webtalekit-alpha 0.2.11 → 0.2.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (389) hide show
  1. package/.claude/settings.local.json +12 -0
  2. package/.clinerules +65 -0
  3. package/.history/README_20240812174230.md +193 -0
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  309. package/example/src/resource/config.js +0 -0
  310. package/example/src/resource/se/doorbell.mp3 +0 -0
  311. package/example/src/resource/system/systemPicture/01_message/message.png +0 -0
  312. package/example/src/resource/system/systemPicture/02_button/button.png +0 -0
  313. package/example/src/resource/system/systemPicture/02_button/button2.png +0 -0
  314. package/example/src/resource/system/systemPicture/02_button/button3.png +0 -0
  315. package/example/src/resource/system/systemPicture/03_system_button/auto.png +0 -0
  316. package/example/src/resource/system/systemPicture/03_system_button/auto2.png +0 -0
  317. package/example/src/resource/system/systemPicture/03_system_button/close.png +0 -0
  318. package/example/src/resource/system/systemPicture/03_system_button/close2.png +0 -0
  319. package/example/src/resource/system/systemPicture/03_system_button/config.png +0 -0
  320. package/example/src/resource/system/systemPicture/03_system_button/config2.png +0 -0
  321. package/example/src/resource/system/systemPicture/03_system_button/load.png +0 -0
  322. package/example/src/resource/system/systemPicture/03_system_button/load2.png +0 -0
  323. package/example/src/resource/system/systemPicture/03_system_button/log.png +0 -0
  324. package/example/src/resource/system/systemPicture/03_system_button/log2.png +0 -0
  325. package/example/src/resource/system/systemPicture/03_system_button/menu.png +0 -0
  326. package/example/src/resource/system/systemPicture/03_system_button/menu2.png +0 -0
  327. package/example/src/resource/system/systemPicture/03_system_button/qload.png +0 -0
  328. package/example/src/resource/system/systemPicture/03_system_button/qload2.png +0 -0
  329. package/example/src/resource/system/systemPicture/03_system_button/qsave.png +0 -0
  330. package/example/src/resource/system/systemPicture/03_system_button/qsave2.png +0 -0
  331. package/example/src/resource/system/systemPicture/03_system_button/save.png +0 -0
  332. package/example/src/resource/system/systemPicture/03_system_button/save2.png +0 -0
  333. package/example/src/resource/system/systemPicture/03_system_button/screen.png +0 -0
  334. package/example/src/resource/system/systemPicture/03_system_button/screen2.png +0 -0
  335. package/example/src/resource/system/systemPicture/03_system_button/skip.png +0 -0
  336. package/example/src/resource/system/systemPicture/03_system_button/skip2.png +0 -0
  337. package/example/src/resource/system/systemPicture/03_system_button/title.png +0 -0
  338. package/example/src/resource/system/systemPicture/03_system_button/title2.png +0 -0
  339. package/example/src/resource/system/systemPicture//345/210/251/347/224/250/350/246/217/347/264/204.txt +0 -0
  340. package/example/src/resource/system/wait.gif +0 -0
  341. package/example/src/scene/animation.scene +28 -0
  342. package/example/src/scene/background.scene +29 -0
  343. package/example/src/scene/character.scene +26 -0
  344. package/example/src/scene/choice.scene +97 -0
  345. package/example/src/scene/dialog.scene +105 -0
  346. package/example/src/scene/effects.scene +38 -0
  347. package/example/src/scene/en/animation.scene +28 -0
  348. package/example/src/scene/en/background.scene +26 -0
  349. package/example/src/scene/en/character.scene +26 -0
  350. package/example/src/scene/en/choice.scene +32 -0
  351. package/example/src/scene/en/effects.scene +37 -0
  352. package/example/src/scene/en/sound.scene +26 -0
  353. package/example/src/scene/en/text.scene +26 -0
  354. package/example/src/scene/en/title.scene +39 -0
  355. package/example/src/scene/if_test.scene +37 -0
  356. package/example/src/scene/resource-error-test.scene +15 -0
  357. package/example/src/scene/save-load-test.scene +48 -0
  358. package/example/src/scene/sound.scene +26 -0
  359. package/example/src/scene/test_error.scene +21 -0
  360. package/example/src/scene/text.scene +34 -0
  361. package/example/src/scene/title.scene +51 -0
  362. package/example/src/screen/incoming.html +474 -0
  363. package/example/src/screen/title.html +135 -0
  364. package/example/src/template.html +16 -0
  365. package/example/test-results/.last-run.json +4 -0
  366. package/example/webpack.config.js +69 -0
  367. package/image.png +0 -0
  368. package/package.json +3 -1
  369. package/playwright-report/index.html +71 -0
  370. package/s-plan1-5Light-s-1.jpg +0 -0
  371. package/test-results/.last-run.json +6 -0
  372. package/tests/e2e/if-global-attribute.spec.js +90 -0
  373. package/tests/e2e/resource-error-handling.spec.js +58 -0
  374. package/tests/e2e/screenshots/before-error-check.png +0 -0
  375. package/tests/e2e/screenshots/choices.png +0 -0
  376. package/tests/e2e/screenshots/message-window-click-wait.png +0 -0
  377. package/src/core/drawer.js.map +0 -1
  378. package/src/core/scenarioManager.js.map +0 -1
  379. package/src/resource/soundObject.js.map +0 -1
  380. /package/{src → dist/src}/core/resourceManager.js +0 -0
  381. /package/{src → dist/src}/core/resourceManager.js.map +0 -0
  382. /package/{src → dist/src}/resource/ImageObject.js +0 -0
  383. /package/{src → dist/src}/resource/ImageObject.js.map +0 -0
  384. /package/{src → dist/src}/utils/logger.js +0 -0
  385. /package/{src → dist/src}/utils/logger.js.map +0 -0
  386. /package/{src → dist/src}/utils/store.js +0 -0
  387. /package/{src → dist/src}/utils/store.js.map +0 -0
  388. /package/{src → dist/src}/utils/waitUtil.js +0 -0
  389. /package/{src → dist/src}/utils/waitUtil.js.map +0 -0
@@ -0,0 +1,101 @@
1
+ export class SoundObject {
2
+ // 表示済みの画像を管理するクラス
3
+ private audio: any = null
4
+ private audioCtx: AudioContext = new AudioContext()
5
+ public source: AudioBufferSourceNode | null = this.audioCtx.createBufferSource()
6
+ private _isPlaying: boolean = false
7
+ private currentPosition: number = 0
8
+
9
+ constructor() {
10
+ this.audioCtx = new AudioContext()
11
+ }
12
+
13
+ get isPlaying(): boolean {
14
+ return this._isPlaying
15
+ }
16
+
17
+ getAudio() {
18
+ return this.audio
19
+ }
20
+
21
+ async setAudio(track: ArrayBuffer) {
22
+ // 画像の読み込みと表示処理
23
+ this.audio = await this.audioCtx.decodeAudioData(track)
24
+ const source = this.audioCtx.createBufferSource()
25
+ source.buffer = this.audio
26
+ source.connect(this.audioCtx.destination)
27
+ return this
28
+ }
29
+
30
+ getContext() {
31
+ return this.audioCtx
32
+ }
33
+
34
+ setContext(context: AudioContext) {
35
+ this.audioCtx = context
36
+ return this
37
+ }
38
+
39
+ getFileInfo() {
40
+ // return filename, fileSize, playTime
41
+ return
42
+ }
43
+
44
+ async setAudioAsync(src: string): Promise<SoundObject> {
45
+ if (!src || src.length == 0) {
46
+ return this
47
+ }
48
+ const arrayBuffer = await (await fetch(src)).arrayBuffer()
49
+ this.audio = await this.audioCtx.decodeAudioData(arrayBuffer)
50
+ return this
51
+ }
52
+
53
+ // music control
54
+ play(loop: boolean, resume:boolean=false): void {
55
+ if (this._isPlaying) {
56
+ this.stop()
57
+ }
58
+
59
+ if (!this.audio) {
60
+ console.error('No audio loaded')
61
+ return
62
+ }
63
+ this.source = this.audioCtx.createBufferSource()
64
+ this.source.buffer = this.audio
65
+ this.source.connect(this.audioCtx.destination)
66
+ this.source.loop = loop;
67
+ this.source.start(resume ? this.currentPosition: 0)
68
+
69
+ this._isPlaying = true
70
+
71
+ this.source.onended = () => {
72
+ if (!this.source?.loop) {
73
+ this._isPlaying = false
74
+ }
75
+ }
76
+ }
77
+
78
+ pasue(): void {
79
+ if (this.source && this._isPlaying) {
80
+ this.currentPosition = this.audioCtx.currentTime
81
+ this.source.stop()
82
+ this._isPlaying = false
83
+ }
84
+ }
85
+
86
+ stop(): void {
87
+ if (this.source && this._isPlaying) {
88
+ this.currentPosition = 0
89
+ this.source.stop()
90
+ this.source.disconnect()
91
+ this.source = null
92
+ this._isPlaying = false
93
+ }
94
+ }
95
+
96
+ get playing(): boolean {
97
+ return this._isPlaying
98
+ }
99
+ // other effect
100
+ // volume control
101
+ }
@@ -0,0 +1,101 @@
1
+ export class SoundObject {
2
+ // 表示済みの画像を管理するクラス
3
+ private audio: any = null
4
+ private audioCtx: AudioContext = new AudioContext()
5
+ public source: AudioBufferSourceNode | null = this.audioCtx.createBufferSource()
6
+ private _isPlaying: boolean = false
7
+ private currentPosition: number = 0
8
+
9
+ constructor() {
10
+ this.audioCtx = new AudioContext()
11
+ }
12
+
13
+ get isPlaying(): boolean {
14
+ return this._isPlaying
15
+ }
16
+
17
+ getAudio() {
18
+ return this.audio
19
+ }
20
+
21
+ async setAudio(track: ArrayBuffer) {
22
+ // 画像の読み込みと表示処理
23
+ this.audio = await this.audioCtx.decodeAudioData(track)
24
+ const source = this.audioCtx.createBufferSource()
25
+ source.buffer = this.audio
26
+ source.connect(this.audioCtx.destination)
27
+ return this
28
+ }
29
+
30
+ getContext() {
31
+ return this.audioCtx
32
+ }
33
+
34
+ setContext(context: AudioContext) {
35
+ this.audioCtx = context
36
+ return this
37
+ }
38
+
39
+ getFileInfo() {
40
+ // return filename, fileSize, playTime
41
+ return
42
+ }
43
+
44
+ async setAudioAsync(src: string): Promise<SoundObject> {
45
+ if (!src || src.length == 0) {
46
+ return this
47
+ }
48
+ const arrayBuffer = await (await fetch(src)).arrayBuffer()
49
+ this.audio = await this.audioCtx.decodeAudioData(arrayBuffer)
50
+ return this
51
+ }
52
+
53
+ // music control
54
+ play(loop: boolean, resume:boolean=false): void {
55
+ if (this._isPlaying) {
56
+ this.stop()
57
+ }
58
+
59
+ if (!this.audio) {
60
+ console.error('No audio loaded')
61
+ return
62
+ }
63
+ this.source = this.audioCtx.createBufferSource()
64
+ this.source.buffer = this.audio
65
+ this.source.connect(this.audioCtx.destination)
66
+ this.source.loop = loop;
67
+ this.source.start(resume ? this.currentPosition: 0)
68
+
69
+ this._isPlaying = true
70
+
71
+ this.source.onended = () => {
72
+ if (!this.source?.loop) {
73
+ this._isPlaying = false
74
+ }
75
+ }
76
+ }
77
+
78
+ pause(): void {
79
+ if (this.source && this._isPlaying) {
80
+ this.currentPosition = this.audioCtx.currentTime
81
+ this.source.stop()
82
+ this._isPlaying = false
83
+ }
84
+ }
85
+
86
+ stop(): void {
87
+ if (this.source && this._isPlaying) {
88
+ this.currentPosition = 0
89
+ this.source.stop()
90
+ this.source.disconnect()
91
+ this.source = null
92
+ this._isPlaying = false
93
+ }
94
+ }
95
+
96
+ get playing(): boolean {
97
+ return this._isPlaying
98
+ }
99
+ // other effect
100
+ // volume control
101
+ }
@@ -0,0 +1,101 @@
1
+ export class SoundObject {
2
+ // 表示済みの画像を管理するクラス
3
+ private audio: any = null
4
+ private audioCtx: AudioContext = new AudioContext()
5
+ public source: AudioBufferSourceNode | null = this.audioCtx.createBufferSource()
6
+ private _isPlaying: boolean = false
7
+ private currentPosition: number = 0
8
+
9
+ constructor() {
10
+ this.audioCtx = new AudioContext()
11
+ }
12
+
13
+ get isPlaying(): boolean {
14
+ return this._isPlaying
15
+ }
16
+
17
+ getAudio() {
18
+ return this.audio
19
+ }
20
+
21
+ async setAudio(track: ArrayBuffer) {
22
+ // 画像の読み込みと表示処理
23
+ this.audio = await this.audioCtx.decodeAudioData(track)
24
+ const source = this.audioCtx.createBufferSource()
25
+ source.buffer = this.audio
26
+ source.connect(this.audioCtx.destination)
27
+ return this
28
+ }
29
+
30
+ getContext() {
31
+ return this.audioCtx
32
+ }
33
+
34
+ setContext(context: AudioContext) {
35
+ this.audioCtx = context
36
+ return this
37
+ }
38
+
39
+ getFileInfo() {
40
+ // return filename, fileSize, playTime
41
+ return
42
+ }
43
+
44
+ async setAudioAsync(src: string): Promise<SoundObject> {
45
+ if (!src || src.length == 0) {
46
+ return this
47
+ }
48
+ const arrayBuffer = await (await fetch(src)).arrayBuffer()
49
+ this.audio = await this.audioCtx.decodeAudioData(arrayBuffer)
50
+ return this
51
+ }
52
+
53
+ // music control
54
+ play(loop: boolean=false, resume:boolean=false): void {
55
+ if (this._isPlaying) {
56
+ this.stop()
57
+ }
58
+
59
+ if (!this.audio) {
60
+ console.error('No audio loaded')
61
+ return
62
+ }
63
+ this.source = this.audioCtx.createBufferSource()
64
+ this.source.buffer = this.audio
65
+ this.source.connect(this.audioCtx.destination)
66
+ this.source.loop = loop;
67
+ this.source.start(resume ? this.currentPosition: 0)
68
+
69
+ this._isPlaying = true
70
+
71
+ this.source.onended = () => {
72
+ if (!this.source?.loop) {
73
+ this._isPlaying = false
74
+ }
75
+ }
76
+ }
77
+
78
+ pause(): void {
79
+ if (this.source && this._isPlaying) {
80
+ this.currentPosition = this.audioCtx.currentTime
81
+ this.source.stop()
82
+ this._isPlaying = false
83
+ }
84
+ }
85
+
86
+ stop(): void {
87
+ if (this.source && this._isPlaying) {
88
+ this.currentPosition = 0
89
+ this.source.stop()
90
+ this.source.disconnect()
91
+ this.source = null
92
+ this._isPlaying = false
93
+ }
94
+ }
95
+
96
+ get playing(): boolean {
97
+ return this._isPlaying
98
+ }
99
+ // other effect
100
+ // volume control
101
+ }
@@ -0,0 +1,101 @@
1
+ export class SoundObject {
2
+ // 表示済みの画像を管理するクラス
3
+ private audio: any = null
4
+ private audioCtx: AudioContext = new AudioContext()
5
+ public source: AudioBufferSourceNode | null = this.audioCtx.createBufferSource()
6
+ private _isPlaying: boolean = false
7
+ private currentPosition: number = 0
8
+
9
+ constructor() {
10
+ this.audioCtx = new AudioContext()
11
+ }
12
+
13
+ get isPlaying(): boolean {
14
+ return this._isPlaying
15
+ }
16
+
17
+ getAudio() {
18
+ return this.audio
19
+ }
20
+
21
+ async setAudio(track: ArrayBuffer) {
22
+ // 画像の読み込みと表示処理
23
+ this.audio = await this.audioCtx.decodeAudioData(track)
24
+ const source = this.audioCtx.createBufferSource()
25
+ source.buffer = this.audio
26
+ source.connect(this.audioCtx.destination)
27
+ return this
28
+ }
29
+
30
+ getContext() {
31
+ return this.audioCtx
32
+ }
33
+
34
+ setContext(context: AudioContext) {
35
+ this.audioCtx = context
36
+ return this
37
+ }
38
+
39
+ getFileInfo() {
40
+ // return filename, fileSize, playTime
41
+ return
42
+ }
43
+
44
+ async setAudioAsync(src: string): Promise<SoundObject> {
45
+ if (!src || src.length == 0) {
46
+ return this
47
+ }
48
+ const arrayBuffer = await (await fetch(src)).arrayBuffer()
49
+ this.audio = await this.audioCtx.decodeAudioData(arrayBuffer)
50
+ return this
51
+ }
52
+
53
+ // music control
54
+ play(loop: boolean=false, resume:boolean=false): void {
55
+ if (this._isPlaying) {
56
+ this.stop()
57
+ }
58
+
59
+ if (!this.audio) {
60
+ console.error('No audio loaded')
61
+ return
62
+ }
63
+ this.source = this.audioCtx.createBufferSource()
64
+ this.source.buffer = this.audio
65
+ this.source.connect(this.audioCtx.destination)
66
+ this.source.loop = loop;
67
+ this.source.start(resume ? this.currentPosition: 0)
68
+
69
+ this._isPlaying = true
70
+
71
+ this.source.onended = () => {
72
+ if (!this.source?.loop) {
73
+ this._isPlaying = false
74
+ }
75
+ }
76
+ }
77
+
78
+ pause(): void {
79
+ if (this.source && this._isPlaying) {
80
+ this.currentPosition = this.audioCtx.currentTime
81
+ this.source.stop()
82
+ this._isPlaying = false
83
+ }
84
+ }
85
+
86
+ stop(): void {
87
+ if (this.source && this._isPlaying) {
88
+ this.currentPosition = 0
89
+ this.source.stop()
90
+ this.source.disconnect()
91
+ this.source = null
92
+ this._isPlaying = false
93
+ }
94
+ }
95
+
96
+ get playing(): boolean {
97
+ return this._isPlaying
98
+ }
99
+ // other effect
100
+ // volume control
101
+ }
@@ -0,0 +1,13 @@
1
+ import StackTrace from 'stacktrace-js'
2
+
3
+ export async function outputLog(msg = 'None', level = 'log', option) {
4
+ if (!['log', 'debug', 'warn', 'error'].includes(level)) {
5
+ level = 'log'
6
+ }
7
+ StackTrace.get().then((stack) => {
8
+ const caller = stack[1]
9
+ const callerText = `${caller.functionName}:${caller.lineNumber}:${caller.columnNumber}`
10
+ // prettier-ignore
11
+ console[level](level.toUpperCase(), callerText, msg, option || '')
12
+ })
13
+ }
@@ -0,0 +1,14 @@
1
+ import StackTrace from 'stacktrace-js';
2
+
3
+ type LogLevel = 'log' | 'debug' | 'warn' | 'error';
4
+
5
+ export async function outputLog(msg: any = 'None', level: LogLevel = 'log', option?: any): Promise<void> {
6
+ if (!['log', 'debug', 'warn', 'error'].includes(level)) {
7
+ level = 'log';
8
+ }
9
+ StackTrace.get().then((stack) => {
10
+ const caller = stack[1];
11
+ const callerText = `${caller.functionName}:${caller.lineNumber}:${caller.columnNumber}`;
12
+ console[level](level.toUpperCase(), callerText, msg, option || '');
13
+ });
14
+ }
@@ -0,0 +1,14 @@
1
+ import StackTrace from 'stacktrace-js';
2
+
3
+ type LogLevel = 'log' | 'debug' | 'warn' | 'error';
4
+
5
+ export async function outputLog(msg: any = 'None', level: LogLevel = 'log', option?: any): Promise<void> {
6
+ if (!['log', 'debug', 'warn', 'error'].includes(level)) {
7
+ level = 'log';
8
+ }
9
+ StackTrace.get().then((stack) => {
10
+ const caller = stack[1];
11
+ const callerText = `${caller.functionName}:${caller.lineNumber}:${caller.columnNumber}`;
12
+ console[level](level.toUpperCase(), callerText, msg, option || '');
13
+ });
14
+ }
@@ -0,0 +1,17 @@
1
+ import storejs from 'storejs'
2
+
3
+ export const generateStore = () => {
4
+ const allData = storejs()
5
+
6
+ class Store {
7
+ constructor(data) {
8
+ Object.assign(this, data)
9
+ }
10
+
11
+ set(key, value) {
12
+ storejs.set(key, value)
13
+ this[key] = value
14
+ }
15
+ }
16
+ return new Store(allData)
17
+ }
@@ -0,0 +1,29 @@
1
+ import storejs from 'storejs';
2
+
3
+ interface StoreData {
4
+ [key: string]: any;
5
+ }
6
+
7
+ interface Store {
8
+ [key: string]: any;
9
+ set(key: string, value: any): void;
10
+ }
11
+
12
+ export const generateStore = (): Store => {
13
+ const allData: StoreData = storejs();
14
+
15
+ class Store {
16
+ [key: string]: any;
17
+
18
+ constructor(data: StoreData) {
19
+ Object.assign(this, data);
20
+ }
21
+
22
+ set(key: string, value: any): void {
23
+ storejs.set(key, value);
24
+ this[key] = value;
25
+ }
26
+ }
27
+
28
+ return new Store(allData);
29
+ };
@@ -0,0 +1,17 @@
1
+ import storejs from 'storejs'
2
+
3
+ export const generateStore = () => {
4
+ const allData = storejs()
5
+
6
+ class Store {
7
+ constructor(data) {
8
+ Object.assign(this, data)
9
+ }
10
+
11
+ set(key, value) {
12
+ storejs.set(key, value)
13
+ this[key] = value
14
+ }
15
+ }
16
+ return new Store(allData)
17
+ }
@@ -0,0 +1,29 @@
1
+ import storejs from 'storejs';
2
+
3
+ interface StoreData {
4
+ [key: string]: any;
5
+ }
6
+
7
+ interface Store {
8
+ [key: string]: any;
9
+ set(key: string, value: any): void;
10
+ }
11
+
12
+ export const generateStore = (): Store => {
13
+ const allData: StoreData = storejs();
14
+
15
+ class Store {
16
+ [key: string]: any;
17
+
18
+ constructor(data: StoreData) {
19
+ Object.assign(this, data);
20
+ }
21
+
22
+ set(key: string, value: any): void {
23
+ storejs.set(key, value);
24
+ this[key] = value;
25
+ }
26
+ }
27
+
28
+ return new Store(allData);
29
+ };
@@ -0,0 +1,4 @@
1
+ // sleep関数
2
+ export async function sleep(ms) {
3
+ return new Promise((resolve) => setTimeout(resolve, ms))
4
+ }
@@ -0,0 +1,4 @@
1
+ // sleep関数
2
+ export async function sleep(ms: number): Promise<void> {
3
+ return new Promise((resolve) => setTimeout(resolve, ms));
4
+ }
@@ -0,0 +1,4 @@
1
+ // sleep関数
2
+ export async function sleep(ms) {
3
+ return new Promise((resolve) => setTimeout(resolve, ms))
4
+ }
@@ -0,0 +1,4 @@
1
+ // sleep関数
2
+ export async function sleep(ms: number): Promise<void> {
3
+ return new Promise((resolve) => setTimeout(resolve, ms));
4
+ }