warscript 0.0.1-dev.48e5280 → 0.0.1-dev.4b6e45a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +21 -2
- package/core/types/frame.lua +153 -78
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.lua +8 -7
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerCamera.lua +1 -1
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +7 -2
- package/core/types/tileCell.lua +11 -0
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +706 -7
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +14 -0
- package/engine/behaviour/ability/emulate-impact.lua +79 -5
- package/engine/behaviour/ability/instant-impact.d.ts +12 -1
- package/engine/behaviour/ability/instant-impact.lua +17 -2
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +8 -0
- package/engine/behaviour/ability.lua +89 -8
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +79 -55
- package/engine/buff.lua +376 -246
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -0
- package/engine/internal/ability.lua +65 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bonus.d.ts +11 -0
- package/engine/internal/unit/bonus.lua +80 -5
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
- package/engine/internal/unit/shared-vision-counter.lua +31 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -2
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +96 -68
- package/engine/internal/unit-missile-launch.lua +13 -13
- package/engine/internal/unit.d.ts +5 -10
- package/engine/internal/unit.lua +67 -101
- package/engine/lightning.lua +4 -4
- package/engine/local-client.d.ts +26 -0
- package/engine/local-client.lua +294 -54
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/auxiliary/unit-weapon-type.d.ts +21 -0
- package/engine/object-data/auxiliary/unit-weapon-type.lua +2 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
- package/engine/object-data/entry/ability-type/barrage.lua +52 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +33 -8
- package/engine/object-data/entry/ability-type.lua +256 -48
- package/engine/object-data/entry/buff-type/applicable.lua +122 -111
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +57 -2
- package/engine/object-data/entry/unit-type.lua +412 -64
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field.d.ts +1 -1
- package/engine/object-field.lua +9 -7
- package/engine/random.lua +1 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/text-tag.d.ts +13 -1
- package/engine/text-tag.lua +79 -42
- package/engine/unit.d.ts +6 -1
- package/engine/unit.lua +6 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/utility/arrays.d.ts +7 -1
- package/utility/arrays.lua +17 -0
- package/utility/linked-map.d.ts +2 -1
- package/utility/linked-map.lua +6 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +6 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
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@@ -11,8 +11,9 @@ export declare const enum SoundSetName {
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ALTAR_OF_ELDERS = "AltarOfElders",
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ALTAR_OF_KINGS = "AltarOfKings",
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ALTAR_OF_STORMS = "AltarOfStorms",
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ARCHMAGE = "
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ARCHMAGE = "HeroArchMage",
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BANDIT = "Bandit",
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BANSHEE = "Banshee",
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BLOOD_MAGE = "BloodElfSorceror",
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BREWMASTER = "PandarenBrewmaster",
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CLOCKWERK_GOBLIN = "ClockwerkGoblin",
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DEATH_KNIGHT = "HeroDeathKnight",
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DEMON_HUNTER = "HeroDemonHunter",
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DEMON_HUNTER_MORPHED = "HeroDemonHunterMorphed",
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EVIL_ARTHAS = "EvilArthas",
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FEL_ORC_GRUNT = "ChaosGrunt",
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FEMALE_CENTAUR = "FemaleCentaur",
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FEMALE_DEMON_HUNTER = "HeroFemaleDemonHunter",
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FEMALE_DEMON_HUNTER_MORPHED = "HeroFemaleDemonHunterMorphed",
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FOOTMAN = "Footman",
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FOREST_TROLL = "ForestTroll",
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FURBOLG = "Furbolg",
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GOBLIN_SAPPER = "GoblinSapper",
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GROM = "Grom",
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GRUNT = "Grunt",
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ILLIDAN = "Illidan",
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30
36
|
MOUNTAIN_KING = "HeroMountainKing",
|
|
31
37
|
NERUBIAN = "Nerubian",
|
|
32
38
|
PALADIN = "HeroPaladin",
|
|
39
|
+
PRIEST = "Priest",
|
|
40
|
+
REVENANT = "Revenant",
|
|
33
41
|
RIFLEMAN = "Rifleman",
|
|
34
|
-
|
|
42
|
+
SKELETON = "Skeleton",
|
|
43
|
+
SNAP_DRAGON = "SnapDragon",
|
|
44
|
+
TINKER = "HeroTinker",
|
|
45
|
+
WARDEN = "HeroWarden"
|
|
35
46
|
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
-
____exports.UnitAttribute = UnitAttribute or ({})
|
|
2
|
+
____exports.UnitAttribute = ____exports.UnitAttribute or ({})
|
|
3
3
|
____exports.UnitAttribute.STRENGTH = 1
|
|
4
4
|
____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
|
|
5
5
|
____exports.UnitAttribute.INTELLIGENCE = 2
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
/**
|
|
3
|
+
* The weapon type of a unit's attack (`ua1w`/`ua2w`, `UNIT_WEAPON_IF_ATTACK_WEAPON_TYPE`):
|
|
4
|
+
* how its damage reaches the target. Not to be confused with `WeaponType`, the weapon sound.
|
|
5
|
+
*
|
|
6
|
+
* Only the missile kinds launch the weapon's missile; a melee (`NORMAL`) or `INSTANT` weapon
|
|
7
|
+
* may still have a missile art and speed set in its data.
|
|
8
|
+
*/
|
|
9
|
+
export declare const enum UnitWeaponType {
|
|
10
|
+
NONE = 0,
|
|
11
|
+
/** Melee. */
|
|
12
|
+
NORMAL = 1,
|
|
13
|
+
/** Ranged, without a missile. */
|
|
14
|
+
INSTANT = 2,
|
|
15
|
+
ARTILLERY = 3,
|
|
16
|
+
ARTILLERY_LINE = 4,
|
|
17
|
+
MISSILE = 5,
|
|
18
|
+
MISSILE_SPLASH = 6,
|
|
19
|
+
MISSILE_BOUNCE = 7,
|
|
20
|
+
MISSILE_LINE = 8
|
|
21
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { EnsnareAbilityType } from "./ensnare";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
/**
|
|
6
|
+
* Apprehend (Aena) — ensnare with stun/attack speed/bonus damage/silence extensions (Data D-G).
|
|
7
|
+
*/
|
|
8
|
+
export declare class ApprehendAbilityType extends EnsnareAbilityType {
|
|
9
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
10
|
+
/** Stun Duration */
|
|
11
|
+
get stunDuration(): number[];
|
|
12
|
+
set stunDuration(stunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Attack Speed Reduction Percent */
|
|
14
|
+
get attackSpeedReductionPercentage(): number[];
|
|
15
|
+
set attackSpeedReductionPercentage(attackSpeedReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Bonus Damage Taken Percent */
|
|
17
|
+
get bonusDamageTakenPercentage(): number[];
|
|
18
|
+
set bonusDamageTakenPercentage(bonusDamageTakenPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Silences When Ensnared */
|
|
20
|
+
get silencesWhenEnsnared(): boolean[];
|
|
21
|
+
set silencesWhenEnsnared(silencesWhenEnsnared: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
22
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ensnare = require("engine.object-data.entry.ability-type.ensnare")
|
|
7
|
+
local EnsnareAbilityType = ____ensnare.EnsnareAbilityType
|
|
8
|
+
--- Apprehend (Aena) — ensnare with stun/attack speed/bonus damage/silence extensions (Data D-G).
|
|
9
|
+
____exports.ApprehendAbilityType = __TS__Class()
|
|
10
|
+
local ApprehendAbilityType = ____exports.ApprehendAbilityType
|
|
11
|
+
ApprehendAbilityType.name = "ApprehendAbilityType"
|
|
12
|
+
__TS__ClassExtends(ApprehendAbilityType, EnsnareAbilityType)
|
|
13
|
+
ApprehendAbilityType.BASE_ID = fourCC("Aena")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
ApprehendAbilityType.prototype,
|
|
16
|
+
"stunDuration",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Ens4")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, stunDuration)
|
|
22
|
+
self:setNumberLevelField("Ens4", stunDuration)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
ApprehendAbilityType.prototype,
|
|
29
|
+
"attackSpeedReductionPercentage",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Ens5")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, attackSpeedReductionPercentage)
|
|
35
|
+
self:setNumberLevelField("Ens5", attackSpeedReductionPercentage)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
ApprehendAbilityType.prototype,
|
|
42
|
+
"bonusDamageTakenPercentage",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Ens6")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, bonusDamageTakenPercentage)
|
|
48
|
+
self:setNumberLevelField("Ens6", bonusDamageTakenPercentage)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
ApprehendAbilityType.prototype,
|
|
55
|
+
"silencesWhenEnsnared",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getBooleanLevelField("Ens7")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, silencesWhenEnsnared)
|
|
61
|
+
self:setBooleanLevelField("Ens7", silencesWhenEnsnared)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { StandardAbilityTypeId } from "../../../standard/entries/ability-type";
|
|
5
|
+
export declare class AuraOfBlightAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID = StandardAbilityTypeId.AURA_OF_BLIGHT;
|
|
7
|
+
/** Amount of Hit Points Regenerated */
|
|
8
|
+
get healthRegeneration(): number[];
|
|
9
|
+
set healthRegeneration(healthRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Percentage */
|
|
11
|
+
get isHealthRegenerationPercentage(): boolean[];
|
|
12
|
+
set isHealthRegenerationPercentage(isHealthRegenerationPercentage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
13
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.AuraOfBlightAbilityType = __TS__Class()
|
|
9
|
+
local AuraOfBlightAbilityType = ____exports.AuraOfBlightAbilityType
|
|
10
|
+
AuraOfBlightAbilityType.name = "AuraOfBlightAbilityType"
|
|
11
|
+
__TS__ClassExtends(AuraOfBlightAbilityType, AbilityType)
|
|
12
|
+
AuraOfBlightAbilityType.BASE_ID = 1096901234
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
AuraOfBlightAbilityType.prototype,
|
|
15
|
+
"healthRegeneration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Oar1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, healthRegeneration)
|
|
21
|
+
self:setNumberLevelField("Oar1", healthRegeneration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
AuraOfBlightAbilityType.prototype,
|
|
28
|
+
"isHealthRegenerationPercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Oar2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isHealthRegenerationPercentage)
|
|
34
|
+
self:setBooleanLevelField("Oar2", isHealthRegenerationPercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
6
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
7
|
+
--- Banshee (Abns). Has no data fields of its own.
|
|
8
|
+
____exports.BansheeAbilityType = __TS__Class()
|
|
9
|
+
local BansheeAbilityType = ____exports.BansheeAbilityType
|
|
10
|
+
BansheeAbilityType.name = "BansheeAbilityType"
|
|
11
|
+
__TS__ClassExtends(BansheeAbilityType, AbilityType)
|
|
12
|
+
BansheeAbilityType.BASE_ID = fourCC("Abns")
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* Ability damage amplification applied by Banshee's Wail (Amda).
|
|
6
|
+
*/
|
|
7
|
+
export declare class BansheesWailDamageAmpAbilityType extends AbilityType {
|
|
8
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
9
|
+
/** Bonus Magic Damage Factor */
|
|
10
|
+
get bonusMagicDamageFactor(): number[];
|
|
11
|
+
set bonusMagicDamageFactor(bonusMagicDamageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Ability damage amplification applied by Banshee's Wail (Amda).
|
|
9
|
+
____exports.BansheesWailDamageAmpAbilityType = __TS__Class()
|
|
10
|
+
local BansheesWailDamageAmpAbilityType = ____exports.BansheesWailDamageAmpAbilityType
|
|
11
|
+
BansheesWailDamageAmpAbilityType.name = "BansheesWailDamageAmpAbilityType"
|
|
12
|
+
__TS__ClassExtends(BansheesWailDamageAmpAbilityType, AbilityType)
|
|
13
|
+
BansheesWailDamageAmpAbilityType.BASE_ID = fourCC("Amda")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
BansheesWailDamageAmpAbilityType.prototype,
|
|
16
|
+
"bonusMagicDamageFactor",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("mda1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, bonusMagicDamageFactor)
|
|
22
|
+
self:setNumberLevelField("mda1", bonusMagicDamageFactor)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { UnitTypeId } from "../unit-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
export declare class BansheesWailAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Number of Swarm Units */
|
|
8
|
+
get swarmUnitCount(): number[];
|
|
9
|
+
set swarmUnitCount(swarmUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Unit Release Interval (seconds) */
|
|
11
|
+
get unitReleaseInterval(): number[];
|
|
12
|
+
set unitReleaseInterval(unitReleaseInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Max Swarm Units Per Target */
|
|
14
|
+
get maximumSwarmUnitsPerTarget(): number[];
|
|
15
|
+
set maximumSwarmUnitsPerTarget(maximumSwarmUnitsPerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Damage Return Factor */
|
|
17
|
+
get damageReturnFactor(): number[];
|
|
18
|
+
set damageReturnFactor(damageReturnFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Damage Return Threshold */
|
|
20
|
+
get damageReturnThreshold(): number[];
|
|
21
|
+
set damageReturnThreshold(damageReturnThreshold: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
/** Flat Mana Gain */
|
|
23
|
+
get flatManaGain(): number[];
|
|
24
|
+
set flatManaGain(flatManaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
25
|
+
/** Healing Radius */
|
|
26
|
+
get healingRadius(): number[];
|
|
27
|
+
set healingRadius(healingRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
28
|
+
/** Swarm Unit Type */
|
|
29
|
+
get swarmUnitTypeId(): UnitTypeId[];
|
|
30
|
+
set swarmUnitTypeId(swarmUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
31
|
+
}
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BansheesWailAbilityType = __TS__Class()
|
|
9
|
+
local BansheesWailAbilityType = ____exports.BansheesWailAbilityType
|
|
10
|
+
BansheesWailAbilityType.name = "BansheesWailAbilityType"
|
|
11
|
+
__TS__ClassExtends(BansheesWailAbilityType, AbilityType)
|
|
12
|
+
BansheesWailAbilityType.BASE_ID = fourCC("AUwc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BansheesWailAbilityType.prototype,
|
|
15
|
+
"swarmUnitCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Uls1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, swarmUnitCount)
|
|
21
|
+
self:setNumberLevelField("Uls1", swarmUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BansheesWailAbilityType.prototype,
|
|
28
|
+
"unitReleaseInterval",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Uls2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, unitReleaseInterval)
|
|
34
|
+
self:setNumberLevelField("Uls2", unitReleaseInterval)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BansheesWailAbilityType.prototype,
|
|
41
|
+
"maximumSwarmUnitsPerTarget",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Uls3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, maximumSwarmUnitsPerTarget)
|
|
47
|
+
self:setNumberLevelField("Uls3", maximumSwarmUnitsPerTarget)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BansheesWailAbilityType.prototype,
|
|
54
|
+
"damageReturnFactor",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Uls4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, damageReturnFactor)
|
|
60
|
+
self:setNumberLevelField("Uls4", damageReturnFactor)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BansheesWailAbilityType.prototype,
|
|
67
|
+
"damageReturnThreshold",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("Uls5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, damageReturnThreshold)
|
|
73
|
+
self:setNumberLevelField("Uls5", damageReturnThreshold)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BansheesWailAbilityType.prototype,
|
|
80
|
+
"flatManaGain",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("bns6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, flatManaGain)
|
|
86
|
+
self:setNumberLevelField("bns6", flatManaGain)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BansheesWailAbilityType.prototype,
|
|
93
|
+
"healingRadius",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("bns7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, healingRadius)
|
|
99
|
+
self:setNumberLevelField("bns7", healingRadius)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BansheesWailAbilityType.prototype,
|
|
106
|
+
"swarmUnitTypeId",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getObjectDataEntryNumericIdLevelField("Ulsu")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, swarmUnitTypeId)
|
|
112
|
+
self:setObjectDataEntryNumericIdLevelField("Ulsu", swarmUnitTypeId)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class BarrageAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get damagePerTarget(): number[];
|
|
7
|
+
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get maximumTotalDamage(): number[];
|
|
9
|
+
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get maximumTargetCount(): number[];
|
|
11
|
+
set maximumTargetCount(maximumTargetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BarrageAbilityType = __TS__Class()
|
|
9
|
+
local BarrageAbilityType = ____exports.BarrageAbilityType
|
|
10
|
+
BarrageAbilityType.name = "BarrageAbilityType"
|
|
11
|
+
__TS__ClassExtends(BarrageAbilityType, AbilityType)
|
|
12
|
+
BarrageAbilityType.BASE_ID = fourCC("Aroc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BarrageAbilityType.prototype,
|
|
15
|
+
"damagePerTarget",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Efk1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damagePerTarget)
|
|
21
|
+
self:setNumberLevelField("Efk1", damagePerTarget)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BarrageAbilityType.prototype,
|
|
28
|
+
"maximumTotalDamage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Efk2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, maximumTotalDamage)
|
|
34
|
+
self:setNumberLevelField("Efk2", maximumTotalDamage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BarrageAbilityType.prototype,
|
|
41
|
+
"maximumTargetCount",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Efk3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, maximumTargetCount)
|
|
47
|
+
self:setNumberLevelField("Efk3", maximumTargetCount)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class BatteringRamAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Target Intersect Radius */
|
|
7
|
+
get targetIntersectRadius(): number[];
|
|
8
|
+
set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Dash Speed */
|
|
10
|
+
get dashSpeed(): number[];
|
|
11
|
+
set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Dash Damage */
|
|
13
|
+
get dashDamage(): number[];
|
|
14
|
+
set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Strike */
|
|
16
|
+
get bonusCriticalStrike(): number[];
|
|
17
|
+
set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Remove Buffs On Ability Start */
|
|
19
|
+
get removesBuffsOnStart(): boolean[];
|
|
20
|
+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
|
+
/** Bonus Damage */
|
|
22
|
+
get bonusDamage(): number[];
|
|
23
|
+
set bonusDamage(bonusDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Bonus Damage Duration */
|
|
25
|
+
get bonusDamageDuration(): number[];
|
|
26
|
+
set bonusDamageDuration(bonusDamageDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** Max Charges */
|
|
28
|
+
get maximumCharges(): number[];
|
|
29
|
+
set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Charges Regen Time */
|
|
31
|
+
get chargeRegenerationTime(): number[];
|
|
32
|
+
set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BatteringRamAbilityType = __TS__Class()
|
|
9
|
+
local BatteringRamAbilityType = ____exports.BatteringRamAbilityType
|
|
10
|
+
BatteringRamAbilityType.name = "BatteringRamAbilityType"
|
|
11
|
+
__TS__ClassExtends(BatteringRamAbilityType, AbilityType)
|
|
12
|
+
BatteringRamAbilityType.BASE_ID = fourCC("AUbr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BatteringRamAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BatteringRamAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BatteringRamAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BatteringRamAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BatteringRamAbilityType.prototype,
|
|
67
|
+
"removesBuffsOnStart",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("chr6")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, removesBuffsOnStart)
|
|
73
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BatteringRamAbilityType.prototype,
|
|
80
|
+
"bonusDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("ubr1")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusDamage)
|
|
86
|
+
self:setNumberLevelField("ubr1", bonusDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BatteringRamAbilityType.prototype,
|
|
93
|
+
"bonusDamageDuration",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("ubr2")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, bonusDamageDuration)
|
|
99
|
+
self:setNumberLevelField("ubr2", bonusDamageDuration)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BatteringRamAbilityType.prototype,
|
|
106
|
+
"maximumCharges",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("ubr3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, maximumCharges)
|
|
112
|
+
self:setNumberLevelField("ubr3", maximumCharges)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
BatteringRamAbilityType.prototype,
|
|
119
|
+
"chargeRegenerationTime",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("ubr4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, chargeRegenerationTime)
|
|
125
|
+
self:setNumberLevelField("ubr4", chargeRegenerationTime)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|