x_ite 8.8.5 → 8.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +14 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +27 -27
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +52 -40
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +19 -19
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +26 -26
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +75 -73
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +29 -30
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +23 -23
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -21
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +103 -105
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +2 -2
- package/docs/_posts/components/CADGeometry/CADFace.md +3 -3
- package/docs/_posts/components/CADGeometry/CADLayer.md +2 -2
- package/docs/_posts/components/CADGeometry/CADPart.md +2 -2
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -20
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +15 -11
- package/docs/_posts/components/DIS/DISEntityManager.md +4 -4
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +9 -9
- package/docs/_posts/components/DIS/EspduTransform.md +37 -37
- package/docs/_posts/components/DIS/ReceiverPdu.md +18 -18
- package/docs/_posts/components/DIS/SignalPdu.md +16 -16
- package/docs/_posts/components/DIS/TransmitterPdu.md +32 -32
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +6 -6
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +2 -2
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +1 -1
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +1 -1
- package/docs/_posts/components/Followers/ColorChaser.md +2 -2
- package/docs/_posts/components/Followers/ColorDamper.md +2 -2
- package/docs/_posts/components/Followers/CoordinateChaser.md +4 -4
- package/docs/_posts/components/Followers/CoordinateDamper.md +4 -4
- package/docs/_posts/components/Followers/OrientationChaser.md +4 -4
- package/docs/_posts/components/Followers/OrientationDamper.md +4 -4
- package/docs/_posts/components/Followers/PositionChaser.md +4 -4
- package/docs/_posts/components/Followers/PositionChaser2D.md +4 -4
- package/docs/_posts/components/Followers/PositionDamper.md +4 -4
- package/docs/_posts/components/Followers/PositionDamper2D.md +4 -4
- package/docs/_posts/components/Followers/ScalarChaser.md +4 -4
- package/docs/_posts/components/Followers/ScalarDamper.md +4 -4
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +4 -4
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +4 -4
- package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
- package/docs/_posts/components/Geometry3D/Cone.md +2 -2
- package/docs/_posts/components/Geometry3D/Cylinder.md +3 -3
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +2 -2
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +3 -5
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +3 -3
- package/docs/_posts/components/Geospatial/GeoLOD.md +6 -6
- package/docs/_posts/components/Geospatial/GeoLocation.md +2 -2
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +8 -8
- package/docs/_posts/components/Geospatial/GeoTransform.md +2 -2
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +11 -3
- package/docs/_posts/components/Grouping/Group.md +2 -2
- package/docs/_posts/components/Grouping/StaticGroup.md +2 -2
- package/docs/_posts/components/Grouping/Switch.md +2 -2
- package/docs/_posts/components/Grouping/Transform.md +2 -2
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +16 -16
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +78 -47
- package/docs/_posts/components/HAnim/HAnimJoint.md +59 -59
- package/docs/_posts/components/HAnim/HAnimMotion.md +17 -17
- package/docs/_posts/components/HAnim/HAnimSegment.md +39 -39
- package/docs/_posts/components/HAnim/HAnimSite.md +39 -39
- package/docs/_posts/components/Layering/Layer.md +14 -2
- package/docs/_posts/components/Layering/LayerSet.md +2 -2
- package/docs/_posts/components/Layering/Viewport.md +3 -3
- package/docs/_posts/components/Layout/Layout.md +1 -1
- package/docs/_posts/components/Layout/LayoutGroup.md +3 -3
- package/docs/_posts/components/Layout/LayoutLayer.md +14 -2
- package/docs/_posts/components/Layout/ScreenFontStyle.md +3 -3
- package/docs/_posts/components/Layout/ScreenGroup.md +3 -3
- package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
- package/docs/_posts/components/Lighting/EnvironmentLight.md +5 -5
- package/docs/_posts/components/Lighting/PointLight.md +4 -4
- package/docs/_posts/components/Lighting/SpotLight.md +4 -4
- package/docs/_posts/components/NURBS/NurbsCurve.md +1 -1
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +1 -1
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +12 -12
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSet.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +22 -22
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +16 -16
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +12 -12
- package/docs/_posts/components/Navigation/Billboard.md +2 -2
- package/docs/_posts/components/Navigation/Collision.md +2 -2
- package/docs/_posts/components/Navigation/LOD.md +2 -2
- package/docs/_posts/components/Navigation/NavigationInfo.md +2 -2
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +11 -3
- package/docs/_posts/components/Navigation/Viewpoint.md +12 -4
- package/docs/_posts/components/Navigation/ViewpointGroup.md +4 -4
- package/docs/_posts/components/Networking/Anchor.md +2 -2
- package/docs/_posts/components/Networking/Inline.md +2 -2
- package/docs/_posts/components/Networking/LoadSensor.md +3 -3
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +23 -14
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +4 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +14 -2
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +1 -1
- package/docs/_posts/components/Picking/LinePickSensor.md +23 -19
- package/docs/_posts/components/Picking/PickableGroup.md +4 -4
- package/docs/_posts/components/Picking/PointPickSensor.md +19 -15
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +19 -15
- package/docs/_posts/components/Picking/VolumePickSensor.md +19 -15
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +4 -4
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +4 -4
- package/docs/_posts/components/Rendering/ClipPlane.md +1 -1
- package/docs/_posts/components/Rendering/IndexedLineSet.md +3 -9
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +2 -2
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +5 -5
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +10 -14
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +31 -31
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +17 -17
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +6 -6
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +7 -9
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +12 -12
- package/docs/_posts/components/Shaders/PackagedShader.md +24 -24
- package/docs/_posts/components/Shape/AcousticProperties.md +5 -5
- package/docs/_posts/components/Shape/Appearance.md +1 -1
- package/docs/_posts/components/Shape/PointProperties.md +3 -11
- package/docs/_posts/components/Shape/Shape.md +3 -3
- package/docs/_posts/components/Sound/Analyser.md +23 -19
- package/docs/_posts/components/Sound/AudioClip.md +20 -4
- package/docs/_posts/components/Sound/AudioDestination.md +13 -9
- package/docs/_posts/components/Sound/BiquadFilter.md +22 -18
- package/docs/_posts/components/Sound/BufferAudioSource.md +26 -22
- package/docs/_posts/components/Sound/ChannelMerger.md +10 -6
- package/docs/_posts/components/Sound/ChannelSelector.md +11 -7
- package/docs/_posts/components/Sound/ChannelSplitter.md +11 -7
- package/docs/_posts/components/Sound/Convolver.md +20 -16
- package/docs/_posts/components/Sound/Delay.md +20 -16
- package/docs/_posts/components/Sound/DynamicsCompressor.md +24 -20
- package/docs/_posts/components/Sound/Gain.md +18 -14
- package/docs/_posts/components/Sound/ListenerPointSource.md +18 -14
- package/docs/_posts/components/Sound/MicrophoneSource.md +14 -10
- package/docs/_posts/components/Sound/OscillatorSource.md +16 -12
- package/docs/_posts/components/Sound/PeriodicWave.md +7 -4
- package/docs/_posts/components/Sound/Sound.md +8 -2
- package/docs/_posts/components/Sound/SpatialSound.md +20 -17
- package/docs/_posts/components/Sound/StreamAudioDestination.md +13 -9
- package/docs/_posts/components/Sound/StreamAudioSource.md +14 -10
- package/docs/_posts/components/Sound/WaveShaper.md +20 -16
- package/docs/_posts/components/Text/FontStyle.md +3 -3
- package/docs/_posts/components/TextureProjector/TextureProjector.md +11 -9
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +11 -9
- package/docs/_posts/components/Texturing/MovieTexture.md +20 -4
- package/docs/_posts/components/Texturing/TextureProperties.md +1 -1
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +4 -4
- package/docs/_posts/components/Time/TimeSensor.md +4 -4
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +4 -4
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +27 -27
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +14 -2
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +21 -21
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +13 -13
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +6 -6
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/VolumeData.md +17 -17
- package/docs/_posts/components/X_ITE/BlendMode.md +7 -7
- package/docs/_tabs/playground.html +3 -1
- package/docs/assets/css/style.scss +4 -4
- package/package.json +1 -1
- package/src/x_ite/Base/X3DBaseNode.js +1 -1
- package/src/x_ite/Base/X3DInfoArray.js +2 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +2 -2
- package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
- package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
- package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
- package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
- package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
- package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
- package/src/x_ite/Components/Shape/FillProperties.js +1 -1
- package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
- package/src/x_ite/Components/Sound/Analyser.js +2 -2
- package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
- package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
- package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
- package/src/x_ite/Components/Sound/Convolver.js +2 -2
- package/src/x_ite/Components/Sound/Delay.js +2 -2
- package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
- package/src/x_ite/Components/Sound/Gain.js +2 -2
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
- package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
- package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
- package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
- package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
- package/src/x_ite/Configuration/SupportedComponents.js +2 -2
- package/src/x_ite/Execution/X3DExecutionContext.js +3 -5
- package/src/x_ite/Parser/VRMLParser.js +1 -1
- package/src/x_ite/Routing/X3DRoute.js +3 -3
package/dist/x_ite.zip
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package/docs/_config.yml
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Whether or not renderable content within this node is visually displayed.
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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52
|
|
|
53
53
|
- Use lower-case values ("true false") for .x3d XML encoding, and upper-case values ("TRUE FALSE") for .x3dv ClassicVRML encoding.
|
|
54
54
|
|
|
55
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
56
|
-
|
|
57
|
-
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
58
|
-
|
|
59
|
-
### SFString [in, out] **name** ""
|
|
60
|
-
|
|
61
|
-
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
|
|
62
|
-
|
|
63
|
-
#### Warning
|
|
64
|
-
|
|
65
|
-
- Name is not included if this instance is a USE node.
|
|
66
|
-
|
|
67
|
-
### SFString [in, out] **reference** ""
|
|
68
|
-
|
|
69
|
-
*reference* to the metadata standard or definition defining this particular metadata value.
|
|
70
|
-
|
|
71
|
-
### MFBool [in, out] **value** [ ]
|
|
72
|
-
|
|
73
|
-
The value attribute is a strictly typed data array providing relevant metadata information.
|
|
74
|
-
|
|
75
55
|
#### Warning
|
|
76
56
|
|
|
77
57
|
- Use lower-case values ("true false") for .x3d XML encoding, and upper-case values ("TRUE FALSE") for .x3dv ClassicVRML encoding.
|
|
@@ -41,16 +41,16 @@ Author-provided prose that describes intended purpose of the url asset.
|
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|
41
41
|
|
|
42
42
|
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
43
43
|
|
|
44
|
-
### SFNode [in, out] **
|
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44
|
+
### SFNode [in, out] **frontTexture** NULL <small>[X3DTexture2DNode]</small>
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45
45
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|
|
46
46
|
Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTexture PixelTexture MovieTexture, other texture nodes).
|
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47
47
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|
48
48
|
#### Warning
|
|
49
49
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|
|
50
50
|
- Each child image node must have a different containerField value.
|
|
51
|
-
- Field originally named '
|
|
51
|
+
- Field originally named 'front' in X3Dv3. https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges
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|
52
52
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|
|
53
|
-
### SFNode [in, out] **
|
|
53
|
+
### SFNode [in, out] **backTexture** NULL <small>[X3DTexture2DNode]</small>
|
|
54
54
|
|
|
55
55
|
Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTexture PixelTexture MovieTexture, other texture nodes).
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|
56
56
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|
|
@@ -59,41 +59,45 @@ Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTe
|
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59
59
|
- Each child image node must have a different containerField value.
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|
60
60
|
- Field originally named 'back' in X3Dv3. https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges
|
|
61
61
|
|
|
62
|
-
### SFNode [in, out] **
|
|
62
|
+
### SFNode [in, out] **leftTexture** NULL <small>[X3DTexture2DNode]</small>
|
|
63
63
|
|
|
64
64
|
Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTexture PixelTexture MovieTexture, other texture nodes).
|
|
65
65
|
|
|
66
66
|
#### Warning
|
|
67
67
|
|
|
68
68
|
- Each child image node must have a different containerField value.
|
|
69
|
-
- Field originally named '
|
|
69
|
+
- Field originally named 'left' in X3Dv3. https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges
|
|
70
70
|
|
|
71
|
-
### SFNode [in, out] **
|
|
71
|
+
### SFNode [in, out] **rightTexture** NULL <small>[X3DTexture2DNode]</small>
|
|
72
72
|
|
|
73
73
|
Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTexture PixelTexture MovieTexture, other texture nodes).
|
|
74
74
|
|
|
75
75
|
#### Warning
|
|
76
76
|
|
|
77
77
|
- Each child image node must have a different containerField value.
|
|
78
|
-
- Field originally named '
|
|
78
|
+
- Field originally named 'right' in X3Dv3. https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges
|
|
79
79
|
|
|
80
|
-
### SFNode [in, out] **
|
|
80
|
+
### SFNode [in, out] **topTexture** NULL <small>[X3DTexture2DNode]</small>
|
|
81
81
|
|
|
82
82
|
Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTexture PixelTexture MovieTexture, other texture nodes).
|
|
83
83
|
|
|
84
84
|
#### Warning
|
|
85
85
|
|
|
86
86
|
- Each child image node must have a different containerField value.
|
|
87
|
-
- Field originally named '
|
|
87
|
+
- Field originally named 'top' in X3Dv3. https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges
|
|
88
88
|
|
|
89
|
-
### SFNode [in, out] **
|
|
89
|
+
### SFNode [in, out] **bottomTexture** NULL <small>[X3DTexture2DNode]</small>
|
|
90
90
|
|
|
91
91
|
Parent ComposedCubeMapTexture element can contain up to six image nodes (ImageTexture PixelTexture MovieTexture, other texture nodes).
|
|
92
92
|
|
|
93
93
|
#### Warning
|
|
94
94
|
|
|
95
95
|
- Each child image node must have a different containerField value.
|
|
96
|
-
- Field originally named '
|
|
96
|
+
- Field originally named 'bottom' in X3Dv3. https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges
|
|
97
|
+
|
|
98
|
+
### SFNode [ ] **textureProperties** NULL <small>[TextureProperties]</small>
|
|
99
|
+
|
|
100
|
+
Field textureProperties.
|
|
97
101
|
|
|
98
102
|
## Description
|
|
99
103
|
|
|
@@ -39,15 +39,15 @@ Multicast network address, or else "localhost" example: 224.2.181.145.
|
|
|
39
39
|
|
|
40
40
|
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
|
|
41
41
|
|
|
42
|
-
### MFNode [in, out] **
|
|
42
|
+
### MFNode [in, out] **children** [ ] <small>[DISEntityTypeMapping]</small>
|
|
43
43
|
|
|
44
|
-
Input/Output field
|
|
44
|
+
Input/Output field children.
|
|
45
45
|
|
|
46
|
-
### SFInt32 [in, out] **port** <small>[0,65535]</small>
|
|
46
|
+
### SFInt32 [in, out] **port** 0 <small>[0,65535]</small>
|
|
47
47
|
|
|
48
48
|
Multicast network port, for example: 62040.
|
|
49
49
|
|
|
50
|
-
### SFInt32 [in, out] **siteID** <small>[0,65535]</small>
|
|
50
|
+
### SFInt32 [in, out] **siteID** 0 <small>[0,65535]</small>
|
|
51
51
|
|
|
52
52
|
Simulation/exercise siteID of the participating LAN or organization.
|
|
53
53
|
|
|
@@ -25,7 +25,7 @@ The DISEntityTypeMapping node belongs to the **DIS** component and its default c
|
|
|
25
25
|
|
|
26
26
|
## Fields
|
|
27
27
|
|
|
28
|
-
### SFNode [in, out] **metadata** NULL
|
|
28
|
+
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
29
29
|
|
|
30
30
|
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
31
31
|
|
|
@@ -38,7 +38,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
|
|
|
38
38
|
- Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
|
|
39
39
|
- Use a separate LoadSensor node to detect when loading is complete.
|
|
40
40
|
|
|
41
|
-
### MFString [in, out] **url** [ ]
|
|
41
|
+
### MFString [in, out] **url** [ ] <small>[URI]</small>
|
|
42
42
|
|
|
43
43
|
Name of the X3D model of interest, for example "MyFastBoat.x3d".
|
|
44
44
|
|
|
@@ -79,31 +79,31 @@ Name of the X3D model of interest, for example "MyFastBoat.x3d".
|
|
|
79
79
|
|
|
80
80
|
- Automatically reloading content has security considerations and needs to be considered carefully.
|
|
81
81
|
|
|
82
|
-
### SFInt32 [ ] **category**
|
|
82
|
+
### SFInt32 [ ] **category** 0 <small>[0,255]</small>
|
|
83
83
|
|
|
84
84
|
Enumerations value for main category that describes the entity, semantics of each code varies according to domain. See DIS Enumerations values.
|
|
85
85
|
|
|
86
|
-
### SFInt32 [ ] **country**
|
|
86
|
+
### SFInt32 [ ] **country** 0 <small>[0,0,65535]</small>
|
|
87
87
|
|
|
88
88
|
Enumerations value for country to which the design of the entity or its design specification is attributed.
|
|
89
89
|
|
|
90
|
-
### SFInt32 [ ] **domain**
|
|
90
|
+
### SFInt32 [ ] **domain** 0 <small>[0,255]</small>
|
|
91
91
|
|
|
92
92
|
Enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
|
|
93
93
|
|
|
94
|
-
### SFInt32 [ ] **extra**
|
|
94
|
+
### SFInt32 [ ] **extra** 0 <small>[0,255]</small>
|
|
95
95
|
|
|
96
96
|
Any extra information required to describe a particular entity. The contents of this field shall depend on the type of entity represented.
|
|
97
97
|
|
|
98
|
-
### SFInt32 [ ] **kind**
|
|
98
|
+
### SFInt32 [ ] **kind** 0 <small>[0,255]</small>
|
|
99
99
|
|
|
100
100
|
Enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
|
|
101
101
|
|
|
102
|
-
### SFInt32 [ ] **specific**
|
|
102
|
+
### SFInt32 [ ] **specific** 0 <small>[0,255]</small>
|
|
103
103
|
|
|
104
104
|
*specific* information about an entity based on the Subcategory field. See DIS Enumerations values.
|
|
105
105
|
|
|
106
|
-
### SFInt32 [ ] **subcategory**
|
|
106
|
+
### SFInt32 [ ] **subcategory** 0 <small>[0,255]</small>
|
|
107
107
|
|
|
108
108
|
Field subcategory.
|
|
109
109
|
|
|
@@ -38,7 +38,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
|
|
|
38
38
|
|
|
39
39
|
Enables/disables the sensor node.
|
|
40
40
|
|
|
41
|
-
### SFBool [
|
|
41
|
+
### SFBool [in, out] **visible** TRUE
|
|
42
42
|
|
|
43
43
|
Whether or not renderable content within this node is visually displayed.
|
|
44
44
|
|
|
@@ -47,7 +47,7 @@ Whether or not renderable content within this node is visually displayed.
|
|
|
47
47
|
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
|
48
48
|
- Content must be visible to be collidable and to be pickable.
|
|
49
49
|
|
|
50
|
-
### SFBool [ ] **bboxDisplay** FALSE
|
|
50
|
+
### SFBool [in, out] **bboxDisplay** FALSE
|
|
51
51
|
|
|
52
52
|
Whether to display bounding box for associated geometry, aligned with world coordinates.
|
|
53
53
|
|
|
@@ -55,7 +55,7 @@ Whether to display bounding box for associated geometry, aligned with world coor
|
|
|
55
55
|
|
|
56
56
|
- The bounding box is displayed regardless of whether contained content is visible.
|
|
57
57
|
|
|
58
|
-
### SFVec3f [ ] **bboxSize** -1 -1 -1
|
|
58
|
+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
|
|
59
59
|
|
|
60
60
|
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
|
61
61
|
|
|
@@ -63,7 +63,7 @@ Bounding box size is usually omitted, and can easily be calculated automatically
|
|
|
63
63
|
|
|
64
64
|
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
|
65
65
|
|
|
66
|
-
### SFVec3f [ ] **bboxCenter** 0 0 0
|
|
66
|
+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
|
67
67
|
|
|
68
68
|
Bounding box center: optional hint for position offset from origin of local coordinate system.
|
|
69
69
|
|
|
@@ -75,7 +75,7 @@ Input field addChildren.
|
|
|
75
75
|
|
|
76
76
|
Input field removeChildren.
|
|
77
77
|
|
|
78
|
-
### MFNode [in, out] **children** [ ]
|
|
78
|
+
### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
|
|
79
79
|
|
|
80
80
|
Input/Output field children.
|
|
81
81
|
|
|
@@ -123,7 +123,7 @@ Multicast network address, or else "localhost"
|
|
|
123
123
|
|
|
124
124
|
Simulation/exercise applicationID is unique for application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
|
|
125
125
|
|
|
126
|
-
### SFInt32 [in, out] **articulationParameterCount** <small>[0,78]</small>
|
|
126
|
+
### SFInt32 [in, out] **articulationParameterCount** 0 <small>[0,78]</small>
|
|
127
127
|
|
|
128
128
|
Number of articulated parameters attached to this entity state PDU.
|
|
129
129
|
|
|
@@ -155,11 +155,11 @@ Information required for representation of the entity's visual appearance and po
|
|
|
155
155
|
|
|
156
156
|
Translation offset from origin of local coordinate system.
|
|
157
157
|
|
|
158
|
-
### SFInt32 [in, out] **collisionType** <small>[0,255]</small>
|
|
158
|
+
### SFInt32 [in, out] **collisionType** 0 <small>[0,255]</small>
|
|
159
159
|
|
|
160
160
|
Enumeration for type of collision: ELASTIC or INELASTIC.
|
|
161
161
|
|
|
162
|
-
### SFInt32 [in, out] **deadReckoning** <small>[0,255]</small>
|
|
162
|
+
### SFInt32 [in, out] **deadReckoning** 0 <small>[0,255]</small>
|
|
163
163
|
|
|
164
164
|
Dead reckoning algorithm being used to project position/orientation with velocities/accelerations.
|
|
165
165
|
|
|
@@ -171,39 +171,39 @@ World coordinates for detonationLocation
|
|
|
171
171
|
|
|
172
172
|
Relative coordinates for detonation location
|
|
173
173
|
|
|
174
|
-
### SFInt32 [in, out] **detonationResult** <small>[0,255]</small>
|
|
174
|
+
### SFInt32 [in, out] **detonationResult** 0 <small>[0,255]</small>
|
|
175
175
|
|
|
176
176
|
Enumeration for type of detonation and result that occurred., if any.
|
|
177
177
|
|
|
178
|
-
### SFInt32 [in, out] **entityCategory** <small>[0,255]</small>
|
|
178
|
+
### SFInt32 [in, out] **entityCategory** 0 <small>[0,255]</small>
|
|
179
179
|
|
|
180
180
|
Enumerations value for main category that describes the entity, semantics of each code varies according to domain. See DIS Enumerations values.
|
|
181
181
|
|
|
182
|
-
### SFInt32 [in, out] **entityCountry** <small>[0,65535]</small>
|
|
182
|
+
### SFInt32 [in, out] **entityCountry** 0 <small>[0,65535]</small>
|
|
183
183
|
|
|
184
184
|
Enumerations value for country to which the design of the entity or its design specification is attributed.
|
|
185
185
|
|
|
186
|
-
### SFInt32 [in, out] **entityDomain** <small>[0,255]</small>
|
|
186
|
+
### SFInt32 [in, out] **entityDomain** 0 <small>[0,255]</small>
|
|
187
187
|
|
|
188
188
|
Enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
|
|
189
189
|
|
|
190
|
-
### SFInt32 [in, out] **entityExtra** <small>[0,255]</small>
|
|
190
|
+
### SFInt32 [in, out] **entityExtra** 0 <small>[0,255]</small>
|
|
191
191
|
|
|
192
192
|
Any extra information required to describe a particular entity. The contents of this field shall depend on the type of entity represented.
|
|
193
193
|
|
|
194
|
-
### SFInt32 [in, out] **entityID** <small>[0,65535]</small>
|
|
194
|
+
### SFInt32 [in, out] **entityID** 0 <small>[0,65535]</small>
|
|
195
195
|
|
|
196
196
|
Simulation/exercise entityID is a unique ID for a single entity within that application.
|
|
197
197
|
|
|
198
|
-
### SFInt32 [in, out] **entityKind** <small>[0,255]</small>
|
|
198
|
+
### SFInt32 [in, out] **entityKind** 0 <small>[0,255]</small>
|
|
199
199
|
|
|
200
200
|
Enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
|
|
201
201
|
|
|
202
|
-
### SFInt32 [in, out] **entitySpecific** <small>[0,255]</small>
|
|
202
|
+
### SFInt32 [in, out] **entitySpecific** 0 <small>[0,255]</small>
|
|
203
203
|
|
|
204
204
|
Specific information about an entity based on the Subcategory field. See DIS Enumerations values.
|
|
205
205
|
|
|
206
|
-
### SFInt32 [in, out] **entitySubCategory** <small>[0,255]</small>
|
|
206
|
+
### SFInt32 [in, out] **entitySubCategory** 0 <small>[0,255]</small>
|
|
207
207
|
|
|
208
208
|
Enumerations value for particular subcategory to which an entity belongs based on the Category field. See DIS Enumerations values.
|
|
209
209
|
|
|
@@ -211,11 +211,11 @@ Enumerations value for particular subcategory to which an entity belongs based o
|
|
|
211
211
|
|
|
212
212
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Simulation/exercise eventApplicationID is unique for events generated from application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
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### SFInt32 [in, out] **eventEntityID** <small>[0,65535]</small>
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For a given event, simulation/exercise entityID is a unique ID for a single entity within that application.
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### SFInt32 [in, out] **eventNumber** <small>[0,65355]</small>
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### SFInt32 [in, out] **eventNumber** 0 <small>[0,65355]</small>
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Sequential number of each event issued by an application.
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- Reuse of numbers may be necessary during long simulation exercises.
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### SFInt32 [in, out] **eventSiteID** <small>[0,65535]</small>
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### SFInt32 [in, out] **eventSiteID** 0 <small>[0,65535]</small>
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Simulation/exercise siteID of the participating LAN or organization.
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Has the secondary weapon (Fire PDU) been fired?
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### SFInt32 [in, out] **fireMissionIndex** <small>[0,65535]</small>
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### SFInt32 [in, out] **fireMissionIndex** 0 <small>[0,65535]</small>
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Input/Output field fireMissionIndex.
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Range (three dimension, straight-line distance) that the firing entity's fire control system has assumed for computing the fire control solution if a weapon and if the value is known
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### SFInt32 [in, out] **firingRate** <small>[0,65535]</small>
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### SFInt32 [in, out] **firingRate** 0 <small>[0,65535]</small>
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Rate at which munitions are fired.
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### SFInt32 [in, out] **forceID** <small>[0,255]</small>
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### SFInt32 [in, out] **forceID** 0 <small>[0,255]</small>
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*forceID* determines the team membership of the issuing entity, and whether FRIENDLY OPPOSING or NEUTRAL or OTHER.
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### SFInt32 [in, out] **fuse** <small>[0,65535]</small>
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### SFInt32 [in, out] **fuse** 0 <small>[0,65535]</small>
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Enumerations value for type of fuse on the munition.
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Fallback server address if multicast not available locally.
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### SFInt32 [in, out] **multicastRelayPort**
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### SFInt32 [in, out] **multicastRelayPort** 0 <small>[0,65535]</small>
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Fallback server port if multicast not available locally.
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Final point of the munition path from firing weapon to detonation or impact, in exercise coordinates.
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### SFInt32 [in, out] **munitionEntityID** <small>[0,65535]</small>
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### SFInt32 [in, out] **munitionEntityID** 0 <small>[0,65535]</small>
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*munitionEntityID* is unique ID for entity firing munition within that application.
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### SFInt32 [in, out] **munitionQuantity** <small>[0,65535]</small>
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### SFInt32 [in, out] **munitionQuantity** 0 <small>[0,65535]</small>
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Quantity of munitions fired.
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### SFInt32 [in, out] **munitionSiteID** <small>[0,65535]</small>
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### SFInt32 [in, out] **munitionSiteID** 0 <small>[0,65535]</small>
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Munition siteID of the participating LAN or organization.
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- Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. Network activity may have associated security issues.
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### SFInt32 [in, out] **port**
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### SFInt32 [in, out] **port** 0 <small>[0,65535]</small>
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Network connection port number (EXAMPLE 62040) for sending or receiving DIS messages.
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### SFTime [in, out] **readInterval** 0.1
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### SFTime [in, out] **readInterval** 0.1 <small>[0,∞)</small>
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Seconds between read updates, 0 means no reading.
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### SFRotation [in, out] **rotation** 0 0 1 0
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### SFRotation [in, out] **rotation** 0 0 1 0 <small>[-1,1] or (-∞,∞)</small>
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Orientation of children relative to local coordinate system, usually read from (or written to) remote, networked EspduTransform nodes.
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### SFVec3f [in, out] **scale** 1 1 1
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### SFVec3f [in, out] **scale** 1 1 1 <small>(-∞,∞)</small>
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Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
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### SFRotation [in, out] **scaleOrientation** 0 0 1 0
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### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>[-1,1] or (-∞,∞)</small>
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Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
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### SFInt32 [in, out] **siteID**
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### SFInt32 [in, out] **siteID** 0 <small>[0,65535]</small>
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Simulation/exercise siteID of the participating LAN or organization.
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### SFVec3f [in, out] **translation** 0 0 0
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### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
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Position of children relative to local coordinate system, usually read from (or written to) remote, networked EspduTransform nodes.
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### SFInt32 [in, out] **warhead**
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### SFInt32 [in, out] **warhead** 0 <small>[0,65535]</small>
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Enumerations value for type of warhead on the munition.
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### SFTime [in, out] **writeInterval** 1
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### SFTime [in, out] **writeInterval** 1 <small>[0,∞)</small>
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Seconds between write updates, 0 means no writing (sending).
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@@ -35,7 +35,7 @@ The ReceiverPdu node belongs to the **DIS** component and its default container
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFBool [
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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@@ -44,7 +44,7 @@ Whether or not renderable content within this node is visually displayed.
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- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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- Content must be visible to be collidable and to be pickable.
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### SFBool [ ] **bboxDisplay** FALSE
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### SFBool [in, out] **bboxDisplay** FALSE
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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@@ -52,7 +52,7 @@ Whether to display bounding box for associated geometry, aligned with world coor
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- The bounding box is displayed regardless of whether contained content is visible.
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### SFVec3f [ ] **bboxSize** -1 -1 -1
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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@@ -60,7 +60,7 @@ Bounding box size is usually omitted, and can easily be calculated automatically
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
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-
### SFVec3f [ ] **bboxCenter** 0 0 0
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+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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|
Bounding box center: optional hint for position offset from origin of local coordinate system.
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@@ -80,7 +80,7 @@ Multicast network address, or else "localhost"
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|
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
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82
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83
|
-
### SFInt32 [in, out] **entityID** <small>[0,65535]</small>
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|
+
### SFInt32 [in, out] **entityID** 0 <small>[0,65535]</small>
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85
85
|
*entityID* unique ID for entity within that application.
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@@ -88,7 +88,7 @@ Each simulation application that can respond to simulation management PDUs needs
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|
Fallback server address if multicast not available locally. For example: track.nps.edu.
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90
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91
|
-
### SFInt32 [in, out] **multicastRelayPort**
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+
### SFInt32 [in, out] **multicastRelayPort** 0 <small>[0,65535]</small>
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92
92
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93
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Fallback server port if multicast not available locally. For example: 8010.
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94
94
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@@ -100,23 +100,23 @@ Whether this entity is ignoring the network, sending DIS packets to the network,
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100
100
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101
|
- Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. Network activity may have associated security issues.
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102
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103
|
-
### SFInt32 [in, out] **port**
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103
|
+
### SFInt32 [in, out] **port** 0 <small>[0,65535]</small>
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104
104
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105
105
|
Multicast network port, for example: 62040.
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106
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107
|
-
### SFInt32 [in, out] **radioID**
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+
### SFInt32 [in, out] **radioID** 0 <small>[0,65535]</small>
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108
108
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109
109
|
Identifies a particular radio within a given entity.
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110
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111
|
-
### SFFloat [in, out] **readInterval** 0.1
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111
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+
### SFFloat [in, out] **readInterval** 0.1 <small>(0,∞)</small>
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112
112
|
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113
113
|
Seconds between read updates, 0 means no reading.
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114
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115
|
-
### SFFloat [in, out] **receivedPower**
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115
|
+
### SFFloat [in, out] **receivedPower** 0 <small>(0,∞)</small>
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116
116
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117
117
|
*receivedPower* indicates radio frequency (RF) power received, in units of decibel-milliwatts (dBm), after applying any propagation loss and antenna gain
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118
118
|
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|
119
|
-
### SFInt32 [in, out] **receiverState**
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119
|
+
### SFInt32 [in, out] **receiverState** 0 <small>[0,65535]</small>
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120
120
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121
121
|
*receiverState* indicates if receiver is currently idle or busy via one of these enumerated values: 0 = off, 1 = on but not receiving, or 2 = on and receiving.
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122
122
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@@ -124,31 +124,31 @@ Seconds between read updates, 0 means no reading.
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124
124
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125
125
|
Whether RTP headers are prepended to DIS PDUs.
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126
126
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127
|
-
### SFInt32 [in, out] **siteID**
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+
### SFInt32 [in, out] **siteID** 0 <small>[0,65535]</small>
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|
128
128
|
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129
129
|
Simulation/exercise siteID of the participating LAN or organization.
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130
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131
|
-
### SFInt32 [in, out] **transmitterApplicationID** 1
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|
+
### SFInt32 [in, out] **transmitterApplicationID** 1 <small>[0,65535]</small>
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132
132
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133
133
|
Simulation/exercise transmitterApplicationID is unique for transmitter application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
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134
|
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|
135
|
-
### SFInt32 [in, out] **transmitterEntityID**
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|
135
|
+
### SFInt32 [in, out] **transmitterEntityID** 0 <small>[0,65535]</small>
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136
136
|
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|
137
137
|
Simulation/exercise transmitterEntityID is a unique ID for a single entity within that application.
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138
138
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|
139
|
-
### SFInt32 [in, out] **transmitterRadioID**
|
|
139
|
+
### SFInt32 [in, out] **transmitterRadioID** 0 <small>[0,65535]</small>
|
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140
140
|
|
|
141
141
|
Identifies a particular radio within a given entity.
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|
142
142
|
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|
143
|
-
### SFInt32 [in, out] **transmitterSiteID**
|
|
143
|
+
### SFInt32 [in, out] **transmitterSiteID** 0 <small>[0,65535]</small>
|
|
144
144
|
|
|
145
145
|
Simulation/exercise transmitterSiteID of the participating LAN or organization.
|
|
146
146
|
|
|
147
|
-
### SFInt32 [in, out] **whichGeometry** 1
|
|
147
|
+
### SFInt32 [in, out] **whichGeometry** 1 <small>[-1,∞)</small>
|
|
148
148
|
|
|
149
149
|
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
|
|
150
150
|
|
|
151
|
-
### SFFloat [in, out] **writeInterval** 1
|
|
151
|
+
### SFFloat [in, out] **writeInterval** 1 <small>(0,∞)</small>
|
|
152
152
|
|
|
153
153
|
Seconds between write updates, 0 means no writing (sending).
|
|
154
154
|
|