warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f9166a3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +16 -2
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +35 -8
- package/engine/behaviour/unit.d.ts +17 -0
- package/engine/behaviour/unit.lua +114 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +17 -2
- package/engine/internal/item/ability.lua +15 -13
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +5 -0
- package/engine/internal/unit/ability.lua +14 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/item.lua +3 -48
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +27 -4
- package/engine/internal/unit.lua +178 -37
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +81 -21
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +12 -3
- package/engine/object-field.lua +164 -78
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
|
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
|
|
|
7
7
|
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get maximumTotalDamage(): number[];
|
|
9
9
|
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
14
|
}
|
|
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ShockWaveAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Osh3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Osh3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
ShockWaveAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Osh4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Osh4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
39
65
|
return ____exports
|
|
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
|
|
|
9
9
|
set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
10
|
get attackSpeedDecreaseFactor(): number[];
|
|
11
11
|
set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get isDamageStacking(): boolean[];
|
|
13
|
+
set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
14
|
+
get isMovementSpeedFactorStacking(): boolean[];
|
|
15
|
+
set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
16
|
+
get isAttackSpeedFactorStacking(): boolean[];
|
|
17
|
+
set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
18
|
+
get isAbleToKill(): boolean[];
|
|
19
|
+
set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
20
|
+
private setOption;
|
|
21
|
+
private getOption;
|
|
12
22
|
}
|
|
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
|
|
|
9
9
|
local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
|
|
10
10
|
SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
|
|
11
11
|
__TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
|
|
12
|
+
function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
|
|
13
|
+
self:setFlagLevelFieldValue("Spo4", option, supplier)
|
|
14
|
+
end
|
|
15
|
+
function SlowPoisonAbilityType.prototype.getOption(self, option)
|
|
16
|
+
return self:getFlagLevelFieldValue("Spo4", option)
|
|
17
|
+
end
|
|
12
18
|
SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
|
|
13
19
|
__TS__SetDescriptor(
|
|
14
20
|
SlowPoisonAbilityType.prototype,
|
|
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
|
|
|
49
55
|
},
|
|
50
56
|
true
|
|
51
57
|
)
|
|
58
|
+
__TS__SetDescriptor(
|
|
59
|
+
SlowPoisonAbilityType.prototype,
|
|
60
|
+
"isDamageStacking",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return self:getOption(1)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, isDamageStacking)
|
|
66
|
+
self:setOption(1, isDamageStacking)
|
|
67
|
+
end
|
|
68
|
+
},
|
|
69
|
+
true
|
|
70
|
+
)
|
|
71
|
+
__TS__SetDescriptor(
|
|
72
|
+
SlowPoisonAbilityType.prototype,
|
|
73
|
+
"isMovementSpeedFactorStacking",
|
|
74
|
+
{
|
|
75
|
+
get = function(self)
|
|
76
|
+
return self:getOption(2)
|
|
77
|
+
end,
|
|
78
|
+
set = function(self, isMovementSpeedFactorStacking)
|
|
79
|
+
self:setOption(2, isMovementSpeedFactorStacking)
|
|
80
|
+
end
|
|
81
|
+
},
|
|
82
|
+
true
|
|
83
|
+
)
|
|
84
|
+
__TS__SetDescriptor(
|
|
85
|
+
SlowPoisonAbilityType.prototype,
|
|
86
|
+
"isAttackSpeedFactorStacking",
|
|
87
|
+
{
|
|
88
|
+
get = function(self)
|
|
89
|
+
return self:getOption(4)
|
|
90
|
+
end,
|
|
91
|
+
set = function(self, isAttackSpeedFactorStacking)
|
|
92
|
+
self:setOption(4, isAttackSpeedFactorStacking)
|
|
93
|
+
end
|
|
94
|
+
},
|
|
95
|
+
true
|
|
96
|
+
)
|
|
97
|
+
__TS__SetDescriptor(
|
|
98
|
+
SlowPoisonAbilityType.prototype,
|
|
99
|
+
"isAbleToKill",
|
|
100
|
+
{
|
|
101
|
+
get = function(self)
|
|
102
|
+
return self:getOption(8)
|
|
103
|
+
end,
|
|
104
|
+
set = function(self, isAbleToKill)
|
|
105
|
+
self:setOption(8, isAbleToKill)
|
|
106
|
+
end
|
|
107
|
+
},
|
|
108
|
+
true
|
|
109
|
+
)
|
|
52
110
|
return ____exports
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WebAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WebAbilityType = __TS__Class()
|
|
9
|
+
local WebAbilityType = ____exports.WebAbilityType
|
|
10
|
+
WebAbilityType.name = "WebAbilityType"
|
|
11
|
+
__TS__ClassExtends(WebAbilityType, AbilityType)
|
|
12
|
+
WebAbilityType.BASE_ID = fourCC("Aweb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WebAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WebAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WebAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -3,15 +3,15 @@ import "../../internal/unit/ability";
|
|
|
3
3
|
import { TupleOf } from "../../../utility/types";
|
|
4
4
|
import { AnimationName } from "../auxiliary/animation-name";
|
|
5
5
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
6
|
-
import {
|
|
6
|
+
import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
|
-
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
10
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
11
10
|
import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
12
11
|
import { BuffTypeId } from "./buff-type";
|
|
13
12
|
import { LightningTypeId } from "./lightning-type";
|
|
14
|
-
|
|
13
|
+
import { SoundPresetId } from "./sound-preset";
|
|
14
|
+
export type AbilityTypeId = ObjectDataEntryId & number & {
|
|
15
15
|
readonly __abilityTypeId: unique symbol;
|
|
16
16
|
};
|
|
17
17
|
export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
|
|
@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
27
27
|
set buttonPositionX(buttonPositionX: number);
|
|
28
28
|
get buttonPositionY(): number;
|
|
29
29
|
set buttonPositionY(buttonPositionY: number);
|
|
30
|
-
get casterCastingEffectPresets():
|
|
31
|
-
set casterCastingEffectPresets(casterCastingEffectPresets:
|
|
32
|
-
get casterChannelingEffectPresets():
|
|
33
|
-
set casterChannelingEffectPresets(casterChannelingEffectPresets:
|
|
34
|
-
get casterAttachmentPresets(): TupleOf<
|
|
30
|
+
get casterCastingEffectPresets(): EffectPresetWithParameters[];
|
|
31
|
+
set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
|
|
32
|
+
get casterChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
33
|
+
set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
34
|
+
get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
|
|
35
35
|
set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
|
|
36
36
|
get effectModelPaths(): string[];
|
|
37
37
|
set effectModelPaths(effectModelPaths: string[]);
|
|
@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
63
63
|
set missileMovementArc(missileMovementArc: number);
|
|
64
64
|
get missileMovementSpeed(): number;
|
|
65
65
|
set missileMovementSpeed(missileMovementSpeed: number);
|
|
66
|
-
get specialAttachmentPreset():
|
|
66
|
+
get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
|
|
67
67
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
|
-
get targetCastingEffectPresets():
|
|
68
|
+
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
69
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
70
|
-
get targetEffectPresets(): TupleOf<
|
|
70
|
+
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
71
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
|
-
get targetEffectPresetsSD(): TupleOf<
|
|
72
|
+
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
73
73
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
74
|
-
get targetEffectPresetsHD(): TupleOf<
|
|
74
|
+
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
75
75
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
76
76
|
get turnOffButtonPositionX(): number;
|
|
77
77
|
set turnOffButtonPositionX(buttonPositionX: number);
|
|
@@ -111,10 +111,12 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
111
111
|
set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
|
|
112
112
|
get turnOffTooltipExtendedText(): string[];
|
|
113
113
|
set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
|
|
114
|
-
get
|
|
115
|
-
set
|
|
116
|
-
get
|
|
117
|
-
set
|
|
114
|
+
get casterEffectSoundPresetId(): SoundPresetId | undefined;
|
|
115
|
+
set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
|
|
116
|
+
get casterEffectLoopingSoundPresetId(): SoundPresetId;
|
|
117
|
+
set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
|
|
118
|
+
get targetEffectSoundPresetId(): SoundPresetId | undefined;
|
|
119
|
+
set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
|
|
118
120
|
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
119
121
|
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
120
122
|
get areaOfEffect(): number[];
|
|
@@ -2,6 +2,7 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____unit = require("engine.internal.unit")
|
|
7
8
|
local Unit = ____unit.Unit
|
|
@@ -19,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
|
|
|
19
20
|
local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
|
|
20
21
|
local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
|
|
21
22
|
local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
|
|
22
|
-
local
|
|
23
|
+
local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
|
|
23
24
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
24
25
|
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
25
26
|
local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
|
|
@@ -33,11 +34,16 @@ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.u
|
|
|
33
34
|
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
34
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
35
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
|
+
local ____sound = require("core.types.sound")
|
|
38
|
+
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
39
|
+
local Sound3D = ____sound.Sound3D
|
|
40
|
+
local SoundSettings = ____sound.SoundSettings
|
|
36
41
|
local castAnimationFQNByAbilityTypeId = {}
|
|
37
42
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
38
43
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
39
44
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
40
45
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
46
|
+
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
41
47
|
____exports.AbilityType = __TS__Class()
|
|
42
48
|
local AbilityType = ____exports.AbilityType
|
|
43
49
|
AbilityType.name = "AbilityType"
|
|
@@ -113,7 +119,7 @@ __TS__SetDescriptor(
|
|
|
113
119
|
return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
114
120
|
end,
|
|
115
121
|
set = function(self, casterCastingEffectPresets)
|
|
116
|
-
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
|
|
122
|
+
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
|
|
117
123
|
end
|
|
118
124
|
},
|
|
119
125
|
true
|
|
@@ -126,7 +132,7 @@ __TS__SetDescriptor(
|
|
|
126
132
|
return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
127
133
|
end,
|
|
128
134
|
set = function(self, casterChannelingEffectPresets)
|
|
129
|
-
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
|
|
135
|
+
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
|
|
130
136
|
end
|
|
131
137
|
},
|
|
132
138
|
true
|
|
@@ -271,10 +277,10 @@ __TS__SetDescriptor(
|
|
|
271
277
|
"lightningTypeIds",
|
|
272
278
|
{
|
|
273
279
|
get = function(self)
|
|
274
|
-
return self:
|
|
280
|
+
return self:getObjectDataEntryNumericIdsField("alig")
|
|
275
281
|
end,
|
|
276
282
|
set = function(self, lightningTypeIds)
|
|
277
|
-
self:
|
|
283
|
+
self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
|
|
278
284
|
end
|
|
279
285
|
},
|
|
280
286
|
true
|
|
@@ -365,7 +371,7 @@ __TS__SetDescriptor(
|
|
|
365
371
|
return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
366
372
|
end,
|
|
367
373
|
set = function(self, targetCastingEffectPresets)
|
|
368
|
-
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
|
|
374
|
+
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
|
|
369
375
|
end
|
|
370
376
|
},
|
|
371
377
|
true
|
|
@@ -508,7 +514,7 @@ __TS__SetDescriptor(
|
|
|
508
514
|
"techTreeDependencies",
|
|
509
515
|
{
|
|
510
516
|
get = function(self)
|
|
511
|
-
local techTreeDependencyIds = self:
|
|
517
|
+
local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
|
|
512
518
|
local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
|
|
513
519
|
return mapIndexed(
|
|
514
520
|
techTreeDependencyIds,
|
|
@@ -528,7 +534,7 @@ __TS__SetDescriptor(
|
|
|
528
534
|
map(techTreeDependencies, extractTechTreeDependencyInputLevel),
|
|
529
535
|
function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
|
|
530
536
|
)
|
|
531
|
-
self:
|
|
537
|
+
self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
|
|
532
538
|
self:setNumbersField("arqa", techTreeDependencyInternalLevels)
|
|
533
539
|
end
|
|
534
540
|
},
|
|
@@ -718,26 +724,40 @@ __TS__SetDescriptor(
|
|
|
718
724
|
)
|
|
719
725
|
__TS__SetDescriptor(
|
|
720
726
|
AbilityType.prototype,
|
|
721
|
-
"
|
|
727
|
+
"casterEffectSoundPresetId",
|
|
722
728
|
{
|
|
723
729
|
get = function(self)
|
|
724
|
-
|
|
730
|
+
local casterEffectSoundPresetId = self:getStringField("aefs")
|
|
731
|
+
return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
|
|
725
732
|
end,
|
|
726
|
-
set = function(self,
|
|
727
|
-
self:setStringField("aefs",
|
|
733
|
+
set = function(self, casterEffectSoundPresetId)
|
|
734
|
+
self:setStringField("aefs", casterEffectSoundPresetId or "")
|
|
728
735
|
end
|
|
729
736
|
},
|
|
730
737
|
true
|
|
731
738
|
)
|
|
732
739
|
__TS__SetDescriptor(
|
|
733
740
|
AbilityType.prototype,
|
|
734
|
-
"
|
|
741
|
+
"casterEffectLoopingSoundPresetId",
|
|
735
742
|
{
|
|
736
743
|
get = function(self)
|
|
737
744
|
return self:getStringField("aefl")
|
|
738
745
|
end,
|
|
739
|
-
set = function(self,
|
|
740
|
-
self:setStringField("aefl",
|
|
746
|
+
set = function(self, casterEffectLoopingSoundPresetId)
|
|
747
|
+
self:setStringField("aefl", casterEffectLoopingSoundPresetId)
|
|
748
|
+
end
|
|
749
|
+
},
|
|
750
|
+
true
|
|
751
|
+
)
|
|
752
|
+
__TS__SetDescriptor(
|
|
753
|
+
AbilityType.prototype,
|
|
754
|
+
"targetEffectSoundPresetId",
|
|
755
|
+
{
|
|
756
|
+
get = function(self)
|
|
757
|
+
return targetEffectSoundPresetByAbilityTypeId[self.id]
|
|
758
|
+
end,
|
|
759
|
+
set = function(self, targetEffectSoundPresetId)
|
|
760
|
+
targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
|
|
741
761
|
end
|
|
742
762
|
},
|
|
743
763
|
true
|
|
@@ -796,10 +816,10 @@ __TS__SetDescriptor(
|
|
|
796
816
|
"buffTypeIds",
|
|
797
817
|
{
|
|
798
818
|
get = function(self)
|
|
799
|
-
return self:
|
|
819
|
+
return self:getObjectDataEntryNumericIdsLevelField("abuf")
|
|
800
820
|
end,
|
|
801
821
|
set = function(self, buffTypeIds)
|
|
802
|
-
self:
|
|
822
|
+
self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
|
|
803
823
|
end
|
|
804
824
|
},
|
|
805
825
|
true
|
|
@@ -848,10 +868,10 @@ __TS__SetDescriptor(
|
|
|
848
868
|
"effectBuffTypeIds",
|
|
849
869
|
{
|
|
850
870
|
get = function(self)
|
|
851
|
-
return self:
|
|
871
|
+
return self:getObjectDataEntryNumericIdsLevelField("aeff")
|
|
852
872
|
end,
|
|
853
873
|
set = function(self, effectBuffTypeIds)
|
|
854
|
-
self:
|
|
874
|
+
self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
|
|
855
875
|
end
|
|
856
876
|
},
|
|
857
877
|
true
|
|
@@ -966,6 +986,32 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
966
986
|
end
|
|
967
987
|
)
|
|
968
988
|
end
|
|
989
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
990
|
+
if soundPresetId ~= nil then
|
|
991
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
992
|
+
4,
|
|
993
|
+
function(caster, ability, target)
|
|
994
|
+
if __TS__InstanceOf(target, Unit) then
|
|
995
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
996
|
+
else
|
|
997
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
998
|
+
end
|
|
999
|
+
end
|
|
1000
|
+
)
|
|
1001
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1002
|
+
4,
|
|
1003
|
+
function(caster, ability, x, y)
|
|
1004
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1005
|
+
end
|
|
1006
|
+
)
|
|
1007
|
+
end
|
|
1008
|
+
end
|
|
1009
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1010
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1011
|
+
if isSoundLabelCustom(soundPresetId) then
|
|
1012
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1013
|
+
end
|
|
1014
|
+
end)
|
|
969
1015
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
970
1016
|
return mapValues(
|
|
971
1017
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -978,10 +1024,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
978
1024
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
979
1025
|
)
|
|
980
1026
|
end)
|
|
1027
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1028
|
+
return mapValues(
|
|
1029
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1030
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1031
|
+
)
|
|
1032
|
+
end)
|
|
981
1033
|
local casterCastingEffectsByCaster = {}
|
|
982
1034
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
983
1035
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
984
1036
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1037
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
985
1038
|
local effects = {}
|
|
986
1039
|
if effectModelPaths ~= nil then
|
|
987
1040
|
for i = 1, #effectModelPaths do
|
|
@@ -990,7 +1043,7 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
990
1043
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
991
1044
|
attachmentPoint = "origin"
|
|
992
1045
|
end
|
|
993
|
-
effects[i] = Effect:
|
|
1046
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
994
1047
|
end
|
|
995
1048
|
end
|
|
996
1049
|
casterCastingEffectsByCaster[caster] = effects
|
|
@@ -1021,10 +1074,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1021
1074
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1022
1075
|
)
|
|
1023
1076
|
end)
|
|
1077
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1078
|
+
return mapValues(
|
|
1079
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1080
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1081
|
+
)
|
|
1082
|
+
end)
|
|
1024
1083
|
local casterChannelingEffectsByCaster = {}
|
|
1025
1084
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1026
1085
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1027
1086
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1087
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1028
1088
|
local effects = {}
|
|
1029
1089
|
if effectModelPaths ~= nil then
|
|
1030
1090
|
for i = 1, #effectModelPaths do
|
|
@@ -1033,7 +1093,7 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1033
1093
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1034
1094
|
attachmentPoint = "origin"
|
|
1035
1095
|
end
|
|
1036
|
-
effects[i] = Effect:
|
|
1096
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1037
1097
|
end
|
|
1038
1098
|
end
|
|
1039
1099
|
casterChannelingEffectsByCaster[caster] = effects
|