warscript 0.0.1-dev.e1acea3 → 0.0.1-dev.e27e5b1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (281) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/frame.d.ts +1 -0
  8. package/core/types/frame.lua +136 -58
  9. package/core/types/handle.lua +6 -9
  10. package/core/types/item.d.ts +1 -0
  11. package/core/types/item.lua +1 -0
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +76 -26
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +123 -5
  16. package/core/types/playerColor.lua +4 -3
  17. package/core/types/sound.d.ts +18 -25
  18. package/core/types/sound.lua +113 -33
  19. package/core/types/tileCell.d.ts +11 -1
  20. package/core/types/tileCell.lua +97 -0
  21. package/core/types/timer.d.ts +9 -8
  22. package/core/types/timer.lua +45 -23
  23. package/core/types/unit.d.ts +4 -0
  24. package/core/types/unit.lua +4 -0
  25. package/core/util.d.ts +1 -1
  26. package/core/util.lua +12 -1
  27. package/decl/native.d.ts +1718 -964
  28. package/destroyable.d.ts +1 -0
  29. package/destroyable.lua +9 -0
  30. package/engine/behavior.d.ts +14 -1
  31. package/engine/behavior.lua +230 -70
  32. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  33. package/engine/behaviour/ability/always-enabled.lua +31 -0
  34. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  35. package/engine/behaviour/ability/apply-buff.lua +36 -4
  36. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  37. package/engine/behaviour/ability/damage.d.ts +12 -3
  38. package/engine/behaviour/ability/damage.lua +33 -39
  39. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  40. package/engine/behaviour/ability/emulate-impact.lua +21 -6
  41. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  42. package/engine/behaviour/ability/remove-buffs.d.ts +13 -1
  43. package/engine/behaviour/ability/remove-buffs.lua +29 -2
  44. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  45. package/engine/behaviour/ability/restore-mana.lua +6 -6
  46. package/engine/behaviour/ability.d.ts +23 -6
  47. package/engine/behaviour/ability.lua +115 -22
  48. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  49. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  50. package/engine/behaviour/unit.d.ts +41 -2
  51. package/engine/behaviour/unit.lua +270 -6
  52. package/engine/buff.d.ts +113 -53
  53. package/engine/buff.lua +544 -288
  54. package/engine/internal/ability.d.ts +22 -2
  55. package/engine/internal/ability.lua +151 -27
  56. package/engine/internal/item/ability.lua +162 -4
  57. package/engine/internal/item/fields.d.ts +12 -0
  58. package/engine/internal/item/fields.lua +33 -0
  59. package/engine/internal/item+owner.d.ts +1 -0
  60. package/engine/internal/item+owner.lua +19 -6
  61. package/engine/internal/item.d.ts +30 -18
  62. package/engine/internal/item.lua +292 -102
  63. package/engine/internal/mechanics/ability-duration.lua +1 -1
  64. package/engine/internal/mechanics/cast-ability.lua +6 -3
  65. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  66. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  67. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  68. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  69. package/engine/internal/misc/frame-coordinates.lua +21 -0
  70. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  71. package/engine/internal/misc/get-terrain-z.lua +11 -0
  72. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  73. package/engine/internal/misc/player-local-handle.lua +5 -0
  74. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  75. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  76. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  77. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  78. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  79. package/engine/internal/object-data/evasion-probability.lua +16 -0
  80. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  81. package/engine/internal/object-data/health-bonus.lua +16 -0
  82. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  83. package/engine/internal/object-data/mana-bonus.lua +16 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  85. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  86. package/engine/internal/unit/ability.d.ts +35 -0
  87. package/engine/internal/unit/ability.lua +113 -12
  88. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  89. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  90. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  91. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  92. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  93. package/engine/internal/unit/allowed-targets.lua +9 -1
  94. package/engine/internal/unit/appearance.d.ts +15 -0
  95. package/engine/internal/unit/appearance.lua +85 -0
  96. package/engine/internal/unit/attributes.d.ts +17 -0
  97. package/engine/internal/unit/attributes.lua +46 -0
  98. package/engine/internal/unit/bag.d.ts +18 -0
  99. package/engine/internal/unit/bag.lua +63 -0
  100. package/engine/internal/unit/bonus.d.ts +8 -0
  101. package/engine/internal/unit/bonus.lua +50 -3
  102. package/engine/internal/unit/buff.d.ts +2 -2
  103. package/engine/internal/unit/buff.lua +32 -17
  104. package/engine/internal/unit/equipment.d.ts +36 -0
  105. package/engine/internal/unit/equipment.lua +169 -0
  106. package/engine/internal/unit/fly-height.d.ts +7 -0
  107. package/engine/internal/unit/fly-height.lua +20 -0
  108. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  109. package/engine/internal/unit/ignore-events-items.lua +5 -0
  110. package/engine/internal/unit/interrupts.d.ts +12 -0
  111. package/engine/internal/unit/interrupts.lua +28 -0
  112. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  113. package/engine/internal/unit/inventory.lua +77 -0
  114. package/engine/internal/unit/main-selected.lua +12 -27
  115. package/engine/internal/unit/order.d.ts +20 -0
  116. package/engine/internal/unit/order.lua +136 -0
  117. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  118. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  119. package/engine/internal/unit/range-event.d.ts +12 -0
  120. package/engine/internal/unit/range-event.lua +90 -0
  121. package/engine/internal/unit/scale.d.ts +7 -0
  122. package/engine/internal/unit/scale.lua +20 -0
  123. package/engine/internal/unit+ability.lua +10 -1
  124. package/engine/internal/unit+bonus.lua +3 -3
  125. package/engine/internal/unit+damage.d.ts +2 -11
  126. package/engine/internal/unit+damage.lua +10 -14
  127. package/engine/internal/unit+spellSteal.lua +1 -2
  128. package/engine/internal/unit-missile-launch.lua +52 -14
  129. package/engine/internal/unit.d.ts +45 -26
  130. package/engine/internal/unit.lua +443 -274
  131. package/engine/internal/utility.lua +12 -0
  132. package/engine/lightning.d.ts +12 -5
  133. package/engine/lightning.lua +48 -14
  134. package/engine/local-client.d.ts +21 -0
  135. package/engine/local-client.lua +150 -7
  136. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  137. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  138. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  139. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  140. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  141. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  142. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  143. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  144. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  145. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  146. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  147. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  148. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  149. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  150. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  151. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  152. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  153. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  154. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  155. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  156. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  157. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  158. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  159. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  160. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  161. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  162. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  163. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  164. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  165. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  166. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  167. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  168. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  169. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  170. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  171. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  172. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  173. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  174. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  175. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  176. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  177. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  178. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  179. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  180. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  181. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  182. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  183. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  184. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  185. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  186. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  187. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  188. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  189. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  190. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  191. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  192. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  193. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  194. package/engine/object-data/entry/ability-type/web.lua +52 -0
  195. package/engine/object-data/entry/ability-type.d.ts +21 -17
  196. package/engine/object-data/entry/ability-type.lua +177 -40
  197. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  198. package/engine/object-data/entry/buff-type.d.ts +6 -12
  199. package/engine/object-data/entry/buff-type.lua +13 -29
  200. package/engine/object-data/entry/destructible-type.d.ts +28 -2
  201. package/engine/object-data/entry/destructible-type.lua +155 -0
  202. package/engine/object-data/entry/item-type.d.ts +3 -1
  203. package/engine/object-data/entry/item-type.lua +15 -2
  204. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  205. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  206. package/engine/object-data/entry/sound-preset.lua +140 -0
  207. package/engine/object-data/entry/unit-type.d.ts +25 -5
  208. package/engine/object-data/entry/unit-type.lua +258 -93
  209. package/engine/object-data/entry/upgrade.d.ts +1 -1
  210. package/engine/object-data/entry/upgrade.lua +4 -4
  211. package/engine/object-data/entry.d.ts +16 -14
  212. package/engine/object-data/entry.lua +60 -32
  213. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  214. package/engine/object-field/ability.d.ts +12 -6
  215. package/engine/object-field/ability.lua +10 -6
  216. package/engine/object-field/item.d.ts +22 -0
  217. package/engine/object-field/item.lua +118 -0
  218. package/engine/object-field/unit.d.ts +72 -3
  219. package/engine/object-field/unit.lua +268 -7
  220. package/engine/object-field.d.ts +26 -7
  221. package/engine/object-field.lua +362 -117
  222. package/engine/random.d.ts +10 -0
  223. package/engine/random.lua +21 -0
  224. package/engine/standard/entries/buff-type.d.ts +3 -0
  225. package/engine/standard/entries/buff-type.lua +3 -0
  226. package/engine/standard/entries/sound-preset.d.ts +10 -0
  227. package/engine/standard/entries/sound-preset.lua +10 -0
  228. package/engine/standard/fields/ability.d.ts +4 -2
  229. package/engine/standard/fields/ability.lua +4 -2
  230. package/engine/standard/fields/item.d.ts +4 -0
  231. package/engine/standard/fields/item.lua +6 -0
  232. package/engine/standard/fields/unit.d.ts +12 -0
  233. package/engine/standard/fields/unit.lua +20 -0
  234. package/engine/synchronization.d.ts +11 -0
  235. package/engine/synchronization.lua +77 -0
  236. package/engine/text-tag.d.ts +36 -2
  237. package/engine/text-tag.lua +250 -10
  238. package/engine/unit.d.ts +11 -1
  239. package/engine/unit.lua +11 -1
  240. package/event.d.ts +1 -1
  241. package/lualib_bundle.lua +1 -1
  242. package/math.d.ts +2 -0
  243. package/math.lua +14 -0
  244. package/net/socket.lua +1 -1
  245. package/network.lua +25 -1
  246. package/objutil/buff.lua +11 -10
  247. package/objutil/object.lua +1 -1
  248. package/objutil/unit.lua +8 -0
  249. package/operation.d.ts +8 -1
  250. package/operation.lua +38 -18
  251. package/package.json +5 -5
  252. package/patch-lua.lua +15 -0
  253. package/patch-lualib.lua +1 -1
  254. package/utility/arrays.d.ts +2 -0
  255. package/utility/arrays.lua +11 -0
  256. package/utility/callback-array.d.ts +17 -0
  257. package/utility/callback-array.lua +61 -0
  258. package/utility/functions.d.ts +8 -0
  259. package/utility/functions.lua +13 -0
  260. package/utility/linked-map.d.ts +35 -0
  261. package/utility/linked-map.lua +107 -0
  262. package/utility/linked-set.d.ts +5 -1
  263. package/utility/linked-set.lua +49 -1
  264. package/utility/lua-maps.d.ts +15 -2
  265. package/utility/lua-maps.lua +53 -2
  266. package/utility/lua-sets.d.ts +2 -0
  267. package/utility/lua-sets.lua +7 -0
  268. package/utility/random.d.ts +102 -0
  269. package/utility/random.lua +273 -0
  270. package/utility/records.lua +20 -1
  271. package/utility/reflection.lua +11 -7
  272. package/utility/types.d.ts +3 -0
  273. package/utility/unordered-map.d.ts +27 -0
  274. package/utility/unordered-map.lua +99 -0
  275. package/core/types/order.d.ts +0 -25
  276. package/core/types/order.lua +0 -55
  277. package/engine/internal/unit/item.lua +0 -84
  278. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  279. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  280. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  281. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -5,21 +5,25 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
5
  local ____exports = {}
6
6
  local ____handle = require("core.types.handle")
7
7
  local Handle = ____handle.Handle
8
+ local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
9
+ local SoundPreset = ____sound_2Dpreset.SoundPreset
10
+ local ____random = require("engine.random")
11
+ local randomInteger = ____random.randomInteger
12
+ local attachSoundToUnit = AttachSoundToUnit
8
13
  local createSound = CreateSound
9
- local setSoundPitch = SetSoundPitch
14
+ local createSoundFromLabel = CreateSoundFromLabel
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+ local killSoundWhenDone = KillSoundWhenDone
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  local setSoundChannel = SetSoundChannel
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+ local setSoundDistanceCutoff = SetSoundDistanceCutoff
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+ local setSoundDistances = SetSoundDistances
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+ local setSoundPitch = SetSoundPitch
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+ local setSoundPlayPosition = SetSoundPlayPosition
11
21
  local setSoundPosition = SetSoundPosition
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  local setSoundVolume = SetSoundVolume
13
- local setSoundDistances = SetSoundDistances
14
- local setSoundDistanceCutoff = SetSoundDistanceCutoff
15
- local setSoundConeAngles = SetSoundConeAngles
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- local setSoundConeOrientation = SetSoundConeOrientation
17
23
  local startSound = StartSound
18
- local setSoundPlayPosition = SetSoundPlayPosition
24
+ local startSoundEx = StartSoundEx
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  local stopSound = StopSound
20
- local attachSoundToUnit = AttachSoundToUnit
21
- local killSoundWhenDone = KillSoundWhenDone
22
- ____exports.SoundChannel = SoundChannel or ({})
26
+ ____exports.SoundChannel = ____exports.SoundChannel or ({})
23
27
  ____exports.SoundChannel.General = 0
24
28
  ____exports.SoundChannel[____exports.SoundChannel.General] = "General"
25
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  ____exports.SoundChannel.UnitSelection = 1
@@ -50,29 +54,21 @@ ____exports.SoundChannel.Birth = 13
50
54
  ____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
51
55
  ____exports.SoundChannel.Fire = 14
52
56
  ____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
53
- ____exports.SoundEax = SoundEax or ({})
54
- ____exports.SoundEax.Default = "DefaultEAXON"
55
- ____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
56
- ____exports.SoundEax.Environment = "DoodadsEAX"
57
- ____exports.SoundEax.Drums = "KotoDrumsEAX"
58
- ____exports.SoundEax.Attacks = "CombatSoundsEAX"
59
- ____exports.SoundEax.Abilities = "SpellsEAX"
60
- ____exports.SoundEax.Missiles = "MissilesEAX"
61
- ____exports.SoundPreset = {}
62
- local SoundPreset = ____exports.SoundPreset
57
+ ____exports.SoundSettings = {}
58
+ local SoundSettings = ____exports.SoundSettings
63
59
  do
64
- SoundPreset.UI = {channel = ____exports.SoundChannel.UI, eax = ____exports.SoundEax.Default, fadeInRate = 12700, fadeOutRate = 12700}
65
- SoundPreset.Music = {
60
+ SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
61
+ SoundSettings.Music = {
66
62
  channel = ____exports.SoundChannel.Music,
67
- eax = ____exports.SoundEax.Default,
63
+ eax = "DefaultEAXON",
68
64
  fadeInRate = 12700,
69
65
  fadeOutRate = 12700,
70
66
  looping = true
71
67
  }
72
- SoundPreset.Attack = {channel = ____exports.SoundChannel.Combat, eax = ____exports.SoundEax.Attacks, fadeInRate = 10, fadeOutRate = 10}
73
- SoundPreset.Ability = {
68
+ SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
69
+ SoundSettings.Ability = {
74
70
  channel = ____exports.SoundChannel.Animations,
75
- eax = ____exports.SoundEax.Abilities,
71
+ eax = "SpellsEAX",
76
72
  stopWhenOutOfRange = true,
77
73
  volume = 127,
78
74
  fadeInRate = 1,
@@ -82,9 +78,9 @@ do
82
78
  maxDistance = 3500,
83
79
  distanceCutoff = 3000
84
80
  }
85
- SoundPreset.AbilityLooping = {
81
+ SoundSettings.AbilityLooping = {
86
82
  channel = ____exports.SoundChannel.Birth,
87
- eax = ____exports.SoundEax.Abilities,
83
+ eax = "SpellsEAX",
88
84
  looping = true,
89
85
  stopWhenOutOfRange = true,
90
86
  volume = 127,
@@ -95,9 +91,9 @@ do
95
91
  maxDistance = 3000,
96
92
  distanceCutoff = 3000
97
93
  }
98
- SoundPreset.Missile = {
94
+ SoundSettings.Missile = {
99
95
  channel = ____exports.SoundChannel.Animations,
100
- eax = ____exports.SoundEax.Missiles,
96
+ eax = "MissilesEAX",
101
97
  stopWhenOutOfRange = true,
102
98
  volume = 127,
103
99
  fadeInRate = 1,
@@ -108,6 +104,29 @@ do
108
104
  distanceCutoff = 3000
109
105
  }
110
106
  end
107
+ local customSoundPresetDataByLabel = postcompile(function()
108
+ local customSoundPresetDataByLabel = {}
109
+ for ____, soundPreset in ipairs(SoundPreset:getAll()) do
110
+ if soundPreset.isCustom then
111
+ customSoundPresetDataByLabel[soundPreset.id] = {
112
+ filePaths = soundPreset.filePaths,
113
+ volume = soundPreset.volume,
114
+ pitch = soundPreset.pitch,
115
+ channel = soundPreset.channel,
116
+ minimumDistance = soundPreset.minimumDistance,
117
+ maximumDistance = soundPreset.maximumDistance,
118
+ distanceCutoff = soundPreset.distanceCutoff,
119
+ eax = soundPreset.eax
120
+ }
121
+ end
122
+ end
123
+ return customSoundPresetDataByLabel
124
+ end)
125
+ ---
126
+ -- @internal For use by internal systems only.
127
+ ____exports.isSoundLabelCustom = function(label)
128
+ return customSoundPresetDataByLabel[label] ~= nil
129
+ end
111
130
  local function createPresetSound(fileName, preset)
112
131
  local ____fileName_1 = fileName
113
132
  local ____preset_looping_0 = preset.looping
@@ -121,7 +140,7 @@ local function createPresetSound(fileName, preset)
121
140
  true,
122
141
  preset.fadeInRate or 12700,
123
142
  preset.fadeOutRate or 12700,
124
- preset.eax or ____exports.SoundEax.Default
143
+ preset.eax or "DefaultEAXON"
125
144
  )
126
145
  setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
127
146
  setSoundVolume(sound, preset.volume or 127)
@@ -144,7 +163,7 @@ local function createPreset3DSound(fileName, preset)
144
163
  ____preset_stopWhenOutOfRange_3,
145
164
  preset.fadeInRate or 12700,
146
165
  preset.fadeOutRate or 12700,
147
- preset.eax or ____exports.SoundEax.Default
166
+ preset.eax or "DefaultEAXON"
148
167
  )
149
168
  setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
150
169
  setSoundVolume(sound, preset.volume or 127)
@@ -153,6 +172,53 @@ local function createPreset3DSound(fileName, preset)
153
172
  setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
154
173
  return sound
155
174
  end
175
+ local function createPreset3DSoundFromLabel(label, preset)
176
+ local customSoundPresetData = customSoundPresetDataByLabel[label]
177
+ if customSoundPresetData == nil then
178
+ local ____label_7 = label
179
+ local ____preset_looping_5 = preset.looping
180
+ if ____preset_looping_5 == nil then
181
+ ____preset_looping_5 = false
182
+ end
183
+ local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
184
+ if ____preset_stopWhenOutOfRange_6 == nil then
185
+ ____preset_stopWhenOutOfRange_6 = true
186
+ end
187
+ return createSoundFromLabel(
188
+ ____label_7,
189
+ ____preset_looping_5,
190
+ true,
191
+ ____preset_stopWhenOutOfRange_6,
192
+ preset.fadeInRate or 12700,
193
+ preset.fadeOutRate or 12700
194
+ )
195
+ else
196
+ local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
197
+ local ____preset_looping_8 = preset.looping
198
+ if ____preset_looping_8 == nil then
199
+ ____preset_looping_8 = false
200
+ end
201
+ local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
202
+ if ____preset_stopWhenOutOfRange_9 == nil then
203
+ ____preset_stopWhenOutOfRange_9 = true
204
+ end
205
+ local sound = createSound(
206
+ ____customSoundPresetData_filePaths_index_10,
207
+ ____preset_looping_8,
208
+ true,
209
+ ____preset_stopWhenOutOfRange_9,
210
+ preset.fadeInRate or 12700,
211
+ preset.fadeOutRate or 12700,
212
+ customSoundPresetData.eax
213
+ )
214
+ setSoundChannel(sound, customSoundPresetData.channel)
215
+ setSoundVolume(sound, customSoundPresetData.volume)
216
+ setSoundPitch(sound, customSoundPresetData.pitch)
217
+ setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
218
+ setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
219
+ return sound
220
+ end
221
+ end
156
222
  ____exports.Sound = __TS__Class()
157
223
  local Sound = ____exports.Sound
158
224
  Sound.name = "Sound"
@@ -161,8 +227,12 @@ function Sound.prototype.onDestroy(self, fadeOut)
161
227
  stopSound(self.handle, true, fadeOut or false)
162
228
  return Handle.prototype.onDestroy(self)
163
229
  end
164
- function Sound.prototype.start(self, milliseconds)
165
- startSound(self.handle)
230
+ function Sound.prototype.start(self, milliseconds, fadeIn)
231
+ if fadeIn == nil then
232
+ startSound(self.handle)
233
+ else
234
+ startSoundEx(self.handle, fadeIn)
235
+ end
166
236
  if milliseconds then
167
237
  setSoundPlayPosition(self.handle, milliseconds)
168
238
  end
@@ -225,6 +295,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
225
295
  startSound(sound)
226
296
  killSoundWhenDone(sound)
227
297
  end
298
+ function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
299
+ local sound = createPreset3DSoundFromLabel(label, preset)
300
+ if type(unitOrX) ~= "number" then
301
+ attachSoundToUnit(sound, unitOrX.handle)
302
+ else
303
+ setSoundPosition(sound, unitOrX, y or 0, z or 0)
304
+ end
305
+ startSound(sound)
306
+ killSoundWhenDone(sound)
307
+ end
228
308
  function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
229
309
  if x == nil then
230
310
  x = 0
@@ -1,10 +1,20 @@
1
1
  /** @noSelfInFile */
2
- export declare class TileCell implements Readonly<Vec2> {
2
+ import { AttributesHolder } from "../../attributes";
3
+ export declare class TileCell extends AttributesHolder implements Readonly<Vec2> {
3
4
  private readonly id;
4
5
  readonly x: number;
5
6
  readonly y: number;
6
7
  readonly z: undefined;
7
8
  protected constructor(id: number, x: number, y: number, z: undefined);
9
+ get up(): TileCell;
10
+ get down(): TileCell;
11
+ get left(): TileCell;
12
+ get right(): TileCell;
13
+ get terrainTypeId(): number;
14
+ set terrainTypeId(terrainTypeId: number);
15
+ get terrainVariance(): number;
16
+ set terrainVariance(terrainVariance: number);
17
+ randomizeTerrainVariance(): void;
8
18
  isInRangeOf(x: number, y: number, range: number): boolean;
9
19
  isInRangeOf(tileCell: TileCell, range: number): boolean;
10
20
  static getInRect(minX: number, minY: number, maxX: number, maxY: number): TileCell[];
@@ -1,7 +1,14 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
3
4
  local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
4
6
  local ____exports = {}
7
+ local ____attributes = require("attributes")
8
+ local AttributesHolder = ____attributes.AttributesHolder
9
+ local getTerrainType = GetTerrainType
10
+ local setTerrainType = SetTerrainType
11
+ local getTerrainVariance = GetTerrainVariance
5
12
  local abs = math.abs
6
13
  local ____type = math.type
7
14
  local ult = math.ult
@@ -9,13 +16,27 @@ local tileCellById = {}
9
16
  ____exports.TileCell = __TS__Class()
10
17
  local TileCell = ____exports.TileCell
11
18
  TileCell.name = "TileCell"
19
+ __TS__ClassExtends(TileCell, AttributesHolder)
12
20
  function TileCell.prototype.____constructor(self, id, x, y, z)
21
+ AttributesHolder.prototype.____constructor(self)
13
22
  self.id = id
14
23
  self.x = x
15
24
  self.y = y
16
25
  self.z = z
17
26
  tileCellById[id] = self
18
27
  end
28
+ function TileCell.prototype.randomizeTerrainVariance(self)
29
+ local x = self.x
30
+ local y = self.y
31
+ setTerrainType(
32
+ x,
33
+ y,
34
+ getTerrainType(x, y),
35
+ -1,
36
+ 1,
37
+ 1
38
+ )
39
+ end
19
40
  function TileCell.prototype.isInRangeOf(self, x, y, range)
20
41
  if range == nil then
21
42
  range = y
@@ -97,4 +118,80 @@ function TileCell.of(x, y)
97
118
  nil
98
119
  )
99
120
  end
121
+ __TS__SetDescriptor(
122
+ TileCell.prototype,
123
+ "up",
124
+ {get = function(self)
125
+ return ____exports.TileCell.of(self.x, self.y + 128)
126
+ end},
127
+ true
128
+ )
129
+ __TS__SetDescriptor(
130
+ TileCell.prototype,
131
+ "down",
132
+ {get = function(self)
133
+ return ____exports.TileCell.of(self.x, self.y - 128)
134
+ end},
135
+ true
136
+ )
137
+ __TS__SetDescriptor(
138
+ TileCell.prototype,
139
+ "left",
140
+ {get = function(self)
141
+ return ____exports.TileCell.of(self.x - 128, self.y)
142
+ end},
143
+ true
144
+ )
145
+ __TS__SetDescriptor(
146
+ TileCell.prototype,
147
+ "right",
148
+ {get = function(self)
149
+ return ____exports.TileCell.of(self.x + 128, self.y)
150
+ end},
151
+ true
152
+ )
153
+ __TS__SetDescriptor(
154
+ TileCell.prototype,
155
+ "terrainTypeId",
156
+ {
157
+ get = function(self)
158
+ return getTerrainType(self.x, self.y)
159
+ end,
160
+ set = function(self, terrainTypeId)
161
+ local x = self.x
162
+ local y = self.y
163
+ setTerrainType(
164
+ x,
165
+ y,
166
+ terrainTypeId,
167
+ getTerrainVariance(x, y),
168
+ 1,
169
+ 1
170
+ )
171
+ end
172
+ },
173
+ true
174
+ )
175
+ __TS__SetDescriptor(
176
+ TileCell.prototype,
177
+ "terrainVariance",
178
+ {
179
+ get = function(self)
180
+ return getTerrainVariance(self.x, self.y)
181
+ end,
182
+ set = function(self, terrainVariance)
183
+ local x = self.x
184
+ local y = self.y
185
+ setTerrainType(
186
+ x,
187
+ y,
188
+ getTerrainType(x, y),
189
+ terrainVariance,
190
+ 1,
191
+ 1
192
+ )
193
+ end
194
+ },
195
+ true
196
+ )
100
197
  return ____exports
@@ -1,29 +1,30 @@
1
1
  /** @noSelfInFile */
2
2
  import { Event } from "../../event";
3
+ import { AbstractDestroyable, Destructor } from "../../destroyable";
4
+ import { CallbackId } from "../../utility/callback-array";
3
5
  declare const enum TimerPropertyKey {
4
6
  HANDLE = 0,
5
- DESTROYED = 1,
6
- DESTROY_ON_EXPIRATION = 2,
7
- CALLBACK = 3,
8
- ARGS_LENGTH = 4
7
+ DESTROY_ON_EXPIRATION = 1,
8
+ CALLBACK = 2,
9
+ ARGS_LENGTH = 3
9
10
  }
10
- export declare class Timer implements Destroyable {
11
+ export declare class Timer extends AbstractDestroyable {
11
12
  private readonly [TimerPropertyKey.HANDLE];
12
- private [TimerPropertyKey.DESTROYED]?;
13
13
  private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
14
14
  private [TimerPropertyKey.CALLBACK]?;
15
15
  private [TimerPropertyKey.ARGS_LENGTH]?;
16
16
  private constructor();
17
17
  get handle(): jtimer;
18
18
  start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
19
+ onDestroy(): Destructor;
19
20
  get elapsed(): number;
20
21
  get remaining(): number;
21
22
  get timeout(): number;
22
23
  pause(): void;
23
24
  resume(): void;
24
- destroy(): void;
25
25
  static create(): Timer;
26
- static run<Args extends any[]>(callback: (...args: Args) => void, ...args: Args): void;
26
+ static run<T, K extends KeysOfType<T, (this: T, ...args: any) => any>>(object: T, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): CallbackId;
27
+ static run<Args extends any[]>(callback: (this: void, ...args: Args) => void, ...args: Args): CallbackId;
27
28
  static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
28
29
  static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
29
30
  static counted(period: number, count: number, callback: (this: void, timer: Timer) => void): Timer;
@@ -1,6 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local __TS__Class = ____lualib.__TS__Class
4
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__Promise = ____lualib.__TS__Promise
6
7
  local ____exports = {}
@@ -9,8 +10,13 @@ local Event = ____event.Event
9
10
  local InitializingEvent = ____event.InitializingEvent
10
11
  local ____objectPool = require("util.objectPool")
11
12
  local ObjectPool = ____objectPool.ObjectPool
12
- local ____exception = require("exception")
13
- local IllegalStateException = ____exception.IllegalStateException
13
+ local ____destroyable = require("destroyable")
14
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
15
+ local ____callback_2Darray = require("utility.callback-array")
16
+ local addCallback = ____callback_2Darray.addCallback
17
+ local callbackArray = ____callback_2Darray.callbackArray
18
+ local consumeCallback = ____callback_2Darray.consumeCallback
19
+ local consumeCallbacks = ____callback_2Darray.consumeCallbacks
14
20
  local createTimer = CreateTimer
15
21
  local timerStart = TimerStart
16
22
  local pauseTimer = PauseTimer
@@ -23,6 +29,7 @@ local getHandleId = GetHandleId
23
29
  local ____pcall = _G.pcall
24
30
  local ____print = _G.print
25
31
  local select = _G.select
32
+ local ____type = _G.type
26
33
  local safeCall = warpack.safeCall
27
34
  local corunning = coroutine.running
28
35
  local coresume = coroutine.resume
@@ -35,61 +42,76 @@ local timerByHandleId = {}
35
42
  local function timerSafeCall()
36
43
  local timer = timerByHandleId[getHandleId(getExpiredTimer())]
37
44
  if timer ~= nil then
38
- if timer[2] then
45
+ if timer[1] then
39
46
  timer:destroy()
40
47
  end
41
- local callback = timer[3]
48
+ local callback = timer[2]
42
49
  if callback ~= nil then
43
50
  safeCall(
44
51
  callback,
45
- ____unpack(timer, 4 + 1, 4 + (timer[4] or 0))
52
+ ____unpack(timer, 3 + 1, 3 + (timer[3] or 0))
46
53
  )
47
54
  end
48
55
  end
49
56
  end
57
+ local zeroTimerScheduled = false
58
+ local zeroTimerCallbacks = callbackArray()
59
+ ---
60
+ -- @internal For use by internal systems only.
61
+ ____exports.consumeZeroTimerCallback = function(id)
62
+ consumeCallback(zeroTimerCallbacks, id)
63
+ end
64
+ local function invokeZeroTimerCallbacks()
65
+ zeroTimerScheduled = false
66
+ consumeCallbacks(zeroTimerCallbacks)
67
+ end
50
68
  ____exports.Timer = __TS__Class()
51
69
  local Timer = ____exports.Timer
52
70
  Timer.name = "Timer"
71
+ __TS__ClassExtends(Timer, AbstractDestroyable)
53
72
  function Timer.prototype.____constructor(self)
73
+ AbstractDestroyable.prototype.____constructor(self)
54
74
  self[0] = get()
55
75
  timerByHandleId[getHandleId(self[0])] = self
56
76
  end
57
77
  function Timer.prototype.start(self, timeout, periodic, callback, ...)
58
- self[3] = callback
78
+ self[2] = callback
59
79
  local argsLength = select("#", ...)
60
- self[4] = argsLength
80
+ self[3] = argsLength
61
81
  for i = 1, argsLength do
62
- self[4 + i] = (select(i, ...))
82
+ self[3 + i] = (select(i, ...))
63
83
  end
64
84
  timerStart(self.handle, timeout, periodic, timerSafeCall)
65
85
  end
86
+ function Timer.prototype.onDestroy(self)
87
+ local handle = self[0]
88
+ timerByHandleId[getHandleId(handle)] = nil
89
+ release(handle)
90
+ return AbstractDestroyable.prototype.onDestroy(self)
91
+ end
66
92
  function Timer.prototype.pause(self)
67
93
  pauseTimer(self[0])
68
94
  end
69
95
  function Timer.prototype.resume(self)
70
96
  resumeTimer(self[0])
71
97
  end
72
- function Timer.prototype.destroy(self)
73
- if self[1] then
74
- error(
75
- __TS__New(IllegalStateException, "Double-destroy run for timer"),
76
- 0
77
- )
78
- end
79
- local handle = self[0]
80
- timerByHandleId[getHandleId(handle)] = nil
81
- release(handle)
82
- self[1] = true
83
- end
84
98
  function Timer.create(self)
85
99
  return __TS__New(____exports.Timer)
86
100
  end
87
- function Timer.run(self, callback, ...)
88
- ____exports.Timer:simple(0, callback, ...)
101
+ function Timer.run(self, objectOrCallback, keyOrFirstArg, ...)
102
+ if not zeroTimerScheduled then
103
+ zeroTimerScheduled = true
104
+ ____exports.Timer:simple(0, invokeZeroTimerCallbacks)
105
+ end
106
+ if ____type(objectOrCallback) == "function" then
107
+ return addCallback(zeroTimerCallbacks, objectOrCallback, keyOrFirstArg, ...)
108
+ else
109
+ return addCallback(zeroTimerCallbacks, objectOrCallback[keyOrFirstArg], objectOrCallback, ...)
110
+ end
89
111
  end
90
112
  function Timer.simple(self, timeout, callback, ...)
91
113
  local timer = __TS__New(____exports.Timer)
92
- timer[2] = true
114
+ timer[1] = true
93
115
  timer:start(timeout, false, callback, ...)
94
116
  return timer
95
117
  end
@@ -1,6 +1,10 @@
1
1
  /** @noSelfInFile */
2
2
  import "../../engine/internal/unit";
3
3
  import "../../engine/internal/unit/ability";
4
+ import "../../engine/internal/unit/appearance";
5
+ import "../../engine/internal/unit/bag";
6
+ import "../../engine/internal/unit/equipment";
7
+ import "../../engine/internal/unit/inventory";
4
8
  import "../../engine/internal/unit+damage";
5
9
  import "../../engine/internal/unit+rally";
6
10
  import "../../engine/internal/unit+spellSteal";
@@ -1,6 +1,10 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
3
  require("engine.internal.unit.ability")
4
+ require("engine.internal.unit.appearance")
5
+ require("engine.internal.unit.bag")
6
+ require("engine.internal.unit.equipment")
7
+ require("engine.internal.unit.inventory")
4
8
  require("engine.internal.unit+damage")
5
9
  require("engine.internal.unit+rally")
6
10
  require("engine.internal.unit+spellSteal")
package/core/util.d.ts CHANGED
@@ -54,7 +54,7 @@ declare global {
54
54
  function fourCC(id: string): number;
55
55
  }
56
56
  declare namespace inner {
57
- const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
57
+ const orderId: (id: "blink" | "stop" | "load" | "sleep" | "absorb" | "acidbomb" | "acolyteharvest" | "ambush" | "ancestralspirit" | "ancestralspirittarget" | "animatedead" | "antimagicshell" | "attack" | "attackground" | "attackonce" | "attributemodskill" | "auraunholy" | "auravampiric" | "autodispel" | "autodispeloff" | "autodispelon" | "autoentangle" | "autoentangleinstant" | "autoharvestgold" | "autoharvestlumber" | "avatar" | "avengerform" | "awaken" | "banish" | "barkskin" | "barkskinoff" | "barkskinon" | "battleroar" | "battlestations" | "bearform" | "berserk" | "blackarrow" | "blackarrowoff" | "blackarrowon" | "blight" | "blizzard" | "bloodlust" | "bloodlustoff" | "bloodluston" | "board" | "breathoffire" | "breathoffrost" | "build" | "burrow" | "cannibalize" | "carrionscarabs" | "carrionscarabsinstant" | "carrionscarabsoff" | "carrionscarabson" | "carrionswarm" | "chainlightning" | "channel" | "charm" | "chemicalrage" | "cloudoffog" | "clusterrockets" | "coldarrows" | "coldarrowstarg" | "controlmagic" | "corporealform" | "corrosivebreath" | "coupleinstant" | "coupletarget" | "creepanimatedead" | "creepdevour" | "creepheal" | "creephealoff" | "creephealon" | "creepthunderbolt" | "creepthunderclap" | "cripple" | "curse" | "curseoff" | "curseon" | "cyclone" | "darkconversion" | "darkportal" | "darkritual" | "darksummoning" | "deathanddecay" | "deathcoil" | "deathpact" | "decouple" | "defend" | "detectaoe" | "detonate" | "devour" | "devourmagic" | "disassociate" | "disenchant" | "dismount" | "dispel" | "divineshield" | "doom" | "drain" | "dreadlordinferno" | "dropitem" | "moveslot0" | "moveslot1" | "moveslot2" | "moveslot3" | "moveslot4" | "moveslot5" | "useslot0" | "useslot1" | "useslot2" | "useslot3" | "useslot4" | "useslot5" | "drunkenhaze" | "earthquake" | "eattree" | "elementalfury" | "ensnare" | "ensnareoff" | "ensnareon" | "entangle" | "entangleinstant" | "entanglingroots" | "etherealform" | "evileye" | "faeriefire" | "faeriefireoff" | "faeriefireon" | "fanofknives" | "farsight" | "fingerofdeath" | "firebolt" | "flamestrike" | "flamingarrows" | "flamingarrowstarg" | "flamingattack" | "flamingattacktarg" | "flare" | "forceboard" | "forceofnature" | "forkedlightning" | "freezingbreath" | "frenzy" | "frenzyoff" | "frenzyon" | "frostarmor" | "frostarmoroff" | "frostarmoron" | "frostnova" | "getitem" | "gold2lumber" | "grabtree" | "harvest" | "heal" | "healingspray" | "healingward" | "healingwave" | "healoff" | "healon" | "hex" | "holdposition" | "holybolt" | "howlofterror" | "humanbuild" | "immolation" | "impale" | "incineratearrow" | "incineratearrowoff" | "incineratearrowon" | "inferno" | "innerfire" | "innerfireoff" | "innerfireon" | "instant" | "invisibility" | "lavamonster" | "lightningshield" | "loadarcher" | "loadcorpse" | "loadcorpseinstant" | "locustswarm" | "lumber2gold" | "magicdefense" | "magicleash" | "magicundefense" | "manaburn" | "manaflareoff" | "manaflareon" | "manashieldoff" | "manashieldon" | "massteleport" | "mechanicalcritter" | "metamorphosis" | "militia" | "militiaconvert" | "militiaoff" | "militiaunconvert" | "mindrot" | "mirrorimage" | "monsoon" | "mount" | "mounthippogryph" | "move" | "moveAI" | "nagabuild" | "neutraldetectaoe" | "neutralinteract" | "neutralspell" | "nightelfbuild" | "orcbuild" | "parasite" | "parasiteoff" | "parasiteon" | "patrol" | "patrolAI" | "phaseshift" | "phaseshiftinstant" | "phaseshiftoff" | "phaseshifton" | "phoenixfire" | "phoenixmorph" | "poisonarrows" | "poisonarrowstarg" | "polymorph" | "possession" | "preservation" | "purge" | "rainofchaos" | "rainoffire" | "raisedead" | "raisedeadoff" | "raisedeadon" | "ravenform" | "recharge" | "rechargeoff" | "rechargeon" | "rejuvination" | "renew" | "renewoff" | "renewon" | "repair" | "repairoff" | "repairon" | "replenish" | "replenishlife" | "replenishlifeoff" | "replenishlifeon" | "replenishmana" | "replenishmanaoff" | "replenishmanaon" | "replenishoff" | "replenishon" | "request_hero" | "requestsacrifice" | "restoration" | "restorationoff" | "restorationon" | "resumebuild" | "resumeharvesting" | "resurrection" | "returnresources" | "revenge" | "revive" | "roar" | "robogoblin" | "root" | "sacrifice" | "sanctuary" | "scout" | "selfdestruct" | "selfdestructoff" | "selfdestructon" | "sentinel" | "follow" | "smart" | "setrally" | "shadowsight" | "shadowstrike" | "shockwave" | "silence" | "slow" | "slowoff" | "slowon" | "soulburn" | "soulpreservation" | "spellshield" | "spellshieldaoe" | "spellsteal" | "spellstealoff" | "spellstealon" | "spies" | "spiritlink" | "spiritofvengeance" | "spirittroll" | "spiritwolf" | "stampede" | "standdown" | "starfall" | "stasistrap" | "steal" | "stomp" | "stoneform" | "stunned" | "submerge" | "summonfactory" | "summongrizzly" | "summonphoenix" | "summonquillbeast" | "summonwareagle" | "tankdroppilot" | "tankloadpilot" | "tankpilot" | "taunt" | "thunderbolt" | "thunderclap" | "tornado" | "townbelloff" | "townbellon" | "tranquility" | "transmute" | "unavatar" | "unavengerform" | "unbearform" | "unburrow" | "uncoldarrows" | "uncorporealform" | "undeadbuild" | "undefend" | "undivineshield" | "unetherealform" | "unflamingarrows" | "unflamingattack" | "unholyfrenzy" | "unimmolation" | "unload" | "unloadall" | "unloadallcorpses" | "unloadallinstant" | "unpoisonarrows" | "unravenform" | "unrobogoblin" | "unroot" | "unstableconcoction" | "unstoneform" | "unsubmerge" | "unsummon" | "unwindwalk" | "vengeance" | "vengeanceinstant" | "vengeanceoff" | "vengeanceon" | "volcano" | "voodoo" | "ward" | "waterelemental" | "wateryminion" | "web" | "weboff" | "webon" | "whirlwind" | "windwalk" | "wispharvest") => number;
58
58
  }
59
59
  declare global {
60
60
  function orderId(...args: Parameters<typeof inner.orderId>): ReturnType<typeof inner.orderId>;
package/core/util.lua CHANGED
@@ -1,3 +1,5 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
1
3
  local ____exports = {}
2
4
  local ns = {}
3
5
  do
@@ -14,7 +16,10 @@ do
14
16
  if type(id) == "number" then
15
17
  return id
16
18
  else
17
- local numid = string.unpack(">I4", id)
19
+ local numid = string.unpack(
20
+ ">I4",
21
+ __TS__StringPadEnd(id, 4, "\0")
22
+ )
18
23
  return numid
19
24
  end
20
25
  end
@@ -202,6 +207,12 @@ do
202
207
  moveslot3 = 852005,
203
208
  moveslot4 = 852006,
204
209
  moveslot5 = 852007,
210
+ useslot0 = 852008,
211
+ useslot1 = 852009,
212
+ useslot2 = 852010,
213
+ useslot3 = 852011,
214
+ useslot4 = 852012,
215
+ useslot5 = 852013,
205
216
  drunkenhaze = 852585,
206
217
  earthquake = 852121,
207
218
  eattree = 852146,