x_ite 8.8.5 → 8.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/components/Annotation.js +14 -14
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +27 -27
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +52 -40
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +19 -19
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +26 -26
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +75 -73
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +29 -30
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +23 -23
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +21 -21
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +103 -105
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +2 -2
- package/docs/_posts/components/CADGeometry/CADFace.md +3 -3
- package/docs/_posts/components/CADGeometry/CADLayer.md +2 -2
- package/docs/_posts/components/CADGeometry/CADPart.md +2 -2
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -20
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +15 -11
- package/docs/_posts/components/DIS/DISEntityManager.md +4 -4
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +9 -9
- package/docs/_posts/components/DIS/EspduTransform.md +37 -37
- package/docs/_posts/components/DIS/ReceiverPdu.md +18 -18
- package/docs/_posts/components/DIS/SignalPdu.md +16 -16
- package/docs/_posts/components/DIS/TransmitterPdu.md +32 -32
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +6 -6
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +2 -2
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +1 -1
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +1 -1
- package/docs/_posts/components/Followers/ColorChaser.md +2 -2
- package/docs/_posts/components/Followers/ColorDamper.md +2 -2
- package/docs/_posts/components/Followers/CoordinateChaser.md +4 -4
- package/docs/_posts/components/Followers/CoordinateDamper.md +4 -4
- package/docs/_posts/components/Followers/OrientationChaser.md +4 -4
- package/docs/_posts/components/Followers/OrientationDamper.md +4 -4
- package/docs/_posts/components/Followers/PositionChaser.md +4 -4
- package/docs/_posts/components/Followers/PositionChaser2D.md +4 -4
- package/docs/_posts/components/Followers/PositionDamper.md +4 -4
- package/docs/_posts/components/Followers/PositionDamper2D.md +4 -4
- package/docs/_posts/components/Followers/ScalarChaser.md +4 -4
- package/docs/_posts/components/Followers/ScalarDamper.md +4 -4
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +4 -4
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +4 -4
- package/docs/_posts/components/Geometry2D/Polyline2D.md +1 -1
- package/docs/_posts/components/Geometry3D/Cone.md +2 -2
- package/docs/_posts/components/Geometry3D/Cylinder.md +3 -3
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +2 -2
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +3 -5
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +3 -3
- package/docs/_posts/components/Geospatial/GeoLOD.md +6 -6
- package/docs/_posts/components/Geospatial/GeoLocation.md +2 -2
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +8 -8
- package/docs/_posts/components/Geospatial/GeoTransform.md +2 -2
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +11 -3
- package/docs/_posts/components/Grouping/Group.md +2 -2
- package/docs/_posts/components/Grouping/StaticGroup.md +2 -2
- package/docs/_posts/components/Grouping/Switch.md +2 -2
- package/docs/_posts/components/Grouping/Transform.md +2 -2
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +16 -16
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +78 -47
- package/docs/_posts/components/HAnim/HAnimJoint.md +59 -59
- package/docs/_posts/components/HAnim/HAnimMotion.md +17 -17
- package/docs/_posts/components/HAnim/HAnimSegment.md +39 -39
- package/docs/_posts/components/HAnim/HAnimSite.md +39 -39
- package/docs/_posts/components/Layering/Layer.md +14 -2
- package/docs/_posts/components/Layering/LayerSet.md +2 -2
- package/docs/_posts/components/Layering/Viewport.md +3 -3
- package/docs/_posts/components/Layout/Layout.md +1 -1
- package/docs/_posts/components/Layout/LayoutGroup.md +3 -3
- package/docs/_posts/components/Layout/LayoutLayer.md +14 -2
- package/docs/_posts/components/Layout/ScreenFontStyle.md +3 -3
- package/docs/_posts/components/Layout/ScreenGroup.md +3 -3
- package/docs/_posts/components/Lighting/DirectionalLight.md +4 -4
- package/docs/_posts/components/Lighting/EnvironmentLight.md +5 -5
- package/docs/_posts/components/Lighting/PointLight.md +4 -4
- package/docs/_posts/components/Lighting/SpotLight.md +4 -4
- package/docs/_posts/components/NURBS/NurbsCurve.md +1 -1
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +1 -1
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +12 -12
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSet.md +6 -6
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +22 -22
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +16 -16
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +12 -12
- package/docs/_posts/components/Navigation/Billboard.md +2 -2
- package/docs/_posts/components/Navigation/Collision.md +2 -2
- package/docs/_posts/components/Navigation/LOD.md +2 -2
- package/docs/_posts/components/Navigation/NavigationInfo.md +2 -2
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +11 -3
- package/docs/_posts/components/Navigation/Viewpoint.md +12 -4
- package/docs/_posts/components/Navigation/ViewpointGroup.md +4 -4
- package/docs/_posts/components/Networking/Anchor.md +2 -2
- package/docs/_posts/components/Networking/Inline.md +2 -2
- package/docs/_posts/components/Networking/LoadSensor.md +3 -3
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +23 -14
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +6 -2
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +5 -1
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +4 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +14 -2
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +1 -1
- package/docs/_posts/components/Picking/LinePickSensor.md +23 -19
- package/docs/_posts/components/Picking/PickableGroup.md +4 -4
- package/docs/_posts/components/Picking/PointPickSensor.md +19 -15
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +19 -15
- package/docs/_posts/components/Picking/VolumePickSensor.md +19 -15
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +5 -5
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +4 -4
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +4 -4
- package/docs/_posts/components/Rendering/ClipPlane.md +1 -1
- package/docs/_posts/components/Rendering/IndexedLineSet.md +3 -9
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +2 -2
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +3 -3
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +5 -5
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +1 -1
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +10 -14
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +31 -31
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +17 -17
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +6 -6
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +7 -9
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +7 -7
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +12 -12
- package/docs/_posts/components/Shaders/PackagedShader.md +24 -24
- package/docs/_posts/components/Shape/AcousticProperties.md +5 -5
- package/docs/_posts/components/Shape/Appearance.md +1 -1
- package/docs/_posts/components/Shape/PointProperties.md +3 -11
- package/docs/_posts/components/Shape/Shape.md +3 -3
- package/docs/_posts/components/Sound/Analyser.md +23 -19
- package/docs/_posts/components/Sound/AudioClip.md +20 -4
- package/docs/_posts/components/Sound/AudioDestination.md +13 -9
- package/docs/_posts/components/Sound/BiquadFilter.md +22 -18
- package/docs/_posts/components/Sound/BufferAudioSource.md +26 -22
- package/docs/_posts/components/Sound/ChannelMerger.md +10 -6
- package/docs/_posts/components/Sound/ChannelSelector.md +11 -7
- package/docs/_posts/components/Sound/ChannelSplitter.md +11 -7
- package/docs/_posts/components/Sound/Convolver.md +20 -16
- package/docs/_posts/components/Sound/Delay.md +20 -16
- package/docs/_posts/components/Sound/DynamicsCompressor.md +24 -20
- package/docs/_posts/components/Sound/Gain.md +18 -14
- package/docs/_posts/components/Sound/ListenerPointSource.md +18 -14
- package/docs/_posts/components/Sound/MicrophoneSource.md +14 -10
- package/docs/_posts/components/Sound/OscillatorSource.md +16 -12
- package/docs/_posts/components/Sound/PeriodicWave.md +7 -4
- package/docs/_posts/components/Sound/Sound.md +8 -2
- package/docs/_posts/components/Sound/SpatialSound.md +20 -17
- package/docs/_posts/components/Sound/StreamAudioDestination.md +13 -9
- package/docs/_posts/components/Sound/StreamAudioSource.md +14 -10
- package/docs/_posts/components/Sound/WaveShaper.md +20 -16
- package/docs/_posts/components/Text/FontStyle.md +3 -3
- package/docs/_posts/components/TextureProjector/TextureProjector.md +11 -9
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +11 -9
- package/docs/_posts/components/Texturing/MovieTexture.md +20 -4
- package/docs/_posts/components/Texturing/TextureProperties.md +1 -1
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +4 -4
- package/docs/_posts/components/Time/TimeSensor.md +4 -4
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +4 -4
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +8 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +27 -27
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +14 -2
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +21 -21
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +13 -13
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +6 -6
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +10 -10
- package/docs/_posts/components/VolumeRendering/VolumeData.md +17 -17
- package/docs/_posts/components/X_ITE/BlendMode.md +7 -7
- package/docs/_tabs/playground.html +3 -1
- package/docs/assets/css/style.scss +4 -4
- package/package.json +1 -1
- package/src/x_ite/Base/X3DBaseNode.js +1 -1
- package/src/x_ite/Base/X3DInfoArray.js +2 -2
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/Annotation/GroupAnnotation.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +2 -2
- package/src/x_ite/Components/Geospatial/GeoLocation.js +1 -1
- package/src/x_ite/Components/Geospatial/GeoViewpoint.js +18 -6
- package/src/x_ite/Components/HAnim/HAnimMotion.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsPatchSurface.js +1 -1
- package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +1 -1
- package/src/x_ite/Components/Navigation/Viewpoint.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +8 -8
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +9 -9
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +7 -7
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +12 -10
- package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
- package/src/x_ite/Components/RigidBodyPhysics/MotorJoint.js +6 -6
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +0 -1
- package/src/x_ite/Components/RigidBodyPhysics/UniversalJoint.js +4 -4
- package/src/x_ite/Components/Shape/FillProperties.js +1 -1
- package/src/x_ite/Components/Shape/PhysicalMaterial.js +1 -1
- package/src/x_ite/Components/Sound/Analyser.js +2 -2
- package/src/x_ite/Components/Sound/AudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/BiquadFilter.js +3 -3
- package/src/x_ite/Components/Sound/BufferAudioSource.js +2 -2
- package/src/x_ite/Components/Sound/ChannelMerger.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSelector.js +2 -2
- package/src/x_ite/Components/Sound/ChannelSplitter.js +2 -2
- package/src/x_ite/Components/Sound/Convolver.js +2 -2
- package/src/x_ite/Components/Sound/Delay.js +2 -2
- package/src/x_ite/Components/Sound/DynamicsCompressor.js +2 -2
- package/src/x_ite/Components/Sound/Gain.js +2 -2
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Sound/StreamAudioDestination.js +2 -2
- package/src/x_ite/Components/Sound/WaveShaper.js +3 -3
- package/src/x_ite/Components/TextureProjector/TextureProjector.js +4 -4
- package/src/x_ite/Components/TextureProjector/TextureProjectorParallel.js +5 -5
- package/src/x_ite/Components/Texturing/PixelTexture.js +1 -1
- package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +1 -1
- package/src/x_ite/Components/VolumeRendering/VolumeData.js +1 -1
- package/src/x_ite/Configuration/SupportedComponents.js +2 -2
- package/src/x_ite/Execution/X3DExecutionContext.js +3 -5
- package/src/x_ite/Parser/VRMLParser.js +1 -1
- package/src/x_ite/Routing/X3DRoute.js +3 -3
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#### Warning
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### MFFloat [in, out] **ulimit** [ ] <small>(-∞,∞)</small>
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Upper limit for maximum joint rotation in radians.
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####
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#### Hint
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- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
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- Always contains 3 values, one for each local axis.
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### SFRotation [in, out] **
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### SFRotation [in, out] **limitOrientation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
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Orientation of
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Orientation of upper/lower rotation limits, relative to HAnimJoint center.
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### MFFloat [in, out] **stiffness** [ 0, 0, 0 ] <small>[0,1]</small>
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Axial values (0,1) indicating willingness of joint to move (about local X, Y, Z axes), larger stiffness values means greater resistance.
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#### Hint
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### MFInt32 [in, out] **skinCoordIndex** [ ]
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### MFInt32 [in, out] **skinCoordIndex** [ ] <small>[0,∞)</small>
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Coordinate index values referencing which vertices are influenced by the HAnimJoint.
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Weight deformation values for the corresponding values in the skinCoordIndex field.
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###
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### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
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Input/Output field displacers.
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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#### Hint
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- Content must be visible to be collidable and to be pickable.
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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#### Hint
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###
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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#### Hint
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
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### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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Bounding box center: optional hint for position offset from origin of local coordinate system.
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### MFNode [in] **addChildren**
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Input field addChildren.
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### MFNode [in] **removeChildren**
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Input field removeChildren.
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### MFNode [in, out] **children** [ ] <small>[HAnimJoint,HAnimSegment,HAnimSite]</small>
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Input/Output field children.
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## Description
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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### SFBool [in, out] **enabled**
|
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### SFBool [in, out] **enabled** TRUE
|
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### SFBool [
|
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### SFBool [in] **next**
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### SFBool [
|
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### SFBool [in] **previous**
|
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### SFTime [in, out] **frameDuration** <small
|
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### SFTime [in, out] **frameDuration** 0.1 <small>(0,∞)</small>
|
|
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### SFInt32 [in, out] **frameIncrement** <small
|
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### SFInt32 [in, out] **frameIncrement** 1 <small>(-∞,∞)</small>
|
|
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### SFInt32 [in, out] **frameIndex** <small
|
|
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+
### SFInt32 [in, out] **frameIndex** 0 <small>[0,∞)</small>
|
|
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### SFBool [in, out] **loop**
|
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### SFBool [in, out] **loop** FALSE
|
|
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### SFString [in, out] **channels**
|
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### SFString [in, out] **channels** ""
|
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|
-
### MFBool [in, out] **channelsEnabled**
|
|
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|
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### MFBool [in, out] **channelsEnabled** [ ]
|
|
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|
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###
|
|
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|
+
### SFString [in, out] **joints** ""
|
|
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|
|
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|
-
### SFInt32 [in, out] **loa** <small
|
|
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|
+
### SFInt32 [in, out] **loa** -1 <small>[-1,4]</small>
|
|
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|
-
### SFInt32 [in, out] **startFrame** <small
|
|
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|
+
### SFInt32 [in, out] **startFrame** 0 <small>[0,∞)</small>
|
|
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|
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|
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### SFInt32 [in, out] **endFrame** <small
|
|
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|
+
### SFInt32 [in, out] **endFrame** 0 <small>[0,∞)</small>
|
|
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|
|
|
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|
-
### MFFloat [in, out] **values** <small
|
|
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|
+
### MFFloat [in, out] **values** [ ] <small>(-∞,∞)</small>
|
|
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|
|
|
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|
-
### SFTime [out] **cycleTime**
|
|
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|
+
### SFTime [out] **cycleTime**
|
|
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|
|
|
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|
-
### SFTime [out] **elapsedTime**
|
|
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|
+
### SFTime [out] **elapsedTime**
|
|
71
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|
|
|
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|
-
### SFInt32 [out] **frameCount**
|
|
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|
+
### SFInt32 [out] **frameCount**
|
|
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73
|
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|
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|
## External Links
|
|
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|
@@ -40,83 +40,83 @@ Author-provided prose that describes intended purpose of the url asset.
|
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- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
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|
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|
-
###
|
|
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|
+
### SFString [in, out] **name** ""
|
|
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44
|
|
|
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|
-
|
|
45
|
+
Unique name attribute must be defined so that HAnimSegment node can be identified at run time for animation purposes.
|
|
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|
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|
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|
#### Hint
|
|
48
48
|
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|
49
|
-
-
|
|
50
|
-
- Content must be visible to be collidable and to be pickable.
|
|
49
|
+
- For arbitrary humanoids, HAnimSegment name can describe geometry between parent HAnimJoint and sibling HAnimJoint nodes (for example LeftHip_to_LeftKnee).
|
|
51
50
|
|
|
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|
-
|
|
51
|
+
#### Warning
|
|
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|
|
|
54
|
-
|
|
53
|
+
- Name is not included if this instance is a USE node. Examples: sacrum pelvis l_thigh l_calf etc. as listed in HAnim Specification.
|
|
55
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|
|
|
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|
-
####
|
|
55
|
+
#### See Also
|
|
57
56
|
|
|
58
|
-
-
|
|
57
|
+
- [HAnim Humanoid Segment Names HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSegmentNames19774V1.0.txt){:target="_blank"}
|
|
58
|
+
- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
|
|
59
59
|
|
|
60
|
-
###
|
|
60
|
+
### SFFloat [in, out] **mass** 0 <small>[0,∞)</small>
|
|
61
61
|
|
|
62
|
-
|
|
62
|
+
Total mass of the segment, 0 if not available.
|
|
63
63
|
|
|
64
|
-
|
|
64
|
+
### SFVec3f [in, out] **centerOfMass** 0 0 0 <small>(-∞,∞)</small>
|
|
65
65
|
|
|
66
|
-
|
|
66
|
+
Location within segment of center of mass.
|
|
67
67
|
|
|
68
|
-
###
|
|
68
|
+
### MFFloat [in, out] **momentsOfInertia** [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ] <small>[0,∞)</small>
|
|
69
69
|
|
|
70
|
-
|
|
70
|
+
3x3 moments of inertia matrix. default: 0 0 0 0 0 0 0 0 0.
|
|
71
71
|
|
|
72
|
-
### MFNode [in] **
|
|
72
|
+
### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
|
|
73
73
|
|
|
74
|
-
Input field
|
|
74
|
+
Input/Output field displacers.
|
|
75
75
|
|
|
76
|
-
###
|
|
76
|
+
### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
|
|
77
77
|
|
|
78
|
-
|
|
78
|
+
Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
|
|
79
79
|
|
|
80
|
-
###
|
|
80
|
+
### SFBool [in, out] **visible** TRUE
|
|
81
81
|
|
|
82
|
-
|
|
82
|
+
Whether or not renderable content within this node is visually displayed.
|
|
83
83
|
|
|
84
|
-
|
|
84
|
+
#### Hint
|
|
85
85
|
|
|
86
|
-
|
|
86
|
+
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
|
87
|
+
- Content must be visible to be collidable and to be pickable.
|
|
87
88
|
|
|
88
|
-
###
|
|
89
|
+
### SFBool [in, out] **bboxDisplay** FALSE
|
|
89
90
|
|
|
90
|
-
|
|
91
|
+
Whether to display bounding box for associated geometry, aligned with world coordinates.
|
|
91
92
|
|
|
92
|
-
|
|
93
|
+
#### Hint
|
|
93
94
|
|
|
94
|
-
|
|
95
|
+
- The bounding box is displayed regardless of whether contained content is visible.
|
|
95
96
|
|
|
96
|
-
###
|
|
97
|
+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
|
|
97
98
|
|
|
98
|
-
|
|
99
|
+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
|
99
100
|
|
|
100
|
-
|
|
101
|
+
#### Hint
|
|
101
102
|
|
|
102
|
-
|
|
103
|
+
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
|
103
104
|
|
|
104
|
-
###
|
|
105
|
+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
|
105
106
|
|
|
106
|
-
|
|
107
|
+
Bounding box center: optional hint for position offset from origin of local coordinate system.
|
|
107
108
|
|
|
108
|
-
|
|
109
|
+
### MFNode [in] **addChildren**
|
|
109
110
|
|
|
110
|
-
|
|
111
|
+
Input field addChildren.
|
|
111
112
|
|
|
112
|
-
|
|
113
|
+
### MFNode [in] **removeChildren**
|
|
113
114
|
|
|
114
|
-
|
|
115
|
+
Input field removeChildren.
|
|
115
116
|
|
|
116
|
-
|
|
117
|
+
### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
|
|
117
118
|
|
|
118
|
-
|
|
119
|
-
- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
|
|
119
|
+
Input/Output field children.
|
|
120
120
|
|
|
121
121
|
## Description
|
|
122
122
|
|
|
@@ -40,7 +40,44 @@ Author-provided prose that describes intended purpose of the url asset.
|
|
|
40
40
|
|
|
41
41
|
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
42
42
|
|
|
43
|
-
###
|
|
43
|
+
### SFString [in, out] **name** ""
|
|
44
|
+
|
|
45
|
+
Unique name attribute must be defined so that HAnimSite node can be identified at run time for animation purposes.
|
|
46
|
+
|
|
47
|
+
#### Hints
|
|
48
|
+
|
|
49
|
+
- HAnimSite nodes used as end effectors have '\_tip' suffix appended to the name. HAnimSite nodes containing a Viewpoint location have '\_view' suffix appended to the name. HAnimSite nodes serving other purposes have '\_pt' suffix appended to the name. Examples: cervicale l_infraorbitale supramenton etc. as listed in HAnim Specification.
|
|
50
|
+
|
|
51
|
+
#### Warning
|
|
52
|
+
|
|
53
|
+
- Name is not included if this instance is a USE node.
|
|
54
|
+
|
|
55
|
+
#### See Also
|
|
56
|
+
|
|
57
|
+
- [HAnim Humanoid Site Names LOA-3](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt){:target="_blank"}
|
|
58
|
+
- [HAnim Specification, LOA-3 default Site object translations](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations){:target="_blank"}
|
|
59
|
+
|
|
60
|
+
### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
|
|
61
|
+
|
|
62
|
+
Position of children relative to local coordinate system.
|
|
63
|
+
|
|
64
|
+
### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
|
|
65
|
+
|
|
66
|
+
Orientation of children relative to local coordinate system.
|
|
67
|
+
|
|
68
|
+
### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
|
|
69
|
+
|
|
70
|
+
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
|
|
71
|
+
|
|
72
|
+
### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞) or [-1,1]</small>
|
|
73
|
+
|
|
74
|
+
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
|
|
75
|
+
|
|
76
|
+
### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
|
|
77
|
+
|
|
78
|
+
Translation offset from origin of local coordinate system.
|
|
79
|
+
|
|
80
|
+
### SFBool [in, out] **visible** TRUE
|
|
44
81
|
|
|
45
82
|
Whether or not renderable content within this node is visually displayed.
|
|
46
83
|
|
|
@@ -49,7 +86,7 @@ Whether or not renderable content within this node is visually displayed.
|
|
|
49
86
|
- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
|
50
87
|
- Content must be visible to be collidable and to be pickable.
|
|
51
88
|
|
|
52
|
-
### SFBool [ ] **bboxDisplay** FALSE
|
|
89
|
+
### SFBool [in, out] **bboxDisplay** FALSE
|
|
53
90
|
|
|
54
91
|
Whether to display bounding box for associated geometry, aligned with world coordinates.
|
|
55
92
|
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Input/Output field children.
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### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
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Translation offset from origin of local coordinate system.
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### SFString [in, out] **name** ""
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Unique name attribute must be defined so that HAnimSite node can be identified at run time for animation purposes.
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#### Hints
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- HAnimSite nodes used as end effectors have '\_tip' suffix appended to the name. HAnimSite nodes containing a Viewpoint location have '\_view' suffix appended to the name. HAnimSite nodes serving other purposes have '\_pt' suffix appended to the name. Examples: cervicale l_infraorbitale supramenton etc. as listed in HAnim Specification.
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#### Warning
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- Name is not included if this instance is a USE node.
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#### See Also
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- [HAnim Humanoid Site Names LOA-3](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt){:target="_blank"}
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- [HAnim Specification, LOA-3 default Site object translations](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations){:target="_blank"}
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### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
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Orientation of children relative to local coordinate system.
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### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
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Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
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### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
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Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
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### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)|[-1,1]</small>
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Position of children relative to local coordinate system.
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## Description
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### Hints
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@@ -31,9 +31,21 @@ The Layer node belongs to the **Layering** component and its default container f
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFBool [in, out] **
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### SFBool [in, out] **pickable** TRUE
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*
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*pickable* determines whether pick traversal is performed for this layer.
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### MFString [in, out] **objectType** "ALL" <small>["ALL", "NONE", "TERRAIN", ...]</small>
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The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
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#### Hints
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- Authors may define any value for objectType. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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### SFNode [in, out] **viewport** NULL <small>[X3DViewportNode]</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFInt32 [in, out] **activeLayer** <small>(0,∞)</small>
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### SFInt32 [in, out] **activeLayer** 0 <small>(0,∞)</small>
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*activeLayer* field specifies the layer in which navigation takes place.
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- Nodes that are not part of a layer are considered to be in layer 0.
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### MFInt32 [in, out] **order** <small>(0,∞)</small>
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### MFInt32 [in, out] **order** [ 0 ] <small>(0,∞)</small>
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The order list defines the order in which layers are rendered. Each value corresponds to the ordinals of the layers.
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- Default value 0 1 0 1 indicates 0-1 left-to-right and 0-1 bottom-to-top, meaning full view.
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### SFBool [
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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- Content must be visible to be collidable and to be pickable.
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### SFBool [ ] **bboxDisplay** FALSE
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### SFBool [in, out] **bboxDisplay** FALSE
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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- The bounding box is displayed regardless of whether contained content is visible.
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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@@ -28,7 +28,7 @@ The Layout node belongs to the **Layout** component and its default container fi
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## Fields
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### SFNode [in, out] **metadata** NULL
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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The content of the LayoutGroup is clipped by the specified viewport.
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### SFBool [
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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- The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
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- Content must be visible to be collidable and to be pickable.
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### SFBool [ ] **bboxDisplay** FALSE
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### SFBool [in, out] **bboxDisplay** FALSE
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Whether to display bounding box for associated geometry, aligned with world coordinates.
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- The bounding box is displayed regardless of whether contained content is visible.
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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@@ -31,9 +31,21 @@ The LayoutLayer node belongs to the **Layout** component and its default contain
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFBool [in, out] **
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### SFBool [in, out] **pickable** TRUE
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*
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*pickable* determines whether pick traversal is performed for this layer.
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### MFString [in, out] **objectType** "ALL" <small>["ALL", "NONE", "TERRAIN", ...]</small>
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The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
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#### Hints
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- Authors may define any value for objectType. MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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### SFNode [in, out] **layout** NULL <small>[X3DLayoutNode]</small>
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- [See ISO3166 or](http://xml.coverpages.org/languageIdentifiers.html){:target="_blank"}
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- [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
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### MFString [in, out] **family** "SERIF"
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### MFString [in, out] **family** "SERIF" <small>String or [URI]</small>
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Array of quoted font family names in preference
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Array of quoted font family names, or the addresses of the font files to load, in order of preference; browsers will use the first supported family.
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#### Hints
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@@ -114,7 +114,7 @@ Whether text direction is top-to-bottom (true) or bottom-to-top (false).
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- [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
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### MFString [in, out] **justify** "BEGIN" <small>["BEGIN"
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### MFString [in, out] **justify** "BEGIN" <small>["BEGIN", "END", "FIRST", "MIDDLE", ""]</small>
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The justify field determines alignment of the above text layout relative to the origin of the object coordinate system.
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