x_ite 8.11.6 → 8.11.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +23 -23
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +26 -26
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +23 -23
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +19 -19
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +18 -18
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +169 -147
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/package.json +16 -13
- package/.github/workflows/pages-deploy.yml +0 -64
- package/.vscode/launch.json +0 -15
- package/.vscode/settings.json +0 -44
- package/.vscode/tasks.json +0 -31
- package/Makefile +0 -82
- package/build/bin/bump.pl +0 -21
- package/build/bin/tests.pl +0 -203
- package/build/bin/version.pl +0 -157
- package/build/docs/components.js +0 -218
- package/build/docs/glTF-samples.pl +0 -151
- package/build/docs/nodes.pl +0 -434
- package/build/docs/tags.pl +0 -28
- package/build/src/nodes.pl +0 -41
- package/docs/Gemfile +0 -19
- package/docs/LICENSE +0 -21
- package/docs/README.md +0 -46
- package/docs/_config.yml +0 -203
- package/docs/_data/assets/cross_origin.yml +0 -62
- package/docs/_data/assets/self_host.yml +0 -51
- package/docs/_data/contact.yml +0 -30
- package/docs/_data/locales/bg-BG.yml +0 -83
- package/docs/_data/locales/de-DE.yml +0 -82
- package/docs/_data/locales/en.yml +0 -93
- package/docs/_data/locales/es-ES.yml +0 -79
- package/docs/_data/locales/fr-FR.yml +0 -79
- package/docs/_data/locales/hu-HU.yml +0 -81
- package/docs/_data/locales/id-ID.yml +0 -79
- package/docs/_data/locales/ko-KR.yml +0 -86
- package/docs/_data/locales/my-MM.yml +0 -79
- package/docs/_data/locales/pt-BR.yml +0 -79
- package/docs/_data/locales/ru-RU.yml +0 -79
- package/docs/_data/locales/tr-TR.yml +0 -79
- package/docs/_data/locales/uk-UA.yml +0 -79
- package/docs/_data/locales/vi-VN.yml +0 -77
- package/docs/_data/locales/zh-CN.yml +0 -85
- package/docs/_data/nav/components-CADGeometry.yml +0 -14
- package/docs/_data/nav/components-Core.yml +0 -16
- package/docs/_data/nav/components-CubeMapTexturing.yml +0 -8
- package/docs/_data/nav/components-DIS.yml +0 -14
- package/docs/_data/nav/components-EnvironmentalEffects.yml +0 -12
- package/docs/_data/nav/components-EnvironmentalSensor.yml +0 -8
- package/docs/_data/nav/components-EventUtilities.yml +0 -16
- package/docs/_data/nav/components-Followers.yml +0 -30
- package/docs/_data/nav/components-Geometry2D.yml +0 -18
- package/docs/_data/nav/components-Geometry3D.yml +0 -16
- package/docs/_data/nav/components-Geospatial.yml +0 -24
- package/docs/_data/nav/components-Grouping.yml +0 -10
- package/docs/_data/nav/components-HAnim.yml +0 -14
- package/docs/_data/nav/components-Interpolation.yml +0 -28
- package/docs/_data/nav/components-KeyDeviceSensor.yml +0 -6
- package/docs/_data/nav/components-Layering.yml +0 -8
- package/docs/_data/nav/components-Layout.yml +0 -12
- package/docs/_data/nav/components-Lighting.yml +0 -10
- package/docs/_data/nav/components-NURBS.yml +0 -30
- package/docs/_data/nav/components-Navigation.yml +0 -16
- package/docs/_data/nav/components-Networking.yml +0 -8
- package/docs/_data/nav/components-ParticleSystems.yml +0 -22
- package/docs/_data/nav/components-Picking.yml +0 -12
- package/docs/_data/nav/components-PointingDeviceSensor.yml +0 -10
- package/docs/_data/nav/components-Rendering.yml +0 -30
- package/docs/_data/nav/components-RigidBodyPhysics.yml +0 -30
- package/docs/_data/nav/components-Scripting.yml +0 -4
- package/docs/_data/nav/components-Shaders.yml +0 -18
- package/docs/_data/nav/components-Shape.yml +0 -22
- package/docs/_data/nav/components-Sound.yml +0 -44
- package/docs/_data/nav/components-Text.yml +0 -6
- package/docs/_data/nav/components-TextureProjector.yml +0 -6
- package/docs/_data/nav/components-Texturing.yml +0 -22
- package/docs/_data/nav/components-Texturing3D.yml +0 -18
- package/docs/_data/nav/components-Time.yml +0 -4
- package/docs/_data/nav/components-VolumeRendering.yml +0 -28
- package/docs/_data/nav/components-X_ITE.yml +0 -4
- package/docs/_data/nav/main.yml +0 -26
- package/docs/_data/nav/reference.yml +0 -18
- package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +0 -18
- package/docs/_data/nav/tutorials-basic.yml +0 -6
- package/docs/_data/nav/tutorials-optimize-your-scene.yml +0 -6
- package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +0 -12
- package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +0 -16
- package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +0 -20
- package/docs/_data/share.yml +0 -27
- package/docs/_includes/nav.html +0 -19
- package/docs/_includes/scripts.html +0 -3
- package/docs/_layouts/compress.html +0 -11
- package/docs/_layouts/redirect-page.html +0 -6
- package/docs/_layouts/wide.html +0 -52
- package/docs/_layouts/wrap.html +0 -4
- package/docs/_layouts/x_ite.html +0 -8
- package/docs/_plugins/no_date.rb +0 -11
- package/docs/_plugins/posts-lastmod-hook.rb +0 -14
- package/docs/_posts/accessing-the-external-browser.md +0 -312
- package/docs/_posts/browser-support.md +0 -53
- package/docs/_posts/components/CADGeometry/CADAssembly.md +0 -126
- package/docs/_posts/components/CADGeometry/CADFace.md +0 -113
- package/docs/_posts/components/CADGeometry/CADLayer.md +0 -126
- package/docs/_posts/components/CADGeometry/CADPart.md +0 -164
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +0 -154
- package/docs/_posts/components/CADGeometry/QuadSet.md +0 -145
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -83
- package/docs/_posts/components/Core/MetadataDouble.md +0 -84
- package/docs/_posts/components/Core/MetadataFloat.md +0 -84
- package/docs/_posts/components/Core/MetadataInteger.md +0 -83
- package/docs/_posts/components/Core/MetadataSet.md +0 -80
- package/docs/_posts/components/Core/MetadataString.md +0 -83
- package/docs/_posts/components/Core/WorldInfo.md +0 -65
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +0 -123
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +0 -82
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +0 -112
- package/docs/_posts/components/DIS/DISEntityManager.md +0 -98
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +0 -131
- package/docs/_posts/components/DIS/EspduTransform.md +0 -566
- package/docs/_posts/components/DIS/ReceiverPdu.md +0 -235
- package/docs/_posts/components/DIS/SignalPdu.md +0 -239
- package/docs/_posts/components/DIS/TransmitterPdu.md +0 -299
- package/docs/_posts/components/EnvironmentalEffects/Background.md +0 -230
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +0 -118
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +0 -44
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +0 -91
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +0 -194
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +0 -118
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +0 -115
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +0 -89
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +0 -75
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +0 -115
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +0 -67
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +0 -64
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +0 -119
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +0 -76
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +0 -68
- package/docs/_posts/components/Followers/ColorChaser.md +0 -101
- package/docs/_posts/components/Followers/ColorDamper.md +0 -105
- package/docs/_posts/components/Followers/CoordinateChaser.md +0 -100
- package/docs/_posts/components/Followers/CoordinateDamper.md +0 -100
- package/docs/_posts/components/Followers/OrientationChaser.md +0 -96
- package/docs/_posts/components/Followers/OrientationDamper.md +0 -100
- package/docs/_posts/components/Followers/PositionChaser.md +0 -96
- package/docs/_posts/components/Followers/PositionChaser2D.md +0 -96
- package/docs/_posts/components/Followers/PositionDamper.md +0 -100
- package/docs/_posts/components/Followers/PositionDamper2D.md +0 -100
- package/docs/_posts/components/Followers/ScalarChaser.md +0 -100
- package/docs/_posts/components/Followers/ScalarDamper.md +0 -100
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +0 -96
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +0 -100
- package/docs/_posts/components/Geometry2D/Arc2D.md +0 -96
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +0 -115
- package/docs/_posts/components/Geometry2D/Circle2D.md +0 -66
- package/docs/_posts/components/Geometry2D/Disk2D.md +0 -93
- package/docs/_posts/components/Geometry2D/Polyline2D.md +0 -69
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +0 -62
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +0 -77
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +0 -77
- package/docs/_posts/components/Geometry3D/Box.md +0 -79
- package/docs/_posts/components/Geometry3D/Cone.md +0 -98
- package/docs/_posts/components/Geometry3D/Cylinder.md +0 -102
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +0 -206
- package/docs/_posts/components/Geometry3D/Extrusion.md +0 -222
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +0 -260
- package/docs/_posts/components/Geometry3D/Sphere.md +0 -78
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +0 -81
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +0 -225
- package/docs/_posts/components/Geospatial/GeoLOD.md +0 -184
- package/docs/_posts/components/Geospatial/GeoLocation.md +0 -148
- package/docs/_posts/components/Geospatial/GeoMetadata.md +0 -117
- package/docs/_posts/components/Geospatial/GeoOrigin.md +0 -84
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +0 -141
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +0 -158
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +0 -153
- package/docs/_posts/components/Geospatial/GeoTransform.md +0 -182
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +0 -214
- package/docs/_posts/components/Grouping/Group.md +0 -108
- package/docs/_posts/components/Grouping/StaticGroup.md +0 -103
- package/docs/_posts/components/Grouping/Switch.md +0 -125
- package/docs/_posts/components/Grouping/Transform.md +0 -160
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +0 -108
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +0 -351
- package/docs/_posts/components/HAnim/HAnimJoint.md +0 -256
- package/docs/_posts/components/HAnim/HAnimMotion.md +0 -186
- package/docs/_posts/components/HAnim/HAnimSegment.md +0 -172
- package/docs/_posts/components/HAnim/HAnimSite.md +0 -176
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +0 -103
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +0 -102
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +0 -91
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +0 -98
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +0 -106
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +0 -118
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +0 -118
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +0 -122
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +0 -102
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +0 -120
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +0 -92
- package/docs/_posts/components/Layering/Layer.md +0 -92
- package/docs/_posts/components/Layering/LayerSet.md +0 -84
- package/docs/_posts/components/Layering/Viewport.md +0 -113
- package/docs/_posts/components/Layout/Layout.md +0 -118
- package/docs/_posts/components/Layout/LayoutGroup.md +0 -118
- package/docs/_posts/components/Layout/LayoutLayer.md +0 -99
- package/docs/_posts/components/Layout/ScreenFontStyle.md +0 -164
- package/docs/_posts/components/Layout/ScreenGroup.md +0 -104
- package/docs/_posts/components/Lighting/DirectionalLight.md +0 -108
- package/docs/_posts/components/Lighting/EnvironmentLight.md +0 -87
- package/docs/_posts/components/Lighting/PointLight.md +0 -115
- package/docs/_posts/components/Lighting/SpotLight.md +0 -145
- package/docs/_posts/components/NURBS/Contour2D.md +0 -65
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +0 -50
- package/docs/_posts/components/NURBS/CoordinateDouble.md +0 -51
- package/docs/_posts/components/NURBS/NurbsCurve.md +0 -75
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +0 -70
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +0 -86
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +0 -112
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +0 -86
- package/docs/_posts/components/NURBS/NurbsSet.md +0 -117
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +0 -110
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +0 -86
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +0 -76
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +0 -81
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +0 -124
- package/docs/_posts/components/Navigation/Billboard.md +0 -121
- package/docs/_posts/components/Navigation/Collision.md +0 -156
- package/docs/_posts/components/Navigation/LOD.md +0 -146
- package/docs/_posts/components/Navigation/NavigationInfo.md +0 -170
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +0 -209
- package/docs/_posts/components/Navigation/Viewpoint.md +0 -213
- package/docs/_posts/components/Navigation/ViewpointGroup.md +0 -91
- package/docs/_posts/components/Networking/Anchor.md +0 -160
- package/docs/_posts/components/Networking/Inline.md +0 -161
- package/docs/_posts/components/Networking/LoadSensor.md +0 -123
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +0 -62
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +0 -95
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +0 -83
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +0 -65
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +0 -249
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +0 -87
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +0 -106
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +0 -101
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +0 -109
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +0 -72
- package/docs/_posts/components/Picking/LinePickSensor.md +0 -151
- package/docs/_posts/components/Picking/PickableGroup.md +0 -128
- package/docs/_posts/components/Picking/PointPickSensor.md +0 -133
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +0 -126
- package/docs/_posts/components/Picking/VolumePickSensor.md +0 -124
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +0 -147
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +0 -137
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +0 -111
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +0 -121
- package/docs/_posts/components/Rendering/ClipPlane.md +0 -72
- package/docs/_posts/components/Rendering/Color.md +0 -56
- package/docs/_posts/components/Rendering/ColorRGBA.md +0 -65
- package/docs/_posts/components/Rendering/Coordinate.md +0 -49
- package/docs/_posts/components/Rendering/IndexedLineSet.md +0 -156
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +0 -149
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +0 -149
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +0 -141
- package/docs/_posts/components/Rendering/LineSet.md +0 -97
- package/docs/_posts/components/Rendering/Normal.md +0 -63
- package/docs/_posts/components/Rendering/PointSet.md +0 -89
- package/docs/_posts/components/Rendering/TriangleFanSet.md +0 -137
- package/docs/_posts/components/Rendering/TriangleSet.md +0 -133
- package/docs/_posts/components/Rendering/TriangleStripSet.md +0 -141
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +0 -90
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +0 -115
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +0 -118
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +0 -95
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +0 -74
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +0 -106
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +0 -121
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +0 -164
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +0 -235
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +0 -185
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +0 -136
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +0 -118
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +0 -118
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +0 -127
- package/docs/_posts/components/Scripting/Script.md +0 -139
- package/docs/_posts/components/Shaders/ComposedShader.md +0 -94
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +0 -74
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +0 -62
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +0 -62
- package/docs/_posts/components/Shaders/PackagedShader.md +0 -137
- package/docs/_posts/components/Shaders/ProgramShader.md +0 -91
- package/docs/_posts/components/Shaders/ShaderPart.md +0 -127
- package/docs/_posts/components/Shaders/ShaderProgram.md +0 -121
- package/docs/_posts/components/Shape/AcousticProperties.md +0 -80
- package/docs/_posts/components/Shape/Appearance.md +0 -130
- package/docs/_posts/components/Shape/FillProperties.md +0 -74
- package/docs/_posts/components/Shape/LineProperties.md +0 -71
- package/docs/_posts/components/Shape/Material.md +0 -235
- package/docs/_posts/components/Shape/PhysicalMaterial.md +0 -189
- package/docs/_posts/components/Shape/PointProperties.md +0 -83
- package/docs/_posts/components/Shape/Shape.md +0 -107
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +0 -148
- package/docs/_posts/components/Shape/UnlitMaterial.md +0 -119
- package/docs/_posts/components/Sound/Analyser.md +0 -205
- package/docs/_posts/components/Sound/AudioClip.md +0 -223
- package/docs/_posts/components/Sound/AudioDestination.md +0 -128
- package/docs/_posts/components/Sound/BiquadFilter.md +0 -213
- package/docs/_posts/components/Sound/BufferAudioSource.md +0 -284
- package/docs/_posts/components/Sound/ChannelMerger.md +0 -108
- package/docs/_posts/components/Sound/ChannelSelector.md +0 -112
- package/docs/_posts/components/Sound/ChannelSplitter.md +0 -116
- package/docs/_posts/components/Sound/Convolver.md +0 -190
- package/docs/_posts/components/Sound/Delay.md +0 -185
- package/docs/_posts/components/Sound/DynamicsCompressor.md +0 -201
- package/docs/_posts/components/Sound/Gain.md +0 -177
- package/docs/_posts/components/Sound/ListenerPointSource.md +0 -171
- package/docs/_posts/components/Sound/MicrophoneSource.md +0 -145
- package/docs/_posts/components/Sound/OscillatorSource.md +0 -153
- package/docs/_posts/components/Sound/PeriodicWave.md +0 -83
- package/docs/_posts/components/Sound/Sound.md +0 -139
- package/docs/_posts/components/Sound/SpatialSound.md +0 -187
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Inline can load another X3D or VRML model into the current scene via url. Inline is an X3DBoundedObject node that has bounding-box dimensions.
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The Inline node belongs to the **Networking** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
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Address of X3D world to load Inline with current scene, retrieved either from local system or an online address. Browser support for X3D model support can include allowed file formats for XML .x3d, ClassicVRML .x3dv, X3D Binary .x3db, X3D JSON .json, and Virtual Reality Modeling Language (VRML97) .wrl.
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- Can replace embedded blank(s) in *url* queries with %20 for each blank character.
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- [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
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#### Warning
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81
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- Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
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### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
|
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85
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*autoRefresh* defines interval in seconds before automatic reload of current url asset is performed.
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#### Hints
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89
|
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- If preceding file loading fails or load field is false, no refresh is performed.
|
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- Repeated refresh attempts to reload currently loaded entry of url list. If that fails, the browser retries other entries in the url list.
|
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#### Warning
|
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94
|
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- Automatically reloading content has security considerations and needs to be considered carefully.
|
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|
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96
|
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### SFTime [in, out] **autoRefreshTimeLimit** 3600 <small>[0,∞)</small>
|
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97
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|
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98
|
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*autoRefreshTimeLimit* defines maximum duration that automatic refresh activity can occur.
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|
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100
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#### Hint
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101
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102
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- Automatic refresh is different than query and response timeouts performed by a networking library while sequentially attempting to retrieve addressed content from a url list.
|
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|
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104
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#### Warning
|
|
105
|
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|
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106
|
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- Automatically reloading content has security considerations and needs to be considered carefully.
|
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### SFBool [in, out] **visible** TRUE
|
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Whether or not renderable content within this node is visually displayed.
|
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112
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#### Hints
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|
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|
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114
|
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- The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
|
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115
|
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- Content must be *visible* to be collidable and to be pickable.
|
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### SFBool [in, out] **bboxDisplay** FALSE
|
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Whether to display bounding box for associated geometry, aligned with world coordinates.
|
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121
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#### Hint
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|
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123
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- The bounding box is displayed regardless of whether contained content is visible.
|
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|
|
125
|
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### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
|
|
126
|
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|
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127
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
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129
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#### Hints
|
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130
|
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|
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131
|
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
|
132
|
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- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
|
|
133
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
|
|
134
|
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
|
|
135
|
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|
|
136
|
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### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
|
137
|
-
|
|
138
|
-
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
|
|
139
|
-
|
|
140
|
-
#### Hints
|
|
141
|
-
|
|
142
|
-
- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
|
|
143
|
-
- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
|
|
144
|
-
- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
|
|
145
|
-
|
|
146
|
-
## Advisories
|
|
147
|
-
|
|
148
|
-
### Hints
|
|
149
|
-
|
|
150
|
-
- [(X3D version 4.0 draft) support includes .gltf and .glb](https://www.khronos.org/gltf){:target="_blank"} https://en.wikipedia.org/wiki/glTF
|
|
151
|
-
- You cannot ROUTE values into an Inline scene, use IMPORT/EXPORT (or ExternProtoDeclare and ProtoInstance) instead.
|
|
152
|
-
- [X3D Scene Authoring Hints, Inlines and Prototypes](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes){:target="_blank"}
|
|
153
|
-
- [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
|
|
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|
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|
|
155
|
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## Example
|
|
156
|
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|
|
157
|
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<x3d-canvas src="https://create3000.github.io/media/examples/Networking/Inline/Inline.x3d" update="auto"></x3d-canvas>
|
|
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|
-
|
|
159
|
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## See Also
|
|
160
|
-
|
|
161
|
-
- [X3D Specification of Inline node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Inline){:target="_blank"}
|
|
@@ -1,123 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: LoadSensor
|
|
3
|
-
date: 2023-01-07
|
|
4
|
-
nav: components-Networking
|
|
5
|
-
categories: [components, Networking]
|
|
6
|
-
tags: [LoadSensor, Networking]
|
|
7
|
-
---
|
|
8
|
-
<style>
|
|
9
|
-
.post h3 {
|
|
10
|
-
word-spacing: 0.2em;
|
|
11
|
-
}
|
|
12
|
-
</style>
|
|
13
|
-
|
|
14
|
-
## Overview
|
|
15
|
-
|
|
16
|
-
LoadSensor generates events as watchList child nodes are either loaded or fail to load. Changing watchlist child nodes restarts the LoadSensor.
|
|
17
|
-
|
|
18
|
-
The LoadSensor node belongs to the **Networking** component and its default container field is *children.* It is available from X3D version 3.0 or higher.
|
|
19
|
-
|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
-
+ X3DNode
|
|
24
|
-
+ X3DChildNode
|
|
25
|
-
+ X3DSensorNode
|
|
26
|
-
+ X3DNetworkSensorNode
|
|
27
|
-
+ LoadSensor
|
|
28
|
-
```
|
|
29
|
-
|
|
30
|
-
## Fields
|
|
31
|
-
|
|
32
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
33
|
-
|
|
34
|
-
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
35
|
-
|
|
36
|
-
#### Hint
|
|
37
|
-
|
|
38
|
-
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
39
|
-
|
|
40
|
-
### SFBool [in, out] **enabled** TRUE
|
|
41
|
-
|
|
42
|
-
Enables/disables node operation.
|
|
43
|
-
|
|
44
|
-
### SFTime [in, out] **timeOut** 0 <small>(0,∞)</small>
|
|
45
|
-
|
|
46
|
-
Time in seconds of maximum load duration prior to declaring failure. Default value zero means use browser defaults.
|
|
47
|
-
|
|
48
|
-
### SFBool [out] **isActive**
|
|
49
|
-
|
|
50
|
-
*isActive* true/false events are sent when sensing starts/stops.
|
|
51
|
-
|
|
52
|
-
#### Warning
|
|
53
|
-
|
|
54
|
-
- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
|
|
55
|
-
|
|
56
|
-
### SFBool [out] **isLoaded**
|
|
57
|
-
|
|
58
|
-
Notify when all watchList child nodes are loaded, or at least one has failed. Sends true on successfully loading all watchList child nodes. Sends false on timeOut of any watchList child nodes, failure of any watchList child nodes to load, or no local copies available and no network present.
|
|
59
|
-
|
|
60
|
-
#### Hint
|
|
61
|
-
|
|
62
|
-
- Use multiple LoadSensor nodes to track multiple loading nodes individually.
|
|
63
|
-
|
|
64
|
-
#### Warning
|
|
65
|
-
|
|
66
|
-
- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
|
|
67
|
-
|
|
68
|
-
### SFFloat [out] **progress**
|
|
69
|
-
|
|
70
|
-
Sends 0.0 on start and 1.0 on completion. Intermediate values are browser dependent and always increasing (may indicate fraction of bytes, fraction of expected time or another metric).
|
|
71
|
-
|
|
72
|
-
#### Hint
|
|
73
|
-
|
|
74
|
-
- Only 0 and 1 events are guaranteed.
|
|
75
|
-
|
|
76
|
-
#### Warning
|
|
77
|
-
|
|
78
|
-
- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
|
|
79
|
-
|
|
80
|
-
### SFTime [out] **loadTime**
|
|
81
|
-
|
|
82
|
-
Time of successful load complete, not sent on failure.
|
|
83
|
-
|
|
84
|
-
#### Warning
|
|
85
|
-
|
|
86
|
-
- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
|
|
87
|
-
|
|
88
|
-
### MFNode [in, out] **children** [ ] <small>[X3DUrlObject]</small>
|
|
89
|
-
|
|
90
|
-
The *children* field monitors one or more USE nodes that contain a valid url field.
|
|
91
|
-
|
|
92
|
-
#### Hints
|
|
93
|
-
|
|
94
|
-
- If watchList contains multiple USE nodes, output events are only generated when all *children* have loaded successfully or at least one node has failed.
|
|
95
|
-
- If individual load status information is desired for different nodes, multiple LoadSensor nodes may be used, each with a single watchList element.
|
|
96
|
-
- Anchor nodes can be monitored for binding a target Viewpoint, loading a new scene, or loading a new scene in a new window.
|
|
97
|
-
|
|
98
|
-
#### Warning
|
|
99
|
-
|
|
100
|
-
- [Field originally named 'watchList' in X3Dv3.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
|
|
101
|
-
|
|
102
|
-
## Advisories
|
|
103
|
-
|
|
104
|
-
### Hints
|
|
105
|
-
|
|
106
|
-
- Use multiple LoadSensor nodes to track multiple loading nodes individually.
|
|
107
|
-
- Background node is not sensed by LoadSensor due to node typing and multiple-image ambiguity, alternatively utilize TextureBackground node with multiple ImageTexture nodes each referenced inside LoadSensor.
|
|
108
|
-
- Use Inline 'load' field to prompt or defer loading.
|
|
109
|
-
- [Example scenes and authoring assets](https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound){:target="_blank"}
|
|
110
|
-
|
|
111
|
-
### Warnings
|
|
112
|
-
|
|
113
|
-
- Children (watchList) child nodes are not rendered, so normally USE copies of other nodes to sense load status.
|
|
114
|
-
- New X3D node, not supported in VRML97.
|
|
115
|
-
- ['children' field originally named 'watchList' in X3Dv3.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
|
|
116
|
-
|
|
117
|
-
## Example
|
|
118
|
-
|
|
119
|
-
<x3d-canvas src="https://create3000.github.io/media/examples/Networking/LoadSensor/LoadSensor.x3d" update="auto"></x3d-canvas>
|
|
120
|
-
|
|
121
|
-
## See Also
|
|
122
|
-
|
|
123
|
-
- [X3D Specification of LoadSensor node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#LoadSensor){:target="_blank"}
|
|
@@ -1,62 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: BoundedPhysicsModel
|
|
3
|
-
date: 2023-01-07
|
|
4
|
-
nav: components-ParticleSystems
|
|
5
|
-
categories: [components, ParticleSystems]
|
|
6
|
-
tags: [BoundedPhysicsModel, ParticleSystems]
|
|
7
|
-
---
|
|
8
|
-
<style>
|
|
9
|
-
.post h3 {
|
|
10
|
-
word-spacing: 0.2em;
|
|
11
|
-
}
|
|
12
|
-
</style>
|
|
13
|
-
|
|
14
|
-
## Overview
|
|
15
|
-
|
|
16
|
-
BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion. A child geometry node specifies boundaries that constrain the location of the particles.
|
|
17
|
-
|
|
18
|
-
The BoundedPhysicsModel node belongs to the **ParticleSystems** component and its default container field is *physics.* It is available from X3D version 3.2 or higher.
|
|
19
|
-
|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
-
+ X3DNode
|
|
24
|
-
+ X3DParticlePhysicsModelNode
|
|
25
|
-
+ BoundedPhysicsModel
|
|
26
|
-
```
|
|
27
|
-
|
|
28
|
-
## Fields
|
|
29
|
-
|
|
30
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
31
|
-
|
|
32
|
-
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
33
|
-
|
|
34
|
-
#### Hint
|
|
35
|
-
|
|
36
|
-
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
37
|
-
|
|
38
|
-
### SFBool [in, out] **enabled** TRUE
|
|
39
|
-
|
|
40
|
-
Enables/disables node operation.
|
|
41
|
-
|
|
42
|
-
### SFNode [in, out] **geometry** NULL <small>[X3DGeometryNode]</small>
|
|
43
|
-
|
|
44
|
-
Single contained *geometry* node provides the *geometry* used for each particle when the parent ParticleSystem node has geometryType=GEOMETRY.
|
|
45
|
-
|
|
46
|
-
#### Hint
|
|
47
|
-
|
|
48
|
-
- [X3D for Advanced Modeling (X3D4AM) slideset](https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf){:target="_blank"}
|
|
49
|
-
|
|
50
|
-
#### Warning
|
|
51
|
-
|
|
52
|
-
- Requires X3D `profile='Full'` or else include `<component name='Geospatial' level='1'/>`
|
|
53
|
-
|
|
54
|
-
## Advisories
|
|
55
|
-
|
|
56
|
-
### Hint
|
|
57
|
-
|
|
58
|
-
- When a particle touches the boundary surface, it is reflected by the geometry (either inside or outside).
|
|
59
|
-
|
|
60
|
-
## See Also
|
|
61
|
-
|
|
62
|
-
- [X3D Specification of BoundedPhysicsModel node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#BoundedPhysicsModel){:target="_blank"}
|
|
@@ -1,95 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: ConeEmitter
|
|
3
|
-
date: 2023-01-07
|
|
4
|
-
nav: components-ParticleSystems
|
|
5
|
-
categories: [components, ParticleSystems]
|
|
6
|
-
tags: [ConeEmitter, ParticleSystems]
|
|
7
|
-
---
|
|
8
|
-
<style>
|
|
9
|
-
.post h3 {
|
|
10
|
-
word-spacing: 0.2em;
|
|
11
|
-
}
|
|
12
|
-
</style>
|
|
13
|
-
|
|
14
|
-
## Overview
|
|
15
|
-
|
|
16
|
-
ConeEmitter generates all available particles from a specific point in space. Particles are emitted from the single point specified by the position field emanating in a direction randomly distributed within the cone specified by the angle and direction fields.
|
|
17
|
-
|
|
18
|
-
The ConeEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available from X3D version 3.2 or higher.
|
|
19
|
-
|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
-
+ X3DNode
|
|
24
|
-
+ X3DParticleEmitterNode
|
|
25
|
-
+ ConeEmitter
|
|
26
|
-
```
|
|
27
|
-
|
|
28
|
-
## Fields
|
|
29
|
-
|
|
30
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFBool [in, out] **on** TRUE
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Enables/disables production of particles from this emitter node. If operating when turned off, existing particles complete their rendering process.
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### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
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Point from which particles emanate.
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### SFVec3f [in, out] **direction** 0 1 0 <small>(-∞,∞)</small>
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Initial *direction* from which particles emanate.
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### SFFloat [in, out] **angle** π/4 <small>[0,π]</small>
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Cone boundary for random distribution of particles about initial direction.
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#### Hint
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- [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
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### SFFloat [in, out] **speed** 0 <small>[0,∞)</small>
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Initial linear *speed* (default is m/s) imparted to all particles along their direction of movement.
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### SFFloat [in, out] **variation** 0.25 <small>[0,∞)</small>
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Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of possible initial values possible.
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#### Hint
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- *variation* of zero does not allow any randomness.
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### SFFloat [ ] **mass** 0 <small>[0,∞)</small>
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Basic *mass* of each particle, defined in *mass* base units (default is kilograms).
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#### Hints
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- *mass* is needed if gravity or other force-related calculations are performed on a per-particle basis.
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- [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
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- [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
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### SFFloat [ ] **surfaceArea** 0 <small>[0,∞)</small>
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Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle.
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#### Hints
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- *surfaceArea* value represents average frontal area presented to the wind.
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- Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
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## Example
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<x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ConeEmitter/ConeEmitter.x3d" update="auto"></x3d-canvas>
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## See Also
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- [X3D Specification of ConeEmitter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ConeEmitter){:target="_blank"}
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@@ -1,83 +0,0 @@
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1
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---
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title: ExplosionEmitter
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date: 2023-01-07
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nav: components-ParticleSystems
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categories: [components, ParticleSystems]
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tags: [ExplosionEmitter, ParticleSystems]
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---
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<style>
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.post h3 {
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word-spacing: 0.2em;
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}
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</style>
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## Overview
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ExplosionEmitter generates all particles from a specific point in space at the initial time enabled.
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The ExplosionEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available from X3D version 3.2 or higher.
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## Hierarchy
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```
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+ X3DNode
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+ X3DParticleEmitterNode
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|
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+ ExplosionEmitter
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```
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## Fields
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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34
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#### Hint
|
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35
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36
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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37
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38
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### SFBool [in, out] **on** TRUE
|
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39
|
-
|
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40
|
-
Enables/disables production of particles from this emitter node. If operating when turned off, existing particles complete their rendering process.
|
|
41
|
-
|
|
42
|
-
### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
|
|
43
|
-
|
|
44
|
-
Point from which particles emanate.
|
|
45
|
-
|
|
46
|
-
### SFFloat [in, out] **speed** 0 <small>[0,∞)</small>
|
|
47
|
-
|
|
48
|
-
Initial linear *speed* (default is m/s) imparted to all particles along their direction of movement.
|
|
49
|
-
|
|
50
|
-
### SFFloat [in, out] **variation** 0.25 <small>[0,∞)</small>
|
|
51
|
-
|
|
52
|
-
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of initial values possible.
|
|
53
|
-
|
|
54
|
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#### Hint
|
|
55
|
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|
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56
|
-
- *variation* of zero does not allow any randomness.
|
|
57
|
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|
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58
|
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### SFFloat [ ] **mass** 0 <small>[0,∞)</small>
|
|
59
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|
|
60
|
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Basic *mass* of each particle, defined in *mass* base units (default is kilograms).
|
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61
|
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|
|
62
|
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#### Hints
|
|
63
|
-
|
|
64
|
-
- *mass* is needed if gravity or other force-related calculations are performed on a per-particle basis.
|
|
65
|
-
- [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
|
|
66
|
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- [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
|
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67
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|
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68
|
-
### SFFloat [ ] **surfaceArea** 0 <small>[0,∞)</small>
|
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69
|
-
|
|
70
|
-
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle.
|
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71
|
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|
72
|
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#### Hints
|
|
73
|
-
|
|
74
|
-
- *surfaceArea* value represents average frontal area presented to the wind.
|
|
75
|
-
- Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
|
|
76
|
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|
|
77
|
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## Example
|
|
78
|
-
|
|
79
|
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<x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ExplosionEmitter/ExplosionEmitter.x3d" update="auto"></x3d-canvas>
|
|
80
|
-
|
|
81
|
-
## See Also
|
|
82
|
-
|
|
83
|
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- [X3D Specification of ExplosionEmitter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ExplosionEmitter){:target="_blank"}
|
|
@@ -1,65 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: ForcePhysicsModel
|
|
3
|
-
date: 2023-01-07
|
|
4
|
-
nav: components-ParticleSystems
|
|
5
|
-
categories: [components, ParticleSystems]
|
|
6
|
-
tags: [ForcePhysicsModel, ParticleSystems]
|
|
7
|
-
---
|
|
8
|
-
<style>
|
|
9
|
-
.post h3 {
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word-spacing: 0.2em;
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11
|
-
}
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|
12
|
-
</style>
|
|
13
|
-
|
|
14
|
-
## Overview
|
|
15
|
-
|
|
16
|
-
ForcePhysicsModel applies a constant force value to the particles.
|
|
17
|
-
|
|
18
|
-
The ForcePhysicsModel node belongs to the **ParticleSystems** component and its default container field is *physics.* It is available from X3D version 3.2 or higher.
|
|
19
|
-
|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
-
+ X3DNode
|
|
24
|
-
+ X3DParticlePhysicsModelNode
|
|
25
|
-
+ ForcePhysicsModel
|
|
26
|
-
```
|
|
27
|
-
|
|
28
|
-
## Fields
|
|
29
|
-
|
|
30
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
31
|
-
|
|
32
|
-
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
33
|
-
|
|
34
|
-
#### Hint
|
|
35
|
-
|
|
36
|
-
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
37
|
-
|
|
38
|
-
### SFBool [in, out] **enabled** TRUE
|
|
39
|
-
|
|
40
|
-
Enables/disables node operation.
|
|
41
|
-
|
|
42
|
-
### SFVec3f [in, out] **force** 0 -9.8 0 <small>(∞,∞)</small>
|
|
43
|
-
|
|
44
|
-
*force* field indicates strength and direction of the propelling *force* on the particles (for example, default is Earth's gravity).
|
|
45
|
-
|
|
46
|
-
#### Hints
|
|
47
|
-
|
|
48
|
-
- If particles have zero mass, ForcePhysicsModel node has no effect.
|
|
49
|
-
- *force* is specified in *force* base units (usually newtons, acceleration of one kilogram at rate of one meter per second squared).
|
|
50
|
-
- [Https://en.wikipedia.org/wiki/Newton_(unit) and Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
|
|
51
|
-
- [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
|
|
52
|
-
|
|
53
|
-
## Advisories
|
|
54
|
-
|
|
55
|
-
### Hint
|
|
56
|
-
|
|
57
|
-
- Force may act in any given direction vector at any strength.
|
|
58
|
-
|
|
59
|
-
## Example
|
|
60
|
-
|
|
61
|
-
<x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ForcePhysicsModel/ForcePhysicsModel.x3d" update="auto"></x3d-canvas>
|
|
62
|
-
|
|
63
|
-
## See Also
|
|
64
|
-
|
|
65
|
-
- [X3D Specification of ForcePhysicsModel node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ForcePhysicsModel){:target="_blank"}
|