warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f9166a3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/order.d.ts +1 -0
- package/core/types/order.lua +11 -1
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/decl/native.d.ts +840 -786
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.lua +16 -2
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +35 -8
- package/engine/behaviour/unit.d.ts +17 -0
- package/engine/behaviour/unit.lua +114 -4
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +17 -2
- package/engine/internal/item/ability.lua +15 -13
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +5 -0
- package/engine/internal/unit/ability.lua +14 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/item.lua +3 -48
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +1 -1
- package/engine/internal/unit.d.ts +27 -4
- package/engine/internal/unit.lua +178 -37
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +81 -21
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +10 -3
- package/engine/object-data/entry/unit-type.lua +155 -92
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +46 -3
- package/engine/object-field/unit.lua +173 -7
- package/engine/object-field.d.ts +12 -3
- package/engine/object-field.lua +164 -78
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +1 -0
- package/utility/functions.lua +1 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
|
@@ -33,4 +33,9 @@ export declare class ApplyBuffTargetAreaAbilityBehavior<T extends BuffConstructo
|
|
|
33
33
|
onPointTargetImpact(caster: Unit, x: number, y: number): void;
|
|
34
34
|
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
35
35
|
}
|
|
36
|
+
export declare class ApplyBuffChannelingTargetAbilityBehavior<T extends BuffConstructor = typeof Buff> extends ApplyBuffAbilityBehavior<T> {
|
|
37
|
+
private buff?;
|
|
38
|
+
onUnitTargetChannelingStart(caster: Unit, target: Unit): void;
|
|
39
|
+
onStop(): void;
|
|
40
|
+
}
|
|
36
41
|
export {};
|
|
@@ -123,4 +123,36 @@ function ApplyBuffTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self,
|
|
|
123
123
|
self.applyBuff(unit)
|
|
124
124
|
end
|
|
125
125
|
end
|
|
126
|
+
local behaviorByBuff = {}
|
|
127
|
+
____exports.ApplyBuffChannelingTargetAbilityBehavior = __TS__Class()
|
|
128
|
+
local ApplyBuffChannelingTargetAbilityBehavior = ____exports.ApplyBuffChannelingTargetAbilityBehavior
|
|
129
|
+
ApplyBuffChannelingTargetAbilityBehavior.name = "ApplyBuffChannelingTargetAbilityBehavior"
|
|
130
|
+
__TS__ClassExtends(ApplyBuffChannelingTargetAbilityBehavior, ____exports.ApplyBuffAbilityBehavior)
|
|
131
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onUnitTargetChannelingStart(self, caster, target)
|
|
132
|
+
local previousBuff = self.buff
|
|
133
|
+
if previousBuff ~= nil then
|
|
134
|
+
behaviorByBuff[previousBuff] = nil
|
|
135
|
+
previousBuff:destroy()
|
|
136
|
+
end
|
|
137
|
+
local buff = self.applyBuff(target)
|
|
138
|
+
if buff ~= nil then
|
|
139
|
+
behaviorByBuff[buff] = self
|
|
140
|
+
end
|
|
141
|
+
self.buff = buff
|
|
142
|
+
end
|
|
143
|
+
function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
|
144
|
+
local buff = self.buff
|
|
145
|
+
if buff ~= nil then
|
|
146
|
+
behaviorByBuff[buff] = nil
|
|
147
|
+
buff:destroy()
|
|
148
|
+
self.buff = nil
|
|
149
|
+
end
|
|
150
|
+
end
|
|
151
|
+
Buff.destroyEvent:addListener(function(buff)
|
|
152
|
+
local behavior = behaviorByBuff[buff]
|
|
153
|
+
if behavior ~= nil then
|
|
154
|
+
behaviorByBuff[buff] = nil
|
|
155
|
+
behavior.ability:interruptCast()
|
|
156
|
+
end
|
|
157
|
+
end)
|
|
126
158
|
return ____exports
|
|
@@ -41,6 +41,7 @@ function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitGainAbility(self, unit
|
|
|
41
41
|
____opt_0:destroy()
|
|
42
42
|
end
|
|
43
43
|
self.unitBehavior = __TS__New(self.unitBehaviorConstructor, unit)
|
|
44
|
+
self.unitBehavior.sourceAbilityBehavior = self
|
|
44
45
|
self:update()
|
|
45
46
|
end
|
|
46
47
|
function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
|
|
@@ -4,23 +4,29 @@ import { Ability } from "../../internal/ability";
|
|
|
4
4
|
import { Unit } from "../../internal/unit";
|
|
5
5
|
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
6
|
import { Widget } from "../../../core/types/widget";
|
|
7
|
-
import {
|
|
7
|
+
import { DamageType, WeaponType } from "../../internal/unit+damage";
|
|
8
|
+
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
9
|
+
import { AttackType } from "../../object-data/auxiliary/attack-type";
|
|
8
10
|
export type DamageAbilityBehaviorParameters = {
|
|
9
11
|
damagePerStrength?: AbilityDependentValue<number>;
|
|
10
12
|
damagePerAgility?: AbilityDependentValue<number>;
|
|
11
13
|
damagePerIntelligence?: AbilityDependentValue<number>;
|
|
12
|
-
attackType?: AttackType
|
|
14
|
+
attackType?: AbilityDependentValue<AttackType>;
|
|
13
15
|
damageType?: DamageType;
|
|
14
16
|
weaponType?: WeaponType;
|
|
17
|
+
metadata?: AbilityDependentValue<string | number | boolean>;
|
|
15
18
|
};
|
|
16
19
|
export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
|
|
17
20
|
maximumDamage?: AbilityDependentValue<number>;
|
|
21
|
+
areaOfEffect?: AbilityDependentValue<number>;
|
|
22
|
+
allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
|
|
18
23
|
};
|
|
19
|
-
declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
|
|
24
|
+
export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
|
|
20
25
|
protected readonly damage: AbilityDependentValue<number>;
|
|
21
26
|
protected readonly parameters?: T | undefined;
|
|
22
27
|
protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
|
|
23
28
|
protected calculateDamage(caster: Unit): number;
|
|
29
|
+
protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
|
|
24
30
|
}
|
|
25
31
|
export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
|
|
26
32
|
constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
|
|
@@ -9,7 +9,8 @@ local Unit = ____unit.Unit
|
|
|
9
9
|
local ____ability = require("engine.standard.fields.ability")
|
|
10
10
|
local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
|
|
11
11
|
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
|
-
|
|
12
|
+
____exports.DamageAbilityBehavior = __TS__Class()
|
|
13
|
+
local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
|
|
13
14
|
DamageAbilityBehavior.name = "DamageAbilityBehavior"
|
|
14
15
|
__TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
|
|
15
16
|
function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
@@ -34,58 +35,53 @@ function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
|
|
|
34
35
|
end
|
|
35
36
|
return damage
|
|
36
37
|
end
|
|
37
|
-
|
|
38
|
-
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
39
|
-
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
40
|
-
__TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
|
|
41
|
-
function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
42
|
-
DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
43
|
-
end
|
|
44
|
-
function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
38
|
+
function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
|
|
45
39
|
local parameters = self.parameters
|
|
46
40
|
caster:damageTarget(
|
|
47
|
-
|
|
48
|
-
self:calculateDamage(caster),
|
|
41
|
+
target,
|
|
42
|
+
damage or self:calculateDamage(caster),
|
|
49
43
|
nil,
|
|
50
44
|
nil,
|
|
51
|
-
parameters and parameters.attackType,
|
|
45
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
|
|
52
46
|
parameters and parameters.damageType,
|
|
53
|
-
parameters and parameters.weaponType
|
|
47
|
+
parameters and parameters.weaponType,
|
|
48
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
|
|
54
49
|
)
|
|
55
50
|
end
|
|
51
|
+
____exports.DamageSelfAbilityBehavior = __TS__Class()
|
|
52
|
+
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
53
|
+
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
54
|
+
__TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
55
|
+
function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
56
|
+
DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
57
|
+
end
|
|
58
|
+
function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
59
|
+
self:damageTarget(caster, caster)
|
|
60
|
+
end
|
|
56
61
|
____exports.DamageTargetAbilityBehavior = __TS__Class()
|
|
57
62
|
local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
|
|
58
63
|
DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
|
|
59
|
-
__TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
|
|
64
|
+
__TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
60
65
|
function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
61
|
-
|
|
66
|
+
DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
62
67
|
end
|
|
63
68
|
function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
|
64
|
-
|
|
65
|
-
caster:damageTarget(
|
|
66
|
-
target,
|
|
67
|
-
self:calculateDamage(caster),
|
|
68
|
-
nil,
|
|
69
|
-
nil,
|
|
70
|
-
parameters and parameters.attackType,
|
|
71
|
-
parameters and parameters.damageType,
|
|
72
|
-
parameters and parameters.weaponType
|
|
73
|
-
)
|
|
69
|
+
self:damageTarget(caster, target)
|
|
74
70
|
end
|
|
75
71
|
local DamageAreaAbilityBehavior = __TS__Class()
|
|
76
72
|
DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
|
|
77
|
-
__TS__ClassExtends(DamageAreaAbilityBehavior, DamageAbilityBehavior)
|
|
73
|
+
__TS__ClassExtends(DamageAreaAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
78
74
|
function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
79
|
-
|
|
75
|
+
DamageAreaAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
80
76
|
end
|
|
81
77
|
function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
82
78
|
local parameters = self.parameters
|
|
83
79
|
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
84
80
|
caster,
|
|
85
|
-
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
81
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
86
82
|
x,
|
|
87
83
|
y,
|
|
88
|
-
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
84
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
89
85
|
)
|
|
90
86
|
local damage = self:calculateDamage(caster)
|
|
91
87
|
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
@@ -93,15 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
|
93
89
|
damage = maximumDamage / #targets
|
|
94
90
|
end
|
|
95
91
|
for ____, target in ipairs(targets) do
|
|
96
|
-
|
|
97
|
-
target,
|
|
98
|
-
damage,
|
|
99
|
-
nil,
|
|
100
|
-
nil,
|
|
101
|
-
parameters and parameters.attackType,
|
|
102
|
-
parameters and parameters.damageType,
|
|
103
|
-
parameters and parameters.weaponType
|
|
104
|
-
)
|
|
92
|
+
self:damageTarget(caster, target, damage)
|
|
105
93
|
end
|
|
106
94
|
end
|
|
107
95
|
____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
|
|
@@ -1,15 +1,25 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
4
5
|
local ____exports = {}
|
|
5
6
|
local ____ability = require("engine.behaviour.ability")
|
|
6
7
|
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
7
10
|
local ____ability = require("engine.standard.fields.ability")
|
|
8
11
|
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
12
|
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
10
13
|
local ____math = require("math")
|
|
11
14
|
local max = ____math.max
|
|
12
15
|
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
16
|
+
local ____sound = require("core.types.sound")
|
|
17
|
+
local Sound3D = ____sound.Sound3D
|
|
18
|
+
local SoundSettings = ____sound.SoundSettings
|
|
19
|
+
local ____ability = require("engine.internal.ability")
|
|
20
|
+
local UnitAbility = ____ability.UnitAbility
|
|
21
|
+
local ____event = require("event")
|
|
22
|
+
local Event = ____event.Event
|
|
13
23
|
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
14
24
|
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
15
25
|
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
@@ -17,12 +27,16 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
|
17
27
|
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
18
28
|
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
19
29
|
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
20
|
-
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
|
|
30
|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
21
31
|
return
|
|
22
32
|
end
|
|
23
33
|
caster.mana = caster.mana - manaCost
|
|
24
34
|
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
25
35
|
self:flashCasterEffect(caster)
|
|
26
|
-
|
|
36
|
+
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
|
+
if soundPresetId ~= "" then
|
|
38
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
39
|
+
end
|
|
40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
27
41
|
end
|
|
28
42
|
return ____exports
|
|
@@ -22,12 +22,17 @@ export declare abstract class AbilityBehavior<Parameters extends {
|
|
|
22
22
|
protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
|
|
23
23
|
protected registerCommandEvent(orderTypeStringId?: string): void;
|
|
24
24
|
get ability(): Ability;
|
|
25
|
+
get unit(): Unit | undefined;
|
|
25
26
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
|
|
26
27
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
|
|
27
|
-
protected flashCasterEffect(widget: Widget): void;
|
|
28
|
+
protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
29
|
+
protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
28
30
|
protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
29
31
|
protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
30
|
-
protected flashSpecialEffect(...args: [
|
|
32
|
+
protected flashSpecialEffect(...args: [
|
|
33
|
+
...pointOrWidget: [x: number, y: number] | [widget: Widget],
|
|
34
|
+
...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
|
|
35
|
+
]): void;
|
|
31
36
|
private static MissileLaunchConfig;
|
|
32
37
|
private get missileLaunchConfig();
|
|
33
38
|
protected onCreate(): void;
|
|
@@ -24,6 +24,8 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
|
|
|
24
24
|
local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
|
|
25
25
|
local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
|
|
26
26
|
local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
27
|
+
local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
|
|
28
|
+
local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
|
|
27
29
|
local ____ability = require("engine.object-field.ability")
|
|
28
30
|
local AbilityField = ____ability.AbilityField
|
|
29
31
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
@@ -112,12 +114,22 @@ end
|
|
|
112
114
|
function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
|
113
115
|
return resolveCurrentAbilityDependentValue(self.ability, value)
|
|
114
116
|
end
|
|
115
|
-
function AbilityBehavior.prototype.flashCasterEffect(self, widget)
|
|
117
|
+
function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
|
116
118
|
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
117
119
|
Effect:flash(
|
|
118
120
|
CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
119
121
|
widget,
|
|
120
|
-
attachmentPoint ~= "" and attachmentPoint or "origin"
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
126
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
127
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
128
|
+
Effect:flash(
|
|
129
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
130
|
+
widget,
|
|
131
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
132
|
+
...
|
|
121
133
|
)
|
|
122
134
|
end
|
|
123
135
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
@@ -136,20 +148,23 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
|
|
|
136
148
|
...
|
|
137
149
|
)
|
|
138
150
|
end
|
|
139
|
-
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
|
|
151
|
+
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
|
|
140
152
|
if type(xOrWidget) == "number" then
|
|
141
153
|
Effect:flash(
|
|
142
154
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
143
155
|
xOrWidget,
|
|
144
|
-
|
|
145
|
-
|
|
156
|
+
yOrParametersOrDuration,
|
|
157
|
+
durationOrParameters,
|
|
158
|
+
parameters
|
|
146
159
|
)
|
|
147
160
|
else
|
|
161
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
148
162
|
Effect:flash(
|
|
149
163
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
150
164
|
xOrWidget,
|
|
151
|
-
|
|
152
|
-
|
|
165
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
166
|
+
yOrParametersOrDuration,
|
|
167
|
+
durationOrParameters
|
|
153
168
|
)
|
|
154
169
|
end
|
|
155
170
|
end
|
|
@@ -224,6 +239,18 @@ __TS__SetDescriptor(
|
|
|
224
239
|
end},
|
|
225
240
|
true
|
|
226
241
|
)
|
|
242
|
+
__TS__SetDescriptor(
|
|
243
|
+
AbilityBehavior.prototype,
|
|
244
|
+
"unit",
|
|
245
|
+
{get = function(self)
|
|
246
|
+
local owner = self.object.owner
|
|
247
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
248
|
+
return owner
|
|
249
|
+
end
|
|
250
|
+
return owner.owner
|
|
251
|
+
end},
|
|
252
|
+
true
|
|
253
|
+
)
|
|
227
254
|
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
228
255
|
__TS__SetDescriptor(
|
|
229
256
|
AbilityBehavior.prototype,
|
|
@@ -247,7 +274,7 @@ __TS__SetDescriptor(
|
|
|
247
274
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
248
275
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
249
276
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
250
|
-
Unit.
|
|
277
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
251
278
|
Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
|
|
252
279
|
Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
|
|
253
280
|
Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
|
|
@@ -5,22 +5,39 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
+
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
8
12
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
9
13
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
10
14
|
constructor(unit: Unit);
|
|
15
|
+
protected onDestroy(): Destructor;
|
|
16
|
+
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
11
17
|
get unit(): Unit;
|
|
18
|
+
registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, unit: Unit, ...args: Args) => unknown>, event: Event<[Unit, ...Args]>, range: number, listener: T): void;
|
|
19
|
+
onImmediateOrder(orderId: number): void;
|
|
20
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
21
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
12
22
|
onAutoAttackStart(target: Unit): void;
|
|
13
23
|
onAutoAttackFinish(target: Unit): void;
|
|
24
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
25
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
14
26
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
15
27
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
16
28
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
17
29
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
18
30
|
onAbilityGained(ability: Ability): void;
|
|
19
31
|
onAbilityLost(ability: Ability): void;
|
|
32
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
33
|
+
onAbilityImpact(ability: Ability): void;
|
|
34
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
35
|
+
onAbilityStop(ability: Ability): void;
|
|
20
36
|
onItemDropped(item: Item): void;
|
|
21
37
|
onItemPickedUp(item: Item): void;
|
|
22
38
|
onItemUsed(item: Item): void;
|
|
23
39
|
onItemStacked(item: Item): void;
|
|
40
|
+
onItemChargesChanged(item: Item): void;
|
|
24
41
|
onKill(target: Unit): void;
|
|
25
42
|
onDeath(source: Unit | undefined): void;
|
|
26
43
|
}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____behavior = require("engine.behavior")
|
|
@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
|
|
|
9
10
|
local Unit = ____unit.Unit
|
|
10
11
|
require("engine.internal.unit+ability")
|
|
11
12
|
require("engine.internal.unit-missile-launch")
|
|
13
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
14
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
15
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
16
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
+
local behaviorsByEvent = {}
|
|
21
|
+
local rangeByBehaviorByEvent = {}
|
|
22
|
+
local listenerByBehaviorByEvent = {}
|
|
23
|
+
local eventsByBehavior = {}
|
|
12
24
|
____exports.UnitBehavior = __TS__Class()
|
|
13
25
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
26
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +28,66 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
28
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
29
|
Behavior.prototype.____constructor(self, unit)
|
|
18
30
|
end
|
|
31
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
+
local events = eventsByBehavior[self]
|
|
33
|
+
if events ~= nil then
|
|
34
|
+
for event in pairs(events) do
|
|
35
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
36
|
+
if ____opt_0 ~= nil then
|
|
37
|
+
____opt_0:remove(self)
|
|
38
|
+
end
|
|
39
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
40
|
+
if ____opt_2 ~= nil then
|
|
41
|
+
____opt_2[self] = nil
|
|
42
|
+
end
|
|
43
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
44
|
+
if ____opt_4 ~= nil then
|
|
45
|
+
____opt_4[self] = nil
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
eventsByBehavior[self] = nil
|
|
49
|
+
end
|
|
50
|
+
return Behavior.prototype.onDestroy(self)
|
|
51
|
+
end
|
|
52
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, range, listener)
|
|
53
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
54
|
+
rangeByBehavior[self] = range
|
|
55
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
56
|
+
listenerByBehavior[self] = listener
|
|
57
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
58
|
+
local behaviors = behaviorsByEvent[event]
|
|
59
|
+
if behaviors == nil then
|
|
60
|
+
event:addListener(function(unit, ...)
|
|
61
|
+
local behaviors = behaviorsByEvent[event]
|
|
62
|
+
if behaviors ~= nil then
|
|
63
|
+
for behavior in pairs(behaviors) do
|
|
64
|
+
local range = rangeByBehavior[behavior]
|
|
65
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
66
|
+
local ____self_6 = behavior
|
|
67
|
+
____self_6[listenerByBehavior[behavior]](____self_6, unit, ...)
|
|
68
|
+
end
|
|
69
|
+
end
|
|
70
|
+
end
|
|
71
|
+
end)
|
|
72
|
+
behaviors = __TS__New(LinkedSet)
|
|
73
|
+
behaviorsByEvent[event] = behaviors
|
|
74
|
+
end
|
|
75
|
+
behaviors:add(self)
|
|
76
|
+
end
|
|
77
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
78
|
+
end
|
|
79
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
80
|
+
end
|
|
81
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
82
|
+
end
|
|
19
83
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
84
|
end
|
|
21
85
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
86
|
end
|
|
87
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
88
|
+
end
|
|
89
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
90
|
+
end
|
|
23
91
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
92
|
end
|
|
25
93
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +100,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
100
|
end
|
|
33
101
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
102
|
end
|
|
103
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
104
|
+
end
|
|
105
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
106
|
+
end
|
|
107
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
108
|
+
end
|
|
109
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
110
|
+
end
|
|
35
111
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
112
|
end
|
|
37
113
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,6 +116,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
116
|
end
|
|
41
117
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
118
|
end
|
|
119
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
120
|
+
end
|
|
43
121
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
122
|
end
|
|
45
123
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
@@ -53,11 +131,28 @@ __TS__SetDescriptor(
|
|
|
53
131
|
true
|
|
54
132
|
);
|
|
55
133
|
(function(self)
|
|
134
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
135
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
136
|
+
end)
|
|
137
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
138
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
139
|
+
end)
|
|
140
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
141
|
+
____exports.UnitBehavior:forAll(
|
|
142
|
+
source,
|
|
143
|
+
"onPointOrder",
|
|
144
|
+
orderId,
|
|
145
|
+
x,
|
|
146
|
+
y
|
|
147
|
+
)
|
|
148
|
+
end)
|
|
56
149
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
150
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
151
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
152
|
end)
|
|
59
153
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
154
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
155
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
156
|
end)
|
|
62
157
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
158
|
if source ~= nil then
|
|
@@ -71,11 +166,23 @@ __TS__SetDescriptor(
|
|
|
71
166
|
end
|
|
72
167
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
168
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
169
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
170
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
76
171
|
end)
|
|
77
|
-
Unit.abilityLostEvent:addListener(function(source,
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "onAbilityLost",
|
|
172
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
173
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
174
|
+
end)
|
|
175
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
176
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
177
|
+
end)
|
|
178
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
179
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
180
|
+
end)
|
|
181
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
182
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
183
|
+
end)
|
|
184
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
185
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
186
|
end)
|
|
80
187
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
188
|
if source ~= nil then
|
|
@@ -95,6 +202,9 @@ __TS__SetDescriptor(
|
|
|
95
202
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
203
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
204
|
end)
|
|
205
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
206
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
207
|
+
end)
|
|
98
208
|
end)(UnitBehavior)
|
|
99
209
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
210
|
____exports.UnitBehavior:forAll(unit, "destroy")
|