] **enabled** TRUE
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Enables/disables node operation.
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### SFBool [in, out] **load** TRUE
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*load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
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### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
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The gain field is a factor that represents the amount of linear amplification to apply to the output of the node.
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#### Hint
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- Negative gain factors negate the input signal.
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#### Warning
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Multiplier for the rate at which sampled sound is played. Changing pitch also changes playback speed.
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Repeat indefinitely when loop=true, repeat only once when loop=false.
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### SFTime [in, out] **startTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
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Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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- Usually receives a ROUTEd time value.
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### SFTime [in, out] **resumeTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
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When resumeTime becomes\<= time now, isPaused becomes false and AudioClip becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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### SFTime [in, out] **pauseTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
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When time now \>= pauseTime, isPaused becomes true and AudioClip becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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### SFTime [in, out] **stopTime** <small>(-∞,∞)</small>
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### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
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Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
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@@ -21,6 +21,10 @@ The AudioDestination node belongs to the **Sound** component and its default con
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```
|
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+ X3DNode
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+
+ X3DChildNode
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+ X3DSoundNode
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+ X3DSoundDestinationNode
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+ AudioDestination
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```
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## Fields
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@@ -29,23 +33,23 @@ The AudioDestination node belongs to the **Sound** component and its default con
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### SFString [in, out] **description** ""
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### SFBool [in, out] **enabled**
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### SFBool [in, out] **enabled** TRUE
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### SFFloat [in, out] **gain** <small
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### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
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### SFInt32 [in, out] **maxChannelCount** <small
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+
### SFInt32 [in, out] **maxChannelCount** 2 <small>[0,∞)</small>
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### SFInt32 [out] **channelCount**
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+
### SFInt32 [out] **channelCount**
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### SFString [in, out] **channelCountMode** <small
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### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
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### SFString [in, out] **channelInterpretation** <small
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### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
|
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### SFString [out] **mediaDeviceID**
|
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+
### SFString [out] **mediaDeviceID**
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-
### SFBool [out] **isActive**
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+
### SFBool [out] **isActive**
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### MFNode [in, out] **children** <small
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52
|
+
### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
|
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## External Links
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@@ -21,6 +21,10 @@ The BiquadFilter node belongs to the **Sound** component and its default contain
|
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```
|
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23
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+ X3DNode
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+
+ X3DChildNode
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+
+ X3DTimeDependentNode
|
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+
+ X3DSoundProcessingNode
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+
+ BiquadFilter
|
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24
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|
```
|
|
25
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|
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26
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## Fields
|
|
@@ -29,41 +33,41 @@ The BiquadFilter node belongs to the **Sound** component and its default contain
|
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### SFString [in, out] **description** ""
|
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31
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-
### SFBool [in, out] **enabled**
|
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36
|
+
### SFBool [in, out] **enabled** TRUE
|
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33
37
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34
|
-
### SFFloat [in, out] **detune** <small
|
|
38
|
+
### SFFloat [in, out] **detune** 0 <small>[0,∞)</small>
|
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35
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### SFFloat [in, out] **frequency** <small
|
|
40
|
+
### SFFloat [in, out] **frequency** 350 <small>[0,∞)</small>
|
|
37
41
|
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-
### SFFloat [in, out] **gain** <small
|
|
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+
### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
|
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-
### SFFloat [in, out] **qualityFactor** <small
|
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### SFFloat [in, out] **qualityFactor** 1 <small>[0,∞)</small>
|
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### SFTime [in, out] **tailTime** <small
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|
+
### SFTime [in, out] **tailTime** 0 <small>[0,∞)</small>
|
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### SFString [in, out] **type** <small
|
|
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|
+
### SFString [in, out] **type** "LOWPASS" <small>["LOWPASS", "HIGHPASS", "BANDPASS", "LOWSHELF", "HIGHSHELF", "PEAKING", "NOTCH", "ALLPASS"]</small>
|
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-
### SFInt32 [out] **channelCount**
|
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+
### SFInt32 [out] **channelCount**
|
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### SFString [in, out] **channelCountMode** <small
|
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52
|
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### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
|
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### SFString [in, out] **channelInterpretation** <small
|
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### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
|
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### SFTime [in, out] **startTime** <small
|
|
56
|
+
### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
|
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54
|
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### SFTime [in, out] **resumeTime** <small
|
|
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|
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### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
|
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55
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|
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|
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### SFTime [in, out] **pauseTime** <small
|
|
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|
+
### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
|
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57
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|
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58
|
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### SFTime [in, out] **stopTime** <small
|
|
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|
+
### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
|
|
59
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|
|
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### SFBool [out] **isPaused**
|
|
64
|
+
### SFBool [out] **isPaused**
|
|
61
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|
|
|
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|
-
### SFBool [out] **isActive**
|
|
66
|
+
### SFBool [out] **isActive**
|
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63
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|
-
### SFTime [out] **elapsedTime**
|
|
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+
### SFTime [out] **elapsedTime**
|
|
65
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|
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-
### MFNode [in, out] **children** <small
|
|
70
|
+
### MFNode [in, out] **children** [ ] <small>[X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]</small>
|
|
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|
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|
## External Links
|
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@@ -21,6 +21,10 @@ The BufferAudioSource node belongs to the **Sound** component and its default co
|
|
|
21
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|
|
|
22
22
|
```
|
|
23
23
|
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DTimeDependentNode
|
|
26
|
+
+ X3DSoundSourceNode
|
|
27
|
+
+ BufferAudioSource (X3DUrlObject)*
|
|
24
28
|
```
|
|
25
29
|
|
|
26
30
|
## Fields
|
|
@@ -29,7 +33,7 @@ The BufferAudioSource node belongs to the **Sound** component and its default co
|
|
|
29
33
|
|
|
30
34
|
### SFString [in, out] **description** ""
|
|
31
35
|
|
|
32
|
-
### SFBool [in, out] **enabled**
|
|
36
|
+
### SFBool [in, out] **enabled** TRUE
|
|
33
37
|
|
|
34
38
|
### SFBool [in, out] **load** TRUE
|
|
35
39
|
|
|
@@ -81,47 +85,47 @@ Location and filename of image. Multiple locations are more reliable, and includ
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|
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81
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|
|
|
82
86
|
- Automatically reloading content has security considerations and needs to be considered carefully.
|
|
83
87
|
|
|
84
|
-
### SFFloat [in, out] **gain** <small
|
|
88
|
+
### SFFloat [in, out] **gain** 1 <small>(-∞,∞)</small>
|
|
85
89
|
|
|
86
|
-
### MFFloat [in, out] **buffer** <small
|
|
90
|
+
### MFFloat [in, out] **buffer** [ ] <small>[−1,1]</small>
|
|
87
91
|
|
|
88
|
-
### SFFloat [in, out] **detune** <small
|
|
92
|
+
### SFFloat [in, out] **detune** 0 <small>[0,∞)</small>
|
|
89
93
|
|
|
90
|
-
### SFTime [in, out] **bufferDuration** <small
|
|
94
|
+
### SFTime [in, out] **bufferDuration** 0 <small>[0,∞)</small>
|
|
91
95
|
|
|
92
|
-
### SFTime [in, out] **loopStart** <small
|
|
96
|
+
### SFTime [in, out] **loopStart** 0 <small>[0,∞)</small>
|
|
93
97
|
|
|
94
|
-
### SFTime [in, out] **loopEnd** <small
|
|
98
|
+
### SFTime [in, out] **loopEnd** 0 <small>[0,∞)</small>
|
|
95
99
|
|
|
96
|
-
### SFInt32 [in, out] **numberOfChannels** <small
|
|
100
|
+
### SFInt32 [in, out] **numberOfChannels** 0 <small>[0,∞)</small>
|
|
97
101
|
|
|
98
|
-
### SFFloat [in, out] **playbackRate** <small
|
|
102
|
+
### SFFloat [in, out] **playbackRate** 1 <small>(-∞,∞)</small>
|
|
99
103
|
|
|
100
|
-
### SFFloat [in, out] **sampleRate** <small
|
|
104
|
+
### SFFloat [in, out] **sampleRate** 0 <small>[0,∞)</small>
|
|
101
105
|
|
|
102
|
-
### SFInt32 [out] **bufferLength**
|
|
106
|
+
### SFInt32 [out] **bufferLength**
|
|
103
107
|
|
|
104
|
-
### SFInt32 [out] **channelCount**
|
|
108
|
+
### SFInt32 [out] **channelCount**
|
|
105
109
|
|
|
106
|
-
### SFString [in, out] **channelCountMode** <small
|
|
110
|
+
### SFString [in, out] **channelCountMode** "MAX" <small>["MAX", "CLAMPED-MAX", "EXPLICIT"]</small>
|
|
107
111
|
|
|
108
|
-
### SFString [in, out] **channelInterpretation** <small
|
|
112
|
+
### SFString [in, out] **channelInterpretation** "SPEAKERS" <small>["SPEAKERS", "DISCRETE"]</small>
|
|
109
113
|
|
|
110
|
-
### SFBool [in, out] **loop**
|
|
114
|
+
### SFBool [in, out] **loop** FALSE
|
|
111
115
|
|
|
112
|
-
### SFTime [in, out] **startTime** <small
|
|
116
|
+
### SFTime [in, out] **startTime** 0 <small>(-∞,∞)</small>
|
|
113
117
|
|
|
114
|
-
### SFTime [in, out] **resumeTime** <small
|
|
118
|
+
### SFTime [in, out] **resumeTime** 0 <small>(-∞,∞)</small>
|
|
115
119
|
|
|
116
|
-
### SFTime [in, out] **pauseTime** <small
|
|
120
|
+
### SFTime [in, out] **pauseTime** 0 <small>(-∞,∞)</small>
|
|
117
121
|
|
|
118
|
-
### SFTime [in, out] **stopTime** <small
|
|
122
|
+
### SFTime [in, out] **stopTime** 0 <small>(-∞,∞)</small>
|
|
119
123
|
|
|
120
|
-
### SFBool [out] **isPaused**
|
|
124
|
+
### SFBool [out] **isPaused**
|
|
121
125
|
|
|
122
|
-
### SFBool [out] **isActive**
|
|
126
|
+
### SFBool [out] **isActive**
|
|
123
127
|
|
|
124
|
-
### SFTime [out] **elapsedTime**
|
|
128
|
+
### SFTime [out] **elapsedTime**
|
|
125
129
|
|
|
126
130
|
## External Links
|
|
127
131
|
|