wizz-method 2.2.0 → 2.3.0

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Files changed (198) hide show
  1. package/README.md +62 -62
  2. package/SECURITY.md +15 -16
  3. package/THIRD-PARTY-NOTICES.md +49 -49
  4. package/package.json +1 -1
  5. package/src/bmm-skills/1-analysis/wizz-agent-analyst/customize.toml +1 -1
  6. package/src/bmm-skills/2-plan-workflows/wizz-agent-pm/customize.toml +1 -1
  7. package/src/bmm-skills/2-plan-workflows/wizz-agent-ux-designer/customize.toml +1 -1
  8. package/src/bmm-skills/3-solutioning/wizz-agent-architect/customize.toml +1 -1
  9. package/src/bmm-skills/4-implementation/wizz-agent-dev/customize.toml +1 -1
  10. package/src/core-skills/_shared/handoff-protocol.md +72 -71
  11. package/src/core-skills/wizz-review-adversarial-general/SKILL.md +1 -1
  12. package/src/modules/lowticket/skills/wizz-lowticket-funil/references/copy-das-paginas.md +39 -39
  13. package/src/modules/lowticket/skills/wizz-lowticket-funil/references/mapa-do-funil.md +23 -23
  14. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/CATALOGO.md +72 -72
  15. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/01-principios.md +10 -10
  16. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/02-diagnostico-funil.md +50 -50
  17. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/03-campanha-bidcap.md +68 -68
  18. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/04-criativos.md +44 -44
  19. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/04a-criativos-ia.md +77 -77
  20. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/04b-criativos-formatos.md +121 -121
  21. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/05-oferta.md +35 -35
  22. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/06-pagina-vendas.md +122 -122
  23. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/06a-instagram.md +93 -93
  24. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/06b-player-vsl.md +57 -57
  25. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/07-funil-upsell.md +83 -83
  26. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/07a-copy-humanizacao.md +61 -61
  27. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/08-pesquisa-publico.md +11 -11
  28. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/09-especialista-coproducao.md +26 -26
  29. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/10-levantar-caixa.md +29 -29
  30. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/11-checklist-roi.md +22 -22
  31. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12-mineracao-ofertas.md +80 -80
  32. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12a-mineracao-veredito.md +72 -72
  33. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12b-fabrica-de-ofertas.md +63 -63
  34. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/12c-anatomia-low-ticket.md +71 -71
  35. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/13-benchmarks-vsl.md +6 -6
  36. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/14-vocabulario.md +53 -51
  37. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/15-como-estender.md +26 -26
  38. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/17-rastreamento.md +76 -76
  39. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/18-copy-desejo-oferta.md +149 -149
  40. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/INDEX.md +45 -45
  41. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/guardrails.md +45 -45
  42. package/src/modules/lowticket/skills/wizz-lowticket-metodologia/knowledge/pontos-em-aberto.md +64 -66
  43. package/src/modules/lowticket/skills/wizz-lowticket-minerador/references/rubrica.md +63 -63
  44. package/src/modules/lowticket/skills/wizz-lowticket-pagina/references/metas-e-medicao.md +23 -23
  45. package/src/modules/lowticket/skills/wizz-lowticket-pagina/references/padroes-de-codigo.md +50 -50
  46. package/src/modules/lowticket/skills/wizz-lowticket-trafego/references/formato-do-diagnostico.md +9 -9
  47. package/src/modules/lowticket/skills/wizz-lowticket-trafego/references/reguas.md +42 -42
  48. package/src/modules/wizz/README.md +27 -27
  49. package/src/modules/wizz/_shared/cerebro.md +37 -37
  50. package/src/modules/wizz/_shared/communication-rules.md +15 -15
  51. package/src/modules/wizz/_shared/despacho-barato.md +6 -6
  52. package/src/modules/wizz/_shared/encerramento.md +23 -23
  53. package/src/modules/wizz/_shared/model-ladder.md +29 -29
  54. package/src/modules/wizz/_shared/planning-gate.md +30 -30
  55. package/src/modules/wizz/_shared/token-economy.md +28 -28
  56. package/src/modules/wizz/_shared/video-pipeline.md +42 -42
  57. package/src/modules/wizz/agents/wizz-ads/SKILL.md +16 -16
  58. package/src/modules/wizz/agents/wizz-ads/customize.toml +21 -21
  59. package/src/modules/wizz/agents/wizz-copy/SKILL.md +18 -18
  60. package/src/modules/wizz/agents/wizz-copy/customize.toml +24 -24
  61. package/src/modules/wizz/agents/wizz-designer/SKILL.md +24 -24
  62. package/src/modules/wizz/agents/wizz-designer/customize.toml +29 -29
  63. package/src/modules/wizz/agents/wizz-growth/SKILL.md +20 -20
  64. package/src/modules/wizz/agents/wizz-growth/customize.toml +34 -34
  65. package/src/modules/wizz/agents/wizz-maestro/SKILL.md +63 -63
  66. package/src/modules/wizz/agents/wizz-maestro/customize.toml +38 -38
  67. package/src/modules/wizz/agents/wizz-memoria/SKILL.md +19 -19
  68. package/src/modules/wizz/agents/wizz-memoria/customize.toml +24 -24
  69. package/src/modules/wizz/agents/wizz-qa/SKILL.md +22 -22
  70. package/src/modules/wizz/agents/wizz-qa/customize.toml +29 -29
  71. package/src/modules/wizz/agents/wizz-seo/SKILL.md +19 -19
  72. package/src/modules/wizz/agents/wizz-seo/customize.toml +27 -27
  73. package/src/modules/wizz/agents/wizz-social/SKILL.md +53 -53
  74. package/src/modules/wizz/agents/wizz-social/customize.toml +37 -37
  75. package/src/modules/wizz/agents/wizz-social/knowledge/analise-imagem-referencia.md +20 -20
  76. package/src/modules/wizz/agents/wizz-social/knowledge/biblioteca-prompts-imagem.md +71 -71
  77. package/src/modules/wizz/agents/wizz-social/knowledge/blueprint-roteiro-viral.md +196 -196
  78. package/src/modules/wizz/agents/wizz-social/knowledge/legenda-instagram.md +32 -32
  79. package/src/modules/wizz/agents/wizz-social/knowledge/prompts-imagem-video.md +48 -48
  80. package/src/modules/wizz/module.yaml +28 -28
  81. package/src/modules/wizz/overrides/wizz-agent-analyst.toml +17 -17
  82. package/src/modules/wizz/overrides/wizz-agent-architect.toml +21 -21
  83. package/src/modules/wizz/overrides/wizz-agent-dev.toml +20 -20
  84. package/src/modules/wizz/overrides/wizz-agent-pm.toml +11 -11
  85. package/src/modules/wizz/overrides/wizz-agent-tech-writer.toml +14 -14
  86. package/src/modules/wizz/overrides/wizz-agent-ux-designer.toml +14 -14
  87. package/src/modules/wizz/subagents/codex/wizz-exec-haiku.toml +17 -17
  88. package/src/modules/wizz/subagents/codex/wizz-exec-opus.toml +19 -19
  89. package/src/modules/wizz/subagents/codex/wizz-exec-review.toml +18 -18
  90. package/src/modules/wizz/subagents/codex/wizz-exec-sonnet.toml +18 -18
  91. package/src/modules/wizz/subagents/gemini/wizz-exec-haiku.md +17 -17
  92. package/src/modules/wizz/subagents/gemini/wizz-exec-opus.md +19 -19
  93. package/src/modules/wizz/subagents/gemini/wizz-exec-review.md +18 -18
  94. package/src/modules/wizz/subagents/gemini/wizz-exec-sonnet.md +18 -18
  95. package/src/modules/wizz/subagents/opencode/wizz-exec-haiku.md +17 -17
  96. package/src/modules/wizz/subagents/opencode/wizz-exec-opus.md +19 -19
  97. package/src/modules/wizz/subagents/opencode/wizz-exec-review.md +18 -18
  98. package/src/modules/wizz/subagents/opencode/wizz-exec-sonnet.md +18 -18
  99. package/src/modules/wizz/subagents/spec.yaml +84 -83
  100. package/src/modules/wizz/subagents/wizz-exec-haiku.md +17 -17
  101. package/src/modules/wizz/subagents/wizz-exec-opus.md +19 -19
  102. package/src/modules/wizz/subagents/wizz-exec-review.md +18 -18
  103. package/src/modules/wizz/subagents/wizz-exec-sonnet.md +18 -18
  104. package/src/skills-lib/cerebro/SKILL.md +61 -61
  105. package/src/skills-lib/cerebro/references/comandos-pesquisa-e-memoria.md +46 -46
  106. package/src/skills-lib/cerebro/references/comandos-rotina-e-captura.md +65 -65
  107. package/src/skills-lib/cerebro/references/comandos-sessao.md +74 -74
  108. package/src/skills-lib/ctc-align/SKILL.md +37 -37
  109. package/src/skills-lib/find-skills/SKILL.md +19 -19
  110. package/src/skills-lib/pesquisa-de-publico-do-piva/README.md +33 -33
  111. package/src/skills-lib/pesquisa-de-publico-do-piva/SKILL.md +42 -42
  112. package/src/skills-lib/pesquisa-de-publico-do-piva/prompts.md +20 -20
  113. package/src/skills-lib/references/premium-agency-rules.md +63 -63
  114. package/src/skills-lib/security-audit-pentest/SKILL.md +31 -31
  115. package/src/skills-lib/security-audit-pentest/references/stage-1-validacao-entrada.md +37 -37
  116. package/src/skills-lib/security-audit-pentest/references/stage-2-autorizacao.md +61 -61
  117. package/src/skills-lib/security-audit-pentest/references/stage-3-abuso-volume.md +37 -37
  118. package/src/skills-lib/security-audit-pentest/references/stage-4-vazamento-resposta.md +52 -52
  119. package/src/skills-lib/site-launch-kit/SKILL.md +42 -42
  120. package/src/skills-lib/site-launch-kit/references/01-cta-principal.md +20 -20
  121. package/src/skills-lib/site-launch-kit/references/02-barra-fixa-mobile.md +24 -24
  122. package/src/skills-lib/site-launch-kit/references/03-tempo-de-resposta.md +21 -21
  123. package/src/skills-lib/site-launch-kit/references/04-prova-social.md +22 -22
  124. package/src/skills-lib/site-launch-kit/references/05-faq-decisao.md +28 -28
  125. package/src/skills-lib/site-launch-kit/references/06-imagens-reais.md +27 -27
  126. package/src/skills-lib/site-launch-kit/references/07-endereco-como-chegar.md +25 -25
  127. package/src/skills-lib/site-launch-kit/references/08-titles.md +30 -30
  128. package/src/skills-lib/site-launch-kit/references/09-open-graph.md +23 -23
  129. package/src/skills-lib/site-launch-kit/references/10-breadcrumbs.md +23 -23
  130. package/src/skills-lib/site-launch-kit/references/11-alt-text.md +28 -28
  131. package/src/skills-lib/site-launch-kit/references/12-schema-local.md +22 -22
  132. package/src/skills-lib/site-launch-kit/references/13-robots-sitemap.md +26 -26
  133. package/src/skills-lib/site-launch-kit/references/14-privacidade-termos.md +27 -27
  134. package/src/skills-lib/site-launch-kit/references/15-medicao.md +23 -23
  135. package/src/skills-lib/wizz-ai-product-design/SKILL.md +70 -70
  136. package/src/skills-lib/wizz-auth-and-secrets/SKILL.md +78 -78
  137. package/src/skills-lib/wizz-caching-and-queues/SKILL.md +40 -40
  138. package/src/skills-lib/wizz-cloud-and-infra/SKILL.md +22 -22
  139. package/src/skills-lib/wizz-database-and-deps/SKILL.md +52 -52
  140. package/src/skills-lib/wizz-database-scaling/SKILL.md +31 -31
  141. package/src/skills-lib/wizz-desktop-security/SKILL.md +49 -49
  142. package/src/skills-lib/wizz-implementation-planner/SKILL.md +56 -56
  143. package/src/skills-lib/wizz-implementation-planner/references/folder-structure-and-dependencies.md +14 -14
  144. package/src/skills-lib/wizz-implementation-planner/references/implementation-phases.md +15 -15
  145. package/src/skills-lib/wizz-implementation-planner/references/implementation-types.md +9 -9
  146. package/src/skills-lib/wizz-implementation-planner/references/motion-path-implementation.md +19 -19
  147. package/src/skills-lib/wizz-implementation-planner/references/performance-plan.md +27 -27
  148. package/src/skills-lib/wizz-infrastructure/SKILL.md +21 -21
  149. package/src/skills-lib/wizz-inicio-de-projeto/SKILL.md +63 -63
  150. package/src/skills-lib/wizz-inicio-de-projeto/references/implementacao-api-forms.md +27 -27
  151. package/src/skills-lib/wizz-inicio-de-projeto/references/padroes-arquiteturais-e-pastas.md +31 -31
  152. package/src/skills-lib/wizz-inicio-de-projeto/references/seguranca-e-regras-codigo.md +21 -21
  153. package/src/skills-lib/wizz-launch-readiness/SKILL.md +61 -61
  154. package/src/skills-lib/wizz-launch-readiness/references/01-tecnico-build.md +16 -16
  155. package/src/skills-lib/wizz-launch-readiness/references/02-seguranca.md +16 -16
  156. package/src/skills-lib/wizz-launch-readiness/references/03-seo-descoberta.md +16 -16
  157. package/src/skills-lib/wizz-launch-readiness/references/04-analytics-medicao.md +15 -15
  158. package/src/skills-lib/wizz-launch-readiness/references/05-conteudo-prova-social.md +15 -15
  159. package/src/skills-lib/wizz-launch-readiness/references/06-legal-lgpd.md +15 -15
  160. package/src/skills-lib/wizz-launch-readiness/references/07-infra-deploy-rollback.md +16 -16
  161. package/src/skills-lib/wizz-launch-readiness/references/08-fusao-priorizacao.md +19 -19
  162. package/src/skills-lib/wizz-launch-readiness/references/09-persistencia-project-context.md +26 -26
  163. package/src/skills-lib/wizz-motion-3d-director/SKILL.md +70 -70
  164. package/src/skills-lib/wizz-motion-3d-director/references/image-to-video-workflow.md +34 -35
  165. package/src/skills-lib/wizz-motion-3d-director/references/motion-paths.md +70 -70
  166. package/src/skills-lib/wizz-motion-3d-director/references/performance-and-handoff.md +17 -17
  167. package/src/skills-lib/wizz-offer-forge/README.md +9 -9
  168. package/src/skills-lib/wizz-offer-forge/SKILL.md +64 -64
  169. package/src/skills-lib/wizz-offer-forge/references/empilhamento-valor.md +17 -17
  170. package/src/skills-lib/wizz-offer-forge/references/garantia-reversa.md +16 -16
  171. package/src/skills-lib/wizz-offer-forge/references/mecanismo-unico.md +19 -19
  172. package/src/skills-lib/wizz-offer-forge/references/ponte-trafego.md +17 -17
  173. package/src/skills-lib/wizz-premium-landing-ui-researcher/SKILL.md +36 -36
  174. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/audit-protocol.md +81 -82
  175. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/component-sources.md +105 -105
  176. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/core-goal.md +39 -39
  177. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/dashboard-and-portfolio-modes.md +49 -50
  178. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/handoffs.md +33 -34
  179. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/landing-page-strategy.md +141 -142
  180. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/mandatory-process.md +24 -24
  181. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/output-format-and-quality.md +73 -73
  182. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/prompt-templates.md +4 -4
  183. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/site-levels.md +282 -283
  184. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/source-first-protocol.md +39 -39
  185. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/source-links.md +8 -8
  186. package/src/skills-lib/wizz-premium-landing-ui-researcher/references/stack-and-visual-direction.md +63 -64
  187. package/src/skills-lib/wizz-router/SKILL.md +38 -38
  188. package/src/skills-lib/wizz-router/references/auditoria-360.md +12 -12
  189. package/src/skills-lib/wizz-router/references/routing-table-flat.md +80 -80
  190. package/src/skills-lib/wizz-tracking-audit/SKILL.md +48 -48
  191. package/src/skills-lib/wizz-tracking-audit/references/modo-diagnostico.md +43 -43
  192. package/src/skills-lib/wizz-tracking-audit/references/modo-implantacao.md +59 -59
  193. package/src/skills-lib/wizz-tracking-audit/references/utm-e-atribuicao.md +35 -35
  194. package/src/skills-lib/wizz-web-security/SKILL.md +35 -35
  195. package/src/skills-lib/wizz-web-security/references/checklist-deploy.md +50 -50
  196. package/src/skills-lib/wizz-web-security/references/headers-rate-limit-cors.md +33 -33
  197. package/src/skills-lib/wizz-web-security/references/owasp-top5-detalhado.md +36 -36
  198. package/tools/hooks/session-rules.js +14 -11
@@ -1,177 +1,177 @@
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- ## 6. Página de vendas
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+ ## 6. Sales page
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2
 
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- > Shard da metodologia desta base. Índice: [`INDEX.md`](INDEX.md) · Sempre carregado junto: [`guardrails.md`](guardrails.md)
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- > Onde a skill genérica contradisser este shard, **o shard vence**, e isso deve ser dito na resposta.
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+ > Shard of this base's methodology. Index: [`INDEX.md`](INDEX.md) · Always loaded alongside: [`guardrails.md`](guardrails.md)
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+ > Where the generic skill contradicts this shard, **the shard wins**, and this must be stated in the response.
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5
 
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- **Irmãos:** perfil e Instagram em [`06a-instagram.md`](06a-instagram.md) · os dois prompts do player de VSL em [`06b-player-vsl.md`](06b-player-vsl.md)
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+ **Siblings:** profile and Instagram in [`06a-instagram.md`](06a-instagram.md) · the two VSL player prompts in [`06b-player-vsl.md`](06b-player-vsl.md)
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7
 
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- ### 6.1 Anatomia de 12 blocos
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+ ### 6.1 12-block anatomy
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9
 
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- | # | Bloco | Status | Função |
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+ | # | Block | Status | Function |
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11
  |---|-------|--------|--------|
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- | 01 | Top bar | Opcional | Urgência + ancoragem de preço |
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- | 02 | Hero (headline + VSL + CTA 1) | Core | 80% da conversão se ganha ou perde aqui |
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- | 03 | Dor | Core | Efeito espelho: a pessoa precisa se reconhecer |
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- | 04 | Mecanismo | Core | Transforma o comum em único (ver 5.5: problema + solução) |
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- | 05 | Prova | Core | Demonstração + depoimento + autoridade |
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- | 06 | Desejo | Core | Benefício em linguagem de resultado, vende o "depois" |
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- | 07 | Valor | Core | Empilhamento antes do preço |
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- | 08 | Oferta | Core | Preço com ancoragem + decoy + bônus |
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- | 09 | Resumo | Opcional | Captura quem rolou direto |
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- | 10 | Garantia | Core | Reversão de risco com prazo e selo |
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- | 11 | FAQ | Core | Quebra de objeção final |
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- | 12 | CTA final + rodapé | Core | Chamada + selos + legal |
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-
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- Essa estrutura converteu em 90% das ofertas rodadas.
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-
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- **Por que cada bloco existe.** As duas páginas analisadas são um **pack de planilhas** (R$10, infoproduto genérico, público amplo) e um **assistente de mira para jogo** (público jovem, compra por impulso).
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-
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- | # | O trabalho do bloco | O mecanismo psicológico |
12
+ | 01 | Top bar | Optional | Urgency + price anchoring |
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+ | 02 | Hero (headline + VSL + CTA 1) | Core | 80% of conversion is won or lost here |
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+ | 03 | Pain | Core | Mirror effect: the person needs to recognize themselves |
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+ | 04 | Mechanism | Core | Turns the ordinary into the unique (see 5.5: problem + solution) |
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+ | 05 | Proof | Core | Demonstration + testimonial + authority |
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+ | 06 | Desire | Core | Benefit in outcome language, sells the "after" |
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+ | 07 | Value | Core | Stacking before the price |
19
+ | 08 | Offer | Core | Price with anchoring + decoy + bonuses |
20
+ | 09 | Summary | Optional | Captures whoever scrolled straight down |
21
+ | 10 | Guarantee | Core | Risk reversal with a deadline and a seal |
22
+ | 11 | FAQ | Core | Final objection-breaking |
23
+ | 12 | Final CTA + footer | Core | Call to action + seals + legal |
24
+
25
+ This structure converted in 90% of the offers run.
26
+
27
+ **Why each block exists.** The two pages analyzed are a **spreadsheet pack** (R$10, generic infoproduct, broad audience) and a **game aim assistant** (young audience, impulse purchase).
28
+
29
+ | # | The block's job | The psychological mechanism |
30
30
  |---|---------------------|--------------------------|
31
- | 01 | Ancora preço e cria urgência antes de qualquer rolagem | O preço já parece pechincha antes de a pessoa começar a ler |
32
- | 02 | Promete resultado + mecanismo, quebra a objeção nº 1 e entrega a VSL | Promessa específica + prova em vídeo + primeira chamada |
33
- | 03 | Faz a pessoa se reconhecer no problema e segmenta o público | Efeito espelho: "isso sou eu" vem antes de querer a solução |
34
- | 04 | Explica o produto de forma que pareça único, não genérico | O mecanismo justifica **por que** aquilo funciona |
35
- | 05 | Print, dashboard, demonstração e depoimento de quem o público admira | Prova visual + prova social derrubam a desconfiança juntas |
36
- | 06 | Lista o ganho em linguagem de resultado, não de característica | Vende o depois, não o produto |
37
- | 07 | Empilha tudo que vem junto antes de mostrar o número | Quanto mais valor empilhado antes do preço, menor a dor do preço |
38
- | 08 | Preço com ancoragem, plano isca e bônus | Ancoragem + decoy + selo "mais vendido" guiando o olho |
39
- | 09 | Resume a oferta em duas linhas | Captura quem rolou direto até o preço sem ler |
40
- | 10 | Selo, prazo e promessa de devolução | Risco percebido menor = mais cliques no botão |
41
- | 11 | Derruba "é seguro / quando recebo / funciona no meu caso" | Cada dúvida sem resposta fecha uma venda; o FAQ fecha as saídas |
42
- | 12 | Última chamada + selos de confiança + parte legal | Ação clara ancorada em segurança |
31
+ | 01 | Anchors the price and creates urgency before any scrolling | The price already looks like a bargain before the person starts reading |
32
+ | 02 | Promises the result + mechanism, breaks objection #1 and delivers the VSL | Specific promise + video proof + first call to action |
33
+ | 03 | Makes the person recognize themselves in the problem and segments the audience | Mirror effect: "that's me" comes before wanting the solution |
34
+ | 04 | Explains the product so it looks unique, not generic | The mechanism justifies **why** it works |
35
+ | 05 | Screenshot, dashboard, demo and testimonial from someone the audience admires | Visual proof + social proof break down distrust together |
36
+ | 06 | Lists the gain in outcome language, not feature language | Sells the after, not the product |
37
+ | 07 | Stacks everything included before showing the number | The more value stacked before the price, the less the price stings |
38
+ | 08 | Price with anchoring, decoy plan and bonuses | Anchoring + decoy + "best seller" badge guiding the eye |
39
+ | 09 | Sums up the offer in two lines | Captures whoever scrolled straight to the price without reading |
40
+ | 10 | Seal, deadline and refund promise | Lower perceived risk = more clicks on the button |
41
+ | 11 | Knocks down "is it safe / when do I get it / does it work for my case" | Every unanswered doubt closes a sale; the FAQ closes the exits |
42
+ | 12 | Last call to action + trust seals + legal section | A clear action anchored in security |
43
43
 
44
- **Padrões de oferta extraídos dos dois exemplos (bloco 08):**
44
+ **Offer patterns extracted from the two examples (block 08):**
45
45
 
46
- - **Pack de planilhas:** Básico R$10 contra Premium R$19,90, com valor total de R$147 exibido como ancoragem. Order bump sobe o ticket.
47
- - **Assistente de mira:** três opções onde a terceira é o alvo. Mensal R$4,99, trimestral R$9,99, permanente R$13,90 (ancorado em R$358). Os dois primeiros são isca para fazer o permanente parecer óbvio.
46
+ - **Spreadsheet pack:** Basic R$10 versus Premium R$19.90, with a total value of R$147 shown as the anchor. The order bump raises the ticket.
47
+ - **Aim assistant:** three options where the third is the target. Monthly R$4.99, quarterly R$9.99, lifetime R$13.90 (anchored against R$358). The first two are bait to make the lifetime plan look obvious.
48
48
 
49
- > Regra que aparece nos dois: o plano-alvo nunca é o mais barato nem aparece sozinho. Ele aparece cercado de opções que existem para fazê-lo parecer a escolha racional.
49
+ > A pattern that shows up in both: the target plan is never the cheapest one, and it never appears alone. It's surrounded by options that exist to make it look like the rational choice.
50
50
 
51
- **O que a copy das duas páginas faz (o mecanismo, não a frase):**
51
+ **What the copy on both pages does (the mechanism, not the exact wording):**
52
52
 
53
- - A do pack de planilhas monta a headline sobre **quantidade + economia**: número de itens entregues, seguido do que a pessoa deixa de gastar. Promessa de commodity, resolvida por volume.
54
- - A do assistente de mira empilha **prova e quebra de objeção dentro da própria headline**: número de usuários, a transformação em uma imagem, e a objeção principal do nicho (risco de punição) negada na mesma linha.
55
- - O bloco de dor da segunda **nomeia o público em vez de descrever o problema**: fala com quem se reconhece na situação, não com quem tem o sintoma.
56
- - Blocos 01 e 09 são opcionais e entram conforme o tamanho da página. A segunda abre direto na headline, sem barra de urgência.
53
+ - The spreadsheet pack builds its headline around **quantity + savings**: the number of items delivered, followed by how much money the person saves. A commodity promise, solved through volume.
54
+ - The aim assistant stacks **proof and objection-breaking inside the headline itself**: user count, the transformation in one image, and the niche's main objection (risk of being banned) denied in the same line.
55
+ - The second page's pain block **names the audience instead of describing the problem**: it speaks to whoever recognizes themselves in the situation, not to whoever has the symptom.
56
+ - Blocks 01 and 09 are optional and appear depending on the page's length. The second page opens straight into the headline, with no urgency bar.
57
57
 
58
- ### 6.2 Regras de copy e layout
58
+ ### 6.2 Copy and layout rules
59
59
 
60
- - **CTA se repete**: depois do hero, depois da prova, depois da oferta e no final. Nunca um botão só.
61
- - **CTA chip** entre as seções para guiar o olhar.
62
- - **Em low ticket, não colocar CTA na primeira dobra** (exceto como efeito de scroll).
63
- - VSL logo após a headline, para prender antes de qualquer explicação.
64
- - Headline foca no produto em low ticket, e na transformação em nicho complexo.
65
- - Top bar com data atualizada automaticamente por script.
66
- - Prova social com feedback real, de preferência em vídeo.
60
+ - **The CTA repeats**: after the hero, after the proof, after the offer, and at the end. Never a single button.
61
+ - **A CTA chip** between sections to guide the eye.
62
+ - **In low ticket, don't put a CTA above the first fold** (except as a scroll effect).
63
+ - VSL right after the headline, to hook attention before any explanation.
64
+ - The headline focuses on the product in low ticket, and on the transformation in a complex niche.
65
+ - Top bar with a date auto-updated by a script.
66
+ - Social proof with real feedback, preferably on video.
67
67
 
68
- > A ordem é recomendada, não sagrada: varia por nicho e tipo de produto.
68
+ > The order is a recommendation, not gospel: it varies by niche and product type.
69
69
 
70
- ### 6.3 Connect rate — a engenharia da página
70
+ ### 6.3 Connect rate — the page's engineering
71
71
 
72
- Esta seção detalha a Transição 1 do funil (seção 2.2). Lá o diagnóstico diz "é problema técnico"; aqui está como resolver.
72
+ This section drills into Transition 1 of the funnel (section 2.2). There, the diagnosis says "it's a technical problem"; here is how to fix it.
73
73
 
74
74
  ```
75
- connect rate = visualizações da página de destino ÷ cliques no link
75
+ connect rate = landing page views ÷ link clicks
76
76
  ```
77
77
 
78
- **Fato técnico que determina tudo:** a visualização é contada quando o evento `PageView` do pixel dispara. O connect rate mede **o instante em que o pixel consegue falar**, não o instante em que o usuário vê a oferta.
78
+ **The technical fact that determines everything:** a view is only counted when the pixel's `PageView` event fires. Connect rate measures **the moment the pixel manages to speak**, not the moment the user sees the offer.
79
79
 
80
- Isso cria **dois relógios**, e os dois precisam ser otimizados:
80
+ This creates **two clocks**, and both need optimizing:
81
81
 
82
- | Relógio | O que é | O que governa |
82
+ | Clock | What it is | What it governs |
83
83
  |---------|---------|----------------|
84
- | Tempo até o pixel | quando `fbq('track','PageView')` executa | o connect rate no gerenciador |
85
- | Tempo até o herói | LCP: quando o maior elemento visível aparece | a venda de verdade |
84
+ | Time to pixel | when `fbq('track','PageView')` executes | the connect rate in the ads manager |
85
+ | Time to hero | LCP: when the largest visible element appears | the actual sale |
86
86
 
87
- > **Regra de integridade:** dá para subir o connect rate só movendo o pixel para o topo do `<head>`, sem a página ficar mais rápida. Isso é maquiagem de métrica. Sobe o pixel **e** conserta a página. Se só um dos dois for possível, dizer isso explicitamente.
87
+ > **Integrity rule:** you can raise the connect rate just by moving the pixel to the top of the `<head>`, without the page getting any faster. That's metric makeup. Move the pixel up **and** fix the page. If only one of the two is possible, say so explicitly.
88
88
 
89
- **Metas de aceitação:** tabela completa na seção **6.4** (medir sempre em mobile com throttle de 4G, nunca desktop) — não duplicada aqui para evitar as duas versões divergirem com o tempo.
89
+ **Acceptance targets:** full table in section **6.4** (always measure on mobile with 4G throttling, never desktop) — not duplicated here to avoid the two versions drifting apart over time.
90
90
 
91
- **Ordem de execução** (ordenada por retorno sobre esforço, não por elegância):
91
+ **Execution order** (sorted by return on effort, not by elegance):
92
92
 
93
- 1. **Diagnóstico.** `curl -sIL` no link do anúncio, medir LCP/TTFB/CLS em mobile, localizar o pixel no HTML. Esses números são o "antes".
94
- 2. **Estrada.** Zerar redirects. Um host só, https direto, sem encurtador.
95
- 3. **Onde a página mora.** Estático servido da borda, com cache configurado.
96
- 4. **Pixel.** Subir para o topo do `<head>`, tirar o GTM do caminho.
97
- 5. **Imagens.** Converter, redimensionar, `Picture` no herói e `lazy` no resto.
98
- 6. **Fonte e CSS.** Fonte do sistema ou woff2 subsetada; CSS embutido.
99
- 7. **Player.** Fachada com capa estática.
100
- 8. **Scripts secundários.** Adiar todos.
101
- 9. **Remedição.** Repetir o passo 1 e montar a tabela antes/depois.
93
+ 1. **Diagnosis.** `curl -sIL` on the ad's link, measure LCP/TTFB/CLS on mobile, locate the pixel in the HTML. These numbers are the "before."
94
+ 2. **The road.** Zero out redirects. A single host, direct https, no shortener.
95
+ 3. **Where the page lives.** Static, served from the edge, with caching configured.
96
+ 4. **Pixel.** Move it to the top of the `<head>`, get GTM out of the way.
97
+ 5. **Images.** Convert, resize, `Picture` on the hero and `lazy` on the rest.
98
+ 6. **Font and CSS.** System font or a subsetted woff2; inline CSS.
99
+ 7. **Player.** A facade with a static cover.
100
+ 8. **Secondary scripts.** Defer all of them.
101
+ 9. **Re-measurement.** Repeat step 1 and build the before/after table.
102
102
 
103
- **Regras NUNCA:**
103
+ **NEVER rules:**
104
104
 
105
- - Nunca redirect entre o link do anúncio e a página (nem encurtador, nem `http→https`, nem `www→sem www`).
106
- - Nunca o pixel dentro de web worker (Partytown e similares). Melhora a nota do Lighthouse e atrasa o `PageView`, que **é** o connect rate.
107
- - Nunca o pixel depois do CSS, do título, ou no fim do `<body>`.
108
- - Nunca `loading="lazy"` na imagem do herói; nunca omitir `lazy` abaixo da dobra.
109
- - Nunca fonte de domínio de terceiros (Google Fonts hospedado no Google). Custa DNS, TLS e conexão nova.
110
- - Nunca o script do player de VSL no caminho crítico.
111
- - Nunca entregar imagem maior que a largura em que ela é exibida.
112
- - Nunca JPEG XL (suporte ~16%).
105
+ - Never a redirect between the ad's link and the page (no shortener, no `http→https`, no `www→no www`).
106
+ - Never the pixel inside a web worker (Partytown and similar). It improves the Lighthouse score and delays `PageView`, which **is** the connect rate.
107
+ - Never the pixel after the CSS, the title, or at the end of `<body>`.
108
+ - Never `loading="lazy"` on the hero image; never omit `lazy` below the fold.
109
+ - Never a font from a third-party domain (Google Fonts hosted on Google). It costs a DNS lookup, TLS handshake and a new connection.
110
+ - Never the VSL player's script in the critical path.
111
+ - Never deliver an image larger than the width it's displayed at.
112
+ - Never JPEG XL (~16% support).
113
113
 
114
- **Regras SEMPRE:**
114
+ **ALWAYS rules:**
115
115
 
116
- - Pixel como **primeiro script do `<head>`**, chamado direto, sem GTM. Um pixel só.
117
- - `InitiateCheckout` no clique do botão de compra. API de Conversões ligada no servidor.
118
- - `width`/`height` (ou `aspect-ratio`) reservados em imagem e vídeo, para CLS zero.
119
- - `preconnect` nos terceiros inevitáveis: player, `connect.facebook.net`, checkout.
120
- - Preservar comportamento de conversão existente: botões, âncoras, UTMs no checkout, delays de CTA sincronizados com o vídeo.
116
+ - Pixel as the **first script in the `<head>`**, called directly, no GTM. A single pixel.
117
+ - `InitiateCheckout` on the purchase button click. Conversions API wired up server-side.
118
+ - `width`/`height` (or `aspect-ratio`) reserved on images and video, for zero CLS.
119
+ - `preconnect` on the unavoidable third parties: player, `connect.facebook.net`, checkout.
120
+ - Preserve existing conversion behavior: buttons, anchors, UTMs on checkout, CTA delays synced with the video.
121
121
 
122
- **Imagens (dados de 2026):** WebP é o padrão (25–35% menor que JPEG, ~96% de suporte). AVIF só no herói, com reserva (mais 20–30% sobre o WebP). Redimensionar na largura real **antes** de converter: formato não conserta imagem de 3000px. Breakpoints começando em 360, porque o clique vem do celular.
122
+ **Images (2026 data):** WebP is the standard (25–35% smaller than JPEG, ~96% support). AVIF only on the hero, with a fallback (an extra 20–30% saving over WebP). Resize to the real display width **before** converting: format doesn't fix a 3000px image. Breakpoints starting at 360, because the click comes from a phone.
123
123
 
124
- **Player de VSL:** capa estática no lugar do player, que vira o LCP; o script entra depois, na primeira intenção (`pointerenter`/`click`) com rede de segurança de tempo. Se o VSL precisa de autoplay, reduzir a rede de segurança para 600–1000 ms e adicionar `preconnect` no domínio do player, assumindo a troca de LCP por autoplay. **Medidor de velocidade não entende autoplay:** medir com ele desligado e religar depois.
124
+ **VSL player:** a static cover in place of the player, which becomes the LCP; the script loads later, on first intent (`pointerenter`/`click`) with a time-based safety net. If the VSL needs autoplay, shrink the safety net to 600–1000 ms and add `preconnect` to the player's domain, accepting the trade of LCP for autoplay. **Speed testing tools don't understand autoplay:** measure with it off, then turn it back on.
125
125
 
126
- **Stack recomendada:** Astro (HTML estático no build, zero JavaScript por padrão), hospedado em Cloudflare Pages. Arquivo `.astro` aceita HTML puro, então dá para colar o export do construtor e otimizar por cima — **não reescrever a página do zero**. Toda imagem em `src/assets`, nunca em `public/` (lá não é otimizada). `inlineStylesheets: 'always'` remove uma requisição bloqueante. Trade-off real: toda alteração vira build, o que incomoda quem troca headline várias vezes por dia.
126
+ **Recommended stack:** Astro (static HTML at build time, zero JavaScript by default), hosted on Cloudflare Pages. An `.astro` file accepts plain HTML, so you can paste the builder's export and optimize on top of it — **don't rewrite the page from scratch**. Every image in `src/assets`, never in `public/` (it isn't optimized there). `inlineStylesheets: 'always'` removes one blocking request. Real trade-off: every change becomes a build, which is annoying for whoever swaps the headline several times a day.
127
127
 
128
- **Se o aluno está preso a um construtor fechado:** aplicar o que a plataforma permitir (ordem do pixel, imagens, fachada do player, remoção de scripts e redirects) e declarar quais metas ficaram inatingíveis e por quê.
128
+ **If the student is locked into a closed-platform builder:** apply whatever the platform allows (pixel order, images, the player facade, removing scripts and redirects) and state which targets became unreachable and why.
129
129
 
130
- **Contexto de medição que evita conclusão errada:**
130
+ **Measurement context that avoids a wrong conclusion:**
131
131
 
132
- - A Meta passou a exibir que visualizações da página de destino **não exigem mais o pixel**. A métrica pode ser **estimada**, não contada: a plataforma infere se a página carregou observando quanto tempo o usuário ficou fora do app.
133
- - Em auditorias, campanhas de **tráfego** otimizadas para visualização de página mostraram números muito acima das sessões reais medidas em analytics. Em campanhas de **conversão**, os números batiam.
134
- - Consequência prática: rodar campanha otimizada por compra e criar uma **conversão personalizada baseada na URL da página** para medir connect rate sem chute. Cruzar com a Utmify antes de decidir qualquer coisa, porque o gerenciador arredonda para cima.
132
+ - Meta has started showing that landing page views **no longer require the pixel**. The metric can be **estimated**, not counted: the platform infers whether the page loaded by observing how long the user stayed outside the app.
133
+ - In audits, **traffic** campaigns optimized for page views showed numbers far above the real sessions measured in analytics. In **conversion** campaigns, the numbers matched.
134
+ - Practical consequence: run a purchase-optimized campaign and create a **custom conversion based on the page URL** to measure connect rate without guessing. Cross-check with Utmify before deciding anything, because the ads manager rounds up.
135
135
 
136
- > **Connect rate abaixo de 85% quase nunca é público ruim. É estrada ruim.** E se o connect rate já está acima de 92%, o problema está em outro lugar: velocidade não conserta oferta ruim, criativo ruim nem checkout ruim.
136
+ > **A connect rate below 85% is almost never a bad audience. It's a bad road.** And if the connect rate is already above 92%, the problem is somewhere else: speed doesn't fix a bad offer, a bad creative, or a bad checkout.
137
137
 
138
- ### 6.4 Metas técnicas de performance da página
138
+ ### 6.4 Technical performance targets for the page
139
139
 
140
- A 6.3 explica **por que** o connect rate importa. Esta seção concentra a **tabela de metas** (a 6.3 remete pra cá em vez de repetir os números): o material é um briefing formal para colar inteiro numa IA (Claude Code, Cursor, Lovable, v0, Bolt, Replit) junto com a página, para ela executar e devolver relatório antes/depois.
140
+ 6.3 explains **why** connect rate matters. This section holds the **targets table** (6.3 points here instead of repeating the numbers): the material is a formal brief meant to be pasted whole into an AI (Claude Code, Cursor, Lovable, v0, Bolt, Replit) along with the page, for it to execute and return a before/after report.
141
141
 
142
- **O fato técnico que muda a leitura da métrica:**
142
+ **The technical fact that changes how you read the metric:**
143
143
 
144
- > A visualização da página de destino só é contada quando o evento PageView do pixel da Meta dispara. Ou seja: o connect rate mede o instante em que o pixel consegue falar, não o instante em que a pessoa vê a oferta.
144
+ > A landing page view is only counted when the Meta pixel's PageView event fires. In other words: connect rate measures the moment the pixel manages to speak, not the moment the person sees the offer.
145
145
 
146
- Isso cria **dois relógios distintos** a otimizar: o tempo até o pixel disparar e o tempo até o LCP (o herói visual). Confundir os dois é o que produz a fraude descrita abaixo.
146
+ This creates **two distinct clocks** to optimize: the time until the pixel fires and the time until the LCP (the visual hero). Confusing the two is what produces the fraud described below.
147
147
 
148
- > ⚠️ **Regra de integridade — a mais importante da seção.** Dá para subir o connect rate só movendo o pixel para o topo do `<head>` sem a página ficar mais rápida.
148
+ > ⚠️ **Integrity rule — the most important one in this section.** You can raise the connect rate just by moving the pixel to the top of the `<head>` without the page getting any faster.
149
149
  >
150
- > Subir o pixel sem consertar a página é maquiagem de métrica: o número melhora e a venda não. As duas coisas andam juntas.
150
+ > Moving the pixel up without fixing the page is metric makeup: the number improves and the sale doesn't. The two things go together.
151
151
  >
152
- > Se só um dos dois for possível, isso tem que estar dito no relatório. Um connect rate que subiu sem a página acelerar não converteu nada: só mentiu melhor.
152
+ > If only one of the two is possible, that has to be stated in the report. A connect rate that went up without the page speeding up didn't convert anything: it just lied better.
153
153
 
154
- **Metas de aceitação — sempre medidas em mobile com throttle 4G, nunca em desktop:**
154
+ **Acceptance targets — always measured on mobile with 4G throttling, never on desktop:**
155
155
 
156
- | Métrica | Meta | Como medir |
156
+ | Metric | Target | How to measure |
157
157
  |---|---|---|
158
- | Redirects entre anúncio e página | **0** | `curl -sIL` |
159
- | TTFB | **< 200 ms** | DevTools Network, primeira requisição |
160
- | LCP | **< 2,0 s** (ideal < 1,5 s) | PageSpeed Insights mobile |
161
- | CLS | **< 0,1** | PageSpeed Insights mobile |
162
- | Tempo até o PageView | **< 800 ms** | requisição para `facebook.com/tr` |
163
- | HTML comprimido | **< 50 KB** | — |
164
- | Peso total acima da dobra | **< 250 KB** (até o LCP) | — |
165
- | JavaScript próprio bloqueante | **0 KB** | — |
158
+ | Redirects between ad and page | **0** | `curl -sIL` |
159
+ | TTFB | **< 200 ms** | DevTools Network, first request |
160
+ | LCP | **< 2.0 s** (ideally < 1.5 s) | PageSpeed Insights mobile |
161
+ | CLS | **< 0.1** | PageSpeed Insights mobile |
162
+ | Time to PageView | **< 800 ms** | request to `facebook.com/tr` |
163
+ | Compressed HTML | **< 50 KB** | — |
164
+ | Total weight above the fold | **< 250 KB** (up to the LCP) | — |
165
+ | Own blocking JavaScript | **0 KB** | — |
166
166
 
167
- **Diagnóstico antes de mexer:** rodar PageSpeed Insights e Lighthouse **antes** de qualquer alteração, para ter a linha de base do antes/depois.
167
+ **Diagnose before touching anything:** run PageSpeed Insights and Lighthouse **before** any change, to get the before/after baseline.
168
168
 
169
- **Contexto de tráfego assumido:** majoritariamente mobile, rede móvel BR, dentro do **navegador interno do Instagram** — que é mais lento que Chrome ou Safari nativos. Medir no ambiente errado invalida o número.
169
+ **Assumed traffic context:** mostly mobile, BR mobile network, inside **Instagram's in-app browser** — which is slower than native Chrome or Safari. Measuring in the wrong environment invalidates the number.
170
170
 
171
- **A régua de corte:**
171
+ **The cutoff ruler:**
172
172
 
173
- > Velocidade conserta o vazamento entre o clique e a página, e só isso. Não conserta oferta ruim, criativo ruim nem checkout ruim. Com connect rate acima de 92%, o problema está em outro lugar.
173
+ > Speed fixes the leak between the click and the page, and only that. It doesn't fix a bad offer, a bad creative, or a bad checkout. With a connect rate above 92%, the problem is somewhere else.
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- Acima de 92%, parar de otimizar página e voltar para a hierarquia da seção 2.6.
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+ Above 92%, stop optimizing the page and go back to the hierarchy in section 2.6.
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- **Solução de player citada:** player de vídeo customizado sobre YouTube, com controles parecidos com os do VTurb, para simular a sessão de compra completa.
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+ **Player solution cited:** a custom video player built on top of YouTube, with controls similar to VTurb's, to simulate the full purchase session.