warscript 0.0.1-dev.e1acea3 → 0.0.1-dev.e27e5b1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (281) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/frame.d.ts +1 -0
  8. package/core/types/frame.lua +136 -58
  9. package/core/types/handle.lua +6 -9
  10. package/core/types/item.d.ts +1 -0
  11. package/core/types/item.lua +1 -0
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +76 -26
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +123 -5
  16. package/core/types/playerColor.lua +4 -3
  17. package/core/types/sound.d.ts +18 -25
  18. package/core/types/sound.lua +113 -33
  19. package/core/types/tileCell.d.ts +11 -1
  20. package/core/types/tileCell.lua +97 -0
  21. package/core/types/timer.d.ts +9 -8
  22. package/core/types/timer.lua +45 -23
  23. package/core/types/unit.d.ts +4 -0
  24. package/core/types/unit.lua +4 -0
  25. package/core/util.d.ts +1 -1
  26. package/core/util.lua +12 -1
  27. package/decl/native.d.ts +1718 -964
  28. package/destroyable.d.ts +1 -0
  29. package/destroyable.lua +9 -0
  30. package/engine/behavior.d.ts +14 -1
  31. package/engine/behavior.lua +230 -70
  32. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  33. package/engine/behaviour/ability/always-enabled.lua +31 -0
  34. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  35. package/engine/behaviour/ability/apply-buff.lua +36 -4
  36. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  37. package/engine/behaviour/ability/damage.d.ts +12 -3
  38. package/engine/behaviour/ability/damage.lua +33 -39
  39. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  40. package/engine/behaviour/ability/emulate-impact.lua +21 -6
  41. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  42. package/engine/behaviour/ability/remove-buffs.d.ts +13 -1
  43. package/engine/behaviour/ability/remove-buffs.lua +29 -2
  44. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  45. package/engine/behaviour/ability/restore-mana.lua +6 -6
  46. package/engine/behaviour/ability.d.ts +23 -6
  47. package/engine/behaviour/ability.lua +115 -22
  48. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  49. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  50. package/engine/behaviour/unit.d.ts +41 -2
  51. package/engine/behaviour/unit.lua +270 -6
  52. package/engine/buff.d.ts +113 -53
  53. package/engine/buff.lua +544 -288
  54. package/engine/internal/ability.d.ts +22 -2
  55. package/engine/internal/ability.lua +151 -27
  56. package/engine/internal/item/ability.lua +162 -4
  57. package/engine/internal/item/fields.d.ts +12 -0
  58. package/engine/internal/item/fields.lua +33 -0
  59. package/engine/internal/item+owner.d.ts +1 -0
  60. package/engine/internal/item+owner.lua +19 -6
  61. package/engine/internal/item.d.ts +30 -18
  62. package/engine/internal/item.lua +292 -102
  63. package/engine/internal/mechanics/ability-duration.lua +1 -1
  64. package/engine/internal/mechanics/cast-ability.lua +6 -3
  65. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  66. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  67. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  68. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  69. package/engine/internal/misc/frame-coordinates.lua +21 -0
  70. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  71. package/engine/internal/misc/get-terrain-z.lua +11 -0
  72. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  73. package/engine/internal/misc/player-local-handle.lua +5 -0
  74. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  75. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  76. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  77. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  78. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  79. package/engine/internal/object-data/evasion-probability.lua +16 -0
  80. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  81. package/engine/internal/object-data/health-bonus.lua +16 -0
  82. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  83. package/engine/internal/object-data/mana-bonus.lua +16 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  85. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  86. package/engine/internal/unit/ability.d.ts +35 -0
  87. package/engine/internal/unit/ability.lua +113 -12
  88. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  89. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  90. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  91. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  92. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  93. package/engine/internal/unit/allowed-targets.lua +9 -1
  94. package/engine/internal/unit/appearance.d.ts +15 -0
  95. package/engine/internal/unit/appearance.lua +85 -0
  96. package/engine/internal/unit/attributes.d.ts +17 -0
  97. package/engine/internal/unit/attributes.lua +46 -0
  98. package/engine/internal/unit/bag.d.ts +18 -0
  99. package/engine/internal/unit/bag.lua +63 -0
  100. package/engine/internal/unit/bonus.d.ts +8 -0
  101. package/engine/internal/unit/bonus.lua +50 -3
  102. package/engine/internal/unit/buff.d.ts +2 -2
  103. package/engine/internal/unit/buff.lua +32 -17
  104. package/engine/internal/unit/equipment.d.ts +36 -0
  105. package/engine/internal/unit/equipment.lua +169 -0
  106. package/engine/internal/unit/fly-height.d.ts +7 -0
  107. package/engine/internal/unit/fly-height.lua +20 -0
  108. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  109. package/engine/internal/unit/ignore-events-items.lua +5 -0
  110. package/engine/internal/unit/interrupts.d.ts +12 -0
  111. package/engine/internal/unit/interrupts.lua +28 -0
  112. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  113. package/engine/internal/unit/inventory.lua +77 -0
  114. package/engine/internal/unit/main-selected.lua +12 -27
  115. package/engine/internal/unit/order.d.ts +20 -0
  116. package/engine/internal/unit/order.lua +136 -0
  117. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  118. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  119. package/engine/internal/unit/range-event.d.ts +12 -0
  120. package/engine/internal/unit/range-event.lua +90 -0
  121. package/engine/internal/unit/scale.d.ts +7 -0
  122. package/engine/internal/unit/scale.lua +20 -0
  123. package/engine/internal/unit+ability.lua +10 -1
  124. package/engine/internal/unit+bonus.lua +3 -3
  125. package/engine/internal/unit+damage.d.ts +2 -11
  126. package/engine/internal/unit+damage.lua +10 -14
  127. package/engine/internal/unit+spellSteal.lua +1 -2
  128. package/engine/internal/unit-missile-launch.lua +52 -14
  129. package/engine/internal/unit.d.ts +45 -26
  130. package/engine/internal/unit.lua +443 -274
  131. package/engine/internal/utility.lua +12 -0
  132. package/engine/lightning.d.ts +12 -5
  133. package/engine/lightning.lua +48 -14
  134. package/engine/local-client.d.ts +21 -0
  135. package/engine/local-client.lua +150 -7
  136. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  137. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  138. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  139. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  140. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  141. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  142. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  143. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  144. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  145. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  146. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  147. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  148. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  149. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  150. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  151. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  152. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  153. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  154. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  155. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  156. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  157. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  158. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  159. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  160. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  161. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  162. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  163. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  164. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  165. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  166. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  167. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  168. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  169. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  170. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  171. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  172. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  173. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  174. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  175. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  176. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  177. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  178. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  179. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  180. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  181. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  182. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  183. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  184. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  185. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  186. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  187. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  188. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  189. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  190. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  191. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  192. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  193. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  194. package/engine/object-data/entry/ability-type/web.lua +52 -0
  195. package/engine/object-data/entry/ability-type.d.ts +21 -17
  196. package/engine/object-data/entry/ability-type.lua +177 -40
  197. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  198. package/engine/object-data/entry/buff-type.d.ts +6 -12
  199. package/engine/object-data/entry/buff-type.lua +13 -29
  200. package/engine/object-data/entry/destructible-type.d.ts +28 -2
  201. package/engine/object-data/entry/destructible-type.lua +155 -0
  202. package/engine/object-data/entry/item-type.d.ts +3 -1
  203. package/engine/object-data/entry/item-type.lua +15 -2
  204. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  205. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  206. package/engine/object-data/entry/sound-preset.lua +140 -0
  207. package/engine/object-data/entry/unit-type.d.ts +25 -5
  208. package/engine/object-data/entry/unit-type.lua +258 -93
  209. package/engine/object-data/entry/upgrade.d.ts +1 -1
  210. package/engine/object-data/entry/upgrade.lua +4 -4
  211. package/engine/object-data/entry.d.ts +16 -14
  212. package/engine/object-data/entry.lua +60 -32
  213. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  214. package/engine/object-field/ability.d.ts +12 -6
  215. package/engine/object-field/ability.lua +10 -6
  216. package/engine/object-field/item.d.ts +22 -0
  217. package/engine/object-field/item.lua +118 -0
  218. package/engine/object-field/unit.d.ts +72 -3
  219. package/engine/object-field/unit.lua +268 -7
  220. package/engine/object-field.d.ts +26 -7
  221. package/engine/object-field.lua +362 -117
  222. package/engine/random.d.ts +10 -0
  223. package/engine/random.lua +21 -0
  224. package/engine/standard/entries/buff-type.d.ts +3 -0
  225. package/engine/standard/entries/buff-type.lua +3 -0
  226. package/engine/standard/entries/sound-preset.d.ts +10 -0
  227. package/engine/standard/entries/sound-preset.lua +10 -0
  228. package/engine/standard/fields/ability.d.ts +4 -2
  229. package/engine/standard/fields/ability.lua +4 -2
  230. package/engine/standard/fields/item.d.ts +4 -0
  231. package/engine/standard/fields/item.lua +6 -0
  232. package/engine/standard/fields/unit.d.ts +12 -0
  233. package/engine/standard/fields/unit.lua +20 -0
  234. package/engine/synchronization.d.ts +11 -0
  235. package/engine/synchronization.lua +77 -0
  236. package/engine/text-tag.d.ts +36 -2
  237. package/engine/text-tag.lua +250 -10
  238. package/engine/unit.d.ts +11 -1
  239. package/engine/unit.lua +11 -1
  240. package/event.d.ts +1 -1
  241. package/lualib_bundle.lua +1 -1
  242. package/math.d.ts +2 -0
  243. package/math.lua +14 -0
  244. package/net/socket.lua +1 -1
  245. package/network.lua +25 -1
  246. package/objutil/buff.lua +11 -10
  247. package/objutil/object.lua +1 -1
  248. package/objutil/unit.lua +8 -0
  249. package/operation.d.ts +8 -1
  250. package/operation.lua +38 -18
  251. package/package.json +5 -5
  252. package/patch-lua.lua +15 -0
  253. package/patch-lualib.lua +1 -1
  254. package/utility/arrays.d.ts +2 -0
  255. package/utility/arrays.lua +11 -0
  256. package/utility/callback-array.d.ts +17 -0
  257. package/utility/callback-array.lua +61 -0
  258. package/utility/functions.d.ts +8 -0
  259. package/utility/functions.lua +13 -0
  260. package/utility/linked-map.d.ts +35 -0
  261. package/utility/linked-map.lua +107 -0
  262. package/utility/linked-set.d.ts +5 -1
  263. package/utility/linked-set.lua +49 -1
  264. package/utility/lua-maps.d.ts +15 -2
  265. package/utility/lua-maps.lua +53 -2
  266. package/utility/lua-sets.d.ts +2 -0
  267. package/utility/lua-sets.lua +7 -0
  268. package/utility/random.d.ts +102 -0
  269. package/utility/random.lua +273 -0
  270. package/utility/records.lua +20 -1
  271. package/utility/reflection.lua +11 -7
  272. package/utility/types.d.ts +3 -0
  273. package/utility/unordered-map.d.ts +27 -0
  274. package/utility/unordered-map.lua +99 -0
  275. package/core/types/order.d.ts +0 -25
  276. package/core/types/order.lua +0 -55
  277. package/engine/internal/unit/item.lua +0 -84
  278. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  279. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  280. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  281. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -0,0 +1,13 @@
1
+ /** @noSelfInFile */
2
+ export declare const enum EquipmentType {
3
+ NONE = 0,
4
+ HEAD = 1,
5
+ CHEST = 2,
6
+ GLOVES = 3,
7
+ BOOTS = 4,
8
+ RING = 5,
9
+ PRIMARY = 6,
10
+ OFFHAND = 7,
11
+ TRINKET = 8,
12
+ ANY = 9
13
+ }
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ export declare const enum HealthRegenerationType {
3
+ NONE = 0,
4
+ ALWAYS = 1,
5
+ BLIGHT = 2,
6
+ DAY = 3,
7
+ NIGHT = 4
8
+ }
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ export declare const enum ItemTag {
3
+ UNDEFINED = 0,
4
+ DROPPABLE = 1,
5
+ QUEST_REWARD = 2,
6
+ BOSS_DROP = 3,
7
+ SECRET = 4,
8
+ PUZZLE = 5,
9
+ WORLD = 6,
10
+ SHOP = 7,
11
+ ANY = 8
12
+ }
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -1,10 +1,10 @@
1
1
  /** @noSelfInFile */
2
2
  export declare const enum MovementType {
3
- NONE = "",
4
- FLOAT = "float",
5
- FLY = "fly",
6
- FOOT = "foot",
7
- HORSE = "horse",
8
- HOVER = "hover",
9
- AMPHIBIOUS = "amph"
3
+ NONE = 0,
4
+ FOOT = 1,
5
+ FLY = 2,
6
+ HORSE = 4,
7
+ HOVER = 8,
8
+ FLOAT = 16,
9
+ AMPHIBIOUS = 32
10
10
  }
@@ -1,2 +1,24 @@
1
1
  local ____exports = {}
2
+ local ____records = require("utility.records")
3
+ local invertRecord = ____records.invertRecord
4
+ local stringByMovementType = {
5
+ [0] = "",
6
+ [16] = "float",
7
+ [2] = "fly",
8
+ [1] = "foot",
9
+ [4] = "horse",
10
+ [8] = "hover",
11
+ [32] = "amph"
12
+ }
13
+ local movementTypeByString = invertRecord(stringByMovementType)
14
+ ---
15
+ -- @internal For use by internal systems only.
16
+ ____exports.movementTypeToString = function(movementType)
17
+ return stringByMovementType[movementType]
18
+ end
19
+ ---
20
+ -- @internal For use by internal systems only.
21
+ ____exports.stringToMovementType = function(____string)
22
+ return movementTypeByString[____string] or 0
23
+ end
2
24
  return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ export declare const enum SoundEax {
3
+ DEFAULT = "DefaultEAXON",
4
+ ACKNOWLEDGEMENTS = "HeroAcksEAX",
5
+ ENVIRONMENT = "DoodadsEAX",
6
+ DRUMS = "KotoDrumsEAX",
7
+ ATTACKS = "CombatSoundsEAX",
8
+ ABILITIES = "SpellsEAX",
9
+ MISSILES = "MissilesEAX"
10
+ }
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -12,5 +12,5 @@ export type TechTreeDependency = {
12
12
  level: number;
13
13
  };
14
14
  export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
15
- export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
15
+ export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
16
16
  export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
@@ -0,0 +1,6 @@
1
+ /** @noSelfInFile */
2
+ export declare enum UnitAttribute {
3
+ STRENGTH = 1,
4
+ INTELLIGENCE = 2,
5
+ AGILITY = 3
6
+ }
@@ -0,0 +1,9 @@
1
+ local ____exports = {}
2
+ ____exports.UnitAttribute = ____exports.UnitAttribute or ({})
3
+ ____exports.UnitAttribute.STRENGTH = 1
4
+ ____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
5
+ ____exports.UnitAttribute.INTELLIGENCE = 2
6
+ ____exports.UnitAttribute[____exports.UnitAttribute.INTELLIGENCE] = "INTELLIGENCE"
7
+ ____exports.UnitAttribute.AGILITY = 3
8
+ ____exports.UnitAttribute[____exports.UnitAttribute.AGILITY] = "AGILITY"
9
+ return ____exports
@@ -1,8 +1,8 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbilityType, AbilityTypeId } from "../ability-type";
3
3
  import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
- export declare class ArmorIncreaseAbilityType extends AbilityType {
4
+ export declare class ArmorBonusAbilityType extends AbilityType {
5
5
  static readonly BASE_ID: AbilityTypeId;
6
- get armorIncrease(): number[];
7
- set armorIncrease(armorIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
6
+ get armorBonus(): number[];
7
+ set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  }
@@ -5,20 +5,20 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
5
  local ____exports = {}
6
6
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
7
  local AbilityType = ____ability_2Dtype.AbilityType
8
- ____exports.ArmorIncreaseAbilityType = __TS__Class()
9
- local ArmorIncreaseAbilityType = ____exports.ArmorIncreaseAbilityType
10
- ArmorIncreaseAbilityType.name = "ArmorIncreaseAbilityType"
11
- __TS__ClassExtends(ArmorIncreaseAbilityType, AbilityType)
12
- ArmorIncreaseAbilityType.BASE_ID = fourCC("AId1")
8
+ ____exports.ArmorBonusAbilityType = __TS__Class()
9
+ local ArmorBonusAbilityType = ____exports.ArmorBonusAbilityType
10
+ ArmorBonusAbilityType.name = "ArmorBonusAbilityType"
11
+ __TS__ClassExtends(ArmorBonusAbilityType, AbilityType)
12
+ ArmorBonusAbilityType.BASE_ID = fourCC("AId1")
13
13
  __TS__SetDescriptor(
14
- ArmorIncreaseAbilityType.prototype,
15
- "armorIncrease",
14
+ ArmorBonusAbilityType.prototype,
15
+ "armorBonus",
16
16
  {
17
17
  get = function(self)
18
18
  return self:getNumberLevelField("Idef")
19
19
  end,
20
- set = function(self, armorIncrease)
21
- self:setNumberLevelField("Idef", armorIncrease)
20
+ set = function(self, armorBonus)
21
+ self:setNumberLevelField("Idef", armorBonus)
22
22
  end
23
23
  },
24
24
  true
@@ -7,4 +7,6 @@ export declare class BerserkAbilityType extends AbilityType {
7
7
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  get attackSpeedIncreaseFactor(): number[];
9
9
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get receivedDamageIncreaseFactor(): number[];
11
+ set receivedDamageIncreaseFactor(receivedDamageIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
12
  }
@@ -36,4 +36,17 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ BerserkAbilityType.prototype,
41
+ "receivedDamageIncreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("bsk3")
45
+ end,
46
+ set = function(self, receivedDamageIncreaseFactor)
47
+ self:setNumberLevelField("bsk3", receivedDamageIncreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
39
52
  return ____exports
@@ -7,11 +7,14 @@ export declare class BlankConfigurableAbilityType extends ChannelAbilityType {
7
7
  private readonly autoOrderTypeStringIdByTargetingType;
8
8
  private _usesAttackAnimation;
9
9
  private _isChanneling;
10
+ private _isPassive;
10
11
  constructor(object: WarObject);
11
12
  get usesAttackAnimation(): boolean;
12
13
  set usesAttackAnimation(usesAttackAnimation: boolean);
13
14
  get isChanneling(): boolean;
14
15
  set isChanneling(isChanneling: boolean);
16
+ get isPassive(): boolean;
17
+ set isPassive(isPassive: boolean);
15
18
  get targetingType(): ChannelAbilityTypeTargetingType[];
16
19
  set targetingType(targetingType: ObjectDataEntryLevelFieldValueSupplier<ChannelAbilityTypeTargetingType>);
17
20
  get baseOrderTypeStringId(): string[];
@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
6
6
  local ____exports = {}
7
7
  local ____channel = require("engine.object-data.entry.ability-type.channel")
8
8
  local ChannelAbilityType = ____channel.ChannelAbilityType
9
+ local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
10
+ local isAnimationName = ____animation_2Dname.isAnimationName
9
11
  local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
10
12
  local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
11
13
  local ____timer = require("core.types.timer")
@@ -21,6 +23,9 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
21
23
  local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
22
24
  local ____linked_2Dset = require("utility.linked-set")
23
25
  local LinkedSet = ____linked_2Dset.LinkedSet
26
+ local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
27
+ local compiletimePseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.compiletimePseudoPassiveAbilityTypeIds
28
+ local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
24
29
  local isChannelingAbilityTypeIds = {}
25
30
  local usesAttackAnimationByAbilityTypeId = {}
26
31
  ____exports.BlankConfigurableAbilityType = __TS__Class()
@@ -33,6 +38,7 @@ function BlankConfigurableAbilityType.prototype.____constructor(self, object)
33
38
  self.autoOrderTypeStringIdByTargetingType = {}
34
39
  self._usesAttackAnimation = false
35
40
  self._isChanneling = false
41
+ self._isPassive = false
36
42
  self.buttonPositionX = 0
37
43
  self.buttonPositionY = 0
38
44
  self.casterAttachmentPresets = {}
@@ -103,6 +109,24 @@ __TS__SetDescriptor(
103
109
  },
104
110
  true
105
111
  )
112
+ __TS__SetDescriptor(
113
+ BlankConfigurableAbilityType.prototype,
114
+ "isPassive",
115
+ {
116
+ get = function(self)
117
+ return self._isPassive
118
+ end,
119
+ set = function(self, isPassive)
120
+ if isPassive then
121
+ compiletimePseudoPassiveAbilityTypeIds[self.id] = true
122
+ else
123
+ compiletimePseudoPassiveAbilityTypeIds[self.id] = nil
124
+ end
125
+ self._isPassive = isPassive
126
+ end
127
+ },
128
+ true
129
+ )
106
130
  __TS__SetDescriptor(
107
131
  BlankConfigurableAbilityType.prototype,
108
132
  "targetingType",
@@ -207,11 +231,28 @@ do
207
231
  end
208
232
  )
209
233
  end
234
+ local _ = postcompile(function()
235
+ for abilityTypeId in pairs(compiletimePseudoPassiveAbilityTypeIds) do
236
+ local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
237
+ abilityType.hotkey = ""
238
+ abilityType.baseOrderTypeStringId = pseudoPassiveAbilityOrderTypeStringId
239
+ abilityType.targetingType = 0
240
+ end
241
+ end)
210
242
  for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
211
243
  for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
212
244
  if usesAttackAnimation then
213
245
  local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
214
- abilityType.channelingAnimation = {"attack"}
246
+ if isAnimationName(abilityType.channelingAnimation[1]) then
247
+ if abilityType.channelingAnimation[1] ~= "attack" then
248
+ abilityType.channelingAnimation = {"attack"}
249
+ end
250
+ else
251
+ abilityType.channelingAnimation = {
252
+ "attack",
253
+ table.unpack(abilityType.channelingAnimation)
254
+ }
255
+ end
215
256
  end
216
257
  end
217
258
  return usesAttackAnimationByAbilityTypeId
@@ -0,0 +1,14 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CarrionSwarmAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerTarget(): number[];
7
+ set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get maximumTotalDamage(): number[];
9
+ set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get distance(): number[];
11
+ set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get finalAreaOfEffect(): number[];
13
+ set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CarrionSwarmAbilityType = __TS__Class()
9
+ local CarrionSwarmAbilityType = ____exports.CarrionSwarmAbilityType
10
+ CarrionSwarmAbilityType.name = "CarrionSwarmAbilityType"
11
+ __TS__ClassExtends(CarrionSwarmAbilityType, AbilityType)
12
+ CarrionSwarmAbilityType.BASE_ID = fourCC("AUcs")
13
+ __TS__SetDescriptor(
14
+ CarrionSwarmAbilityType.prototype,
15
+ "damagePerTarget",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ucs1")
19
+ end,
20
+ set = function(self, damagePerTarget)
21
+ self:setNumberLevelField("Ucs1", damagePerTarget)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CarrionSwarmAbilityType.prototype,
28
+ "maximumTotalDamage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ucs2")
32
+ end,
33
+ set = function(self, maximumTotalDamage)
34
+ self:setNumberLevelField("Ucs2", maximumTotalDamage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ CarrionSwarmAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ucs3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Ucs3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ CarrionSwarmAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Ucs4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Ucs4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -54,10 +54,10 @@ __TS__SetDescriptor(
54
54
  "plagueWardUnitTypeId",
55
55
  {
56
56
  get = function(self)
57
- return self:getObjectDataEntryIdLevelField("Aplu")
57
+ return self:getObjectDataEntryNumericIdLevelField("Aplu")
58
58
  end,
59
59
  set = function(self, plagueWardUnitTypeId)
60
- self:setObjectDataEntryIdLevelField("Aplu", plagueWardUnitTypeId)
60
+ self:setObjectDataEntryNumericIdLevelField("Aplu", plagueWardUnitTypeId)
61
61
  end
62
62
  },
63
63
  true
@@ -55,7 +55,7 @@ __TS__SetDescriptor(
55
55
  get = function(self)
56
56
  local abilityUpgrades = {}
57
57
  for i = 0, 3 do
58
- local abilityUpgrade = self:getObjectDataEntryIdsLevelField("Neg" .. tostring(3 + i))
58
+ local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
59
59
  for level = 0, #abilityUpgrade - 1 do
60
60
  local levelAbilityUpgrade = abilityUpgrade[level + 1]
61
61
  if #levelAbilityUpgrade == 2 then
@@ -71,7 +71,7 @@ __TS__SetDescriptor(
71
71
  local ____opt_0 = abilityUpgrades[1]
72
72
  local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
73
73
  for i = 0, #abilityUpgrades - 1 do
74
- self:setObjectDataEntryIdsLevelField(
74
+ self:setObjectDataEntryNumericIdsLevelField(
75
75
  "Neg" .. tostring(3 + i),
76
76
  isArray and map(
77
77
  abilityUpgrades,
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class EnsnareAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get airUnitLoweringDuration(): number[];
7
+ set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get airUnitHeight(): number[];
9
+ set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get meleeAttackRange(): number[];
11
+ set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.EnsnareAbilityType = __TS__Class()
9
+ local EnsnareAbilityType = ____exports.EnsnareAbilityType
10
+ EnsnareAbilityType.name = "EnsnareAbilityType"
11
+ __TS__ClassExtends(EnsnareAbilityType, AbilityType)
12
+ EnsnareAbilityType.BASE_ID = fourCC("Aens")
13
+ __TS__SetDescriptor(
14
+ EnsnareAbilityType.prototype,
15
+ "airUnitLoweringDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ens1")
19
+ end,
20
+ set = function(self, airUnitLoweringDuration)
21
+ self:setNumberLevelField("Ens1", airUnitLoweringDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ EnsnareAbilityType.prototype,
28
+ "airUnitHeight",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ens2")
32
+ end,
33
+ set = function(self, airUnitHeight)
34
+ self:setNumberLevelField("Ens2", airUnitHeight)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ EnsnareAbilityType.prototype,
41
+ "meleeAttackRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ens3")
45
+ end,
46
+ set = function(self, meleeAttackRange)
47
+ self:setNumberLevelField("Ens3", meleeAttackRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Osf1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Osf1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Osf1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class HealthBonusAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get healthBonus(): number[];
7
+ set healthBonus(healthBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HealthBonusAbilityType = __TS__Class()
9
+ local HealthBonusAbilityType = ____exports.HealthBonusAbilityType
10
+ HealthBonusAbilityType.name = "HealthBonusAbilityType"
11
+ __TS__ClassExtends(HealthBonusAbilityType, AbilityType)
12
+ HealthBonusAbilityType.BASE_ID = fourCC("AIlf")
13
+ __TS__SetDescriptor(
14
+ HealthBonusAbilityType.prototype,
15
+ "healthBonus",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ilif")
19
+ end,
20
+ set = function(self, healthBonus)
21
+ self:setNumberLevelField("Ilif", healthBonus)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ManaBonusAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get manaBonus(): number[];
7
+ set manaBonus(manaBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ManaBonusAbilityType = __TS__Class()
9
+ local ManaBonusAbilityType = ____exports.ManaBonusAbilityType
10
+ ManaBonusAbilityType.name = "ManaBonusAbilityType"
11
+ __TS__ClassExtends(ManaBonusAbilityType, AbilityType)
12
+ ManaBonusAbilityType.BASE_ID = fourCC("AImb")
13
+ __TS__SetDescriptor(
14
+ ManaBonusAbilityType.prototype,
15
+ "manaBonus",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Iman")
19
+ end,
20
+ set = function(self, manaBonus)
21
+ self:setNumberLevelField("Iman", manaBonus)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ManaRegenerationAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get manaRegenerationRateIncreaseFactor(): number[];
7
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ManaRegenerationAbilityType = __TS__Class()
9
+ local ManaRegenerationAbilityType = ____exports.ManaRegenerationAbilityType
10
+ ManaRegenerationAbilityType.name = "ManaRegenerationAbilityType"
11
+ __TS__ClassExtends(ManaRegenerationAbilityType, AbilityType)
12
+ ManaRegenerationAbilityType.BASE_ID = fourCC("AIrn")
13
+ __TS__SetDescriptor(
14
+ ManaRegenerationAbilityType.prototype,
15
+ "manaRegenerationRateIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Imrp")
19
+ end,
20
+ set = function(self, manaRegenerationRateIncreaseFactor)
21
+ self:setNumberLevelField("Imrp", manaRegenerationRateIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class PermanentInvisibilityAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get shouldAutoAcquireAttackTargets(): boolean[];
7
+ set shouldAutoAcquireAttackTargets(shouldAutoAcquireAttackTargets: ObjectDataEntryLevelFieldValueSupplier<boolean>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.PermanentInvisibilityAbilityType = __TS__Class()
9
+ local PermanentInvisibilityAbilityType = ____exports.PermanentInvisibilityAbilityType
10
+ PermanentInvisibilityAbilityType.name = "PermanentInvisibilityAbilityType"
11
+ __TS__ClassExtends(PermanentInvisibilityAbilityType, AbilityType)
12
+ PermanentInvisibilityAbilityType.BASE_ID = fourCC("Apiv")
13
+ __TS__SetDescriptor(
14
+ PermanentInvisibilityAbilityType.prototype,
15
+ "shouldAutoAcquireAttackTargets",
16
+ {
17
+ get = function(self)
18
+ return self:getBooleanLevelField("Gho1")
19
+ end,
20
+ set = function(self, shouldAutoAcquireAttackTargets)
21
+ self:setBooleanLevelField("Gho1", shouldAutoAcquireAttackTargets)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports