warscript 0.0.1-dev.2af030d → 0.0.1-dev.2b3f95e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (500) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +29 -3
  11. package/core/types/frame.lua +222 -52
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.lua +9 -9
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/item.d.ts +1 -0
  16. package/core/types/item.lua +1 -0
  17. package/core/types/missile.d.ts +2 -2
  18. package/core/types/missile.lua +14 -13
  19. package/core/types/player.d.ts +18 -1
  20. package/core/types/player.lua +76 -26
  21. package/core/types/playerCamera.d.ts +2 -0
  22. package/core/types/playerCamera.lua +123 -5
  23. package/core/types/playerColor.lua +4 -3
  24. package/core/types/sound.d.ts +18 -25
  25. package/core/types/sound.lua +113 -33
  26. package/core/types/tileCell.d.ts +18 -3
  27. package/core/types/tileCell.lua +108 -0
  28. package/core/types/timer.d.ts +9 -8
  29. package/core/types/timer.lua +45 -23
  30. package/core/types/unit.d.ts +5 -0
  31. package/core/types/unit.lua +13 -0
  32. package/core/util.d.ts +3 -1
  33. package/core/util.lua +127 -4
  34. package/decl/index.d.ts +1 -0
  35. package/decl/native.d.ts +1719 -964
  36. package/destroyable.d.ts +1 -0
  37. package/destroyable.lua +9 -0
  38. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  39. package/engine/ability-type-extended-tooltip.lua +44 -0
  40. package/engine/ability.d.ts +1 -1
  41. package/engine/behavior.d.ts +24 -11
  42. package/engine/behavior.lua +233 -73
  43. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  44. package/engine/behaviour/ability/always-enabled.lua +31 -0
  45. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  46. package/engine/behaviour/ability/apply-buff.lua +36 -4
  47. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  48. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  49. package/engine/behaviour/ability/damage.d.ts +44 -11
  50. package/engine/behaviour/ability/damage.lua +89 -39
  51. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  52. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  53. package/engine/behaviour/ability/heal.d.ts +33 -6
  54. package/engine/behaviour/ability/heal.lua +89 -10
  55. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  56. package/engine/behaviour/ability/instant-impact.lua +20 -16
  57. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  58. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  59. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  60. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  61. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  62. package/engine/behaviour/ability/restore-mana.lua +29 -0
  63. package/engine/behaviour/ability.d.ts +43 -7
  64. package/engine/behaviour/ability.lua +264 -27
  65. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  66. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  67. package/engine/behaviour/unit.d.ts +49 -4
  68. package/engine/behaviour/unit.lua +293 -2
  69. package/engine/buff.d.ts +189 -59
  70. package/engine/buff.lua +852 -281
  71. package/engine/game-map.d.ts +7 -0
  72. package/engine/game-map.lua +32 -0
  73. package/engine/index.d.ts +2 -1
  74. package/engine/internal/ability.d.ts +30 -14
  75. package/engine/internal/ability.lua +177 -104
  76. package/engine/internal/item/ability.lua +162 -4
  77. package/engine/internal/item/fields.d.ts +12 -0
  78. package/engine/internal/item/fields.lua +33 -0
  79. package/engine/internal/item/owner-cache.d.ts +5 -0
  80. package/engine/internal/item/owner-cache.lua +4 -0
  81. package/engine/internal/item+owner.d.ts +2 -0
  82. package/engine/internal/item+owner.lua +37 -8
  83. package/engine/internal/item.d.ts +34 -18
  84. package/engine/internal/item.lua +308 -102
  85. package/engine/internal/mechanics/ability-duration.lua +1 -1
  86. package/engine/internal/mechanics/cast-ability.lua +6 -3
  87. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  88. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  89. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  90. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  91. package/engine/internal/misc/frame-coordinates.lua +21 -0
  92. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  93. package/engine/internal/misc/get-terrain-z.lua +11 -0
  94. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  95. package/engine/internal/misc/player-local-handle.lua +5 -0
  96. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  97. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  98. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  99. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  100. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  101. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  102. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  103. package/engine/internal/object-data/evasion-probability.lua +16 -0
  104. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  105. package/engine/internal/object-data/health-bonus.lua +16 -0
  106. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  107. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  108. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  109. package/engine/internal/object-data/mana-bonus.lua +16 -0
  110. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  111. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  112. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  113. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  114. package/engine/internal/unit/ability.d.ts +45 -1
  115. package/engine/internal/unit/ability.lua +144 -17
  116. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  117. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  118. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  119. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  120. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  121. package/engine/internal/unit/allowed-targets.lua +9 -1
  122. package/engine/internal/unit/appearance.d.ts +15 -0
  123. package/engine/internal/unit/appearance.lua +85 -0
  124. package/engine/internal/unit/attributes.d.ts +17 -0
  125. package/engine/internal/unit/attributes.lua +46 -0
  126. package/engine/internal/unit/bonus.d.ts +28 -8
  127. package/engine/internal/unit/bonus.lua +136 -9
  128. package/engine/internal/unit/buff.d.ts +2 -2
  129. package/engine/internal/unit/buff.lua +34 -19
  130. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  131. package/engine/internal/unit/equipment-inventory.lua +233 -0
  132. package/engine/internal/unit/expiration-timer.lua +1 -1
  133. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  134. package/engine/internal/unit/extended-inventory.lua +99 -0
  135. package/engine/internal/unit/fly-height.d.ts +7 -0
  136. package/engine/internal/unit/fly-height.lua +20 -0
  137. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  138. package/engine/internal/unit/ignore-events-items.lua +14 -0
  139. package/engine/internal/unit/interrupts.d.ts +12 -0
  140. package/engine/internal/unit/interrupts.lua +28 -0
  141. package/engine/internal/unit/inventory.d.ts +28 -0
  142. package/engine/internal/unit/inventory.lua +87 -0
  143. package/engine/internal/unit/item-container.d.ts +25 -0
  144. package/engine/internal/unit/item-container.lua +11 -0
  145. package/engine/internal/unit/item-order-events.d.ts +17 -0
  146. package/engine/internal/unit/item-order-events.lua +67 -0
  147. package/engine/internal/unit/item-slot.d.ts +27 -0
  148. package/engine/internal/unit/item-slot.lua +92 -0
  149. package/engine/internal/unit/main-selected.d.ts +13 -0
  150. package/engine/internal/unit/main-selected.lua +36 -0
  151. package/engine/internal/unit/order.d.ts +20 -0
  152. package/engine/internal/unit/order.lua +136 -0
  153. package/engine/internal/unit/range-event.d.ts +12 -0
  154. package/engine/internal/unit/range-event.lua +90 -0
  155. package/engine/internal/unit/scale.d.ts +7 -0
  156. package/engine/internal/unit/scale.lua +20 -0
  157. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  158. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  159. package/engine/internal/unit+ability.d.ts +2 -1
  160. package/engine/internal/unit+ability.lua +85 -5
  161. package/engine/internal/unit+bonus.lua +3 -3
  162. package/engine/internal/unit+damage.d.ts +12 -38
  163. package/engine/internal/unit+damage.lua +48 -45
  164. package/engine/internal/unit+rally.lua +9 -31
  165. package/engine/internal/unit+spellSteal.lua +1 -2
  166. package/engine/internal/unit+transport.lua +4 -10
  167. package/engine/internal/unit-missile-data.lua +96 -68
  168. package/engine/internal/unit-missile-launch.lua +74 -13
  169. package/engine/internal/unit.d.ts +67 -35
  170. package/engine/internal/unit.lua +508 -308
  171. package/engine/internal/utility.lua +12 -0
  172. package/engine/lightning.d.ts +12 -5
  173. package/engine/lightning.lua +52 -18
  174. package/engine/local-client.d.ts +35 -2
  175. package/engine/local-client.lua +367 -15
  176. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  177. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  178. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  179. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  180. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
  181. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  182. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  183. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  184. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  185. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  186. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  187. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  188. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  189. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  190. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  191. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  192. package/engine/object-data/auxiliary/item-class.lua +2 -0
  193. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  194. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  195. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  196. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  197. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  198. package/engine/object-data/auxiliary/order-type.lua +2 -0
  199. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  200. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  201. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  202. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  203. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  204. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  205. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  206. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +20 -14
  207. package/engine/object-data/auxiliary/weapon-sound-type.lua +58 -0
  208. package/engine/object-data/auxiliary/weapon-type.d.ts +25 -0
  209. package/engine/object-data/auxiliary/weapon-type.lua +2 -0
  210. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  211. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  212. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  213. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  214. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  215. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  216. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  218. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  220. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  221. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  222. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  223. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  224. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  225. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  226. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  227. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  228. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  229. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  230. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  231. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  232. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
  233. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  234. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  235. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  236. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  237. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  238. package/engine/object-data/entry/ability-type/channel.d.ts +2 -3
  239. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  240. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  241. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  242. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  243. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  244. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  246. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  247. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  248. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  250. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  251. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  252. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  253. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  254. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  256. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  257. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  258. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  259. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  260. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  261. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  262. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  263. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  264. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  265. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  266. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  267. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  268. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  269. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  270. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  271. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  272. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  273. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  274. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  275. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  276. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  277. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  278. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  279. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  280. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  281. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  282. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  283. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  284. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  285. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  286. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  287. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  288. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  289. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  290. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  291. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  292. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  293. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  294. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  295. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  296. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  297. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  298. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  299. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  300. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  301. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  302. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  303. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  304. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  305. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  306. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  307. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  308. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  309. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  310. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  311. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  312. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  313. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  314. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  315. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  316. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  318. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  319. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  320. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  321. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  322. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  323. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  324. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  325. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  326. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  327. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  328. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  330. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  331. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  332. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  333. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  334. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  335. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  336. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  337. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  338. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  339. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  340. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  341. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  342. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  343. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  344. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  346. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  347. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  348. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  349. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  350. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  351. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  352. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  353. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  354. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  355. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  356. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  357. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  358. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  359. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  360. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  361. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  362. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  363. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  364. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  365. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  366. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  367. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  368. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  369. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  370. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  371. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  372. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  373. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  374. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  375. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  376. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  377. package/engine/object-data/entry/ability-type/web.lua +52 -0
  378. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  379. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  380. package/engine/object-data/entry/ability-type.d.ts +50 -22
  381. package/engine/object-data/entry/ability-type.lua +392 -47
  382. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  383. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  384. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  385. package/engine/object-data/entry/buff-type.d.ts +10 -13
  386. package/engine/object-data/entry/buff-type.lua +39 -29
  387. package/engine/object-data/entry/destructible-type.d.ts +32 -3
  388. package/engine/object-data/entry/destructible-type.lua +181 -0
  389. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  390. package/engine/object-data/entry/item-type.d.ts +32 -4
  391. package/engine/object-data/entry/item-type.lua +177 -2
  392. package/engine/object-data/entry/lightning-type.d.ts +6 -9
  393. package/engine/object-data/entry/lightning-type.lua +1 -1
  394. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  395. package/engine/object-data/entry/sound-preset.lua +140 -0
  396. package/engine/object-data/entry/unit-type.d.ts +81 -7
  397. package/engine/object-data/entry/unit-type.lua +619 -99
  398. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  399. package/engine/object-data/entry/upgrade.d.ts +2 -3
  400. package/engine/object-data/entry/upgrade.lua +4 -4
  401. package/engine/object-data/entry.d.ts +23 -17
  402. package/engine/object-data/entry.lua +68 -32
  403. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  404. package/engine/object-field/ability.d.ts +28 -5
  405. package/engine/object-field/ability.lua +61 -7
  406. package/engine/object-field/item.d.ts +22 -0
  407. package/engine/object-field/item.lua +118 -0
  408. package/engine/object-field/unit.d.ts +72 -3
  409. package/engine/object-field/unit.lua +268 -7
  410. package/engine/object-field.d.ts +26 -8
  411. package/engine/object-field.lua +362 -117
  412. package/engine/random.d.ts +11 -0
  413. package/engine/random.lua +30 -0
  414. package/engine/standard/entries/ability-type.d.ts +3102 -7
  415. package/engine/standard/entries/ability-type.lua +0 -6
  416. package/engine/standard/entries/buff-type.d.ts +48 -0
  417. package/engine/standard/entries/buff-type.lua +46 -0
  418. package/engine/standard/entries/item-type.d.ts +1299 -0
  419. package/engine/standard/entries/item-type.lua +2 -0
  420. package/engine/standard/entries/lightning-type.d.ts +42 -15
  421. package/engine/standard/entries/lightning-type.lua +0 -14
  422. package/engine/standard/entries/sound-preset.d.ts +10 -0
  423. package/engine/standard/entries/sound-preset.lua +10 -0
  424. package/engine/standard/entries/unit-type.d.ts +23 -0
  425. package/engine/standard/entries/unit-type.lua +23 -0
  426. package/engine/standard/fields/ability.d.ts +7 -5
  427. package/engine/standard/fields/ability.lua +7 -5
  428. package/engine/standard/fields/item.d.ts +4 -0
  429. package/engine/standard/fields/item.lua +6 -0
  430. package/engine/standard/fields/unit.d.ts +12 -0
  431. package/engine/standard/fields/unit.lua +20 -0
  432. package/engine/synchronization.d.ts +11 -0
  433. package/engine/synchronization.lua +77 -0
  434. package/engine/text-tag.d.ts +48 -2
  435. package/engine/text-tag.lua +287 -10
  436. package/engine/unit.d.ts +14 -0
  437. package/engine/unit.lua +23 -2
  438. package/event.d.ts +3 -4
  439. package/event.lua +9 -5
  440. package/index.d.ts +1 -0
  441. package/index.lua +1 -0
  442. package/lualib_bundle.lua +147 -43
  443. package/math/vec2.d.ts +2 -9
  444. package/math.d.ts +2 -2
  445. package/math.lua +14 -0
  446. package/net/socket.d.ts +7 -1
  447. package/net/socket.lua +45 -4
  448. package/network.d.ts +1 -0
  449. package/network.lua +28 -3
  450. package/objutil/ability.d.ts +0 -1
  451. package/objutil/buff.d.ts +0 -1
  452. package/objutil/buff.lua +13 -12
  453. package/objutil/object.d.ts +0 -1
  454. package/objutil/object.lua +1 -1
  455. package/objutil/unit.d.ts +0 -1
  456. package/objutil/unit.lua +8 -0
  457. package/operation.d.ts +8 -1
  458. package/operation.lua +38 -18
  459. package/package.json +3 -23
  460. package/patch-lua.d.ts +0 -0
  461. package/patch-lua.lua +25 -0
  462. package/patch-lualib.lua +1 -1
  463. package/patch-natives.lua +3 -0
  464. package/property.d.ts +55 -0
  465. package/property.lua +374 -0
  466. package/string.d.ts +16 -0
  467. package/string.lua +5 -0
  468. package/util/stream.d.ts +0 -1
  469. package/utility/arrays.d.ts +20 -6
  470. package/utility/arrays.lua +62 -3
  471. package/utility/bit-set.d.ts +0 -2
  472. package/utility/callback-array.d.ts +17 -0
  473. package/utility/callback-array.lua +61 -0
  474. package/utility/functions.d.ts +8 -0
  475. package/utility/functions.lua +13 -0
  476. package/utility/lazy.d.ts +2 -0
  477. package/utility/lazy.lua +14 -0
  478. package/utility/linked-map.d.ts +35 -0
  479. package/utility/linked-map.lua +107 -0
  480. package/utility/linked-set.d.ts +16 -4
  481. package/utility/linked-set.lua +54 -3
  482. package/utility/lua-maps.d.ts +16 -4
  483. package/utility/lua-maps.lua +53 -2
  484. package/utility/lua-sets.d.ts +3 -2
  485. package/utility/lua-sets.lua +7 -0
  486. package/utility/random.d.ts +102 -0
  487. package/utility/random.lua +273 -0
  488. package/utility/records.lua +20 -1
  489. package/utility/reflection.lua +11 -7
  490. package/utility/types.d.ts +4 -0
  491. package/utility/unordered-map.d.ts +27 -0
  492. package/utility/unordered-map.lua +99 -0
  493. package/core/mapbounds.d.ts +0 -8
  494. package/core/mapbounds.lua +0 -12
  495. package/core/types/order.d.ts +0 -25
  496. package/core/types/order.lua +0 -55
  497. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  498. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  499. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  500. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,140 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____entry = require("engine.object-data.entry")
7
+ local ObjectDataEntry = ____entry.ObjectDataEntry
8
+ ____exports.SoundPreset = __TS__Class()
9
+ local SoundPreset = ____exports.SoundPreset
10
+ SoundPreset.name = "SoundPreset"
11
+ __TS__ClassExtends(SoundPreset, ObjectDataEntry)
12
+ function SoundPreset.generateId(self)
13
+ local ____self_0, ____nextId_1 = self, "nextId"
14
+ local ____self_nextId_2 = ____self_0[____nextId_1]
15
+ ____self_0[____nextId_1] = ____self_nextId_2 + 1
16
+ return "CustomSound" .. tostring(____self_nextId_2)
17
+ end
18
+ function SoundPreset.getObjectData(self, map)
19
+ return map.objects.sound
20
+ end
21
+ SoundPreset.BASE_ID = "BlizzardWave"
22
+ SoundPreset.nextId = 0
23
+ __TS__SetDescriptor(
24
+ SoundPreset.prototype,
25
+ "filePaths",
26
+ {
27
+ get = function(self)
28
+ return self:getStringsField("FileNames")
29
+ end,
30
+ set = function(self, filePaths)
31
+ self:setStringsField("FileNames", filePaths)
32
+ end
33
+ },
34
+ true
35
+ )
36
+ __TS__SetDescriptor(
37
+ SoundPreset.prototype,
38
+ "volume",
39
+ {
40
+ get = function(self)
41
+ return self:getNumberField("Volume")
42
+ end,
43
+ set = function(self, volume)
44
+ self:setNumberField("Volume", volume)
45
+ end
46
+ },
47
+ true
48
+ )
49
+ __TS__SetDescriptor(
50
+ SoundPreset.prototype,
51
+ "pitch",
52
+ {
53
+ get = function(self)
54
+ return self:getNumberField("Pitch")
55
+ end,
56
+ set = function(self, pitch)
57
+ self:setNumberField("Pitch", pitch)
58
+ end
59
+ },
60
+ true
61
+ )
62
+ __TS__SetDescriptor(
63
+ SoundPreset.prototype,
64
+ "priority",
65
+ {
66
+ get = function(self)
67
+ return self:getNumberField("Priority")
68
+ end,
69
+ set = function(self, priority)
70
+ self:setNumberField("Priority", priority)
71
+ end
72
+ },
73
+ true
74
+ )
75
+ __TS__SetDescriptor(
76
+ SoundPreset.prototype,
77
+ "channel",
78
+ {
79
+ get = function(self)
80
+ return self:getNumberField("Channel")
81
+ end,
82
+ set = function(self, channel)
83
+ self:setNumberField("Channel", channel)
84
+ end
85
+ },
86
+ true
87
+ )
88
+ __TS__SetDescriptor(
89
+ SoundPreset.prototype,
90
+ "minimumDistance",
91
+ {
92
+ get = function(self)
93
+ return self:getNumberField("MinDistance")
94
+ end,
95
+ set = function(self, minimumDistance)
96
+ self:setNumberField("MinDistance", minimumDistance)
97
+ end
98
+ },
99
+ true
100
+ )
101
+ __TS__SetDescriptor(
102
+ SoundPreset.prototype,
103
+ "maximumDistance",
104
+ {
105
+ get = function(self)
106
+ return self:getNumberField("MaxDistance")
107
+ end,
108
+ set = function(self, maximumDistance)
109
+ self:setNumberField("MaxDistance", maximumDistance)
110
+ end
111
+ },
112
+ true
113
+ )
114
+ __TS__SetDescriptor(
115
+ SoundPreset.prototype,
116
+ "distanceCutoff",
117
+ {
118
+ get = function(self)
119
+ return self:getNumberField("DistanceCutoff")
120
+ end,
121
+ set = function(self, distanceCutoff)
122
+ self:setNumberField("DistanceCutoff", distanceCutoff)
123
+ end
124
+ },
125
+ true
126
+ )
127
+ __TS__SetDescriptor(
128
+ SoundPreset.prototype,
129
+ "eax",
130
+ {
131
+ get = function(self)
132
+ return self:getStringField("EAXFlags")
133
+ end,
134
+ set = function(self, eax)
135
+ self:setStringField("EAXFlags", eax)
136
+ end
137
+ },
138
+ true
139
+ )
140
+ return ____exports
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import { TupleOf } from "../../../utility/types";
4
3
  import { ArmorSoundType } from "../auxiliary/armor-sound-type";
@@ -8,13 +7,14 @@ import { Race } from "../auxiliary/race";
8
7
  import { SoundSetName } from "../auxiliary/sound-set-name";
9
8
  import { UnitClassifications } from "../auxiliary/unit-classification";
10
9
  import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
11
- import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
10
+ import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
12
11
  import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
13
12
  import type { AbilityTypeId } from "./ability-type";
14
13
  import type { UpgradeId } from "./upgrade";
15
14
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
16
15
  import { AttackType } from "../auxiliary/attack-type";
17
- export type UnitTypeId = ObjectDataEntryId & {
16
+ import { ArmorType } from "../auxiliary/armor-type";
17
+ export type UnitTypeId = CustomObjectDataEntryId & number & {
18
18
  readonly __unitTypeId: unique symbol;
19
19
  };
20
20
  export type StandardUnitTypeId = UnitTypeId & {
@@ -24,8 +24,8 @@ export declare class UnitTypeWeapon {
24
24
  private readonly unitType;
25
25
  private readonly index;
26
26
  private constructor();
27
- get attackType(): AttackType;
28
- set attackType(attackType: AttackType);
27
+ get attackType(): AttackType | undefined;
28
+ set attackType(attackType: AttackType | undefined);
29
29
  get backSwingDuration(): number;
30
30
  set backSwingDuration(backSwingDuration: number);
31
31
  get cooldown(): number;
@@ -40,8 +40,18 @@ export declare class UnitTypeWeapon {
40
40
  set damageDiceSideCount(damageDiceSideCount: number);
41
41
  get impactDelay(): number;
42
42
  set impactDelay(impactDelay: number);
43
+ get missileArc(): number;
44
+ set missileArc(missileArc: number);
43
45
  get missileModelPath(): string;
44
46
  set missileModelPath(missileModelPath: string);
47
+ get missileModelPathSD(): string;
48
+ set missileModelPathSD(missileModelPathSD: string);
49
+ get missileModelPathHD(): string;
50
+ set missileModelPathHD(missileModelPathHD: string);
51
+ get missileModelPathDE(): string;
52
+ set missileModelPathDE(missileModelPathDE: string);
53
+ get missileSpeed(): number;
54
+ set missileSpeed(missileSpeed: number);
45
55
  get range(): number;
46
56
  set range(range: number);
47
57
  get soundType(): WeaponSoundType;
@@ -50,12 +60,25 @@ export declare class UnitTypeWeapon {
50
60
  set soundTypeSD(soundTypeSD: WeaponSoundType);
51
61
  get soundTypeHD(): WeaponSoundType;
52
62
  set soundTypeHD(soundTypeHD: WeaponSoundType);
63
+ get soundTypeDE(): WeaponSoundType;
64
+ set soundTypeDE(soundTypeDE: WeaponSoundType);
53
65
  }
54
66
  export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
55
67
  static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
56
68
  protected static readonly idGenerator: ObjectDataEntryIdGenerator;
57
69
  protected static generateId(): number;
58
70
  protected static getObjectData(map: WarMap): WarObjects;
71
+ private isPortraitModelPathSet?;
72
+ /** Portrait fields a model setter emptied because no portrait was set yet. */
73
+ private autoEmptiedPortraitFields?;
74
+ private emptyPortraitForModel;
75
+ /**
76
+ * An explicit portrait wins over the automatic empty portraits of the model setters, so
77
+ * it may also be set after the models: the mode-less portrait (one portrait for every
78
+ * mode) returns the automatically emptied per-mode portraits to their defaults, a
79
+ * per-mode portrait replaces only its own mode's.
80
+ */
81
+ private setPortraitModelPathField;
59
82
  get abilityTypeIds(): AbilityTypeId[];
60
83
  set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
61
84
  get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
@@ -74,12 +97,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
74
97
  set casterUpgradeIconPath(casterUpgradeIconPath: string);
75
98
  get deathDuration(): number;
76
99
  set deathDuration(deathDuration: number);
100
+ get isDecayable(): boolean;
101
+ set isDecayable(isDecayable: boolean);
102
+ get isRaisable(): boolean;
103
+ set isRaisable(isRaisable: boolean);
104
+ private setDeathTypeFlag;
77
105
  get iconPath(): string;
78
106
  set iconPath(iconPath: string);
79
107
  get iconPathSD(): string;
80
108
  set iconPathSD(iconPathSD: string);
81
109
  get iconPathHD(): string;
82
110
  set iconPathHD(iconPathHD: string);
111
+ get iconPathDE(): string;
112
+ set iconPathDE(iconPathDE: string);
83
113
  get isMissileScalingEnabled(): boolean;
84
114
  set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
85
115
  get maximumPitchAngleDegrees(): number;
@@ -96,72 +126,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
96
126
  set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
97
127
  get missileLaunchOffsetZHD(): number;
98
128
  set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
129
+ get missileLaunchOffsetZDE(): number;
130
+ set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
99
131
  get missileLaunchSwimmingOffsetZ(): number;
100
132
  set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
101
133
  get missileLaunchSwimmingOffsetZSD(): number;
102
134
  set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
103
135
  get missileLaunchSwimmingOffsetZHD(): number;
104
136
  set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
137
+ get missileLaunchSwimmingOffsetZDE(): number;
138
+ set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
105
139
  get missileLaunchVisualOffsetX(): number;
106
140
  set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
107
141
  get missileLaunchVisualOffsetXSD(): number;
108
142
  set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
109
143
  get missileLaunchVisualOffsetXHD(): number;
110
144
  set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
145
+ get missileLaunchVisualOffsetXDE(): number;
146
+ set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
111
147
  get missileLaunchVisualOffsetY(): number;
112
148
  set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
113
149
  get missileLaunchVisualOffsetYSD(): number;
114
150
  set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
115
151
  get missileLaunchVisualOffsetYHD(): number;
116
152
  set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
153
+ get missileLaunchVisualOffsetYDE(): number;
154
+ set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
117
155
  get missileImpactOffsetZ(): number;
118
156
  set missileImpactOffsetZ(missileImpactOffsetZ: number);
119
157
  get missileImpactOffsetZSD(): number;
120
158
  set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
121
159
  get missileImpactOffsetZHD(): number;
122
160
  set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
161
+ get missileImpactOffsetZDE(): number;
162
+ set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
123
163
  get missileImpactSwimmingOffsetZ(): number;
124
164
  set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
125
165
  get missileImpactSwimmingOffsetZSD(): number;
126
166
  set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
127
167
  get missileImpactSwimmingOffsetZHD(): number;
128
168
  set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
169
+ get missileImpactSwimmingOffsetZDE(): number;
170
+ set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
129
171
  get modelPath(): string;
130
172
  set modelPath(modelPath: string);
131
173
  get modelPathSD(): string;
132
174
  set modelPathSD(modelPathSD: string);
133
175
  get modelPathHD(): string;
134
176
  set modelPathHD(modelPathHD: string);
177
+ get modelPathDE(): string;
178
+ set modelPathDE(modelPathDE: string);
179
+ get portraitModelPath(): string;
180
+ set portraitModelPath(portraitModelPath: string);
181
+ get portraitModelPathSD(): string;
182
+ set portraitModelPathSD(portraitModelPathSD: string);
183
+ get portraitModelPathHD(): string;
184
+ set portraitModelPathHD(portraitModelPathHD: string);
185
+ get portraitModelPathDE(): string;
186
+ set portraitModelPathDE(portraitModelPathDE: string);
135
187
  get runSpeed(): number;
136
188
  set runSpeed(runSpeed: number);
137
189
  get runSpeedSD(): number;
138
190
  set runSpeedSD(runSpeedSD: number);
139
191
  get runSpeedHD(): number;
140
192
  set runSpeedHD(runSpeedHD: number);
193
+ get runSpeedDE(): number;
194
+ set runSpeedDE(runSpeedDE: number);
195
+ get selectionCircleHeight(): number;
196
+ set selectionCircleHeight(height: number);
141
197
  get selectionCircleScale(): number;
142
198
  set selectionCircleScale(selectionCircleScale: number);
143
199
  get selectionCircleScaleSD(): number;
144
200
  set selectionCircleScaleSD(selectionCircleScaleSD: number);
145
201
  get selectionCircleScaleHD(): number;
146
202
  set selectionCircleScaleHD(selectionCircleScaleHD: number);
203
+ get selectionCircleScaleDE(): number;
204
+ set selectionCircleScaleDE(selectionCircleScaleDE: number);
147
205
  get scale(): number;
148
206
  set scale(scale: number);
149
207
  get scaleSD(): number;
150
208
  set scaleSD(scaleSD: number);
151
209
  get scaleHD(): number;
152
210
  set scaleHD(scaleHD: number);
211
+ get scaleDE(): number;
212
+ set scaleDE(scaleDE: number);
153
213
  get scoreScreenIconPath(): string;
154
214
  set scoreScreenIconPath(scoreScreenIconPath: string);
155
215
  get scoreScreenIconPathSD(): string;
156
216
  set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
157
217
  get scoreScreenIconPathHD(): string;
158
218
  set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
219
+ get scoreScreenIconPathDE(): string;
220
+ set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
159
221
  get specialEffectModelPath(): string;
160
222
  set specialEffectModelPath(specialEffectModelPath: string);
161
223
  get specialEffectModelPathSD(): string;
162
224
  set specialEffectModelPathSD(specialEffectModelPathSD: string);
163
225
  get specialEffectModelPathHD(): string;
164
226
  set specialEffectModelPathHD(specialEffectModelPathHD: string);
227
+ get specialEffectModelPathDE(): string;
228
+ set specialEffectModelPathDE(specialEffectModelPathDE: string);
165
229
  get shadowImageHeight(): number;
166
230
  set shadowImageHeight(shadowImageHeight: number);
167
231
  get shadowImageWidth(): number;
@@ -176,16 +240,24 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
176
240
  set walkSpeedSD(walkSpeedSD: number);
177
241
  get walkSpeedHD(): number;
178
242
  set walkSpeedHD(walkSpeedHD: number);
243
+ get walkSpeedDE(): number;
244
+ set walkSpeedDE(walkSpeedDE: number);
245
+ get armor(): number;
246
+ set armor(armor: number);
179
247
  get armorSoundType(): ArmorSoundType;
180
248
  set armorSoundType(armorSoundType: ArmorSoundType);
181
249
  get armorSoundTypeSD(): ArmorSoundType;
182
250
  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
183
251
  get armorSoundTypeHD(): ArmorSoundType;
184
252
  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
253
+ get armorSoundTypeDE(): ArmorSoundType;
254
+ set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
255
+ get armorType(): ArmorType;
256
+ set armorType(armorType: ArmorType);
185
257
  get combatClassifications(): CombatClassifications;
186
258
  set combatClassifications(combatClassifications: CombatClassifications);
187
- get unitClassifications(): UnitClassifications;
188
- set unitClassifications(unitClassifications: UnitClassifications);
259
+ get classifications(): UnitClassifications;
260
+ set classifications(unitClassifications: UnitClassifications);
189
261
  get weapons(): TupleOf<UnitTypeWeapon, 2>;
190
262
  get firstWeapon(): UnitTypeWeapon;
191
263
  get secondWeapon(): UnitTypeWeapon;
@@ -219,6 +291,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
219
291
  set goldCost(goldCost: number);
220
292
  get healthRegenerationRate(): number;
221
293
  set healthRegenerationRate(healthRegenerationRate: number);
294
+ get level(): number;
295
+ set level(level: number);
222
296
  get manaRegenerationRate(): number;
223
297
  set manaRegenerationRate(manaRegenerationRate: number);
224
298
  get maximumHealth(): number;