warscript 0.0.1-dev.e1acea3 → 0.0.1-dev.e27e5b1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +2 -3
- package/core/types/effect.lua +95 -48
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -1
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +12 -3
- package/engine/behaviour/ability/damage.lua +33 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +21 -6
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +13 -1
- package/engine/behaviour/ability/remove-buffs.lua +29 -2
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +23 -6
- package/engine/behaviour/ability.lua +115 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +113 -53
- package/engine/buff.lua +544 -288
- package/engine/internal/ability.d.ts +22 -2
- package/engine/internal/ability.lua +151 -27
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +30 -18
- package/engine/internal/item.lua +292 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +8 -0
- package/engine/internal/unit/bonus.lua +50 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +32 -17
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/inventory.lua +77 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +45 -26
- package/engine/internal/unit.lua +443 -274
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +21 -0
- package/engine/local-client.lua +150 -7
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +21 -17
- package/engine/object-data/entry/ability-type.lua +177 -40
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +10 -6
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +362 -117
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -84
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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/** @noSelfInFile */
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import { Item } from "../item";
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export interface UnitBag extends ReadonlyArray<Item | undefined> {
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/** A live, zero-based view of a unit's bag. The engine does not expose bag-slot assignment. */
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export declare class UnitBag {
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constructor(handle: junit);
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findSlot(item: Item): number | undefined;
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}
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declare module "../unit" {
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interface Unit {
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readonly bag: UnitBag;
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}
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--- A live, zero-based view of a unit's bag. The engine does not expose bag-slot assignment.
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____exports.UnitBag = __TS__Class()
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end
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return nil
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end
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function UnitBag.prototype.__index(self, key)
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end
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end
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function UnitBag.prototype.__len(self)
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end
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function UnitBag.prototype.__ipairs(self)
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end
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__TS__ObjectDefineProperty(
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end}
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)
|
|
63
|
+
return ____exports
|
|
@@ -5,12 +5,16 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
5
5
|
readonly __unitBonusId: unique symbol;
|
|
6
6
|
readonly __unitBonusIdBrand: Brand;
|
|
7
7
|
};
|
|
8
|
+
export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
|
|
9
|
+
export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
|
|
8
10
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
9
11
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
10
12
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
11
13
|
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
12
14
|
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
15
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
16
|
+
export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
|
|
17
|
+
export type UnitManaRegenerationRateFactorBonusId = UnitBonusId<"manaRegenerationRateFactor">;
|
|
14
18
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
15
19
|
abilityTypeId: AbilityTypeId;
|
|
16
20
|
field: jabilityintegerlevelfield;
|
|
@@ -28,12 +32,16 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
|
28
32
|
readonly __unitBonusTypeId?: Id;
|
|
29
33
|
};
|
|
30
34
|
export declare namespace UnitBonusType {
|
|
35
|
+
const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
|
|
36
|
+
const MANA: UnitBonusType<UnitMaxManaBonusId>;
|
|
31
37
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
32
38
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
33
39
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
40
|
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
35
41
|
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
36
42
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
43
|
+
const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
|
|
44
|
+
const MANA_REGENERATION_RATE_FACTOR: UnitBonusType<UnitManaRegenerationRateFactorBonusId>;
|
|
37
45
|
}
|
|
38
46
|
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
39
47
|
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____unit = require("engine.internal.unit")
|
|
3
3
|
local Unit = ____unit.Unit
|
|
4
|
-
local
|
|
5
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
6
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
4
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
5
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
6
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
7
7
|
local ____utility = require("engine.internal.utility")
|
|
8
8
|
local addInternalAbility = ____utility.addInternalAbility
|
|
9
9
|
local ____arrays = require("utility.arrays")
|
|
@@ -21,11 +21,44 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
|
|
|
21
21
|
local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
|
|
22
22
|
local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
23
23
|
local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
|
+
local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
|
|
25
|
+
local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
|
|
26
|
+
local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
|
|
27
|
+
local ____health_2Dbonus = require("engine.internal.object-data.health-bonus")
|
|
28
|
+
local HEALTH_BONUS_DUMMY_ABILITY_FIELD = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_FIELD
|
|
29
|
+
local HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = ____health_2Dbonus.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
30
|
+
local ____mana_2Dbonus = require("engine.internal.object-data.mana-bonus")
|
|
31
|
+
local MANA_BONUS_DUMMY_ABILITY_FIELD = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_FIELD
|
|
32
|
+
local MANA_BONUS_DUMMY_ABILITY_TYPE_ID = ____mana_2Dbonus.MANA_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
33
|
+
local ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor = require("engine.internal.object-data.mana-regeneration-rate-increase-factor")
|
|
34
|
+
local MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD
|
|
35
|
+
local MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____mana_2Dregeneration_2Drate_2Dincrease_2Dfactor.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
36
|
local damageFactorByUnit = {}
|
|
25
37
|
local receivedDamageFactorByUnit = {}
|
|
38
|
+
local function atLeastOnceProbability(array)
|
|
39
|
+
local oppositeEventProbability = 1
|
|
40
|
+
for i = 1, #array do
|
|
41
|
+
oppositeEventProbability = oppositeEventProbability * (1 - array[i])
|
|
42
|
+
end
|
|
43
|
+
return 1 - oppositeEventProbability
|
|
44
|
+
end
|
|
26
45
|
____exports.UnitBonusType = {}
|
|
27
46
|
local UnitBonusType = ____exports.UnitBonusType
|
|
28
47
|
do
|
|
48
|
+
UnitBonusType.HEALTH = {
|
|
49
|
+
abilityTypeId = HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
50
|
+
field = HEALTH_BONUS_DUMMY_ABILITY_FIELD,
|
|
51
|
+
integer = true,
|
|
52
|
+
reduce = sum,
|
|
53
|
+
initialValue = 0
|
|
54
|
+
}
|
|
55
|
+
UnitBonusType.MANA = {
|
|
56
|
+
abilityTypeId = MANA_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
57
|
+
field = MANA_BONUS_DUMMY_ABILITY_FIELD,
|
|
58
|
+
integer = true,
|
|
59
|
+
reduce = sum,
|
|
60
|
+
initialValue = 0
|
|
61
|
+
}
|
|
29
62
|
UnitBonusType.ARMOR = {
|
|
30
63
|
abilityTypeId = ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
31
64
|
field = ARMOR_BONUS_DUMMY_ABILITY_FIELD,
|
|
@@ -56,6 +89,20 @@ do
|
|
|
56
89
|
}
|
|
57
90
|
UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
|
|
58
91
|
UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
|
|
92
|
+
UnitBonusType.EVASION_PROBABILITY = {
|
|
93
|
+
abilityTypeId = EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID,
|
|
94
|
+
field = EVASION_PROBABILITY_ABILITY_FIELD,
|
|
95
|
+
integer = false,
|
|
96
|
+
reduce = atLeastOnceProbability,
|
|
97
|
+
initialValue = 0
|
|
98
|
+
}
|
|
99
|
+
UnitBonusType.MANA_REGENERATION_RATE_FACTOR = {
|
|
100
|
+
abilityTypeId = MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID,
|
|
101
|
+
field = MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD,
|
|
102
|
+
integer = false,
|
|
103
|
+
reduce = sum,
|
|
104
|
+
initialValue = 0
|
|
105
|
+
}
|
|
59
106
|
end
|
|
60
107
|
local bonusesByUnitByBonusType = {}
|
|
61
108
|
local nextId = 1
|
|
@@ -32,7 +32,7 @@ declare module "../unit" {
|
|
|
32
32
|
* @param includeAuras Whether to remove aura buffs. Default `true`.
|
|
33
33
|
* @param autoDispel Unknown. Default `false`.
|
|
34
34
|
*/
|
|
35
|
-
removeBuffs(polarity?: BuffPolarity, resistanceType?: BuffResistanceType, includeExpirationTimers?: boolean, includeAuras?: boolean, autoDispel?: boolean):
|
|
36
|
-
removeBuffs(buffTypeIds: number[]):
|
|
35
|
+
removeBuffs(polarity?: BuffPolarity, resistanceType?: BuffResistanceType, includeExpirationTimers?: boolean, includeAuras?: boolean, autoDispel?: boolean): number;
|
|
36
|
+
removeBuffs(buffTypeIds: number[]): number;
|
|
37
37
|
}
|
|
38
38
|
}
|
|
@@ -1,7 +1,3 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
3
|
-
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
|
|
4
|
-
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
|
|
5
1
|
local ____exports = {}
|
|
6
2
|
local ____buff = require("engine.buff")
|
|
7
3
|
local checkBuff = ____buff.checkBuff
|
|
@@ -46,36 +42,55 @@ Unit.prototype.countBuffs = function(self, polarity, resistanceType, includeExpi
|
|
|
46
42
|
)
|
|
47
43
|
end
|
|
48
44
|
Unit.prototype.removeBuffs = function(self, polarityOrBuffTypeIds, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
45
|
+
local handle = self.handle
|
|
46
|
+
local cnt
|
|
49
47
|
if type(polarityOrBuffTypeIds) == "table" then
|
|
50
|
-
|
|
48
|
+
cnt = 0
|
|
51
49
|
for i = 1, #polarityOrBuffTypeIds do
|
|
52
|
-
unitRemoveAbility(handle, polarityOrBuffTypeIds[i])
|
|
50
|
+
cnt = cnt + (unitRemoveAbility(handle, polarityOrBuffTypeIds[i]) and 1 or 0)
|
|
53
51
|
end
|
|
54
52
|
else
|
|
55
|
-
local
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
(resistanceType or 0) & 1 ~= 0,
|
|
60
|
-
(resistanceType or 0) & 2 ~= 0
|
|
61
|
-
)
|
|
53
|
+
local positive = (polarityOrBuffTypeIds or 3) & 1 ~= 0
|
|
54
|
+
local negative = (polarityOrBuffTypeIds or 3) & 2 ~= 0
|
|
55
|
+
local magic = (resistanceType or 0) & 1 ~= 0
|
|
56
|
+
local physical = (resistanceType or 0) & 2 ~= 0
|
|
62
57
|
local ____includeExpirationTimers_0 = includeExpirationTimers
|
|
63
58
|
if ____includeExpirationTimers_0 == nil then
|
|
64
59
|
____includeExpirationTimers_0 = true
|
|
65
60
|
end
|
|
66
|
-
|
|
61
|
+
includeExpirationTimers = ____includeExpirationTimers_0
|
|
67
62
|
local ____includeAuras_1 = includeAuras
|
|
68
63
|
if ____includeAuras_1 == nil then
|
|
69
64
|
____includeAuras_1 = true
|
|
70
65
|
end
|
|
71
|
-
|
|
66
|
+
includeAuras = ____includeAuras_1
|
|
72
67
|
local ____autoDispel_2 = autoDispel
|
|
73
68
|
if ____autoDispel_2 == nil then
|
|
74
69
|
____autoDispel_2 = false
|
|
75
70
|
end
|
|
76
|
-
|
|
77
|
-
|
|
71
|
+
autoDispel = ____autoDispel_2
|
|
72
|
+
cnt = unitCountBuffsEx(
|
|
73
|
+
handle,
|
|
74
|
+
positive,
|
|
75
|
+
negative,
|
|
76
|
+
magic,
|
|
77
|
+
physical,
|
|
78
|
+
includeExpirationTimers,
|
|
79
|
+
includeAuras,
|
|
80
|
+
autoDispel
|
|
81
|
+
)
|
|
82
|
+
unitRemoveBuffsEx(
|
|
83
|
+
handle,
|
|
84
|
+
positive,
|
|
85
|
+
negative,
|
|
86
|
+
magic,
|
|
87
|
+
physical,
|
|
88
|
+
includeExpirationTimers,
|
|
89
|
+
includeAuras,
|
|
90
|
+
autoDispel
|
|
91
|
+
)
|
|
78
92
|
end
|
|
79
93
|
checkBuffs(self)
|
|
94
|
+
return cnt
|
|
80
95
|
end
|
|
81
96
|
return ____exports
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
|
|
4
|
+
import { EquipmentType } from "../../object-data/auxiliary/equipment-type";
|
|
5
|
+
export interface UnitEquipment extends ReadonlyArray<Item | undefined> {
|
|
6
|
+
}
|
|
7
|
+
/** A live view indexed by EquipmentSlot. Equip operations let the engine choose the slot. */
|
|
8
|
+
export declare class UnitEquipment {
|
|
9
|
+
constructor(handle: junit);
|
|
10
|
+
equip(item: Item): boolean;
|
|
11
|
+
unequip(item: Item): void;
|
|
12
|
+
unequipSlot(slot: EquipmentSlot): Item | undefined;
|
|
13
|
+
has(item: Item): boolean;
|
|
14
|
+
hasAny(): boolean;
|
|
15
|
+
isSlotEmpty(slot: EquipmentSlot): boolean;
|
|
16
|
+
hasType(type: EquipmentType): boolean;
|
|
17
|
+
canEquipType(type: EquipmentType): boolean;
|
|
18
|
+
findSlot(item: Item): EquipmentSlot | undefined;
|
|
19
|
+
protected __index(key: string | number): unknown;
|
|
20
|
+
protected __len(): number;
|
|
21
|
+
protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
|
|
22
|
+
}
|
|
23
|
+
declare module "../unit" {
|
|
24
|
+
interface Unit {
|
|
25
|
+
readonly equipment: UnitEquipment;
|
|
26
|
+
}
|
|
27
|
+
namespace Unit {
|
|
28
|
+
const itemEquippedEvent: UnitTriggerEvent<[item: Item]>;
|
|
29
|
+
const itemUnequippedEvent: UnitTriggerEvent<[item: Item]>;
|
|
30
|
+
let itemStackedEvent: UnitTriggerEvent<[
|
|
31
|
+
target: Item,
|
|
32
|
+
source: Item,
|
|
33
|
+
previousTargetCharges: number
|
|
34
|
+
]>;
|
|
35
|
+
}
|
|
36
|
+
}
|
|
@@ -0,0 +1,169 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____unit = require("engine.internal.unit")
|
|
7
|
+
local Unit = ____unit.Unit
|
|
8
|
+
local UnitTriggerEvent = ____unit.UnitTriggerEvent
|
|
9
|
+
local ____item = require("engine.internal.item")
|
|
10
|
+
local Item = ____item.Item
|
|
11
|
+
local ____event = require("event")
|
|
12
|
+
local IgnoreEvent = ____event.IgnoreEvent
|
|
13
|
+
local ____dummy = require("objutil.dummy")
|
|
14
|
+
local dummyUnitId = ____dummy.dummyUnitId
|
|
15
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
16
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
17
|
+
local convertEquipmentType = ConvertEquipmentType
|
|
18
|
+
local convertLoadoutSlot = ConvertLoadoutSlot
|
|
19
|
+
local getEquippedItem = GetEquippedItem
|
|
20
|
+
local getStackingItemSource = BlzGetStackingItemSource
|
|
21
|
+
local getStackingItemTarget = BlzGetStackingItemTarget
|
|
22
|
+
local getStackingItemTargetPreviousCharges = BlzGetStackingItemTargetPreviousCharges
|
|
23
|
+
local getTriggerUnit = GetTriggerUnit
|
|
24
|
+
local getUnequippedItem = GetUnequippedItem
|
|
25
|
+
local getUnitTypeId = GetUnitTypeId
|
|
26
|
+
local unitCanEquipItemOfEquipmentType = UnitCanEquipItemOfEquipmentType
|
|
27
|
+
local unitEquipItem = UnitEquipItem
|
|
28
|
+
local unitHasAnyItemEquiped = UnitHasAnyItemEquiped
|
|
29
|
+
local unitHasItemEquipmentOfType = UnitHasItemEquipmentOfType
|
|
30
|
+
local unitHasItemEquipped = UnitHasItemEquipped
|
|
31
|
+
local unitHasLoadoutSlotEmpty = UnitHasLoadoutSlotEmpty
|
|
32
|
+
local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
|
|
33
|
+
local unitUnequipItem = UnitUnequipItem
|
|
34
|
+
local unitUnequipItemFromSlot = UnitUnequipItemFromSlot
|
|
35
|
+
local ____rawget = _G.rawget
|
|
36
|
+
local rawset = _G.rawset
|
|
37
|
+
local ____type = _G.type
|
|
38
|
+
local EQUIPMENT_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
|
|
39
|
+
local handleByUnitEquipment = setmetatable({}, {__mode = "k"})
|
|
40
|
+
local function unitEquipmentNext(handle, slot)
|
|
41
|
+
if slot >= EQUIPMENT_SLOT_COUNT then
|
|
42
|
+
return nil, nil
|
|
43
|
+
end
|
|
44
|
+
return slot + 1, Item:of(unitItemInEquipmentSlot(
|
|
45
|
+
handle,
|
|
46
|
+
convertLoadoutSlot(slot)
|
|
47
|
+
))
|
|
48
|
+
end
|
|
49
|
+
--- A live view indexed by EquipmentSlot. Equip operations let the engine choose the slot.
|
|
50
|
+
____exports.UnitEquipment = __TS__Class()
|
|
51
|
+
local UnitEquipment = ____exports.UnitEquipment
|
|
52
|
+
UnitEquipment.name = "UnitEquipment"
|
|
53
|
+
function UnitEquipment.prototype.____constructor(self, handle)
|
|
54
|
+
handleByUnitEquipment[self] = handle
|
|
55
|
+
end
|
|
56
|
+
function UnitEquipment.prototype.equip(self, item)
|
|
57
|
+
return unitEquipItem(handleByUnitEquipment[self], item.handle)
|
|
58
|
+
end
|
|
59
|
+
function UnitEquipment.prototype.unequip(self, item)
|
|
60
|
+
unitUnequipItem(handleByUnitEquipment[self], item.handle)
|
|
61
|
+
end
|
|
62
|
+
function UnitEquipment.prototype.unequipSlot(self, slot)
|
|
63
|
+
return Item:of(unitUnequipItemFromSlot(
|
|
64
|
+
handleByUnitEquipment[self],
|
|
65
|
+
convertLoadoutSlot(slot)
|
|
66
|
+
))
|
|
67
|
+
end
|
|
68
|
+
function UnitEquipment.prototype.has(self, item)
|
|
69
|
+
return unitHasItemEquipped(handleByUnitEquipment[self], item.handle)
|
|
70
|
+
end
|
|
71
|
+
function UnitEquipment.prototype.hasAny(self)
|
|
72
|
+
return unitHasAnyItemEquiped(handleByUnitEquipment[self])
|
|
73
|
+
end
|
|
74
|
+
function UnitEquipment.prototype.isSlotEmpty(self, slot)
|
|
75
|
+
return unitHasLoadoutSlotEmpty(
|
|
76
|
+
handleByUnitEquipment[self],
|
|
77
|
+
convertLoadoutSlot(slot)
|
|
78
|
+
)
|
|
79
|
+
end
|
|
80
|
+
function UnitEquipment.prototype.hasType(self, ____type)
|
|
81
|
+
return unitHasItemEquipmentOfType(
|
|
82
|
+
handleByUnitEquipment[self],
|
|
83
|
+
convertEquipmentType(____type)
|
|
84
|
+
)
|
|
85
|
+
end
|
|
86
|
+
function UnitEquipment.prototype.canEquipType(self, ____type)
|
|
87
|
+
return unitCanEquipItemOfEquipmentType(
|
|
88
|
+
handleByUnitEquipment[self],
|
|
89
|
+
convertEquipmentType(____type)
|
|
90
|
+
)
|
|
91
|
+
end
|
|
92
|
+
function UnitEquipment.prototype.findSlot(self, item)
|
|
93
|
+
local handle = handleByUnitEquipment[self]
|
|
94
|
+
for slot = 0, EQUIPMENT_SLOT_COUNT - 1 do
|
|
95
|
+
if unitItemInEquipmentSlot(
|
|
96
|
+
handle,
|
|
97
|
+
convertLoadoutSlot(slot)
|
|
98
|
+
) == item.handle then
|
|
99
|
+
return slot
|
|
100
|
+
end
|
|
101
|
+
end
|
|
102
|
+
return nil
|
|
103
|
+
end
|
|
104
|
+
function UnitEquipment.prototype.__index(self, key)
|
|
105
|
+
if ____type(key) == "number" then
|
|
106
|
+
return Item:of(unitItemInEquipmentSlot(
|
|
107
|
+
handleByUnitEquipment[self],
|
|
108
|
+
convertLoadoutSlot(key - 1)
|
|
109
|
+
))
|
|
110
|
+
end
|
|
111
|
+
return ____rawget(____exports.UnitEquipment.prototype, key)
|
|
112
|
+
end
|
|
113
|
+
function UnitEquipment.prototype.__len(self)
|
|
114
|
+
return EQUIPMENT_SLOT_COUNT
|
|
115
|
+
end
|
|
116
|
+
function UnitEquipment.prototype.__ipairs(self)
|
|
117
|
+
return unitEquipmentNext, handleByUnitEquipment[self], 0
|
|
118
|
+
end
|
|
119
|
+
__TS__ObjectDefineProperty(
|
|
120
|
+
Unit.prototype,
|
|
121
|
+
"equipment",
|
|
122
|
+
{get = function(self)
|
|
123
|
+
local equipment = __TS__New(____exports.UnitEquipment, self.handle)
|
|
124
|
+
rawset(self, "equipment", equipment)
|
|
125
|
+
return equipment
|
|
126
|
+
end}
|
|
127
|
+
)
|
|
128
|
+
rawset(
|
|
129
|
+
Unit,
|
|
130
|
+
"itemEquippedEvent",
|
|
131
|
+
__TS__New(
|
|
132
|
+
UnitTriggerEvent,
|
|
133
|
+
EVENT_PLAYER_UNIT_EQUIP_ITEM,
|
|
134
|
+
function()
|
|
135
|
+
local unit = getTriggerUnit()
|
|
136
|
+
local item = getEquippedItem()
|
|
137
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
138
|
+
return Unit:of(unit), Item:of(item)
|
|
139
|
+
end
|
|
140
|
+
return IgnoreEvent
|
|
141
|
+
end
|
|
142
|
+
)
|
|
143
|
+
)
|
|
144
|
+
rawset(
|
|
145
|
+
Unit,
|
|
146
|
+
"itemUnequippedEvent",
|
|
147
|
+
__TS__New(
|
|
148
|
+
UnitTriggerEvent,
|
|
149
|
+
EVENT_PLAYER_UNIT_UNEQUIP_ITEM,
|
|
150
|
+
function()
|
|
151
|
+
local unit = getTriggerUnit()
|
|
152
|
+
local item = getUnequippedItem()
|
|
153
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
154
|
+
return Unit:of(unit), Item:of(item)
|
|
155
|
+
end
|
|
156
|
+
return IgnoreEvent
|
|
157
|
+
end
|
|
158
|
+
)
|
|
159
|
+
)
|
|
160
|
+
rawset(
|
|
161
|
+
Unit,
|
|
162
|
+
"itemStackedEvent",
|
|
163
|
+
__TS__New(
|
|
164
|
+
UnitTriggerEvent,
|
|
165
|
+
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
166
|
+
function() return Unit:of(getTriggerUnit()), Item:of(getStackingItemTarget()), Item:of(getStackingItemSource()), getStackingItemTargetPreviousCharges() end
|
|
167
|
+
)
|
|
168
|
+
)
|
|
169
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"flyHeight",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return FLY_HEIGHT_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
|
|
5
|
+
local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
|
|
6
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
7
|
+
local unitInterruptAttack = BlzUnitInterruptAttack
|
|
8
|
+
Unit.prototype.interruptAttack = function(self)
|
|
9
|
+
unitInterruptAttack(self.handle)
|
|
10
|
+
resetAutoAttackTimer(self)
|
|
11
|
+
end
|
|
12
|
+
Unit.prototype.interruptMovement = function(self)
|
|
13
|
+
local handle = self.handle
|
|
14
|
+
unitDisableAbility(
|
|
15
|
+
handle,
|
|
16
|
+
fourCC("Amov"),
|
|
17
|
+
true,
|
|
18
|
+
false
|
|
19
|
+
)
|
|
20
|
+
unitDisableAbility(
|
|
21
|
+
handle,
|
|
22
|
+
fourCC("Amov"),
|
|
23
|
+
false,
|
|
24
|
+
false
|
|
25
|
+
)
|
|
26
|
+
resetAutoAttackTimer(self)
|
|
27
|
+
end
|
|
28
|
+
return ____exports
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Item } from "../item";
|
|
3
|
-
export interface
|
|
3
|
+
export interface UnitInventory extends ReadonlyArray<Item | undefined> {
|
|
4
4
|
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
5
5
|
[0]: Item | undefined;
|
|
6
6
|
[1]: Item | undefined;
|
|
@@ -9,7 +9,7 @@ export interface UnitItems extends ReadonlyArray<Item | undefined> {
|
|
|
9
9
|
[4]: Item | undefined;
|
|
10
10
|
[5]: Item | undefined;
|
|
11
11
|
}
|
|
12
|
-
export declare class
|
|
12
|
+
export declare class UnitInventory {
|
|
13
13
|
constructor(handle: junit);
|
|
14
14
|
findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
|
|
15
15
|
protected __newindex(slot: number, item: Item | undefined): void;
|
|
@@ -19,6 +19,6 @@ export declare class UnitItems {
|
|
|
19
19
|
}
|
|
20
20
|
declare module "../unit" {
|
|
21
21
|
interface Unit {
|
|
22
|
-
readonly
|
|
22
|
+
readonly inventory: UnitInventory;
|
|
23
23
|
}
|
|
24
24
|
}
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____item = require("engine.internal.item")
|
|
7
|
+
local Item = ____item.Item
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
10
|
+
local ____utility = require("engine.internal.utility")
|
|
11
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
12
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
13
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
14
|
+
local rawset = _G.rawset
|
|
15
|
+
local ____type = _G.type
|
|
16
|
+
local isItemPowerup = IsItemPowerup
|
|
17
|
+
local setItemBooleanField = BlzSetItemBooleanField
|
|
18
|
+
local unitInventorySize = UnitInventorySize
|
|
19
|
+
local unitItemInSlot = UnitItemInSlot
|
|
20
|
+
local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
21
|
+
local handleByUnitInventory = setmetatable({}, {__mode = "k"})
|
|
22
|
+
local function unitInventoryNext(handle, slot)
|
|
23
|
+
if slot >= unitInventorySize(handle) then
|
|
24
|
+
return nil, nil
|
|
25
|
+
end
|
|
26
|
+
return slot + 1, Item:of(unitItemInSlot(handle, slot))
|
|
27
|
+
end
|
|
28
|
+
____exports.UnitInventory = __TS__Class()
|
|
29
|
+
local UnitInventory = ____exports.UnitInventory
|
|
30
|
+
UnitInventory.name = "UnitInventory"
|
|
31
|
+
function UnitInventory.prototype.____constructor(self, handle)
|
|
32
|
+
handleByUnitInventory[self] = handle
|
|
33
|
+
end
|
|
34
|
+
function UnitInventory.prototype.findSlot(self, item)
|
|
35
|
+
return findUnitItemSlot(handleByUnitInventory[self], item.handle)
|
|
36
|
+
end
|
|
37
|
+
function UnitInventory.prototype.__newindex(self, slot, item)
|
|
38
|
+
local handle = handleByUnitInventory[self]
|
|
39
|
+
if slot < 1 or slot > unitInventorySize(handle) then
|
|
40
|
+
return
|
|
41
|
+
end
|
|
42
|
+
unitRemoveItemFromSlot(handle, slot - 1)
|
|
43
|
+
if item ~= nil then
|
|
44
|
+
local itemHandle = item.handle
|
|
45
|
+
local isPowerup = isItemPowerup(itemHandle)
|
|
46
|
+
if isPowerup then
|
|
47
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
48
|
+
end
|
|
49
|
+
unitAddItemToSlot(handle, itemHandle, slot - 1)
|
|
50
|
+
if isPowerup then
|
|
51
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
52
|
+
end
|
|
53
|
+
end
|
|
54
|
+
end
|
|
55
|
+
function UnitInventory.prototype.__index(self, key)
|
|
56
|
+
if ____type(key) == "number" then
|
|
57
|
+
return Item:of(unitItemInSlot(handleByUnitInventory[self], key - 1))
|
|
58
|
+
end
|
|
59
|
+
return rawget(____exports.UnitInventory.prototype, key)
|
|
60
|
+
end
|
|
61
|
+
function UnitInventory.prototype.__len(self)
|
|
62
|
+
return unitInventorySize(handleByUnitInventory[self])
|
|
63
|
+
end
|
|
64
|
+
function UnitInventory.prototype.__ipairs(self)
|
|
65
|
+
local handle = handleByUnitInventory[self]
|
|
66
|
+
return unitInventoryNext, handle, 0
|
|
67
|
+
end
|
|
68
|
+
__TS__ObjectDefineProperty(
|
|
69
|
+
Unit.prototype,
|
|
70
|
+
"inventory",
|
|
71
|
+
{get = function(self)
|
|
72
|
+
local inventory = __TS__New(____exports.UnitInventory, self.handle)
|
|
73
|
+
rawset(self, "inventory", inventory)
|
|
74
|
+
return inventory
|
|
75
|
+
end}
|
|
76
|
+
)
|
|
77
|
+
return ____exports
|