warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f9166a3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (137) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/order.d.ts +1 -0
  8. package/core/types/order.lua +11 -1
  9. package/core/types/sound.d.ts +17 -24
  10. package/core/types/sound.lua +99 -24
  11. package/core/types/timer.d.ts +6 -7
  12. package/core/types/timer.lua +18 -21
  13. package/core/util.lua +6 -1
  14. package/decl/native.d.ts +840 -786
  15. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  16. package/engine/behaviour/ability/apply-buff.lua +32 -0
  17. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  18. package/engine/behaviour/ability/damage.d.ts +9 -3
  19. package/engine/behaviour/ability/damage.lua +26 -38
  20. package/engine/behaviour/ability/emulate-impact.lua +16 -2
  21. package/engine/behaviour/ability.d.ts +7 -2
  22. package/engine/behaviour/ability.lua +35 -8
  23. package/engine/behaviour/unit.d.ts +17 -0
  24. package/engine/behaviour/unit.lua +114 -4
  25. package/engine/buff.d.ts +56 -41
  26. package/engine/buff.lua +295 -228
  27. package/engine/internal/ability.d.ts +4 -0
  28. package/engine/internal/ability.lua +17 -2
  29. package/engine/internal/item/ability.lua +15 -13
  30. package/engine/internal/item.d.ts +7 -4
  31. package/engine/internal/item.lua +131 -28
  32. package/engine/internal/mechanics/ability-duration.lua +1 -1
  33. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  34. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  35. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  36. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  37. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  38. package/engine/internal/object-data/evasion-probability.lua +16 -0
  39. package/engine/internal/unit/ability.d.ts +5 -0
  40. package/engine/internal/unit/ability.lua +14 -0
  41. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  42. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  43. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  44. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  45. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  46. package/engine/internal/unit/allowed-targets.lua +9 -1
  47. package/engine/internal/unit/bonus.d.ts +2 -0
  48. package/engine/internal/unit/bonus.lua +17 -0
  49. package/engine/internal/unit/item.lua +3 -48
  50. package/engine/internal/unit+damage.d.ts +2 -11
  51. package/engine/internal/unit+damage.lua +10 -14
  52. package/engine/internal/unit+spellSteal.lua +1 -2
  53. package/engine/internal/unit-missile-launch.lua +1 -1
  54. package/engine/internal/unit.d.ts +27 -4
  55. package/engine/internal/unit.lua +178 -37
  56. package/engine/lightning.d.ts +12 -5
  57. package/engine/lightning.lua +48 -14
  58. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  59. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  60. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  61. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  62. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  63. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  64. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  65. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  66. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  67. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  68. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  69. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  70. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  71. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  72. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  73. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  74. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  75. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  76. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  77. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  78. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  79. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  80. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  81. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  82. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  83. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  84. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  85. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  86. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  87. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  88. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  89. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  90. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  91. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  92. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  93. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  94. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  95. package/engine/object-data/entry/ability-type/web.lua +52 -0
  96. package/engine/object-data/entry/ability-type.d.ts +19 -17
  97. package/engine/object-data/entry/ability-type.lua +81 -21
  98. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  99. package/engine/object-data/entry/buff-type.d.ts +6 -12
  100. package/engine/object-data/entry/buff-type.lua +13 -29
  101. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  102. package/engine/object-data/entry/item-type.d.ts +1 -1
  103. package/engine/object-data/entry/item-type.lua +4 -4
  104. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  105. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  106. package/engine/object-data/entry/sound-preset.lua +140 -0
  107. package/engine/object-data/entry/unit-type.d.ts +10 -3
  108. package/engine/object-data/entry/unit-type.lua +155 -92
  109. package/engine/object-data/entry/upgrade.d.ts +1 -1
  110. package/engine/object-data/entry/upgrade.lua +4 -4
  111. package/engine/object-data/entry.d.ts +16 -14
  112. package/engine/object-data/entry.lua +60 -32
  113. package/engine/object-field/ability.d.ts +1 -1
  114. package/engine/object-field/unit.d.ts +46 -3
  115. package/engine/object-field/unit.lua +173 -7
  116. package/engine/object-field.d.ts +12 -3
  117. package/engine/object-field.lua +164 -78
  118. package/engine/standard/entries/buff-type.d.ts +3 -0
  119. package/engine/standard/entries/buff-type.lua +3 -0
  120. package/engine/standard/entries/sound-preset.d.ts +10 -0
  121. package/engine/standard/entries/sound-preset.lua +10 -0
  122. package/engine/unit.d.ts +1 -0
  123. package/engine/unit.lua +1 -0
  124. package/objutil/buff.lua +1 -2
  125. package/objutil/unit.lua +8 -0
  126. package/package.json +2 -2
  127. package/utility/arrays.d.ts +1 -0
  128. package/utility/arrays.lua +3 -0
  129. package/utility/functions.d.ts +1 -0
  130. package/utility/functions.lua +1 -0
  131. package/utility/linked-set.d.ts +1 -0
  132. package/utility/linked-set.lua +3 -0
  133. package/utility/lua-maps.d.ts +3 -0
  134. package/utility/lua-maps.lua +16 -0
  135. package/utility/lua-sets.d.ts +1 -0
  136. package/utility/lua-sets.lua +3 -0
  137. package/utility/reflection.lua +11 -7
@@ -55,9 +55,13 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
@@ -38,6 +38,7 @@ local getHandleId = GetHandleId
38
38
  local getItemBooleanField = BlzGetItemBooleanField
39
39
  local setItemBooleanField = BlzSetItemBooleanField
40
40
  local unitHideAbility = BlzUnitHideAbility
41
+ local unitDisableAbility = BlzUnitDisableAbility
41
42
  local match = string.match
42
43
  local ____type = _G.type
43
44
  local ____tostring = _G.tostring
@@ -402,9 +403,25 @@ end
402
403
  function UnitAbility.prototype.decrementHideCounter(self)
403
404
  unitHideAbility(self.u, self.typeId, false)
404
405
  end
406
+ function UnitAbility.prototype.incrementDisableCounter(self)
407
+ unitDisableAbility(self.u, self.typeId, true, false)
408
+ self.d = (self.d or 0) + 1
409
+ end
410
+ function UnitAbility.prototype.decrementDisableCounter(self)
411
+ unitDisableAbility(self.u, self.typeId, false, false)
412
+ self.d = (self.d or 0) - 1
413
+ end
405
414
  function UnitAbility.prototype.interruptCast(self)
406
415
  self.owner:interruptCast(self.typeId)
407
416
  end
417
+ __TS__SetDescriptor(
418
+ UnitAbility.prototype,
419
+ "isDisabled",
420
+ {get = function(self)
421
+ return self.d ~= nil and self.d > 0
422
+ end},
423
+ true
424
+ )
408
425
  __TS__SetDescriptor(
409
426
  UnitAbility.prototype,
410
427
  "level",
@@ -454,8 +471,6 @@ end
454
471
  local function getAbilityCooldown(_, abilityTypeId)
455
472
  return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
456
473
  end
457
- local function doNothing()
458
- end
459
474
  ____exports.ItemAbility = __TS__Class()
460
475
  local ItemAbility = ____exports.ItemAbility
461
476
  ItemAbility.name = "ItemAbility"
@@ -16,6 +16,8 @@ local ____timer = require("core.types.timer")
16
16
  local Timer = ____timer.Timer
17
17
  local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
18
18
  local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
19
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
20
+ local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
19
21
  local isItemOwned = IsItemOwned
20
22
  local isItemPowerup = IsItemPowerup
21
23
  local getItemX = GetItemX
@@ -26,7 +28,6 @@ local getItemIntegerField = BlzGetItemIntegerField
26
28
  local setItemBooleanField = BlzSetItemBooleanField
27
29
  local setItemPosition = SetItemPosition
28
30
  local unitAddItem = UnitAddItem
29
- local unitDropItemSlot = UnitDropItemSlot
30
31
  local unitRemoveItem = UnitRemoveItem
31
32
  local unitUseItem = UnitUseItem
32
33
  local unitResetCooldown = UnitResetCooldown
@@ -54,22 +55,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
54
55
  itemType.activelyUsed = true
55
56
  return itemType.id
56
57
  end)
57
- local dummy = assert(CreateUnit(
58
+ ---
59
+ -- @internal For use by internal systems only.
60
+ ____exports.itemAbilityDummy = assert(CreateUnit(
58
61
  Player.neutralVictim.handle,
59
62
  dummyUnitId,
60
63
  0,
61
64
  0,
62
65
  270
63
66
  ))
64
- local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
67
+ local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
65
68
  local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
66
- ShowUnit(dummy, false)
69
+ ShowUnit(____exports.itemAbilityDummy, false)
67
70
  local function startItemCooldownInternal(handle, cooldown)
68
71
  local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
69
72
  setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
70
73
  setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
71
- unitResetCooldown(dummy)
72
- unitUseItem(dummy, cooldownStarterItem)
74
+ unitResetCooldown(____exports.itemAbilityDummy)
75
+ unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
73
76
  Timer:run(restoreCooldownGroup, handle, cooldownGroup)
74
77
  end
75
78
  restoreCooldownGroup = function(handle, cooldownGroup)
@@ -84,7 +87,7 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
84
87
  end
85
88
  ---
86
89
  -- @internal For use by internal systems only.
87
- ____exports.abilityActionDummy = dummy
90
+ ____exports.abilityActionDummy = ____exports.itemAbilityDummy
88
91
  ---
89
92
  -- @internal For use by internal systems only.
90
93
  ____exports.doAbilityAction = function(handle, action, ...)
@@ -103,11 +106,11 @@ ____exports.doAbilityAction = function(handle, action, ...)
103
106
  end
104
107
  x = getItemX(handle)
105
108
  y = getItemY(handle)
106
- unitAddItem(dummy, handle)
109
+ unitAddItem(____exports.itemAbilityDummy, handle)
107
110
  end
108
111
  local result = action(handle, ...)
109
112
  if not isOwned then
110
- unitRemoveItem(dummy, handle)
113
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
111
114
  setItemPosition(handle, x, y)
112
115
  if isPowerup then
113
116
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -138,11 +141,10 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
138
141
  isPowerup = true
139
142
  end
140
143
  unitRemoveItem(owner, handle)
141
- unitAddItem(dummy, handle)
144
+ unitAddItem(____exports.itemAbilityDummy, handle)
142
145
  local result = action(handle, ...)
143
- unitRemoveItem(dummy, handle)
144
- unitAddItem(owner, handle)
145
- unitDropItemSlot(owner, handle, slot)
146
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
147
+ unitAddItemToSlot(owner, handle, slot)
146
148
  if isPowerup then
147
149
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
148
150
  end
@@ -5,8 +5,8 @@ import { Event } from "../../event";
5
5
  import { ReadonlyRect } from "../../core/types/rect";
6
6
  import { ItemAbility } from "./ability";
7
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
+ import type { ItemTypeId } from "../object-data/entry/item-type";
8
9
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
9
- export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
10
10
  declare const enum ItemPropertyKey {
11
11
  ABILITIES = 100,
12
12
  LUA_INDEX_BY_ABILITY_TYPE_ID = 101
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
17
17
  constructor(handle: jitem);
18
18
  protected onDestroy(): HandleDestructor;
19
19
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
20
- get typeId(): number;
20
+ get typeId(): ItemTypeId;
21
21
  set skinId(v: number);
22
22
  get skinId(): number;
23
23
  set name(v: string);
@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
73
73
  set position(v: Vec2);
74
74
  set charges(v: number);
75
75
  get charges(): number;
76
+ consumeCharge(): boolean;
77
+ consumeCharges(count: number): boolean;
76
78
  addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
77
79
  removeAbility(abilityTypeId: AbilityTypeId): boolean;
78
80
  hasAbility(abilityTypeId: AbilityTypeId): boolean;
79
81
  getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
80
82
  get abilities(): readonly ItemAbility[];
81
- static getInRange(pos: Vec2, range: number): Item[];
83
+ static getInRange(x: number, y: number, range: number): Item[];
82
84
  static getInRect(rect: ReadonlyRect): Item[];
83
85
  static get onCreate(): Event<[Item]>;
84
- static get onDestroy(): Event<[Item]>;
86
+ static get destroyEvent(): Event<[Item]>;
87
+ static readonly chargesChangedEvent: Event<[Item]>;
85
88
  }
86
89
  export {};
@@ -1,20 +1,33 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
12
16
  local ____rect = require("core.types.rect")
13
17
  local Rect = ____rect.Rect
14
18
  local ____ability = require("engine.internal.ability")
15
19
  local ItemAbility = ____ability.ItemAbility
16
20
  local ____ability = require("engine.internal.item.ability")
17
21
  local doAbilityAction = ____ability.doAbilityAction
22
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
23
+ local itemAbilityDummy = ____ability.itemAbilityDummy
24
+ local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
25
+ local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
26
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
27
+ local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
28
+ local ____vec2 = require("math.vec2")
29
+ local distance = ____vec2.distance
30
+ local itemChargesChangeEvent = __TS__New(Event)
18
31
  local itemAddAbility = BlzItemAddAbility
19
32
  local itemRemoveAbility = BlzItemRemoveAbility
20
33
  local getItemAbility = BlzGetItemAbility
@@ -24,10 +37,32 @@ local getAbilityId = BlzGetAbilityId
24
37
  local getWidgetLife = GetWidgetLife
25
38
  local removeItem = RemoveItem
26
39
  local getHandleId = GetHandleId
40
+ local setRect = SetRect
41
+ local enumItemsInRect = EnumItemsInRect
42
+ local getEnumItem = GetEnumItem
43
+ local getItemTypeId = GetItemTypeId
44
+ local getItemX = GetItemX
45
+ local getItemY = GetItemY
46
+ local getItemCharges = GetItemCharges
47
+ local setItemCharges = SetItemCharges
48
+ local unitRemoveAbility = UnitRemoveAbility
49
+ local unitUseItem = UnitUseItem
50
+ local unitUseItemPoint = UnitUseItemPoint
51
+ local unitUseItemTarget = UnitUseItemTarget
52
+ _G.SetItemCharges = function(whichItem, charges)
53
+ setItemCharges(whichItem, charges)
54
+ invoke(
55
+ itemChargesChangeEvent,
56
+ ____exports.Item:of(whichItem)
57
+ )
58
+ end
27
59
  local getItemIntegerField = BlzGetItemIntegerField
28
60
  local setItemBooleanField = BlzSetItemBooleanField
29
61
  local getItemBooleanField = BlzGetItemBooleanField
62
+ invoke = Event.invoke
30
63
  local enumRect = Rect:create(0, 0, 0, 0).handle
64
+ ---
65
+ -- @internal For use by internal systems only.
31
66
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
32
67
  if itemAddAbility(handle, abilityTypeId) then
33
68
  return getItemAbility(handle, abilityTypeId)
@@ -53,6 +88,49 @@ local function getItemAbilities(handle, item)
53
88
  end
54
89
  return abilities
55
90
  end
91
+ local function consumeCharge(handle)
92
+ do
93
+ local i = 0
94
+ local ability = getItemAbilityByIndex(handle, i)
95
+ while ability ~= nil do
96
+ unitRemoveAbility(
97
+ itemAbilityDummy,
98
+ getAbilityId(ability)
99
+ )
100
+ do
101
+ i = i + 1
102
+ ability = getItemAbilityByIndex(handle, i)
103
+ end
104
+ end
105
+ end
106
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
107
+ end
108
+ local targetCollection
109
+ local targetCollectionNextIndex
110
+ local centerX
111
+ local centerY
112
+ local enumRange
113
+ local function collectIntoTarget()
114
+ local item = getEnumItem()
115
+ local typeId = getItemTypeId(item)
116
+ if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
117
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
118
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
119
+ end
120
+ end
121
+ local function collectIntoTargetRange()
122
+ local item = getEnumItem()
123
+ local typeId = getItemTypeId(item)
124
+ if distance(
125
+ getItemX(item),
126
+ getItemY(item),
127
+ centerX,
128
+ centerY
129
+ ) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
130
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
131
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
132
+ end
133
+ end
56
134
  ____exports.Item = __TS__Class()
57
135
  local Item = ____exports.Item
58
136
  Item.name = "Item"
@@ -78,6 +156,36 @@ end
78
156
  function Item.create(self, id, x, y, skinId)
79
157
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
80
158
  end
159
+ function Item.prototype.consumeCharge(self)
160
+ return self:consumeCharges(1)
161
+ end
162
+ function Item.prototype.consumeCharges(self, count)
163
+ local handle = self.handle
164
+ local charges = getItemCharges(handle)
165
+ if charges > count then
166
+ setItemCharges(handle, charges - count)
167
+ invoke(itemChargesChangeEvent, self)
168
+ return true
169
+ end
170
+ if charges == count then
171
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
172
+ self:destroy()
173
+ return true
174
+ end
175
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
176
+ setItemCharges(handle, 0)
177
+ invoke(itemChargesChangeEvent, self)
178
+ return true
179
+ end
180
+ setItemCharges(handle, 1)
181
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
182
+ local ____opt_0 = self.owner
183
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
184
+ invoke(itemChargesChangeEvent, self)
185
+ return true
186
+ end
187
+ return false
188
+ end
81
189
  function Item.prototype.addAbility(self, abilityTypeId)
82
190
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
83
191
  if nativeAbility ~= nil then
@@ -111,34 +219,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
111
219
  local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
112
220
  return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
113
221
  end
114
- function Item.getInRange(self, pos, range)
115
- local collection = {}
116
- SetRect(
222
+ function Item.getInRange(self, x, y, range)
223
+ targetCollection = {}
224
+ targetCollectionNextIndex = 1
225
+ centerX = x
226
+ centerY = y
227
+ enumRange = range
228
+ setRect(
117
229
  enumRect,
118
- pos.x - range,
119
- pos.y - range,
120
- pos.x + range,
121
- pos.y + range
230
+ x - range,
231
+ y - range,
232
+ x + range,
233
+ y + range
122
234
  )
123
- EnumItemsInRect(
124
- enumRect,
125
- nil,
126
- function()
127
- collection[#collection + 1] = self:of(GetEnumItem())
128
- end
129
- )
130
- return collection
235
+ enumItemsInRect(enumRect, nil, collectIntoTargetRange)
236
+ return targetCollection
131
237
  end
132
238
  function Item.getInRect(self, rect)
133
- local collection = {}
134
- EnumItemsInRect(
135
- rect.handle,
136
- nil,
137
- function()
138
- collection[#collection + 1] = self:of(GetEnumItem())
139
- end
140
- )
141
- return collection
239
+ targetCollection = {}
240
+ targetCollectionNextIndex = 1
241
+ enumItemsInRect(rect.handle, nil, collectIntoTarget)
242
+ return targetCollection
142
243
  end
143
244
  __TS__SetDescriptor(
144
245
  Item.prototype,
@@ -270,7 +371,7 @@ __TS__SetDescriptor(
270
371
  "perishable",
271
372
  {
272
373
  get = function(self)
273
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
374
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
274
375
  end,
275
376
  set = function(self, v)
276
377
  BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
@@ -526,10 +627,11 @@ __TS__SetDescriptor(
526
627
  "charges",
527
628
  {
528
629
  get = function(self)
529
- return GetItemCharges(self.handle)
630
+ return getItemCharges(self.handle)
530
631
  end,
531
632
  set = function(self, v)
532
- SetItemCharges(self.handle, v)
633
+ setItemCharges(self.handle, v)
634
+ invoke(itemChargesChangeEvent, self)
533
635
  end
534
636
  },
535
637
  true
@@ -551,11 +653,12 @@ __TS__ObjectDefineProperty(
551
653
  )
552
654
  __TS__ObjectDefineProperty(
553
655
  Item,
554
- "onDestroy",
656
+ "destroyEvent",
555
657
  {get = function(self)
556
658
  return self.onDestroyEvent
557
659
  end}
558
660
  )
661
+ Item.chargesChangedEvent = itemChargesChangeEvent
559
662
  local getManipulatedItem = GetManipulatedItem
560
663
  local trigger = CreateTrigger()
561
664
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -1,2 +1,2 @@
1
1
  /** @noSelfInFile */
2
- export declare const AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD: jabilityreallevelfield;
2
+ export {};
@@ -10,5 +10,7 @@ ____exports.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(funct
10
10
  abilityType.autoAttackSpeedIncreaseFactor = 0
11
11
  return abilityType.id
12
12
  end)
13
+ ---
14
+ -- @internal For use by internal systems.
13
15
  ____exports.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
14
16
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____evasion = require("engine.object-data.entry.ability-type.evasion")
3
+ local EvasionAbilityType = ____evasion.EvasionAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = EvasionAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.evasionProbability = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
16
+ return ____exports
@@ -131,6 +131,11 @@ declare module "../unit" {
131
131
  const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
132
132
  }
133
133
  }
134
+ declare module "../unit" {
135
+ namespace Unit {
136
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
137
+ }
138
+ }
134
139
  declare module "../unit" {
135
140
  namespace Unit {
136
141
  const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
@@ -21,6 +21,8 @@ local ____preconditions = require("utility.preconditions")
21
21
  local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local Timer = ____timer.Timer
24
26
  local eventInvoke = Event.invoke
25
27
  local condition = Condition
26
28
  local createTrigger = CreateTrigger
@@ -345,6 +347,18 @@ rawset(
345
347
  extractAbilityTypeId
346
348
  )
347
349
  )
350
+ local internalAbilityImpactEvent = __TS__New(Event)
351
+ internalAbilityChannelingStartEvent:addListener(function(...)
352
+ Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
353
+ end)
354
+ rawset(
355
+ Unit,
356
+ "abilityImpactEvent",
357
+ createDispatchingEvent(
358
+ createCommonEvent(internalAbilityImpactEvent),
359
+ extractAbilityTypeId
360
+ )
361
+ )
348
362
  rawset(
349
363
  Unit,
350
364
  "abilityChannelingFinishEvent",
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,23 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
5
+ local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
6
+ local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
7
+ local setItemVisible = SetItemVisible
8
+ local unitRemoveItem = UnitRemoveItem
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit)
12
+ local handle = unit.handle
13
+ if unitsWithFillerItems[handle] ~= nil then
14
+ for previousSlot = 1, 6 do
15
+ local fillerItem = fillerItems[previousSlot]
16
+ unitRemoveItem(handle, fillerItem)
17
+ setItemVisible(fillerItem, false)
18
+ end
19
+ unitsWithFillerItems[handle] = nil
20
+ end
21
+ end
22
+ )
23
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,52 @@
1
+ local ____exports = {}
2
+ local ____blank = require("engine.object-data.entry.item-type.blank")
3
+ local BlankItemType = ____blank.BlankItemType
4
+ local ____arrays = require("utility.arrays")
5
+ local array = ____arrays.array
6
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
7
+ local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
8
+ local setItemVisible = SetItemVisible
9
+ local unitAddItem = UnitAddItem
10
+ local unitItemInSlot = UnitItemInSlot
11
+ local unitRemoveItem = UnitRemoveItem
12
+ ---
13
+ -- @internal For use by internal systems only.
14
+ ____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
15
+ local itemType = BlankItemType:create()
16
+ itemType.name = "[Warscript/Dummy] Slot Filler"
17
+ return itemType.id
18
+ end)
19
+ ---
20
+ -- @internal For use by internal systems only.
21
+ ____exports.fillerItems = array(
22
+ 6,
23
+ function()
24
+ local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
25
+ setItemVisible(item, false)
26
+ ignoreEventsItems[item] = true
27
+ return item
28
+ end
29
+ )
30
+ ---
31
+ -- @internal For use by internal systems only.
32
+ ____exports.unitsWithFillerItems = {}
33
+ ---
34
+ -- @internal For use by internal systems only.
35
+ ____exports.unitAddItemToSlot = function(unit, item, slot)
36
+ for previousSlot = 0, slot - 1 do
37
+ if unitItemInSlot(unit, previousSlot) == nil then
38
+ unitAddItem(unit, ____exports.fillerItems[previousSlot + 1])
39
+ ____exports.unitsWithFillerItems[unit] = true
40
+ end
41
+ end
42
+ unitAddItem(unit, item)
43
+ if ____exports.unitsWithFillerItems[unit] ~= nil then
44
+ for previousSlot = 0, slot - 1 do
45
+ local fillerItem = ____exports.fillerItems[previousSlot + 1]
46
+ unitRemoveItem(unit, fillerItem)
47
+ setItemVisible(fillerItem, false)
48
+ end
49
+ ____exports.unitsWithFillerItems[unit] = nil
50
+ end
51
+ end
52
+ return ____exports
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
@@ -11,6 +11,7 @@ export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
11
11
  export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
12
12
  export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
13
13
  export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
14
+ export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
14
15
  export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
15
16
  abilityTypeId: AbilityTypeId;
16
17
  field: jabilityintegerlevelfield;
@@ -34,6 +35,7 @@ export declare namespace UnitBonusType {
34
35
  const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
35
36
  const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
36
37
  const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
38
+ const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
37
39
  }
38
40
  export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
39
41
  export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;