warscript 0.0.1-dev.48e5280 → 0.0.1-dev.4b6e45a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/core/dummy.lua +4 -2
  2. package/core/types/effect.d.ts +11 -1
  3. package/core/types/effect.lua +43 -77
  4. package/core/types/frame.d.ts +21 -2
  5. package/core/types/frame.lua +153 -78
  6. package/core/types/handle.lua +9 -9
  7. package/core/types/item.d.ts +1 -0
  8. package/core/types/item.lua +1 -0
  9. package/core/types/missile.lua +8 -7
  10. package/core/types/player.d.ts +2 -1
  11. package/core/types/player.lua +18 -13
  12. package/core/types/playerCamera.lua +1 -1
  13. package/core/types/playerColor.lua +4 -3
  14. package/core/types/sound.d.ts +1 -1
  15. package/core/types/sound.lua +14 -9
  16. package/core/types/tileCell.d.ts +7 -2
  17. package/core/types/tileCell.lua +11 -0
  18. package/core/types/unit.d.ts +5 -0
  19. package/core/types/unit.lua +5 -0
  20. package/core/util.d.ts +3 -1
  21. package/core/util.lua +109 -3
  22. package/decl/native.d.ts +706 -7
  23. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  24. package/engine/ability-type-extended-tooltip.lua +44 -0
  25. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  26. package/engine/behaviour/ability/damage.d.ts +4 -0
  27. package/engine/behaviour/ability/damage.lua +19 -15
  28. package/engine/behaviour/ability/emulate-impact.d.ts +14 -0
  29. package/engine/behaviour/ability/emulate-impact.lua +79 -5
  30. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  31. package/engine/behaviour/ability/instant-impact.lua +17 -2
  32. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  33. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  34. package/engine/behaviour/ability.d.ts +8 -0
  35. package/engine/behaviour/ability.lua +89 -8
  36. package/engine/behaviour/unit.d.ts +1 -0
  37. package/engine/behaviour/unit.lua +1 -0
  38. package/engine/buff.d.ts +79 -55
  39. package/engine/buff.lua +376 -246
  40. package/engine/index.d.ts +2 -1
  41. package/engine/internal/ability.d.ts +7 -0
  42. package/engine/internal/ability.lua +65 -36
  43. package/engine/internal/item/fields.d.ts +12 -0
  44. package/engine/internal/item/fields.lua +33 -0
  45. package/engine/internal/item/owner-cache.d.ts +5 -0
  46. package/engine/internal/item/owner-cache.lua +4 -0
  47. package/engine/internal/item+owner.d.ts +2 -0
  48. package/engine/internal/item+owner.lua +27 -4
  49. package/engine/internal/item.d.ts +20 -5
  50. package/engine/internal/item.lua +146 -57
  51. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  52. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  53. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  54. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  55. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  56. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  57. package/engine/internal/unit/ability.lua +16 -0
  58. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  59. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  60. package/engine/internal/unit/appearance.d.ts +15 -0
  61. package/engine/internal/unit/appearance.lua +85 -0
  62. package/engine/internal/unit/bonus.d.ts +11 -0
  63. package/engine/internal/unit/bonus.lua +80 -5
  64. package/engine/internal/unit/buff.d.ts +2 -2
  65. package/engine/internal/unit/buff.lua +34 -19
  66. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  67. package/engine/internal/unit/equipment-inventory.lua +233 -0
  68. package/engine/internal/unit/expiration-timer.lua +1 -1
  69. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  70. package/engine/internal/unit/extended-inventory.lua +99 -0
  71. package/engine/internal/unit/ignore-events-items.lua +10 -1
  72. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  73. package/engine/internal/unit/inventory.lua +87 -0
  74. package/engine/internal/unit/item-container.d.ts +25 -0
  75. package/engine/internal/unit/item-container.lua +11 -0
  76. package/engine/internal/unit/item-order-events.d.ts +17 -0
  77. package/engine/internal/unit/item-order-events.lua +67 -0
  78. package/engine/internal/unit/item-slot.d.ts +27 -0
  79. package/engine/internal/unit/item-slot.lua +92 -0
  80. package/engine/internal/unit/order.d.ts +3 -3
  81. package/engine/internal/unit/order.lua +10 -10
  82. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  83. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  84. package/engine/internal/unit+ability.d.ts +2 -1
  85. package/engine/internal/unit+ability.lua +73 -2
  86. package/engine/internal/unit+damage.d.ts +9 -0
  87. package/engine/internal/unit+damage.lua +33 -0
  88. package/engine/internal/unit+rally.lua +9 -31
  89. package/engine/internal/unit-missile-data.lua +96 -68
  90. package/engine/internal/unit-missile-launch.lua +13 -13
  91. package/engine/internal/unit.d.ts +5 -10
  92. package/engine/internal/unit.lua +67 -101
  93. package/engine/lightning.lua +4 -4
  94. package/engine/local-client.d.ts +26 -0
  95. package/engine/local-client.lua +294 -54
  96. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  97. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  98. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  99. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  100. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  101. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  102. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  103. package/engine/object-data/auxiliary/item-class.lua +2 -0
  104. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  105. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  106. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  107. package/engine/object-data/auxiliary/order-type.lua +2 -0
  108. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  109. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  110. package/engine/object-data/auxiliary/unit-weapon-type.d.ts +21 -0
  111. package/engine/object-data/auxiliary/unit-weapon-type.lua +2 -0
  112. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  113. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  114. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  115. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  116. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  117. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  118. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  119. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  120. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  121. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  122. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  124. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  125. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  126. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  127. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  128. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  129. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  130. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  131. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  132. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  133. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  134. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  135. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  136. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  137. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  138. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  139. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  140. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  141. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  142. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  143. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  144. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  145. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  146. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  147. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  148. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  149. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  150. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  151. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  152. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  153. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  154. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  155. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  156. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  157. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  158. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  159. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  160. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  161. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  162. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  163. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  164. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  165. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  166. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  167. package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
  168. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  169. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  170. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  171. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  172. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  173. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  174. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  175. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  176. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  177. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  178. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  179. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  180. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  181. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  182. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  183. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  184. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  185. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  186. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  187. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  188. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  189. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  190. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  191. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  192. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  193. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  194. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  195. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  196. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  197. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  198. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  199. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  200. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  201. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  202. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  203. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  204. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  205. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  206. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  207. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  208. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  209. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  210. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  211. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  212. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  213. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  214. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  215. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  216. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  217. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  218. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  219. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  220. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  221. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  222. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  223. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  224. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  225. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  226. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  227. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  228. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  229. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  230. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  231. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  232. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  233. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  234. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  235. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  236. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  237. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  238. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  239. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  240. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  241. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  242. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  243. package/engine/object-data/entry/ability-type.d.ts +33 -8
  244. package/engine/object-data/entry/ability-type.lua +256 -48
  245. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  246. package/engine/object-data/entry/buff-type.d.ts +6 -2
  247. package/engine/object-data/entry/buff-type.lua +26 -0
  248. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  249. package/engine/object-data/entry/destructible-type.lua +26 -0
  250. package/engine/object-data/entry/item-type.d.ts +18 -3
  251. package/engine/object-data/entry/item-type.lua +84 -0
  252. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  253. package/engine/object-data/entry/lightning-type.lua +1 -1
  254. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  255. package/engine/object-data/entry/unit-type.d.ts +57 -2
  256. package/engine/object-data/entry/unit-type.lua +412 -64
  257. package/engine/object-data/entry/upgrade.d.ts +2 -2
  258. package/engine/object-data/entry.d.ts +6 -1
  259. package/engine/object-data/entry.lua +8 -0
  260. package/engine/object-field/ability.lua +2 -2
  261. package/engine/object-field/item.d.ts +22 -0
  262. package/engine/object-field/item.lua +118 -0
  263. package/engine/object-field.d.ts +1 -1
  264. package/engine/object-field.lua +9 -7
  265. package/engine/random.lua +1 -1
  266. package/engine/standard/entries/ability-type.d.ts +3102 -7
  267. package/engine/standard/entries/ability-type.lua +0 -6
  268. package/engine/standard/entries/buff-type.d.ts +45 -0
  269. package/engine/standard/entries/buff-type.lua +43 -0
  270. package/engine/standard/entries/item-type.d.ts +1299 -0
  271. package/engine/standard/entries/item-type.lua +2 -0
  272. package/engine/standard/entries/lightning-type.d.ts +42 -15
  273. package/engine/standard/entries/lightning-type.lua +0 -14
  274. package/engine/standard/entries/unit-type.d.ts +5 -0
  275. package/engine/standard/entries/unit-type.lua +5 -0
  276. package/engine/standard/fields/ability.d.ts +2 -2
  277. package/engine/standard/fields/ability.lua +2 -2
  278. package/engine/standard/fields/item.d.ts +4 -0
  279. package/engine/standard/fields/item.lua +6 -0
  280. package/engine/text-tag.d.ts +13 -1
  281. package/engine/text-tag.lua +79 -42
  282. package/engine/unit.d.ts +6 -1
  283. package/engine/unit.lua +6 -1
  284. package/event.d.ts +1 -1
  285. package/lualib_bundle.lua +1 -1
  286. package/math.d.ts +2 -0
  287. package/math.lua +14 -0
  288. package/network.lua +25 -1
  289. package/objutil/buff.lua +1 -1
  290. package/objutil/object.lua +1 -1
  291. package/operation.d.ts +8 -1
  292. package/operation.lua +38 -18
  293. package/package.json +3 -23
  294. package/utility/arrays.d.ts +7 -1
  295. package/utility/arrays.lua +17 -0
  296. package/utility/linked-map.d.ts +2 -1
  297. package/utility/linked-map.lua +6 -0
  298. package/utility/linked-set.d.ts +1 -0
  299. package/utility/linked-set.lua +6 -0
  300. package/utility/random.d.ts +102 -0
  301. package/utility/random.lua +273 -0
  302. package/utility/unordered-map.d.ts +27 -0
  303. package/utility/unordered-map.lua +99 -0
  304. package/engine/internal/unit/item.lua +0 -78
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -1,16 +1,43 @@
1
1
  /** @noSelfInFile */
2
- import { StandardLightningTypeId } from "../../object-data/entry/lightning-type";
3
- export declare const AERIAL_SHACKLES_LIGHTNING_TYPE_ID: StandardLightningTypeId;
4
- export declare const CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
5
- export declare const CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
6
- export declare const DRAIN_LIFE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
7
- export declare const DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
8
- export declare const DRAIN_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
9
- export declare const FINGER_OF_DEATH_LIGHTNING_TYPE_ID: StandardLightningTypeId;
10
- export declare const FORKED_LIGHTNING_LIGHTNING_TYPE_ID: StandardLightningTypeId;
11
- export declare const HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
12
- export declare const HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
13
- export declare const LIGHTNING_ATTACK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
14
- export declare const MANA_BURN_LIGHTNING_TYPE_ID: StandardLightningTypeId;
15
- export declare const MANA_FLARE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
16
- export declare const SPIRIT_LINK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
2
+ export declare const enum StandardLightningTypeId {
3
+ /** `LEAS` */
4
+ AERIAL_SHACKLES = 1279607123,
5
+ /** `VLCG` */
6
+ CHAIN_LIGHTNING_GOLD = 1447838535,
7
+ /** `CLPB` */
8
+ CHAIN_LIGHTNING_PRIMARY = 1129074754,
9
+ /** `CLSB` */
10
+ CHAIN_LIGHTNING_SECONDARY = 1129075522,
11
+ /** `DRAL` */
12
+ DRAIN_LIFE = 1146241356,
13
+ /** `DRAB` */
14
+ DRAIN_LIFE_AND_MANA = 1146241346,
15
+ /** `DRAM` */
16
+ DRAIN_MANA = 1146241357,
17
+ /** `AFOD` */
18
+ FINGER_OF_DEATH = 1095126852,
19
+ /** `FORK` */
20
+ FORKED_LIGHTNING = 1179603531,
21
+ /** `HWPB` */
22
+ HEALING_WAVE_PRIMARY = 1213681730,
23
+ /** `HWSB` */
24
+ HEALING_WAVE_SECONDARY = 1213682498,
25
+ /** `INIT` */
26
+ INIT = 1229867348,
27
+ /** `DRWL` */
28
+ LIFE_WAVE = 1146246988,
29
+ /** `CHIM` */
30
+ LIGHTNING_ATTACK = 1128810829,
31
+ /** `MBUR` */
32
+ MANA_BURN = 1296192850,
33
+ /** `MFPB` */
34
+ MANA_FLARE = 1296453698,
35
+ /** `DRWM` */
36
+ MANA_WAVE = 1146246989,
37
+ /** `POSS` */
38
+ POSSESSION = 1347375955,
39
+ /** `VLST` */
40
+ SOUL_TETHER = 1447842644,
41
+ /** `SPLK` */
42
+ SPIRIT_LINK = 1397771339
43
+ }
@@ -1,16 +1,2 @@
1
1
  local ____exports = {}
2
- ____exports.AERIAL_SHACKLES_LIGHTNING_TYPE_ID = fourCC("LEAS")
3
- ____exports.CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID = fourCC("CLPB")
4
- ____exports.CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID = fourCC("CLSB")
5
- ____exports.DRAIN_LIFE_LIGHTNING_TYPE_ID = fourCC("DRAL")
6
- ____exports.DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID = fourCC("DRAB")
7
- ____exports.DRAIN_MANA_LIGHTNING_TYPE_ID = fourCC("DRAM")
8
- ____exports.FINGER_OF_DEATH_LIGHTNING_TYPE_ID = fourCC("AFOD")
9
- ____exports.FORKED_LIGHTNING_LIGHTNING_TYPE_ID = fourCC("FORK")
10
- ____exports.HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID = fourCC("HWPB")
11
- ____exports.HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID = fourCC("HWSB")
12
- ____exports.LIGHTNING_ATTACK_LIGHTNING_TYPE_ID = fourCC("CHIM")
13
- ____exports.MANA_BURN_LIGHTNING_TYPE_ID = fourCC("MBUR")
14
- ____exports.MANA_FLARE_LIGHTNING_TYPE_ID = fourCC("MFPB")
15
- ____exports.SPIRIT_LINK_LIGHTNING_TYPE_ID = fourCC("SPLK")
16
2
  return ____exports
@@ -15,6 +15,7 @@ export declare const MOUNTAIN_KING_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
15
15
  export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
16
  export declare const ARCHER_HIGH_ELF_UNIT_TYPE_ID: StandardUnitTypeId;
17
17
  export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
18
+ export declare const CHAPLAIN_UNIT_TYPE_ID: StandardUnitTypeId;
18
19
  export declare const SWORDSMAN_UNIT_TYPE_ID: StandardUnitTypeId;
19
20
  export declare const ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
20
21
  export declare const ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
@@ -47,6 +48,7 @@ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
47
48
  export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
48
49
  export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
49
50
  export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
51
+ export declare const BLADEMASTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
50
52
  export declare const ARCHER_UNIT_TYPE_ID: StandardUnitTypeId;
51
53
  export declare const CHIMAERA_UNIT_TYPE_ID: StandardUnitTypeId;
52
54
  export declare const DRUID_OF_THE_CLAW_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -67,9 +69,11 @@ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnit
67
69
  export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
68
70
  export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
69
71
  export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
72
+ export declare const DREADLORD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
70
73
  export declare const ZOMBIE_UNIT_TYPE_ID: StandardUnitTypeId;
71
74
  export declare const ZOMBIE_FEMALE_UNIT_TYPE_ID: StandardUnitTypeId;
72
75
  export declare const ARTHAS_EVIL_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
76
+ export declare const MAL_GANIS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
73
77
  export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
74
78
  export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
75
79
  export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -98,6 +102,7 @@ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
98
102
  export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
99
103
  export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
100
104
  export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
105
+ export declare const PIT_LORD_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
101
106
  export declare const GOBLIN_LAND_MINE_UNIT_TYPE_ID: StandardUnitTypeId;
102
107
  export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
103
108
  export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -14,6 +14,7 @@ ____exports.MOUNTAIN_KING_HERO_UNIT_TYPE_ID = fourCC("Hmkg")
14
14
  ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
15
15
  ____exports.ARCHER_HIGH_ELF_UNIT_TYPE_ID = fourCC("nhea")
16
16
  ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
17
+ ____exports.CHAPLAIN_UNIT_TYPE_ID = fourCC("nchp")
17
18
  ____exports.SWORDSMAN_UNIT_TYPE_ID = fourCC("hhes")
18
19
  ____exports.ADMIRAL_PROUDMOORE_HERO_UNIT_TYPE_ID = fourCC("Hapm")
19
20
  ____exports.ANASTERIAN_SUNSTRIDER_HERO_UNIT_TYPE_ID = fourCC("Hssa")
@@ -46,6 +47,7 @@ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
46
47
  ____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
47
48
  ____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
48
49
  ____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
50
+ ____exports.BLADEMASTER_HERO_UNIT_TYPE_ID = fourCC("Obla")
49
51
  ____exports.ARCHER_UNIT_TYPE_ID = fourCC("earc")
50
52
  ____exports.CHIMAERA_UNIT_TYPE_ID = fourCC("echm")
51
53
  ____exports.DRUID_OF_THE_CLAW_UNIT_TYPE_ID = fourCC("edoc")
@@ -66,9 +68,11 @@ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
66
68
  ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
67
69
  ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
68
70
  ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
71
+ ____exports.DREADLORD_HERO_UNIT_TYPE_ID = fourCC("Udre")
69
72
  ____exports.ZOMBIE_UNIT_TYPE_ID = fourCC("nzom")
70
73
  ____exports.ZOMBIE_FEMALE_UNIT_TYPE_ID = fourCC("nzof")
71
74
  ____exports.ARTHAS_EVIL_HERO_UNIT_TYPE_ID = fourCC("Uear")
75
+ ____exports.MAL_GANIS_HERO_UNIT_TYPE_ID = fourCC("Umal")
72
76
  ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
73
77
  ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
74
78
  ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
@@ -97,6 +101,7 @@ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
97
101
  ____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
98
102
  ____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
99
103
  ____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
104
+ ____exports.PIT_LORD_HERO_UNIT_TYPE_ID = fourCC("Nplh")
100
105
  ____exports.GOBLIN_LAND_MINE_UNIT_TYPE_ID = fourCC("nglm")
101
106
  ____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
102
107
  ____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
@@ -7,8 +7,8 @@ export declare const BUTTON_POSITION_ACTIVATED_Y_ABILITY_INTEGER_FIELD: AbilityI
7
7
  export declare const BUTTON_POSITION_RESEARCH_X_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
8
8
  export declare const BUTTON_POSITION_RESEARCH_Y_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
9
9
  export declare const MISSILE_SPEED_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
10
- export declare const TARGET_ATTACHMENTS_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
11
- export declare const CASTER_ATTACHMENTS_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
10
+ export declare const TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
11
+ export declare const CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
12
12
  export declare const PRIORITY_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
13
13
  export declare const LEVELS_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
14
14
  export declare const REQUIRED_LEVEL_ABILITY_INTEGER_FIELD: AbilityIntegerField & symbol;
@@ -18,8 +18,8 @@ ____exports.BUTTON_POSITION_ACTIVATED_Y_ABILITY_INTEGER_FIELD = AbilityIntegerFi
18
18
  ____exports.BUTTON_POSITION_RESEARCH_X_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("arpx"))
19
19
  ____exports.BUTTON_POSITION_RESEARCH_Y_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("arpy"))
20
20
  ____exports.MISSILE_SPEED_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("amsp"))
21
- ____exports.TARGET_ATTACHMENTS_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("atac"))
22
- ____exports.CASTER_ATTACHMENTS_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("acac"))
21
+ ____exports.TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("atac"))
22
+ ____exports.CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("acac"))
23
23
  ____exports.PRIORITY_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("apri"))
24
24
  ____exports.LEVELS_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("alev"))
25
25
  ____exports.REQUIRED_LEVEL_ABILITY_INTEGER_FIELD = AbilityIntegerField:create(fourCC("arlv"))
@@ -0,0 +1,4 @@
1
+ /** @noSelfInFile */
2
+ import { ItemBooleanField } from "../../object-field/item";
3
+ export declare const CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD: ItemBooleanField & symbol;
4
+ export declare const IS_ACTIVELY_USED_ITEM_FIELD: ItemBooleanField & symbol;
@@ -0,0 +1,6 @@
1
+ local ____exports = {}
2
+ local ____item = require("engine.object-field.item")
3
+ local ItemBooleanField = ____item.ItemBooleanField
4
+ ____exports.CAN_BE_SOLD_TO_MERCHANTS_ITEM_FIELD = ItemBooleanField:create(fourCC("ipaw"))
5
+ ____exports.IS_ACTIVELY_USED_ITEM_FIELD = ItemBooleanField:create(fourCC("iusa"))
6
+ return ____exports
@@ -20,7 +20,13 @@ declare const enum TextTagPropertyKey {
20
20
  FONT_SIZE = 104,
21
21
  COLOR = 105,
22
22
  X = 106,
23
- Y = 107
23
+ Y = 107,
24
+ UNIT_X = 108,
25
+ UNIT_Y = 109,
26
+ UNIT_Z = 110,
27
+ UNIT_FLY_HEIGHT = 111,
28
+ IS_VISIBILITY_CHECK_PENDING = 112,
29
+ VISIBILITY_CHECK_PHASE = 113
24
30
  }
25
31
  export declare class TextTag extends AbstractDestroyable {
26
32
  private [TextTagPropertyKey.HANDLE]?;
@@ -31,6 +37,12 @@ export declare class TextTag extends AbstractDestroyable {
31
37
  private [TextTagPropertyKey.UNIT]?;
32
38
  private [TextTagPropertyKey.X]?;
33
39
  private [TextTagPropertyKey.Y]?;
40
+ private [TextTagPropertyKey.UNIT_X]?;
41
+ private [TextTagPropertyKey.UNIT_Y]?;
42
+ private [TextTagPropertyKey.UNIT_Z]?;
43
+ private [TextTagPropertyKey.UNIT_FLY_HEIGHT]?;
44
+ private [TextTagPropertyKey.IS_VISIBILITY_CHECK_PENDING]?;
45
+ private [TextTagPropertyKey.VISIBILITY_CHECK_PHASE]?;
34
46
  private constructor();
35
47
  protected onDestroy(): Destructor;
36
48
  get text(): string;
@@ -13,8 +13,6 @@ local ____destroyable = require("destroyable")
13
13
  local AbstractDestroyable = ____destroyable.AbstractDestroyable
14
14
  local ____playerCamera = require("core.types.playerCamera")
15
15
  local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
16
- local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
17
- local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
18
16
  local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
19
17
  local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
20
18
  local createTextTag = CreateTextTag
@@ -36,8 +34,10 @@ local isUnitVisible = IsUnitVisible
36
34
  local getUnitFlyHeight = GetUnitFlyHeight
37
35
  local getUnitX = GetUnitX
38
36
  local getUnitY = GetUnitY
37
+ local getUnitZ = BlzGetUnitZ
39
38
  local unitAlive = UnitAlive
40
39
  local DEFAULT_FONT_SIZE = 0.024
40
+ local VISIBILITY_CHECK_INTERVAL = 4
41
41
  local function applyConfiguration(textTag, configuration)
42
42
  setTextTagFadepoint(textTag, configuration.fadepoint)
43
43
  setTextTagLifespan(textTag, configuration.lifespan)
@@ -54,6 +54,7 @@ local function applyConfiguration(textTag, configuration)
54
54
  setTextTagVisibility(textTag, true)
55
55
  end
56
56
  local unitTextTags = setmetatable({}, {__mode = "k"})
57
+ local nextVisibilityCheckPhase = 0
57
58
  local function ensureHandle(textTag)
58
59
  local handle = textTag[101]
59
60
  if handle == nil then
@@ -109,7 +110,9 @@ function TextTag.create(self, configuration, text, unit)
109
110
  textTag[103] = text
110
111
  textTag[100] = unit
111
112
  textTag[102] = configuration
112
- ensureHandle(textTag)
113
+ textTag[113] = nextVisibilityCheckPhase
114
+ nextVisibilityCheckPhase = (nextVisibilityCheckPhase + 1) % VISIBILITY_CHECK_INTERVAL
115
+ textTag[112] = true
113
116
  unitTextTags[textTag] = true
114
117
  return textTag
115
118
  end
@@ -121,12 +124,14 @@ __TS__SetDescriptor(
121
124
  return self[103] or ""
122
125
  end,
123
126
  set = function(self, text)
124
- setTextTagText(
125
- ensureHandle(self),
126
- text,
127
- self[104] or DEFAULT_FONT_SIZE
128
- )
127
+ if text == self[103] then
128
+ return
129
+ end
129
130
  self[103] = text
131
+ local handle = self[101]
132
+ if handle ~= nil then
133
+ setTextTagText(handle, text, self[104] or DEFAULT_FONT_SIZE)
134
+ end
130
135
  end
131
136
  },
132
137
  true
@@ -139,12 +144,14 @@ __TS__SetDescriptor(
139
144
  return self[104] or DEFAULT_FONT_SIZE
140
145
  end,
141
146
  set = function(self, fontSize)
142
- setTextTagText(
143
- ensureHandle(self),
144
- self[103] or "",
145
- fontSize
146
- )
147
+ if fontSize == self[104] then
148
+ return
149
+ end
147
150
  self[104] = fontSize
151
+ local handle = self[101]
152
+ if handle ~= nil then
153
+ setTextTagText(handle, self[103] or "", fontSize)
154
+ end
148
155
  end
149
156
  },
150
157
  true
@@ -157,14 +164,20 @@ __TS__SetDescriptor(
157
164
  return self[105] or Color.white
158
165
  end,
159
166
  set = function(self, color)
160
- setTextTagColor(
161
- ensureHandle(self),
162
- color.r,
163
- color.g,
164
- color.b,
165
- color.a
166
- )
167
+ if color == self[105] then
168
+ return
169
+ end
167
170
  self[105] = color
171
+ local handle = self[101]
172
+ if handle ~= nil then
173
+ setTextTagColor(
174
+ handle,
175
+ color.r,
176
+ color.g,
177
+ color.b,
178
+ color.a
179
+ )
180
+ end
168
181
  end
169
182
  },
170
183
  true
@@ -178,13 +191,16 @@ __TS__SetDescriptor(
178
191
  end,
179
192
  set = function(self, unit)
180
193
  if unit ~= nil then
181
- setTextTagPosUnit(
182
- ensureHandle(self),
183
- unit.handle,
184
- 0
185
- )
186
194
  self[106] = nil
187
195
  self[107] = nil
196
+ self[108] = nil
197
+ self[109] = nil
198
+ self[111] = nil
199
+ self[112] = true
200
+ local handle = self[101]
201
+ if handle ~= nil then
202
+ setTextTagPosUnit(handle, unit.handle, self[102].offsetZ)
203
+ end
188
204
  unitTextTags[self] = true
189
205
  elseif self[100] ~= nil then
190
206
  local unit = self[100]
@@ -324,25 +340,46 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
324
340
  lifespan = 5
325
341
  }
326
342
  )
343
+ local visibilityCheckPhase = 0
327
344
  Timer.onPeriod[1 / 64]:addListener(function()
345
+ visibilityCheckPhase = (visibilityCheckPhase + 1) % VISIBILITY_CHECK_INTERVAL
328
346
  for textTag in pairs(unitTextTags) do
329
- local unit = textTag[100].handle
330
- local x = getUnitX(unit)
331
- local y = getUnitY(unit)
332
- local ____, ____, isInView = worldCoordinatesToFrame(
333
- x,
334
- y,
335
- getUnitFlyHeight(unit) + getTerrainZ(x, y)
336
- )
337
- if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit) then
338
- setTextTagPosUnit(
339
- ensureHandle(textTag),
340
- unit,
341
- textTag[102].offsetZ
342
- )
343
- elseif textTag[101] ~= nil then
344
- destroyTextTag(textTag[101])
345
- textTag[101] = nil
347
+ local handle = textTag[101]
348
+ local isVisibilityCheckDue = textTag[112] or textTag[113] == visibilityCheckPhase
349
+ if handle ~= nil or isVisibilityCheckDue then
350
+ local unit = textTag[100].handle
351
+ local x = getUnitX(unit)
352
+ local y = getUnitY(unit)
353
+ local flyHeight = getUnitFlyHeight(unit)
354
+ local hasPositionChanged = flyHeight ~= textTag[111]
355
+ if x ~= textTag[108] or y ~= textTag[109] then
356
+ textTag[108] = x
357
+ textTag[109] = y
358
+ textTag[110] = nil
359
+ hasPositionChanged = true
360
+ end
361
+ textTag[111] = flyHeight
362
+ local isShown = handle ~= nil
363
+ if isVisibilityCheckDue then
364
+ textTag[112] = nil
365
+ local z = textTag[110]
366
+ if z == nil then
367
+ z = getUnitZ(unit)
368
+ textTag[110] = z
369
+ end
370
+ local ____, ____, isInView = worldCoordinatesToFrame(x, y, flyHeight + z)
371
+ isShown = isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit)
372
+ end
373
+ if not isShown then
374
+ if handle ~= nil then
375
+ destroyTextTag(handle)
376
+ textTag[101] = nil
377
+ end
378
+ elseif handle == nil then
379
+ ensureHandle(textTag)
380
+ elseif hasPositionChanged then
381
+ setTextTagPosUnit(handle, unit, textTag[102].offsetZ)
382
+ end
346
383
  end
347
384
  end
348
385
  end)
package/engine/unit.d.ts CHANGED
@@ -2,10 +2,14 @@
2
2
  import "./internal/unit";
3
3
  import "./internal/unit/order";
4
4
  import "./internal/unit/ability";
5
+ import "./internal/unit/appearance";
6
+ import "./internal/unit/extended-inventory";
7
+ import "./internal/unit/equipment-inventory";
5
8
  import "./internal/unit/allowed-targets";
6
9
  import "./internal/unit/buff";
7
10
  import "./internal/unit/expiration-timer";
8
- import "./internal/unit/item";
11
+ import "./internal/unit/inventory";
12
+ import "./internal/unit/item-order-events";
9
13
  import "./internal/unit+ability";
10
14
  import "./internal/unit+damage";
11
15
  import "./internal/unit+rally";
@@ -16,6 +20,7 @@ import "./internal/unit/missile";
16
20
  import "./internal/unit-missile-launch";
17
21
  import "./internal/unit/ghost-counter";
18
22
  import "./internal/unit/invulnerability-counter";
23
+ import "./internal/unit/shared-vision-counter";
19
24
  import "./internal/unit/detach-missiles";
20
25
  import "./internal/unit/main-selected";
21
26
  import "./internal/unit/add-item-to-slot-init";
package/engine/unit.lua CHANGED
@@ -2,10 +2,14 @@ local ____exports = {}
2
2
  require("engine.internal.unit")
3
3
  require("engine.internal.unit.order")
4
4
  require("engine.internal.unit.ability")
5
+ require("engine.internal.unit.appearance")
6
+ require("engine.internal.unit.extended-inventory")
7
+ require("engine.internal.unit.equipment-inventory")
5
8
  require("engine.internal.unit.allowed-targets")
6
9
  require("engine.internal.unit.buff")
7
10
  require("engine.internal.unit.expiration-timer")
8
- require("engine.internal.unit.item")
11
+ require("engine.internal.unit.inventory")
12
+ require("engine.internal.unit.item-order-events")
9
13
  require("engine.internal.unit+ability")
10
14
  require("engine.internal.unit+damage")
11
15
  require("engine.internal.unit+rally")
@@ -16,6 +20,7 @@ require("engine.internal.unit.missile")
16
20
  require("engine.internal.unit-missile-launch")
17
21
  require("engine.internal.unit.ghost-counter")
18
22
  require("engine.internal.unit.invulnerability-counter")
23
+ require("engine.internal.unit.shared-vision-counter")
19
24
  require("engine.internal.unit.detach-missiles")
20
25
  require("engine.internal.unit.main-selected")
21
26
  require("engine.internal.unit.add-item-to-slot-init")
package/event.d.ts CHANGED
@@ -40,7 +40,7 @@ export declare const createDispatchingEvent: {
40
40
  <T extends Event<any>, S extends Event<EventParameters<T>>>(underlyingEvent: T, extractKey: (this: void, ...args: EventParameters<T>) => number, invokeEvent?: (this: void, event: S, ...args: EventParameters<T>) => unknown, ...createEvent: [...(Event<any> extends S ? [((this: void) => S)?] : [(this: void) => S])]): DispatchingEvent<EventParameters<T>, T, S>;
41
41
  };
42
42
  export declare class DependentInitializingEvent<T extends any[], R extends any[]> extends InitializingEvent<R, EventListener<T>> {
43
- constructor(underlyingEvent: Event<T>, priority: EventListenerPriority, collector: (...args: T) => LuaMultiReturn<[false] | [true, ...R]>);
43
+ constructor(underlyingEvent: Event<T>, priority: EventListenerPriority, collector: (...args: T) => LuaMultiReturn<[false, ...unknown[]] | [boolean, ...R]>);
44
44
  }
45
45
  export declare class EventParametersCaptor<T extends any[]> {
46
46
  private readonly event;
package/lualib_bundle.lua CHANGED
@@ -2241,7 +2241,7 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
2241
2241
  end
2242
2242
  local result = string.gsub(
2243
2243
  trace,
2244
- "(%S+)%.lua:(%d+)",
2244
+ "([^%s<]+)%.lua:(%d+)",
2245
2245
  function(file, line) return replacer(nil, file .. ".lua", file .. ".ts", line) end
2246
2246
  )
2247
2247
  local function stringReplacer(____, file, line)
package/math.d.ts CHANGED
@@ -23,6 +23,8 @@ export declare const floor: typeof math.floor;
23
23
  export declare const log: typeof math.log;
24
24
  export declare const max: typeof math.max;
25
25
  export declare const min: typeof math.min;
26
+ export declare const sum: (x: number, ...numbers: number[]) => number;
27
+ export declare const product: (x: number, ...numbers: number[]) => number;
26
28
  /** Returns the signum function of the argument;
27
29
  * zero if the argument is zero,
28
30
  * 1.0 if the argument is greater than zero,
package/math.lua CHANGED
@@ -39,6 +39,20 @@ ____exports.floor = math.floor
39
39
  ____exports.log = math.log
40
40
  ____exports.max = math.max
41
41
  ____exports.min = math.min
42
+ ____exports.sum = function(x, ...)
43
+ for i = 1, select("#", ...) do
44
+ local number = select(i, ...)
45
+ x = x + number
46
+ end
47
+ return x
48
+ end
49
+ ____exports.product = function(x, ...)
50
+ for i = 1, select("#", ...) do
51
+ local number = select(i, ...)
52
+ x = x * number
53
+ end
54
+ return x
55
+ end
42
56
  --- Returns the signum function of the argument;
43
57
  -- zero if the argument is zero,
44
58
  -- 1.0 if the argument is greater than zero,
package/network.lua CHANGED
@@ -8,6 +8,7 @@ local ____exports = {}
8
8
  local ____event = require("event")
9
9
  local TriggerEvent = ____event.TriggerEvent
10
10
  local ____exception = require("exception")
11
+ local CancellationException = ____exception.CancellationException
11
12
  local IllegalArgumentException = ____exception.IllegalArgumentException
12
13
  local ____player = require("core.types.player")
13
14
  local Player = ____player.Player
@@ -86,6 +87,9 @@ function SyncOperation.prototype.____constructor(self, player, data)
86
87
  self.l = #self.d
87
88
  end
88
89
  function SyncOperation.prototype.estimate(self)
90
+ if self.isCanceled or not self.player.isPlaying then
91
+ return __TS__Promise.reject(__TS__New(CancellationException))
92
+ end
89
93
  if self.player.isLocal then
90
94
  sendSyncData(
91
95
  "__oh",
@@ -98,6 +102,7 @@ function SyncOperation.prototype.estimate(self)
98
102
  end
99
103
  function SyncOperation.prototype.work(self)
100
104
  if self.progress >= self.maximum then
105
+ syncOperationById[self.x] = nil
101
106
  return decode(concat(self.c))
102
107
  end
103
108
  self.s = packetsPerRound
@@ -116,7 +121,18 @@ function SyncOperation.prototype.work(self)
116
121
  return __TS__New(__TS__Promise, syncPromiseExecutor)
117
122
  end
118
123
  function SyncOperation.prototype.doCancel(self)
119
- return false
124
+ if not (syncOperationById[self.x] ~= nil) then
125
+ return false
126
+ end
127
+ syncOperationById[self.x] = nil
128
+ local ____opt_1 = self.r
129
+ if ____opt_1 ~= nil then
130
+ ____opt_1(
131
+ self,
132
+ __TS__New(CancellationException)
133
+ )
134
+ end
135
+ return true
120
136
  end
121
137
  __TS__ObjectDefineProperty(
122
138
  SyncOperation,
@@ -178,6 +194,7 @@ SyncOperation._ = (function()
178
194
  local resolveWork = syncOperation.w
179
195
  if resolveWork then
180
196
  if syncOperation.progress >= syncOperation.maximum then
197
+ syncOperationById[id] = nil
181
198
  resolveWork(
182
199
  nil,
183
200
  decode(concat(chunks))
@@ -188,6 +205,13 @@ SyncOperation._ = (function()
188
205
  end
189
206
  end
190
207
  end)
208
+ Player.onLeave:addListener(function(player)
209
+ for ____, operation in pairs(syncOperationById) do
210
+ if operation.player == player then
211
+ operation:cancel()
212
+ end
213
+ end
214
+ end)
191
215
  end)()
192
216
  function ____exports.synchronize(player, data)
193
217
  return __TS__New(____exports.SyncOperation, player, data):execute()
package/objutil/buff.lua CHANGED
@@ -527,7 +527,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
527
527
  ability:setField(ABILITY_RLF_DURATION_NORMAL, level, actualDuration)
528
528
  ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
529
529
  end,
530
- preset.positive and (preset.magic and orderId("innerfire") or 852609) or (preset.magic and orderId("cripple") or orderId("flamingarrowstarg")),
530
+ preset.positive and (preset.magic and 852066 or 852609) or (preset.magic and 852189 or 852173),
531
531
  unit
532
532
  )
533
533
  if slowPoisonMethod then
@@ -153,7 +153,7 @@ end
153
153
  function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
154
154
  return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
155
155
  end
156
- ____exports.ObjectType = ObjectType or ({})
156
+ ____exports.ObjectType = ____exports.ObjectType or ({})
157
157
  ____exports.ObjectType.ABILITY = 0
158
158
  ____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
159
159
  ____exports.ObjectType.ITEM = 1
package/operation.d.ts CHANGED
@@ -16,9 +16,11 @@ export { OperationContinue };
16
16
  export declare abstract class Operation<T> {
17
17
  protected constructor();
18
18
  private started;
19
+ private settled;
20
+ private canceled;
19
21
  protected progress: number;
20
22
  protected maximum: number;
21
- isCanceled: boolean;
23
+ get isCanceled(): boolean;
22
24
  get isStarted(): boolean;
23
25
  execute(): OperationMonitor<T>;
24
26
  protected abstract estimate(): number | Promise<number>;
@@ -30,6 +32,11 @@ export declare abstract class Operation<T> {
30
32
  ...result: [success: true, result: T] | [success: false, reason?: any]
31
33
  ]>;
32
34
  get onProgress(): Event<[operation: Operation<T>]>;
35
+ /**
36
+ * Invoked with `isCanceled` already set. Should unblock any pending `estimate`/`work` promise
37
+ * (e.g. by rejecting it) and return whether cancellation is possible; on `false` the canceled
38
+ * state is reverted.
39
+ */
33
40
  protected abstract doCancel(): boolean;
34
41
  cancel(): boolean;
35
42
  }