warscript 0.0.1-dev.ea69747 → 0.0.1-dev.eb24bc1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (236) hide show
  1. package/attributes.d.ts +17 -0
  2. package/attributes.lua +23 -0
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +93 -1
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/handle.d.ts +2 -1
  13. package/core/types/handle.lua +5 -0
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/missile.d.ts +2 -2
  16. package/core/types/missile.lua +8 -2
  17. package/core/types/sound.d.ts +17 -24
  18. package/core/types/sound.lua +99 -24
  19. package/core/types/timer.d.ts +6 -7
  20. package/core/types/timer.lua +18 -21
  21. package/core/types/unit.lua +8 -0
  22. package/core/util.d.ts +1 -1
  23. package/core/util.lua +18 -1
  24. package/decl/index.d.ts +1 -0
  25. package/decl/native.d.ts +840 -786
  26. package/engine/ability.d.ts +1 -1
  27. package/engine/behavior.d.ts +10 -10
  28. package/engine/behavior.lua +6 -6
  29. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  30. package/engine/behaviour/ability/always-enabled.lua +31 -0
  31. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  32. package/engine/behaviour/ability/apply-buff.lua +32 -0
  33. package/engine/behaviour/ability/apply-unit-behavior.d.ts +13 -4
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +32 -9
  35. package/engine/behaviour/ability/damage.d.ts +39 -11
  36. package/engine/behaviour/ability/damage.lua +83 -37
  37. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  38. package/engine/behaviour/ability/emulate-impact.lua +35 -0
  39. package/engine/behaviour/ability/heal.d.ts +33 -6
  40. package/engine/behaviour/ability/heal.lua +89 -10
  41. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  42. package/engine/behaviour/ability/instant-impact.lua +4 -15
  43. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  44. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  45. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  46. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  47. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  48. package/engine/behaviour/ability/restore-mana.lua +29 -0
  49. package/engine/behaviour/ability.d.ts +27 -4
  50. package/engine/behaviour/ability.lua +152 -17
  51. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  52. package/engine/behaviour/unit.d.ts +10 -2
  53. package/engine/behaviour/unit.lua +27 -0
  54. package/engine/buff.d.ts +103 -41
  55. package/engine/buff.lua +465 -212
  56. package/engine/game-map.d.ts +7 -0
  57. package/engine/game-map.lua +32 -0
  58. package/engine/internal/ability.d.ts +17 -14
  59. package/engine/internal/ability.lua +80 -76
  60. package/engine/internal/item/ability.lua +106 -0
  61. package/engine/internal/item+owner.lua +2 -2
  62. package/engine/internal/item.d.ts +4 -3
  63. package/engine/internal/item.lua +56 -25
  64. package/engine/internal/mechanics/ability-duration.d.ts +1 -3
  65. package/engine/internal/mechanics/ability-duration.lua +3 -1
  66. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  67. package/engine/internal/mechanics/cast-ability.lua +86 -0
  68. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  69. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  70. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  71. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  72. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  73. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  74. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  75. package/engine/internal/object-data/evasion-probability.lua +16 -0
  76. package/engine/internal/unit/ability.d.ts +10 -1
  77. package/engine/internal/unit/ability.lua +36 -14
  78. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  79. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  80. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  81. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  82. package/engine/internal/unit/bonus.d.ts +11 -8
  83. package/engine/internal/unit/bonus.lua +23 -1
  84. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  85. package/engine/internal/unit/detach-missiles.lua +30 -0
  86. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  87. package/engine/internal/unit/ignore-events-items.lua +5 -0
  88. package/engine/internal/unit/item.d.ts +24 -0
  89. package/engine/internal/unit/item.lua +78 -0
  90. package/engine/internal/unit/main-selected.d.ts +13 -0
  91. package/engine/internal/unit/main-selected.lua +51 -0
  92. package/engine/internal/unit+ability.lua +2 -2
  93. package/engine/internal/unit+damage.d.ts +2 -11
  94. package/engine/internal/unit+damage.lua +10 -14
  95. package/engine/internal/unit+spellSteal.lua +1 -2
  96. package/engine/internal/unit+transport.lua +4 -10
  97. package/engine/internal/unit-missile-launch.lua +25 -6
  98. package/engine/internal/unit.d.ts +76 -18
  99. package/engine/internal/unit.lua +466 -167
  100. package/engine/internal/utility.lua +12 -0
  101. package/engine/lightning.d.ts +12 -5
  102. package/engine/lightning.lua +48 -14
  103. package/engine/local-client.d.ts +7 -2
  104. package/engine/local-client.lua +82 -0
  105. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  106. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  107. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  108. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  109. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  110. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  111. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  112. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  113. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  114. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  115. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  116. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  117. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  118. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  119. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  120. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  121. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  122. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  123. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  124. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  125. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  126. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  127. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  128. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  129. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  130. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  131. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +4 -4
  132. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  133. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  134. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  135. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  136. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  137. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  138. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  139. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  140. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  141. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  142. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  143. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  144. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  145. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  146. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  147. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  148. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  149. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  150. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  151. package/engine/object-data/entry/ability-type/web.lua +52 -0
  152. package/engine/object-data/entry/ability-type.d.ts +20 -18
  153. package/engine/object-data/entry/ability-type.lua +90 -33
  154. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  155. package/engine/object-data/entry/buff-type/applicable.lua +39 -102
  156. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  157. package/engine/object-data/entry/buff-type.d.ts +6 -13
  158. package/engine/object-data/entry/buff-type.lua +13 -29
  159. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  160. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  161. package/engine/object-data/entry/item-type.d.ts +15 -2
  162. package/engine/object-data/entry/item-type.lua +93 -2
  163. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  164. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  165. package/engine/object-data/entry/sound-preset.lua +140 -0
  166. package/engine/object-data/entry/unit-type.d.ts +50 -3
  167. package/engine/object-data/entry/unit-type.lua +452 -61
  168. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  169. package/engine/object-data/entry/upgrade.d.ts +1 -2
  170. package/engine/object-data/entry/upgrade.lua +4 -4
  171. package/engine/object-data/entry.d.ts +18 -17
  172. package/engine/object-data/entry.lua +60 -32
  173. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  174. package/engine/object-field/ability.d.ts +33 -8
  175. package/engine/object-field/ability.lua +60 -1
  176. package/engine/object-field/unit.d.ts +46 -2
  177. package/engine/object-field/unit.lua +173 -4
  178. package/engine/object-field.d.ts +15 -5
  179. package/engine/object-field.lua +196 -84
  180. package/engine/random.d.ts +1 -0
  181. package/engine/random.lua +9 -0
  182. package/engine/standard/entries/buff-type.d.ts +3 -0
  183. package/engine/standard/entries/buff-type.lua +3 -0
  184. package/engine/standard/entries/sound-preset.d.ts +10 -0
  185. package/engine/standard/entries/sound-preset.lua +10 -0
  186. package/engine/standard/entries/unit-type.d.ts +42 -1
  187. package/engine/standard/entries/unit-type.lua +42 -1
  188. package/engine/standard/fields/ability.d.ts +3 -1
  189. package/engine/standard/fields/ability.lua +3 -1
  190. package/engine/unit.d.ts +4 -0
  191. package/engine/unit.lua +13 -2
  192. package/event.d.ts +2 -3
  193. package/event.lua +9 -5
  194. package/exception.d.ts +2 -0
  195. package/exception.lua +4 -0
  196. package/global/vec2.lua +1 -0
  197. package/index.d.ts +1 -0
  198. package/index.lua +1 -0
  199. package/lualib_bundle.lua +146 -42
  200. package/math/vec2.d.ts +2 -9
  201. package/math.d.ts +0 -2
  202. package/net/socket.d.ts +7 -1
  203. package/net/socket.lua +45 -4
  204. package/network.d.ts +1 -0
  205. package/network.lua +3 -2
  206. package/objutil/ability.d.ts +0 -1
  207. package/objutil/buff.d.ts +0 -1
  208. package/objutil/buff.lua +2 -3
  209. package/objutil/object.d.ts +0 -1
  210. package/objutil/unit.d.ts +0 -1
  211. package/objutil/unit.lua +8 -0
  212. package/package.json +13 -14
  213. package/patch-lua.d.ts +0 -0
  214. package/patch-lua.lua +10 -0
  215. package/property.d.ts +55 -0
  216. package/property.lua +374 -0
  217. package/string.d.ts +30 -0
  218. package/string.lua +14 -0
  219. package/util/stream.d.ts +0 -1
  220. package/utility/arrays.d.ts +13 -6
  221. package/utility/arrays.lua +41 -4
  222. package/utility/bit-set.d.ts +0 -2
  223. package/utility/functions.d.ts +1 -0
  224. package/utility/functions.lua +1 -0
  225. package/utility/lazy.d.ts +2 -0
  226. package/utility/lazy.lua +14 -0
  227. package/utility/linked-set.d.ts +32 -9
  228. package/utility/linked-set.lua +24 -2
  229. package/utility/lua-maps.d.ts +4 -2
  230. package/utility/lua-maps.lua +16 -0
  231. package/utility/lua-sets.d.ts +2 -2
  232. package/utility/lua-sets.lua +3 -0
  233. package/utility/reflection.lua +11 -7
  234. package/utility/types.d.ts +3 -2
  235. package/core/mapbounds.d.ts +0 -8
  236. package/core/mapbounds.lua +0 -12
@@ -7,6 +7,7 @@ local ____behavior = require("engine.behavior")
7
7
  local Behavior = ____behavior.Behavior
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ require("engine.internal.unit+ability")
10
11
  require("engine.internal.unit-missile-launch")
11
12
  ____exports.UnitBehavior = __TS__Class()
12
13
  local UnitBehavior = ____exports.UnitBehavior
@@ -31,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
32
  end
32
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
34
43
  function UnitBehavior.prototype.onKill(self, target)
35
44
  end
36
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -62,12 +71,30 @@ __TS__SetDescriptor(
62
71
  end
63
72
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
73
  end)
74
+ Unit.abilityGainedEvent:addListener(function(source, target)
75
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
76
+ end)
77
+ Unit.abilityLostEvent:addListener(function(source, target)
78
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
79
+ end)
65
80
  Unit.deathEvent:addListener(function(target, source)
66
81
  if source ~= nil then
67
82
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
83
  end
69
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
71
98
  end)(UnitBehavior)
72
99
  Unit.destroyEvent:addListener(function(unit)
73
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
19
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
20
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
21
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
23
  export declare class BuffUniqueGroup {
19
24
  }
20
25
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
56
  armorIncreaseFactor?: NumberParameterValueType;
52
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
61
+ damageFactor?: NumberParameterValueType;
54
62
  receivedDamageFactor?: NumberParameterValueType;
55
63
  receivedMagicDamageFactor?: NumberParameterValueType;
56
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
57
65
  maximumRemainingDuration?: NumberParameterValueType;
58
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
59
68
  stuns?: BooleanParameterValueType;
60
69
  ignoresStunImmunity?: BooleanParameterValueType;
61
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -64,41 +73,58 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
73
  disablesAutoAttack?: BooleanParameterValueType;
65
74
  destroysOnDamage?: BooleanParameterValueType;
66
75
  maximumAutoAttackCount?: IntegerParameterValueType;
76
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
77
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
78
+ damageOnExpiration?: NumberParameterValueType;
79
+ healingOnExpiration?: NumberParameterValueType;
80
+ killsOnExpiration?: BooleanParameterValueType;
81
+ explodesOnExpiration?: BooleanParameterValueType;
67
82
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
83
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
84
  declare const enum BuffPropertyKey {
70
- UNIT = 100,
71
- SOURCE = 101,
72
- DURATION = 102,
73
- UNIQUE_GROUP = 103,
74
- EFFECT_MODEL_PATH = 104,
75
- SPECIAL_EFFECT_MODEL_PATH = 105,
76
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
77
- MAXIMUM_DURATION = 107,
78
- MAXIMUM_REMAINING_DURATION = 108,
79
- DAMAGE_OVER_DURATION = 109,
80
- DAMAGE_PER_INTERVAL = 110,
81
- DAMAGE_INTERVAL = 111,
82
- REMAINING_DAMAGE_OVER_DURATION = 112,
83
- DAMAGE_INTERVAL_TIMER = 113,
84
- HEALING_OVER_DURATION = 114,
85
- HEALING_PER_INTERVAL = 115,
86
- HEALING_INTERVAL = 116,
87
- REMAINING_HEALING_OVER_DURATION = 117,
88
- HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
102
128
  }
103
129
  export declare const enum BuffTypeIdSelectionPolicy {
104
130
  LEAST_DURATION = 0
@@ -106,19 +132,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
132
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
133
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
134
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
135
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
136
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
137
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
138
+ polarity: BuffPolarityParameterType,
139
+ resistanceType: BuffResistanceTypeParameterType,
114
140
  ...abilityOrParameters: [
115
- ability: Ability,
141
+ ability?: Ability,
116
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
144
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
145
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
146
  private _unit;
121
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
122
149
  private [BuffPropertyKey.UNIT];
123
150
  private [BuffPropertyKey.SOURCE]?;
124
151
  private [BuffPropertyKey.DURATION];
@@ -138,6 +165,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
165
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
166
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
167
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
168
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
169
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
170
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
171
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
172
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +176,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
176
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
177
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
178
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
179
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
180
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
181
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
182
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
150
184
  private [BuffPropertyKey.STUNS]?;
151
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
187
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
190
  protected static readonly defaultParameters: BuffParameters;
155
191
  get source(): Unit;
156
192
  readonly typeId: ApplicableBuffTypeId;
@@ -164,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
164
200
  private readonly _level?;
165
201
  private readonly _spellStealPriority?;
166
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
167
204
  private _bonusIdByBonusType?;
168
205
  private readonly _abilityTypeIds?;
169
206
  private _behaviors?;
@@ -187,10 +224,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
224
  set healingPerInterval(healingPerInterval: number);
188
225
  get healingInterval(): number;
189
226
  set healingInterval(healingInterval: number);
227
+ get damageOnExpiration(): number;
228
+ set damageOnExpiration(damageOnExpiration: number);
229
+ get healingOnExpiration(): number;
230
+ set healingOnExpiration(healingOnExpiration: number);
231
+ get damageFactor(): number;
232
+ set damageFactor(damageFactor: number);
190
233
  get receivedDamageFactor(): number;
191
234
  set receivedDamageFactor(receivedDamageFactor: number);
192
235
  get armorIncrease(): number;
193
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
194
239
  get stuns(): boolean;
195
240
  set stuns(stuns: boolean);
196
241
  get ignoresStunImmunity(): boolean;
@@ -199,6 +244,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
244
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
245
  get providesInvulnerability(): boolean;
201
246
  set providesInvulnerability(providesInvulnerability: boolean);
247
+ get killsOnExpiration(): boolean;
248
+ set killsOnExpiration(killsOnExpiration: boolean);
249
+ get explodesOnExpiration(): boolean;
250
+ set explodesOnExpiration(killsOnExpiration: boolean);
251
+ get maximumDamageDealtEventCount(): number;
252
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
253
+ get maximumDamageReceivedEventCount(): number;
254
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
255
  get maximumAutoAttackCount(): number;
203
256
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
257
  get durationIncreaseOnAutoAttack(): number;
@@ -207,15 +260,24 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
207
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
208
261
  get movementSpeedIncreaseFactor(): number;
209
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
210
265
  get duration(): number;
211
266
  get remainingDuration(): number;
212
267
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
214
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
215
274
  protected onDestroy(): Destructor;
216
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
277
+ onExpiration(): void;
218
278
  onDeath(source: Unit | undefined): void;
219
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
220
282
  }
221
283
  export {};